Hair in Digital Games
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14 Apple Arcade Games to Play on Launch Day from Strategy to Action to Puzzle Games, Here’S Where You Should Head First
APPLE MOBILE GAMING 11 14 Apple Arcade games to play on launch day From strategy to action to puzzle games, here’s where you should head first By Russ Frushtick @RussFrushtick Sep 19, 2019, 9:40am EDT Simogo Games Today’s launch of Apple Arcade might be overwhelming to some players. Subscribers who drop $4.99 a month get unlimited access to a large swath of games, and scrolling through the list can feel a bit like trying to find something good to watch on Netflix. The initial launch line-up includes over 50 games, but we’ve gone ahead and narrowed them down to 14 titles you’d do well to check out first. WHAT THE GOLF? Triband/The Label While there are plenty of thoughtful, story-driven games in the Apple Arcade collection, What the Golf? goes another way. What starts as a simple miniature golf game quickly evolves into a bizarre blend of physics-based chaos. One level might have you sliding an office chair around the course while another has you knocking full-sized buildings into the pin. The pick-up-and-play nature makes it an easy recommendation for your first dive into Apple Arcade. ASSEMBLE WITH CARE It makes sense that Apple would work with usTwo on an Apple Arcade release title. After all, the developer is known as one of the most successful mobile game makers ever, thanks to Monument Valley and its sequel. usTwo’s latest title, Assemble with Care, taps into humans’ love of taking things apart and putting them back together. -
Title ODATE GAME
Title ODATE GAME : character design and modelling for Japanese modesty culture based independent video game Sub Title Author 鄒、琰(Zou, Yan) 太田, 直久(Ota, Naohisa) Publisher 慶應義塾大学大学院メディアデザイン研究科 Publication year 2014 Jtitle Abstract Notes 修士学位論文. 2014年度メディアデザイン学 第395号 Genre Thesis or Dissertation URL https://koara.lib.keio.ac.jp/xoonips/modules/xoonips/detail.php?koara_id=KO40001001-0000201 4-0395 慶應義塾大学学術情報リポジトリ(KOARA)に掲載されているコンテンツの著作権は、それぞれの著作者、学会または出版社/発行者に帰属し、その権利は著作権法によって 保護されています。引用にあたっては、著作権法を遵守してご利用ください。 The copyrights of content available on the KeiO Associated Repository of Academic resources (KOARA) belong to the respective authors, academic societies, or publishers/issuers, and these rights are protected by the Japanese Copyright Act. When quoting the content, please follow the Japanese copyright act. Powered by TCPDF (www.tcpdf.org) Master's Thesis Academic Year 2014 ODATE GAME: Character Design and Modelling for Japanese Modesty Culture Based Independent Video Game Graduate School of Media Design, Keio University Yan Zou A Master's Thesis submitted to Graduate School of Media Design, Keio University in partial fulfillment of the requirements for the degree of MASTER of Media Design Yan Zou Thesis Committee: Professor Naohisa Ohta (Supervisor) Associate Professor Kazunori Sugiura (Co-Supervisor) Associate Professor Nanako Ishido (Co-Supervisor) Abstract of Master's Thesis of Academic Year 2014 ODATE GAME: Character Design and Modelling for Japanese Modesty Culture Based Independent Video Game Category: Design Summary Game character design is an important part of game design. Game characters cannot be designed only according to the designer's experience or the players' preferences. They should be strongly associated to the game system and also the story. A good game character design is not only the reason for players to purchase the game but it also can improve players' entire game experience. -
The End of the Queue: Hair As Symbol in Chinese History Michael Godley
East Asian History NUMBER 8 . DECEMBER 1994 THE CONTINUATION OF Paperson Far EasternHistory Institute of Advanced Studies Australian National University Editor Geremie R. Barme Assistant Editor Helen Lo Editorial Board John Clark Mark Elvin (Convenor) Helen Hardacre John Fincher Andrew Fraser Colin Jeffcott W. J. F. Jenner Lo Hui-min Gavan McCormack David Marr Tessa Morris-Suzuki Michael Underdown Business Manager Marion Weeks Production Helen Lo Design Maureen MacKenzie (Em Squared Typographic Design), Helen Lo Printed by Goanna Print, Fyshwick, ACT This is the eighth issue of East Asian History in the series previously entitled Papers on Far Eastern History. The journal is published twice a year. Contributions to The Editor, East Asian History Division of Pacific & Asian History, Research School of Pacific & Asian Studies Australian National University, Canberra ACT 0200, Australia Phone +61 62493140 Fax +61 62495525 Subscription Enquiries Subscription Manager, East Asian History, at the above address Annual Subscription Australia A$45 Overseas US$45 (for two issues) iii CONTENTS 1 Mid-Ch'ing New Text (Chin-wen) Classical Learning and its Han Provenance: the Dynamics of a Tradition of Ideas On-cho Ng 33 From Myth to Reality: Chinese Courtesans in Late-Qing Shanghai Christian Henriot 53 The End of the Queue: Hair as Symbol in Chinese History Michael Godley 73 Broken Journey: Nhfti Linh's "Going to France" Greg and Monique Lockhart 135 Chinese Masculinity: Theorising' Wen' and' Wu ' Kam Louie and Louise Edwards iv Cover calligraphy Yan Zhenqing �JU!iUruJ, Tang calligrapher and statesman Cover picture The walled city of Shanghai (Shanghai xianzhi, 1872) THE END OF THE QUEUE: HAIR AS SYMBOL IN CHINESE HISTORY ..J1! Michael R. -
Peasant Barn 2 Hip No. 1
Consigned by Adena Springs Barn Hip No. 2 Peasant 1 Vice Regent Deputy Minister ................ Mint Copy Awesome Again ................ Blushing Groom (FR) Peasant Primal Force ..................... Chestnut Colt; Prime Prospect May 28, 2008 Hold Your Peace Meadowlake...................... Suspicious Native Abby Girl .......................... (1997) Explodent Like an Explosion ............. Prove It Darling By AWESOME AGAIN (1994). Classic winner of $4,374,590, Breeders' Cup Classic [G1], etc. Sire of 9 crops of racing age, 678 foals, 388 starters, 34 black-type winners, 270 winners of 919 races and earning $42,101,581, including champions Ginger Punch ($3,065,603, Breeders' Cup Distaff [G1] (MTH, $1,220,400), etc.), Ghostzapper ($3,446,120, Breeders' Cup Classic [G1] (LS, $2,080,000)-ntr, etc.), and of Round Pond [G1] ($1,998,- 700), Toccet [G1] ($931,387), Spun Sugar [G1] ($929,171), Wilko [G1]. 1st dam ABBY GIRL, by Meadowlake. 3 wins at 2 and 3, $209,580, Santa Paula S. [L] (SA, $47,700), 2nd Oak Leaf S. [G1], Moccasin S. [L] (HOL, $20,000), 3rd Hollywood Starlet S. [G1]. Dam of 5 other registered foals, 5 of rac- ing age, 4 to race, 2 winners, including-- Ron Bob and Dave (g. by Touch Gold). 3 wins at 4, placed at 5, 2009, $124,880. Comical (c. by Ghostzapper). Placed in 1 start at 3, 2010, $8,200. 2nd dam LIKE AN EXPLOSION, by Explodent. Unplaced in 1 start. Sister to EXPLO- SIVE DARLING. Dam of 5 winners, including-- ABBY GIRL (f. by Meadowlake). Black-type winner, above. Laika. Sent to Argentina. Dam of 4 foals, 2 to race, including-- LINGOTE DE ORO (c. -
The Ergonomic Development of Video Game Controllers Raghav Bhardwaj* Department of Design and Technology, United World College of South East Asia, Singapore
of Ergo al no rn m u ic o s J Bhardwaj, J Ergonomics 2017, 7:4 Journal of Ergonomics DOI: 10.4172/2165-7556.1000209 ISSN: 2165-7556 Research Article Article Open Access The Ergonomic Development of Video Game Controllers Raghav Bhardwaj* Department of Design and Technology, United World College of South East Asia, Singapore Abstract Video game controllers are often the primary input devices when playing video games on a myriad of consoles and systems. Many games are sometimes entirely shaped around a controller which makes the controllers paramount to a user’s gameplay experience. Due to the growth of the gaming industry and, by consequence, an increase in the variety of consumers, there has been an increased emphasis on the development of the ergonomics of modern video game controllers. These controllers now have to cater to a wider range of user anthropometrics and therefore manufacturers have to design their controllers in a manner that meets the anthropometric requirements for most of their potential users. This study aimed to analyse the evolution of video game controller ergonomics due to increased focus on user anthropometric data and to validate the hypothesis that these ergonomics have improved with successive generations of video game hardware. It has analysed and compared the key ergonomic features of the SEGA Genesis, Xbox, Xbox 360, and PS4 controllers to observe trends in their development, covering a range of 25 years of controller development. This study compared the dimensions of the key ergonomic features of the four controllers to ideal anthropometric values that have been standardised for use in other handheld devices such as TV remotes or machinery controls. -
Black Women, Natural Hair, and New Media (Re)Negotiations of Beauty
“IT’S THE FEELINGS I WEAR”: BLACK WOMEN, NATURAL HAIR, AND NEW MEDIA (RE)NEGOTIATIONS OF BEAUTY By Kristin Denise Rowe A DISSERTATION Submitted to Michigan State University in partial fulfillment of the requirements for the degree of African American and African Studies—Doctor of Philosophy 2019 ABSTRACT “IT’S THE FEELINGS I WEAR”: BLACK WOMEN, NATURAL HAIR, AND NEW MEDIA (RE)NEGOTIATIONS OF BEAUTY By Kristin Denise Rowe At the intersection of social media, a trend in organic products, and an interest in do-it-yourself culture, the late 2000s opened a space for many Black American women to stop chemically straightening their hair via “relaxers” and begin to wear their hair natural—resulting in an Internet-based cultural phenomenon known as the “natural hair movement.” Within this context, conversations around beauty standards, hair politics, and Black women’s embodiment have flourished within the public sphere, largely through YouTube, social media, and websites. My project maps these conversations, by exploring contemporary expressions of Black women’s natural hair within cultural production. Using textual and content analysis, I investigate various sites of inquiry: natural hair product advertisements and internet representations, as well as the ways hair texture is evoked in recent song lyrics, filmic scenes, and non- fiction prose by Black women. Each of these “hair moments” offers a complex articulation of the ways Black women experience, share, and negotiate the socio-historically fraught terrain that is racialized body politics -
Beauty Trends 2015
Beauty Trends 2015 HAIR CARE EDITION (U.S.) The image The image cannot be cannot be displayed. displayed. Your Your computer computer may not have may not have enough enough memory to memory to Intro open the open the With every query typed into a search bar, we are given a glimpse into user considerations or intentions. By compiling top searches, we are able to render a strong representation of the United States’ population and gain insight into this specific population’s behavior. In our Google Beauty Trends report, we are excited to bring forth the power of big data into the hands of the marketers, product developers, stylists, trendsetters and tastemakers. The goal of this report is to share useful data for planning purposes accompanied by curated styles of what we believe can make for impactful trends. We are proud to share this iteration and look forward to hearing back from you. Flynn Matthews | Principal Industry Analyst, Beauty Olivier Zimmer | Trends Data Scientist Yarden Horwitz | Trends Brand Strategist Photo Credit: Blind Barber (Men’s Hair), Meladee Shea Gammelseter (Women’s Hair), Andrea Grabher/Christian Anwander (Colored Hair), Catface Hair (Box & Twist Braids), Maria Valentino/MCV photo (Goddess Braid) Proprietary + Confidential Methodology QUERY To compile a list of accurate trends within the Jan-13 Aug-13 Jan-14 Aug-14 Jan-15 Aug-15 beauty industry, we pulled top volume queries related to the beauty category and looked at their monthly volume from January 2013 to August 2015. We first removed any seasonal effect, and DE-SEASONALIZED QUERY then measured the year-over-year growth, velocity, and acceleration for each search query. -
134TH COMMENCEMENT James E
134 th Commencement MAY 2021 Welcome Dear Temple graduates, Congratulations! Today is a day of celebration for you and all those who have supported you in your Temple journey. I couldn’t be more proud of the diverse and driven students who are graduating this spring. Congratulations to all of you, to your families and to our dedicated faculty and academic advisors who had the pleasure of educating and championing you. If Temple’s founder Russell Conwell were alive to see your collective achievements today, he’d be thrilled and amazed. In 1884, he planted the seeds that have grown and matured into one of this nation’s great urban research universities. Now it’s your turn to put your own ideas and dreams in motion. Even if you experience hardships or disappointments, remember the motto Conwell left us: Perseverantia Vincit, Perseverance Conquers. We have faith that you will succeed. Thank you so much for calling Temple your academic home. While I trust you’ll go far, remember that you will always be part of the Cherry and White. Plan to come back home often. Sincerely, Richard M. Englert President UPDATED: 05/07/2021 Contents The Officers and the Board of Trustees ............................................2 Candidates for Degrees James E. Beasley School of Law ....................................................3 Esther Boyer College of Music and Dance .....................................7 College of Education and Human Development ...........................11 College of Engineering ............................................................... -
MEDIA CONTACT: Aram Jabbari Atlus U.S.A., Inc
MEDIA CONTACT: Aram Jabbari Atlus U.S.A., Inc. FOR IMMEDIATE 949-788-0455 (x102) RELEASE [email protected] ATLUS U.S.A., INC. ANNOUNCES SHIN MEGAMI TENSEI®: PERSONA 3™ WEBSITE LAUNCH! Locked away in the human psyche is power beyond imagination... IRVINE, CALIFORNIA — JULY 10th, 2007 — Atlus U.S.A., Inc., a leading publisher of interactive entertainment, today announced the launch of the official website for Shin Megami Tensei: Persona 3! Enormously successful in Japan, P3 is the newest RPG from the publisher of the acclaimed Shin Megami Tensei series. After eight long years of anticipation, fans have very little left to wait. Shin Megami Tensei: Persona 3 is set to ship on July 24, 2007, exclusively for the PlayStation®2 computer entertainment system. Every copy is a deluxe edition with a 52-page color art book and soundtrack CD! Shin Megami Tensei: Persona 3 has been rated “M” for Mature by the ESRB for Blood, Language, Partial Nudity, and Violence. About Shin Megami Tensei: Persona 3: In Persona 3, you’ll assume the role of a high school student, orphaned as a young boy, who’s recently transferred to Gekkoukan High School on Port Island. Shortly after his arrival, he is attacked by creatures of the night known as Shadows. The assault awakens his Persona, Orpheus, from the depths of his subconscious, enabling him to defeat the terrifying foes. He soon discovers that he shares this special ability with other students at his new school. From them, he learns of the Dark Hour, a hidden time that exists between one day and the next, swarming with Shadows. -
Video Game Trader Magazine & Price Guide
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Bayonetta 2 Nintendo Wii U - Game Code Coupon Card
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Animal Crossing
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