Larry Page, Sergey Brin, and Backrub
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Intro to Google for the Hill
Introduction to A company built on search Our mission Google’s mission is to organize the world’s information and make it universally accessible and useful. As a first step to fulfilling this mission, Google’s founders Larry Page and Sergey Brin developed a new approach to online search that took root in a Stanford University dorm room and quickly spread to information seekers around the globe. The Google search engine is an easy-to-use, free service that consistently returns relevant results in a fraction of a second. What we do Google is more than a search engine. We also offer Gmail, maps, personal blogging, and web-based word processing products to name just a few. YouTube, the popular online video service, is part of Google as well. Most of Google’s services are free, so how do we make money? Much of Google’s revenue comes through our AdWords advertising program, which allows businesses to place small “sponsored links” alongside our search results. Prices for these ads are set by competitive auctions for every search term where advertisers want their ads to appear. We don’t sell placement in the search results themselves, or allow people to pay for a higher ranking there. In addition, website managers and publishers take advantage of our AdSense advertising program to deliver ads on their sites. This program generates billions of dollars in revenue each year for hundreds of thousands of websites, and is a major source of funding for the free content available across the web. Google also offers enterprise versions of our consumer products for businesses, organizations, and government entities. -
Dr. Eric Schmidt Eric Schmidt Is Founder of Schmidt Futures
Biography of Dr. Eric Schmidt Eric Schmidt is Founder of Schmidt Futures. Eric is also Technical Advisor to Alphabet Inc., holding company of Google Inc, where he advises its leaders on technology, business and policy issues. Eric was Executive Chairman of Alphabet from 2015-2018, and of Google from 2011-2015. From 2001-2011, Eric served as Google’s Chief Executive Officer, overseeing the company’s technical and business strategy alongside founders Sergey Brin and Larry Page. Under his leadership, Google dramatically scaled its infrastructure and diversified its product offerings while maintaining a strong culture of innovation, growing from a Silicon Valley startup to a global leader in technology. Prior to joining Google, Eric was the chairman and CEO of Novell and chief technology officer at Sun Microsystems, Inc. Previously, he served on the research staff at Xerox Palo Alto Research Center (PARC), Bell Laboratories and Zilog. He holds a bachelor’s degree in electrical engineering from Princeton University as well as a master’s degree and Ph.D. in computer science from the University of California, Berkeley. Eric was elected to the National Academy of Engineering in 2006 and inducted into the American Academy of Arts and Sciences as a fellow in 2007. Since 2008, he has been a trustee of the Institute for Advanced Study in Princeton, New Jersey. Since 2012, Eric has been on the board of the Broad Institute and the Mayo Clinic. Eric was a member of the President’s Council of Advisors on Science 2009-2017. In 2013, Eric and Jared Cohen co-authored The New York Times bestselling book, The New Digital Age: Transforming Nations, Businesses, and Our Lives. -
AVG Android App Performance and Trend Report H1 2016
AndroidTM App Performance & Trend Report H1 2016 By AVG® Technologies Table of Contents Executive Summary .....................................................................................2-3 A Insights and Analysis ..................................................................................4-8 B Key Findings .....................................................................................................9 Top 50 Installed Apps .................................................................................... 9-10 World’s Greediest Mobile Apps .......................................................................11-12 Top Ten Battery Drainers ...............................................................................13-14 Top Ten Storage Hogs ..................................................................................15-16 Click Top Ten Data Trafc Hogs ..............................................................................17-18 here Mobile Gaming - What Gamers Should Know ........................................................ 19 C Addressing the Issues ...................................................................................20 Contact Information ...............................................................................21 D Appendices: App Resource Consumption Analysis ...................................22 United States ....................................................................................23-25 United Kingdom .................................................................................26-28 -
ART Vs. NDK Vs. GPU Acceleration: a Study of Performance of Image Processing Algorithms on Android
DEGREE PROJECT IN COMPUTER SCIENCE AND ENGINEERING, SECOND CYCLE, 30 CREDITS STOCKHOLM, SWEDEN 2017 ART vs. NDK vs. GPU acceleration: A study of performance of image processing algorithms on Android ANDREAS PÅLSSON KTH ROYAL INSTITUTE OF TECHNOLOGY SCHOOL OF COMPUTER SCIENCE AND COMMUNICATION ART vs. NDK vs. GPU acceleration: A study of performance of image processing algorithms on Android ANDREAS PÅLSSON Master in Computer Science Date: June 26, 2017 Supervisor: Cyrille Artho Examiner: Johan Håstad Swedish title: ART, NDK eller GPU acceleration: En prestandastudie av bildbehandlingsalgoritmer på Android School of Computer Science and Communication iii Abstract The Android ecosystem contains three major platforms for execution suit- able for different purposes. Android applications are normally written in the Java programming language, but computationally intensive parts of An- droid applications can be sped up by choosing to use a native language or by utilising the parallel architecture found in graphics processing units (GPUs). The experiments conducted in this thesis measure the performance benefits by switching from Java to C++ or RenderScript, Google’s GPU acceleration framework. The experiments consist of often-done tasks in image processing. For some of these tasks, optimized libraries and implementations already exist. The performance of the implementations provided by third parties are compared to our own. Our results show that for advanced image processing on large images, the benefits are large enough to warrant C++ or RenderScript usage instead of Java in modern smartphones. However, if the image processing is conducted on very small images (e.g. thumbnails) or the image processing task contains few calculations, moving to a native language or RenderScript is not worth the added development time and static complexity. -
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1 TABLE OF CONTENTS 2 I. INTRODUCTION ...................................................................................................... 2 3 II. JURISDICTION AND VENUE ................................................................................. 8 4 III. PARTIES .................................................................................................................... 9 5 A. Plaintiffs .......................................................................................................... 9 6 B. Defendants ....................................................................................................... 9 7 IV. FACTUAL ALLEGATIONS ................................................................................... 17 8 A. Alphabet’s Reputation as a “Good” Company is Key to Recruiting Valuable Employees and Collecting the User Data that Powers Its 9 Products ......................................................................................................... 17 10 B. Defendants Breached their Fiduciary Duties by Protecting and Rewarding Male Harassers ............................................................................ 19 11 1. The Board Has Allowed a Culture Hostile to Women to Fester 12 for Years ............................................................................................. 19 13 a) Sex Discrimination in Pay and Promotions: ........................... 20 14 b) Sex Stereotyping and Sexual Harassment: .............................. 23 15 2. The New York Times Reveals the Board’s Pattern -
Google Gives Glimpse of Internet Glasses 4 April 2012
Google gives glimpse of Internet glasses 4 April 2012 technology could look like and created a video to demonstrate what it might enable you to do," Google said, stressing that the glasses were a concept far from being brought to market. "We're sharing this information now because we want to start a conversation and learn from your valuable input." The project team invited people to express ideas for the glasses at the Google+ page. The Google France offices pictured in 2011. Google Google co-founder Sergey Brin is deeply involved gave the world a glimpse of its vision for letting people with the California company's X Labs, best known look at life through Internet-tinted glasses. for its work on a self-driving car. A YouTube video of legally blind Steve Mahan "driving" an autonomous Google car in his Google on Wednesday gave the world a glimpse of California neighborhood has been viewed more its vision for letting people look at life through than 1.2 million times since it was uploaded on Internet-tinted glasses. March 27. A video posted at a Project Glass page at Google+ (c) 2012 AFP social network confirmed the rumor that the technology titan is working on eyewear that meshes the online world with the real world. "We think technology should work for you -- be there when you need it and get out of your way when you don't," members of the project team said in a Google+ post. "A group of us from Google X (Labs) started Project Glass to build this kind of technology; one that helps you explore and share your world." Images showed people wearing eyeglasses with stylish silver frames that featured tiny cameras and on-lens displays to discretely show information such as walking directions, weather forecasts or messages from friends. -
You Get the Leadership You Inspire: Humor at Google with Eric Schmidt
CASE: M-378 DATE: 05/07/19 YOU GET THE LEADERSHIP YOU INSPIRE: HUMOR AT GOOGLE WITH ERIC SCHMIDT “You get the leadership that you inspire. If the leadership of the company is relaxed and humorous and having fun, the other people will have permission, within the appropriate boundaries, to do the same thing.” —Eric Schmidt Once upon a time, in the town of Mountain View, California, a sleepy suburban locale most notable for its abundance of moderately-priced Chinese restaurants, there arose a plucky search engine startup by the name of Google. In Google’s early years, founders Sergey Brin and Larry Page and CEO Eric Schmidt worked hard to run their company in a way that avoided the cagey business practices of predecessor technology firms. They hoped to establish a culture built on authenticity and transparency, and they made it a priority to share as much information with their employees as they sensibly could. There were numerous personal and business risks that came with communicating openly and directly with their employees, and humor was one tool they used to mitigate these risks. Schmidt, Page and Brin held an hour-long ‘all-hands’ meeting at the end of each week called TGIF (Thank Goodness It’s Friday), in which every single employee at the company was invited. For the first 30 minutes, the team reviewed news and product launches from the past week, provided demos for unreleased products, and celebrated recent wins. The second 30 minutes was comprised of a question and answer session where any Google employee could query the leadership team.1 1 Subtle search engine pun. -
Larry Page Developing the Largest Corporate Foundation in Every Successful Company Must Face: As Google Word.” the United States
LOWE —continued from front flap— Praise for $19.95 USA/$23.95 CAN In addition to examining Google’s breakthrough business strategies and new business models— In many ways, Google is the prototype of a which have transformed online advertising G and changed the way we look at corporate successful twenty-fi rst-century company. It uses responsibility and employee relations——Lowe Google technology in new ways to make information universally accessible; promotes a corporate explains why Google may be a harbinger of o 5]]UZS SPEAKS culture that encourages creativity among its where corporate America is headed. She also A>3/9A addresses controversies surrounding Google, such o employees; and takes its role as a corporate citizen as copyright infringement, antitrust concerns, and “It’s not hard to see that Google is a phenomenal company....At Secrets of the World’s Greatest Billionaire Entrepreneurs, very seriously, investing in green initiatives and personal privacy and poses the question almost Geico, we pay these guys a whole lot of money for this and that key g Sergey Brin and Larry Page developing the largest corporate foundation in every successful company must face: as Google word.” the United States. grows, can it hold on to its entrepreneurial spirit as —Warren Buffett l well as its informal motto, “Don’t do evil”? e Following in the footsteps of Warren Buffett “Google rocks. It raised my perceived IQ by about 20 points.” Speaks and Jack Welch Speaks——which contain a SPEAKS What started out as a university research project —Wes Boyd conversational style that successfully captures the conducted by Sergey Brin and Larry Page has President of Moveon.Org essence of these business leaders—Google Speaks ended up revolutionizing the world we live in. -
Embedded Android
www.it-ebooks.info www.it-ebooks.info Praise for Embedded Android “This is the definitive book for anyone wanting to create a system based on Android. If you don’t work for Google and you are working with the low-level Android interfaces, you need this book.” —Greg Kroah-Hartman, Core Linux Kernel Developer “If you or your team works on creating custom Android images, devices, or ROM mods, you want this book! Other than the source code itself, this is the only place where you’ll find an explanation of how Android works, how the Android build system works, and an overall view of how Android is put together. I especially like the chapters on the build system and frameworks (4, 6, and 7), where there are many nuggets of information from the AOSP source that are hard to reverse-engineer. This book will save you and your team a lot of time. I wish we had it back when our teams were starting on the Frozen Yogurt version of Android two years ago. This book is likely to become required reading for new team members working on Intel Android stacks for the Intel reference phones.” —Mark Gross, Android/Linux Kernel Architect, Platform System Integration/Mobile Communications Group/Intel Corporation “Karim methodically knocks out the many mysteries Android poses to embedded system developers. This book is a practical treatment of working with the open source software project on all classes of devices, beyond just consumer phones and tablets. I’m personally pleased to see so many examples provided on affordable hardware, namely BeagleBone, not just on emulators.” —Jason Kridner, Sitara Software Architecture Manager at Texas Instruments and cofounder of BeagleBoard.org “This book contains information that previously took hundreds of hours for my engineers to discover. -
A Scalable and Reliable Mobile Code Offloading Solution
Hindawi Wireless Communications and Mobile Computing Volume 2018, Article ID 8715294, 18 pages https://doi.org/10.1155/2018/8715294 Research Article MobiCOP: A Scalable and Reliable Mobile Code Offloading Solution José I. Benedetto ,1 Guillermo Valenzuela ,1 Pablo Sanabria,1 Andrés Neyem ,1 Jaime Navón,1 and Christian Poellabauer 2 1 Computer Science Department, Pontifcia Universidad Catolica´ de Chile, Santiago, Chile 2Computer Science and Engineering Department, University of Notre Dame, Notre Dame, IN, USA Correspondence should be addressed to Jose´ I. Benedetto; [email protected] Received 26 September 2017; Accepted 12 December 2017; Published 9 January 2018 Academic Editor: Konstantinos E. Psannis Copyright©2018Jose´ I. Benedetto et al. Tis is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. Code ofoading is a popular technique for extending the natural capabilities of mobile devices by migrating processor-intensive tasks to resource-rich surrogates. Despite multiple platforms for ofoading being available in academia, these frameworks have yet to permeate the industry. One of the primary reasons for this is limited experimentation in practical settings and lack of reliability, scalability, and options for distribution. Tis paper introduces MobiCOP, a new code ofoading framework designed from the ground up with these requirements in mind. It features a novel design fully self-contained in a library and ofers compatibility with most stock Android devices available today. Compared to local task executions, MobiCOP ofers performance improvements of up to 17x and increased battery efciency of up to 25x, shows minimum performance degradation in environments with unstable networks, and features an autoscaling module that allows its server counterpart to scale to an arbitrary number of ofoading requests. -
2008 by Derek Van Ittersum. Some Rights Reserved Creative
2008 by Derek Van Ittersum. Some Rights Reserved Creative Commons Attribution-Noncommercial-Share Alike 3.0 license REASSEMBLING WRITING TECHNOLOGIES: HISTORICAL AND SITUATED STUDIES OF RHETORICAL ACTIVITY BY DEREK VAN ITTERSUM B.A., Drake University, 2001 M.A., University of Illinois at Urbana-Champaign, 2003 DISSERTATION Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in English with a concentration in Writing Studies in the Graduate College of the University of Illinois at Urbana-Champaign, 2008 Urbana, Illinois Doctoral Committee: Professor Gail E. Hawisher, Chair Associate Professor Paul Prior Associate Professor Peter Mortensen Professor Bertram C. Bruce ii Abstract Writers have responded to new media technologies of writing and communicating by refashioning existing literate practices for computers and developing new computing practices. Combining historical research on hypertextual, collaborative writing environments from the 1960s with situated studies of current writers adopting software to support memory and invention, my dissertation examines the reflexive processes through which material technologies, literate practices, and literate ideologies are shaped. Prompted by the rapid proliferation of computer technologies and their disruption of existing practices, many writing researchers have focused on the materiality of writing; however, a comprehensive framework that links materiality, ideologies, and practices has remained elusive. In this dissertation, I argue that a combination of theories of mediated activity and actor-network theory offers a productive way to understand, and intervene in, emergent uses of writing technologies. This dissertation begins with the early history of personal computers for writing. Although Douglas Engelbart’s NLS computer from the late 1960s has influenced modern hardware and software design in some ways, its writing software was less well received. -
Performance Analysis of Mobile Applications Developed with Different Programming Tools
MATEC Web of Conferences 252, 05022 (2019) https://doi.org/10.1051/matecconf/201925205022 CMES’18 Performance analysis of mobile applications developed with different programming tools Jakub Smołka1,*, Bartłomiej Matacz2, Edyta Łukasik1, and Maria Skublewska-Paszkowska1 1Lublin University of Technology, Electrical Engineering and Computer Science Faculty, Institute of Computer Science, Nadbystrzycka 36b, 20-618 Lublin, Poland 2 Cybercom, Hrubieszowska 2, 01-209 Warsaw, Poland Abstract. This study examines the efficiency of certain software tasks in applications developed using three frameworks for the Android system: Android SDK, Qt and AppInventor. The results obtained using the Android SDK provided the benchmark for comparison with other frameworks. Three test applications were implemented. Each of them had the same functionality. Performance in the following aspects was tested: sorting a list of items using recursion by means of the Quicksort algorithm, access time to a location from a GPS sensor, duration time for reading the entire list of phone contacts, saving large and small files, reading large and small files, image conversion to greyscale, playback time of a music file, including the preparation time. The results of the Android SDK are good. Unexpectedly, it is not the fastest tool, but the time for performing most operations can be considered satisfactory. The Qt framework is overall about 34% faster than the Android SDK. The worst in terms of overall performance is the AppInventor: it is, on average, over 626 times slower than Android SDK. 1 Introduction The third part presents the results, which are then analysed. According to a recent study [1], the number of As already mentioned, currently the most popular smartphone users is forecasted to grow from 2.1 billion system for mobile devices is Android.