GAME OVER? Cura.ng, Preserving and Exhibi.ng Videogames: A White Paper
James Newman and Iain Simons
February 2018
Supported by funding from the Bri3sh Academy and Leverhulme Trust About this document Game Over? is concerned with the long-term sustainability of the UK videogame industry. While the economic and cultural value of videogames to the UK and global creaCve sectors is widely recognised, the long-term sustainability of games heritage is under threat. Unless we act now, future generaCons will lose access to their cultural heritage and the next generaCon of UK developers will be robbed of historical reference material. The research was supported by a grant from the BriCsh Academy and Leverhulme Trust throughout 2017.
About the authors James Newman is Professor of Digital Media at Bath Spa University. Over the past 20 years, he has wriPen widely on aspects of videogames, players and fans, and media histories and spoken across the world at academic and popular media events. His books on videogames and gaming cultures include Videogames (Routledge 2004/2013 second ediCon); Playing with Videogames (Routledge 2008); and Best Before: Videogames, Supersession and Obsolescence (Routledge 2012), 100 Videogames (BFI Publishing 2007) and Teaching Videogames (2006 BFI Publishing).
Iain Simons is CEO of the NaConal Videogame FoundaCon, which he co-founded in 2015. As well as developing curatorial and interpreCve strategies, he speaks about videogame culture internaConally for a wide variety of audiences and has wriPen for both the popular and academic press, as well as several books including Difficult QuesCons About Videogames (Suppose, 2004) and Inside Game Design (Lawrence King, 2007). In 2008 he co-founded the NaConal Videogame Archive of the UK. He also directs the GameCity fesCval, which he founded in 2006. Drawing on their curatorial work at the NaConal Videogame Arcade, James and Iain recently co-authored a book on the material cultures of gaming (A History of Videogames in 14 consoles, 5 computers, 2 arcade cabinets ...and an Ocarina of Time, Carlton 2018).
About the NVF The NaConal Videogame FoundaCon is a not-for-profit organisaCon that develops the role of videogames in culture, educaCon and society. www.thenaConalvideogamefoundaCon.org
About Bath Spa University Bath Spa University is where creaCve minds meet. We teach and research across art, sciences, educaCon, social science, and business. The University employs outstanding creaCve professionals who support its aim to be a leading educaConal insCtuCon in creaCvity, culture and enterprise. www.bathspa.ac.uk