COMPETITIVE AND DEFENSIVE BIDDING LEADS NAD SIGNALS : light on 1 level, sound on 2 level before partner’s Against suit: honours - natural; spots – reversed; POLSKI ZWIĄZEK BRYDŻA SPORTOWEGO pass; 2♣ response - Drury with fit; Against NT: honours – A for attitude, K for unblock or count; 4-th One over one response – forcing; Two over one – nf Against 6 level contracts: Rusinow; Under a honour: third – middle, fourth or longer – fourth best; TAKE OUT DOUBLE: up to 4♥ opening; ………………………………………… Natural responses; Herbert negative only after 1♣ opening; Bold first leads against NT, underlined – first leads against suit if different then against NT; 1NT : 16-18 PC; AK KD DW W10 10x BASIC SYSTEM: natural with artificail gadgets Re open: 10-14 PC, can be without stopper in open- AKx KDx DWx W10x 109 er’s suit; system off AKWx KDxx DW109 W1098 109x 1♣ opening: short with artificial 1♦ response JUMP OVERCALLS: preemptive; AKW10x KDWx KD10x KW109 98x xx ADWx KW10x KD109x K109x xxx 1NT response: forcing after 1♥/♠ openings; AWxx Kxx Dxx Wxx 10xx xxxx TWOSUITERS: Major suits preference: – with highest unbid suits; 2NT – two lowest KWxxx Kxxx Dxxx Wxxx 10xxx xxxxx Only in competitive and defensive bidding, without intervention Kxxxxx Kxxxx D109x Wxxxx 10xxxx xxxxxx unbid suits (after natural (3+) 1♣ − 2♦=♦+♥); only with hands up to 11PC; AGAINST 1NT (14-15-18) OPENING: DISCARDS AND SIGNALS WHEN FOLLOWING SUIT: dbl. – twosuiter 5+-4+ with 4M and 5 in a minor; 2♣ 1 – count odd; 2 – even; OPENINGS WHICH CAN REQUIRE DEFENCE D – discouraging; E –encouraging; L – Lavinthal; - majors; 2♦ - one ; 2♥/♠ - 5+♥/♠ with 5+ in minor; at matchpoints: dbl=4M+5+m;2♥/♠ = Card: LOW HIGH 1♣ - 12-14 or 18-23 PC, balanced or 10-22 PC, natural 5+ with 4+m; AGAINST WEAK 1NT – dbl.=13+PC, more or less balanced, or strong; others – as above; To partner’s lead 1,D 2,E 2♣ - – game forcing, any distribution

AFTER STRONG PASS AND STRONG 1♣: To declarer’s lead 1 2 2♦ - 6-10 PC, 6+♥/♠; dbl. – good hand; 1NT – any twosuiter; overcall – SUIT light, suit (3)4+; 2 level – preemptive When not follow the suit 1,L 2,L 2♥ - 6-10 PC, 5+-5+ with hearts;

LEBENSOHL – after jump overcall on 2 level; after To partner’s lead 1,D 2,E 2♠ - 6-10 PC, 5+-5+, spades and minor; 1NT opening and overcall on 2 level; after take out double against weak two in major; after overcall of To declarer’s lead L,1 L,2 2NT – 6-10 PC, 5+-5+ in minors; second defender on 2 level; -like 2NT in many competitive positions NOTRUMP When not follow the suit 1,L 2,L 3NT – solid minor without side stopper

AFTER OPPONENT’S TAKE OUT DOUBLE: IN SUIT – leads an discards – usually Lavinthal 4♣/♦ - 7+ solid ♥/♠; III hand – natural, preemptive After 1♣ - dbl.: pass – negative, 1♦/♥ - transfers, 6+PC, 1♠ - 5+♦, 6+ PC, 2NT – minors, 6-9 PC; SPECIAL DOUBLES After natural openings – 1/2/3NT – raise with defen- sive values; 1/1 one round forcing Opener’s double after RHO overcall III hand openings can be only lead-directing Jump in a new suit after 1♥/♠ - suit + fit , lead directing doubles ON 4332 RULE

Optional double when fit was found PSYCHICS: RARE

1 3NT 2NT 1NT ♥ 4 4 2 2 2 2 1 1 ♦ ♣ ♥ ♦ ♣ ♦ ♣ ♠ /

♠ OPENING

X x x x x x x x x TICK IF AR-

TIFICIAL 5 4 2 0 0 5 5 0 0 MIN. NUM.

OF CARDS 3 3 3

♠ ♠ ♠ NEG. DBL.

UP TO 7+ 7+ side no Solid minor, 6 6 6 jor; 6 tion distrib forcing, any Game 4441 even 7222, 6322, 5422, major, a 5 in 15 minor; longer 10 4441) 10 441♦ 10- anced; 11 - - - - 10 PC, 5+ PC, 10 5+ PC, 10 5+ PC, 10 10 inPC, m a - - - - ♥ ♠ 17 PC, balanced, can be be can balanced, 17 PC, 5+ 22 PC, 5+ 22 PC, 18 or 14 PC 22 PC, 5+ 22 PC,

with AKD with AKD 4)

DESCRIPTION

♥ ♣ ♠ ♥ ♦ ♣

i 5+ i 5+ i i 5+ another 5+ i - (4 when when (4 / (4 when when (4 23 23 PC, ba ♠

, possible , possible ♦ ♣ /

a- u- l-

3 sp major;13+PC, balancedGF without in 4 major; 1 4 4 4/5 3 2NT preemptive; 2 3 suit; 5+ any 2 – 3NT 2 4 to 3NT or transfer 2 Splinter 3 1 2 2 fit, with balanced; PC 1NT 3 2 4 44m32 2 3 major 5 major suit; ♣ ♣ ♣ ♥ ♥ ♦ ♥ ♥ ♦ ♦ ♣ ♥ ♣ ♥ ♣ ♦ ♠ ♠ ♠ ects

/ /NT /NT / -

/ / - / - - ♣ ------2NT 2NT ♦ ♦ ♥ ♠ ♠

preempt with fits in majors; 4 fits in with majors; preempt inv, 6 inv, can be can – –

pass or correc orpass 2 Stayman; 2+ be can asking f or K A side asking for 3 ; no A and3K; 3 K or 0 ,4

-

-

any solid suit 6+; suit solid any - - ; 3 - -

relay; 3 relay; forcing forcing ♥

5+

6 PC, any; 7 any; 6 PC, pass or correct; 4 correct; or pass – – ♣ - pass or correct; 2NT 2NT or correct; pass 7+ solid Texas; – – carder; 3♥ carder; / ♣

10 4+fit with inv ♠

+

- 13+ PC; 13+ 6 ♣

/

♣ 2+ Splinter; ♦ - -

/ 9fit PC, 4+ 12 PC, fit and singleton in a side suit; side a singleton in fit and 12 PC, ; 3 - or side A or K or A side or ♦ ♣ ♦ inv, – ♣

♦ , ♣

- / with strong handwith strong ♦ 4 ♥ ♦

- invitation to game in opener’s suit; suit; in opener’s game to invitation - with strong hand with with hand strong with ♠

GF; 2 GF; 6 fit; PC with 6 / /

/ weak ♣ ♠ ♥ t; 2NT 2NT t; good 6 good / ♥ -

♠ 11 PC, u 11 PC, ; 3 - ; /NT /NT

- - inv with fit in minor in fit with inv RESPONSES

sig ♥

5431 convention; 4♣ convention; 5431

♦ - ♥ / – ♠ - n off; 3 off; n -

/ card 5+

transfer; 2 - 6+ ♠ relay; 3 relay;

nbalanced without 4 in 4 in without nbalanced relay – ,4 -

relay; 3 relay; 5+ ♥ ♣ ; 3♥ / / ♠ - fit ♠

♥ ♦ 11 PC, no fit; 10 fit; no PC, 11

, ♣ GF with slam pr slam with GF

/ ♣

/ - - ♠ ; 2 / ♠

/ ♦ preemptive; one looser suit; suit; one looser ♠ ; 3♦ ♦ - ♣ ♥ 13 -

- ♥ - / asking for asking -

-

invitation to to invitation sign off; 3 sign off; / art. GF with

- 15 PC, 15 PC, - ♠

asks for for asks GF, 6+ GF,

- fit; Ge

r

- ♥ ber; ber; 14 o- / ♥ ♠ ,

-

DOUBLE CHECKBACK unbalanced be can suit, 1 anced End End Trump 5NT Cue bids Cue Hoyt Roman Key Card Blackwood SLAM BIDDING 2 1 1 1 1 DOUBLE CHECKBACK 1 1 1 1 1

1 5+ with 4 with 1 ♦ ♦ ♦ ♥ ♣ ♣ ♣ ♣ ♥ ♥ ♦ ♥ ♠ - - - ♣ - - -

- SUBSESQUENT BIDDING SUBSESQUENT

- - - / 1NT 1 2 - 1NT 2 1 1 – 1 1NT 2NT 2NT ♠ ♥ ♣

♥ ♣ ♦ 1

and 4 and ; 1NT ♠ / - - ♥ ♥ 2 ♠ - - /

- 1NT - 2 1 ♠ 2 ♦ – / / - 2NT = GF without side side without = GF 2NT - ♥ ♠ ♥ ♦ ♠ 2 -

- 2NT = invitational; 2NT

; = 16+PC, any = 16+PC, 3 2NT = GF, can be unba be can GF, = 2NT / ♠

CHECKBACK ;DOUBLE

/

- ♦ 3 3 ♠ 3 = 16+PC with ♣ with 16+PC = ♦ ♠ - - 2NT = GF = 2NT

=GF without 4 without =GF

♥ ♦ 2 ♣ = GF, = stopper a be GF, can ; and and 2

with non typical responses typical non with

= 3+ = = 18+PC, balanced balanced 18+PC, = ♣ ♦ - -

-

= nat. or 5332 or nat. = = GF, 6+ GF, = ♠ any good hand good any Dorosz

, bad hand bad , , bad hand bad , ♥ / ♠

e ♣

♣ wicz Asking Bid

/♦ or or fit

l-

(responses 102); 102); (responses

fit; jumpfit; – 3 on 2/3 level;bles Lebensohl; neg intervention on 2 level Lebensohl (notsuit jump) not forcing; passed hand 1NT not forcing; 2 Major suits preference; level jump intervention on 2 forcing; Lebensohl after a in suit (not jum major suits preference; 2 intervention on 2 level Lebensohl after jump (notsuit jump) not forcing; suits preference; 2in 9 = 1NT MODIFICATIONS A MODIFICATIONS TER INTERVENTION INTERVENTION TER ♣ AND PASSED HAND PASSED AND

-

sign off;

- 11 PC; major11

suit suit + fit; 2 a in after jump

-

Drury with ative do p) not

- a by by

F- u-