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CJGA LINKST ER TOUR HANDBOOK

Partners INT RODUCT ION TO T HE CJGA LINKST ER HANDBOOK The Canadian Junior Association's Junior Linkster Program was established in order to introduce the game of golf to our youth. The purpose of the Junior Linkster Tour is to provide a competitive, but in- formal atmosphere to young golfers and teach the basic rules and etiquette of the game. Each course is set up by CJGA officials specif- ically according to the ages of the competitors. Junior Linksters are welcomed at each event as if they were coming to a professional golf tournament and they are the participants.

By striving to conduct professional junior golf tournaments, the Canadian Junior Golf Association created a Junior Linkster Handbook to help those who are participating, caddying, and spec- tating at Junior Linkster Tour events. This handbook covers many dif- ferent areas that you will find very useful while out on the . It contains some basic golf knowledge, many of the rulings that you will encounter on the golf course as well as a copy of the CJGA Standard Rules Sheet, Pace of Play Policy, Spectator Policy, Code of Conduct and Dress Code Policies, and Course Set-Up for the Junior Linkster Tour.

The Canadian Junior Golf Association’s Junior Linkster Handbook is also a teaching aid to parents, friends, or relatives that for or come to watch a competitor. There is an expectation that and parents/guardians teach their junior golfers the contents – especially those parts that relate to the rules.

We hope you will take the responsibility of caddying and spectating seriously and take the time to learn as much as possible on and off the course. Use your caddie and spectating opportunity to provide your young ones with the exposure to the great game of golf, to be a positive influence on your player at all times, and to be able to teach them about the game, its honesty and sportsmanship.

The CJGA would like to acknowledge and thank Jeff Brown for his contribution to the CJGA Caddie manual. Visit Jeff's website at www.teachingkidsbusiness.com. We would also like to thank Golf Canada for the rules section of the manual. TABLE OF CONT ENT S

Introduction ...... 2 Course Set-Up ...... 4 CJGA Linkster Tour Caddie Guidelines and Pace of Play ...... 5 Rules/Regulations Time Limit Breach of a Rule Dress Code Terms to be familiar with ...... 6 The Golf Course ...... 7 On the First ...... 8 Down the Fairway ...... 9 Yardage Markers ...... 10 Important Tips on the Fairway ...... 10 Looking for Lost Balls ...... 10 On the Putting Green ...... 11 Conditions of Competition ...... 12 Spectator Policy ...... 15 CJGA Pace of Play Policy ...... 17 How to Practice and Pace of Play ...... 19 Understanding Course and Equipment Terminology ...... 19 Code of Conduct and Dress Code Policy ...... 20 Distance Measuring Devices ...... 21 Caddie Rules and Guidelines ...... 22 Being a Better Caddie ...... 23 COURSE SET-UP

The following are the average yardages and number of holes that each age group will play from at all Junior Linkster Tour events. This yardage may increase or decrease by 20% de- pending on the golf course:

Division # of Holes Yardage Boys 8 & Under 9 1200-1550 Girls 9 & Under 9 1200-1550 Boys 9-10 18 4000-4500 Girls 10-13 18 4000-4500 Boys 11-13 18 5000-5500

Boys 8 & Under and Girls 9 & Under

Par 3’s 30 – 75 yards 4’s 150 – 175 yards Par 5’s 225 – 250 yards

Boys 9–10 & Girls 10-13

Par 3’s 80 – 125 yards Par 4’s 225 – 260 yards Par 5’s 300 – 350 yards

Boys 11-13

Par 3’s 100 – 150 yards Par 4’s 280 – 360 yards Par 5’s 425 – 475 yards CJGA Linkster Tour Caddie Guidelines and Pace of Play

Rules/Regulations In order for the CJGA Linkster Tour to flourish, we require the assis- tance of golf courses in hosting events. Time spent for completion of rounds must be reduced in order for our events to be welcomed, this is the reason we included our pace of play policy, which will take effect this year. We will also enforce the following time limits regarding play. The tournament is not the time to provide coaching, but rather, guid- ance. Parents/caddies/spectators shall not instruct or advise participants dur- ing the round. Parents/caddies/spectators must stay off greens and tee decks, except for the Girls 9 and Under, Boys 8 and Under, Boys 9-10 divisions. In these divisions, we shall allow the caddie to pull and re- place the flag and tend on long putts. The role of the caddie is to carry the players bag and assist with pace of play. Caddies can only give club selection advice and indication of line of play. Time Limit The time limit is 45 seconds per shot for both putts and other strokes. The time will commence once it is the players turn to play regardless if the player is ready or not. This is to encourage them to prepare for their shot while their fellow competitors are playing rather than just watching their fellow competitors play. Breach of this rule will result in • First offence a warning; • Second offence a two-stroke penalty; and • Third offence disqualification. Dress Code Parent/Spectators/Caddies/players must follow the dress codes of both the Golf Facility and the CJGA. No tank tops, tee shirts, denim shorts or pants or cut off jeans are permitted. Shirts with a collar are required. Also, no headphones, pagers or cell phones may be used during a CJGA competition. Failure to comply will result in parents/spectators/caddies/players being asked to leave the course. Terms to Get Familiar With

A. Divot - A piece of turf dug from a fairway in making a shot. B. Replace the Divot - Retrieving the divot after the shot and replacing it back were it came from. C. Tee - A little white peg (can be other colors) used to hold the ball off the ground for tee shots at the start of the hole only. D. Honour - The right to play off of the tee (lowest score on previous hole). E. Penalty - If a player or caddie does not follow the rules the player can be penalized with additional strokes. Please consult rule book F. Away - Ball farthest from the hole hits first. G. You're Away - It is your turn to play your shot. H. Another ball or provisionary ball - If a ball is hit out of bounds or thought to be lost another ball is required to be hit. I. Par - The score which is standard for expert players on each hole. J. Approach - The strike or shot to the putting green. K. Birdie - One stroke under par for the hole. L. Eagle - Two strokes under par for hole. M. Bogey - One stroke over par for a hole. N. Fore-caddie - A caddie who stations himself down the fairway, ahead of the players to watch "blind" shots (shots where you cannot see the landing area). O. Fore - A term that is yelled out when a ball is hit in the general direction of someone. This is the warning call on the course. When you hear try and cover your head and shelter yourself behind something if possible.

ALWAYS REMEMBER: The make the caddie a "partner" of the player.

As a result, when a caddie breaks a rule, it is his player who must suffer the penalty. . Please refer to the current issue of the RCGA rule book. If you know the rules, you will be in a position to help your player win or save shots on their round. If you don't, you can just as easily cause him or her to lose by making a mistake that can cost your player penalty strokes. Please be sure to have your RCGA rule book with you at all times on the golf course for reference. It is also beneficial to carry the CJGA Standard Rule Sheet as well. Both have been included for you in this manual. T he Golf Course

A golf course is the whole area on which play is permitted. Many courses are eighteen holes with a and practice putting areas. It is important to be familiar with all golf course terminology.

(Diagram of a golf hole)

The is the starting place for a hole to be played. At most courses three sets of tee markers are used. Please make certain that you read the NOTICE TO COMPETITORS that is given to you at registration. This will give you very important information pertaining to the golf course and tell you which you will be playing from. At the opposite end of the golf hole is the Putting Green. The Putting Green is the low, finely mown grass which surrounds the hole. Encir- cling the Putting Green is slightly taller grass called the Fringe or Apron. The Flagstick or Pin is the moveable pole centered in the hole so players can see the position of the hole on the Putting Green. The stretch of short grass between the Teeing Ground and the Putting Green is called the Fairway. On either side of the fairway is longer, heavier grass called the rough. Within the vicinity of the Putting Green may be several Sand Traps or Bunkers (Greenside bunkers). Other Bunkers can be along the side of the Fairway (fairway bunkers). Any areas where play is not permitted are referred to as OUT OF BOUNDS. OUT OF BOUNDS areas are identified by white stakes or fences. Golf holes vary in length but are all classified into three categories: Par 3, Par 4 and Par 5 Holes. The Par number represents the expected number of shots a player should take to complete the hole. The shortest holes are Par 3 Holes. The longest holes are Par 5 Holes. The remaining holes are Par 4 Holes. A player who completes a hole in the ideal number of shots is said to have "made a Par". A player who completes a hole in one shot more than Par is said to have "made a Bogey". A player who completes a hole in one shot less than Par is said to have "made a Birdie". On the First Tee

Take a moment and introduce yourself to the other caddies and golfers. It is the Caddie's job to locate and identify his or her player's ball on the course. Therefore, after your player selects a ball from the bag, be sure to ask the brand name, number of the ball and any identifying marks like company logos, initials, etc. It is very important for your players' ball to be distinguishable from the other players in the group. It could be a different color, brand name, number, or special markings. The easiest thing to do is for you or your player to put dots, lines, or the player's initials on the .

(Picture of a ball brand, number and other marks)

When the golfers are ready to tee off, stand in a place where you can watch the flight of the ball but be not in danger of getting hit. Stand at least ten feet away from the golfers outside the tee markers. THE CADDIE SHALL NOT STAND BEHIND THE PLAYER WHILE HE OR SHE IS MAKING A STROKE. SUCH ACTION WOULD BE A BREACH OF RULE 8-2A (INDICATING LINE OF PLAY). Make sure that your shadow it is not cast over the golfer hitting the ball. Above all, be quiet and watch all players tee shots. (Picture of a tee off situation)

It is also your job to know the location of each player's ball, especially the ball of your own player. As each ball is hit, watch its flight from the time it leaves the club until it lands and comes to a stop. If you're facing the sun, shade your eyes with your hands. If the player's ball lands in the rough, mark it by lining it up with a tree, bush, or bunker. This technique is called LANDMARKING, please use at all times. This will save time and possibly strokes. If there is a possibility that your player's ball landed out of bounds, tell him or her immediately. They may decide to hit a provisional ball. Down T he Fairway (Ball in Play)

If his or her tee shot landed in the rough, walk on the "line" of flight with the bunker, tree, building, etc. that it was going towards. If you lose the line, you may lose the ball. The player whose tee shot lies farthest from the putting green (hole) is always first to play. Therefore, if your player must wait his or her turn, be sure to remember the location of his or her ball. Try to reach your player's ball before they do, but do not move ahead of the other players. Stay still while they are hitting and don't position yourself so you distract them from their line to their target. When you reach the ball, remove the bag from your shoulder and set the bottom of the bag on the ground approximately three feet from the ball. Once the player selects his or her club, step back so you are 6 to 10 feet away from your player. Again, watch the flight of the ball until it lands and rolls to a stop. Landmarking is to be used on every shot where you may lose sight of the golf ball. Yardage Markers

Set into the grass in the middle of each fairway (on Par 4's and Par 5's) are three colored metal yardage markers (On most golf courses). The BLUE marker is 200 yards form the center of the green, the WHITE marker is 150 yards from the center of the green, and the RED marker is 100 yards from the center of the green. Important Tips on the Fairway

1. Replace divots 2. Rake sand traps or bunkers 3. Look for lost balls

When hitting a fairway shot, some golfers may take a divot. That means that he or she swings the club into the ball and it scrapes away a section of grass from the fairway or rough area. It will be your job to replace all of your player's divots.

Replace Divots: • Pick up the section of grass that was scraped away • Place it on top of the bare dirt (green side up!) • Press the grass section into the bare area with your foot.

Please take your time and care to replace divots. It is the key in keeping the golf course in good shape for others to enjoy. Looking for Lost Balls

Anytime any player loses a ball, help look for it. This speeds up play and it is a gesture of good sportsmanship. On the Putting Green

When you approach the putting green, take your player's bag directly to the edge of the green closest to the teeing ground of the next hole. Never place the bag on the green or in a position where a ball might hit it. Once your player's ball has reached the putting green, they may mark it with a coin and remove it. Do not walk across the line of an- other player's putt. The line of the putt is the area the ball will travel be- tween the ball and the hole.

(Diagram of a putting green showing caddie should stand off the green) When all players have reached the putting green, the player who reaches the green first is responsible for the flagstick. If it is your turn to care for the flagstick, approach it being careful not to make a step in the "line" of any putt. Step over or walk around the "line" of every ball on the green. Usually the player farthest from the hole will putt first. Wait at the flagstick for instructions. The player will tell you whether you should PULL or TEND the flagstick. If a player says, "Pull the flagstick" or "Pull the Pin", lift it carefully from the hole and take it to the edge of the green. Remember not to walk on anyone's putting line. Hold the flag so it does not flutter (put your hand over the flag) and wait quietly and keep still. If a player says, "Tend the flagstick" stand near the flagstick so your shadow doesn't cross the player's putting line or the hole. Before the putt, test that the pin is not stuck in the hole by raising it a little and re- placing it while your golfer is lining up the putt. Hold the flag against the stick so it doesn't flutter. As soon as the player strikes the ball, re- move the flagstick. Lift it straight up so the end doesn't damage the edges of the hole. Continue caring for the flagstick, taking instructions from each player putting. After all players have finished putting out, replace the flagstick securely in the hole. CONDIT IONS OF COMPET IT ION and STANDARD LOCAL RULES

Play is governed by the 2012 Rules of Golf of the Royal Canadian Golf Association (R.C.G.A.), the 2012-2013 Decisions on the Rules of Golf and where applicable, by the following Local Rules and Conditions of Competition, subject to changes, additions or deletions for particular championships. The player’s attention is drawn to Conditions of Competition as printed on the forms accompanying applications for entry. Complete text of the Rules and Appendix 1 Part A, B, C may be found in the 2012 R.C.G.A. Rules of Golf. Unless otherwise noted, the penalty for a breach of a Local Rule or Condition is: - Two Stokes; - Loss of Hole. SECTION A: CONDITIONS OF THE COMPETITION Maximum 10 Strokes per hole: If, during the play of a hole, a player has reached 10 strokes and has not holed out, he/she is expected to pick up their ball and walk the remainder of the hole. The player shall notify the caddie that is scoring for them that they have scored a 10. The player shall not make any other strokes and will wait for the remainder of the group to finish play of that hole. Golf Balls: The ball the player plays must be named on the current List of Conforming Golf Balls recognized by the R.C.G.A. The current List of Conforming Golf Balls is available from the CJGA Tournament Director on-site. Penalty for Breach of Condition: Disqualification. Caddies: Caddies are permitted for all age categories. Caddies in the Boys 9-10, girls 10-13 and the Boys 11-13 divisions will have the following restrictions: Not al- lowed on tees or greens. Pace of Play (Rule 6-7 Undue Delay): A player will be subject to penalty if he unduly delays play. The CJGA Policy for Pace of Play is in effect and posted. Discontinuance of Play: Note that Rule 6-8b is in effect for dangerous situations. All practice areas and practice putting greens are closed during a sus- pension for a dangerous situation until the CJGA Rules Committee has declared them open again for use. A player using such practice areas will be subject to disqualification. Note: A suspension for a dangerous situation will be signalled by one prolonged siren or air horn blast. All other types of suspension will be signalled by three consecutive air horn notes. Resumption of play will be signalled by two short air horn notes. Practice: Between the play of two holes, a player must not make any practice stroke on or near the putting green of the hole last played and must not test the surface of the putting green of the hole last played by rolling a ball. Transportation: Players must not ride on any form of transportation during a stipulated round unless authorized by the CJGA Committee. Penalty for Breach of Condition: see Pen- alty Statement in Appendix I, Part C, Section 8. Parents and/or Spectators: A player may be subject to penalty if he/she or any member of his/her party is in violation of the CJGA Spectator Policy, which is in effect and posted. Ties: In a stroke play competition, ties for first place will be decided by a hole-by-hole . In the event a playoff cannot be conducted, the tie will be decided by matching cards on the basis of the best score for the last nine holes. If the tying players have the same score for the last nine, then the last six holes, last three holes and finally the 18th hole will be used to determine the winner. If the players are still tied, the same process will be used for the front nine. In match play, a match which ends all square will be played off hole-by- hole until one side wins a hole. The playoff will start on the hole where the match began. Close of Competition: The competition is deemed to have closed when the trophy has been presented to the winner or, in the absence of a prize ceremony, when all scores have been approved by the CJGA Rules Committee. SECTION B: STANDARD LOCAL RULES Abnormal Ground Conditions - Rule 25: Ground Under Repair includes: a. Areas defined by white lines; b. French Drains, which are exposed trenches filled with rocks or stones; c. Seams of Cut Turf – through the green, seams of cut turf (not the turf itself) are deemed to be ground under repair. However, inter- ference by a seam with the player’s stance is deemed not to be, of itself, interference under Rule 25-1. If the ball lies in or touches the seam or the seam interferes with the area of Intended swing, relief is available under Rule 25-1. All seams within the cut turf area are considered the same seam. And, Cultivated Flower Beds and Turf Nurseries are ground under repair from which play is prohibited. If a player’s ball lies in these d. areas, or it interferes with the player’s stance or area of his intended swing, the player must take relief under Rule 25-1. SECTION B: STANDARD LOCAL RULES (continued)

Embedded Ball Through the Green: The Local Rule as prescribed in Appendix 1, Part B, Section 4a is in effect.

Obstructions – Rule 24: White lined areas tying into artificially surfaced roads, paths or obstructions are deemed to have the same status as the artificially surfaced road, path or obstruction and not ground under repair. The line itself is part of the obstruction.

Stones in Bunkers: Stones in bunkers are movable obstructions. Rule 24-1 ap- plies.

Integral Parts of the Course: a. Artificial retaining walls and/or pilings when located within water hazards or when used to define the margin of bunkers are not obstructions. No relief without penalty. b. Tree wrappings, electrical wires, cables and other objects when closely attached to trees are not obstructions. No relief without penalty

Permanent Elevated Power Lines or Cables: If a ball strikes a permanent elevated power line or cable, the stroke MUST be cancelled and the player must play a ball as nearly as possible at the spot from which the original ball was last played in accordance with Rule 20-5. If the original ball is not immediately recoverable, another ball may be substituted without penalty.

Temporary Immovable Obstructions: Local Rules as prescribed in Appendix 1, Part B, Section 7 is in effect and includes any temporary obstruction installed for the competition.

Turf Plugs: Turf plugs on putting greens are deemed to have the same status as hole plugs and thus may be repaired as prescribed in Rule 16-1c.

Distance-Measuring Devices: The CJGA Policy prohibiting the use of electronic distance-measuring devices is in effect and posted. Penalty for Breach of Local Rule: Disqualification. SPECTATOR POLICY

The CJGA strives to provide our youth with a forum to not only develop their skills as players, but to also develop as young adults. As a result, The CJGA has invoked a Spectator Policy to allow junior golfers to personally develop their own decision making without interference from parents or spectators.

Communication: No communication (verbal or non-verbal) is to take place with the players during a stipulated round.

Exceptions: i) Asking or giving the player food, drink, umbrella or the like ii) Need to deal with medical situations

Equipment and Clothing: Spectators are permitted to carry items for players (e.g. a rainsuit, umbrella, food and drink). However once a spectator has given the item to the player they are not to retrieve the item at any time during the round.

Minimum Distances and Prohibited Areas: A minimum distance of 30 yards must be main- tained between the player and spectators in ALL circumstances. Exceptions: i) Once all players have reached the green, spectators must remain 10 yards from the green. ii) Once all players are on the tee, spectators must remain 10 yards from the tee and on the cart path.

When cart paths are provided, spectators (walking or riding) MUST stay on those paths. When no cart paths are available, the outside rough will substitute for the cart path.

Spectators are prohibited from the following areas: Tees, Fairways, Greens, Scoring and Starting areas and Rules Situations

Dress Code: Each course has its own particular dress code policy. Spectators who do not meet the standard established by the host club and/or the CJGA will be refused admittance to both the golf course and/or clubhouse. Please contact the CJGA head office or visit the CJGA website for a suggested Dress Code for spectators. Lost Golf Balls: The CJGA requests that spectators assist with pace of play by observing when and where golf balls stray. It is permissible to point to the area where the ball travelled but spectators are not authorized to assist the player in searching for the ball unless asked by a CJGA official. This opportunity is not to be utilized to have a conversation with the player and does not supersede the 30 yard minimum distance requirements.

Cell Phones: Cell phones must be set to the “vibrate” only mode or turned off. Many golf clubs have policies that prohibit the use of cell phones on the golf course and/or in the club- house. It is the responsibility of the spectator to follow the policy of our host facility.

Interference and Influence: Spectators, including parents, are to have no influence on play. Any direction, interference, discipline, scolding of players, influence or advice is a violation of the Spectator Policy and/or Code of Conduct. Any of these incidents or similar incidents may result in disqualification of the player. Spectators or parents violating this rule will be asked to leave the course and the property. Incidents will be reviewed by the CJGA Disciplinary Com- mittee to determine any further action. Serious violations may result in suspension of mem- bership.

Golf Carts: Spectators who wish to rent golf carts at a CJGA event may do so from the host . However some courses do not allow golf carts. Please contact the CJGA Head Office or visit the CJGA website for more information.

Spectators must obey the golf course cart policy and must remain on the cart path at all times. Should the usage of your cart interfere with the tournament you will be asked to return to the clubhouse.

PENALTIES Based on a breach of the Spectator Policy, any or all of the following penalties could be levied: • Verbal warning to the spectator and/or the player • Two stroke penalty to the player being followed • Disqualification from the tournament of the player being followed • Spectator banned from the golf course and or property for the round • Spectator banned from the tournament • Spectator banned from future CJGA events CJGA PACE OF PLAY POLICY

This policy is designed to put the responsibility on the players for keeping pace. It is the player’s responsibility under Rule 6-7 which states that “The player must play without undue delay and in accordance with any pace of play guidelines that the Committee may establish. Between completion of a hole and playing from the next teeing ground, the player must not unduly delay play.”

When a group is “out of position” at any check-point for the round, the players in the group are subject to penalty according to the schedule of penalties. An individual player may also be subject to penalty for delay of play. Check-points for the groups will be on completion of the 9th and 18th holes of their stipulated round.

SCHEDULE OF PENALTIES Stroke Play – Group is behind time on arrival at checkpoint: 1st “Bad” Time – each player in the group is given a one-stroke penalty. 2nd “Bad” Time – each player in the group is given a two-stroke penalty. All penalties will be applied to the hole score for check-point hole where the breach occurred.

Stroke Play – Individual penalties when one competitor is determined to be delaying play of the group. 1st “Bad” Time – the player is given a warning; 2nd “Bad” Time – the player is given a one-stroke penalty; 3rd “Bad” Time – the player is given a two-stroke penalty; 4th “Bad” Time – the player is disqualified. All penalties will be applied to the score for the hole where the breach occurred.

Match Play - An official will monitor the players and inform them that they are being timed. The penalty for a breach of this Rule as follows: 1st “Bad” Time – Loss of hole; 2nd “Bad” Time – Loss of hole; 3rd “Bad” Time – Disqualification.

OUT OF POSITION DEFINED: Pace of Play Time Chart (Time Par) will be established at each course for groups of two players, three players or four players. Allotted time to play may be expressed on a per hole basis. Time for ball searches, rulings, and walking time between holes is included in the allotted time.

The first group to start will be considered out of position if, at any time during the round, they exceed the time allotted to play, as detailed on the applicable course’s Pace of Play Time Chart (Time Par). The second and third groups to start will be considered out of position if, at any time during the round, they: • exceed the allotted time to play, and • arrive at the teeing ground of a hole that is open and free to play.

Any subsequent group will be considered out of position if, at any time during the round, they ar- rive at the teeing ground of a hole that is open and free to play.

The Committee reserves the right to time any player or group of players that the Committee deter- mines is out of position or that may be in breach of Rule 6-7, whether or not the player or group has been informed.

TURN TO PLAY It is the player’s turn to play when there has been reasonable opportunity to reach the ball and there is no interference or distraction by another person or ball. Any time spent determining yard- ages will count as time taken for the next stroke. In stroke play, there is no penalty for playing out of unless the Committee determines that by doing so a competitor gains an advantage.

When it is the player’s turn to play, the clock starts and the player has 45 seconds to complete his/her shot. Should he/she exceed the allotted 45 seconds he/she would have a “bad” time. Checking yardages and lining up putts are all factored into a player’s time. The player will be noti- fied of his/her bad time. A penalty of one stroke will be added to the players score after the second infraction.

MONITORING AND ENFORCEMENT When a group is out of position at a check-point, they will be notified by a CJGA Official that they are in breach of CJGA Pace of Play Policy. When a group has been notified of its first breach, that group is expected to regain its position before reaching the next check-point. If that group reaches the next check-point out of position, each player in the group will incur the applicable penalty for a breach. Groups may be notified at any time throughout the round if they are behind. Any group that is out of position is subject to being monitored by a CJGA Official.

A player concerned about a non-responsive fellow-competitor in his group should request a CJGA Official monitor the group in case the group is or becomes liable to penalty under these guidelines. If an individual member of the group can be clearly identified as the cause of the group’s position then the penalties applicable under Rule 6-7 will apply to that specific player and not to each player in the group.

The CJGA Official will determine that a group or player who has been found to be out of position is not in breach of these guidelines only if: • a group/player was delayed by a CJGA Official; or • a group/player was delayed by a circumstance beyond control of the group/player; or • a group/player was delayed by another player in the group

Note: in circumstances where the Committee deems fit, the general penalty under Rule 6-7 may still apply. The CJGA reserves the right to adjust the Pace of Play Policy without notice. How to practice good Pace of Play

1. PLAY READY GOLF AT ALL TIMES!!!! BE PREPARED TO HIT WHEN IT IS YOUR TURN!!!! 2. Walk quickly between shots and holes, do not rush your routine. But once you've hit, walk quickly to next shot or next hole. 3. Do not use tournament play for teaching and instruction. 4. Use time between holes for scoring, not during play of holes. 5. 90% of pace of play problems happen on the putting green. If your player has a putt remaining of 2 feet or less, please hole out. 6. Take advantage of the Provisional Ball rule. If you are unsure if your ball is lost, put another ball in play. Remember, you must announce your actions to your group. Understanding Course and Equipment Terminology

In order to communicate with your golfer and other caddies, you must be familiar with certain words and terms. This training manual will de- fine some of those words and terms.

1. Review the golf card and try and understand the layout of the golf course and the best or shortest walking routes. 2. Know all 14 clubs. (Understand the difference between an and a fairway , a 6 and 9 irons (underlined) and various wedges like sand, pitching and lob. 3. Stand still when players are about to hit the ball 4. Keep quiet when players are preparing for their shot 5. Watch the ball at all times so you know where to find it after it has been hit 6. Replace all divots on the fairway but not on the tee blocks if sand is available 7. Smooth sand in traps 8. First on the green takes the flagstick 9. Keep up with the player after you have replaced their divot 10. NEVER, never touch a ball that is in play (between tee and before it is holed out) nor allow the ball to touch you, unless the rules permit you to do so. CODE OF CONDUCT and DRESS CODE POLICY

All competitors must adhere to the CODE OF CONDUCT AND DRESS CODE POLICY as set forth by the CJGA. This CODE OF CONDUCT AND DRESS CODE POLICY applies to all participants throughout the tournament, both on and off the golf course. The CJGA expects all participants to act as responsible young adults. Our objective is not only to help junior golf ers improve their game, but also to help them mature as individuals. CJGA DRESS CODE POLICY • Proper golf attire is required of all CJGA participants while at the host golf club • Tank tops, T-shirts, denim shorts/pants are not permitted • Athletic/Cargo shorts/pants are not permitted • Cell phones, IPods and audio devices are not permitted during tournament rounds • Shirts with a collar are required, except for mock neck shirts • All shirts must be tucked in at all times • Hats/visors must be worn with the brim forward • Closed toe golf or flat sole shoes must be worn at all times. • Metal spikes prohibited. • Shorts or skirts must be no shorter than 5" above the top of the knee when standing • Ladies sleeveless golf shirts are allowed • Shirts that have offensive language or material will not be allowed CJGA CODE OF CONDUCT Violation of the Code of Conduct during tournament rounds includes but is not limited to the following: • Any use or association with drugs, alcohol or tobacco • Any intentional abuse of the golf course • Failure to replace divots, rake bunkers, repair ball marks on greens and/or littering • Abusive language, club throwing, and emotional outbursts • Disrespect for: CJGA officials, golf course representatives, fellow-competitors, or spectators • Intentional breach of the Rules of Golf • Withholding any relative information about a rules infraction • Leaving the course during a competitive round without notifying a CJGA official or for reasons that are not acceptable to the Committee • Not adhering to the dress code Violation of the Code of Conduct off the golf course includes but is not limited to the following: • Any use or association with drugs, alcohol or tobacco • Any vandalism, theft or abusive behaviour to host facilities or its employees • Any abusive behaviour to a host family or their property • Any other conduct unbecoming of a CJGA member • Not adhering to the dress code as set by the CJGA at the time

Based on the severity of the misconduct, the CJGA Committee may apply any of the following penalties for Code of Conduct and Dress Code violations: • Issue a verbal or written warning to the player and or his/her parents/legal guardian • Disqualify the player from the tournament at which the violation occurs • Suspend the player from his/her future tournament(s) • Notify other golf associations of the code of conduct violation

In the event of a disqualification or suspension, the Canadian Junior Golf Association’s Disciplinary Committee will be informed and subsequently polled regarding further punitive actions. Appeals of suspensions may be made to the CJGA Disciplinary Committee. DISTANCE-MEASURING DEVICES POLICY

CJGA will not permit use of distance-measuring devices in any of its 2012 events. The 2012 RCGA Rules of Golf allows the Committee to permit the use of distance- measuring devices by Local Rule. In the absence of such a Local Rule, the use of an electronic distance-measuring device would be contrary to Rule 14-3. The PENALTY FOR USE IS DISQUALIFICATION from the event. The Canadian Junior Golf Association will not adopt any Local Rule allowing the use of distance-measuring devices at any of its events in 2012. The Association will review the matter annually. CADDIE RULES & GUIDELINES

Caddies are permitted for all age categories. Caddies in the Boys 9-10, Girls 10-13 and the Boys 11-13 divisions will have the following restrictions: • Not allowed on tees or greens.

A rules violation by the caddie is the same as if the player violated the rule. A caddie must be aware of the rules and assist his player in accordance with the rules.

Caddies in the Boys 8 & Under and Girls 9 & Under divisions should pull and replace the flag and tend on long putts. The role of the caddie is to carry the player’s bag and assist with pace of play and the Rules of Golf. Caddies should only give club selection advice, information on the Rules of Golf and indication of line of play.

Caddie Cart Policy: Caddies with a medical condition are permitted to rent carts. Documentation must be provided to the CJGA before the round. All players must walk during play of each hole at all events.

Important Rules of Golf Caddie Related Rule 14-2b states that in “making a stroke,” a player shall not allow his caddie to po- sition himself on or close to an extension of the line of play or the line of putt behind the ball. A caddie may position himself in this manner before the player commits to beginning his swing but must move away once the player is set to begin his swing. Failure to do so will result in a two-stroke penalty.

Rule 8-2b states that when a player's ball is on the putting green, the player or his caddie may before, but not during, the stroke, point out a line for putting, but in doing so the putting green shall not be touched. No mark shall be placed anywhere to indi- cate a line for putting. Violation of this rule will result in a two-stroke penalty.

Rule 17-3 states that the player's ball shall not strike the flagstick or attendant when the flagstick is attended or the flagstick is in the hole, unattended, or when the ball has been played from the putting green. Should this occur, the player is assessed a two-stroke penalty, and the ball is played as it lies. Rule 8-1 states that a caddie is one who carries or handles a player's clubs during play and otherwise assists him in accordance with the rules. A player may only have one caddie at any given time. A caddie may be replaced or eliminated at any time by the player. No other person may offer advice or help to a player other than his caddie. BEING A BET T ER CADDIE

• Review the local rules for the event. Ask an official if you have any questions Try and understand the layout of the golf course and the best or shortest walking routes. • Take a moment and introduce yourself to the other caddies and golfers. • It is the caddie's job to locate and identify his or her player's ball on the course. • When the golfers are ready to tee off, stand in a place where you can watch the flight of the ball but not be in danger of getting hit. • Watch all the players shots at all times so you know where to find it after it has been hit. • Anytime any player loses a ball, help look for it. This speeds up play and it is a gesture of good sportsmanship. • First on the green takes the flagstick out of the hole. • Replace divots • Rake bunkers GOOD LUCK AND HAVE FUN

Canadian Junior Golf Association #YourFutureStartsHere 170 West Beaver Creek Rd, Unit # 6, Richmond Hill, ON, L4B-1L6 Toll Free 1-877-508-1069 • Fax: 905-731-6058 website: www.cjga.com • email: [email protected]

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