Mbot and Me ( Or to Be More Accurate, Mbot and Us )
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Using Augmented Reality and Internet of Things for Control and Monitoring of Mechatronic Devices
electronics Article Using Augmented Reality and Internet of Things for Control and Monitoring of Mechatronic Devices Erich Stark 1, Erik Kuˇcera 2,* , Oto Haffner 2 , Peter Drahoš 2 and Roman Leskovský 2 1 Faculty of Informatics, Pan-European University, 851 05 Bratislava, Slovakia; [email protected] 2 Faculty of Electrical Engineering and Information Technology, Slovak University of Technology in Bratislava, 812 19 Bratislava, Slovakia; [email protected] (O.H.); [email protected] (P.D.); [email protected] (R.L.) * Correspondence: [email protected] Received: 19 July 2020; Accepted: 6 August 2020; Published: 7 August 2020 Abstract: At present, computer networks are no longer used to connect just personal computers. Smaller devices can connect to them even at the level of individual sensors and actuators. This trend is due to the development of modern microcontrollers and singleboard computers which can be easily connected to the global Internet. The result is a new paradigm—the Internet of Things (IoT) as an integral part of the Industry 4.0; without it, the vision of the fourth industrial revolution would not be possible. In the field of digital factories it is a natural successor of the machine-to-machine (M2M) communication. Presently, mechatronic systems in IoT networks are controlled and monitored via industrial HMI (human-machine interface) panels, console, web or mobile applications. Using these conventional control and monitoring methods of mechatronic systems within IoT networks, this method may be fully satisfactory for smaller rooms. Since the list of devices fits on one screen, we can monitor the status and control these devices almost immediately. -
2020 Song Index
JULY 18 2020 SONG INDEX 1000 DOVES (Etrange Fruit, SACEM/BMG Music AVAILABLE (Music By Elevation Worship BLUEBERRY FAYGO (Lil Mosey Publishing Des- CHAMPAGNE NIGHT (WC Music Corp., ASCAP/ DIANA (Anthony Blagmon Publishing Designee, ENJOY YOURSELF (Bashar Jackson Publishing Publishing, SACEM/Michael Diamond Music, Publishing, BMI/Be Essential Songs, BMI/So ignee, BMI/Songs Of Universal, Inc., BMI/Callan Haywoodja Cut That Song, ASCAP/Warner- BMI/Bashar Jackson Publishing Designee, BMI/ Designee, BMI/Christoffer Buchardt Marcussen ASCAP/Kobalt Songs Music Publishing LLC, Essential Tunes, SESAC/Fellow Ships Music, Wong Publishing Designee, BMI/Franmar Music, Tamerlane Publishing Corp., BMI/RADIOBUL- Christian Combs Kim Porter Publishing, BMI/ Publishing Designee, BMI/Lucas Grob Publishing ASCAP/OWSLA TRAX, ASCAP/These Are Songs SESAC/Integrity Worship Music, ASCAP/Said BMI/Unidisc Music Inc., BMI/Sony/ATV Songs LETSPublishing, BMI/W.C.M. Music Corp., WC Music Corp., ASCAP/Kobalt Songs Music Designee, ASCAP/Kobalt Songs Music Publish- Of Pulse, ASCAP/Rami Productions AB, ASCAP/ And Done Music, ASCAP/SHOUT! Music Pub- LLC, BMI/ECAF Music, BMI/Epic/Solar, BMI/ SESAC/EKT Publishing, SESAC/Sllaight Music Publishing LLC, ASCAP/Black Fountain Music, ing LLC, ASCAP/BMG Gold Songs, ASCAP/ Sony/ATV Songs LLC, BMI/SG Songs World- lishing Australia, APRA/Capitol CMG Paragon, Warner-Tamerlane Publishing Corp., BMI/Boobie Publishing, SOCAN/Round Hill Songs BLS JV, ASCAP/Herbilicious Music, ASCAP/Copyright Excuse My French Music, ASCAP/WC Music wide, BMI), HL, DES 41 BMI), HL, CST 50 And DJ Songs, Inc., BMI/AX5 Songz, LLC, BMI), ASCAP/Songs Of Universal, Inc., BMI/Dat Damn Control), AMP, H100 76 ; RBH 42 Corp., ASCAP/W.C.M. -
Construction of Hong-Dae Cultural District : Cultural Place, Cultural Policy and Cultural Politics
Universität Bielefeld Fakultät für Soziologie Construction of Hong-dae Cultural District : Cultural Place, Cultural Policy and Cultural Politics Dissertation Zur Erlangung eines Doktorgrades der Philosophie an der Fakultät für Soziologie der Universität Bielefeld Mihye Cho 1. Gutachterin: Prof. Dr. Joanna Pfaff-Czarnecka 2. Gutachter: Prof. Dr. Jörg Bergmann Bielefeld Juli 2007 ii Contents Chapter 1 Introduction 1 1.1 Research Questions 4 1.2 Theoretical and Analytical Concepts of Research 9 1.3 Research Strategies 13 1.3.1 Research Phase 13 1.3.2 Data Collection Methods 14 1.3.3 Data Analysis 19 1.4 Structure of Research 22 Chapter 2 ‘Hong-dae Culture’ and Ambiguous Meanings of ‘the Cultural’ 23 2.1 Hong-dae Scene as Hong-dae Culture 25 2.2 Top 5 Sites as Representation of Hong-dae Culture 36 2.2.1 Site 1: Dance Clubs 37 2.2.2 Site 2: Live Clubs 47 2.2.3 Site 3: Street Hawkers 52 2.2.4 Site 4: Streets of Style 57 2.2.5 Site 5: Cafés and Restaurants 61 2.2.6 Creation of Hong-dae Culture through Discourse and Performance 65 2.3 Dualistic Approach of Authorities towards Hong-dae Culture 67 2.4 Concluding Remarks 75 Chapter 3 ‘Cultural District’ as a Transitional Cultural Policy in Paradigm Shift 76 3.1 Dispute over Cultural District in Hong-dae area 77 3.2 A Paradigm Shift in Korean Cultural Policy: from Preserving Culture to 79 Creating ‘the Cultural’ 3.3 Cultural District as a Transitional Cultural Policy 88 3.3.1 Terms and Objectives of Cultural District 88 3.3.2 Problematic Issues of Cultural District 93 3.4 Concluding Remarks 96 Chapter -
An Affordable Modular Robotic Kit for Integrated Science, Technology, Engineering, and Math Education
An Affordable Modular Robotic Kit for Integrated Science, Technology, Engineering, and Math Education © PHOTOCREDIT By Ekawahyu Susilo, Jianing Liu, Yasmin Alvarado Rayo, Ashley Melissa Peck, Pietro Valdastri, Justin Montenegro, and Mark Gonyea he demand for graduates in science, technology, Fischertechnik [6], are composed of libraries of engineering, and math (STEM) has steadily prefabricated parts that are not interoperable among kits increased in recent decades. In the United from different vendors. As recently surveyed in Kee [7], States alone, jobs for biomedical engineers are alternatives to these popular kits are either highly modular expected to increase by 62% by 2020, and jobs but very expensive (e.g., Kondo [8], Bioloid [9], Cubelets Tin software development and medical science are [10], K-Junior V2, and Kephera [11]) and unaffordable for expected to increase by 32% and 36%, respectively [1]. the majority of schools, or single-configuration and low- Combined with an insufficient number of students cost robots (e.g., AERObot [12], iRobot [13], and Boe-Bot enrolled in STEM fields, this will result in about 2.4 [14]) with a restricted number of activities possible. An million STEM job vacancies by 2018 [2]. Therefore, affordable solution that provides a number of increasing the number of STEM graduates is currently a interchangeable modules is littleBits [15]. This platform national priority for many IEEEgovernments worldwide. An offersProof a variety of sensing and actuation modules that use effective way to engage young minds in STEM disciplines is magnets to connect, but it lacks programmability, thus to introduce robotic kits into primary and secondary limiting students’ ability to learn about coding. -
Code Girl Tracey Acosta Santa Clara University
Santa Clara University Scholar Commons Computer Engineering Senior Theses Engineering Senior Theses 6-1-2015 Code girl Tracey Acosta Santa Clara University Amanda Holl Santa Clara University Paige Rogalski Santa Clara University Follow this and additional works at: https://scholarcommons.scu.edu/cseng_senior Part of the Computer Engineering Commons Recommended Citation Acosta, Tracey; Holl, Amanda; and Rogalski, Paige, "Code girl" (2015). Computer Engineering Senior Theses. 43. https://scholarcommons.scu.edu/cseng_senior/43 This Thesis is brought to you for free and open access by the Engineering Senior Theses at Scholar Commons. It has been accepted for inclusion in Computer Engineering Senior Theses by an authorized administrator of Scholar Commons. For more information, please contact [email protected]. Code Girl by Tracey Acosta Amanda Holl Paige Rogalski Submitted in partial fulfillment of the requirements for the degrees of Bachelor of Science Computer Science and Engineering Bachelor of Science in Web Design and Engineering School of Engineering Santa Clara University Santa Clara, California June 1, 2015 Code Girl Tracey Acosta Amanda Holl Paige Rogalski Computer Science and Engineering Web Design and Engineering Santa Clara University June 1, 2015 ABSTRACT Despite the growing importance of technology and computing, fewer than 1% of women in college today choose to major in computer science.[1] Educational programs and games created to interest girls in computing, such as Girls Who Code and Made With Code, have been successful in engaging girls with interactive and creative learning environments, but they are too advanced for young girls to benefit from. To address the lack of educational, computer science games designed specifically for young girls, we developed a web-based application called Code Girl for girls age five to eight to customize their own avatar using Blockly, an open-source visual coding editor developed by Google. -
Everything You Need to Know. Everyone You Need to Reach
Sponsored by Everything You Need to Know. Everyone You Need to Reach. • Essentials for a school makerspace • Strategies to motivate students in science • How to inspire girls to pursue STEM • Personalizing learning with makerspaces • Why STEM and STEAM are critical for • It’s OK for students to struggle—here’s why the nation’s future • Using STEAM in storytelling Produced by eSchool Media | 2275 Research Blvd, Rockville, MD 20850 | 301.913.0115 | eSchoolNews.com What do a roboticist, architect, and engineer have in common? Your Classroom. At Kid Spark Education, we recognize educators are extremely busy. That’s why we make it easy to incorporate STEM activities into your classroom – even for the youngest Research students. Our progressive Pre-K through 8th grade STEM Backed program is designed to take the guesswork out of teaching science, technology, engineering and math – giving educators the confidence and tools they need to spark a fire in the next NGSS generation of leaders. Aligned Learn more about Kid Spark’s STEM program at www.KidSparkEducation.org Easy to Teach Ready to plan your STEM program? Contact Christine at [email protected] | 858.259.4413 233 A Street, Suite 800, San Diego, CA 92101 [email protected] | 858.259.4433 Guides About eSN Guides About eSchool News Guides We are excited to bring you the latest in the eSchool News Guides series. eSchool News Guides are full of resources, tips, trends, and insights from industry experts on a variety of topics that are essential to the classroom, school, and district. The February Guide, the eSchool News STEM, STEAM, & Makerspaces Guide, offers insight on the best approaches to STEM, STEAM, and makerspaces. -
1Q2017-Report Vf
robotics business review First Quarter TRANSACTIONS REPORT 2017 RoboticsBusinessReview.com AI, Self-Driving, Government Spending Big deals for Q1 2017 Leads Quarter, but Drones Falter Let’s look at the industries and companies By Jim Nash involved in about 100 recent automation transactions, as well as the largest deals. Every four to eight years, U.S. politics joins global economic and technology trends as Consumer and automotive development was a financial market influencer. Rarely has the most active area for robotics deals during this been truer than this year, as robotics the quarter by far, with about 30 financing businesses try to figure out -- tweet by Donald deals announced. In fact, the period’s biggest Trump tweet -- which shoe is next to drop in deal was Intel Corp.’s $15.3 billion purchase of Washington, D.C. Mobileye NV. The Israel-based machine-vision darling reportedly owns 70% of the market for Consider that investments and deal volume driver-assist and collision-avoidance systems could rise, perhaps dramatically, under the for cars. new administration. President Trump’s “America first” campaign promises could make Intel also took a 15% stake in Dutch-held transactions between domestic buyers and digital map services firm Here. Its real-time, sellers more attractive than those that cross cloud-based services are designed for use in U.S. borders. autonomous and semi-autonomous vehicles. As it is, deals of all kinds remained on hold Intel has declined to say what it paid, but through the first quarter of 2017 as executives executives did say that shares were purchased waited for the president’s promised radical tax from three indirect Here shareholders: Audi, reform, said Elizabeth Lim, a research editor at BMW, and Daimler. -
The Victor Black Label Discography
The Victor Black Label Discography Victor 25000, 26000, 27000 Series John R. Bolig ISBN 978-1-7351787-3-8 ii The Victor Black Label Discography Victor 25000, 26000, 27000 Series John R. Bolig American Discography Project UC Santa Barbara Library © 2017 John R. Bolig. All rights reserved. ii The Victor Discography Series By John R. Bolig The advent of this online discography is a continuation of record descriptions that were compiled by me and published in book form by Allan Sutton, the publisher and owner of Mainspring Press. When undertaking our work, Allan and I were aware of the work started by Ted Fa- gan and Bill Moran, in which they intended to account for every recording made by the Victor Talking Machine Company. We decided to take on what we believed was a more practical approach, one that best met the needs of record collectors. Simply stat- ed, Fagan and Moran were describing recordings that were not necessarily published; I believed record collectors were interested in records that were actually available. We decided to account for records found in Victor catalogs, ones that were purchased and found in homes after 1901 as 78rpm discs, many of which have become highly sought- after collector’s items. The following Victor discographies by John R. Bolig have been published by Main- spring Press: Caruso Records ‐ A History and Discography GEMS – The Victor Light Opera Company Discography The Victor Black Label Discography – 16000 and 17000 Series The Victor Black Label Discography – 18000 and 19000 Series The Victor Black -
Robot Block-Based Programming
Robot Block-Based Programming Teaching children how to program an interactive robot using a block-based programming language Robin van der Wal Jannelie de Vries Luka Miljak Marcel Kuipers Bachelor's Thesis Computer Science Delft University of Technology 1 This report is under embargo from July 2017 until February 2018 Delft University of Technology Bachelor end project Robot Block-based Programming Final Report Authors: Robin van der Wal Luka Miljak Jannelie de Vries Marcel Kuipers July 5, 2017 Bachelor Project Committee Coach name: Koen Hindriks Client name: Joost Broekens Cordinator name: Ir. O.W. Visser Abstract Robots play an increasingly large role in society and some material already exists that allows children to program robots in elementary school. However, this material often neglects the interactive capabilities of modern robots. The aim of this project is to teach children how to write interactive programs for a robot. For this purpose, a NAO robot is used, which is a humanoid robot with advanced features. Children can use a web interface to create programs in a Block-Based Programming Language, which is then sent and processed by the robot in an intelligent manner, using an agent-based sys- tem. Over the course of ten weeks, based on research done in the first two weeks, a web interface and an intelligent agent were developed. The BlocklyKids lan- guage implements many concepts you would expect from a programming lan- guage. Using these concepts, children can solve exercises that are presented to them in the web interface. Testing BlocklyKids in the classroom helped in the development of the product. -
Stem/Steam Formula for Success
STEM/STEAM FORMULA FOR SUCCESS The Toy Association STEM/STEAM Formula for Succcess 1 INTRODUCTION In 2017, The Toy Association began to explore two areas of strong member interest: • What is STEM/STEAM and how does it relate to toys? • What makes a good STEM/STEAM toy? PHASE I of this effort tapped into STEM experts and focused on the meaning and messages surrounding STEM and STEAM. To research this segment, The Toy Association reached out to experts from scientific laboratories, research facilities, professional associations, and academic environments. Insights from these thought leaders, who were trailblazers in their respective field of science, technology, engineering, and/or math, inspired a report detailing the concepts of STEM and STEAM (which adds the “A” for art) and how they relate to toys and play. Toys are ideally suited to developing not only the specific skills of science, technology, engineering, and math, but also inspiring children to connect to their artistic and creative abilities. The report, entitled “Decoding STEM/STEAM” can be downloaded at www.toyassociation.org. In PHASE 2 of this effort, The Toy Association set out to define the key unifying characteristics of STEM/STEAM toys. Before diving into the characteristics of STEM/STEAM toys, we wanted to take the pulse of their primary purchaser—parents of young children. The “Parents’ Report Card,” is a look inside the hopes, fears, frustrations, and aspirations parents have surrounding STEM careers and STEM/STEAM toys. Lastly, we turned to those who have dedicated their careers to creating toys by tapping into the expertise of Toy Association members. -
Catalogue.Pdf
Product Catalogue INDEX 01~18 Robot Kits 19~29 Extension Kits 30~45 Mechanical Parts Makeblock Product Catalogue 46~55 Electronic Modules 01~18 ROBOT KITS Makeblock Product Catalogue ROBOT KITS Airblock Build it. Code it. Fly it. Airblock is a modular and programmable drone. The transformable blocks enable you to assemble your dream aircraft or hovercraft. Conquer the sky, land and water with Airblock. 01 02 03 04 05 06 07 08 Makeblock Product Catalogue Airblock Highlights Take over the sky, land and water: Quickly switch between Drone and Hovercraft forms through simple reassembly, and control Airblock to operate in the sky, or on land and water Be creative with it: Create what you want – the blocks can be freely assembled and disassembled. Unleash your imagination to create various interesting projects with everyday items. Code to fly: Makeblock APP is available for both iOS and Android. Simply drag and drop different command blocks like forward, pause, and turn, and connect them together to create a series of actions. Specifications Product Name Airblock Mainboard Crystal Microcontroller Chip SMT32 Motor 6 × Hollow cup motor Communication Modes Bluetooth Softwares (OS Platforms) Makeblock (Smart Device: iOS / Android) Power Supplies / Battery 7.4V 700mAh Li-polymer Batter (Included) Product Dimensions Aircraft: 230 x 222 x 53 mm (9" x 8.7" x 2") Hovercraft: 335 x 192 x 127 mm (13.2" x 7.5" x 5") Package Dimensions 380 mmx 297 mmx 135mm (15" x 20" x 6.8") Actual Weight Aircraft: 150g (5.29oz) Hovercraft: 195g (6.88oz) 01 02 03 04 05 06 07 08 01 02 ROBOT KITS Makeblock Neuron Makeblock Neuron is a programmable electronic building block platform for STEM education. -
"Soul in a Can": Exploring How Black Male Students and Artists Navigate the Constraints of Urban Classrooms and the Music Industry
Georgia State University ScholarWorks @ Georgia State University Educational Policy Studies Dissertations Department of Educational Policy Studies Fall 12-21-2018 "Soul In A Can": Exploring How Black Male Students And Artists Navigate The Constraints Of Urban Classrooms And The Music Industry Garfield R. Bright Jr Georgia State University Follow this and additional works at: https://scholarworks.gsu.edu/eps_diss Recommended Citation Bright, Garfield R. Jr, ""Soul In A Can": Exploring How Black Male Students And Artists Navigate The Constraints Of Urban Classrooms And The Music Industry." Dissertation, Georgia State University, 2018. https://scholarworks.gsu.edu/eps_diss/188 This Dissertation is brought to you for free and open access by the Department of Educational Policy Studies at ScholarWorks @ Georgia State University. It has been accepted for inclusion in Educational Policy Studies Dissertations by an authorized administrator of ScholarWorks @ Georgia State University. For more information, please contact [email protected]. ACCEPTANCE This dissertation, “SOUL IN A CAN”: EXPLORING HOW BLACK MALE STUDENTS AND ARTISTS NAVIGATE THE CONTRAINTS OF URBAN CLASSROOMS AND THE MUSIC INDUSTRY, by GARFIELD BRIGHT was prepared under the direction of the candidate’s Dissertation Advisory Committee. It is accepted by the committee members in partial fulfillment of the requirements for the degree, Doctor of Philosophy, in the College of Education and Human Development, Georgia State University. The Dissertation Advisory Committee and the student’s Department Chairperson, as representatives of the faculty, certify that this dissertation has met all standards of excellence and scholarship as determined by the faculty. _________________________________ Kristen Buras, Ph.D. Committee Chair _________________________________ __________________________________ Joyce King, Ph.D.