Gifts from Earth: Firearms from 1850 to 2000
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Deadlands: Reloaded Core Rulebook
This electronic book is copyright Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited. This pdf may be printed for personal use. The Weird West Reloaded Shane Lacy Hensley and BD Flory Savage Worlds by Shane Lacy Hensley Credits & Acknowledgements Additional Material: Simon Lucas, Paul “Wiggy” Wade-Williams, Dave Blewer, Piotr Korys Editing: Simon Lucas, Dave Blewer, Piotr Korys, Jens Rushing Cover, Layout, and Graphic Design: Aaron Acevedo, Travis Anderson, Thomas Denmark Typesetting: Simon Lucas Cartography: John Worsley Special Thanks: To Clint Black, Dave Blewer, Kirsty Crabb, Rob “Tex” Elliott, Sean Fish, John Goff, John & Christy Hopler, Aaron Isaac, Jay, Amy, and Hayden Kyle, Piotr Korys, Rob Lusk, Randy Mosiondz, Cindi Rice, Dirk Ringersma, John Frank Rosenblum, Dave Ross, Jens Rushing, Zeke Sparkes, Teller, Paul “Wiggy” Wade-Williams, Frank Uchmanowicz, and all those who helped us make the original Deadlands a premiere property. Fan Dedication: To Nick Zachariasen, Eric Avedissian, Sean Fish, and all the other Deadlands fans who have kept us honest for the last 10 years. Personal Dedication: To mom, dad, Michelle, Caden, and Ronan. Thank you for all the love and support. You are my world. B.D.’s Dedication: To my parents, for everything. Sorry this took so long. Interior Artwork: Aaron Acevedo, Travis Anderson, Chris Appel, Tom Baxa, Melissa A. Benson, Theodor Black, Peter Bradley, Brom, Heather Burton, Paul Carrick, Jim Crabtree, Thomas Denmark, Cris Dornaus, Jason Engle, Edward Fetterman, -
National World War I Museum 2008 Accessions to the Collections Doran L
NATIONAL WORLD WAR I MUSEUM 2008 ACCESSIONS TO THE COLLECTIONS DORAN L. CART, CURATOR JONATHAN CASEY, MUSEUM ARCHIVIST All accessions are donations unless otherwise noted. An accession is defined as something added to the permanent collections of the National World War I Museum. Each accession represents a separate “transaction” between donor (or seller) and the Museum. An accession can consist of one item or hundreds of items. Format = museum accession number + donor + brief description. For reasons of privacy, the city and state of the donor are not included here. For further information, contact [email protected] or [email protected] . ________________________________________________________________________ 2008.1 – Carl Shadd. • Machine rifle (Chauchat fusil-mitrailleur), French, M1915 CSRG (Chauchat- Sutter-Ribeyrolles and Gladiator); made at the Gladiator bicycle factory; serial number 138351; 8mm Lebel cartridge; bipod; canvas strap; flash hider (standard after January 1917); with half moon magazine; • Magazine carrier, French; wooden box with hinged lid, no straps; contains two half moon magazines; • Tool kit for the Chauchat, French; M1907; canvas and leather folding carrier; tools include: stuck case extractor, oil and kerosene cans, cleaning rod, metal screwdriver, tension spring tool, cleaning patch holder, Hotchkiss cartridge extractor; anti-aircraft firing sight. 2008.2 – Robert H. Rafferty. From the service of Cpl. John J. Rafferty, 1 Co 164th Depot Brigade: Notebook with class notes; • Christmas cards; • Photos; • Photo postcard. 2008.3 – Fred Perry. From the service of John M. Figgins USN, served aboard USS Utah : Diary; • Oversize photo of Utah ’s officers and crew on ship. 2008.4 – Leslie Ann Sutherland. From the service of 1 st Lieutenant George Vaughan Seibold, U.S. -
What Happened in Warsaw?
What happened in Warsaw? A WWII mystery RPG by Jan “Crowen” Rosa Written for the Golden Cobra 2018 Challenge = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = TOP SECRET - REPORT K45W0017 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = Chapter 1 - Warsaw Incident and the analysis of the following events In 1939, German authorities began to concentrate Poland's population of over three million Jews into a number of extremely crowded ghettos located in large Polish cities. The largest of these, the Warsaw Ghetto, concentrated approximately 300,000–400,000 people into a densely packed, 3.3 km2 central area of Warsaw. Approximately 250,000–300,000 ghetto residents met their deaths at Treblinka during the two-month-long operation in 1942, another thousands in Warsaw Ghetto Uprising in 1943. On 1 August 1944, The Warsaw Uprising began as part of a nationwide Operation Tempest, launched at the time of the Soviet Lublin–Brest Offensive. Our objectives were to drive the Germans out of Warsaw while helping the Allies defeat Germany. The uprising was timed to coincide with the retreat of the German forces from Poland ahead of the Soviet advance. While approaching the eastern suburbs of the city, the Red Army temporarily halted combat operations, enabling the Germans to regroup. Initially, we established control over most of central Warsaw, but the Soviets ignored our attempts to maintain radio contact with them and did not advance beyond the city limits. Intense street fighting between us and the Germans continued. By 14 September, the eastern bank of the Vistula River opposite our positions was taken over by the Polish troops fighting under the Soviet command. 1,200 men made it across the river, but they were not reinforced by the Red Army. -
Organization of the British Infantry Battalion 1938 to 1945
1 Organization of the British Infantry Battalion 1938 to 1945 A www.bayonetstrength.uk PDF 1st draft uploaded 4th August 2018 2nd draft uploaded 2nd June 2019 Amendments include; 1. Updates to Signal Platoon wireless and line equipment (1943 to 1945). 2. Clarification on 6-pdr Anti-tank gun ammunition allocation. 3. Added Annex D on the Assault Pioneer Platoon (1943 to 1945). 4. Correction of a number of lamentable typos… www.bayonetstrength.uk Gary Kennedy August 2018 2 Contents Page i. Introduction 3 ii. British Army Ranks 4 iii. British Infantry Battalion structure and terminology 6 Overview 7 Evolution of the British Infantry Battalion (chart) 9 The elements of the Battalion 10 Annex A - Signal communication 31 Annex B - Weapons and ammunition 39 Annex C - The Lorried Infantry Battalion 49 Annex D - Assault Pioneer Platoon 51 Sources and acknowledgements 52 Still searching for… 55 www.bayonetstrength.uk Gary Kennedy August 2018 3 Introduction This is my attempt at analysing the evolving organization, equipment and weapons of the British Infantry Battalion during the Second World War. It covers three distinct periods in the development of the Infantry Battalion structure; the pre-war reorganization utilised in France in 1940, the campaign in North Africa that expanded into the Mediterranean and the return to Northwest Europe in 1944. What is not included is the British Infantry Battalion in the Far East, as sadly I have never been able to track down the relevant documents for the British Indian Army. As far as possible, the information included here is obtained from contemporary documents, with a list of sources and acknowledgements given at the end. -
Rules and Options
Rules and Options The author has attempted to draw as much as possible from the guidelines provided in the 5th edition Players Handbooks and Dungeon Master's Guide. Statistics for weapons listed in the Dungeon Master's Guide were used to develop the damage scales used in this book. Interestingly, these scales correspond fairly well with the values listed in the d20 Modern books. Game masters should feel free to modify any of the statistics or optional rules in this book as necessary. It is important to remember that Dungeons and Dragons abstracts combat to a degree, and does so more than many other game systems, in the name of playability. For this reason, the subtle differences that exist between many firearms will often drop below what might be called a "horizon of granularity." In D&D, for example, two pistols that real world shooters could spend hours discussing, debating how a few extra ounces of weight or different barrel lengths might affect accuracy, or how different kinds of ammunition (soft-nosed, armor-piercing, etc.) might affect damage, may be, in game terms, almost identical. This is neither good nor bad; it is just the way Dungeons and Dragons handles such things. Who can use firearms? Firearms are assumed to be martial ranged weapons. Characters from worlds where firearms are common and who can use martial ranged weapons will be proficient in them. Anyone else will have to train to gain proficiency— the specifics are left to individual game masters. Optionally, the game master may also allow characters with individual weapon proficiencies to trade one proficiency for an equivalent one at the time of character creation (e.g., monks can trade shortswords for one specific martial melee weapon like a war scythe, rogues can trade hand crossbows for one kind of firearm like a Glock 17 pistol, etc.). -
Twilight 2000
TWILIGHT 2000 Twilight 2000 is a Role playing game set in a fictional future, one where World war 3 began in the late 1990's and eventually slipped into a nuclear exchange changing society as we know it. The players assume the roles of survivors trying to live through the aftermath of the war. Twilight 2000 was published in the mid 1980's by Game Designers Workshop who unfortunately closed their doors in the early 1990's. The copyright was purchased by Tantalus, Inc but there are no stated plans to revive the game. Despite the lack of any new material from a publisher the game continues to expand through the players on websites such as this. This is my contribution to the game, this site will be in a constant state of change, I plan to add material as I get it finished. This will include new equipment, optional rules, alternate game backgrounds and other material as it accumulates, currently I am working on source material for a World war 2 background, but I also have been completing some optional rules of my own as well as modern equipment. For other perspectives on Twilight 2000 visit the links listed at the bottom of this page. Twilight 2000 World war 2 material World war 2 source book Twilight 2000 Modern equipment Modern equipment Optional rules for Twilight 2000 Fire Links to other Twilight 2000 pages Antennas T2K Page: Focusing on Sweden's forces, equipment and background, also includes archives of discontinued sites and web discussions. The Dark place: Includes material for several RPG's including Twilight 2000 and Behind Enemy Lines. -
American Army
ASSAULT PLATOON AMERICAN ARMY MASSIMO TORRIANI – VALENTINO DEL CASTELLO - Copyright 2013 All rights reserved. No part of this book may be reproduced by any means, including mechanical and/or electronic methods, without the author’s prior written permission. For updates: www.torrianimassimo.it Version December 2013 1 AMERICAN ARMY (1943-1945) BASIC INFANTRY PLATOON The Platoon comprises: 0-1 Infantry HQ Squad (180 points), 2-3 Infantry Squads (370 points each) INFANTRY HQ SQUAD Infantry Unit, HQ Breakpoint: 2 TV: 3 No. Model Weapon Characteristics M1 semi-automatic carbine, Colt 1911A1 pistol, MKII 1 Lieutenant HQ leader Pineapple grenades 1 Second Lieutenant M1 semi-automatic carbine, MKII Pineapple grenades HQ leader 1 Sergeant M1 semi-automatic carbine, MKII Pineapple grenades HQ leader 2 Riflemen Garand M1 semi-automatic rifle, MKII Pineapple grenades INFANTRY SQUAD Infantry Unit Breakpoint: 5 TV: 3 No. Model Weapon Characteristics 1 Sergeant M1 semi-automatic carbine, MKII Pineapple grenades leader 1 Corporal M1 semi-automatic carbine, MKII Pineapple grenades leader 1 Machine-gunner BAR M1918A2 automatic rifle, MKII Pineapple grenades 9 Riflemen Garand M1 semi-automatic rifle, MKII Pineapple grenades SPLITTING UP AN INFANTRY SQUAD Each Infantry Squad can be split up into two Sections: the first comprising a Sergeant and 6 Riflemen (BRK 3) and the other comprising the Corporal, the Machine-gunner and 3 Riflemen (BRK 2). VARIANTS: You can add a radio to the HQ Squad for +10 points. One of the riflemen in the Squad gets the radio characteristic. Leaders can replace their M1 semi-automatic carbines with M3A1 Grease Gun sub-machine guns for free. -