CS 261: Graduate Data Structures Week 5: Priority Queues
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Foundations of Differentially Oblivious Algorithms
Foundations of Differentially Oblivious Algorithms T-H. Hubert Chan Kai-Min Chung Bruce Maggs Elaine Shi August 5, 2020 Abstract It is well-known that a program's memory access pattern can leak information about its input. To thwart such leakage, most existing works adopt the technique of oblivious RAM (ORAM) simulation. Such an obliviousness notion has stimulated much debate. Although ORAM techniques have significantly improved over the past few years, the concrete overheads are arguably still undesirable for real-world systems | part of this overhead is in fact inherent due to a well-known logarithmic ORAM lower bound by Goldreich and Ostrovsky. To make matters worse, when the program's runtime or output length depend on secret inputs, it may be necessary to perform worst-case padding to achieve full obliviousness and thus incur possibly super-linear overheads. Inspired by the elegant notion of differential privacy, we initiate the study of a new notion of access pattern privacy, which we call \(, δ)-differential obliviousness". We separate the notion of (, δ)-differential obliviousness from classical obliviousness by considering several fundamental algorithmic abstractions including sorting small-length keys, merging two sorted lists, and range query data structures (akin to binary search trees). We show that by adopting differential obliv- iousness with reasonable choices of and δ, not only can one circumvent several impossibilities pertaining to full obliviousness, one can also, in several cases, obtain meaningful privacy with little overhead relative to the non-private baselines (i.e., having privacy \almost for free"). On the other hand, we show that for very demanding choices of and δ, the same lower bounds for oblivious algorithms would be preserved for (, δ)-differential obliviousness. -
Boosting Local Search for the Maximum Independent Set Problem
Bachelor Thesis Boosting Local Search for the Maximum Independent Set Problem Jakob Dahlum Abgabedatum: 06.11.2015 Betreuer: Prof. Dr. rer. nat. Peter Sanders Dr. rer. nat. Christian Schulz Dr. Darren Strash Institut für Theoretische Informatik, Algorithmik Fakultät für Informatik Karlsruher Institut für Technologie Hiermit versichere ich, dass ich diese Arbeit selbständig verfasst und keine anderen, als die angegebenen Quellen und Hilfsmittel benutzt, die wörtlich oder inhaltlich übernommenen Stellen als solche kenntlich gemacht und die Satzung des Karlsruher Instituts für Technologie zur Sicherung guter wissenschaftlicher Praxis in der jeweils gültigen Fassung beachtet habe. Ort, den Datum Abstract An independent set of a graph G = (V, E) with vertices V and edges E is a subset S ⊆ V, such that the subgraph induced by S does not contain any edges. The goal of the maximum independent set problem (MIS problem) is to find an independent set of maximum size. It is equivalent to the well-known vertex cover problem (VC problem) and maximum clique problem. This thesis consists of two main parts. In the first one we compare the currently best algorithms for finding near-optimal independent sets and vertex covers in large, sparse graphs. They are Iterated Local Search (ILS) by Andrade et al. [2], a heuristic that uses local search for the MIS problem and NuMVC by Cai et al. [6], a local search algorithm for the VC problem. As of now, there are no methods to solve these large instances exactly in any reasonable time. Therefore these heuristic algorithms are the best option. In the second part we analyze a series of techniques, some of which lead to a significant speed up of the ILS algorithm. -
Lecture 8.Key
CSC 391/691: GPU Programming Fall 2015 Parallel Sorting Algorithms Copyright © 2015 Samuel S. Cho Sorting Algorithms Review 2 • Bubble Sort: O(n ) 2 • Insertion Sort: O(n ) • Quick Sort: O(n log n) • Heap Sort: O(n log n) • Merge Sort: O(n log n) • The best we can expect from a sequential sorting algorithm using p processors (if distributed evenly among the n elements to be sorted) is O(n log n) / p ~ O(log n). Compare and Exchange Sorting Algorithms • Form the basis of several, if not most, classical sequential sorting algorithms. • Two numbers, say A and B, are compared between P0 and P1. P0 P1 A B MIN MAX Bubble Sort • Generic example of a “bad” sorting 0 1 2 3 4 5 algorithm. start: 1 3 8 0 6 5 0 1 2 3 4 5 Algorithm: • after pass 1: 1 3 0 6 5 8 • Compare neighboring elements. • Swap if neighbor is out of order. 0 1 2 3 4 5 • Two nested loops. after pass 2: 1 0 3 5 6 8 • Stop when a whole pass 0 1 2 3 4 5 completes without any swaps. after pass 3: 0 1 3 5 6 8 0 1 2 3 4 5 • Performance: 2 after pass 4: 0 1 3 5 6 8 Worst: O(n ) • 2 • Average: O(n ) fin. • Best: O(n) "The bubble sort seems to have nothing to recommend it, except a catchy name and the fact that it leads to some interesting theoretical problems." - Donald Knuth, The Art of Computer Programming Odd-Even Transposition Sort (also Brick Sort) • Simple sorting algorithm that was introduced in 1972 by Nico Habermann who originally developed it for parallel architectures (“Parallel Neighbor-Sort”). -
Sorting Algorithm 1 Sorting Algorithm
Sorting algorithm 1 Sorting algorithm In computer science, a sorting algorithm is an algorithm that puts elements of a list in a certain order. The most-used orders are numerical order and lexicographical order. Efficient sorting is important for optimizing the use of other algorithms (such as search and merge algorithms) that require sorted lists to work correctly; it is also often useful for canonicalizing data and for producing human-readable output. More formally, the output must satisfy two conditions: 1. The output is in nondecreasing order (each element is no smaller than the previous element according to the desired total order); 2. The output is a permutation, or reordering, of the input. Since the dawn of computing, the sorting problem has attracted a great deal of research, perhaps due to the complexity of solving it efficiently despite its simple, familiar statement. For example, bubble sort was analyzed as early as 1956.[1] Although many consider it a solved problem, useful new sorting algorithms are still being invented (for example, library sort was first published in 2004). Sorting algorithms are prevalent in introductory computer science classes, where the abundance of algorithms for the problem provides a gentle introduction to a variety of core algorithm concepts, such as big O notation, divide and conquer algorithms, data structures, randomized algorithms, best, worst and average case analysis, time-space tradeoffs, and lower bounds. Classification Sorting algorithms used in computer science are often classified by: • Computational complexity (worst, average and best behaviour) of element comparisons in terms of the size of the list . For typical sorting algorithms good behavior is and bad behavior is . -
Shortest Paths
10 Shortest Paths M 0 distance from M R 5 L 11 O 13 Q 15 G N 17 17 S 18 19 F K 20 H E P J C V W The problem of finding the shortest, quickest or cheapest path between two locations is ubiquitous. You solve it daily. When you are in a location s and want to move to a location t, you ask for the quickest path from s to t. The fire department may want to compute the quickest routes from a fire station s to all locations in town – the single- source all-destinations problem. Sometimes we may even want a complete distance table from everywhere to everywhere – the all-pairs problem. In an old fashioned road atlas, you will usually find an all-pairs distance table for the most important cities. Here is a route-planning algorithm that requires a city map (all roads are as- sumed to be two-way roads) and a lot of dexterity but no computer. Lay thin threads along the roads on the city map. Make a knot wherever roads meet, and at your starting position. Now lift the starting knot until the entire net dangles below it. If you have successfully avoided any tangles and the threads and your knots are thin enough so that only tight threads hinder a knot from moving down, the tight threads define the shortest paths. The illustration above shows a map of the campus of the Karlsruhe Institute of Technology1 and illustrates the route-planning algorithm for the source node M. -
Integer Sorting in O ( N //Spl Root/Log Log N/ ) Expected Time and Linear Space
p (n log log n) Integer Sorting in O Expected Time and Linear Space Yijie Han Mikkel Thorup School of Interdisciplinary Computing and Engineering AT&T Labs— Research University of Missouri at Kansas City Shannon Laboratory 5100 Rockhill Road 180 Park Avenue Kansas City, MO 64110 Florham Park, NJ 07932 [email protected] [email protected] http://welcome.to/yijiehan Abstract of the input integers. The assumption that each integer fits in a machine word implies that integers can be operated on We present a randomized algorithm sorting n integers with single instructions. A similar assumption is made for p (n log log n) O (n log n) in O expected time and linear space. This comparison based sorting in that an time bound (n log log n) improves the previous O bound by Anderson et requires constant time comparisons. However, for integer al. from STOC’95. sorting, besides comparisons, we can use all the other in- As an immediate consequence, if the integers are structions available on integers in standard imperative pro- p O (n log log U ) bounded by U , we can sort them in gramming languages such as C [26]. It is important that the expected time. This is the first improvement over the word-size W is finite, for otherwise, we can sort in linear (n log log U ) O bound obtained with van Emde Boas’ data time by a clever coding of a huge vector-processor dealing structure from FOCS’75. with n input integers at the time [30, 27]. At the heart of our construction, is a technical determin- Concretely, Fredman and Willard [17] showed that we n (n log n= log log n) istic lemma of independent interest; namely, that we split can sort deterministically in O time and p p n (n log n) integers into subsets of size at most in linear time and linear space and randomized in O expected time space. -
Sorting Algorithm 1 Sorting Algorithm
Sorting algorithm 1 Sorting algorithm A sorting algorithm is an algorithm that puts elements of a list in a certain order. The most-used orders are numerical order and lexicographical order. Efficient sorting is important for optimizing the use of other algorithms (such as search and merge algorithms) which require input data to be in sorted lists; it is also often useful for canonicalizing data and for producing human-readable output. More formally, the output must satisfy two conditions: 1. The output is in nondecreasing order (each element is no smaller than the previous element according to the desired total order); 2. The output is a permutation (reordering) of the input. Since the dawn of computing, the sorting problem has attracted a great deal of research, perhaps due to the complexity of solving it efficiently despite its simple, familiar statement. For example, bubble sort was analyzed as early as 1956.[1] Although many consider it a solved problem, useful new sorting algorithms are still being invented (for example, library sort was first published in 2006). Sorting algorithms are prevalent in introductory computer science classes, where the abundance of algorithms for the problem provides a gentle introduction to a variety of core algorithm concepts, such as big O notation, divide and conquer algorithms, data structures, randomized algorithms, best, worst and average case analysis, time-space tradeoffs, and upper and lower bounds. Classification Sorting algorithms are often classified by: • Computational complexity (worst, average and best behavior) of element comparisons in terms of the size of the list (n). For typical serial sorting algorithms good behavior is O(n log n), with parallel sort in O(log2 n), and bad behavior is O(n2). -
Fundamental Data Structures Contents
Fundamental Data Structures Contents 1 Introduction 1 1.1 Abstract data type ........................................... 1 1.1.1 Examples ........................................... 1 1.1.2 Introduction .......................................... 2 1.1.3 Defining an abstract data type ................................. 2 1.1.4 Advantages of abstract data typing .............................. 4 1.1.5 Typical operations ...................................... 4 1.1.6 Examples ........................................... 5 1.1.7 Implementation ........................................ 5 1.1.8 See also ............................................ 6 1.1.9 Notes ............................................. 6 1.1.10 References .......................................... 6 1.1.11 Further ............................................ 7 1.1.12 External links ......................................... 7 1.2 Data structure ............................................. 7 1.2.1 Overview ........................................... 7 1.2.2 Examples ........................................... 7 1.2.3 Language support ....................................... 8 1.2.4 See also ............................................ 8 1.2.5 References .......................................... 8 1.2.6 Further reading ........................................ 8 1.2.7 External links ......................................... 9 1.3 Analysis of algorithms ......................................... 9 1.3.1 Cost models ......................................... 9 1.3.2 Run-time analysis -
On the Adaptiveness of Quicksort
On the Adaptiveness of Quicksort Gerth Stølting Brodal∗;y Rolf Fagerbergz;x Gabriel Moruz∗ Abstract by Quicksort for a sequence of n elements is essentially Quicksort was first introduced in 1961 by Hoare. Many 2n ln n ≈ 1:4n log2 n [10]. Many variants and analysis variants have been developed, the best of which are of the algorithm have later been given, including [1, 12, among the fastest generic sorting algorithms available, 19, 20, 21]. In practice, tuned versions of Quicksort as testified by the choice of Quicksort as the default have turned out to be very competitive, and are used as sorting algorithm in most programming libraries. Some standard sorting algorithms in many software libraries, sorting algorithms are adaptive, i.e. they have a com- e.g. C glibc, C++ STL-library, Java JDK, and the .NET plexity analysis which is better for inputs which are Framework. nearly sorted, according to some specified measure of A sorting algorithm is called adaptive with respect presortedness. Quicksort is not among these, as it uses to some measure of presortedness if, for some given Ω(n log n) comparisons even when the input is already input size, the running time of the algorithm is provably sorted. However, in this paper we demonstrate em- better for inputs with low value of the measure. Perhaps pirically that the actual running time of Quicksort is the most well-known measure is Inv, the number of adaptive with respect to the presortedness measure Inv. inversions (i.e. pairs of elements that are in the wrong Differences close to a factor of two are observed be- order) in the input. -
Optimizing Integer Sorting in O(N Log Log N) Expected Time in Linear Space
Optimizing Integer Sorting in 푂(푛 푙표푔 푙표푔 푛) Expected Time in Linear Space Ajit Singh Dr. Deepak Garg M. E. (Computer Science and Engineering) Asst. Prof. Department of computer Science and Engineering, Department of Computer Science and Engineering, Thapar University, Patiala Thapar University, Patiala [email protected] [email protected] Abstract-The traditional algorithms for integer space. The table-1 shows the comparative analysis sorting give a bound of 푶(풏 풍풐품 풏) expected of various traditional algorithms: time without randomization and 푶(풏) with randomization. Recent researches have Table-1: Complexity Comparison optimized lower bound for deterministic Name Best Average Worst Memory algorithms for integer sorting [4, 5, 7]. We Insertion Sort 푂(푛) 푂(푛2) 푂(푛2) 푂(1) present a fast deterministic algorithm for Shell Sort 푂(푛) 퐷푒푝푒푛푑푠 푂(푛 푙표푔푛 2) 푂(푛) integer sorting in linear space. The algorithm Binary tree 푂(푛) 푂(푛푙표푔푛) 푂(푛푙표푔푛) 푂(푛) discussed in this paper sorts 풏 integers in the sort range {ퟎ, ퟏ, ퟐ … 풎 − ퟏ} in linear space in Selection sort 푂(푛2) 푂(푛2) 푂(푛2) 푂(1) 푶(풏 풍풐품 풍풐품 풏) expected time. This improves Heap sort 푂(푛푙표푔푛) 푂(푛푙표푔푛) 푂(푛푙표푔푛) 푂(1) the traditional deterministic algorithms. The Bubble sort 푂 푛2 푂(푛2) 푂(푛2) 푂(1) algorithm can be compared with the result of Merge sort 푂(푛푙표푔푛) 푂(푛푙표푔푛) 푂(푛푙표푔푛) Depends Andersson, Hagerup, Nilson and Raman which Quick sort 푂(푛푙표푔푛) 푂(푛푙표푔푛) 푂(푛2) 푂(log 푛) sorts n integers in 푶(풏 풍풐품 풍풐품 풏) expected time Randomized but uses 푶(풎ᵋ ) space [2, 14]. -
Sorting in Linear Time?
Sorting in Linear Time? ¡ ¢ Arne Andersson Torben Hagerup Stefan Nilsson Rajeev Raman Abstract integers in the range ¥b¦¨¦c¤2 d in linear time via bucket sort- ing, thereby demonstrating that the comparison-based lower We show that a unit-cost RAM with a word length of £ bits bound can be meaningless in the context of integer sorting. ¥§¦¨¦ © ¤ ¤ can sort ¤ integers in the range in Integer sorting is not an exotic special case, but in fact time, for arbitrary £ ¤ , a signi®cant improvement is one of the sorting problems most frequently encountered. $¤ over the bound of !¤#" achieved by the fusion trees Aside from the ubiquity of integers in algorithms of all kinds, of Fredman and Willard. Provided that £%%&'(¤*)*+-, , for we note that all objects manipulated by a conventional com- some ®xed .0/1¥ , the sorting can even be accomplished in puter are represented internally by bit patterns that are inter- linear expected time with a randomized algorithm. preted as integers by the built-in arithmetic instructions. For Both of our algorithms parallelize without loss on a unit- most basic data types, the numerical ordering of the repre- cost PRAM with a word length of £ bits. The ®rst one yields senting integers induces a natural ordering on the objects rep- 2¤ ¤ an algorithm that uses 23 $¤ time and op- resented; e.g., if an integer represents a character string in the erations on a deterministic CRCW PRAM. The second one natural way, the induced ordering is the lexicographic order- yields an algorithm that uses 3(4¤ expected time and ing among character strings. -
Inproved Parallel Integer Sorting Without Concurrent Writing
Information and Computation IC2632 information and computation 136, 2551 (1997) article no. IC972632 Improved Parallel Integer Sorting without Concurrent Writing* Susanne Albers-, and Torben Hagerup- Max-Planck-Institut fur Informatik, D-66123 Saarbrucken, Germany We show that n integers in the range 1, ..., n can be sorted stably on an EREW PRAM using O(t) time and O(n(- log n log log n+(log n)2Ât)) operations, for arbitrary given tlog n log log n, and on a CREW PRAM using O(t) time and O(n(- log n+log nÂ2tÂlog n)) operations, for arbitrary given tlog n. In addition, we are able to sort n arbitrary integers on a randomized CREW PRAM within the same resource bounds with high probability. In each case our algorithm is a factor of almost 3(- log n) closer to optimality than all previous algorithms for the stated problem in the stated model, and our third result matches the operation count of the best previous sequential algorithm. We also show that n integers in the range 1, ..., m can be sorted in O((log n)2) time with O(n) operations on an EREW PRAM using a nonstandard word length of O(log n log log n log m) bits, thereby greatly improving the upper bound on the word length necessary to sort integers with a linear timeprocessor product, even sequentially. Our algorithms were inspired by, and in one case directly use, the fusion trees of Fredman and Willard. ] 1997 Academic Press 1. INTRODUCTION A parallel algorithm is judged primarily by its speed and its efficiency.