Read Ebook {PDF EPUB} Karma with a Grudge by Reno Macleod Karma with a Grudge by Reno Macleod

Total Page:16

File Type:pdf, Size:1020Kb

Read Ebook {PDF EPUB} Karma with a Grudge by Reno Macleod Karma with a Grudge by Reno Macleod Read Ebook {PDF EPUB} Karma With A Grudge by Reno MacLeod Karma With A Grudge by Reno MacLeod. Completing the CAPTCHA proves you are a human and gives you temporary access to the web property. What can I do to prevent this in the future? If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware. If you are at an office or shared network, you can ask the network administrator to run a scan across the network looking for misconfigured or infected devices. Another way to prevent getting this page in the future is to use Privacy Pass. You may need to download version 2.0 now from the Chrome Web Store. Cloudflare Ray ID: 65897c0d69dcc3cf • Your IP : 188.246.226.140 • Performance & security by Cloudflare. Series / Highlander. Highlander: The Series is the 1992-1997 series inspired by the popular Highlander film franchise. It stars British actor Adrian Paul as Duncan MacLeod, the younger kinsman of the movies' Connor MacLeod (Christopher Lambert), who passes the torch in the pilot episode. The series was a French-Canadian co-production, which resulted in half of it being filmed in the U.S. and Vancouver and the other half in Paris. The exceptions were Season Six and the Spin-Off series (see below), which were filmed entirely in Paris. The central premise was a bit predictable at times: Duncan would encounter an old immortal enemy, or an immortal friend with someone chasing after them, and the episode would end with Duncan battling his opponent and beheading them. Modern day scenes were interspersed with flashbacks to earlier periods in Duncan's life, typically his first encounter with the immortal of the week. There were some unavoidable Continuity Snarls between the films and the TV series, and many things were retconned to fit into the TV canon. Still, the series managed to appeal to fans of the film franchise, and it gained an international cult following which persists today. Canon Immigrants from the show were featured in the fourth and fifth films of the franchise, Highlander: Endgame and Highlander: The Source . Half of Season Six was an extended screen-test to find a female immortal to cast in a spinoff; it was ultimately decided to use the already- established character of Amanda the cat burglar (Elizabeth Gracen) instead. The Raven only lasted a season due to inter-personal and creative issues backstage. The entire show has been legally uploaded to Youtube by its current distributor so you can watch it for free here. This series provides examples of: Above Good and Evil: For some, being alive for centuries can create quite the God complex. Absurdly Sharp Blade: Not as bad as some examples, but still crops up on occasion. Duncan has cut cleanly through both another sword and a heavy wooden desk. Achilles' Heel: Immortals can heal almost any wound perfectly, but their necks are uniquely vulnerable. A singer whose neck is injured loses his singing voice forever. note The pilot implies that their entire heads might be so vulnerable, as Slan uses a mask to protect his face from damage. However, a few episodes later, Duncan has acid thrown in his face and is none the worse for wear, so. Action Girl: Amanda, she's a skilled thief and fighter and even has some years as a professional acrobat under her belt. She's also all too quick to rush into danger if it gets her what she wants. Actually Not a Vampire: The episode "The Vampire" features what appears to be a string of vampire attacks in South London in 1840. The victims in Paris all have missing blood and piercing wounds on their neck. There's even a Van Helsing-type character hunting the vampire. He catches him too, only to be shocked when the vampire gets up from being staked. Turns out the vampire was immortal Nick Ward, faking vampire attacks so that he could kill his young bride and inherit her money. He drains the blood of his victims with a special hypodermic cane, which leaves bite marks. A Day in the Limelight: Indiscretions , one of the final episodes, is focused entirely on Methos and Joe while Duncan is out of town. Affectionate Nickname: Many of Duncan MacLeod's friends refer to him as "Mac" for short. All There in the Manual: The Watcher Chronicles CD ROM contains a wealth of information about every character seen (and, in some cases, characters only mentioned) on the series. There was also a series of eight novels (a ninth was outlined but never written) that fleshed out certain characters and situations. Both the CD and the novels are canonical. The Ageless: A potential immortal is locked into the age at which they suffer their first death. Always Save the Girl: Duncan has this bad and it is used against him repeatedly throughout the series. Alternate Universe: The “Imagine” novels have Tessa survive instead of dying when she’s shot. She ends up becoming quite the history detective and a bit of a fighter even. An Axe to Grind: Caleb packs one, and Duncan ends up using it against him in their duel. Kanwulf was very attached to his, and spends three hundred or so years looking for it after Duncan steals it. Anti-Hero: Methos has survived for millennia by not getting hung up on conventional morality. He is cold and ruthless in his dealings with enemies, but is fiercely protective of those he considers his friends. Anti-Interference Lock Up: A season 1 episode had the immortal Villain of the Week lock his adopted daughter in a shed because she was trying to stop him from getting revenge on the kid who raped her. Richie heard her, and let her out just in time for her to shoot the kid when the kid threatens her dad. Arc Words: While the series kept the beloved movie quote "In the end, there can be only one" in use, as the series progressed it became apparent that the "end" was not coming any time soon. Armor-Piercing Question: When Methos (under his alias of Adam) meets an imposter claiming to be Methos and promoting Immortals to stop fighting, the imposter points out that just staying alive for five thousand years isn't the same as living. Revenge by Proxy. A character seeks revenge against their enemy by harming someone the enemy cares about. "An eye for an eye, a tooth for a tooth", as they say. Who the loved one revenge is taken upon often varies depending on the avenger's motivation, so a character avenging a sister will kill a sister and so on. If the method of revenge isn't murder, Cold-Blooded Torture may also come into play, possibly with a Past Victim Showcase. Particularly horrific when the target is a child, but no matter how horrible the crime being avenged (or how non-innocent the victim is), Revenge By Proxy is often a Kick the Dog moment, since the actual victim is considered only as a means to an ignoble end. Indeed, seeing your loved ones taken away from you, knowing that you yourself caused it, can be a Fate Worse than Death. Often, the justification the villain uses for this act — and it's pretty much always a villain or an extremely dark Anti-Hero that does this, due to it being very much Moral Event Horizon-worthy even if it is in response to another Moral Event Horizon as mentioned above — is that he or she wants the person to suffer as the villain has suffered as a result of the act, even if the hero caused it accidentally and the villain deliberately. Indeed, the chief harm that the villain is concerned with is not the harm to the wife, who died , but to the villain himself, who lost her; this underscores the selfish nature of this form of vengeance. Another common justification is if the hero is protected in some way from the villain or if direct punishment or pain would not be satisfying enough. Killing a Death Seeker would not accomplish the level of mental anguish required for true vengeance, for example, but killing one of their loved ones while they live on. Frequently a Bewildering Punishment for the victim, though this trope is more likely than most to have the villain explain the offense to the victim. In addition to being morally reprehensible, this isn't a particularly practical method of operation, since it runs the serious risk of earning you even more enemies; kidnapping or killing the hero's wife, for example, is a great way to get his otherwise ambivalent in-laws on his side. This in turn is very likely to result in an overall Cycle of Revenge (by proxy or otherwise). If the villain finds himself confronted by the victim's other loved ones, they'll frequently try to shift the blame, insisting that the loved ones direct their anger at the hero instead. Sometimes the villain feigns this to lure the hero within striking distance. If the villain is feeling particularly sadistic, they won't just torture and kill someone the hero cares about; they'll make the hero watch. Sometimes the villain justifies it by claiming that the victim profited from the original crime. Wearing, owning, or using something that belonged to the villain, or one of his own, may provoke it — but don't expect him to inquire about whether the victim knew of the provenance of the item.
Recommended publications
  • Highlander: the Card Game
    Highlander: the Card Game Advanced Deck Construction Guide Does the card have a use? The first question is easy. If a card has a desired effect, then it is useful. Depending on what kind of deck I’m making, though, various cards that have no use in one deck become immensely useful in another: Holy Ground: Avoid Attacks is one of those cards that is very useful, but even more useful with Nefertiri, for example. Plot cards, which I find useless in most decks, are perfect for Xavier. The temptation sometimes is to toss in a card that doesn’t really enhance the deck, but does something interesting. I mean, I could put a Darius/Shooting Blade into all my decks, but it clashes with a lot of my deck themes: Amanda wouldn’t use one, though Luther might. So, a lot of the thought I put into certain cards stems from the type of deck I want to play. I don’t care if the deck wins, as long as it does what I want it to do. Is there a better card that does the same thing? Generally, I like to be able to play the cards I have in my hand whenever I want. Many of the Event cards, though, need targets (for example, the Police: Counter Event and Remove Situation cards) before you can play them. The Xavier cards are a lot better, when you are playing him: his Plan Ahead and Forethought cards are both Situations, and can be out of your hand immediately, just waiting to be used.
    [Show full text]
  • One Story, One Reader and Two Decades of Ongoing Appeal
    Narrative Attraction: One Story, One Reader and Two Decades of Ongoing Appeal Warren Maynes and Margaret Mackey University of Alberta His wellbeing appears to need spectral entities to oppose it, figures of his own invention whom he can defeat. McEwan, Saturday, 2005, 78 Margaret: Imaginative commitment is an active energizer of our mental economy, but our understanding of how that process works is amorphous and cloudy. What is it that “captures” one person’s imagination while leaving another cold? What matrix of memories, desires, terrors and needs finds expression in a particular story or even in a particular turning point of a story, so that this story plays a significant role in the shaping of someone’s ways of responding to the world? Language and Literacy 1 Volume 8 Number 2 2007 Language and Literacy This article will explore the ramifications of these questions through the lens of one young man’s ongoing response to a single story, told through multiplying media. The story is Highlander, which first appeared as a movie in 1986 and has been retold and expanded through a variety of vehicles: novelizations, sequel movies, a lengthy television series, a card game, and so forth. The fan is Warren Maynes, a recent graduate of the School of Library and Information Studies at the University of Alberta, who made a class presentation on the subject of Highlander and its ongoing hold on his own imagination for nearly twenty years. I was the instructor of that class and I was intrigued at his insider perspective on questions of narrative fascination and connection that are often completely opaque to outsiders.
    [Show full text]
  • Code Name: Immortal
    HIGHLANDER IMAGINE CODE NAME: IMMORTAL A NOVEL BY WENDY JONES & LILIANA BORDONI & ANTHONY DE LONGIS FICTION: ACTION & ADVENTURE/ROMANCE/HISTORICAL "This train can't take a Quickening, it will be destroyed! How many people will die because of us?" IT'S SPY VS SPY with Duncan MacLeod of the Clan MacLeod caught in the middle. When Connor suddenly disappears, Annelise’s desperate plea for Duncan to help her find him pulls the Highlander into a deadly game of cat and mouse. Soon, Duncan is face-to-face with the head of the Hunters’ organization and their darkest secrets. Master of the sword, Anthony De Longis weaves a deadly tale of suspense, intrigue and no-holds-barred sword fights between the Mac Leods and those seeking their Quickenings. This work was fully authorized by Davis-Panzer Productions and Studiocanal Films Ltd; however the content is wholly an RK Books original fan creation. “Since when do Immortals need an excuse to kill Watchers?” Annelise snapped. “It was just evening the score for what those people do to you people. I would’ve done the same,” she finished, coldly. Aghast, Duncan did a double take. “Kill Watchers—what are you saying? What score are you talking about?” “I know now who’s responsible for what happened to my brother,” she continued. “Connor promised he would help me free him—he’s on his way there now, but I know it’s a trap. You’ve got to help me, Duncan. Take me to Connor before it is too late for both of them.” Follow Solo Highlander Imagine Code Name: Immortal An RK Books production www.RK-books.com ISBN: 978-0-9777110-6-2 Copyright © January 4, 2018 by Wendy Lou Jones Library of Congress Cataloguing in Publication Data Jones, Wendy Lou Highlander Imagine: Code Name Immortal by Wendy Lou Jones Fiction: Historical │ Mystery Detective / Historical │ Romance / Action & Adventure Library of Congress Control Number: 2017963943 All rights reserved Highlander Imagine Series This work was fully authorized by Davis-Panzer Productions and Studiocanal Films Ltd; however the content is wholly an RK Books original fan creation.
    [Show full text]
  • Jordanes and the Invention of Roman-Gothic History Dissertation
    Empire of Hope and Tragedy: Jordanes and the Invention of Roman-Gothic History Dissertation Presented in Partial Fulfillment of the Requirements for the Degree Doctor of Philosophy in the Graduate School of The Ohio State University By Brian Swain Graduate Program in History The Ohio State University 2014 Dissertation Committee: Timothy Gregory, Co-advisor Anthony Kaldellis Kristina Sessa, Co-advisor Copyright by Brian Swain 2014 Abstract This dissertation explores the intersection of political and ethnic conflict during the emperor Justinian’s wars of reconquest through the figure and texts of Jordanes, the earliest barbarian voice to survive antiquity. Jordanes was ethnically Gothic - and yet he also claimed a Roman identity. Writing from Constantinople in 551, he penned two Latin histories on the Gothic and Roman pasts respectively. Crucially, Jordanes wrote while Goths and Romans clashed in the imperial war to reclaim the Italian homeland that had been under Gothic rule since 493. That a Roman Goth wrote about Goths while Rome was at war with Goths is significant and has no analogue in the ancient record. I argue that it was precisely this conflict which prompted Jordanes’ historical inquiry. Jordanes, though, has long been considered a mere copyist, and seldom treated as an historian with ideas of his own. And the few scholars who have treated Jordanes as an original author have dampened the significance of his Gothicness by arguing that barbarian ethnicities were evanescent and subsumed by the gravity of a Roman political identity. They hold that Jordanes was simply a Roman who can tell us only about Roman things, and supported the Roman emperor in his war against the Goths.
    [Show full text]
  • The Series Highlander: the Raven Version 0.01 (Jumpchain Compliant) by Orion Ultor and Abraxesanon
    Highlander (TV Series) CYOA. Highlander: The Series Highlander: The Raven Version 0.01 (Jumpchain Compliant) By Orion Ultor and AbraxesAnon Know Jumper, these are The Rules: ● Engaging in combat on Holy Ground is forbidden. ● Once a battle has begun, interference is not allowed. ● Combat is limited to one on one. ● Combat should be in secret and not in front of a witness. ● Only bladed weapons can be used (IE no ranged, explosive, or projectile weapons.) ● “In the end, there can be only one.” Good Luck, you'll need it to keep your head and just in case luck isn't enough: take these. +1000CP Location : By Century 1. 2700 BC- The Epic of Gilgamesh ​ 2. 1792 BC- The Reign of King Hammurabi of Babylon ​ 3. 510 BC- Classical Greece ​ 4. 221 BC- Qin Dynasty of China ​ 5. 27 BC- The Roman Empire ​ 6. 1603 AD- The Tokugawa Period of Japan ​ 7. 1992 AD- The Start of the Series ​ 8. Free Pick of Any Time Period/Location (Listed Above or Not) ​ Origin: Drop In (Watcher); Immortal (Warrior): Immortal (Witch/Sorcerer): Perks: ​ Undiscounted Perks: ● [Free] Here We Are: ​ ​ Born to be Kings, We're the Princes of the Universe. You get a personal badass theme song by Queen. ● [Free, 200 to keep] Immortality:* ​ ​ As long as your head is not taken, you will never stay truly dead. This doesn't prevent a death from a wound as a loss condition though. You are forever free from disease and the effects of aging. Wounds heal quickly. Think of it as vastly improved regeneration but you can't regrow limbs.
    [Show full text]
  • Arianism and Political Power in the Vandal and Ostrogothic Kingdoms
    Western Washington University Western CEDAR WWU Graduate School Collection WWU Graduate and Undergraduate Scholarship 2012 Reign of heretics: Arianism and political power in the Vandal and Ostrogothic kingdoms Christopher J. (Christopher James) Nofziger Western Washington University Follow this and additional works at: https://cedar.wwu.edu/wwuet Part of the History Commons Recommended Citation Nofziger, Christopher J. (Christopher James), "Reign of heretics: Arianism and political power in the Vandal and Ostrogothic kingdoms" (2012). WWU Graduate School Collection. 244. https://cedar.wwu.edu/wwuet/244 This Masters Thesis is brought to you for free and open access by the WWU Graduate and Undergraduate Scholarship at Western CEDAR. It has been accepted for inclusion in WWU Graduate School Collection by an authorized administrator of Western CEDAR. For more information, please contact [email protected]. Reign of Heretics: Arianism and Political Power in the Vandal and Ostrogothic Kingdoms By Christopher James Nofziger Accepted in Partial Completion Of the Requirements for the Degree Master of Arts Kathleen L. Kitto, Dean of the Graduate School Advisory Committee Chair, Dr. Peter Diehl Dr. Amanda Eurich Dr. Sean Murphy MASTER’S THESIS In presenting this thesis in partial fulfillment of the requirements for a master’s degree at Western Washington University, I grant to Western Washington University the non- exclusive royalty-free right to archive, reproduce, and display the thesis in any and all forms, including electronic format, via any digital library mechanisms maintained by WWU. I represent and warrant this is my original work, and does not infringe or violate any rights of others. I warrant that I have obtained written permissions from the owner of any third party copyrighted material included in these files.
    [Show full text]
  • Tennessee History Day Bibliography 1
    Tennessee History Day Bibliography 1 TENNESSEE HISTORY DAY BIBLIOGRAPHY: TENNESSEE TOPICS The Tennessee Historical Society has compiled a bibliography for National History Day topics. These topics are the most frequently selected by students. The bibliography conforms to the Chicago Manual of Style, the preferred guide for NHD projects. The ISBN, ASIN, or OCLC number has been included to assist students in locating the sources and is not required in the actual citation. The bibliography has not been formatted with hanging indents. Students who use this resource should: 1) Be careful to do their own research. These sources are intended as a starting point. 2) Conform to the style (MLA, APA, Chicago, Turabian) required by their teacher. 3) Be aware that most of these sources are secondary, and that a good NHD project will rely upon primary sources to make the argument. 4) Annotate their bibliographic citations to explain exactly how the source was used in their project. This bibliography is an evolving document. If you have any suggestions or additions, please contact the state coordinator at [email protected]. revised 10/18/2019 Tennessee History Day Bibliography 2 Topics: I. Cherokee and the Trail of Tears (Nunna-da-ul-tsun-yi) II. Civil War A. Civil War: Bridge Burners III. Civil Rights A. Activists B. Segregationists C. Other Important Figures D. Chattanooga E. Knoxville F. Memphis Sanitation Strike G. Memphis Sit-Ins and Other Activities H. Nashville Sit-Ins IV. Coal Creek War V. Great Smoky Mountains National Park VI. Jackson, Andrew VII. Oak Ridge VIII. Revolutionary War: Overmountain Men and the Battle of King’s Mountain IX.
    [Show full text]
  • Highlander: the Series Thesaurus the Narrative
    Heather Turner IST 638 October 22, 2006 Detailed Thesaurus Highlander: The Series Thesaurus The Narrative I. Scope The goal of this project is to create a thesaurus (and eventually an index) of the first season of the television show Highlander: The Series. Each episode of the show is filled with information that desperately needs an organizational tool. Although many websites exist on the Internet their only goals are episode guides. Unfortunately the series has been long cancelled; however, the release of a new Highlander film in the next year will ignite a renewed interest in the show (cancelled in early 1990s). Every year fans get together in Highlander conferences to share their love of the show. Therefore a index would be helpful for fanfiction and in preparation of conferences. The main focus of the series are relationships between immortals, themes/emotions of characters (morals and emotions), flashbacks (histories of immortals), The Gathering (fights between immortals), and weapons (swords and axes). As a result the thesaurus will include themes and subjects unique to the show of Highlander: The Series season one. II. Term Harvesting Highlander: The Series relied heavily on its guest stars and historical flashbacks. During the late eighties and early nineties Highlander: The Series was a popular TV show. In reruns, I enjoyed the series and watched nearly every episode so I was familiar with the most popular terms from the show such as quickening and the gathering. However, I had not seen an episode since I stopped showing reruns on USA in the mid-nineties. I initially watched around eight episodes to refamilarize myself with the series.
    [Show full text]
  • Highlander the Immortals
    Highlander The Immortals 1 Rules Kevin Webb http://tv.groups.yahoo.com/group/highlanderd20/ Art Alexander Winston http://stonecrowdesign.deviantart.com/ April Dwiggins http://aprildwiggins.com/blog/ Scott Vincent http://tv.groups.yahoo.com/group/highlanderd20/ Highlander Official Highlander Message Board - http://www.highlander-community.com/Forum/ OGL/SRD Wizards - http://www.wizards.com/default.asp?x=d20/article/srdarchive Pathfinder - http://paizo.com/pathfinderRPG/prd/ 2 Quickening Lace .......................................... 17 Contents The Game ........................................................... 5 Quickening Luck ......................................... 17 Templates ........................................................... 6 Quickening Magic ....................................... 18 Creating an Immortal ..................................... 6 Quickening Pain .......................................... 18 Creating a Watcher ........................................ 8 Quickening Weapon .................................... 18 Immortal Skills................................................. 10 The Beast ..................................................... 19 Knowledge: Immortals ................................. 10 Weapon Bond .............................................. 19 Knowledge: Watcher ................................... 11 Quickening....................................................... 20 Quickening ................................................... 11 Description..................................................
    [Show full text]
  • Darkest Knight Illumination
    Darkest Knight Illumination Darkness. It is not merely the absence of light. For one, it is a permanent state of being. Some claim that a moonless night is the poetic epitome of darkness. They are wrong. Some poor souls who have been trapped underground tell of the oppressive, velvet blackness, of how they whimpered with fear as the encroaching darkness swallowed their sanity within hours. They are closer. There is one being alive who truly knows what darkness is. Has embraced it, welcomed it, even accepted it into his being. He could hardly do otherwise. For longer than any normal man could imagine, he has lain alone, in a clay coffin the precise size and dimensions of his body. For an eternity he has been held in stasis, as the rigid slate around him prevented him from moving; even prevented him from breathing. Not that, to this being, being prevented from breathing was anything more than an annoyance. His ancient heart still beat strongly, exactly as strongly as it had for thousands of years, pumping blood with no oxygen around his body. His muscles had not atrophied, nor would they, no matter how long he remained trapped in the eternal darkness. One thing, and one thing alone allowed this being to focus his mind, to keep the hounds of insanity at bay. Hatred. And with it, a deep, smouldering desire for revenge. Suddenly, like the birth of a star, the earth shuddered, and the darkness finally broke. The bright yellow vehicle drew to a halt outside an antiques store on Hudson Street.
    [Show full text]
  • "There Can Be Only One!"
    "There Can Be Only One!" “From the Dawn of time we came, moving silently down through the centuries, living many secret lives, struggling to reach the time of the Gathering – when the few who remain will battle to the last. No one has ever known we were among you... until now.” - Juan Sanchez Villa-Lobos Ramirez Welcome to the rules that allow you to play an Immortal character – a man/woman that cannot die – unless they lose their head, that is. Making an Immortal “I am Immortal and I am not alone. For centuries we've waited for the time of the Gathering, when the stroke of a sword and a fall of a head will release the power of the Quickening. In the end, there can be only one.” - Duncan Macleod Template Traits: “Immortal” is an acquired template that can be added to any living creature (referred to hereafter as the base creature). Most Immortals were once humanoids, fey, or monstrous humanoids. An Immortal uses the base creature's stats and abilities except as noted here. Challenge Rating & LA: Same as the base creature +2. Becoming an Immortal Ramirez: “ You cannot die, MacLeod, accept it.” Connor Macleod: “I hate you.” Ramirez: Good. “That is a perfect place to start.” First Death: This is the date the Immortal departs from his mortal self and is reborn into Immortality. First Death can only happen as a violent death. This could come from an accident, combat, or any other form of trauma. If a pre- Immortal dies from old age or disease, (a non-trauma death), then the pre-Immortal, dies a mortal death, and is not reborn as an Immortal.
    [Show full text]
  • White Rabbit
    Dargelos White Rabbit A Chronicle of the Old Dead Guys Bound in Leather Press Chicago Glen Ellyn Dedicated to the memory of Bill Reynolds Long ago, it must be, I have a photograph. Preserve your memories, they’re all that’s left you. Paul Simon, Bookends Theme 2 Introduction If you remember the sixties, you weren’t there. For those old enough to remember the Old Dead Guys, the name alone is synonymous with an entire era. For me, at least, they summed up the sixties in a way few other bands could do, and even though they never became as widely known as bands like the Beatles or the Rolling Stones, I believe that had they not broken up when they did, they might well have achieved the fame they deserved within a very short time. This is not an “official” biography of the group by any means, though I did have access to a great deal of material that belonged to band members, and much which has been out of circulation for nearly three decades. For that I would like to thank my sources, most of whom prefer to remain anonymous. However, two of them I can thank publicly: Michael Altman was a great help to me in compiling and interpreting this material. He gave me access to unpublished material which has shed a lot of new light on the group and its members; in order to be clear on exactly what it is you’re reading, please see Michael’s note which follows this introduction. Sydney Ember, who has been incredibly kind and supportive of this effort, gave me complete access to his superb collection of ODG memorabilia as well as sharing a great many memories of the group with me.
    [Show full text]