Super Heroine CYOA Super Heroine CYOA Congratulations! You're in a Relationship with a Superhero! You've Achieved Something Most People Have Only Ever Dreamed About

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Super Heroine CYOA Super Heroine CYOA Congratulations! You're in a Relationship with a Superhero! You've Achieved Something Most People Have Only Ever Dreamed About Super Heroine CYOA Super Heroine CYOA Congratulations! You're in a relationship with a Superhero! You've achieved something most people have only ever dreamed about. You can't really tell anyone if you want to keep yourself safe, but who exactly did you end up with? (Pick One) Ashley Queen 'Clique' -Telepath able to project a copy of her consciousness inside of someone else, her personality and memories absorbing and dominating the host's. -She can do this to anyone within ten meters of her by simply 'pushing' a part of her consciousness in their direction. -Due to her ability to innately sense the minds of others, she cannot be snuck up on. -Those imbued with her consciousness eventually return to normal after being out of range of her ability for one sixth the time they were originally under it. -Those imbued with her consciousness can use all their host's previous knowledge and abilities, and can recall any of their host's memories. -Those imbued with her consciousness will always act in the best interests of her original self, cannot be persuaded to betray each other. -Is not a hive mind. Skills or knowledge gained from one host do not transfer to others, and are not retained beyond anything she might say to or write down for herself. You can't turn them on each other, but you can confused them. -Her personality and habits will override the original personality, and while the host's physical body won't change, it will often be very obvious that they've been changed by her. Super Heroine CYOA -While she uses her power to manually force her consciousness to take over someone else's, a much weaker version of it works automatically. After one week of being around her without a long enough break, people will slowly begin to copy her accent, her style, general mannerisms, and interests. This takes six weeks before working as fully as if she had manually user her power on them. -Learned about her powers when her friends in college all began to believe they were actually her, but obviously weren't, and takes measures to keep herself from accidentally taking over other people again. This means making sure she isn't in any one place too frequently, and so she's taken up traveling around the country while she learns to control her powers. -Fighting crime is a simple manner of just making the villains be her, at which point they surrender and politely wait for police to arrive. Very little risk involved as long as no one comes at her from outside her range, or in groups too large for her to dominate. -Woman from the south, traditional popular highschool cheerleader, and had plenty of friends even after moving to a city college. -Popularity was earned just as much by her beauty as by her heart of gold, genuinely a very outgoing and kindhearted person. -Doesn't know much about things she didn't grow up around, but is a surprisingly quick learner, even if she has trouble retaining any info she doesn't frequently use. -Has a thick southern accent, this will never change. -Fairly invested in social media, as it is the best way for her to stay in touch with the friends she's made along the way, and to share her experiences traveling, will never not have her phone with her, and may have difficulties putting it down unless someone's in trouble. -A fan of playful teasing, both coming from or directed to her, but will slug you in the arm if you beat her in a battle of wits, and she's fairly fit. -Doesn't care too much about any other aspect of the virtual world. Video games, anime, memes, they just aren't her thing. She'll gladly let you talk about them, and at least feign interest, but she will never care enough to really hold a conversation about them. She's too firm a believer that life should be lived in reality, whatever that means. -Does the whole heroing thing because it's the right thing to do and that's how she was raised. She won't accept any real payment, but will always appreciate a warm meal or a ride to her next destination. -As far as relationship goals, she just wants a travelling partner, but will have to take breaks from you every now and then so you don't turn into a copy of her. -These breaks consist only of her not physically being around you, will very much still consider the two of you a couple and chat over the phone whenever you want. Super Heroine CYOA Francine Faust 'Tech' -Genius IQ, rising more and more every day, with an ever expanding knowledge of science, electronics, and mechanics. -Borderline technopath, can almost instantly understand the function and capabilities of any device, and electronics seem to work, or not work, exactly how she would prefer it at the time. -Used this to build herself the suit she uses to fight crime, as well as several other inventions that, if approved, will revolutionize the world. -While she only shares her more altruistic inventions, her basement is filled with some very mad scientist type world ending machines, things that can easily destroy the natural balance of the world, or kill someone in a variety of horrifying ways. -She doesn't fully choose what she builds. She has plenty of great things inspired from anime and video games, but also has moments where she becomes suddenly inspired with something new, something she barely understands herself, and will work herself into a frenzy, unable to stop thinking about it until it is built. -It's like a severe OCD type of compulsion to build these things. She can't stop herself. -This happens roughly once every other month, and lasts anywhere between a day and two weeks, and during this time she will neglect everything about herself and her surroundings unrelated to the invention she needs to build. -Can possibly be convinced that work will go faster if she keeps herself properly fed and rested, but you'll have to really work on getting her to think this way. She's already pretty used to all nighters and skipping meals. -Loves building things, will love getting any new ideas you have, and will gladly share anything she builds with you if you praise her enough. -Seriously, it might take a few weeks to wrap your head around how her gadgets work, but the only thing stopping you from joining her in her heroics is that she hasn't built your suit yet. -Incredibly socially awkward otaku from a middle class family. The middle child of three siblings. -The oldest child is a war hero, the youngest can do no wrong, before her powers, her parents were only concerned with making sure she stay out of their way. -Currently lives with her parents and her siblings, in the giant mansion they bought with the money from her inventions. She herself lives in the basement, which has been modified to still be better than most other houses in the world, and only comes out whenever her parents give her another demand to build or repair something of hers/theirs. -Most of the inventions being patented aren't even in her name. Her parents are bullies, her siblings are apathetic, and she has immense trouble asserting herself in most situations. Super Heroine CYOA -Partly why she'll be so willing to fulfill any requests of yours is because she's simply not used to telling people no. -If you help her get confidence in herself, the number of inventions she makes will increase, but the number of your requests she'll fulfill will decrease. For everything she builds, there are about a dozen she hasn't, and she really wants to get those done. -Doesn't mean she won't totally still build you stuff, and if you help her with it all, would love to have you help her as an assistant. -If you don't really want to help with all of her tech stuff, she'd still love to have someone to chat about the latest anime, games, and memes with. -Seriously, if you could just be a genuine friend to her it would mean so much. -Also, if you don't, and you try to push her around like her family already does, she might end up going full on villain mode. -For all of her inventions, she could clearly end most fights in an instant, but drags them out because she loves being able to take out her issues on local thugs and wannabe world dominators. She'd never kill anyone (yet) but she's certainly enjoyed beating people up, as her catch phrase is pretty much just the mad laughter heard in every battle she's in. -Seriously, her family has given her some issues she needs help working through, or she's a world ending supervillain time bomb. -If you manage to sort her issues out with her, the number of times she feels compelled to build a new type of death ray will drop dramatically. -Similarly, it's possible to motivate her to become evil with you by her side, but she'll probably wind up seeing you as beneath her once the power gets to her head. -Became a hero because she didn't want to wait for society to accept her inventions to finally see them in use, and to see them help the world.
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