UC Berkeley Stimulating Entrepreneurship in the Bay Area and Nationwide
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Disruptive Behaviors Within Ingress. (Under the Direction of Dr
ABSTRACT HUNZAKER, MICHELLE ASHLEY. Intent or Misinterpretation? Disruptive Behaviors within Ingress. (Under the direction of Dr. Nick Taylor). Disruptive behaviors, such as trolling, have eluded definition across multiple platforms. Adding another case study and new platform to the list of past scholar definitions, this study does not define what disruptive behavior looks like in location-based mobile games (LBMG), but looks at how a community within the LBMG, Ingress, views and manages disruptive behaviors. Through the combined use of multi-cited ethnography and connective ethnography, three themes came from 11 participant interviews (8 male and 3 female) with examples from interviews and observations of public, in-game communications panes and private community messaging channels and forums and suggestions of how to manage these behaviors are noted. Additionally, suggestions are offered about how to perform future ethnographic work within hybrid spaces such as LBMGs and augment reality games (ARG). © Copyright 2016 Michelle Ashley Hunzaker All Rights Reserved Intent or Misinterpretation? Disruptive Behaviors within Ingress by Michelle Ashley Hunzaker A thesis submitted to the Graduate Faculty of North Carolina State University in partial fulfillment of the requirements for the degree of Masters of Science Communications Raleigh, North Carolina 2016 APPROVED BY: ________________________________ ________________________________ Dr. Adriana de Souza e Silva Dr. Steve Wiley ________________________________ Dr. Nicholas Taylor BIOGRAPHY Michelle Hunzaker is a second year graduate student at North Carolina State University completing the thesis track of the Masters of Science in Communications program. She attended undergraduate at Fairleigh Dickinson University for a Bachelors of Arts in Broadcast Communications accompanied by a minor in Information Technology as well as competed as a student-athlete on the school’s NCAA Division I Bowling Team all years of attendance. -
List of Section 13F Securities
List of Section 13F Securities 1st Quarter FY 2004 Copyright (c) 2004 American Bankers Association. CUSIP Numbers and descriptions are used with permission by Standard & Poors CUSIP Service Bureau, a division of The McGraw-Hill Companies, Inc. All rights reserved. No redistribution without permission from Standard & Poors CUSIP Service Bureau. Standard & Poors CUSIP Service Bureau does not guarantee the accuracy or completeness of the CUSIP Numbers and standard descriptions included herein and neither the American Bankers Association nor Standard & Poor's CUSIP Service Bureau shall be responsible for any errors, omissions or damages arising out of the use of such information. U.S. Securities and Exchange Commission OFFICIAL LIST OF SECTION 13(f) SECURITIES USER INFORMATION SHEET General This list of “Section 13(f) securities” as defined by Rule 13f-1(c) [17 CFR 240.13f-1(c)] is made available to the public pursuant to Section13 (f) (3) of the Securities Exchange Act of 1934 [15 USC 78m(f) (3)]. It is made available for use in the preparation of reports filed with the Securities and Exhange Commission pursuant to Rule 13f-1 [17 CFR 240.13f-1] under Section 13(f) of the Securities Exchange Act of 1934. An updated list is published on a quarterly basis. This list is current as of March 15, 2004, and may be relied on by institutional investment managers filing Form 13F reports for the calendar quarter ending March 31, 2004. Institutional investment managers should report holdings--number of shares and fair market value--as of the last day of the calendar quarter as required by Section 13(f)(1) and Rule 13f-1 thereunder. -
Amy Liu, Et Al. V. Credit Suisse First Boston Corp., Et Al. 03-CV-20459
; fL V ~ UNITED STATES DISTRICT COUR ~ 2 0 9 SOUTHERN DISTRICT OF FLORID A Case No. CIV - MARTINE Z AMY LIU on behalf of herself and all others similarly situated, Plaintiff, vs. CREDIT SUISSE FIRST BOSTON CORPORATION, CREDIT SUISSE FIRST BOSTON, INCORPORATED, CREDIT SUISSE FIRST BOSTON-USA, CREDIT SUISSE FIRST BOSTON, CREDIT SUISSE GROUP, FRANK QUATTRONE, GEORGE BOUTROS, WILLIAM BRADY, JOHN M . HENNESSY, ALLEN D . WHEAT, RICHARD THORNBURGH, CHARLES WARD, DAVID A . DENUNZIO, EDWARD COMPLAINT-CLA§S,AGTION NADEL, JOHN HODGE, JACK TEJAVANIJA, JURY TRIAL DEMANDED AIRSPAN NETWORKS, INC ., ERIC D. STONESTROM, JOSEPH J . CAFFARELLI, AT ROAD, INC., KRISH PANU, THOMAS C. HOSTER, OCCAM NETWORKS INC . (formerly "ACCELERATED NETWORKS, INC ."), SURESH NIHALANI, FREDERIC T . BOYER, AVANTGO, INC., RICHARD OWEN, DAVID B . COOPER, JR ., AUTOWEB .COM, INC. (AUTOBYTEL, real party in interest), DEAN A . DEBIASE, SAMUEL M. HEDGPETH III, BSQUARE CORP ., WILLIAM T . BAXTER, BRIAN V. TURNER, BLUE COAT SYSTEMS, INC . (formerly "CACHEFLOW, INC."), BRIAN M. NESMITH, MICHAEL J. JOHNSON, CLARENT CORP. (VERSO TECHNOLOGIES, INC., real party in interest), JERRY SHAW-YAU CHANG, RICHARD J . HEAPS, COMMERCE ONE, INC., MARK B . HOFFMAN, PETER F . PERVERE, CORILLIAN CORP ., TED F. SPOONER, STEVEN SIPOWICZ, CENTILLIUM COMMUNICATIONS, INC., FARAJ AALAEI, JOHN W . LUHTALA, DIGITAL IMPACT, INC ., WILLIAM C. PARK, DAVID OPPENHEIMER, E MACHINES, INC ., \ yV-v STEPHEN A. DUKKER, STEVEN H . MILLER, EFFICIENT NETWORKS, INC., MARK A. FLOYD, JILL S . MANNING, E.PIPHANY, INC ., ROGER S . SIBONI, KEVIN J. YEAMAN, EVOLVE SOFTWARE, INC., JOHN P. BANTLEMAN, DOUGLAS S . SINCLAIR, HANDSPRING, INC., DONNA L. DUBINSKY, BERNARD J . WHITNEY, IMPROVENET, INC ., RONALD B. COOPER, RICHARD G. -
Università Degli Studi Di Urbino Carlo Bo Dipartimento Di Scienze Della Comunicazione E Discipline Umanistiche
UNIVERSITÀ DEGLI STUDI DI URBINO CARLO BO DIPARTIMENTO DI SCIENZE DELLA COMUNICAZIONE E DISCIPLINE UMANISTICHE CORSO DI LAUREA: COMUNICAZIONE E PUBBLICITÀ PER LE ORGANIZZAZIONI INGRESS introduzione teorica e analisi dei suoi giocatori Relatore: Chiar.mo Prof. Tesi di laurea di: GIGLIETTO FABIO ANDREA RIVIS ANNO ACCADEMICO 2012-2013 Ingress Andrea Rivis Indice 1.Introduzione.................................................................................................................................... 4 1.1.Trama della storia...................................................................................................................6 1.2.Definizione tipologia di gioco.............................................................................................10 1.3.Finalità nella creazione del gioco.......................................................................................13 1.3.1.I tre principi per il futuro del gaming........................................................................14 1.3.1.1.Sradicare i pantofolai...........................................................................................14 1.3.1.2.Pensare oltre il telefono......................................................................................16 1.3.1.3.Contenuti pubblicitari innovativi........................................................................17 1.3.2.L'altra faccia della medaglia........................................................................................18 1.3.2.1.PlaceRank factor per le Local Search.................................................................18 -
Division of Investment Department of the Treasury State of New Jersey Pension Fund June 30, 2009 and 2008 (With Independent Auditors’ Report Thereon)
F INANCIAL S TATEMENTS, M ANAGEMENT’ S D ISCUSSION AND A NALYSIS AND S UPPLEMENTAL S CHEDULES Division of Investment Department of the Treasury State of New Jersey Pension Fund June 30, 2009 and 2008 (With Independent Auditors’ Report Thereon) Division of Investment Department of the Treasury State of New Jersey Pension Fund Financial Statements June 30, 2009 and 2008 Contents Independent Auditors’ Report ..........................................................................................................1 Management’s Discussion and Analysis .........................................................................................3 Basic Financial Statements: Statements of Net Assets .................................................................................................................7 Statements of Changes in Net Assets...............................................................................................8 Notes to Financial Statements ..........................................................................................................9 Supplemental Schedules: Schedule 1 – Combining Schedule of Net Assets ..........................................................................31 Schedule 2 – Combining Schedule of Changes in Net Assets .......................................................32 Schedule 3 – Portfolio of Investments – Common Fund A ...........................................................33 Schedule 4 – Portfolio of Investments – Common Fund B ...........................................................57 -
Social and Spatial Ecosystems in Location-Based Mobile Gameplay
Casual Play, Hardcore Community: Social and Spatial Ecosystems in Location-Based Mobile Gameplay Jessie Marchessault A Thesis In The Department Of Communication Studies Presented in Partial Fulfillment of the Requirements For the Degree of Master of Arts (Media Studies) at Concordia University Montreal, Quebec, Canada September 2020 © Jessie Marchessault, 2020 CONCORDIA UNIVERSITY School of Graduate Studies This is to certify that the thesis prepared By: Jessie Marchessault Entitled: Casual Play, Hardcore Community: Social and Spatial Ecosystems in Location-Based Mobile Gameplay and submitted in partial fulfillment of the requirements for the degree of Master of Arts (Media Studies) complies with the regulations of the University and meets the accepted standards with respect to originality and quality. Signed by the final Examining Committee: _______________________________ Chair _______________________________ Examiner Dr. Bart Simon _______________________________ Examiner Dr. Owen Chapman _______________________________ Supervisor Dr. Mia Consalvo Approved by _________________________________________________ Dr. Monika Gagnon ____________2020 ________________________________________ Dean of Faculty iii Abstract Casual Play, Hardcore Community: Social and Spatial Ecosystems in Location-Based Mobile Gameplay Jessie Marchessault, M.A. Concordia University, 2020 This thesis explores the social and spatial dynamics of two major Location-Based Mobile Games communities in Montréal. By conducting interviews and play sessions with fifteen active -
1. ARIN Ipv6 Wiki Acceptable Use
1. ARIN IPv6 Wiki Acceptable Use . 3 2. IPv6 Info Home . 3 2.1 Explore IPv6 . 5 2.1.1 The Basics . 6 2.1.1.1 IPv6 Address Allocation BCP . 6 2.1.2 IPv6 Presentations and Documents . 9 2.1.2.1 ARIN XXIII Presentations . 11 2.1.2.2 IPv6 at Caribbean Sector . 12 2.1.2.3 IPv6 at ARIN XXIII Comment . 12 2.1.2.4 IPv6 at ARIN XXI . 12 2.1.2.4.1 IPv6 at ARIN XXI Main-Event . 13 2.1.2.4.2 IPv6 at ARIN XXI Pre-Game . 14 2.1.2.4.3 IPv6 at ARIN XXI Stats . 14 2.1.2.4.4 IPv6 at ARIN XXI Network-Setup . 18 2.1.2.4.5 IPv6 at ARIN 21 . 21 2.1.3 IPv6 in the News . 21 2.1.3.1 Global IPv6 Survey . 23 2.1.3.2 IPv6 Penetration Survey Results . 23 2.1.4 Book Reviews . 25 2.1.4.1 An IPv6 Deployment Guide . 25 2.1.4.2 Day One: Advanced IPv6 Configuration . 25 2.1.4.3 Day One Exploring IPv6 . 25 2.1.4.4 IPv6 Essentials . 26 2.1.4.5 Migrating to IPv6 . 26 2.1.4.6 Running IPv6 . 26 2.1.4.7 IPv6, Theorie et pratique . 26 2.1.4.8 Internetworking IPv6 With Cisco Routers . 26 2.1.4.9 Guide to TCP/IP, 4th Edition . 26 2.1.4.10 Understanding IPv6, Third Edition . 27 2.1.5 Educating Yourself about IPv6 . -
Dc5m United States Software in English Created at 2016-12-23 18:01
Announcement DC5m United States software in english 27 articles, created at 2016-12-23 18:01 1 Apple's new MacBook Pros fail to receive Consumer Reports' recommended rating for the first time (1.02/2) Apple may like to boast about the all-new Touch Bar, but its latest range of MacBooks Pros have just received a more unwelcome first: the three machines failed to achieve “recommended” ratings from Consumer Reports. 2016-12-23 08:30 2KB www.techspot.com 2 Capcom is porting six 'Mega Man' games to Android and iOS (but they may suck) Capcom put a smile on my face this past April when it revealed plans to develop and publish mobile games based on some of its most popular franchises. As a huge Mega Man fan, I knew I had something to… 2016-12-23 11:30 2KB www.techspot.com 3 Wolfprint 3D raises $500K to bring scanning pods to an airport near you 3D body scanning isn't very exciting right now - you can't really use your scan anywhere except maybe on Thingiverse where people and print you out and create.. 2016-12-23 11:21 1KB feedproxy.google.com 4 Microsoft is now selling the Lumia 735 for just $129 on its online store The online Microsoft Store has begun selling its Lumia 735 for just $129, which is $70 off of the regular price of $199. It's still $9 more expensive than what Verizon sells it for. 2016-12-23 11:20 1KB feedproxy.google.com 5 Microsoft is offering over £200 worth of free accessories with Surface Books in the UK Microsoft is giving buyers of all but the entry-level Surface Book model a free bundle of accessories worth over £200, which includes the Surface Dock, Arc Touch mouse, and Wireless Display Adapter. -
Report Summarizing Select Media, Event Tech and Retail Tech Activity
REPORT SUMMARIZING SELECT MEDIA, EVENT TECH AND RETAIL TECH ACTIVITY DECEMBER 2018 0 THE MEDIA MONTHLY SPECIAL HIGHLIGHTS IN THIS ISSUE ▪ Amazon’s Advance Into Advertising ▪ The Age of the Distracted Viewer ▪ DOOH at Inflection Point ▪ The Future of Advertising and Why Outdoor is Back ▪ Proof of Play Standardization for Digital Out of Home ▪ AI: Collection of Technologies RECENT PJ SOLOMON TRANSACTIONS PENDING PENDING PENDING PENDING NOVEMBER 2018 A Consortium, including Has been sold to Sale to Has been sold to Sale to Has agreed to acquire Served as strategic and financial Serving as financial advisor to Serving as financial advisor to Best Serving as financial advisor to VSS- Serving as financial advisor to the advisor to Exterion Media and Martin’s Super Markets Market Southern Theatres / Movie Tavern Consortium Platinum Equity OCTOBER 2018 OCTOBER 2018 OCTOBER 2018 OCTOBER 2018 OCTOBER 2018 Sale of Has acquired Has divested Has been sold to Senior Secured Credit Facility to to Served as financial advisor to Served as financial advisor to Served as financial advisor to Served as financial advisor to V.F. Served as financial advisor to Bare SUPERVALU Key Food Hibbett Sports Corporation Necessities MEDIA SERVICES MARK A. BOIDMAN BEN ZINDER JONATHAN BERGER CHRISTIAN BERMEL Managing Director Director Senior Associate Senior Analyst 212.508.1661 (w) 212.508.1621 (w) 646.378.4062 (w) 646.708.8478 (w) 917.526.1092 (m) 646.522.8353 (m) 973.464.8979 (m) 860.371.5882 (m) [email protected] [email protected] [email protected] [email protected] Twitter: @MBoidman CAPITAL MARKETS JOE STEIN Managing Director 212.508.1662 (w) 203.550.2184 (m) [email protected] WWW.PJSOLOMON.COM 1 THE MEDIA MONTHLY AMAZON’S ADVANCE INTO ADVERTISING Amazon Expected to Mount Challenge to Google and Facebook in Digital Advertising ▪ Amazon 2018E ad sales expected to surpass ~$5.8 billion – #3 player in U.S. -
3Rd Quarter, 2000
RUN DATE:10/06/00 ** LIST OF SECTION 13F SECURITIES ** PAGE 1 RUN TIME:14:34 IVMOOl CUSIP NO. ISSUER NAME ISSUER DESCRIPTION STATUS B49233 10 7 ICOS VISION SYS CORP N V ORD B5628B 10 4 * LERNOUT & HAUSPIE SPEECH PRODS COM B5628B 90 4 LERNOUT & HAUSPIE SPEECH PRODS CALL B5628B 95 4 LERNOUT & HAUSPIE SPEECH PRODS PUT D1497A 10 1 CELANESE AG ORD D1668R 12 3 * DAIMLERCHRYSLER AG ORD D1668R 90 3 DAIMLERCHRYSLER AG CALL D1668R 95 3 DAIMLERCHRYSLER AG PUT F9212D 14 2 TOTAL FINA ELF S A WT EXP 080503 G0070K 10 3 * ACE LTD ORD G0070K 90 3 ACE LTD CALL G0070K 95 3 ACE LTD PUT GO2602 10 3 * AMDOCS LTD ORD GO2602 90 3 AMDOCS LTD CALL GO2602 95 3 AMDOCS LTD PUT GO2995 10 1 AMERICAN SAFETY INS GROUP LTD ORD GO3910 10 9 * ANNUITY AND LIFE RE HLDGS ORD GO3910 90 9 ANNUITY AND LIFE RE HLDGS CALL GO3910 95 9 ANNUITY AND LIFE RE HLDGS PUT GO4074 10 3 APEX SILVER MINES LTD ORD GO4074 11 1 APEX SILVER MINES LTD WT EXP 110402 GO4397 10 8 * APW LTD COM ADDED GO4397 90 8 APW LTD CALL ADDED GO4397 95 8 APW LTD PUT ADDED GO4450 10 5 ARAMEX INTL LTD ORD GO5345 10 6 ASIA PACIFIC RES INTL HLDG LTD CL A G0535E 10 6 ASIA PACIFIC WIRE & CABLE CORP ORD GO5354 10 8 ASIACONTENT COM LTD CL A 620045 20 2 CENTRAL EUROPEAN MEDIA ENTRPRS CL A NEW G2107X 10 8 CHINA TIRE HLDGS LTD COM G2108N 10 9 * CHINADOTCOM CORP CL A G2108N 90 9 CHINADOTCOM CORP CALL G2108N 95 9 CHINADOTCOM CORP PUT 621082 10 5 CHINA YUCHAI INTL LTD COM 623257 10 1 COMMODORE HLDGS LTD ORD 623257 11 9 COMMODORE HLDGS LTD WT EXP 071501 623773 10 7 CONSOLIDATED WATER CO INC ORD G2422R 10 9 * CORECOMM LTD ORD G2422R 90 9 CORECOMM LTD CALL G2422R 95 9 CORECOMM LTD PUT G2519Y 10 8 CREDICORP LTD COM G2706W 10 5 DELPHI INTERNATIONAL LTD ORD 627545 10 5 DF CHINA TECHNOLOGY INC ORD G2759W 10 1 DIGITAL UNITED HOLDINGS LTD ORD ADDED 628471 10 3 DSG INTL LTD ORD 629526 10 3 EK CHOR CHINA MOTORCYCLE CO COM 629539 14 8 ELAN PLC R T 630177 10 2 * EL SIT10 INC ORD 630177 90 2 EL SIT10 INC CALL RUN DATE:10/06/00 ** LIST OF SECTION 13F SECURITIES ** PAGE 2 RUN TIME:14:34 IVMOOl CUSIP NO. -
The Space Between Debord and Pikachu
The Space Between Debord and Pikachu Dr Hugh Davies Pervasive Games Designer and Researcher Swinburne University [email protected] Dr Troy Innocent Senior Lecturer of Games and Interactivity Swinburne University [email protected] ABSTRACT In the heady discourse following the launch of Pokémon Go, many of the game’s influences, histories and precursors were forgotten or over-looked. Against the newness in which Pokémon Go is often framed, this article re-contextualises its history examining comparable practices and recalling the games evolution from earlier locative applications developed by Google to the experimental games of the modernist Avant Garde to which it has been compared. Central to this paper is discussion of the opportunities in the pervasive game development process for encoding and recoding the city by balancing in- game content with the nuances of the urban landscape in which it is played. While Pokémon Go has been revelatory in bringing awareness of pervasive gaming into the mainstream, this discussion of location-based games, public art projects, and playful approaches to urban exploration aims to fill gaps in the history of the field, and offer new possibilities for future game design and analysis. Keywords Pervasive Game design, Location-based games, Pervasive-games, Pokémon Go INTRODUCTION The augmented reality (AR) game Pokémon Go was released on July 6th, 2016. Within 12 hours, it became the top-grossing app on the Apple Store. In less than a week, it was a global phenomenon drawing opinions from broad social and political spheres (Keogh 2016; Downs 2016). Much was written on the game in the following weeks, discussing its immense popularity and societal impact (Lee 2016; Colley et al. -
EPIC Letter to FTC Request for Investigation of Pokemon GO July
July 22, 2016 Chairwoman Edith Ramirez The Federal Trade Commission 600 Pennsylvania Ave., N.W. Washington, D.C. 20580 Dear Chairwoman Ramirez and FTC Commissioners: We are writing to you regarding the data collection practices of Niantic, Inc. (“Niantic”), a former Google company and the developer of the Pokemon GO app. As you are likely aware, Niantic granted itself full access to users’ Google accounts when it first released the Pokemon GO app. This was almost certainly in violation of the Federal Trade Commission’s (“FTC”) earlier consumer privacy decisions and posed an enormous security risk to millions of Internet users who downloaded the app.1 The company concedes that it made a serious mistake, but questions remain about the scope of Niantic’s ongoing data collection practices, a similar episode involving Google Street View and the Niantic CEO, as well as Niantic’s ongoing relationship with Google. These questions raise important privacy issues that we urge the Federal Trade Commission (“FTC”) to pursue. The Developers of Pokemon GO Have Repeatedly Disregarded Consumer Privacy and Security When Nianitic released Pokemon GO, the company granted itself “full access” to the accounts of users who signed up for the game with a Google account.2 Full account access allowed the company to view users’ contacts; view and send e-mail; view and delete Google Drive documents; access search and map navigation history; and view private photos stored in Google Photos.3 At no time did Niantic request user permission for full access to Google accounts; users simply logged in to the app via their Google account without receiving any 1 Adam Reeve, Pokemon Go is a Huge Security Risk, TUMBLR (July 8, 2016), http://adamreeve.tumblr.com/post/147120922009/pokemon-go-is-a-huge-security-risk.