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The Twelve Gods of Mount Olympus
TThehe TTwelvewelve GGodsods ooff MountMount OlympusOlympus 1 Lesson Objectives Core Content Objectives Students will: Explain that the ancient Greeks worshipped many gods and goddesses Explain that the gods and goddesses of ancient Greece were believed to be immortal and to have supernatural powers, unlike humans Identify the Greek gods and goddesses in this read-aloud Identify Mount Olympus as the place believed by the ancient Greeks to be the home of the gods Identify Greek myths as a type of f ction Language Arts Objectives The following language arts objectives are addressed in this lesson. Objectives aligning with the Common Core State Standards are noted with the corresponding standard in parentheses. Refer to the Alignment Chart for additional standards addressed in all lessons in this domain. Students will: Orally compare and contrast Greek gods and humans (RL.2.9) Interpret information pertaining to Greece from a world map or globe and connect it to information learned in “The Twelve Gods of Mount Olympus” (RI.2.7) Add drawings to descriptions of the Greek god Zeus to clarify ideas, thoughts, and feelings (SL.2.5) Share writing with others Identify how Leonidas feels about going to Olympia to see the races held in honor of Zeus Greek Myths: Supplemental Guide 1 | The Twelve Gods of Mount Olympus 13 © 2013 Core Knowledge Foundation Core Vocabulary glimpse, n. A brief or quick look Example: Jan snuck into the kitchen before the party to get a glimpse of her birthday cake. Variation(s): glimpses sanctuary, n. A holy place; a safe, protected place Example: Cyrus went to the sanctuary to pray to the gods. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
Defining Sex
04595_01_ch01_p001-024 8/11/06 12:57 PM Page 1 1 Defining Sex In This Chapter Defining Sex So What Is Sex in Games? Sexually Themed Content Sexy Images & Avatars Sex in the Industry Sex in Marketing & Advertising Sex in Spite of . What Isn’t Sex? DEFINING SEX The Merriam-Webster Dictionary defines sex as “1 : either of the two major forms of individuals that occur in many species and that are distinguished respectively as fe- male or male, 2 : the sum of the structural, functional, and behavioral characteris- tics of living things that are involved in reproduction by two interacting parents and that distinguish males and females, 3 a : sexually motivated phenomena or behav- ior, b : sexual intercourse and 4 : genitalia. [Webster01].” Not exactly a definition for sex in games. SO WHAT IS SEX IN GAMES? It should be an easy question to answer. Yet listening to participants at the “Sexu- ality in Games: What’s Appropriate?” roundtable at the 2005 Game Developers 1 04595_01_ch01_p001-024 8/11/06 12:57 PM Page 2 2 Sex in Video Games Conference, it’s clear that “sex in games” means a great many things to a great many people. “Can you show masturbation in a game?” asked one. “Is kissing all right in an E-rated game?” “How does one handle reproduction in a game like Zoo Tycoon®?” “I’d like to talk about the portrayal of female characters in games.” “What about the booth babes?” In its first session—roundtables run once a day for three days—the roundtable raised more questions than it answered. -
Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games ( Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack ( Arcade, TG16) 10. 1942 (NES, Arcade, GBC) 11. 1943: Kai (TG16) 12. 1943: The Battle of Midway (NES, Arcade) 13. 1944: The Loop Master ( Arcade) 14. 1999: Hore, Mitakotoka! Seikimatsu (NES) 15. 19XX: The War Against Destiny ( Arcade) 16. 2 on 2 Open Ice Challenge ( Arcade) 17. 2010: The Graphic Action Game (Colecovision) 18. 2020 Super Baseball ( Arcade, SNES) 19. 21-Emon (TG16) 20. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 21. 3 Count Bout ( Arcade) 22. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 23. 3-D Tic-Tac-Toe (Atari 2600) 24. 3-D Ultra Pinball: Thrillride (GBC) 25. 3-D WorldRunner (NES) 26. 3D Asteroids (Atari 7800) 27. -
[Japan] SALA GIOCHI ARCADE 1000 Miglia
SCHEDA NEW PLATINUM PI4 EDITION La seguente lista elenca la maggior parte dei titoli emulati dalla scheda NEW PLATINUM Pi4 (20.000). - I giochi per computer (Amiga, Commodore, Pc, etc) richiedono una tastiera per computer e talvolta un mouse USB da collegare alla console (in quanto tali sistemi funzionavano con mouse e tastiera). - I giochi che richiedono spinner (es. Arkanoid), volanti (giochi di corse), pistole (es. Duck Hunt) potrebbero non essere controllabili con joystick, ma richiedono periferiche ad hoc, al momento non configurabili. - I giochi che richiedono controller analogici (Playstation, Nintendo 64, etc etc) potrebbero non essere controllabili con plance a levetta singola, ma richiedono, appunto, un joypad con analogici (venduto separatamente). - Questo elenco è relativo alla scheda NEW PLATINUM EDITION basata su Raspberry Pi4. - Gli emulatori di sistemi 3D (Playstation, Nintendo64, Dreamcast) e PC (Amiga, Commodore) sono presenti SOLO nella NEW PLATINUM Pi4 e non sulle versioni Pi3 Plus e Gold. - Gli emulatori Atomiswave, Sega Naomi (Virtua Tennis, Virtua Striker, etc.) sono presenti SOLO nelle schede Pi4. - La versione PLUS Pi3B+ emula solo 550 titoli ARCADE, generati casualmente al momento dell'acquisto e non modificabile. Ultimo aggiornamento 2 Settembre 2020 NOME GIOCO EMULATORE 005 SALA GIOCHI ARCADE 1 On 1 Government [Japan] SALA GIOCHI ARCADE 1000 Miglia: Great 1000 Miles Rally SALA GIOCHI ARCADE 10-Yard Fight SALA GIOCHI ARCADE 18 Holes Pro Golf SALA GIOCHI ARCADE 1941: Counter Attack SALA GIOCHI ARCADE 1942 SALA GIOCHI ARCADE 1943 Kai: Midway Kaisen SALA GIOCHI ARCADE 1943: The Battle of Midway [Europe] SALA GIOCHI ARCADE 1944 : The Loop Master [USA] SALA GIOCHI ARCADE 1945k III SALA GIOCHI ARCADE 19XX : The War Against Destiny [USA] SALA GIOCHI ARCADE 2 On 2 Open Ice Challenge SALA GIOCHI ARCADE 4-D Warriors SALA GIOCHI ARCADE 64th. -
Amazons in 17Th Century English Drama
Athens Journal of Humanities & Arts - Volume 1, Issue 2 – Pages 147-156 Women in Arms: Amazons in 17th Century English Drama By Margarete Rubik This paper investigates the portrayal of Amazons in a variety of seventeenth century English plays. Sword women combining male connoted aggression and female beauty functioned as a female dream of empowerment as well as a misogynist nightmare. Hence the image of such 'masculine' women was mutable and could assume a number of different characteristics: Amazons could be portrayed as chivalrous and cruel, glamorous or denaturalized, chaste or lecherous. Humourous pictures of martial women exist side by side with hostile ones attacking the unruliness and insubordination of women and their lust for men. The fate of Amazons in seventeenth century drama is generally either death on the battlefield or marriage and submission to patriarchal rules. There are a few rare examples of dutiful wives still combining marital and martial virtues, but more often these female warriors only lay down their arms at the end of a play, out of love. Despite their prowess, the women always lose the single combat with a worthy male antagonist – usually the very man they love. In the central, sensual moment of revelation, the woman's helmet falls off and her hair falls loose. In plays featuring women in male disguise, the relationship between the lovers is often charged with homoerotic overtones: the hero is passionately attracted to the supposed boy-soldier. Androgynous figures like the Amazons also raise the question whether femininity and masculinity are inborn qualities or the products of education. -
Printing from Playstation® 2 / Gran Turismo 4
Printing from PlayStation® 2 / Gran Turismo 4 NOTE: • Photographs can be taken within the replay of Arcade races and Gran Turismo Mode. • Transferring picture data to the printer can be via a USB lead between each device or USB storage media (Sony Computer Entertainment Australia Pty Ltd recommends the Sony Micro Vault ™) • Photographs can only be taken in SINGLE PLAYER mode. Photographs in Gran Turismo Mode Section 1. Taking Photo - Photo Travel (refer Gran Turismo Instruction Manual – Photo Travel) In the Gran Turismo Mode main screen go to Photo Travel (this is in the upper left corner of the map). Select your city, configure the camera angle, settings, take your photo and save your photo. Section 2. Taking Photo – Replay Theatre (refer Gran Turismo Instruction Manual) In the Gran Turismo Mode main scre en go to Replay Theatre (this is in the bottom right of the map). Choose the Replay file. Choose Play. The Replay will start. Press the Select during the replay when you would like to photograph the race. This will take you into Photo Shoot . Configure the camera angle, settings, take your photo and save your photo. Section 3. Printing a Photo – Photo Lab (refer Gran Turismo Instruction Manual) Connect the Epson printer to one of the USB ports on your PlayStation 2. Make sure there is paper in the printer. In the Gran Turismo Mode main screen select Home. Go to the Photo Lab. Go to Photo (selected from the left side). Select the photos you want to print. Choose the Print Icon ( the small printer shaped on the right-hand side of the screen) this will add the selected photos to the Print Folder. -
Newagearcade.Com 5000 in One Arcade Game List!
Newagearcade.com 5,000 In One arcade game list! 1. AAE|Armor Attack 2. AAE|Asteroids Deluxe 3. AAE|Asteroids 4. AAE|Barrier 5. AAE|Boxing Bugs 6. AAE|Black Widow 7. AAE|Battle Zone 8. AAE|Demon 9. AAE|Eliminator 10. AAE|Gravitar 11. AAE|Lunar Lander 12. AAE|Lunar Battle 13. AAE|Meteorites 14. AAE|Major Havoc 15. AAE|Omega Race 16. AAE|Quantum 17. AAE|Red Baron 18. AAE|Ripoff 19. AAE|Solar Quest 20. AAE|Space Duel 21. AAE|Space Wars 22. AAE|Space Fury 23. AAE|Speed Freak 24. AAE|Star Castle 25. AAE|Star Hawk 26. AAE|Star Trek 27. AAE|Star Wars 28. AAE|Sundance 29. AAE|Tac/Scan 30. AAE|Tailgunner 31. AAE|Tempest 32. AAE|Warrior 33. AAE|Vector Breakout 34. AAE|Vortex 35. AAE|War of the Worlds 36. AAE|Zektor 37. Classic Arcades|'88 Games 38. Classic Arcades|1 on 1 Government (Japan) 39. Classic Arcades|10-Yard Fight (World, set 1) 40. Classic Arcades|1000 Miglia: Great 1000 Miles Rally (94/07/18) 41. Classic Arcades|18 Holes Pro Golf (set 1) 42. Classic Arcades|1941: Counter Attack (World 900227) 43. Classic Arcades|1942 (Revision B) 44. Classic Arcades|1943 Kai: Midway Kaisen (Japan) 45. Classic Arcades|1943: The Battle of Midway (Euro) 46. Classic Arcades|1944: The Loop Master (USA 000620) 47. Classic Arcades|1945k III 48. Classic Arcades|19XX: The War Against Destiny (USA 951207) 49. Classic Arcades|2 On 2 Open Ice Challenge (rev 1.21) 50. Classic Arcades|2020 Super Baseball (set 1) 51. -
Ps4 Game Saves Download Gran Turismo Ps4 Game Saves Download Gran Turismo
ps4 game saves download gran turismo Ps4 game saves download gran turismo. PS4 Game Name: Gran Turismo 4 Working on: CFW 5.05 ISO Region: USA Language: English Game Source: DVD Game Format: PKG Mirrors Available: Rapidgator. Gran Turismo 4 (USA) PS4 ISO Download Links https://filecrypt.cc/Container/9240F74495.html. So, what do you think ? You must be logged in to post a comment. Search. About. Welcome to PS4 ISO Net! Our goal is to give you an easy access to complete PS4 Games in PKG format that can be played on your Jailbroken (Currently Firmware 5.05) console. All of our games are hosted on rapidgator.net, so please purchase a premium account on one of our links to get full access to all the games. If you find any broken link, please leave a comment on the respective game page and we will fix it as soon as possible. Ps4 game saves download gran turismo. Downloads: 212,814 Categories: 237. Total Download Views: 91,654,153. Total Files Served: 7,337,307. Total Size Served: 53.21 TB. Gran Turismo 6 Starter Save File. Download Name: Gran Turismo 6 Starter Save File NEW. Date Added: Mon. Aug 02, 2021. File Size: 92.27 KB. File Type: (Zip file) I made this modded savefile on GT6 which makes the game start with 50.000 credits and the starter Honda Fit. I wanted to create a save with a small credit bonus to compensate a bit for the lack of seasonal events, but didnt want to ruin the game experience and make progress meaningless. -
Speeding up Correlation Search for Binary Data
Speeding up Correlation Search for Binary Data Lian Duan and W. Nick Street [email protected] Management Sciences Department The University of Iowa Abstract Finding the most interesting correlations in a collection of items is essential for problems in many commercial, medical, and scientific domains. Much previous re- search focuses on finding correlated pairs instead of correlated itemsets in which all items are correlated with each other. Though some existing methods find correlated itemsets of any size, they suffer from both efficiency and effectiveness problems in large datasets. In our previous paper [10], we propose a fully-correlated itemset (FCI) framework to decouple the correlation measure from the need for efficient search. By wrapping the desired measure in our FCI framework, we take advantage of the desired measure’s superiority in evaluating itemsets, eliminate itemsets with irrelevant items, and achieve good computational performance. However, FCIs must start pruning from 2-itemsets unlike frequent itemsets which can start the pruning from 1-itemsets. When the number of items in a given dataset is large and the support of all the pairs cannot be loaded into the memory, the IO cost O(n2) for calculating correlation of all the pairs is very high. In addition, users usually need to try different correlation thresholds and the cost of processing the Apriori procedure each time for a different threshold is very high. Consequently, we propose two techniques to solve the efficiency problem in this paper. With respect to correlated pair search, we identify a 1-dimensional monotone prop- erty of the upper bound of any good correlation measure, and different 2-dimensional monotone properties for different types of correlation measures. -
Take-Two Interactive Software, Inc. Reports Second Quarter Fiscal 2004 Financial Results; Richard W
Take-Two Interactive Software, Inc. Reports Second Quarter Fiscal 2004 Financial Results; Richard W. Roedel Appointed Permanent Chief Executive Officer June 8, 2004 7:32 AM ET NEW YORK--(BUSINESS WIRE)--June 8, 2004--Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today announced financial results for its second quarter and six months ended April 30, 2004. Net sales for the second quarter ended April 30, 2004 were $153.4 million, compared to $193.0 million for last year's second quarter, a period which included significant sales of the blockbuster title Grand Theft Auto: Vice City for PlayStation(R)2 and the then newly released title Midnight Club 2 for PlayStation 2. Net loss for the quarter was $14.6 million, compared to net income of $14.6 million last year, with a net loss of $(0.33) per share compared to diluted net income per share of $0.35 last year. Net sales for the six months ended April 30, 2004 were $528.9 million, compared to $604.0 million for the same period a year ago. Net income of $17.2 million compared to $66.2 million in the comparable period last year, with diluted net income per share of $0.38 compared to $1.56. Guidance Take-Two is reducing its guidance for the third quarter ending July 31, 2004 and for the fiscal year ending October 31, 2004 to reflect lower than anticipated sales of the Company's catalog products, as well as changes in the Company's product release schedule (although there is no change in the release date for the highly anticipated Grand Theft Auto: San Andreas). -
Autonomous Horizons: the Way Forward Is a Product of the Office Air University Press 600 Chennault Circle, Bldg 1405 of the US Air Force Chief Scientist (AF/ST)
Autonomous Horizons The Way Forward A vision for Air Force senior leaders of the potential for autonomous systems, and a general framework for the science and technology community to advance the state of the art Dr. Greg L. Zacharias Chief Scientist of the United States Air Force 2015–2018 The second volume in a series introduced by: Autonomous Horizons: Autonomy in the Air Force – A Path to the Future, Volume 1: Human Autonomy Teaming (AF/ST TR 15-01) March 2019 Air University Press Curtis E. LeMay Center for Doctrine Development and Education Maxwell AFB, Alabama Chief of Staff, US Air Force Library of Congress Cataloging-in-Publication Data Gen David L. Goldfein Names: Zacharias, Greg, author. | Air University (U.S.). Press, publisher. Commander, Air Education and Training | United States. Department of Defense. United States Air Force. Command Title: Autonomous horizons : the way forward / by Dr. Greg L. Zacha- Lt Gen Steven L. Kwast rias. Description: First edition. | Maxwell Air Force Base, AL : AU Press, 2019. “Chief Scientist for the United States Air Force.” | Commander and President, Air University Lt Gen Anthony J. Cotton “January 2019.” |Includes bibliographical references. Identifiers: LCCN 2018061682 | ISBN 9781585662876 Commander, Curtis E. LeMay Center for Subjects: LCSH: Aeronautics, Military—Research—United States. | Doctrine Development and Education United States. Air Force—Automation. | Artificial intelligence— Maj Gen Michael D. Rothstein Military applications—United States. | Intelligent control systems. | Autonomic