Your PC, Inside and Out
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Redeye-Gaming-Guide-2020.Pdf
REDEYE GAMING GUIDE 2020 GAMING GUIDE 2020 Senior REDEYE Redeye is the next generation equity research and investment banking company, specialized in life science and technology. We are the leading providers of corporate broking and corporate finance in these sectors. Our clients are innovative growth companies in the nordics and we use a unique rating model built on a value based investment philosophy. Redeye was founded 1999 in Stockholm and is regulated by the swedish financial authority (finansinspektionen). THE GAMING TEAM Johan Ekström Tomas Otterbeck Kristoffer Lindström Jonas Amnesten Head of Digital Senior Analyst Senior Analyst Analyst Entertainment Johan has a MSc in finance Tomas Otterbeck gained a Kristoffer Lindström has both Jonas Amnesten is an equity from Stockholm School of Master’s degree in Business a BSc and an MSc in Finance. analyst within Redeye’s tech- Economic and has studied and Economics at Stockholm He has previously worked as a nology team, with focus on e-commerce and marketing University. He also studied financial advisor, stockbroker the online gambling industry. at MBA Haas School of Busi- Computing and Systems and equity analyst at Swed- He holds a Master’s degree ness, University of California, Science at the KTH Royal bank. Kristoffer started to in Finance from Stockholm Berkeley. Johan has worked Institute of Technology. work for Redeye in early 2014, University, School of Business. as analyst and portfolio Tomas was previously respon- and today works as an equity He has more than 6 years’ manager at Swedbank Robur, sible for Redeye’s website for analyst covering companies experience from the online equity PM at Alfa Bank and six years, during which time in the tech sector with a focus gambling industry, working Gazprombank in Moscow he developed its blog and on the Gaming and Gambling in both Sweden and Malta as and as hedge fund PM at community and was editor industry. -
Icue QL140 RGB 140Mm PWM Single Fan SKU Sheets 1 CORSAIR Icue QL140 RGB 140Mm PWM Single Fan
CORSAIR iCUE QL140 RGB 140mm PWM Single Fan Embargo Date 14-Nov-19 First Customer Ship Date 8-Nov-19 Product Etail Title CORSAIR QL140 RGB 140mm Fan RGB Product Title CORSAIR iCUE QL140 RGB 140mm PWM Single Fan Product Name CORSAIR QL Series, QL140 RGB, 140mm RGB LED Fan, Single Pack Pre Order Option No Product Imagery Image Asset Overview 25 Word Product Description Give your PC spectacular lighting from any angle with a CORSAIR iCUE QL140 RGB PWM fan, equipped with 34 individually addressable RGB LEDs across four distinct light loops. Overview 50 Word Product Description Give your PC spectacular lighting from any angle with a CORSAIR iCUE QL140 RGB PWM fan, equipped with 34 individually addressable RGB LEDs across four distinct light loops. Pair with an existing QL140 RGB Dual Fan Kit or a CORSAIR iCUE RGB lighting controller (sold separately) to control and synchronize your RGB lighting through CORSAIR iCUE software. Keep your system cool with PWM speeds up to 1,250 RPM. OverviewOverview 100 Word Product Description Give your PC spectacular lighting from any angle with a CORSAIR iCUE QL140 RGB PWM fan, equipped with 34 individually addressable RGB LEDs across four distinct light loops. Pair with an existing QL140 RGB Dual Fan Kit or a CORSAIR iCUE RGB lighting controller (sold separately) to control and synchronize your RGB lighting through CORSAIR iCUE software. Keep your system cool with PWM speeds up to 1,250 RPM with a 140mm fan blade engineered to ensure both low noise operation and outstanding lighting. Complete with front and back-facing metal logos on the hub and anti-vibration rubber dampers to reduce vibration noise, QL140 RGB fans create spectacular lighting that doesn’t choose sides. -
Application Note
AN5073 Application note Receiving S/PDIF audio stream with the STM32F4/F7/H7 Series Introduction The Sony/Philips Digital Interface Format (S/PDIF) is a point-to-point protocol for serial and uni-directional transmission of digital audio through a single transmission line for consumer and professional applications. The transmission of data can be done in several ways, by electrical or optical means. The S/PDIFRX peripheral embedded in STM32 devices is designed to receive an S/PDIF flow compliant with IEC-60958 and IEC-61937, which define the physical implementation requirements as well as the coding and the protocol. These standards support simple stereo streams up to high sample rates, and compressed multi-channel surround sound, such as those defined by Dolby or DTS. This application note describes electrical interfaces, to properly connect the S/PDIF stream generated by an external device to an STM32 device embedding the S/PDIFRX interface peripheral, since the voltage level of the S/PDIF line is not the same as that used in STM32 devices. AN5073 - Rev 2.0 - June 2018 www.st.com For further information contact your local STMicroelectronics sales office. AN5073 S/PDIF Interface 1 S/PDIF Interface This document applies to Arm®-based devices. Note: Arm is a registered trademark of Arm Limited (or its subsidiaries) in the US and/or elsewhere. 1.1 S/PDIF background S/PDIF is an audio interface for transmission of digital audio data over reasonably short distances between modules of systems such as home theaters or hi-fi. S/PDIF is a single-wire serial uni-directional, self-clocking interface. -
Computer Service Technician- CST Competency Requirements
Computer Service Technician- CST Competency Requirements This Competency listing serves to identify the major knowledge, skills, and training areas which the Computer Service Technician needs in order to perform the job of servicing the hardware and the systems software for personal computers (PCs). The present CST COMPETENCIES only address operating systems for Windows current version, plus three older. Included also are general common Linux and Apple competency information, as proprietary service contracts still keep most details specific to in-house service. The Competency is written so that it can be used as a course syllabus, or the study directed towards the education of individuals, who are expected to have basic computer hardware electronics knowledge and skills. Computer Service Technicians must be knowledgeable in the following technical areas: 1.0 SAFETY PROCEDURES / HANDLING / ENVIRONMENTAL AWARENESS 1.1 Explain the need for physical safety: 1.1.1 Lifting hardware 1.1.2 Electrical shock hazard 1.1.3 Fire hazard 1.1.4 Chemical hazard 1.2 Explain the purpose for Material Safety Data Sheets (MSDS) 1.3 Summarize work area safety and efficiency 1.4 Define first aid procedures 1.5 Describe potential hazards in both in-shop and in-home environments 1.6 Describe proper recycling and disposal procedures 2.0 COMPUTER ASSEMBLY AND DISASSEMBLY 2.1 List the tools required for removal and installation of all computer system components 2.2 Describe the proper removal and installation of a CPU 2.2.1 Describe proper use of Electrostatic Discharge -
Information Hiding at SSD NAND Flash Memory Physical Layer
SECURWARE 2014 : The Eighth International Conference on Emerging Security Information, Systems and Technologies DeadDrop-in-a-Flash: Information Hiding at SSD NAND Flash Memory Physical Layer Avinash Srinivasan and Jie Wu Panneer Santhalingam and Jeffrey Zamanski Temple University George Mason University Computer and Information Sciences Volgenau School of Engineering Philadelphia, USA Fairfax, USA Email: [avinash, jiewu]@temple.edu Email: [psanthal, jzamansk]@gmu.edu Abstract—The research presented in this paper, to of logical blocks to physical flash memory is controlled by the best of our knowledge, is the first attempt at the FTL on SSDs, this cannot be used for IH on SSDs. Our information hiding (IH) at the physical layer of a Solid proposed solution is 100% filesystem and OS-independent, State Drive (SSD) NAND flash memory. SSDs, like providing a lot of flexibility in implementation. Note that HDDs, require a mapping between the Logical Block throughout this paper, the term “physical layer” refers Addressing (LB) and physical media. However, the to the physical NAND flash memory of the SSD, and mapping on SSDs is significantly more complex and is handled by the Flash Translation Layer (FTL). FTL readers should not confuse it with the Open Systems is implemented via a proprietary firmware and serves Interconnection (OSI) model physical layer. to both protect the NAND chips from physical access Traditional HDDs, since their advent more than 50 as well as mediate the data exchange between the years ago, have had the least advancement among storage logical and the physical disk. On the other hand, the hardware, excluding their storage densities. -
SEP 2019 FULL PG.Indd
Product Guide September 2019 UX581 The Laptop of Tomorrow Unrivaled portable power with Experience ultimate productivity 9th gen Intel® Core™ i9 processor Pantone® validated display with 100% with Intelligent ScreenPad™ Plus with gaming grade NVIDIA® DCI-P3 colour gamut GeForce® RTX2060 graphics Available at ASUS Brand Shop Bugis and all Authorised Retailers asus.com/sgsg.store.asus.com Powered by Intel® Core™ i9 Processor. @asus.sg AND @asusrogsg 9th Gen Intel® Core™ Processors: Designed for What’s Coming Next. Intel, the Intel Logo, Intel Inside, Intel Core, and Core Inside are trademarks of Intel Corporation or its subsidiaries in the U.S. and/or other countries. ASUSSG Images shown are for illustration purposes only and may dier slightly from actual product. ScreenPad™ Plus Scenario Watch Video Designed to give you the ultimate edge in workflow effi ciency, the unique full-width ASUS ScreenPad™ Plus secondary touch- screen works seamlessly with the main display. The interactive ScreenPad Plus enhances your productivity and allows endless possibilities, with an enhanced collection of handy quick controls for intuitive interactions between the main display and Screen- Pad Plus. And now you can also drag any discrete app or in-app toolbar onto ScreenPad Plus to give you more room to work on the main display. Photographer Programmer Put tools, references and source files on ScreenPad Plus for the Enjoy an enlarged visual workspace for your code, previews and other ultimate editing interface. programming conent. * Software depicted is Corel® Painter 2019. Music Artist Video Editor Record, mix and master on ScreenPad™ Plus, with more space for Scroll through your video timeline on ScreenPad Plus, with track controls. -
Games for Rehabilitation: the Voice of the Players S M Flynn1,2, B S Lange1,2
Games for rehabilitation: the voice of the players S M Flynn1,2, B S Lange1,2 1Blue Marble Rehabilitation, Inc Santa Rosa Ave, Altadena, CA, USA 2Institute for Creative Technologies, University of Southern California, Waterfront Dr, Playa Del Rey, CA, USA [email protected], [email protected] www.bluemarblegameco.com, www.ict.usc.edu ABSTRACT The purpose of this study is to explore the use of video games from the perspective of the disabled player. Over 150 participants responded to an online survey exploring the use of video games for rehabilitation. The respondents represented nine countries throughout the world. The survey consisted of questions regarding subject demographics, living situation, activities of daily living assistance requirements, use of assistive devices, and computer use. Other questions addressed the responders’ disability. Video game play experience, activity, game play, controller use and accessibility are addressed. Questions regarding the use of currently available off the shelf video games in rehabilitation are explored. Lastly, we surveyed the future of video games and how they can be improved for rehabilitation and leisure enjoyment. The results of this survey are presented. In general, individuals with disabilities enjoy playing video games and play video games often. However, players with disabilities would appreciate educating the game industry about disabilities and how to make games with a more “universal game design”. 1. INTRODUCTION From June 2009- June 2010 the authors conducted the first of its kind online survey to hear from individuals with disabilities and those undergoing rehabilitation regarding their opinions of using video games for rehabilitation purposes. This is the first of a series of studies, the results of which intend to address the needs of the disabled community and to better inform game design and user interface development so as to transform how video games are developed and designed. -
Hardware Components and Internal PC Connections
Technological University Dublin ARROW@TU Dublin Instructional Guides School of Multidisciplinary Technologies 2015 Computer Hardware: Hardware Components and Internal PC Connections Jerome Casey Technological University Dublin, [email protected] Follow this and additional works at: https://arrow.tudublin.ie/schmuldissoft Part of the Engineering Education Commons Recommended Citation Casey, J. (2015). Computer Hardware: Hardware Components and Internal PC Connections. Guide for undergraduate students. Technological University Dublin This Other is brought to you for free and open access by the School of Multidisciplinary Technologies at ARROW@TU Dublin. It has been accepted for inclusion in Instructional Guides by an authorized administrator of ARROW@TU Dublin. For more information, please contact [email protected], [email protected]. This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 4.0 License Higher Cert/Bachelor of Technology – DT036A Computer Systems Computer Hardware – Hardware Components & Internal PC Connections: You might see a specification for a PC 1 such as "containing an Intel i7 Hexa core processor - 3.46GHz, 3200MHz Bus, 384 KB L1 cache, 1.5MB L2 cache, 12 MB L3 cache, 32nm process technology; 4 gigabytes of RAM, ATX motherboard, Windows 7 Home Premium 64-bit operating system, an Intel® GMA HD graphics card, a 500 gigabytes SATA hard drive (5400rpm), and WiFi 802.11 bgn". This section aims to discuss a selection of hardware parts, outline common metrics and specifications -
User Manual 4-Port Dualview Mini Displayport KVMP Switch with Peripheral Sharing
User Manual 4-Port DualView Mini DisplayPort KVMP Switch with Peripheral Sharing GCS1924 PART NO. M1203 1 1 www.iogear.com ©2012 IOGEAR®. All Rights Reserved. PKG-M1203 IOGEAR, the IOGEAR logo, MiniView®, VSE are trademarks or registered trademarks of IOGEAR. Microsoft and Windows are registered trademarks of Microsoft Corporation. IBM is a registered trademark of International Business Machines, Inc. Macintosh, G3/G4 and iMac are registered trademarks of Apple Computer, Inc. IOGEAR makes no warranty of any kind with regards to the information presented in this document. All information furnished here is for informational purposes only and is subject to change without notice. IOGEAR assumes no responsibility for any inaccuracies or errors that may appear in this document. 2 Table of Contents Package Content 4 Mac Keyboard Emulation 25 System Requirements 5 Factory Default Hotkeys Settings 26 GCS1924 Overview 6 Firmware Upgrade 27 Installation 9 Upgrade Fail 32 LED Indication 14 Federal Communications Commission (FCC) Statement 33 Port Switching 15 Port Switching via Hotkeys 17 CE Compliance 34 Auto Scanning 19 SJ/T 11364-2006 35 Hotkey Setting Mode (HSM) 20 Limited Warranty 36 Digital & Analog Audio Setup Table 24 Contact 37 2 3 Package Content – 1 x 4-port DualView Mini DisplayPort KVMP Switch – 8 x Mini DisplayPort 1.1a Cable – 4 x USB 2.0 Cable (Type A to Type B) – 4 x 3.5mm Audio Cable (Green Head) – 4 x 3.5mm Mic Cable (Pink Head) – 1 x User Manuel – 1 x Power Adapter – 1 x Warranty Card 4 System Requirements Console – Two mini DisplayPort Monitors – 1 x USB Keyboard – 1 x USB Mouse – Speaker / Microphone (Analog / Digital) – Optional * * Front Audio Port supports Analog Audio output only Computer – mini DisplayPort (Single / Dual mini DisplayPort Video card) – Type “A” USB Port Operating System – Window XP / VISTA / 7 – MAC OSX 10.5.4 or greater – Linux – Unix (Free BSI) – Netware 6.0 / 6.5 4 5 GCS1924 Overview Front View 1. -
Optical Audio Switcher 3 to 1
Optical Audio Switcher 3 To 1 Description: This is a Toslink 3 to 1 optical audio switcher. It supports digital audio devices that have regular Toslink connectors and provides bidirectional transmission between 1 signal and 1 audio player. Rotatable switch allows user to switch transmission among 3 devices. Features: -High purity lens focus optical signal. -3 toslink input to 1 toslink output, allowing 3 devices to switch. -Bidirectional transmission between 1 signal source and 1 audio player. -Rotate switch provides more freely control. Specifications: Interfaces: Toslink Compatible with: MD, DVD, VCR, CD player and other devices that have regular Toslink connectors. Transfer speed: 250MB / s Color: Yellow and silver Material: ABS Item size: 13.6x10.0x3.8cm / 5.4x3.9x1.5in Application: It works with home/portable digital audio components with optical connection, MP3/CD/DVD player including Blu- ray/HD DVD, video game consoles (PS3/XBOX360), computer sound card, and cable/satellite receiver to your home theater system with a digital optical input. Operation: To hear your connected sources through your home theater system, turn on your home theater system and the audio source you want to hear. Then, press in the lock release button on the selector's dial and rotate the dial to the indicator corresponding with the source you want (1, 2, or 3). A green indicator shows which of the three units is selected (only one can be selected at a time). Release the button to lock the selector in place. The sound from the selected source comes through your home entertainment system's speakers. -
ATX Specification
ATX Specification Version 2.01 ATX Specification - Version 2.01 New features and additional requirements of Version 2.01 of the ATX specification Please Note Version 2.01 of the ATX Specification incorporates clarifications and some minor changes, as noted below. These changes take into account support for the next generation of ATX motherboards, while maintaining compatibility with the first generation. Readers should examine their combination of motherboard, power supply, and chassis needs to determine whether they require the additional features found in Version 2.01 of the ATX Specification. Changes from Version 2.0 to Version 2.01 of the ATX Specification • Section 2 - Updated Figure 1 to reflect recommendations implemented with Version 2.0. • Section 3.2 - Modified Figure 2 to clarify motherboard mount requirements. • Section 3.3 - Updated table of requirements to reflect changes in the section outlined below. • Section 3.3.5 - Rewrote text to clarify requirements. • Section 3.3.5 - Reduced keepout zone requirement to 0.1” (2.5 mm). This change was based on feedback from chassis manufacturers and is the most significant requirement change with respect to the chassis. • Section 3.3.5 - Added recommendation to avoid paint within the keepout zone. • Section 3.3.5 - Replaced Figure 4 to clarify chassis I/O aperture requirements. Tolerances were added to dimensions. • Section 3.3.5 - Changed Figure 5 to define connector placement limitations on the motherboard. This is a new recommendation for motherboard designers to ensure clearance between the chassis and motherboard connectors for the I/O shield. • Section 3.3.5 - Modified Figure 6 to remove redundant dimensions, and removed Figure 7 completely. -
HP 17 Laptop PC Maintenance and Service Guide
HP 17 Laptop PC Maintenance and Service Guide © Copyright 2018 HP Development Company, Product notice Software terms L.P. This user guide describes features that are By installing, copying, downloading, or AMD and AMD Radeon are trademarks of common to most models. Some features may otherwise using any software product Advanced Micro Devices, Inc. Bluetooth is a not be available on your computer. preinstalled on this computer, you agree to be trademark owned by its proprietor and used by bound by the terms of the HP End User License HP Inc. under license. Intel and Core are Not all features are available in all editions of Agreement (EULA). If you do not accept these trademarks of Intel Corporation in the U.S. and Windows. This computer may require upgraded license terms, your sole remedy is to return the other countries. Microsoft and Windows are and/or separately purchased hardware, drivers entire unused product (hardware and software) trademarks of the Microsoft group of and/or software to take full advantage of within 14 days for a full refund subject to the companies. Windows functionality. Go to refund policy of your seller. http://www.microsoft.com for details. The information contained herein is subject to For any further information or to request a full change without notice. The only warranties for refund of the price of the computer, please HP products and services are set forth in the contact your seller. express warranty statements accompanying such products and services. Nothing herein should be construed as constituting an additional warranty. HP shall not be liable for technical or editorial errors or omissions contained herein.