Psionic Artifacts of Athas
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Credits Design: Kevin Melka & Bruce Nesmith Editing: Bill Olmesdahl Based on Conecpts by: Troy Denning & Timothy B. Brown Cover Art: Maren Interior Art: Jesus Redondo Creative Director: Harold Johnson Art Director: Bob Galica Prepress Coordinator: Dave Conant Typography: Tracey L. Isler Graphic Design: Don Danowski Thanks to: Bill Slavicsek for his help with the artifacts of Athas. ADVANCED DUNGEONS & DRAGONS, AD&D, DARK SUN, DUNGEON MASTER, DRAGON’S CROWN and the TSR logo are registered trademarks owned by TSR, Inc. All TSR characters, character names, and the distinctive likeliness thereof are trademarks owned by TSR, Inc. © 1996 All rights reserved. Printed in the USA. Random House and its affiliate companies have worldwide distribution rights in the book trade for English-language products of TSR, Inc. Distributed to the book and hobby trade in the United Kingdom by TSR Ltd. Distributed to the toy and hobby trade by regional distributors. This product by the copyright laws of the United States of America. Any reproduction of unauthorized use of material or artwork contained herein is prohibited without the express written permission of a TSR, Inc. 1 Introduction . .. 3 The Lesson of Gulem the Gray . 3 What’s Contained Within . 4 Notes on Artifacts. 4 Existing Artifacts. 4 Chapter One: Artifacts of Athas . 5 The Belt of Kings . 6 The Dark Lens . 7 Heart of the Drake . 9 The Heartwood Spear . .13 Ktandeo’s Cane . 14 The Last Tree . 15 Orbs of Kalid-Ma . 17 The Planar Gate . 22 The Psionatrix . 24 The Scorcher . 26 The Scourge of Rkard . 28 Artifact Random Powers Charts . 30 Chapter Two: Life-Shaped Items . 46 Defining the Life-Shaped . 47 The State of Life Shaped Objects . 50 Adding the Life Shaped to Your Campaign . 51 Magic Effects on Life Shaped Items . 53 The Life Shaped: Products, Tissues, and Creatures . 55 Chapter Three: Rhul-tal Life Shaped Artifacts . 76 The Centennial Brain . 77 The Corundrum Wormskin . 78 The Green Rhul . 80 The Jade Marquess . 82 The Ma-kat Mannequin . 84 The Arm of Radu . 86 Spirit Wombs . 88 The Tongue of Glib the Mad . 91 Chapter Four: DARK SUN® Magical Items . 92 Fruits . .92 Oils . 93 Scrolls. 93 Rings . 95 Rods . 96 Staves . 97 Wands . 97 Miscellaneous Magic: Jewels, Jewelry, Phylacteries . 98 Miscellaneous Magic: Candles, Dusts, Ointments, Incense, and Stones . 99 Miscellaneous Magic: The Weird Stuff . ., . 100 Psionic Items . 101 Unique Psionic Items . 106 New Psionics . 108 Appendices . 110 Appendix I: Other Life Shaped Items . 110 Appendix II DARK SUN® Magical Item Tables . 115 2 The Lesson of Gulem the Gray Gulem stood in the empty classroom, glancing out a nearby window while waiting for the newest group of initiates to arrive at the Nexus—the hidden academy of the Way located deep within the mountain range northeast of Kurn. The powerful dwar- ven psionicist of the Order wondered how many of this group would perish before graduating from the Nexus. Though each initiate possessed the potential to become as powerful as he, many would fail to handle the pressure and “commitment” the Order demanded of its members. Those who did not pass the rigors of Gulem’s trials wouldn’t leave the Nexus alive, since none but a graduate could know the exact location of the isolated academy. A member of last year’s class led the nine initiates to their chairs, Gulem turned his attention to this newest group of students. “Good morning apprentices,” said the dwarf, “I am Master Gulem. For the next year I will instruct you in aspects of psionic power you have never imagined. Before you can fix you must first learn how to walk. In this first year we shall explore the aspects of psionically empowered magic artifacts, magical items, and . ” A student in the front of the class, a lanky elf dressed much finer than the rest of the initiates interrupted protesting loudly, “What?! I came here to learn how to become a powerful psionicist, not study insignificant magical items created by lowly defilers! I wish to be moved up to the next cla . .<urk>” The bold student’s eyes rolled back in his head, and his body slumped unceremoniously to the floor. Several students swallowed hard and turned their eyes back to Master Gulem. “As I stated,” continued Gulem, “before a psionicist can learn the extent of his powers, he must study other aspects of the Way if he is to become a member of the Order. Ancient artifacts created eons ago possess psionic power which even the most powerful members of the Order cannot duplicate. The study of these are essential to unlocking the keys to the power. Psionic magical items are a tool created by and used by a psionicist in conjunction with the Way. The third topic of this class will be the newly discovered “living” items created by the halflings of the Blue Age. “The first we shall explore are the known artifacts of Athas. Several of these devices were created by Rajaat, creator of the sorcerer-kings and . .” Gulem’s les- son would last for the remainder of the day, and well into the evening-all the while the body of the elf child would lie on the floor, as a reminder to the students not to take their master’s teachings lightly, When the initiates returned the next day, the elf’s body was gone and their lessons on the artifacts of Athas continued. 3 Whats Contained Within Psionic Artifacts of Athas covers three subjects-powerful artifacts created thousands of years ago, new psionic and magical items unique to the DARK SUN campaign, and the rediscovered Life-shaped items created by halfling thousands of years ago. Chapter One deals with the known artifacts of Athas, including many powerful items created by the insane pyreen Rajaat thousands of.