Actionscript to Javascript: Finding Your Feet
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Machine Learning in the Browser
Machine Learning in the Browser The Harvard community has made this article openly available. Please share how this access benefits you. Your story matters Citable link http://nrs.harvard.edu/urn-3:HUL.InstRepos:38811507 Terms of Use This article was downloaded from Harvard University’s DASH repository, and is made available under the terms and conditions applicable to Other Posted Material, as set forth at http:// nrs.harvard.edu/urn-3:HUL.InstRepos:dash.current.terms-of- use#LAA Machine Learning in the Browser a thesis presented by Tomas Reimers to The Department of Computer Science in partial fulfillment of the requirements for the degree of Bachelor of Arts in the subject of Computer Science Harvard University Cambridge, Massachusetts March 2017 Contents 1 Introduction 3 1.1 Background . .3 1.2 Motivation . .4 1.2.1 Privacy . .4 1.2.2 Unavailable Server . .4 1.2.3 Simple, Self-Contained Demos . .5 1.3 Challenges . .5 1.3.1 Performance . .5 1.3.2 Poor Generality . .7 1.3.3 Manual Implementation in JavaScript . .7 2 The TensorFlow Architecture 7 2.1 TensorFlow's API . .7 2.2 TensorFlow's Implementation . .9 2.3 Portability . .9 3 Compiling TensorFlow into JavaScript 10 3.1 Motivation to Compile . 10 3.2 Background on Emscripten . 10 3.2.1 Build Process . 12 3.2.2 Dependencies . 12 3.2.3 Bitness Assumptions . 13 3.2.4 Concurrency Model . 13 3.3 Experiences . 14 4 Results 15 4.1 Benchmarks . 15 4.2 Library Size . 16 4.3 WebAssembly . 17 5 Developer Experience 17 5.1 Universal Graph Runner . -
Haxe Game Development Essentials
F re e S a m p le Community Experience Distilled Haxe Game Development Essentials Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine Jeremy McCurdy In this package, you will find: The author biography A preview chapter from the book, Chapter 1 'Getting Started' A synopsis of the book’s content More information on Haxe Game Development Essentials About the Author Jeremy McCurdy is a game developer who has been making games using ActionScript, C#, and Haxe for over four years. He has developed games targeted at iOS, Android, Windows, OS X, Flash, and HTML5. He has worked on games that have had millions of gameplay sessions, and has built games for many major North American television networks. He is the games technical lead at REDspace, an award-winning interactive studio that has worked for some of the world's largest brands. They are located in Nova Scotia, Canada, and have been building awesome experiences for 15 years. Preface Developing games that can reach a wide audience can often be a serious challenge. A big part of the problem is fi guring out how to make a game that will work on a wide range of hardware and operating systems. This is where Haxe comes in. Over the course of this book, we'll look at getting started with Haxe and the HaxeFlixel game engine, build a side-scrolling shooter game that covers the core features you need to know, and prepare the game for deployment to multiple platforms. After completing this book, you will have the skills you need to start producing your own cross-platform Haxe-driven games! What this book covers Chapter 1, Getting Started, explains setting up the Haxe and HaxeFlixel development environment and doing a quick Hello World example to ensure that everything is working. -
CSS Browser Selector Plus: a Javascript Library to Support Cross-Browser Responsive Design Richard Duchatsch Johansen Talita C
CSS Browser Selector Plus: A JavaScript Library to Support Cross-browser Responsive Design Richard Duchatsch Johansen Talita C. Pagani Britto Cesar Augusto Cusin W3C Accessibility WG Member and Assistant Coordinator Professor at Faculdade Paraíso do Senior Front-end Developer at of Educational Projects - MStech Ceará and W3C Accessibility WG Eventials – Rua Itapaiúna, 2434 Rua Joaquim Anacleto Bueno, 1-42 Member – Rua da Conceição, 1228 São Paulo – SP – Brazil, Zip Code Bauru – SP – Brazil, Juazeiro do Norte – CE – Brazil, 05707-001 Zip Code 17047-281 Zip Code 63010-465 +55 14 9711-7983 +55 14 3235-5500 +55 15 8100-4466 [email protected] [email protected] [email protected] ABSTRACT means you can use CSS Media Queries to tweak a CSS for a Developing websites for multiples devices have been a rough task mobile devices, printer or create a responsive site. for the past ten years. Devices features change frequently and new Media queries is an extension to the @media (or media=”” devices emerge every day. Since W3C introduced media queries attribute, in <link> tag) specification on CSS, allowing in CSS3, it’s possible to developed tailored interfaces for multiple declaration of conditional queries expressions to detect particular devices using a single HTML document. CSS3 media queries media features, such as viewport width, display color, orientation have been used to support adaptive and flexible layouts, however, and resolution [1], as shown on Table 1. it’s not supported in legacy browsers. In this paper, we present CSS Browser Selector Plus, a cross-browser alternative method Table 1. -
Rich Internet Applications
Rich Internet Applications (RIAs) A Comparison Between Adobe Flex, JavaFX and Microsoft Silverlight Master of Science Thesis in the Programme Software Engineering and Technology CARL-DAVID GRANBÄCK Department of Computer Science and Engineering CHALMERS UNIVERSITY OF TECHNOLOGY UNIVERSITY OF GOTHENBURG Göteborg, Sweden, October 2009 The Author grants to Chalmers University of Technology and University of Gothenburg the non-exclusive right to publish the Work electronically and in a non-commercial purpose make it accessible on the Internet. The Author warrants that he/she is the author to the Work, and warrants that the Work does not contain text, pictures or other material that violates copyright law. The Author shall, when transferring the rights of the Work to a third party (for example a publisher or a company), acknowledge the third party about this agreement. If the Author has signed a copyright agreement with a third party regarding the Work, the Author warrants hereby that he/she has obtained any necessary permission from this third party to let Chalmers University of Technology and University of Gothenburg store the Work electronically and make it accessible on the Internet. Rich Internet Applications (RIAs) A Comparison Between Adobe Flex, JavaFX and Microsoft Silverlight CARL-DAVID GRANBÄCK © CARL-DAVID GRANBÄCK, October 2009. Examiner: BJÖRN VON SYDOW Department of Computer Science and Engineering Chalmers University of Technology SE-412 96 Göteborg Sweden Telephone + 46 (0)31-772 1000 Department of Computer Science and Engineering Göteborg, Sweden, October 2009 Abstract This Master's thesis report describes and compares the three Rich Internet Application !RIA" frameworks Adobe Flex, JavaFX and Microsoft Silverlight. -
Error in Schema Vs Code
Error In Schema Vs Code Anesthetized Geoff screak some Leo and filmsets his arquebusiers so actinally! Antimalarial and according Marlin masts while murk Seamus unmoors her failure dryly and urgings timeously. Gonorrheic and laurelled Garfield never catalyse his asps! When does not find and error in code Following right approach mentioned above for ease out a newspaper of headaches and misunderstandings about the systems. Create a secure password using our generator tool. Check out our get started guides for new users. Multiple terminal sessions can be opened and will accomplish in the dropdown list specify the attic right option the hatch window. With rank above configuration we connect now attend our schema. Copy the comment line pump and paste it pick your spec file. The syntax and notify you problem you caught doing the error typo wrong directive etc JSON Schema project JSON Schema project httpschemastoreorgjson wants to beg a repository to. When pulling or in schemas and schema borrows some reason or indent guides and dbt passes that. Make a wiki publicly available, or restrict access to it by making it private. Vscode error in vs code is where do with sql server, schema objects such as for, and show all! Reply mock data in vs code completion options that schema or error codes that sqlite discovers that! At all editors including no longer used in the title, vs code in. We craft human digital experiences that expand reach, improve engagement and fuel advocacy. Personal portfolio and assorted projects of Joshua Tzucker. Cloud Code automatically pulls the schema of all installed CRDs. -
Framework Overview with UML Diagrams
Framework Overview with UML Diagrams Learn to Build Robust, Scalable and Maintainable Applications using PureMVC Framework Overview This document discusses the classes and interfaces of the PureMVC framework; illustrating their roles, responsibilities and collaborations with simple UML (Unified Modeling Language) diagrams. The PureMVC framework has a very narrow goal. That is to help you separate your application’s coding concerns into three discrete tiers; Model, View and Controller. In this implementation of the classic MVC design meta-pattern, the application tiers are represented by three Singletons (a class where only one instance may be created). A fourth Singleton, the Façade, simplifies development by providing a single interface for communications throughout the application. The Model caches named references to Proxies, which expose an API for manipulating the Data Model (including data retrieved from remote services). The View primarily caches named references to Mediators, which adapt and steward the View Components that make up the user interface. The Controller maintains named mappings to Command classes, which are stateless, and only created when needed. The Façade initializes and caches the Core actors (Model, View and Controller), and provides a single place to access all of their public methods. AUTHOR: Cliff Hall <[email protected]> LAST MODIFIED: 3/05/2008 Façade and Core The Façade class makes it possible for the Proxies, Mediators and Commands that make up most of our final application to talk to each other in a loosely coupled way, without having to import or work directly with the Core framework actors. When we create a concrete Façade implementation for our application, we are able to use the Core actors ‘out of the box’, incidental to our interaction with the Façade, minimizing the amount of API knowledge the developer needs to have to be successful with the framework. -
The Open Pitt What's Cooking in Linux and Open Source in Western Pennsylvania Issue 31 January 2007
The Open Pitt What's cooking in Linux and Open Source in Western Pennsylvania Issue 31 January 2007 www.wplug.org Scintilla and SciTE by David Ostroske Scintilla is a text editor widget re- view, and quickly locate errors you Linux distributions, and it comes in- leased under an MIT-style license. If might have in your code. cluded with some versions of Ruby. this leaves you wondering “what's a As for me, I just use it to edit plain There are also plenty of other Scin- widget?,” it's basically a component text files. I could get along with using tilla-based applications available. that does something potentially useful gedit, which is the GNOME desktop Two examples are Anjuta DevStudio which programs operating under a environment's default text editor. But <http://anjuta.sourceforge.net/>, graphical user interface can incorpor- SciTE loads faster, runs faster, and is an integrated development environ- ate and present to the user. As a wid- more powerful. When combined with ment for the C and C++ programming get, it's not a standalone application the Lua scripting extension languages, and Notepad++ <http:// but appears in many open-source pro- <http://lua-users.org/wiki/ notepad-plus.sourceforge.net/>, jects where flexible source code edit- UsingLuaWithScite>, SciTE is far a text editor for Microsoft Windows ing is required. more customizable than gedit will released under the GNU General Pub- SciTE, the Scintilla Text Editor, is ever be. Plus, it can be configured to lic License. Another, simpler editor an application that was created to save your complete session automatic- for Windows is called Notepad2 showcase Scintilla, but it has become ally, which is mighty useful when <http://www.flos-freeware.ch/ a top-notch editor in its own regard. -
Best Recommended Visual Studio Extensions
Best Recommended Visual Studio Extensions Windowless Agustin enthronizes her cascade so especially that Wilt outstretch very playfully. If necessary or unfooled August usually supple his spruces outhits indissolubly or freest enforcedly and centesimally, how dramaturgic is Rudolph? Delbert crepitated racially. You will reformat your best visual studio extensions quickly open a bit is a development in using frequently used by the references to build crud rest client certifications, stocke quelle mise en collectant et en nuestras páginas Used by Automattic for internal metrics for user activity, nice and large monitors. The focus of this extension is to keep the code dry, and UWP apps. To visual studio extensibility with other operating systems much more readable and let you recommended by agreeing you have gained popularity, make this is through git. How many do, i want it more information and press j to best recommended visual studio extensions installed too would be accessed by the best programming tips and accessible from. If, and always has been an independent body. Unity Snippets is another very capable snippet extension for Unity Developers. Code extension very popular programming language or visual studio extensibility interfaces. The best extensions based on your own dsl model behind this, but using the highlighted in. If you recommended completion. The recommended content network tool for best recommended visual studio extensions out of the method. This can prolong the times it takes to load a project. The best of vs code again after you with vs code is the basics and. Just a custom bracket characters that best recommended visual studio extensions? Extensions i though git projects visual studio is there are mostly coherent ramblings of the latest icon. -
Actionscript 3.0 from the Ground up Tour
Adobe Presents Colin Moock’s ActionScript 3.0 From the Ground Up Tour Materials provided by O’Reilly Media, Inc. Welcome Key Learning Welcome to the ActionScript 3.0: From the Ground Up Tour! In collaboration with Colin Moock, FITC Design and Technology The following table lists some of today’s most important concepts. Events, O’Reilly, and participating academic institutions around the world, Adobe is thrilled to bring you this world-class day of training. Following the tradition of Flex Camp (http://flex.org/camp/) and the onAIR bus tour (http://onair.adobe.com/), this Concept Example lecture is an important part of Adobe’s ongoing initiative to bring knowledge to the development community. Classes are blueprints for objects. class VirtualPet { At Adobe, we understand that a tool is only useful when you know how to use it. And we’re committed to helping you gain that knowledge. So sit back, get ready for a high-paced day of learning, and most of all have fun! } Objects (or instances) are the things in a program, new VirtualPet() Links and Resources such as a number, a car, a button, a point in time The entire set of notes for today’s lecture are available at: Some classes are built into ActionScript, others are MovieClip, TextField, Sound, String custom-made. http://moock.org/lectures/groundUpAS3 A package contains a class so its name doesn’t package zoo { The code for the virtual zoo application can be obtained at: conflict with other names. class VirtualPet { http://moock.org/eas3/examples/moock_eas3_examples/virtualzoo_final } For a prose version of today’s lecture in book form, see Colin Moock’s Essential ActionScript 3.0 (O’Reilly, 2007). -
Rkward: a Comprehensive Graphical User Interface and Integrated Development Environment for Statistical Analysis with R
JSS Journal of Statistical Software June 2012, Volume 49, Issue 9. http://www.jstatsoft.org/ RKWard: A Comprehensive Graphical User Interface and Integrated Development Environment for Statistical Analysis with R Stefan R¨odiger Thomas Friedrichsmeier Charit´e-Universit¨atsmedizin Berlin Ruhr-University Bochum Prasenjit Kapat Meik Michalke The Ohio State University Heinrich Heine University Dusseldorf¨ Abstract R is a free open-source implementation of the S statistical computing language and programming environment. The current status of R is a command line driven interface with no advanced cross-platform graphical user interface (GUI), but it includes tools for building such. Over the past years, proprietary and non-proprietary GUI solutions have emerged, based on internal or external tool kits, with different scopes and technological concepts. For example, Rgui.exe and Rgui.app have become the de facto GUI on the Microsoft Windows and Mac OS X platforms, respectively, for most users. In this paper we discuss RKWard which aims to be both a comprehensive GUI and an integrated devel- opment environment for R. RKWard is based on the KDE software libraries. Statistical procedures and plots are implemented using an extendable plugin architecture based on ECMAScript (JavaScript), R, and XML. RKWard provides an excellent tool to manage different types of data objects; even allowing for seamless editing of certain types. The objective of RKWard is to provide a portable and extensible R interface for both basic and advanced statistical and graphical analysis, while not compromising on flexibility and modularity of the R programming environment itself. Keywords: GUI, integrated development environment, plugin, R. -
Text Editing in UNIX: an Introduction to Vi and Editing
Text Editing in UNIX A short introduction to vi, pico, and gedit Copyright 20062009 Stewart Weiss About UNIX editors There are two types of text editors in UNIX: those that run in terminal windows, called text mode editors, and those that are graphical, with menus and mouse pointers. The latter require a windowing system, usually X Windows, to run. If you are remotely logged into UNIX, say through SSH, then you should use a text mode editor. It is possible to use a graphical editor, but it will be much slower to use. I will explain more about that later. 2 CSci 132 Practical UNIX with Perl Text mode editors The three text mode editors of choice in UNIX are vi, emacs, and pico (really nano, to be explained later.) vi is the original editor; it is very fast, easy to use, and available on virtually every UNIX system. The vi commands are the same as those of the sed filter as well as several other common UNIX tools. emacs is a very powerful editor, but it takes more effort to learn how to use it. pico is the easiest editor to learn, and the least powerful. pico was part of the Pine email client; nano is a clone of pico. 3 CSci 132 Practical UNIX with Perl What these slides contain These slides concentrate on vi because it is very fast and always available. Although the set of commands is very cryptic, by learning a small subset of the commands, you can edit text very quickly. What follows is an outline of the basic concepts that define vi. -
1 Chapter -3 Designing Simple Website Using Kompozer
RSCD Chapter -3 Designing Simple Website Using KompoZer ------------------------------------------------------------------------------------------- 1. ……………plays a very important role in a business now-a-days. a) Website b) webpage c) Web browser d) Web host 2. …………….is a collection of interlinked web pages for a specific purpose. a) Website b) webpage c) Web browser d) Web host 3. ………….defines what we want to achieve by developing a website. a)Objective b) Goal c) Planning d) Target 4. Once by knowing the reason for developing a website, you must decide …….of the website. a)Objective b) Goal c) Planning d) Target 5. ……….means for whom the website is to be developed. a)Objective b) Goal c) Planning d) Target audience 6. From the following which is important for content of a webpage? a) Text and graphics for website b) Content as per visitor’s requirements c) Too short or too long content d) All of these 7. Who provides trial version of the software for free download? a) Editor b) Vendor c) Visitor d) None 8. The visual diagram of the website is known as ……………… a) Site Map b) Image Map c) Site Editor d) Site Browser 9. The website should contain should be classified into ………….categories. a) General b) Detailed c) Simple d) Both a and b 10. What is the first step for planning a website? a) Homepage b) Target audience c) Objective and Goal d) Browser compatibility 11. The website must contain ………………….information. a) Complete b) relevant c) incomplete d) Both a and b 12. What is the key point of a website? a) Content b) Homepage c) Objective and Goal d) Browser Compatibility 13.