Artificial Intelligence and Cyberpunk
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Cyberpunking a Library
Cyberpunking a Library Collection assessment and collection Leanna Jantzi, Neil MacDonald, Samantha Sinanan LIBR 580 Instructor: Simon Neame April 8, 2010 “A year here and he still dreamed of cyberspace, hope fading nightly. All the speed he took, all the turns he’d taken and the corners he’d cut in Night City, and he’d still see the matrix in his sleep, bright lattices of logic unfolding across that colorless void.” – Neuromancer, William Gibson 2 Table of Contents Table of Contents ................................................................................................................................................ 2 Introduction ......................................................................................................................................................... 3 Description of Subject ....................................................................................................................................... 3 History of Cyberpunk .................................................................................................................................................... 3 Themes and Common Motifs....................................................................................................................................... 3 Key subject headings and Call number range ....................................................................................................... 4 Description of Library and Community ..................................................................................................... -
Design, the Future and the Human Spirit Victor Margolin
Design, the Future and the Human Spirit Victor Margolin Introduction Designers, like everyone else on the planet, have good reason to be concerned about the future. The world is volatile, and the ability of the human race to make a healthy home for itself is at stake. Threats from global warming, poor nutrition, disease, terrorism, and nuclear weapons challenge the potential of everyone to exercise productive energies for the common good. Designers are certainly among those whose positive contribu- tions are essential to the building of a more humane world. Trained in many disciplines—whether product design, architecture, engi- neering, visual communication, or software development—they are responsible for the artifacts, systems, and environments that make up the social world—bridges, buildings, the Internet, transportation, advertising, and clothing, to cite only a few examples. Companies would have nothing to manufacture without designers, nor would they have services to offer. Paradoxically, designers united as a professional class could be inordinately powerful and yet their voices in the various fora where social policies and plans are discussed and debated are rarely present. While the world has heard many calls for social change, few have come from designers themselves, in part because the design community has not produced its own arguments about what kinds of change it would like to see. Notwithstanding the discursive and practical potential to address this issue, the worldwide design community has yet to generate profession-wide visions of how its energies might be harnessed for social ends.1 As creators of models, prototypes, and propositions, design- ers occupy a dialectical space between the world that is and the world that could be. -
A Very Short History of Cyberpunk
A Very Short History of Cyberpunk Marcus Janni Pivato Many people seem to think that William Gibson invented The cyberpunk genre in 1984, but in fact the cyberpunk aesthetic was alive well before Neuromancer (1984). For example, in my opinion, Ridley Scott's 1982 movie, Blade Runner, captures the quintessence of the cyberpunk aesthetic: a juxtaposition of high technology with social decay as a troubling allegory of the relationship between humanity and machines ---in particular, artificially intelligent machines. I believe the aesthetic of the movie originates from Scott's own vision, because I didn't really find it in the Philip K. Dick's novel, Do Androids Dream of Electric Sheep (1968), upon which the movie is (very loosely) based. Neuromancer made a big splash not because it was the "first" cyberpunk novel, but rather, because it perfectly captured the Zeitgeist of anxiety and wonder that prevailed at the dawning of the present era of globalized economics, digital telecommunications, and exponential technological progress --things which we now take for granted but which, in the early 1980s were still new and frightening. For example, Gibson's novels exhibit a fascination with the "Japanification" of Western culture --then a major concern, but now a forgotten and laughable anxiety. This is also visible in the futuristic Los Angeles of Scott’s Blade Runner. Another early cyberpunk author is K.W. Jeter, whose imaginative and disturbing novels Dr. Adder (1984) and The Glass Hammer (1985) exemplify the dark underside of the genre. Some people also identify Rudy Rucker and Bruce Sterling as progenitors of cyberpunk. -
Bruce Sterling, July 2019
Science Fiction Book Club Interview with Bruce Sterling, July 2019 Bruce Sterling is a prominent science fiction writer and a pioneer of the cyberpunk genre. Novels like Heavy Weather (1994), Islands in the Net (1988), Schismatrix (1985), The Artificial Kid (1980) earned him the nickname “Chairman Bruce”. Apart from his writings, Bruce Sterling is also a professor of internet studies and science fiction at the European Graduate School. He has contributed to several projects within the scheme of futurist theory, founded an environmental aesthetic movement, edited anthologies and he still continues to write for several magazines including Wired, Discover, Architectural Record and The Atlantic. David Stuckey: Have you considered a return to the world of “The Difference Engine” for stories or another novel? Bruce Sterling: That won’t happen. David Stuckey: If you were going to write “Involution Ocean” today, what would you change or do differently? Bruce Sterling: Well, alien planet adventures are a really dated form of space opera. On the other hand, they’re great when you’re 20 years old. If I were doing a project like that today I might make it a comic book. Or a webcomic. It might make a nice anime cartoon. Richard Whyte: In the 2018 ‘State of the World’ conversation on the Well, you said you were in Ibiza working on a novel. Are you able to tell us anything about it yet? Bruce Sterling: I dunno if I’m ever gonna finish this epic novel about the history of the city of Turin, but I seem to get a lot of work done on it when I’m in Ibiza. -
Haitian Voudoun and the Matrix
The Ghost in the Machine : Haitian Voudoun and the Matrix Steve Mizrach William Gibson's Count Zero It would seem that there are no two things more distinct than the primal, mystic, organic world of Haitian Voudoun, and the detached, cool, mechanical world of the high-tech future. Yet William Gibson parlayed off the success of his first SF cyberpunk blockbuster Neuromancer to write a more complex, engaging novel in which these two worlds are rapidly colliding. In his novel Count Zero, we encounter teenage hacker extraordinaire Bobby Newmark, who goes by the handle "Count Zero". Bobby on one of his treks into cyberspace runs into something unlike any other AI (Artificial Intelligence) he's ever encountered - a strange woman, surrounded by wind and stars, who saves him from "flatlining". He does not know what it was he encountered on the net, or why it saved him from certain death. Later we meet Angie Mitchell, the mysterious girl whose head has been "rewired" with a neural network which enables her to "channel" entities from cyberspace without a "deck" - in essence, to be "possessed". Bobby eventually meets Beauvoir, a member of a Voudoun/cyber sect, who tells him that in cyberspace the entity he actually met was Erzulie, and that he is now a favorite of Legba, the lord of communication... Beauvoir explains that Voudoun is the perfect religion for this era, because it is pragmatic : "It isn't about salvation or transcendence. What it's about is getting things done". Eventually, we come to realize that after the fracturing of the AI Wintermute, who tried to unite the Matrix, the unified being split into several entities which took on the character of the various Haitian loa, for reasons that are never made clear. -
The Disappearing Human: Gnostic Dreams in a Transhumanist World
religions Article The Disappearing Human: Gnostic Dreams in a Transhumanist World Jeffrey C. Pugh Department of Religious Studies, Elon University, Elon, NC 27244-2020, USA; [email protected] Academic Editor: Noreen Herzfeld Received: 25 January 2017; Accepted: 18 April 2017; Published: 3 May 2017 Abstract: Transhumanism is dedicated to freeing humankind from the limitations of biological life, creating new bodies that will carry us into the future. In seeking freedom from the constraints of nature, it resembles ancient Gnosticism, but complicates the question of what the human being is. In contrast to the perspective that we are our brains, I argue that human consciousness and subjectivity originate from complex interactions between the body and the surrounding environment. These qualities emerge from a distinct set of structural couplings embodied within multiple organ systems and the multiplicity of connections within the brain. These connections take on different forms, including structural, chemical, and electrical manifestations within the totality of the human body. This embodiment suggests that human consciousness, and the intricate levels of experience that accompany it, cannot be replicated in non-organic forms such as computers or synaptic implants without a significant loss to human identity. The Gnostic desire to escape our embodiment found in transhumanism carries the danger of dissolving the human being. Keywords: Singularity; transhumanism; Merleau-Ponty; Kurzweil; Gnosticism; AI; emergence; technology 1. Introduction In 1993, the mathematician and science fiction writer Vernor Vinge gave a talk at the Vision 21 symposium sponsored by NASA introducing the idea of the Singularity, an evolutionary moment when we would create the capacity for superhuman intelligence that would transcend the human and take us into the posthuman world (Vinge 1993). -
The Aqueduct Gazette Top Stories Filter House Co-Winner of the Tiptree H Filter House Wins the Tiptree on April 26, 2009, the James Tiptree, Jr
Spring/Summer 2009 Volume 5 The Aqueduct Gazette Top Stories Filter House Co-Winner of the Tiptree H Filter House Wins the Tiptree On April 26, 2009, The James Tiptree, Jr. H New Essay Collection from Literary Award Council announced that the Ursula K. Le Guin 2008 Tiptree Award will be going to Patrick Special Features Ness’s young adult novel The Knife of Never Letting Go and Nisi Shawl’s Filter House, an H Hanging out along the Aqueduct…, by Nisi Shawl Aqueduct Press book. page 9 The Tiptree Award, an annual literary prize H L. Timmel Duchamp for science fiction or fantasy “that expands or Interviews Liz Henry about explores our understanding of gender,” will The WisCon Chronicles, Vol. 3 be presented on Memorial Day weekend at page 6 WisCon in Madison, Wisconsin. Each winner H Gwyneth Jones writes about will receive $1000 in prize money, an original The Buonarotti Quartet artwork created specifically for the winning page 2 novel or story, and a confection, usually choco- H Three Observations and a late. The 2008 jurors were Gavin J. Grant Dialogue by Sylvia Kelso page 2 (chair), K. Tempest Bradford, Leslie Howle, Roz Kaveney, and Catherynne M. Valente. In Other News The award is named for Alice B. Sheldon, who wrote under the pseudonym H Aqueduct Celebrates James Tiptree, Jr. By her impulsive choice of a masculine pen name, Sheldon 5th Anniversary cont. on page 5 page 8 H New Spring Releases New from Aqueduct: Ursula K. Le Guin, page 12 Cheek by Jowl Talks and Essays about How and Why Fantasy Matters The monstrous homogenization of our world has now almost destroyed the map, any map, by making every place on it exactly like every other place, and leaving no blanks. -
Readercon 14
readercon 14 program guide The conference on imaginative literature, fourteenth edition readercon 14 The Boston Marriott Burlington Burlington, Massachusetts 12th-14th July 2002 Guests of Honor: Octavia E. Butler Gwyneth Jones Memorial GoH: John Brunner program guide Practical Information......................................................................................... 1 Readercon 14 Committee................................................................................... 2 Hotel Map.......................................................................................................... 4 Bookshop Dealers...............................................................................................5 Readercon 14 Guests..........................................................................................6 Readercon 14: The Program.............................................................................. 7 Friday..................................................................................................... 8 Saturday................................................................................................14 Sunday................................................................................................. 21 Readercon 15 Advertisement.......................................................................... 26 About the Program Participants......................................................................27 Program Grids...........................................Back Cover and Inside Back Cover Cover -
The War of the Worlds Postcolonialism, Americanism, and Terrorism in Modern Science Fiction Film
Durkstra 4167430 | 1 The War of the Worlds Postcolonialism, Americanism, and Terrorism in Modern Science Fiction Film Sytse Durkstra English Language and Culture Supervisor | Chris Louttit Sytse Durkstra | s4167430 | Email [email protected] Durkstra 4167430 | 2 ENGLISH LANGUAGE AND CULTURE Teacher who will receive this document: Chris Louttit Title of document: The War of the Worlds: Postcolonialism, Americanism, and Terrorism in Modern Science Fiction Film Name of course: BA Thesis English Language and Culture Date of submission: 15 June 2015 The work submitted here is the sole responsibility of the undersigned, who has neither committed plagiarism nor colluded in its production. Signed Name of student: Sytse Durkstra Student number: 4167430 Durkstra 4167430 | 3 And this Thing I saw! How can I describe it? A monstrous tripod, higher than many houses, striding over the young pine trees, and smashing them aside in its career; a walking engine of glittering metal, reeling now across the heather, articulate ropes of steel dangling from it, and the clattering tumult of its passage mingling with the riot of the thunder. A flash, and it came out vividly, heeling over one way with two feet in the air, to vanish and reappear almost instantly, as it seemed with the next flash, a hundred yards nearer. - H.G. Wells, The War of the Worlds But who shall dwell in these worlds if they be inhabited? . Are we or they Lords of the World? . And how are all things made for man? - Kepler In our obsession with antagonisms of the moment, we often forget how much unites all the members of humanity. -
Modern Mythopoeia &The Construction of Fictional Futures In
Modern Mythopoeia & The Construction of Fictional Futures in Design Figure 1. Cassandra. Anthony Fredrick Augustus Sandys. 1904 2 Modern Mythopoeia & the Construction of Fictional Futures in Design Diana Simpson Hernandez MA Design Products Royal College of Art October 2012 Word Count: 10,459 3 INTRODUCTION: ON MYTH 10 SLEEPWALKERS 22 A PRECOG DREAM? 34 CONCLUSION: THE SLEEPER HAS AWAKEN 45 APPENDIX 77 BIBLIOGRAPHY 90 4 Figure 1. Cassandra. Anthony Fredrick Augustus Sandys. 1904. Available from: <http://culturepotion.blogspot.co.uk/2010/08/witches- and-witchcraft-in-art-history.html> [accessed 30 July 2012] Figure 2. Evidence Dolls. Dunne and Raby. 2005. Available from: <http://www.dunneandraby.co.uk/content/projects/69/0> [accessed 30 July 2012] Figure 3. Slave City-cradle to cradle. Atelier Van Lieshout. 2009. Available from: <http://www.designboom.com/weblog/cat/8/view/7862/atelier-van- lieshout-slave-city-cradle-to-cradle.html> [accessed 30 July 2012] Figure 4. Der Jude. 1943. Hans Schweitzer. Available from: <http://www.calvin.edu/academic/cas/gpa/posters2.htm> [accessed 15 September 2012] Figure 5. Lascaux cave painting depicting the Seven Sisters constellation. Available from: <http://madamepickwickartblog.com/2011/05/lascaux- and-intimate-with-the-godsbackstage-pass-only/> [accessed 05 July 2012] Figure 6. Map Presbiteri Johannis, Sive, Abissinorum Imperii Descriptio by Ortelius. Antwerp, 1573. Available from: <http://www.raremaps.com/gallery/detail/9021?view=print > [accessed 30 May 2012] 5 Figure 7. Mercator projection of the world between 82°S and 82°N. Available from: <http://en.wikipedia.org/wiki/Mercator_projection> [accessed 05 July 2012] Figure 8. The Gall-Peters projection of the world map Available from: <http://en.wikipedia.org/wiki/Gall–Peters_projection> [accessed 05 July 2012] Figure 9. -
William Gibson Fonds
William Gibson fonds Compiled by Christopher Hives (1993) University of British Columbia Archives Table of Contents Fonds Description o Title / Dates of Creation / Physical Description o Biographical Sketch o Scope and Content o Notes File List Catalogue entry (UBC Library catalogue) Fonds Description William Gibson fonds. - 1983-1993. 65 cm of textual materials Biographical Sketch William Gibson is generally recognized as the most important science fiction writer to emerge in the 1980s. His first novel, Neuromancer, is the first novel ever to win the Hugo, Nebula and Philip K. Dick awards. Neuromancer, which has been considered to be one of the influential science fiction novels written in the last twenty-five years, inspired a whole new genre in science fiction writing referred to as "cyberpunk". Gibson was born in 1948 in Conway, South Carolina. He moved to Toronto in the late 1960s and then to Vancouver in the early 1970s. Gibson studied English at the University of British Columbia. He began writing science fiction short stories while at UBC. In 1979 Gibson wrote "Johnny Mnemonic" which was published in Omni magazine. An editor at Ace books encouraged him to try writing a novel. This novel would become Neuromancer which was published in 1984. After Neuromancer, Gibson wrote Count Zero (1986), Mona Lisa Overdrive (1988), and Virtual Light (1993). He collaborated with Bruce Sterling in writing The Difference Engine (1990). Gibson has also published numerous short stories, many of which appeared in a collection of his work, Burning Chrome (1986). Scope and Content Fonds consists of typescript manuscripts and copy-edited, galley or page proof versions of all five of Gibson's novels (to 1993) as well as several short stories. -
Mirrorshade Women: Feminism and Cyberpunk
Mirrorshade Women: Feminism and Cyberpunk at the Turn of the Twenty-first Century Carlen Lavigne McGill University, Montréal Department of Art History and Communication Studies February 2008 A thesis submitted to McGill University in partial fulfilment of the requirements of the degree of Doctor of Philosophy in Communication Studies © Carlen Lavigne 2008 2 Abstract This study analyzes works of cyberpunk literature written between 1981 and 2005, and positions women’s cyberpunk as part of a larger cultural discussion of feminist issues. It traces the origins of the genre, reviews critical reactions, and subsequently outlines the ways in which women’s cyberpunk altered genre conventions in order to advance specifically feminist points of view. Novels are examined within their historical contexts; their content is compared to broader trends and controversies within contemporary feminism, and their themes are revealed to be visible reflections of feminist discourse at the end of the twentieth century. The study will ultimately make a case for the treatment of feminist cyberpunk as a unique vehicle for the examination of contemporary women’s issues, and for the analysis of feminist science fiction as a complex source of political ideas. Cette étude fait l’analyse d’ouvrages de littérature cyberpunk écrits entre 1981 et 2005, et situe la littérature féminine cyberpunk dans le contexte d’une discussion culturelle plus vaste des questions féministes. Elle établit les origines du genre, analyse les réactions culturelles et, par la suite, donne un aperçu des différentes manières dont la littérature féminine cyberpunk a transformé les usages du genre afin de promouvoir en particulier le point de vue féministe.