Cyberpunk and Dystopia: William Gibson, Neuromancer (1984)
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The Transhumanist Reader Is an Important, Provocative Compendium Critically Exploring the History, Philosophy, and Ethics of Transhumanism
TH “We are in the process of upgrading the human species, so we might as well do it E Classical and Contemporary with deliberation and foresight. A good first step is this book, which collects the smartest thinking available concerning the inevitable conflicts, challenges and opportunities arising as we re-invent ourselves. It’s a core text for anyone making TRA Essays on the Science, the future.” —Kevin Kelly, Senior Maverick for Wired Technology, and Philosophy “Transhumanism has moved from a fringe concern to a mainstream academic movement with real intellectual credibility. This is a great taster of some of the best N of the Human Future emerging work. In the last 10 years, transhumanism has spread not as a religion but as a creative rational endeavor.” SHU —Julian Savulescu, Uehiro Chair in Practical Ethics, University of Oxford “The Transhumanist Reader is an important, provocative compendium critically exploring the history, philosophy, and ethics of transhumanism. The contributors anticipate crucial biopolitical, ecological and planetary implications of a radically technologically enhanced population.” M —Edward Keller, Director, Center for Transformative Media, Parsons The New School for Design A “This important book contains essays by many of the top thinkers in the field of transhumanism. It’s a must-read for anyone interested in the future of humankind.” N —Sonia Arrison, Best-selling author of 100 Plus: How The Coming Age of Longevity Will Change Everything IS The rapid pace of emerging technologies is playing an increasingly important role in T overcoming fundamental human limitations. The Transhumanist Reader presents the first authoritative and comprehensive survey of the origins and current state of transhumanist Re thinking regarding technology’s impact on the future of humanity. -
Network Aesthetics
Network Aesthetics: American Fictions in the Culture of Interconnection by Patrick Jagoda Department of English Duke University Date:_______________________ Approved: ___________________________ Priscilla Wald, Supervisor ___________________________ Katherine Hayles ___________________________ Timothy W. Lenoir ___________________________ Frederick C. Moten Dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of English in the Graduate School of Duke University 2010 ABSTRACT Network Aesthetics: American Fictions in the Culture of Interconnection by Patrick Jagoda Department of English Duke University Date:_______________________ Approved: ___________________________ Priscilla Wald, Supervisor __________________________ Katherine Hayles ___________________________ Timothy W. Lenoir ___________________________ Frederick C. Moten An abstract of a dissertation submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of English in the Graduate School of Duke University 2010 Copyright by Patrick Jagoda 2010 Abstract Following World War II, the network emerged as both a major material structure and one of the most ubiquitous metaphors of the globalizing world. Over subsequent decades, scientists and social scientists increasingly applied the language of interconnection to such diverse collective forms as computer webs, terrorist networks, economic systems, and disease ecologies. The prehistory of network discourse can be -
William Gibson Fonds
William Gibson fonds Compiled by Christopher Hives (1993) University of British Columbia Archives Table of Contents Fonds Description o Title / Dates of Creation / Physical Description o Biographical Sketch o Scope and Content o Notes File List Catalogue entry (UBC Library catalogue) Fonds Description William Gibson fonds. - 1983-1993. 65 cm of textual materials Biographical Sketch William Gibson is generally recognized as the most important science fiction writer to emerge in the 1980s. His first novel, Neuromancer, is the first novel ever to win the Hugo, Nebula and Philip K. Dick awards. Neuromancer, which has been considered to be one of the influential science fiction novels written in the last twenty-five years, inspired a whole new genre in science fiction writing referred to as "cyberpunk". Gibson was born in 1948 in Conway, South Carolina. He moved to Toronto in the late 1960s and then to Vancouver in the early 1970s. Gibson studied English at the University of British Columbia. He began writing science fiction short stories while at UBC. In 1979 Gibson wrote "Johnny Mnemonic" which was published in Omni magazine. An editor at Ace books encouraged him to try writing a novel. This novel would become Neuromancer which was published in 1984. After Neuromancer, Gibson wrote Count Zero (1986), Mona Lisa Overdrive (1988), and Virtual Light (1993). He collaborated with Bruce Sterling in writing The Difference Engine (1990). Gibson has also published numerous short stories, many of which appeared in a collection of his work, Burning Chrome (1986). Scope and Content Fonds consists of typescript manuscripts and copy-edited, galley or page proof versions of all five of Gibson's novels (to 1993) as well as several short stories. -
Nightmare Magazine, Issue 43 (April 2016)
TABLE OF CONTENTS Issue 43, April 2016 FROM THE EDITOR Editorial, April 2016 FICTION Reaper’s Rose Ian Whates Death’s Door Café Kaaron Warren The Girl Who Escaped From Hell Rahul Kanakia The Grave P.D. Cacek NONFICTION The H Word: The Monstrous Intimacy of Poetry in Horror Evan J. Peterson Artist Showcase: Yana Moskaluk Marina J. Lostetter Interview: David J. Schow Lisa Morton AUTHOR SPOTLIGHTS Ian Whates Kaaron Warren Rahul Kanakia P.D. Cacek MISCELLANY Coming Attractions Stay Connected Subscriptions and Ebooks About the Nightmare Team Also Edited by John Joseph Adams © 2016 Nightmare Magazine Cover by Yana Moskaluk www.nightmare-magazine.com FROM THE EDITOR Editorial, April 2016 John Joseph Adams | 750 words Welcome to issue forty-three of Nightmare! This month, we have original fiction from Ian Whates (“Reaper’s Rose”) and Rahul Kanakia (“The Girl Who Escaped From Hell”), along with reprints by Kaaron Warren (“Death’s Door Cafe”) and P.D. Cacek (“The Grave”). We also have the latest installment of our column on horror, “The H Word,” plus author spotlights with our authors, a showcase on our cover artist, and a feature interview with author David J. Schow. Nebula Award Nominations ICYMI last month, awards season is officially upon us, and it looks like 2015 was a terrific year for our publications. The first of the major awards have announced their lists of finalists for last year’s work, and we’re pleased to announce that “Hungry Daughters of Starving Mothers” by Alyssa Wong (Nightmare, Oct. 2015) is a finalist for the Nebula Award this year! Over at Lightspeed, “Madeleine” by Amal El-Mohtar (Lightspeed, June 2015) and “And You Shall Know Her by the Trail of Dead” by Brooke Bolander (Lightspeed, Feb. -
True Nyms and Crypto Anarchy
True Nyms and Crypto Anarchy Timothy C. May One of the biggest issues in cyberspace these days, one that will continue to be an issue as long as there is such a venue as the Internet, is the safety of communication from prying eyes. In the detailed and persuasive essay that follows, Tim May, formerly a physicist at Intel and one of the founding members of the Cypherpunks, discusses the big issues involved—invasion of privacy, the specter of government interference in personal affairs, the use of electronically forwarded information by a variety of people, entities, and organizations for purposes other than those intended by the forwarder … these are all issues of tremendous importance to anyone who uses the Internet —and that means just about everyone, in one way or another. In a previous age, these issues were not of such great importance, for there was never the possibility that anyone could find and gather enough information to do harm to others in the ways that are now possible with the Internet. Today, however … Read Tim May’s essay and you’ll never feel quite as safe as you did a moment before you read these pages. This article was written in 1996. 25 The Impact of True Names “True Names” came to my attention in 1986, when a friend of mine gave me a dog-eared Xerox copy and said “You need to read this.” But before I even started reading this samizdat edition, the Bluejay Books trade paperback edition appeared and that’s what I read, saving my eyesight and giving Vernor Vinge his proper cut of the action. -
The Cyberspace Concept Cyberpunk: the Idea William Gibson Computer
Cyberpunk: The Idea Term coined in by Bruce Bethke The Cyberspace Concept punk part reflects streetwise attitude Tone tends to be dark, cynical Immersion in computer generated, shared worlds is a key theme Social Informatics Other themes Alteration of human bodies, genes Thomas Haigh Popular culture, music, media power Week 10 Critical of corporate power Often romantic, rebellious Social Informatics - Cyberspace 1 Social Informatics - Cyberspace 2 William Gibson Computer Technology in SF Creates idea of cyberspace Common by mid-1950s Best known in novel Necromancer, 1984 Futuristic technology lags history Early appearance in short story “Burning Chrome” Big, expensive, central computers Science fiction writer then living in Used mostly for mathematics Canada Nobody much predicts No particular knowledge of computers Personal computer Writes Neuromancer & earlier stories on manual typewriter Microchips, miniaturization Imagines technology in very visual, Interactive graphics impressionistic kind of way Main extrapolation is artificial intelligence Vivid, spatial, seedy (film noir influence) Often arrives spontaneously Social Informatics - Cyberspace 3 Social Informatics - Cyberspace 4 Networking: Science Fiction Gibson’s Cyberspace Famously defined as “consensual hallucination” for Little realistic treatment pre-1980 exchange of data Very much like real space John Brunner, Shockwave Rider, 1975 invents idea of computer “worm” Big mainframes are like skyscrapers Valuable data is protected Vernor Vinge, “True -
True Names: and the Opening of the Cyberspace Frontier Pdf, Epub, Ebook
TRUE NAMES: AND THE OPENING OF THE CYBERSPACE FRONTIER PDF, EPUB, EBOOK Vernor Vinge | 352 pages | 01 Jan 2002 | St Martins Press | 9780312862077 | English | New York, United States True Names: and the Opening of the Cyberspace Frontier PDF Book May "Eventful History: Version 1. The author hints at some beginning of global order because of this and that some part of Erythrina will live even after she's dead. They're academic though and by comparison, the essays seem ponderous and inflated. I'm listening to two podcasts covering Gene Wolfe. The basic idea in True Names is simplified, and popularised, in the Terminator series of movies. VV: In , I had been teaching computer science courses for several years; I did a lot of what is now called telecommuting. Tldr I can't complain about the ideas. Heath , Hardcover 4. Or that they will even want to. Dave Hutchinson: Acadie 1 story, completed. Every porthole shed light. Made up of: The Language of Clifford D. Is this future on schedule? VV: There are many things in the Zones stories -- and most of my other stories -- that were inspired by Poul's ideas. Vinge established himself as a genre leader with this novella. At the same time, government attempts to restrict or control aspects of the Internet raised concerns over the abrogation of First Amendment rights. Jul 26, Peter Birdsall rated it really liked it. The only habitable planet in the system is Arachna which has a race of beings that resemble, and are nicknamed, Spiders. Gillies, James, and R. Readers also enjoyed. -
PDF Download True Names and the Opening of the Cyberspace
TRUE NAMES AND THE OPENING OF THE CYBERSPACE FRONTIER 2ND EDITION PDF, EPUB, EBOOK Vernor Vinge | 9780312862077 | | | | | True Names and the Opening of the Cyberspace Frontier 2nd edition PDF Book Goodreads helps you keep track of books you want to read. Here is a quick description and cover image of book True Names and the Opening of the Cyberspace Frontier written by Vernor Vinge which was published in About Vernor Vinge. While frontier villagers sometimes welcome the assurance of safety that the Hellknights bring, free thinkers and historians chafe at the restrictions on movement and expression that armigers enforce. Bob Walters Illustrator ,. Yeah, I'm getting old. Picture if Hackers used World Of Warcraft nowadays to take control of the cyber world. No trivia or quizzes yet. Vernor Vinge. All the excitement about how innovative True Names was becaus I imagine the ideas presented were pretty cool at the time. In Vinge projected networked computing into fantasy worlds, anonymity, privacy, digitally distributed information, distributed computing, and computational power overthrowing political power. Add to cart. April 28, The novella is a fun and interesting read, and the foreword by Vinge and afterword by Marvin Minsky made this book worth 10x the price of admission. Vernor Vinge, a man as unusual as his name which looks as if it came from the science-fiction props cupboard , was, by day, a distinguished mathematician. But, as I do not judge a book by its covers, I decided to judge True Names by its core novelette, which is visionary and smart. Other aspects of the plot are also well done, and I found the female protagonist Erythrina well written. -
Univerzita Palackého V Olomouci
UNIVERZITA PALACKÉHO V OLOMOUCI Filozofická fakulta Katedra bohemistiky Kyberpunková literatura – vývoj, charakteristika, kulturní kontext Magisterská diplomová práce Bc. et Bc.Veronika Dostalová Česká filologie Vedoucí práce: Mgr. Vladimír P. Polách, Ph. D. Olomouc 2017 1 Prohlašuji, ţe jsem diplomovou práci vypracovala samostatně s vyuţitím uvedených pramenů a literatury. V Olomouci dne 20. 4. 2017 Podpis ……………………………….. 2 Poděkování Chtěla bych poděkovat za vedení mé práce Mgr. Vladimíru Poláchovi, Ph. D., a svému blízkému okolí za podporu během studia. 3 Obsah Úvod ......................................................................................................................................... 5 1 Americký kyberpunk ............................................................................................................. 7 1.1 Historie kyberpunku ....................................................................................................... 7 1.2 Postkyberpunk ............................................................................................................. 12 1.3 Nejvýznamnější představitelé ...................................................................................... 14 2 Český kyberpunk ................................................................................................................. 21 2.1 Nejvýznamnější představitelé ...................................................................................... 23 3 Nejvýznamnější vlivy, charakteristika žánru ...................................................................... -
The Non-Native Language of Cyberpunk: from Retro-Diction to Pre-Diction and Back Again
Knowledge Cultures 6(1), 2018 pp. 131–146, ISSN 2327-5731, eISSN 2375-6527 doi:10.22381/KC61201810 THE NON-NATIVE LANGUAGE OF CYBERPUNK: FROM RETRO-DICTION TO PRE-DICTION AND BACK AGAIN. AN INTERVIEW WITH BRUCE STERLING PETAR JANDRIĆ [email protected] Zagreb University of Applied Sciences ABSTRACT. Bruce Sterling, author, journalist, editor, and critic, was born in 1954. Best known for his ten science fiction novels, he also writes short stories, book reviews, design criticism, opinion columns, and introductions for books ranging from Ernst Juenger to Jules Verne. During 2005, he was the Visionary in Residence at Art Center College of Design in Pasadena. In 2008 he was the Guest Curator for the Share Festival of Digital Art and Culture in Torino, Italy, and the Visionary in Residence at the Sandberg Instituut in Amsterdam. In 2011 he returned to Art Center as Visionary in Residence to run a special project on Augmented Reality. In 2013, he was the Visionary in Residence at the Center for Science and the Imagination at Arizona State University. In 2015 he was the Curator of the Casa Jasmina project at the Torino Fab Lab. In 2016 he was Visionary in Residence at the Arthur C. Clarke Center for Human Imagination. Bruce’s nonfiction works include The Hacker Crackdown: Law and Disorder on the Electronic Frontier (1992), Tomorrow Now: Envisioning the Next Fifty Years (2003), Shaping Things (2005), and The Epic Struggle Of The Internet Of Things (2014). Bruce’s novels include Involution Ocean (1977), Islands in the Net (1988), The Difference Engine (1991) (with William Gibson), Holy Fire (1996), The Zenith Angle (2004), and Pirate Utopia (2016). -
Being in the World (Of Warcraft): Raiding, Realism, and Knowledge Production in a Massively Multiplayer Online Game
Being in the World (of Warcraft): Raiding, Realism, and Knowledge Production in a Massively Multiplayer Online Game Alex Golub University of Hawaii Anthropological Quarterly, Vol. 83, No. 1, pp. 17–46, ISSN 0003-549. © 2010 by the Institute for Ethnographic Research (IFER) a part of the George Washington University. All rights reserved. Abstract This paper discusses two main claims made about virtual worlds: first, that people become “immersed” in virtual worlds because of their sensorial realism, and second, because virtual worlds appear to be “places” they can be studied without reference to the lives that their inhabitants live in the actual world. This paper argues against both of these claims by using data from an ethnographic study of knowledge production in World of Warcraft. First, this data demonstrates that highly-committed (“immersed”) players of World of Warcraft make their interfaces less sensorially realistic (rather than more so) in order to obtain useable knowledge about the game world. In this case, immersion and sensorial realism may be inversely correlated. Second, their commitment to the game leads them to engage in knowledge-making activities outside of it. Drawing loosely on phenomenology and contemporary theorizations of Oceania, I argue that what makes games truly “real” for players is the extent to which they create collective projects of action that people care about, not their imitation of sensorial qualia. Additionally, I argue that while purely in-game research is methodologically legitimate, a full account of member’s lives must study the articulation of in-game and out-of-game worlds and trace people’s engagement with virtual worlds across multiple domains, some virtual and some actual. -
Science Fiction Review 37
SCIENCE FICTION REVIEW $2.00 WINTER 1980 NUMBER 37 SCIENCE FICTION REVIEW (ISSN: 0036-8377) Formerly THE ALIEN CRITZ® P.O. BOX 11408 NOVEMBER 1980 — VOL.9, NO .4 PORTLAND, OR 97211 WHOLE NUMBER 37 PHONE: (503) 282-0381 RICHARD E. GEIS, editor & publisher PAULETTE MINARE', ASSOCIATE EDITOR PUBLISHED QUARTERLY FEB., MAY, AUG., NOV. SINGLE COPY — $2.00 COVER BY STEPHEN FABIAN SHORT FICTION REVIEWS "PET" ANALOG—PATRICIA MATHEWS.40 ASIMOV'S-ROBERT SABELLA.42 F8SF-RUSSELL ENGEBRETSON.43 ALIEN THOUGHTS DESTINIES-PATRICIA MATHEWS.44 GALAXY-JAFtS J.J, WILSON.44 REVIEWS- BY THE EDITOR.A OTT4I-MARGANA B. ROLAIN.45 PLAYBOY-H.H. EDWARD FORGIE.47 BATTLE BEYOND THE STARS. THE MAN WITH THE COSMIC ORIGINAL ANTHOLOGIES —DAVID A. , _ TTE HUNTER..... TRUESDALE...47 ESCAPE FROM ALCATRAZ. TRIGGERFINGER—an interview with JUST YOU AND Ft, KID. ROBERT ANTON WILSON SMALL PRESS NOTES THE ELECTRIC HORSEMAN. CONDUCTED BY NEAL WILGUS.. .6 BY THE EDITOR.49 THE CHILDREN. THE ORPHAN. ZOMBIE. AND THEN I SAW.... LETTERS.51 THE HILLS HAVE EYES. BY THE EDITOR.10 FROM BUZZ DIXON THE OCTOGON. TOM STAICAR THE BIG BRAWL. MARK J. MCGARRY INTERFACES. "WE'RE COMING THROUGH THE WINDOW" ORSON SCOTT CARD THE EDGE OF RUNNING WATER. ELTON T. ELLIOTT SF WRITER S WORKSHOP I. LETTER, INTRODUCTION AND STORY NEVILLE J. ANGOVE BY BARRY N. MALZBERG.12 AN HOUR WITH HARLAN ELLISON.... JOHN SHIRLEY AN HOUR WITH ISAAC ASIMOV. ROBERT BLOCH CITY.. GENE WOLFE TIC DEAD ZONE. THE VIVISECTOR CHARLES R. SAUNDERS BY DARRELL SCHWEITZER.15 FRANK FRAZETTA, BOOK FOUR.24 ALEXIS GILLILAND Tl-E LAST IMMORTAL.24 ROBERT A.W, LOWNDES DARK IS THE SUN.24 LARRY NIVEN TFC MAN IN THE DARKSUIT.24 INSIDE THE WHALE RONALD R.