Scheduling Musical Events in Max/MSP with Scheme for Max
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Synchronous Programming in Audio Processing Karim Barkati, Pierre Jouvelot
Synchronous programming in audio processing Karim Barkati, Pierre Jouvelot To cite this version: Karim Barkati, Pierre Jouvelot. Synchronous programming in audio processing. ACM Computing Surveys, Association for Computing Machinery, 2013, 46 (2), pp.24. 10.1145/2543581.2543591. hal- 01540047 HAL Id: hal-01540047 https://hal-mines-paristech.archives-ouvertes.fr/hal-01540047 Submitted on 15 Jun 2017 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. A Synchronous Programming in Audio Processing: A Lookup Table Oscillator Case Study KARIM BARKATI and PIERRE JOUVELOT, CRI, Mathématiques et systèmes, MINES ParisTech, France The adequacy of a programming language to a given software project or application domain is often con- sidered a key factor of success in software development and engineering, even though little theoretical or practical information is readily available to help make an informed decision. In this paper, we address a particular version of this issue by comparing the adequacy of general-purpose synchronous programming languages to more domain-specific -
Tosca: an OSC Communication Plugin for Object-Oriented Spatialization Authoring
ICMC 2015 – Sept. 25 - Oct. 1, 2015 – CEMI, University of North Texas ToscA: An OSC Communication Plugin for Object-Oriented Spatialization Authoring Thibaut Carpentier UMR 9912 STMS IRCAM-CNRS-UPMC 1, place Igor Stravinsky, 75004 Paris [email protected] ABSTRACT or consensus on the representation of spatialization metadata (in spite of several initiatives [11, 12]) complicates the inter- The paper presents ToscA, a plugin that uses the OSC proto- exchange between applications. col to transmit automation parameters between a digital audio This paper introduces ToscA, a plugin that allows to commu- workstation and a remote application. A typical use case is the nicate automation parameters between a digital audio work- production of an object-oriented spatialized mix independently station and a remote application. The main use case is the of the limitations of the host applications. production of massively multichannel object-oriented spatial- ized mixes. 1. INTRODUCTION There is today a growing interest in sound spatialization. The 2. WORKFLOW movie industry seems to be shifting towards “3D” sound sys- We propose a workflow where the spatialization rendering tems; mobile devices have radically changed our listening engine lies outside of the workstation (Figure 1). This archi- habits and multimedia broadcast companies are evolving ac- tecture requires (bi-directional) communication between the cordingly, showing substantial interest in binaural techniques DAW and the remote renderer, and both the audio streams and and interactive content; massively multichannel equipments the automation data shall be conveyed. After being processed and transmission protocols are available and they facilitate the by the remote renderer, the spatialized signals could either installation of ambitious speaker setups in concert halls [1] or feed the reproduction setup (loudspeakers or headphones), be exhibition venues. -
Confessions-Of-A-Live-Coder.Pdf
Proceedings of the International Computer Music Conference 2011, University of Huddersfield, UK, 31 July - 5 August 2011 CONFESSIONS OF A LIVE CODER Thor Magnusson ixi audio & Faculty of Arts and Media University of Brighton Grand Parade, BN2 0JY, UK ABSTRACT upon writing music with programming languages for very specific reasons and those are rarely comparable. This paper describes the process involved when a live At ICMC 2007, in Copenhagen, I met Andrew coder decides to learn a new musical programming Sorensen, the author of Impromptu and member of the language of another paradigm. The paper introduces the aa-cell ensemble that performed at the conference. We problems of running comparative experiments, or user discussed how one would explore and analyse the studies, within the field of live coding. It suggests that process of learning a new programming environment an autoethnographic account of the process can be for music. One of the prominent questions here is how a helpful for understanding the technological conditioning functional programming language like Impromptu of contemporary musical tools. The author is conducting would influence the thinking of a computer musician a larger research project on this theme: the part with background in an object orientated programming presented in this paper describes the adoption of a new language, such as SuperCollider? Being an avid user of musical programming environment, Impromptu [35], SuperCollider, I was intrigued by the perplexing code and how this affects the author’s musical practice. structure and work patterns demonstrated in the aa-cell performances using Impromptu [36]. I subsequently 1. INTRODUCTION decided to embark upon studying this environment and perform a reflexive study of the process. -
FAUST Tutorial for Functional Programmers
FAUST Tutorial for Functional Programmers Y. Orlarey, S. Letz, D. Fober, R. Michon ICFP 2017 / FARM 2017 What is Faust ? What is Faust? A programming language (DSL) to build electronic music instruments Some Music Programming Languages DARMS Kyma 4CED MCL DCMP LOCO PLAY2 Adagio MUSIC III/IV/V DMIX LPC PMX AML Elody Mars MusicLogo POCO AMPLE EsAC MASC Music1000 POD6 Antescofo Euterpea Max MUSIC7 POD7 Arctic Extempore Musictex PROD Autoklang MidiLisp Faust MUSIGOL Puredata Bang MidiLogo MusicXML PWGL Canon Flavors Band MODE Musixtex Ravel CHANT Fluxus MOM NIFF FOIL Moxc SALIERI Chuck NOTELIST FORMES MSX SCORE CLCE Nyquist FORMULA MUS10 ScoreFile CMIX OPAL Fugue MUS8 SCRIPT Cmusic OpenMusic Gibber MUSCMP SIREN CMUSIC Organum1 GROOVE MuseData SMDL Common Lisp Outperform SMOKE Music GUIDO MusES Overtone SSP Common HARP MUSIC 10 PE Music Haskore MUSIC 11 SSSP Patchwork Common HMSL MUSIC 360 ST Music PILE Notation INV MUSIC 4B Supercollider Pla invokator MUSIC 4BF Symbolic Composer Csound PLACOMP KERN MUSIC 4F Tidal CyberBand PLAY1 Keynote MUSIC 6 Brief Overview to Faust Faust offers end-users a high-level alternative to C to develop audio applications for a large variety of platforms. The role of the Faust compiler is to synthesize the most efficient implementations for the target language (C, C++, LLVM, Javascript, etc.). Faust is used on stage for concerts and artistic productions, for education and research, for open sources projects and commercial applications : What Is Faust Used For ? Artistic Applications Sonik Cube (Trafik/Orlarey), Smartfaust (Gracia), etc. Open-Source projects Guitarix: Hermann Meyer WebAudio Applications YC20 Emulator Thanks to the HTML5/WebAudio API and Asm.js it is now possible to run synthesizers and audio effects from a simple web page ! Sound Spatialization Ambitools: Pierre Lecomte, CNAM Ambitools (Faust Award 2016), 3-D sound spatialization using Ambisonic techniques. -
Implementing Stochastic Synthesis for Supercollider and Iphone
Implementing stochastic synthesis for SuperCollider and iPhone Nick Collins Department of Informatics, University of Sussex, UK N [dot] Collins ]at[ sussex [dot] ac [dot] uk - http://www.cogs.susx.ac.uk/users/nc81/index.html Proceedings of the Xenakis International Symposium Southbank Centre, London, 1-3 April 2011 - www.gold.ac.uk/ccmc/xenakis-international-symposium This article reflects on Xenakis' contribution to sound synthesis, and explores practical tools for music making touched by his ideas on stochastic waveform generation. Implementations of the GENDYN algorithm for the SuperCollider audio programming language and in an iPhone app will be discussed. Some technical specifics will be reported without overburdening the exposition, including original directions in computer music research inspired by his ideas. The mass exposure of the iGendyn iPhone app in particular has provided a chance to reach a wider audience. Stochastic construction in music can apply at many timescales, and Xenakis was intrigued by the possibility of compositional unification through simultaneous engagement at multiple levels. In General Dynamic Stochastic Synthesis Xenakis found a potent way to extend stochastic music to the sample level in digital sound synthesis (Xenakis 1992, Serra 1993, Roads 1996, Hoffmann 2000, Harley 2004, Brown 2005, Luque 2006, Collins 2008, Luque 2009). In the central algorithm, samples are specified as a result of breakpoint interpolation synthesis (Roads 1996), where breakpoint positions in time and amplitude are subject to probabilistic perturbation. Random walks (up to second order) are followed with respect to various probability distributions for perturbation size. Figure 1 illustrates this for a single breakpoint; a full GENDYN implementation would allow a set of breakpoints, with each breakpoint in the set updated by individual perturbations each cycle. -
The Viability of the Web Browser As a Computer Music Platform
Lonce Wyse and Srikumar Subramanian The Viability of the Web Communications and New Media Department National University of Singapore Blk AS6, #03-41 Browser as a Computer 11 Computing Drive Singapore 117416 Music Platform [email protected] [email protected] Abstract: The computer music community has historically pushed the boundaries of technologies for music-making, using and developing cutting-edge computing, communication, and interfaces in a wide variety of creative practices to meet exacting standards of quality. Several separate systems and protocols have been developed to serve this community, such as Max/MSP and Pd for synthesis and teaching, JackTrip for networked audio, MIDI/OSC for communication, as well as Max/MSP and TouchOSC for interface design, to name a few. With the still-nascent Web Audio API standard and related technologies, we are now, more than ever, seeing an increase in these capabilities and their integration in a single ubiquitous platform: the Web browser. In this article, we examine the suitability of the Web browser as a computer music platform in critical aspects of audio synthesis, timing, I/O, and communication. We focus on the new Web Audio API and situate it in the context of associated technologies to understand how well they together can be expected to meet the musical, computational, and development needs of the computer music community. We identify timing and extensibility as two key areas that still need work in order to meet those needs. To date, despite the work of a few intrepid musical Why would musicians care about working in explorers, the Web browser platform has not been the browser, a platform not specifically designed widely considered as a viable platform for the de- for computer music? Max/MSP is an example of a velopment of computer music. -
Proceedings-Print.Pdf ISSN: 2175-6759 ISBN: 978-85-76694-75-5
Edited by: Flávio Luiz Schiavoni Rodrigo Schramm José Eduardo Fornari Novo Junior Leandro Lesqueves Costalonga ISSN 2175-6759 Ficha catalográfica elaborada pelo Setor de Processamento Técnico da Divisão de Biblioteca da UFSJ Simpósio Brasileiro de Computação Musical (15. : 2015 : Campinas, SP) Anais [recurso eletrônico] do 15º Simpósio Brasileiro de Computação Musical = 15th Brazilian Symposium on Computer Music (SBCM), 23 a 25 de novembro de 2015, Campinas, SP / editado por Flávio Luiz Schiavoni ... [et al.]. – Campinas: UNICAMP, 2015. Disponível em: http://compmus.ime.usp.br/sbcm2015/files/proceedings-print.pdf ISSN: 2175-6759 ISBN: 978-85-76694-75-5 1. Música por computador. 2. Arte e tecnologia. 3. Multimídia (Arte). I. Schiavoni, Flávio Luiz (Ed.). II. Título. CDU: 78:004 SBCM 2015 is organized by University of Campinas (UNICAMP) President: Jos´eTadeu Jorge Vice President for University Coordination: Alvaro´ Penteado Cr´osta Vice President for Research (PRP): Gl´aucia Maria Pastore Coordination of Interdisciplinary Centers (COCEN) Coordinator: Jurandir Zullo Junior Interdisciplinary Center for Studies on Sound Communication (NICS) Coordinator: Adriana do Nascimento Ara´ujo Mendes Art Institute, Department of Music Director: Fernando Augusto de Almeida Hashimoto Chief of the Department: Leandro Barsalini Coordinator of Graduate Studies in Music: Alexandre Zamith Almeida Coordinator of Undergraduate Studies in Music: Paulo J. Siqueira Tin´e Production Center Staff (Ceprod) Visual programming: Ivan Avelar Promotion Brazilian Computer -
ESA: a CLIM Library for Writing Emacs-Style Applications
ESA: A CLIM Library for Writing Emacs-Style Applications Robert Strandh Troels Henriksen LaBRI, Université Bordeaux 1 DIKU, University of Copenhagen 351, Cours de la Libération Universitetsparken 1, Copenhagen 33405 Talence Cedex [email protected] France [email protected] David Murray Christophe Rhodes ADMurray Associates Goldsmiths, University of London 10 Rue Carrier Belleuse, 75015 Paris New Cross Road, London, SE14 6NW [email protected] [email protected] ABSTRACT style applications. The central distinguishing feature of an We describe ESA (for Emacs-Style Application), a library Emacs-style application, for our purposes, is that it uses for writing applications with an Emacs look-and-feel within short sequences of keystrokes as the default method of in- the Common Lisp Interface Manager. The ESA library voking commands, and only occasionally requires the user to takes advantage of the layered design of CLIM to provide a type the full name of the command in a minibuffer. A spe- command loop that uses Emacs-style multi-keystroke com- cial keystroke (M-x) is used to invoke commands by name. mand invocation. ESA supplies other functionality for writ- This interaction style is substantially different from the one ing such applications such as a minibuffer for invoking ex- provided by CLIM by default, and therefore required us to tended commands and for supplying command arguments, write a different CLIM top level. Fortunately, CLIM was Emacs-style keyboard macros and numeric arguments, file designed to make this not only possible but fairly straight- and buffer management, and more. ESA is currently used forward, as the implementation of a replacement top level in two major CLIM applications: the Climacs text editor can build on the protocol layers beneath, just as the default (and the Drei text gadget integrated with the McCLIM im- top level is built. -
DVD Program Notes
DVD Program Notes Part One: Thor Magnusson, Alex Click Nilson is a Swedish avant McLean, Nick Collins, Curators garde codisician and code-jockey. He has explored the live coding of human performers since such Curators’ Note early self-modifiying algorithmic text pieces as An Instructional Game [Editor’s note: The curators attempted for One to Many Musicians (1975). to write their Note in a collaborative, He is now actively involved with improvisatory fashion reminiscent Testing the Oxymoronic Potency of of live coding, and have left the Language Articulation Programmes document open for further interaction (TOPLAP), after being in the right from readers. See the following URL: bar (in Hamburg) at the right time (2 https://docs.google.com/document/d/ AM, 15 February 2004). He previously 1ESzQyd9vdBuKgzdukFNhfAAnGEg curated for Leonardo Music Journal LPgLlCe Mw8zf1Uw/edit?hl=en GB and the Swedish Journal of Berlin Hot &authkey=CM7zg90L&pli=1.] Drink Outlets. Alex McLean is a researcher in the area of programming languages for Figure 1. Sam Aaron. the arts, writing his PhD within the 1. Overtone—Sam Aaron Intelligent Sound and Music Systems more effectively and efficiently. He group at Goldsmiths College, and also In this video Sam gives a fast-paced has successfully applied these ideas working within the OAK group, Uni- introduction to a number of key and techniques in both industry versity of Sheffield. He is one-third of live-programming techniques such and academia. Currently, Sam the live-coding ambient-gabba-skiffle as triggering instruments, scheduling leads Improcess, a collaborative band Slub, who have been making future events, and synthesizer design. -
62 Years and Counting: MUSIC N and the Modular Revolution
62 Years and Counting: MUSIC N and the Modular Revolution By Brian Lindgren MUSC 7660X - History of Electronic and Computer Music Fall 2019 24 December 2019 © Copyright 2020 Brian Lindgren Abstract. MUSIC N by Max Mathews had two profound impacts in the world of music synthesis. The first was the implementation of modularity to ensure a flexibility as a tool for the user; with the introduction of the unit generator, the instrument and the compiler, composers had the building blocks to create an unlimited range of sounds. The second was the impact of this implementation in the modular analog synthesizers developed a few years later. While Jean-Claude Risset, a well known Mathews associate, asserts this, Mathews actually denies it. They both are correct in their perspectives. Introduction Over 76 years have passed since the invention of the first electronic general purpose computer,1 the ENIAC. Today, we carry computers in our pockets that can perform millions of times more calculations per second.2 With the amazing rate of change in computer technology, it's hard to imagine that any development of yesteryear could maintain a semblance of relevance today. However, in the world of music synthesis, the foundations that were laid six decades ago not only spawned a breadth of multifaceted innovation but continue to function as the bedrock of important digital applications used around the world today. Not only did a new modular approach implemented by its creator, Max Mathews, ensure that the MUSIC N lineage would continue to be useful in today’s world (in one of its descendents, Csound) but this approach also likely inspired the analog synthesizer engineers of the day, impacting their designs. -
Connecting Time and Timbre Computational Methods for Generative Rhythmic Loops Insymbolic and Signal Domainspdfauthor
Connecting Time and Timbre: Computational Methods for Generative Rhythmic Loops in Symbolic and Signal Domains Cárthach Ó Nuanáin TESI DOCTORAL UPF / 2017 Thesis Director: Dr. Sergi Jordà Music Technology Group Dept. of Information and Communication Technologies Universitat Pompeu Fabra, Barcelona, Spain Dissertation submitted to the Department of Information and Communication Tech- nologies of Universitat Pompeu Fabra in partial fulfillment of the requirements for the degree of DOCTOR PER LA UNIVERSITAT POMPEU FABRA Copyright c 2017 by Cárthach Ó Nuanáin Licensed under Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 Music Technology Group (http://mtg.upf.edu), Department of Information and Communication Tech- nologies (http://www.upf.edu/dtic), Universitat Pompeu Fabra (http://www.upf.edu), Barcelona, Spain. III Do mo mháthair, Marian. V This thesis was conducted carried out at the Music Technology Group (MTG) of Universitat Pompeu Fabra in Barcelona, Spain, from Oct. 2013 to Nov. 2017. It was supervised by Dr. Sergi Jordà and Mr. Perfecto Herrera. Work in several parts of this thesis was carried out in collaboration with the GiantSteps team at the Music Technology Group in UPF as well as other members of the project consortium. Our work has been gratefully supported by the Department of Information and Com- munication Technologies (DTIC) PhD fellowship (2013-17), Universitat Pompeu Fabra, and the European Research Council under the European Union’s Seventh Framework Program, as part of the GiantSteps project ((FP7-ICT-2013-10 Grant agreement no. 610591). Acknowledgments First and foremost I wish to thank my advisors and mentors Sergi Jordà and Perfecto Herrera. Thanks to Sergi for meeting me in Belfast many moons ago and bringing me to Barcelona. -
ESA: a CLIM Library for Writing Emacs-Style Applications
ESA: A CLIM Library for Writing Emacs-Style Applications Robert Strandh Troels Henriksen LaBRI, Université Bordeaux 1 DIKU, University of Copenhagen 351, Cours de la Libération Universitetsparken 1, Copenhagen 33405 Talence Cedex [email protected] France [email protected] David Murray Christophe Rhodes ADMurray Associates Goldsmiths, University of London 10 Rue Carrier Belleuse, 75015 Paris New Cross Road, London, SE14 6NW [email protected] [email protected] ABSTRACT style applications. The central distinguishing feature of an We describe ESA (for Emacs-Style Application), a library Emacs-style application, for our purposes, is that it uses for writing applications with an Emacs look-and-feel within short sequences of keystrokes as the default method of in- the Common Lisp Interface Manager. The ESA library voking commands, and only occasionally requires the user to takes advantage of the layered design of CLIM to provide a type the full name of the command in a minibuffer. A spe- command loop that uses Emacs-style multi-keystroke com- cial keystroke (M-x) is used to invoke commands by name. mand invocation. ESA supplies other functionality for writ- This interaction style is substantially different from the one ing such applications such as a minibuffer for invoking ex- provided by CLIM by default, and therefore required us to tended commands and for supplying command arguments, write a different CLIM top level. Fortunately, CLIM was Emacs-style keyboard macros and numeric arguments, file designed to make this not only possible but fairly straight- and buffer management, and more. ESA is currently used forward, as the implementation of a replacement top level in two major CLIM applications: the Climacs text editor can build on the protocol layers beneath, just as the default (and the Drei text gadget integrated with the McCLIM im- top level is built.