Reference Guide

R700-Family Instruction Set Architecture

February 2011

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ATI R700 Technology

Contents

Contents

Preface

Chapter 1 Introduction

Chapter 2 Program Organization and State 2.1 Program Types ...... 2-1 2.1.1 Data Flows ...... 2-2 2.1.2 Geometry Program Absent ...... 2-2 2.1.3 Geometry Present...... 2-3 2.2 Instruction Terminology ...... 2-4 2.3 Control Flow and Clauses ...... 2-6 2.4 Instruction Types and Grouping ...... 2-8 2.5 Program State...... 2-8 2.6 Data Sharing...... 2-12 2.6.1 Types of Shared Registers...... 2-13 2.6.2 Local Data Share (LDS)...... 2-15

Chapter 3 Control Flow (CF) Programs 3.1 CF Microcode Encoding...... 3-2 3.2 Summary of Fields in CF Microcode Formats ...... 3-3 3.3 Clause-Initiation Instructions...... 3-5 3.3.1 ALU Clause Initiation...... 3-6 3.3.2 Vertex-Fetch Clause Initiation and Execution...... 3-6 3.3.3 Texture-Fetch Clause Initiation and Execution...... 3-6 3.4 Import and Export Instructions...... 3-7 3.4.1 Normal Exports (Pixel, Position, Parameter )...... 3-7 3.4.2 Memory Writes...... 3-8 3.4.3 Memory Reads...... 3-9 3.5 Synchronization with Other Blocks...... 3-10 3.6 Conditional Execution ...... 3-11 3.6.1 Valid and Active Masks ...... 3-11 3.6.2 WHOLE_QUAD_MODE and VALID_PIXEL_MODE...... 3-12 3.6.3 The Condition (COND) Field ...... 3-13 3.6.4 Computation of Condition Tests ...... 3-14

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3.6.5 Stack Allocation ...... 3-15 3.7 Branch and Loop Instructions ...... 3-16 3.7.1 ADDR Field...... 3-17 3.7.2 Stack Operations and Jumps ...... 3-17 3.7.3 DirectX9 Loops...... 3-18 3.7.4 DirectX10 Loops...... 3-19 3.7.5 Repeat Loops...... 3-19 3.7.6 Subroutines...... 3-20 3.7.7 ALU Branch-Loop Instructions...... 3-20

Chapter 4 ALU Clauses 4.1 ALU Microcode Formats ...... 4-1 4.2 Overview of ALU Features...... 4-1 4.3 ALU Instruction Slots and Instruction Groups ...... 4-3 4.4 Assignment to ALU.[X,Y,Z,W] and ALU.Trans Units...... 4-4 4.5 OP2 and OP3 Microcode Formats ...... 4-5 4.6 GPRs and Constants ...... 4-5 4.6.1 Relative Addressing...... 4-6 4.6.2 Previous Vector (PV) and Previous Scalar (PS) Registers ...... 4-7 4.6.3 Out-of-Bounds Addresses...... 4-7 4.6.4 ALU Constants ...... 4-8 4.7 Scalar Operands...... 4-9 4.7.1 Source Addresses...... 4-9 4.7.2 Input Modifiers...... 4-10 4.7.3 Data Flow ...... 4-10 4.7.4 GPR Read Port Restrictions ...... 4-11 4.7.5 Constant Register Read Port Restrictions...... 4-11 4.7.6 Literal Constant Restrictions...... 4-12 4.7.7 Cycle Restrictions for ALU.[X,Y,Z,W] Units...... 4-12 4.7.8 Cycle Restrictions for ALU.Trans...... 4-14 4.7.9 Read-Port Mapping Algorithm ...... 4-16 4.8 ALU Instructions ...... 4-19 4.8.1 Instructions for All ALU Units ...... 4-19 4.8.2 Instructions for ALU.[X,Y,Z,W] Units Only ...... 4-22 4.8.3 Instructions for ALU.Trans Units Only ...... 4-24 4.9 ALU Outputs...... 4-25 4.9.1 Output Modifiers...... 4-25 4.9.2 Destination Registers ...... 4-26 4.9.3 Predicate Output ...... 4-26 4.9.4 NOP Instruction...... 4-27 4.9.5 MOVA Instructions ...... 4-27 4.10 Predication and Branch Counters ...... 4-27

iv Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

4.11 Adjacent-Instruction Dependencies...... 4-28 4.12 Double-Precision Floating-Point Operations ...... 4-29

Chapter 5 Vertex-Fetch Clauses 5.1 Vertex-Fetch Microcode Formats ...... 5-1 5.2 Constant Sharing ...... 5-2

Chapter 6 Texture-Fetch Clauses 6.1 Texture-Fetch Microcode Formats ...... 6-1 6.2 Constant-Fetch Operations...... 6-2 6.3 FETCH_WHOLE_QUAD and WHOLE_QUAD_MODE...... 6-2 6.4 Constant Sharing ...... 6-2

Chapter 7 Memory Read Clauses 7.1 Memory Address Calculation ...... 7-1 7.2 Cached and Uncached Reads ...... 7-2 7.3 Burst Memory Reads...... 7-2

Chapter 8 Data Share Clauses

Chapter 9 Instruction Set 9.1 Control Flow (CF) Instructions...... 9-1 9.2 ALU Instructions ...... 9-42 9.3 Vertex-Fetch Instructions...... 9-182 9.4 Texture-Fetch Instructions...... 9-184 9.5 Memory Read Instructions...... 9-211 9.6 Local Data Share Read/Write Instructions...... 9-214

Chapter 10 Microcode Formats 10.1 Control Flow (CF) Instructions...... 10-2 10.2 ALU Instructions ...... 10-15 10.3 Vertex-Fetch Instructions...... 10-25 10.4 Texture-Fetch Instructions...... 10-34 10.5 Memory Read Instructions...... 10-38 10.6 Data Share Read/Write Instructions ...... 10-43

Appendix A Instruction Table

Glossary of Terms

Index

v Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

vi Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Figures

1.1 R700-Family Block Diagram...... 1-1 1.2 Programmer’s View of R700 Dataflow ...... 1-3 2.1 Shared Memory Hierarchy on the R700-Family of Stream Processors ...... 2-13 2.2 Possible GPR Distribution Between Global, Clause Temps, and Private Registers...... 2-15 2.3 Local Data Share Memory Structure ...... 2-16 4.1 ALU Microcode Format Pair ...... 4-1 4.2 Organization of ALU Vector Elements in GPRs...... 4-1 4.3 ALU Data Flow...... 4-11 5.1 Vertex-Fetch Microcode-Format 4-Tuple ...... 5-2 6.1 Texture-Fetch Microcode-Format 4-Tuple ...... 6-2

vii Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

viii Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Tables

2.1 Order of Program Execution (Geometry Program Absent)...... 2-2 2.2 Order of Program Execution (Geometry Program Present) ...... 2-3 2.3 Basic Instruction-Related Terms...... 2-5 2.4 Flow of a Typical Program...... 2-7 2.5 Control-Flow State ...... 2-9 2.6 ALU State...... 2-10 2.7 Vertex-Fetch State ...... 2-11 2.8 Texture-Fetch and Constant-Fetch State...... 2-12 3.1 CF Microcode Field Summary...... 3-4 3.2 Types of Clause-Initiation Instructions...... 3-5 3.3 Possible ARRAY_BASE Values...... 3-8 3.4 Condition Tests ...... 3-14 3.5 Stack Subentries ...... 3-15 3.6 Stack Space Required for Flow-Control Instructions ...... 3-15 3.7 Branch-Loop Instructions ...... 3-16 4.1 Instruction Slots in an Instruction Group...... 4-3 4.2 Index for Relative Addressing ...... 4-6 4.3 Example Function’s Loading Cycle ...... 4-17 4.4 ALU Instructions (ALU.[X,Y,Z,W] and ALU.Trans Units)...... 4-19 4.5 ALU Instructions (ALU.[X,Y,Z,W] Units Only)...... 4-23 4.6 ALU Instructions (ALU.Trans Units Only)...... 4-24 9.1 Result of ADD_64 Instruction ...... 9-43 9.2 Result of FLT32_TO_FLT64 Instruction ...... 9-63 9.3 Result of FLT64_TO_FLT32 Instruction ...... 9-65 9.4 Result of FRACT_64 Instruction...... 9-68 9.5 Result of FREXP_64 Instruction...... 9-70 9.6 Result of LDEXP_64 Instruction...... 9-77 9.7 Result of MUL_64 Instruction ...... 9-97 9.8 Result of MULADD_64 Instruction (IEEE Single-Precision Multiply)...... 9-105 9.9 Result of MULADD_64 Instruction (IEEE Add)...... 9-106 9.10 Result of PRED_SETE_64 Instruction ...... 9-127 9.11 Result of PRED_SETGE_64 Instruction ...... 9-133 9.12 Result of PRED_SETGT_64 Instruction...... 9-140 10.1 Summary of Microcode Formats ...... 10-1

ix Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

x Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology Preface

About This Document

This document describes the instruction set architecture (ISA) native to the R700 family of processors. It defines the instructions and formats accessible to programmers and compilers.

The document serves two purposes.

• It specifies the instructions (including the format of each type of instruction) and the relevant program state (including how the program state interacts with the instructions). Some instruction fields are mutually dependent; not all possible settings for all fields are legal. This document specifies the valid combinations. • It provides the programming guidelines for compiler writers to maximize processor performance.

For a historical understanding of the software environment from which the R700 family of processors were developed, see the ATI CTM Guide, Technical Reference Manual, which describes the interface by which a host controls an R700-family processor. In this document, the term “R700” refers the entire family of R700 processors.

Audience

This document is intended for programmers writing application and system software, including operating systems, compilers, loaders, linkers, device drivers, and system utilities; it is specifically for those who want to maximize software performance. It assumes that programmers are writing compute-intensive parallel applications (streaming applications) and assumes an understanding of requisite programming practices.

Organization

This document begins with an overview of the R700 family of processors’ hardware and programming environment (Chapter 1). Chapter 2 describes the organization of an R700-family program and the program state that is maintained. Chapter 3 describes the control flow (CF) programs. Chapter 4 the ALU clauses. Chapter 5 describes the vertex-fetch clauses. Chapter 6 describes the texture- fetch clauses. Chapter 9 describes instruction details, first by broad categories,

xi Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

and following this, in alphabetic order by mnemonic. Finally, Chapter 10 provides a detailed specification of each microcode format.

Registers

The following list shows the names are used to refer either to a register or to the contents of that register.

GPRs General-purpose registers. There are 128 GPRs, each one 128 bits wide, organized as four 32-bit values. CRs Constant registers. There are 512 CRs, each one 128 bits wide, orga- nized as four 32-bit values. AR Address register. loop index A register initialized by software and incremented by hardware on each iteration of a loop.

Endian Order

The R700-family architecture addresses memory and registers using little-endian byte-ordering and bit-ordering. Multi-byte values are stored with their least- significant (low-order) byte (LSB) at the lowest byte address, and they are illustrated with their LSB at the right side. Byte values are stored with their least- significant (low-order) bit (lsb) at the lowest bit address, and they are illustrated with their lsb at the right side.

Conventions

The following conventions are used in this document. mono-spaced font A filename, file path, or code.

* Any number of alphanumeric characters in the name of a code format, parameter, or instruction.

< > Angle brackets denote streams.

[1,2) A range that includes the left-most value (in this case, 1) but excludes the right-most value (in this case, 2).

[1,2] A range that includes both the left-most and right-most values (in this case, 1 and 2).

{x | y} One of the multiple options listed. In this case, x or y.

0.0 A single-precision (32-bit) floating-point value.

1011b A binary value, in this example a 4-bit value.

7:4 A bit range, from bit 7 to 4, inclusive. The high-order bit is shown first. italicized word or phrase The first use of a term or concept basic to the understanding of stream computing.

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Related Documents • CTM HAL Programming Guide. Published by AMD. • Intermediate Language (IL) Reference Manual. Published by AMD. • OpenGL Programming Guide, at http://www.glprogramming.com/red/ • Microsoft DirectX Reference Website, at http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/ directx9_c_Summer_04//graphics/reference/reference.asp • GPGPU: http://www.gpgpu.org

Contact Information

To submit questions or comments concerning this document, contact our technical documentation staff at: [email protected].

For questions concerning ATI Stream products, please email: [email protected].

For questions about developing with ATI Stream, please email: [email protected].

You can learn more about ATI Stream at: http://www.amd.com/stream.

We also have a growing community of ATI Stream users. Come visit us at the ATI Stream Developer Forum (http://www.amd.com/streamdevforum) to find out what applications other users are trying on their ATI Stream products.

xiii Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

xiv Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology Chapter 1 Introduction

The R700-family of processors implements a parallel microarchitecture that provides an excellent platform not only for applications but also for general-purpose streaming applications. Any data-intensive application that can be mapped to a 2D matrix is a candidate for running on an R700-family processor.

Figure 1.1 shows a block diagram of the R700-family processors.

Figure 1.1 R700-Family Block Diagram

It includes a data-parallel processor (DPP) array, a command processor, a memory controller, and other logic (not shown). The R700 command processor reads commands that the host has written to memory-mapped R700 registers in the system-memory address space. The command processor sends hardware- generated interrupts to the host when the command is completed. The R700 memory controller has direct access to all of R700 local memory and the host- specified areas of system memory. To satisfy read and write requests, the memory controller performs the functions of a direct-memory access (DMA)

ATI R700-Family Instruction Set Architecture 1-1 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

controller, including computing memory-address offsets based on the format of the requested data in memory.

A host application cannot write to R700 local memory directly, but it can command the R700 to copy programs and data between system memory and R700 memory. For the CPU to write to GPU memory, there are two ways:

• Request the GPU’s DMA engine to write it there by pointing to the location of the source data on CPU memory, then pointing at the offset in the GPU memory to which it then is written. • Upload a kernel to run on the that access the memory through the PCIe link, then process it and store it in the GPU memory.

A complete application for the R700 includes two parts:

• a program running on the host processor, and • programs, called kernels, running on the R700 processor.

The R700 programs are controlled by host commands, which

• set R700-internal base-address and other configuration registers, • specify the data domain on which the R700 is to operate, • invalidate and flush caches on the R700, and • cause the R700 to begin execution of a program.

The R700 driver program runs on the host.

The DPP array is the heart of the R700 processor. The array is organized as a set of SIMD pipelines, each independent from the others, that operate in parallel on streams of floating-point or integer data. The SIMD pipelines can process data or, through the memory controller, transfer data to, or from, memory. Computation in a SIMD can be made conditional. Outputs written to memory can also be made conditional.

Host commands request a SIMD pipeline to execute a kernel by passing it:

• an identifier pair (x, y), • a conditional value, and • the location in memory of the kernel code.

When it receives a request, the SIMD pipeline loads instructions and data from memory, begins execution, and continues until the end of the kernel. As kernels are running, the R700 hardware automatically fetches instructions and data from memory into on-chip caches; R700 software plays no role in this. R700 software also can load data from off-chip memory into on-chip GPRs and caches.

Conceptually, each SIMD pipeline maintains a separate interface to memory, consisting of index pairs and a field identifying the type of request (program instruction, floating-point constant, integer constant, boolean constant, input read, or output write). The index pairs for inputs, outputs, and constants are specified

1-2 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology by the requesting R700 instructions from the hardware-maintained program state in the pipelines.

R700 programs do not support exceptions, interrupts, errors, or any other events that can interrupt its pipeline operation. In particular, it does not support IEEE floating-point exceptions. The software interrupts shown in Figure 1.1 from the command processor to the host represent hardware-generated interrupts for signalling command-completion and related management functions.

Figure 1.2 shows a programmer’s view of the dataflow for three versions of an R700 application. The top version (a) is a graphics application that includes a geometry shader program and a DMA copy program. The middle version (b) is a graphics application without a geometry shader and DMA copy program. The bottom version (c) is a general-purpose application. The square blocks represent programs running on the DPP array. The circles and clouds represent non- programmable hardware functions. For graphics applications, each block in the chain processes a particular kind of data and passes its result on to the next block. For general-purpose applications, only one processing block performs all computation.

Figure 1.2 Programmer’s View of R700 Dataflow

The dataflow sequence starts by reading 2D vertices, 2D textures, or other 2D data from local R700 memory or system memory; it ends by writing 2D pixels or

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other 2D data results to local R700 memory. The R700 processor hides memory latency by keeping track of potentially hundreds of threads in different stages of execution, and by overlapping compute operations with memory-access operations.

1-4 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology Chapter 2 Program Organization and State

R700 programs consist of control-flow (CF), ALU, texture-fetch, and vertex-fetch instructions, which are described in this manual. ALU instructions can have up to three source operands and one destination operand. The instructions operate on 32-bit or 64-bit IEEE floating-point values and signed or unsigned integers. The execution of some instructions cause predicate bits to be written that affect subsequent instructions. Graphics programs typically use vertex-fetch and texture-fetch instructions for data loads, whereas general-computing applications typically use texture-fetch instructions for data loads.

2.1 Program Types

The following program types are commonly run on the R700 (see Figure 1.2, on page 1-3):

• Vertex Shader (VS)—Reads vertices, processes them. Depending on whether a geometry shader (GS) is active, it outputs the results to either a VS ring buffer, or the parameter cache and position buffer. It does not introduce new primitives. A vertex shader can invoke a Fetch Subroutine (FS), which is a special global program for fetching vertex data that is treated, for execution purposes, as part of the vertex program. The FS provides driver independence between the process of fetching data required by a VS, and the VS itself. • Geometry Shader (GS)—Reads primitives from the VS ring buffer, and, for each input primitive, writes one or more primitives as output to the GS ring buffer. This program type is optional; when active, it requires a DMA copy (DC) program to be active. The GS simultaneously reads up to six vertices from an off-chip memory buffer created by the VS; it outputs a variable number of primitives to a second memory buffer. • DMA Copy (DC)—Transfers data from the GS ring buffer into the parameter cache and position buffer. It is required for systems running a geometry shader. • Pixel Shader (PS) or Fragment Shader—This type of program: – receives pixel data from the rasterizer to be shaded. – processes sets of pixel quads (four pixel-data elements arranged in a 2- by-2 array), and – writes output to up to eight local-memory buffers, called (MRTs), which can include one or more frame buffers.

ATI R700-Family Instruction Set Architecture 2-1 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

• Compute Shader (CS)—A generic program that uses its thread ID as an index to perform: – gather reads on one or more sets of input data, – arithmetic computation, and – scatter writes to one or more set of output data to memory.

All program types accept the same instruction types, and all of the program types can run on any of the available DPP-array pipelines that support these programs; however, each kernel type has certain restrictions, which are described with that type.

2.1.1 Data Flows

The host can initialize the R700 to run in one of two configurations—with or without a geometry shader program and a DMA copy program. Figure 1.2, on page 1-3 illustrates the processing order. Each type of flow is described in the following subsections.

2.1.2 Geometry Program Absent

Table 2.1 shows the order in which programs run when a geometry program is absent.

Table 2.1 Order of Program Execution (Geometry Program Absent)

Mnemonic Program Type Operates On Inputs Come From Outputs Go To VS Vertex Shader Vertices Vertex memory. Parameter cache and position buffer. PS Pixel Shader Pixels Positions cache, parameter Local or system cache, and vertex geometry memory. translator (VGT).

This processing configuration consists of the following steps.

1. The VS program sends a pointer to a buffer in local memory containing up to 64 vertex indices. 2. The R700 hardware groups the vectors for these vertices in its input buffers (remote memory). 3. When all vertices are ready to be processed, the R700 allocates GPRs and thread space for the processing of each of the 64 vertices, based on compiler-provided sizes. 4. The VS program calls the fetch subroutine (FS) program, which fetches vertex data into GPRs and returns control to the VS program. 5. The transform, , and other parts of the VS program run. 6. The VS program allocates space in the position buffer and exports the vertex positions (XYZW).

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7. The VS program allocates parameter-cache and position-buffer space and exports parameters and positions for each vertex. 8. The VS program exits, and the R700 deallocates its GPR space. 9. When the VS program completes, the pixel shader (PS) program begins. 10. The R700 hardware assembles primitives from data in the position buffer and the vertex geometry translator (VGT), performs scan conversion and final pixel interpolation, and loads these values into GPRs. 11. The PS program then runs for each pixel. 12. The program exports data to a frame buffer, and the R700 deallocates its GPR space.

2.1.3 Geometry Shader Present

Table 2.2 shows the order in which programs run when a geometry program is present.

Table 2.2 Order of Program Execution (Geometry Program Present)

Mnemonic Program Type Operates On Inputs Come From Outputs Go To VS Vertex Shader Vertices Vertex memory. VS ring buffer. GS Geometry Shader Primitives VS ring buffer. GS ring buffer. DC DMA Copy Any Data GS ring buffer. Parameter cache or posi- tion buffer. PS Pixel Shader Pixels Positions cache, parameter Local or system memory. cache, and vertex geometry translator (VGT).

This processing configuration consists of the following steps.

1. The R700 hardware loads input indices or primitive and vertex IDs from the vertex geometry translator (VGT) into GPRs. 2. The VS program fetches the vertex or vertices needed 3. The transform, lighting, and other parts of the VS program run. 4. The VS program ends by writing vertices out to the VS ring buffer. 5. The GS program reads multiple vertices from the VS ring buffer, executes its geometry functions, and outputs one or more vertices per input vertex to the GS ring buffer. The VS program can only write a single vertex per single input; the GS program can write a large number of vertices per single input. Every time a GS program outputs a vertex, it indicates to the vertex VGT that a new vertex has been output (using EMIT_* instructions1). The VGT counts the total number of vertices created by each GS program. The GS program divides primitive strips by issuing CUT_VERTEX instructions.

1. An asterisk (*) after a mnemonic string indicates that there are additional characters in the string that define variants.

Program Types 2-3 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

6. The GS program ends when all vertices have been output. No position or parameters is exported. 7. The DC program reads the vertex data from the GS ring buffer and transfers this data to the parameter cache and position buffer using one of the MEM* memory export instructions. 8. The DC program exits, and the R700 deallocates the GPR space. 9. The PS program runs. 10. The R700 assembles primitives from data in the position buffer, parameter cache, and VGT. 11. The hardware performs scan conversion and final pixel interpolation, and hardware loads these values into GPRs. 12. The PS program runs. 13. When the PS program reaches the end of the data, it exports the data to a frame buffer or other render target (up to eight) using EXPORT instructions. 14. The program exits upon execution of an EXPORT_DONE instruction, and the processor deallocates GPR space.

2.2 Instruction Terminology

Table 2.3 summarizes some of the instruction-related terms used in this document. The instructions themselves are described in the remaining chapters. Details on each instruction are given in Chapter 9. The register types are described in “Registers,” on page xii.

2-4 Instruction Terminology Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 2.3 Basic Instruction-Related Terms

Term Size (bits) Description Microcode format 32 One of several encoding formats for all instructions. They are described in Section 3.1, “CF Microcode Encoding,” page 3-2, Section 4.1, “ALU Micro- code Formats,” page 4-1, Section 6.1, “Texture-Fetch Microcode Formats,” page 6-1, Section 5.1, “Vertex-Fetch Microcode Formats,” page 5-1, and Chapter 10, “Microcode Formats.” Instruction 64 or 128 Two to four microcode formats that specify: • Control flow (CF) instructions (64 bits). These include: general control flow instructions (such as branches and loops), instructions that allocate buffer space and export data, and instructions that initiate the execution of ALU, texture-fetch, or vertex-fetch clauses. • ALU instructions (64 bits). • Texture-fetch instructions (128 bits). • Vertex-fetch instructions (128 bits). • Data share instructions (128 bits). • Memory read instructions (128 bits). Instructions are identified in microcode formats by the _INST_ string in their field names and mnemonics. The functions of the instructions are described in Chapter 9, “Instruction Set.” ALU Instruction 64 to 448 Variable-sized groups of instructions and constants that consist of: Group • One to five 64-bit ALU instructions. • Zero to two 64-bit literal constants. ALU instruction groups are described in Section 4.3, “ALU Instruction Slots and Instruction Groups,” page 4-3. Literal Constant 64 Literal constants specify two 32-bit values, which can represent values associated with two elements of a 128-bit vector. These constants option- ally can be included in ALU instruction groups. Literal constants are described in Section 4.3, “ALU Instruction Slots and Instruction Groups,” page 4-3. Slot 64 An ordered position within an ALU instruction group. Each ALU instruction group has one to seven slots, corresponding to the number of ALU instruc- tions and literal constants in the instruction group. Slots are described in Section 4.3, “ALU Instruction Slots and Instruction Groups,” page 4-3. Clause 64 to A set of instructions of the same type. The types of clauses are: 64x128 bits • ALU clauses (which contain ALU instruction groups). (64 128-bit • Texture-fetch clauses. words) • Vertex-fetch clauses. Clauses are initiated by control flow (CF) instructions and are described in Section 2.3, “Control Flow and Clauses,” page 2-6, and Section 3.3, “Clause-Initiation Instructions,” page 3-5. Export n/a To do any of the following: • Write data from GPRs to an output buffer (a “scratch buffer,” “frame buffer,” “ring buffer,” “stream buffer,” or “reduction buffer”). • Write an address for data inputs to the memory controller. • Read data from an input buffer (a “scratch buffer” or “ring buffer”) to GPRs. Fetch n/a Load data, using a vertex-fetch or texture-fetch instruction clause. Loads are not necessarily to general-purpose registers (GPRs); specific types of loads may be confined to specific types of storage destinations.

Instruction Terminology 2-5 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 2.3 Basic Instruction-Related Terms (Cont.)

Term Size (bits) Description Vertex n/a A set of x,y (2D) coordinates. Quad n/a Four (x,y) data elements arranged in a 2-by-2 array. Primitive n/a A point, line segment, or polygon before rasterization. It has vertices spec- ified by geometric coordinates. Additional data can be associated with vertices by means of linear interpolation across the primitive. Fragment n/a For graphics programming: • The result of rasterizing a primitive. A fragment has no vertices; instead, it is represented by (x,y) coordinates. For general-purpose programming: • A set of (x,y) data elements. Pixel n/a For graphics programming: • The result of placing a fragment in an (x,y) frame buffer. For general-purpose programming: • A set of (x,y) data elements.

2.3 Control Flow and Clauses

Each program consists of two sections:

• Control Flow—Control flow instructions can: – Initiate execution of ALU, texture-fetch, or vertex-fetch instructions. – Export data to a buffer. – Control branching, looping, and stack operations. • Clause—A homogeneous group of instructions; each clause comprises ALU, texture-fetch, vertex-fetch, local data share, or memory read instructions exclusively. A control flow instruction that initiates an ALU, texture-fetch, or vertex-fetch clause does so by referring to an appropriate clause.

Table 2.4 provides a typical program flow example.

2-6 Control Flow and Clauses Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 2.4 Flow of a Typical Program

Microcode Formats1

Function Control Flow (CF) Code Clause Code Start loop. CF_DWORD[0,1] Initiate texture-fetch clause. CF_DWORD[0,1] Texture-fetch or vertex-fetch clause to load TEX_DWORD[0,1,2] data from memory to GPRs. Initiate ALU clause. CF_ALU_DWORD[0,1] ALU clause to compute on loaded data and lit- ALU_DWORD[0,1] eral constants. This example shows a single ALU_DWORD[0,1] clause consisting of a single ALU instruction ALU_DWORD[0,1] group containing five ALU instructions (two ALU_DWORD[0,1] quadwords each) and two quadwords of literal ALU_DWORD[0,1] LAST bit set constants. Literal[X,Y] Literal[Z,W] End loop. CF_DWORD[0,1] Allocate space in an output buffer. CF_ALLOC_EXPORT_DWORD0 CF_ALLOC_EXPORT_DWORD1_BU F Export (write) results from GPRs to output CF_ALLOC_EXPORT_DWORD0 buffer. CF_ALLOC_EXPORT_DWORD1_BU F 1. See Chapters 3 through 8 for more information on the microcode format and definitions.

Control flow instructions:

• constitute the main program. Jump statements, loops, and subroutine calls are expressed directly in the control flow part of the program. • include mechanisms to synchronize operations. • indicate when a clause has completed. • are required for buffer allocation in, and writing to, a program block’s output buffer.

Some program types (VS, GS, DC, PS) have specific control flow instructions for synchronizing with other blocks.

Each clause, invoked by a control flow instruction, is a sequential list of instructions of limited length (for the maximum length, see sections on individual clauses). Clauses contain no flow control statements, but ALU clause instructions can apply a predicate on a per-instruction basis. Instructions within a single clause execute serially. Multiple clauses of a program can execute in parallel if they contain instructions of different types and the clauses are independent of one another. (Such parallel execution is invisible to the programmer except for increased performance.)

ALU clauses contain instructions for performing operations in each of the five ALUs (ALU.[X,Y,Z,W] and ALU.Trans) including setting and using predicates, and

Control Flow and Clauses 2-7 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

pixel kill operations (see Section 4.8.1, “Instructions for All ALU Units,” page 4- 19). Texture-fetch clauses contain instructions for performing texture and constant-fetch reads from memory. Vertex-fetch clauses are devoted to obtaining vertex data from memory. Systems lacking a vertex cache can perform vertex- fetch operations in a texture clause instead.

A predicate is a bit that is set or cleared as the result of evaluating some condition; subsequently, it is used either to mask writing an ALU result or as a condition itself. There are two kinds of predicates, both of which are set in an ALU clause.

• The first is a single predicate local to the ALU clause itself. Once computed, the predicate can be referred to in a subsequent instruction to conditionally write an ALU result to the indicated general-purpose register(s). • The second type is a bit in a predicate stack. An ALU clause computes the predicate bits in the stack and manipulates the stack. A predicate bit in the stack can be referred to in a control-flow instruction to induce conditional branching.

2.4 Instruction Types and Grouping

The R700-family of devices recognizes the following instruction types:

• control flow instructions • clause types: ALU, texture fetch, vertex fetch, local data share clauses, and memory read clauses.

There are separate instruction caches in the processor for each instruction type.

A CF program has no maximum size; however, each clause has a maximum size. When a program is organized in memory, the instructions must be ordered as follows:

• All CF instructions. • All ALU clauses. • All texture-fetch and vertex-fetch clauses. • All local data share clauses. • All memory read clauses.

The CPU host configures the base address of each program type before executing a program.

2.5 Program State

Table 2.5 through Table 2.8 summarize a programmer’s view of the R700 program state that is accessible by a single thread in an R700 program. The tables do not include:

2-8 Instruction Types and Grouping Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

• states that are maintained exclusively by R700 hardware, such as the internal loop-control registers, • states that are accessible only to host software, such as configuration registers, or • the duplication of states for many execution threads.

The column headings in Table 2.5 through Table 2.8 have the following meanings:

• Access by R700 Software—Readable (R), writable (W), or both (R/W) by software executing on the R700 processor. • Access by Host Software—Readable, writable, or both by software executing on the host processor. The tables do not include state objects, such as R700 configuration registers, that accessible only to host software. • Number per Thread—The maximum number of such state objects available to each thread. In some cases, the maximum number is shared by all executing threads. • Width—The width, in bits, of the state object.

Table 2.5 Control-Flow State

Access by Access by # per Width State R700 S/W Host S/W Thread (bits) Description Integer Constant RW196The loop-variable constant specified in the Register (I) (3 x 32) CF_CONST field of the CF_DWORD1 microcode for- mat for the current LOOP* instruction. Loop Index (aL) R No 1 13 A register that is initialized by LOOP* instructions and incremented by hardware on each iteration of a loop, based on values provided in the LOOP* instruction’s CF_CONST field of the CF_DWORD1 microcode format. It can be used for relative addressing of GPRs by any clause. Loops can be nested, so the counter and index are stored in the stack. ALU instructions can read the current aL index value by specifying it in the INDEX_MODE field of the ALU_DWORD0 microcode format, or in the ELEM_LOOP field of CF_ALLOC_EXPORT_DWORD1_* microcode formats. The register is 13 bits wide, but some instruc- tions use only the low 9 bits. Stack No No Chip- Chip- The hardware maintains a single, multi-entry Specific Specific stack for saving and restoring the state of nested loops, pixels (valid mask and active mask, pred- icates, and other execution details. The total number of stack entries is divided among all executing threads.

Program State 2-9 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 2.6 ALU State

Access by Access by # per Width State R700 S/W Host S/W Thread (bits) Description General-Purpose R/W No 127 minus 128 Each thread has access to up to 127 Registers (GPRs) 2 times (4 x 32 bit) GPRs, minus two times the number of Clause- Clause-Temporary GPRs. Four GPRs are Temporary reserved as Clause-Temporary GPRs that GPRs persist only for one ALU clause (and thus are not accessible to fetch and export units). GPRs can hold data in one of several for- mats: the ALU can work with 32-bit IEEE floats (S23E8 format with special values), 32-bit unsigned integers, and 32-bit signed integers. Clause-Tempo- No Yes 4 128 GPRs containing clause-temporary vari- rary GPRs (4 x 32 bit) ables. The number of clause-temporary GPRs used by each thread reduces the total number of GPRs available to the thread, as described immediately above. SIMD-Global R/W No Defined 128 Set of GPRs that is persistent across all GPRs by driver (4 x 32 bit) threads during the execution of the kernel. Can be used to pass data between threads. Address Regis- WNo136A register containing a four-element vector ter (AR) (4 x 9 bit) of indices that are written by MOVA instruc- tions. Hardware reads this register. The indices are used for relative addressing of a constant file (called constant waterfall- ing). This state only persists for one ALU clause. When used for relative addressing, a specific vector element must be selected. Constant Regis- R W 512 128 Registers that contain constants. Each reg- ters (CRs) (4 x 32 bit) ister is organized as four 32-bit elements of a vector. Software can use either the CRs or the off-chip constant cache, but not both. DirectX calls these the Floating-Point Con- stant (F) Registers. Previous Vector R No 1 128 Registers that contain the results of the (PV) (4 x 32 bit) previous ALU.[X,Y,Z,W] operations. This state only persists for one ALU clause. Previous Scalar R No 1 32 A register that contains the results of the (PS) previous ALU.Trans operations. This state only persists for one ALU clause.

Local Data Share R/W No Per-SIMD on-chip shared memory. (LDS) Read: up to Enables sharing of data between elements 16 kB; of a SIMD using an owner’s write, shared- Write: read model. The application should 16 to 256 query the ATI runtime for the actual bytes. size. Per thread, both read and write.

2-10 Program State Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 2.6 ALU State (Cont.)

Access by Access by # per Width State R700 S/W Host S/W Thread (bits) Description Predicate R/W No 1 1 A register containing predicate bits. The Register bits are set or cleared by ALU instructions as the result of evaluating some condition; the bits are subsequently used either to mask writing an ALU result or as a condi- tion itself. An ALU clause computes the predicate bits in this register. A predicate bit in this regis- ter can be referred to in a control-flow instruction to induce conditional branching. This state only persists for one ALU clause. Pixel State No No 1 192 State bits that reflect each pixel’s active (64 x 2 status as conditional instructions are exe- bits) cuted. The state can be Active, Inactive- branch, Inactive-continue, or Inactive- break. Valid Mask No No 1 64 A mask indicating which pixels have been killed by a pixel-kill operation. The mask is updated when a CF_INST_KILL instruction is executed. Active Mask W No 1 1 bit per A mask indicating which pixels are cur- (indirect) pixel rently executing and which are not (1 = execute, 0 = skip). This can be updated by PRED_SET* ALU instructions1, but the updates do not take effect until the end of the ALU clause. CF_ALU instructions can update this mask with the result of the last PRED_SET* instruction in the clause. 1. An asterisk (*) after a mnemonic string indicates that there are additional characters in the string that define variants.

Table 2.7 Vertex-Fetch State

Access by Access by # per Width State R700 S/W Host S/W Thread (bits) Description Vertex-Fetch Constants R W 128 84 These describe the buffer format, etc.

Program State 2-11 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 2.8 Texture-Fetch and Constant-Fetch State

Access by Access by # per Width State R700 S/W Host S/W Thread (bits) Description Texture Samplers No W 18 96 There are 18 samplers (16 for DirectX plus 2 spares) available for each of the VS, GS, PS program types, two of which are spares. A tex- ture sampler constant is used to specify how a texture is to be accessed. It contains informa- tion such as filtering and clamping modes. Texture No W 160 160 There are 160 resources available for each of Resources the VS, GS, PS program types, and 16 for FS program types. Border No W 1 128 This is stored in the texture pipeline, but is ref- (4 x 32 erenced in texture-fetch instructions. bits) Bicubic Weights No W 2 176 These define the weights, one horizontal and one vertical, for bicubic interpolation. The state is stored in the texture pipeline, but referenced in texture-fetch instructions. Kernel Size for No W 2 3 These define the kernel sizes, one horizontal Cleartype and one vertical, for filtering with Microsoft's Filtering Cleartype™ subpixel rendering display tech- nology. The state is stored in the texture pipeline, but referenced in texture-fetch instructions.

2.6 Data Sharing

The R700-family of Stream processors can share data between different threads of execution. Data sharing can significantly boost performance. Figure 2.1 shows the memory hierarchy that is available to each thread.

2-12 Data Sharing Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Figure 2.1 Shared Memory Hierarchy on the R700-Family of Stream Processors

2.6.1 Types of Shared Registers

Shared registers enable sharing of data between threads residing in a lane of different wavefronts and that are scheduled to execute on a given SIMD. An absolute addressing mode of each source and destination operand allows sourcing data from a global (absolute-addressed) register instead of a wavefront’s private (relative-addressed) registers. The maximum number shared register is 128 less two times the number of clause temp registers used. The registers put in this pool are removed from the general pool of wavefront private registers.

2.6.1.1 Shared GPR Pool

Each source and destination operand has an absolute addressing mode. This enables each to be accessed relative to address zero, instead of a base of the allocated pool of registers for the respective wavefront (see Figure 2.2). To use

Data Sharing 2-13 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

this pool, a state register must be set up defining the number of registers reserved for global usage.

The global GPRs are accessed through an index_mode (simd-global) in the ALU instruction word. This new mode interprets the src or dest GPR address as an absolute address in the range 0 to 127. This index mode works in conjunction with the src-rel/dest-rel fields, allowing the instruction to mix global and wavefront-local GPRs.

Additional index modes allow indexed addressing, where the address = GPR + offset_from_instruction or INDEX_GLOBAL_AR_X (AR.X only; see Section 4.6.1, “Relative Addressing,” page 4-6, as well as the opcode description for ALU_WORD0, page 10-16). This allows inter-thread communication and kernel- based addressing. (This requires using a MOVA* instruction to copy the index to the AR.X register.)

This pool of global GPRs can be used to provide many powerful features, including:

• Atomic reduction variables per lane (the number depends on the number of GPRs), such as: – max, min, small histogram per lane, – software-based barriers or synchronization primitives. • A set of constants that is unique per lane. This prevents: – the overhead of repeated fetches, and – divergent thread execution due to constant look-up.

2.6.1.2 Clause Temporary GPR Pool

The GPR pool can include partitions that hold clause temporary (temp) GPRs. Clause temp GPRs prevent stalling and enable peak performance because they are stored in two sections, one for the odd, the other for the even wavefront (see Figure 2.2). Because there are two unique sections set aside for each wavefront executing on the SIMD, there is no conflict between reads and writes of clause temps between the even and odd wavefronts. When using global shared registers, both wavefronts map the registers into the same locations in memory, which can cause a conflict and a stall. This is because it takes a full instruction for the write to be visible; thus, if there are a read and a write happening on the same instruction group but from different wavefronts, there is a read/write conflict that the hardware resolves by stalling one of the wavefronts until the write is visible to the read.

The clause temp GPRs are accessed using the top GPR address locations. For example, if four clause temp register are enabled using 124, 125, 126, and 127, the address selects clause temp registers 0, 1, 2, and 3, respectively.

Clause temp registers can provide atomic (locked, uninterruptable) reduction per lane to enable higher performance between all threads in a lane of a SIMD for the wavefronts that execute on the even or odd instruction slot.

2-14 Data Sharing Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Per Wavefront Pool Private

ClauseTmp Even Pool Clause ClauseTmp Shared Odd Pool

GLB GPR Global Pool Shared

Figure 2.2 Possible GPR Distribution Between Global, Clause Temps, and Private Registers

Note that the terms even and odd refer to the ALU execution pipelines to which the scheduler arbitrarily assigns wavefronts. The first instruction slot to which a wavefront is assigned wavefront is termed odd.

Both global and clause temp shared registers require that the (kernel hardware) must be flushed before changing resource allocation sizes (number of global registers, number of clause temp registers, etc.) for persistent shared use. They also require initialization prior to use. After any parallel atomic accumulation or reductions, the kernel pipeline must be flushed, followed by a special kernel that uses data sharing between lanes and/or SIMDS for a fast, on- chip final reduction. The result can be broadcast back to a global persistent register in each register file of each SIMD. The results can be used persistently across a subsequent kernel launch as a global src operand. This process can be very useful for a data collection pass on an image, followed by a reduction kernel, then followed by a that uses the reduced values to alter the source image. This can be done without CPU intervention or off-chip traffic.

Physically, the GPRs are ordered from zero as: global, clause_temp, private. Note that this ordering allows a program to use the MOV_INDEX_GLOBAL instruction to access beyond the global registers into the clause temp registers. Global shared registers and clause temp registers must fit within the first 128 GPRs, due to ALU-instruction dest-GPR field-size limits.

SIMD-global GPRs are enabled only in the dynamic GPR mode.

2.6.2 Local Data Share (LDS)

Each SIMD has a 16 kB memory space that enables low-latency communication between threads within a thread group, or the threads within a wavefront. This memory is configured with four banks, each with 256 entries of 16 bytes. The write port of the memory uses an owner’s write model, which enables each thread to write data to private locations. All of the write address logic is provided in discrete hardware, and the instruction provides the stride per thread and offset

Data Sharing 2-15 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

to a 16-byte entry within the current stride. The write scheme prevents bank or address conflicts on writes. The read address is then calculated in the kernel and is able to read up to four aligned 32-bit words from any other index in the thread group.

Writes are statically specified at compile time; reads are dynamically specified at runtime. Each write is up to four dwords per thread, always four-dword aligned. The thread group size can vary between 1-1024 threads (preferred in multiples of SIMD width). The amount of LDS space available per thread is an inverse relationship to the number of threads. With 1024 threads per group, each thread can own four dwords of writable memory; with 64 or less threads, each thread can own 64 dwords of writable memory. The absolute addressing mode enables each thread to use 64 dwords atomically, regardless of group size; but all writes followed by reads must be done within a non-interruptible clause for a wavefront. Figure 2.3 shows a diagram of the LDS memory structure.

Figure 2.3 Local Data Share Memory Structure

The memory enables two write access modes:

• wavefront relative addressing (private), and • absolute (global) addressing.

When a write is scheduled, data is read from the GPRs and written to an address in the LDS. For each set of four threads, the address and bank of each thread to which it is written is determined by an instruction provided dst_stride and dst_index and the thread_id within the thread group or wavefront, depending on the address mode used.

bank_id = thread_id mod 4

2-16 Data Sharing Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology bank_offset = (thread_id >> 2) * dst_stride + dst_index thread_id - SIMD_WAVE_REL mode controls:

0 : absolute – relative to threads within a wavefront. 1 : relative to the thread at the beginning of each group. dst_stride - Destination stride from instruction for write to shared memory, in dwords. Legal values: 4,8,12,16,...64. dst_index - Destination index from instruction for write to shared memory in dwords. Legal values: 4,8,12,16,...60.

The shader program provides addresses for reads, with a bank id and dword bank offset. A maximum of four threads access the shared memory per clock cycle in one of three addressing modes, based on mux_cntl field of MEM_DSR_WORD1 (see the microcode description for MEM_DSR_WORD1, on page 10-48).

• DSR_MUX_NONE enables each thread to address any aligned four-dword entry of the shared memory. • DSR_MUX_FFT_PERMUTE selection enables a 16 bank dword butterfly read across the 512 bit output of the shared memory. • DSR_MUX_WORD_SELECT enables any single dword read of the shared memory.

If the compiler cannot determine that a read of four threads does not contain bank conflicts, the instruction is repeated four times, with one of four successive threads enabled on each pass to prevent conflicts. These instruction iterations are forced if the waterfall bit is set in the instruction.

A special broadcast read mode can be enabled to do a fast read of one to four dwords that can be returned either to all threads in a wavefront or to shared registers. The broadcast read returns data to all GPRs within the wavefront in four clocks cycles. This mode writes all threads, regardless of active or predicate masks; the address to be read must be stored in the src GPR of the first thread of the wavefront.

In SIMD_WAVE_REL absolute addressing mode, a clause can be used with one set of writes, followed by a set of reads, without using any barrier synchronization mechanism, as long as the exchanger operations are in one clause. The relative modes require barrier synchronization.

Data Sharing 2-17 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

2-18 Data Sharing Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology Chapter 3 Control Flow (CF) Programs

A control flow (CF) program is a main program. It directs the flow of program clauses by using control-flow instructions (conditional jumps, loops, and subroutines), and it can include memory-allocation instructions and other instructions that specify when vertex and geometry programs have completed their operations. The R700 hardware maintains a single, multi-entry stack for saving and restoring active masks, loop counters, and returning addresses for subroutines.

CF instructions can:

• Execute an ALU, texture-fetch, or vertex-fetch clause, local data share clause, or memory read clause. These operations take the address of the clause to execute, and a count indicating the size of the clause. A program can specify that a clause must wait until previously executed clauses complete, or that a clause must execute conditionally (only active pixels execute the clause, and the clause is skipped entirely if no pixels are active). • Execute a DirectX9-style loop. There are two instructions marking the beginning and end of the loop. Each instruction takes the address of its paired LOOP_START and LOOP_END instructions. A loop reads from one of 32 constants to get the loop count, initial index value, and index increment value. Loops can be nested. • Execute a DirectX10-style loop. There are two instructions marking the beginning and end of the loop. Each instruction takes an address of its paired LOOP_START and LOOP_END instructions. Loops can be nested. • Execute a repeat loop (one that does not maintain a loop index). Repeat loops are implemented with the LOOP_START_NO_AL and LOOP_END instructions. These loops can be nested. • Break out of the innermost loop. LOOP_BREAK instructions take an address to the corresponding LOOP_END instruction. LOOP_BREAK instructions can be conditional (executing only for pixels that satisfy a break condition). • Continue a loop, starting with the next iteration of the innermost loop. LOOP_CONTINUE instructions take an address to the corresponding LOOP_END instruction. LOOP_CONTINUE instructions can be conditional. • Execute a subroutine CALL or RETURN. A CALL takes a jump address. A RETURN never takes an address; it returns to the address at the top of the stack. Calls can be conditional (only pixels satisfying a condition perform the instruction). Calls can be nested.

ATI R700-Family Instruction Set Architecture 3-1 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

• Call the vertex-fetch-shader (FS). The address field in a VTX or VTX_TC control-flow instruction is unused; the address of the vertex-fetch clause is global and written by the host. Thus, it makes no sense to nest these calls. • Jump to a specified address in the control-flow program. A JUMP instruction can be conditional or unconditional. • Perform manipulations on the current active mask for flow control (for example: executing an ELSE instruction, saving and restoring the active mask on the stack). • Allocate data-storage space in a buffer and import (read) or export (write) addresses or data. • Signal that the geometry shader (GS) has finished exporting a vertex, and optionally the end of a primitive strip.

The end of the CF program is marked by setting the END_OF_PROGRAM bit in the last CF instruction in the program. The CF program terminates after the end of this instruction, regardless of whether the instruction is conditionally executed.

3.1 CF Microcode Encoding

The microcode formats and all of their fields are described in Chapter 10, “Microcode Formats.”. An overview of the encoding is given below. The following instruction-related terms are used throughout the remainder of this document:

• Microcode Format—An encoding format whose fields specify instructions and associated parameters. Microcode formats are used in sets of two or four 32- bit doublewords (dwords). For example, the two mnemonics, CF_DWORD[0,1] indicate a microcode-format pair, CF_DWORD0 and CF_DWORD1, described in Section 10.1, “Control Flow (CF) Instructions,” page 10-2. • Instruction—A computing function specified by the CF_INST field of a microcode format. For example, the mnemonic CF_INST_JUMP is an instruction specified by the CF_DWORD[0,1] microcode-format pair. All instructions have the _INST_ string in their mnemonic; for example, CF instructions have a CF_INST_ prefix. The instructions are listed in the Description columns of the microcode-format field tables in Chapter 10, “Microcode Formats”. In the remainder of this document, the CF_INST_ prefix is omitted when referring to instructions, except in passages for which the prefix adds clarity. • Opcode—The numeric value of the CF_INST field of an instruction. For example, the opcode for the JUMP instruction is decimal 16 (0x10). • Parameter—An address, index value, operand size, condition, or other attribute required by an instruction and specified as part of it. For example, CF_COND_ACTIVE (condition test passes for active pixels) is a field of the JUMP instruction.

The doubleword layouts in memory for CF microcode encodings are shown below, where +0 and +4 indicate the relative byte offset of the doublewords in

3-2 CF Microcode Encoding Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

memory, {BUF, SWIZ} indicates a choice between the strings BUF and SWIZ, and LSB indicates the least-significant (low-order) byte.

• CF microcode instructions that initiate ALU clauses use the following memory layout.

31 24 23 16 15 8 7 0

CF_ALU_DWORD1 +4

CF_ALU_DWORD0 +0

<------LSB ------>

• CF microcode instructions that reserve storage space in an input or output buffer, write data from GPRs into an output buffer, or read data from an input buffer into GPRs use the following memory layout.

31 24 23 16 15 8 7 0

CF_ALLOC_EXPORT_DWORD1_{BUF, SWIZ} +4

CF_ALLOC_EXPORT_DWORD0 +0

<------LSB ------>

• All other CF microcode encodings use the following memory layout.

31 24 23 16 15 8 7 0

CF_DWORD1 +4

CF_DWORD0 +0

<------LSB ------>

3.2 Summary of Fields in CF Microcode Formats

Table 3.1 summarizes the fields in various CF microcode formats and indicate which fields are used by the different instruction types. Each column represents a type of CF instruction. The fields in this table have the following meanings.

• Yes—The field is present in the microcode format and required by the instruction. • No—The field is present in the microcode format but ignored by the instruction. • Blank—The field is not present in the microcode format for that instruction.

For descriptions of the CF fields listed in Table 3.1, see Section 10.1, “Control Flow (CF) Instructions,” page 10-2.

Summary of Fields in CF Microcode Formats 3-3 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 3.1 CF Microcode Field Summary

CF Instruction Type

CF Microcode Field ALU1 Texture Fetch2 Vertex Fetch3 Memory4 Branch or Loop5 Other6 CF_INST Yes Yes Yes Yes Yes Yes ADDR Yes Yes Yes Note7 No CF_CONST No No Note8 Yes POP_COUNT No No Note9 No COND No No Yes No COUNT Yes Yes Yes No No CALL_COUNT No No Note10 No KCACHE_BANK[0,1] Yes KCACHE_ADDR[0,1] Yes KCACHE_MODE[0,1] Yes VALID_PIXEL_MODE Yes Yes Yes Yes Yes WHOLE_QUAD_MODE Yes Yes Yes Yes Yes Yes BARRIER Yes Yes Yes Yes Yes Yes END_OF_PROGRAM Yes Yes Yes Yes Yes TYPE Yes INDEX_GPR Note11 ELEM_SIZE Yes ARRAY_BASE Yes ARRAY_SIZE Yes SEL_[X,Y,Z,W] COMP_MASK Note12 BURST_COUNT Yes RW_GPR Yes RW_REL Yes 1. CF ALU instructions contain the string CF_INST_ALU_. 2. CF texture-fetch instructions contain the string CF_INST_TEX. 3. CF vertex-fetch instructions contain the string CF_INST_VTX_. 4. CF memory instructions contain the string CF_INST_MEM_. 5. CF branch or loop instructions include LOOP*, PUSH*, POP*, CALL*, RETURN*, JUMP, and ELSE. 6. CF other instructions include NOP, EMIT_VERTEX, EMIT_CUT_VERTEX, CUT_VERTEX, and KILL. 7. Some flow control instructions accept an address for another CF instruction. 8. Required if COND refers to the boolean constant, and for loop instructions that use DirectX9-style loop indexes. 9. Used by CF instructions that pop the stack. Not available to ALU clause instructions that pop the stack (see the ALU instructions for similar control). 10. CALL_COUNT is only used for CALL instructions. 11. INDEX_GPR is used if the TYPE field indicates an indexed write. 12. COMP_MASK is used if the TYPE field indicates a write operation.

The following fields are available in most of the CF microcode formats.

• END_OF_PROGRAM — A program terminates after executing an instruction with the this bit set, even if the instruction is conditional and no pixels are active during the execution of the instruction. The stack must be empty when the

3-4 Summary of Fields in CF Microcode Formats Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

program encounters this bit; otherwise, results are undefined when the program restarts on new data or a new program starts. Thus, instructions inside of loops or subroutines must not be marked with END_OF_PROGRAM. • BARRIER — This expresses dependencies between instructions and allows parallel execution. If the this bit is set, all prior instructions complete before the current instruction begins. If this bit is cleared, the current instruction can co-issue with other instructions. Instructions of the same clause type never co-issue; however, instructions in a texture-fetch clause and an ALU clause can co-issue if this bit is cleared. If in doubt, set this bit; results are identical whether it is set or not, but using it only when required can increase program performance. • VALID_PIXEL_MODE — If set, instructions in the clause are executed as if invalid pixels were inactive. This field is the complement to the WHOLE_QUAD_MODE field. Set only WHOLE_QUAD_MODE or VALID_PIXEL_MODE at any one time. • WHOLE_QUAD_MODE — If set, instructions in the clause are executed as if all pixels were active and valid. This field is the complement to the VALID_PIXEL_MODE field. Set only WHOLE_QUAD_MODE or VALID_PIXEL_MODE at any one time.

3.3 Clause-Initiation Instructions

Table 3.2 shows the clause-initiation instructions for the three types of clauses that can be used in a program. Every clause-initiation instruction contains in its microcode format an address field, ADDR (ignored for vertex clauses), that specifies the beginning of the clause in memory. ADDR specifies a quadword (64- bit) aligned address. Table 3.2 describes the alignment restrictions for clause- initiation instructions. ADDR is relative to the program base (configured in the PGM_START_* register by the host). There is also a COUNT field in the CF_DWORD1 microcode format that indicates the size of the clause. The interpretation of COUNT is specific to the type of clause being executed, as shown in Table 3.2. The actual value stored in the COUNT field is the number of slots or instructions to execute, minus one. Any clause type can be executed by any thread type.

Table 3.2 Types of Clause-Initiation Instructions

Clause Type CF Instructions COUNT Meaning COUNT Range ADDR Alignment Restriction ALU ALU*1 Number of ALU slots2 [1, 128] Varies (64-bit alignment is sufficient) Texture Fetch TEX3 Number of instructions [1, 8] Double quadword (128-bit) Vertex Fetch VTX*4 Number of instructions [1, 8] Double quadword (128-bit) 1. These instructions use the CF_ALU_DWORD[0,1] microcode formats, described in Section 10.1 on page 10-2. 2. See Section 4.3, “ALU Instruction Slots and Instruction Groups,” page 4-3, for a description of ALU slots. 3. These instructions use the CF_DWORD[0,1] microcode formats, described in Section 10.1, “Control Flow (CF) Instructions,” page 10-2. 4. These instructions use the CF_DWORD[0,1] microcode formats, described in Section 10.1, “Control Flow (CF) Instructions,” page 10-2.

Clause-Initiation Instructions 3-5 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

3.3.1 ALU Clause Initiation

ALU* control-flow instructions1 (such as ALU, ALU_BREAK, ALU_POP_AFTER, etc.) initiate an ALU clause. ALU clauses can contain OP2_INST_PRED_SET* instructions (abbreviated PRED_SET* instructions in this manual) that set new predicate bits for the processor’s control logic. The ALU control-flow instructions control how the predicates are applied for subsequent flow control.

ALU* control-flow instructions are encoded using the ALU_DWORD[0,1] microcode formats, described in Section 10.1, “Control Flow (CF) Instructions,” page 10-2. The ALU instructions within an ALU clause are described in Chapter 4, “ALU Clauses,” and Section 9.2, “ALU Instructions,” page 9-42.

The USES_WATERFALL bit in an ALU* control-flow instruction is used to mark clauses that can use constant waterfalling. This bit allows the processor to take scheduling restrictions into account. This bit must be set for clauses containing an instruction that writes to the address register (AR), which include all MOVA* instructions. Setting this option on a clause that does not use the AR register results in decreased performance. The contents of the AR register are not valid past the end of the clause; the register must be written in every clause before it is read.

ALU* control-flow instructions support locking up to four pages in the constant registers. The KCACHE_* fields control constant-cache locking for this ALU clause; the clause does not begin execution until all pages are locked, and the locks are held until the clause completes. There are two banks of 16 constants available for KCACHE locking; once locked, the constants are available within the ALU clause using special selects. See Section 4.6.4, “ALU Constants,” page 4-8, for more about ALU constants.

3.3.2 Vertex-Fetch Clause Initiation and Execution

The VTX and VTX_TC control-flow instructions initiate a vertex-fetch clause, starting at the double-quadword-aligned (128-bit) offset in the ADDR field and containing COUNT + 1 instructions. The VTX_TC instruction issues the vertex fetch through the texture cache (TC) and is useful for systems that lack a vertex cache (VC).

The VTX and VTX_TC control-flow instructions are encoded using the CF_DWORD[0,1] microcode formats, which are described in Section 10.1, “Control Flow (CF) Instructions,” page 10-2. The vertex-fetch instructions within a vertex- fetch clause are described in Chapter 5, “Vertex-Fetch Clauses,” and Section 9.3, “Vertex-Fetch Instructions,” page 9-182.

3.3.3 Texture-Fetch Clause Initiation and Execution

The TEX control-flow instruction initiates a texture-fetch or constant-fetch clause, starting at the double-quadword-aligned (128-bit) offset in the ADDR field and

1. An asterisk (*) after a mnemonic string indicates that there are additional characters in the string that define variants.

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containing COUNT + 1 instructions. There is only one instruction for texture fetch, and there are no special fields in the instruction for texture clause execution.

The TEX control-flow instruction is encoded using the CF_DWORD[0,1] microcode formats, which are described in Section 10.1, “Control Flow (CF) Instructions,” page 10-2. The texture-fetch instructions within a texture-fetch clause are described in Chapter 6, “Texture-Fetch Clauses,” and Section 9.4, “Texture-Fetch Instructions,” page 9-184.

3.4 Import and Export Instructions

Importing means reading data from an input buffer (a scratch buffer, ring buffer, or reduction buffer) to GPRs. Exporting means writing data from GPRs to an output buffer (a scratch buffer, ring buffer, stream buffer, or reduction buffer), or writing an address for data inputs from a scratch or reduction buffer.

Exporting is done using the CF_ALLOC_EXPORT_DWORD0 and CF_ALLOC_EXPORT_DWORD1_{BUF, SWIZ} microcode formats. Two instructions, EXPORT and EXPORT_DONE, are used for normal pixel, position, and parameter- cache imports and exports. Importing is done using memory-read clauses (MEM*).

3.4.1 Normal Exports (Pixel, Position, Parameter Cache)

Most exports from a vertex shader (VS) and a pixel shader (PS) use the EXPORT and EXPORT_DONE instructions. The last export of a particular type (pixel, position, or parameter) uses the EXPORT_DONE instruction to signal hardware that the thread is finished with output for that type. These import and export instructions can use the CF_ALLOC_EXPORT_DWORD1_SWIZ microcode format, which provides optional swizzles for the outputs. These instructions can be used only by VS and PS threads; GS and DC threads must use one of the memory export instructions, MEM*.

Software indicates the type of export to perform by setting the TYPE field of the CF_ALLOC_EXPORT_DWORD0 microcode format equal to one of the following values:

• EXPORT_PIXEL — Pixel value output (from PS shaders). Send the output to the pixel cache. • EXPORT_POS — Position output (from VS shaders). Send the output to the position buffer. • EXPORT_PARAM — Parameter cache output (from VS shaders). Send the output to the parameter cache.

The RW_GPR and RW_REL fields indicate the GPR address (first_gpr) from which to read the first value or to which to write the first value (the GPR address can be relative to the loop index (aL). The value BURST_COUNT + 1 is the number of GPR outputs being written (the BURST_COUNT field stores the actual number minus one). The Nth export value is read from GPR (first_gpr + N). The ARRAY_BASE field specifies the export destination of the first export and can take on one of the values shown in Table 3.3, depending on the TYPE field. The value increments by one for each successive export.

Import and Export Instructions 3-7 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 3.3 Possible ARRAY_BASE Values

ARRAY_BASE

TYPE Field Mnemonic Interpretation 7:0 CF_PIXEL_MRT[7,0] Frame Buffer multiple render target (MRT), no fog. EXPORT_PIXEL 61 CF_PIXEL_Z Computed Z. EXPORT_POS 63:60 CF_POS_[3,0] Position index of first export. EXPORT_PARAM 31:0 Parameter index of first export.

Each memory write may be swizzled with the fields SEL_[X,Y,Z,W]. To disable writing an element, write SEL_[X,Y,Z,W] = SEL_MASK.

3.4.2 Memory Writes

All memory writes use one of the following instructions:

• MEM_SCRATCH — Scratch buffer. • MEM_REDUCTION — Reduction buffer. • MEM_STREAM[0,3] — Stream buffer, for DirectX10 compliance, used by VS output for up to four streams. • MEM_RING — Ring buffer, used for DC and GS output. • MEM_EXPORT — Scatter writes.

These instructions always use the CF_ALLOC_EXPORT_DWORD1_BUF microcode format, which provides an array size for indexed operations and an element mask for writes (there is no element mask for reads from memory). No arbitrary swizzle is available; any swizzling must be done in an ALU clause. These instructions can be used by any program type.

There is one scratch buffer available for writes per program type (four scratch buffers in total). There is only one reduction buffer available; any program type can use it, but only one program can use it at a time. Stream buffers are available only to VS programs; ring buffers are available to GS, DC, and PS programs, and to VS programs when no GS and DC are present. Pixel-shader frame buffers use the ring buffer (MEM_RING).

The operation performed by these instructions is modified by the TYPE field, which can be one of the following:

• EXPORT_WRITE — Write to buffer. • EXPORT_WRITE_IND — Write to buffer, using offset supplied by INDEX_GPR.

The RW_GPR and RW_REL fields indicate the GPR address (FIRST_GPR) to write the first value to (the GPR address can be relative to the loop register). The value (BURST_COUNT + 1) * (ELEM_SIZE + 1) is the number of doubleword outputs being written. The BURST_COUNT and ELEM_SIZE fields store the actual number minus one. ELEM_SIZE must be 3 (representing four doublewords) for scratch and

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reduction buffers, and ELEM_SIZE = 0 (doubleword) is intended for stream-out and ring buffers.

The memory address is based on the value in the ARRAY_BASE field (see Table 3.3, on page 3-8). If the TYPE field is set to EXPORT_*_IND (use_index == 1), the value contained in the register specified by the INDEX_GPR field, multiplied by (ELEM_SIZE + 1), is added to this base. The final equation for the first address in memory to write to (in doublewords) is:

first_mem = (ARRAY_BASE + use_index * GPR[INDEX_GPR]) * (ELEM_SIZE + 1) The ARRAY_SIZE field specifies a point at which the burst is clamped; no memory is written past (ARRAY_BASE + ARRAY_SIZE) * (ELEM_SIZE + 1) doublewords. The exact units of ARRAY_BASE and ARRAY_SIZE differ depending on the memory type; for scratch and reduction buffers, both are in units of four doublewords (128 bits); for stream and ring buffers, both are in units of one doubleword (32 bits).

Indexed GPRs can stray out of bounds. If the index takes a GPR address out of bounds, then the rules specified for ALU GPR writes apply. See Section 4.6.3, “Out-of-Bounds Addresses,” page 4-7.

The R770 family supports a general memory export in which shader threads can write to arbitrary addresses within a specified memory range. This allows array- based and scatter access to memory. All threads share a common memory buffer, and there is no synchronization or ordering of writes between threads. A thread can read data that it has written and be guaranteed that previous writes from this thread have completed; however, a flush must take place before reading data from the memory-export area that another thread has written. Exports can only be written to a linear memory buffer (no tiling).

Each thread is responsible for determining the addresses it accesses.

The MEM_EXPORT instruction outputs data along with a unique dword address per pixel from a GPR, plus the global export-memory base address. Data is from one to four DWORDs.

3.4.3 Memory Reads

All memory reads use one of the following instructions:

• MEM_SCRATCH — Scratch buffer. • MEM_REDUCTION — Reduction buffer. • MEM_EXPORT — Gather reads.

There is an element mask for reads from memory. Arbitrary swizzle is available. These instructions can be used by any program type.

There is one scratch buffer available for reads per program type (four scratch buffers in total). There is only one reduction buffer available; any program type can use it, but only one program can use it at a time.

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The operation performed by these instructions is modified by the INDEXED field, which can be one of the following:

• INDEXED = 0 — Read from buffer. • INDEXED = 1 — Read from buffer using offset supplied by SRC_GPR.

The DST_GPR and DST_REL fields indicate the GPR address (FIRST_GPR) to read the first value from (the GPR address can be relative to the loop register).

The memory address is based on the value in the ARRAY_BASE field (see Table 3.3, on page 3-8). If the INDEXED field is set, the value contained in the register specified by the SRC_GPR field, multiplied by (ELEM_SIZE + 1), is added to this base. The final equation for the first address in memory to read from (in doublewords) is:

first_mem = (ARRAY_BASE + use_index * GPR[INDEX_GPR]) * (ELEM_SIZE + 1) The ARRAY_SIZE field specifies a point at which the burst is clamped; no memory is read past (ARRAY_BASE + ARRAY_SIZE) * (ELEM_SIZE + 1) doublewords. The exact units of ARRAY_BASE and ARRAY_SIZE differ depending on the memory type; for scratch and reduction buffers, both are in units of four doublewords (128 bits); for stream and ring buffers, both are in units of one doubleword (32 bits).

Indexed GPRs can stray out of bounds. If the index takes a GPR address out of bounds, then the rules specified for ALU GPR reads apply, except for a memory read in which the result is written to GPR0. See Section 4.6.3, “Out-of-Bounds Addresses,” page 4-7.

The R700 family supports a general memory export (read and write) in which shader threads can read from, and write to, arbitrary addresses within a specified memory range. This allows array-based and scatter access to memory. All threads share a common memory buffer, and there is no synchronization or ordering of writes between threads. A thread can read data that it has written and be guaranteed that previous writes from this thread have completed; however, a flush must take place before reading data from the memory-export area to which another thread has written.

Each thread is responsible for determining the addresses it accesses.

3.5 Synchronization with Other Blocks

Three instructions, EMIT_VERTEX, EMIT_CUT_VERTEX, and CUT_VERTEX, notify the processor’s primitive-handling blocks that new vertices are complete or primitives finished. These instructions typically follow the corresponding export operation that produces a new vertex:

• EMIT_VERTEX indicates that a vertex has been exported. • EMIT_CUT_VERTEX indicates that a vertex has been exported and that the primitive has been cut after the vertex. • CUT_VERTEX indicates that the primitive has been cut, but does not indicate a vertex has been exported by itself.

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These instructions use the CF_DWORD[0,1] microcode formats and can be executed only by a GS program; they are invalid in other programs.

3.6 Conditional Execution

The remaining CF instructions include conditional execution and manipulation of the branch-loop states. The following subsections describes how conditional executions operate and describe the specific instructions.

3.6.1 Valid and Active Masks

Every element in the three bits that specify its state associated can be manipulated by a program.

• a one-bit valid mask and a 2-bit per-pixel state. The valid mask is set for any pixel that is covered by the original primitive and has not been killed by an ALU KILL operation. • a two-bit per-pixel state that reflects the pixel’s active status as conditional instructions are executed; it can take on the following states: – Active: The pixel is currently executing. – Inactive-branch: The pixel is inactive due to a branch (ALU PRED_SET*) instruction. – Inactive-continue: The pixel is inactive due to a ALU_CONTINUE instruction inside a loop. – Inactive-break: The pixel is inactive due to a ALU_BREAK instruction inside a loop.

Once the valid mask is cleared, it can not be restored. The per-pixel state can change during the lifetime of the program in response to conditional-execution instructions. Pixels that are invalid at the beginning of the program are put in one of the inactive states and do not normally execute (but they can be explicitly enabled, see below). Pixels that are killed during the program maintain their current active state (but they can be explicitly disabled, see below).

Branch-loop instructions can push the current pixel state onto the stack. This information is used to restore the pixel state when leaving a loop or conditional instruction block. CF instructions allow conditional execution in one of the following ways:

• Perform a condition test for each pixel based on current processor state: – The condition test determines which pixels execute the current instruction, and per-pixel state is unmodified, or – The per-pixel state is modified; pixels that pass the condition test are put into the active state, and pixels that fail the condition test are put into one of the inactive states, or – If at least one pixel passes, push the current per-pixel state onto the stack, then modify the per-pixel state based on the results of the test. If

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all pixels fail the test, jump to a new location. Some instructions can also pop the stack multiple times and change the per-pixel state to the result of the last pop; otherwise, the per-pixel state is left unmodified. • Pop per-pixel state from the stack, replacing the current per-pixel state with the result of the last pop. Then, perform a condition test for each pixel based on the new state. Update the per-pixel state again based on the results of the test.

The condition test is computed on each pixel based on the current per-pixel state and, optionally, the valid mask. Instructions can execute in whole quad mode or valid pixel mode, which include the current valid mask in the condition test. This is controlled with the WHOLE_QUAD_MODE and VALID_PIXEL_MODE bits in the CF microcode formats, as described in the section immediately below. The condition test can also include the per-pixel state and a boolean constant, controlled by the COND field.

3.6.2 WHOLE_QUAD_MODE and VALID_PIXEL_MODE

A quad is a set of four pixels arranged in a 2-by-2 array, such as the pixels representing the four vertices of a quadrilateral. The whole quad mode accommodates instructions in which the result can be used by a gradient operation. Any instruction with the WHOLE_QUAD_MODE bit set begins execution as if all pixels were active. This takes effect before a condition specified in the COND field is applied (if available). For most CF instructions, it does not affect the active mask; inactive pixels return to their inactive state at the end of the instruction. Some branch-loop instructions that update the active mask reactivate pixels that were previously disabled by flow control or invalidation. These parameters assert whole quad mode for multiple CF instructions without setting the WHOLE_QUAD_MODE bit every time. Details for the relevant branch-loop instructions are described in Section 3.7, “Branch and Loop Instructions,” page 3-16. In general, instructions that can compute a value used in a gradient computation are executed in whole quad mode. All CF instructions support this mode.

In certain cases during whole quad mode, it can be useful to deactivate invalid pixels. This can occur in two cases:

• The program is in whole quad mode, computing a gradient. Related information not involved in the gradient calculation must be computed. As an optimization, the related information can be calculated without completely leaving whole quad mode by deactivating the invalid pixels. • The ALU executes a KILL instruction. Killed pixels remain active because the processor does not know if the pixels are currently being used to compute a result that is used in a gradient calculation. If the recently invalidated pixels are not used in a gradient calculation, they can be deactivated.

Invalid pixels can be deactivated by entering valid pixel mode. Any instruction with the VALID_PIXEL_MODE bit set begins execution as if all invalid pixels were inactive. This takes effect before a condition specified in the COND field is applied (if available). For most CF instructions, it does not affect the active mask; however, as in whole quad mode, it influences the active mask for branch-loop

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instructions that update the active mask. These instructions can be used to permanently disable pixels that were recently activated. Valid pixel mode normally is not used to exit whole quad mode; whole quad mode normally is exited automatically when reaching the end of scope for the branch-loop instruction that began in whole quad mode.

Instructions using the CF_DWORD[0,1] or the CF_ALLOC_EXPORT_DWORD[0,1] microcode formats have VALID_PIXEL_MODE fields. ALU clause instructions behave as if the VALID_PIXEL_MODE bit were cleared. Valid pixel mode is not the default mode; normal programs that do not contain gradient operations clear the VALID_PIXEL_MODE bit. The valid pixel mode is used only to deactivate pixels invalidated by a KILL instruction and to temporarily inhibit the effects of whole quad mode. Do not set both the WHOLE_QUAD_MODE bit and VALID_PIXEL_MODE bit.

Branch-loop instructions that pop from the stack interpret the valid pixel mode differently. If the mode is set on an instruction that pops the stack, invalid pixels are deactivated after the active mask is restored from the stack. This can make the effect of the valid pixel mode permanent for a killed pixel that is executed inside a conditional branch. By default, the per-pixel active state is overwritten with the stack contents on each pop, without regard for the current active state; however, when VALID_PIXEL_MODE is set, the invalid pixels are deactivated even though they were active going into the conditional scope.

3.6.3 The Condition (COND) Field

Instructions that use the CF_DWORD[0,1] microcode formats have a COND field that lets them be conditionally executed. The COND field can have one of the following values:

• CF_COND_ACTIVE — Pixel currently active. Non-branch-loop instructions can use only this setting. • CF_COND_BOOL — Pixel currently active, and the boolean referenced by CF_CONST is one. • CF_COND_NOT_BOOL — Pixel currently active, and the boolean referenced by CF_CONST is zero.

For most CF instructions, COND is used only to determine which pixels are executing that particular instruction; the result of the test is discarded after the instruction completes. Branch-loop instructions that manipulate the active state can use the result of the test to update the new active mask; these cases are described below. Non-branch-loop instructions can use only the CF_COND_ACTIVE setting. Generally, branch-loop instructions that push pixel state onto the stack push the original pixel state before beginning the instruction, and use the result of COND to write the new active state. Some instructions that pop from the stack can pop the stack first, then evaluate the condition code, and update the per- pixel state based on the result of the pop and the condition code.

Instructions that do not have a COND field behave as if CF_COND_ACTIVE were used. ALU clauses do not have a COND field; they execute pixels based on the current active mask. ALU clauses can update the active mask using PRED_SET*

Conditional Execution 3-13 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

instructions, but changes to the active mask are not observed for the remainder of the ALU clause (however, the clause can use the predicate bits to observe the effect). Changes to the active mask from the ALU take effect at the beginning of the next CF instruction.

3.6.4 Computation of Condition Tests

The COND, WHOLE_QUAD_MODE, and VALID_PIXEL_MODE fields combine to form the condition test results shown in Table 3.4.

Table 3.4 Condition Tests

COND Default WHOLE_QUAD_MODE VALID_PIXEL_MODE CF_COND_ACTIVE True if and only if pixel is True if and only if quad con- True if and only if pixel is active. tains active pixel. both active and valid. CF_COND_BOOL True if and only if pixel is True if quad contains active True if and only if pixel is active and boolean refer- pixel and boolean referenced both active and valid, and enced by CF_CONST is one. by CF_CONST is one. boolean referenced by CF_CONST is one. CF_COND_NOT_BOOL True if and only if pixel is True if quad contains active True if and only if pixel is active and boolean refer- pixel and boolean referenced both active and valid, and enced by CF_CONST is one. by CF_CONST is one. boolean referenced by CF_CONST is one.

The following steps indicate how the per-pixel state can be updated during a CF instruction that does not unconditionally pop the stack:

1. Evaluate the condition test for each pixel using current state, COND, WHOLE_QUAD_MODE, and VALID_PIXEL_MODE. 2. Execute the CF instruction for pixels passing the condition test. 3. If the CF instruction is a PUSH, push the per-pixel active state onto the stack before updating the state. 4. If the CF instruction updates the per-pixel state, update the per-pixel state using the results of condition test.

ALU clauses that contain multiple PRED_SET* instructions can perform some of these operations more than once. Such clause instructions push the stack once per PRED_SET* operation.

The following steps loosely illustrate how the active mask (per-pixel state) can be updated during a CF instruction that pops the stack. These steps only apply to instructions that unconditionally pop the stack; instructions that can jump or pop if all pixels fail the condition test do not use these steps:

1. Pop the per-pixel state from the stack (can pop zero or more times). Change the per-pixel state to the result of the last POP. 2. Evaluate the condition test for each pixel using new state, COND, WHOLE_QUAD_MODE, and VALID_PIXEL_MODE. 3. Update the per-pixel state again using results of condition test.

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3.6.5 Stack Allocation

Each program type has a stack for maintaining branch and other program states. The maximum number of available stack entries is controlled by a host-written register or by the hardware implementation of the processor. The minimum number of stack entries required to correctly execute a program is determined by the deepest control-flow instruction.

Each stack entry contains a number of subentries. The number of subentries per stack entry varies, based the number of thread groups (simultaneously executing threads on a SIMD pipeline) per program type that are supported by the target processor. If a processor that supports 64 thread groups per program type is configured logically to use only 48 thread groups per program type, the stack requirement for a 64-item processor still applies. Table 3.5 shows the number of subentries per stack entry, based on the physical thread-group width of the processor.

Table 3.5 Stack Subentries

Physical Thread-Group Width of Processor

16 32 48 64 Subentries per Entry 8 8 4 4

The CALL*, LOOP_START*, and PUSH* instructions each consume a certain number of stack entries or subentries. These entries are released when the corresponding POP, LOOP_END, or RETURN instruction is executed. The additional stack space required by each of these flow-control instructions is described in Table 3.6.

Table 3.6 Stack Space Required for Flow-Control Instructions

Stack Size per Physical Thread-Group Width

Instruction 16 32 48 64 Comments PUSH, PUSH_ELSE when one one one one If a PUSH instruction is invoked, two whole quad mode is not subentry subentry subentry subentry subentries on the stack must be set, and ALU_PUSH_BEFORE reserved to hold the current active (valid) masks. PUSH, PUSH_ELSE when one entry one entry one entry one entry whole quad mode is set LOOP_START* one entry one entry one entry one entry CALL, CALL_FS two one one one A 16-bit-wide processor needs two subentries subentry subentry subentry subentries because the program counter has more than 16 bits.

At any point during the execution of a program, if A is the total number of full entries in use, and B is the total number of subentries in use, then STACK_SIZE is calculated by:

A + B / (# of subentries per entry) <= STACK_SIZE

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3.7 Branch and Loop Instructions

Several CF instructions handle conditional execution (branching), looping, and subroutine calls. These instructions use the CF_DWORD[0,1] microcode formats and are available to all thread types. The branch-loop instructions are listed in Table 3.7, along with a summary of their operations. The instructions listed in this table implicitly begin with CF_INST_.

Table 3.7 Branch-Loop Instructions

Condition Test Instruction Computed Push Pop Jump Description PUSH Yes, before Yes, if a Yes, if all Yes, if all If all pixels fail the condition test, pop push. pixel pixels fail pixels fail POP_COUNT entries from the stack, and passes test. test. jump to the jump address; otherwise, test. push per-pixel state (active mask) onto stack. After the push, active pixels that failed the condition test transition to the inactive-branch state. PUSH_ELSE Yes, before Yes, No. Yes, if all Push current per-pixel state (active push. always. pixels fail mask) onto the stack, and compute new test. active mask. The instruction implement the ELSE part of a higher-level IF statement. POP Yes, before No. Yes. Yes Pop POP_COUNT entries from the stack. pop. Also, jump if condition test fails for all pixels. LOOP_START At beginning. Yes, if a Yes, if all Yes, if all Begin a loop. Failing pixels go to inac- LOOP_START_NO_AL All pixels fail if pixel pixels fail pixels fail tive-break. LOOP_START_DX10 loop count is passes test. test. zero. test. Pushes loop state. LOOP_END At beginning. No. Yes, if all Yes, if End a loop. Pixels that have not explic- All pixels fail if pixels fail any pixel itly broken out of the loop are loop count is test. Pops passes reactivated. Exits loop if all pixels fail one. loop test. condition test. state. LOOP_CONTINUE At beginning. No. Yes, if all Yes, if all Pixels passing test go to inactive-con- pixels pixels tinue. In the event of a jump, the stack done with done with is popped back to the original level at iteration. iteration. the beginning of the loop; the POP_COUNT field is ignored. LOOP_BREAK At beginning. No. Yes, if all Yes, if all Pixels passing test go to inactive-break. pixels pixels In the event of a jump, the stack is done with done with popped back to the original level at the iteration. iteration. beginning of the loop; the POP_COUNT field is ignored. JUMP At beginning. No. Yes, if all Yes, if all Jump to ADDR if all pixels fail the condi- pixels fail pixels fail tion test. test. test.

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Table 3.7 Branch-Loop Instructions (Cont.)

Condition Test Instruction Computed Push Pop Jump Description ELSE After last pop. No. Yes. Yes, if all Pop the stack, then invert status of pixels are active or inactive-branch pixels that pass inactive conditional test and were active on last after PUSH. ELSE. CALL After last pop. Yes, if a Yes. Yes, if Call a subroutine if any pixel passes the CALL_FS pixel any pixel condition test and the maximum call passes passes depth limit is not exceeded. POP_COUNT test. test. must be zero. Pushes address. RETURN No. No. Yes. Pops Yes, if all Return from a subroutine. RETURN_FS address active from pixels stack if pass test. jump taken. ALU No. No. No. N/A PRED_SET* with exec mask update puts active pixels in to the inactive-branch state. ALU_PUSH_BEFORE No. Before No. N/A Equivalent to PUSH; ALU clause. ALU clause. ALU_POP_AFTER No. No. Yes. N/A Equivalent to ALU, POP, ALU_POP2_AFTER POP, POP ALU_CONTINUE No. No. No. N/A Change active pixels masked by ALU to inactive-continue. Equivalent to PUSH, ALU, ELSE, CONTINUE, POP. ALU_BREAK No. No. No. N/A Change active pixels masked by ALU to inactive-break. Equivalent to PUSH, ALU, ELSE, CONTINUE, POP. ALU_ELSE_AFTER No. No. Yes. N/A Equivalent to ALU; POP.

3.7.1 ADDR Field

The address specified in the ADDR field of a CF instruction is a quadword-aligned (64 bit) offset from the base of the program (host-specified PGM_START_* register). The execution continues from this offset. Branch-loop instructions typically implement conditional jumps, so execution continues either at the next CF instruction, or at the CF instruction located at the ADDR address.

3.7.2 Stack Operations and Jumps

Several stack operations are available in the CF instruction set: PUSH, POP, and ELSE. There also is a JUMP instruction that jumps if all pixels fail a condition test.

• PUSH - pushes the current per-pixel state from hardware-maintained registers onto the stack, then updates the per-pixel state based on the condition test. If all pixels fail the test, PUSH does not push anything onto the stack; instead,

Branch and Loop Instructions 3-17 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

it performs POP_COUNT number of pops (may be zero), then jumps to a specified address if all pixels fail the test. • POP - pops per-pixel state from the stack to hardware-maintained registers; it pops the POP_COUNT number of entries (can be zero). POP can apply the condition test to the result of the POP, this is useful for disabling pixels that are killed within a conditional block. To disable such pixels, set the POP instruction’s VALID_PIXEL_MODE bit, and set the condition to CF_COND_ACTIVE. If POP_COUNT is zero, the POP instruction simply modifies the current per-pixel state based on the result of the condition test. Pop instructions never jump. • ELSE - performs a conceptual else operation. It starts by popping POP_COUNT entries (can be zero) from the stack. Then, it inverts the sense of active and branch-inactive pixels for pixels that are both active (as of the last surviving PUSH operation) and pass the condition test. The ELSE operation will then jump to the specified address if all pixels are inactive. • JUMP - is used to jump over blocks of code that no pixel wants to execute. JUMP first pops POP_COUNT entries (may be zero) from the stack. It then applies the condition test to all pixels. If all pixels fail the test, it jumps to the specified address; otherwise, it continues execution on the next instruction.

3.7.3 DirectX9 Loops

DirectX9-style loops are implemented with the LOOP_START and LOOP_END instructions. Both instructions specify the DirectX9 integer constant using the CF_CONST microcode field. This field specifies the integer constant to use for the loop’s trip count (maximum number of loops), beginning value (loop index initializer), and increment (step). The constant is a host-written vector, and the three loop parameters are stored as three elements of the vector. The COND field also can refer to the CF_CONST field for its boolean value. It is not be possible to conditionally enter a loop based on a boolean constant unless the boolean constant and integer constant have the same numerical address.

The LOOP_START instruction jumps to the address specified in the instruction’s ADDR field if the initial loop count is zero. Software normally sets the ADDR field to the CF instruction following the matching LOOP_END instruction. If LOOP_START does not jump, hardware sets up the internal loop state. Loop-index-relative addressing (as specified by the INDEX_MODE field of the ALU_DWORD0 microcode format) is well-defined only within the loop. If multiple loops are nested, relative addressing refers to the loop register of the innermost loop. The loop register of the next-outer loop is automatically restored when the innermost loop exits.

The LOOP_END instruction jumps to the address specified in the instruction’s ADDR field if the loop count is nonzero after it is decremented, and at least one pixel has not been deactivated by a LOOP_BREAK instruction. Normally, software sets the ADDR field to the CF instruction following the matching LOOP_START. The LOOP_END instruction continues to the next CF instruction when the processor exits the loop.

3-18 Branch and Loop Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

DirectX9-style break and continue instructions are supported. The LOOP_BREAK instruction disables all pixels for which the condition test is true. The pixels remain disabled until the innermost loop exits. LOOP_BREAK jumps to the end of the loop if all pixels have been disabled by this (or a prior) LOOP_BREAK or LOOP_CONTINUE instruction. Software normally sets the ADDR field to the address of the matching LOOP_END instruction. If at least one pixel has not been disabled by LOOP_BREAK or LOOP_CONTINUE, execution continues to the next CF instruction.

The LOOP_CONTINUE instruction disables all pixels for which the condition test is true. The pixels remain disabled until the end of the current iteration of the loop, and are re-activated by the innermost LOOP_END instruction. The LOOP_CONTINUE instruction jumps to the end of the loop if all pixels have been disabled by this (or a prior) LOOP_BREAK or LOOP_CONTINUE instruction. The ADDR field points to the address of the matching LOOP_END instruction. If at least one pixel has not been disabled by LOOP_BREAK or LOOP_CONTINUE, the program continues to the next CF instruction.

Each instruction can manipulate the stack. LOOP_START pushes the current per- pixel state and the prior loop state onto the stack. If LOOP_START does not enter the loop, it pops POP_COUNT entries (may be zero) from the stack, similar to the PUSH instruction when all pixels fail. The LOOP_END instruction evaluates the condition test at the beginning of the instruction. If all pixels fail the test, the instruction exits the loop. LOOP_END pops the loop state and one set of the per- pixel state from the stack when it exits the loop. It ignores POP_COUNT. The LOOP_BREAK and LOOP_CONTINUE instructions pop the POP_COUNT entries (may be zero) from the stack if the jump is taken.

3.7.4 DirectX10 Loops

DirectX10 loops are implemented with the LOOP_START_DX10 and LOOP_END instructions. The LOOP_START_DX10 instruction enters the loop by pushing the stack. The LOOP_END instruction jumps to the address specified in the ADDR field if at least one pixel has not yet executed a LOOP_BREAK instruction. The ADDR field points to the CF instruction following the matching LOOP_START_DX10 instruction. The LOOP_END instruction continues to the next CF instruction, at which the processor exits the loop. The LOOP_BREAK and LOOP_CONTINUE instructions are allowed in DirectX10-style loops.

Manipulations of the stack are the same for LOOP_{START_DX10,END} instructions and LOOP_{START,END} instructions.

3.7.5 Repeat Loops

Repeat loops are implemented with the LOOP_START_NO_AL and LOOP_END instructions. These loops do not push the loop index (aL) onto the stack, nor do they update aL; otherwise, they are identical to LOOP_{START,END} instructions.

Branch and Loop Instructions 3-19 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

3.7.6 Subroutines

The CALL and RETURN instructions implement subroutine calls and the corresponding returns. For CALL, the ADDR field specifies the address of the first CF instruction in the subroutine. The ADDR field is ignored by the RETURN instruction (the return address is read from the stack). Calls have a nesting depth associated with them that is incremented on each CALL instruction by the CALL_COUNT field. The nesting depth is restored on a RETURN instruction. If the program exceeds the maximum nesting depth (32) on the subroutine call (current nesting depth + CALL_COUNT > 32), the call is ignored. Setting CALL_COUNT to zero prevents the nesting depth from being updated on a subroutine call. Execution of a RETURN instruction when the program is not in a subroutine is illegal.

The CALL_FS instruction calls a fetch subroutine (FS) whose address is relative to the address specified in a host-configured register. The instruction also activates the fetch-program mode, which affects other operations until the corresponding RETURN instruction is reached. Only a vertex shader (VS) program can call an FS subroutine, as described in Section 2.1, “Program Types,” page 2- 1.

The CALL and CALL_FS instructions can be conditional. The subroutine is skipped if and only if all pixels fail the condition test or the nesting depth exceeds 32 after the call. The POP_COUNT field typically is zero for CALL and CALL_FS.

3.7.7 ALU Branch-Loop Instructions

Several instructions execute ALU clauses:

• ALU • ALU_PUSH_BEFORE • ALU_POP_AFTER • ALU_POP2_AFTER • ALU_CONTINUE • ALU_BREAK • ALU_ELSE_AFTER

The ALU instruction performs no stack operations. It is the most common method of initiating an ALU clause. Each PRED_SET* operation in the ALU clause manipulates the per-pixel state directly, but no changes to the per-pixel state are visible until the clause completes execution.

The other ALU* instructions correspond to their CF-instruction counterparts. The ALU_PUSH_BEFORE instruction performs a PUSH operation before each PRED_SET* in the clause. The ALU_POP{,2}_AFTER instructions pop the stack (once or twice) at the end of the ALU clause. The ALU_ELSE_AFTER instruction pops the stack, then performs an ELSE operation at the end of the ALU clause. And the ALU_{CONTINUE,BREAK} instructions behave similarly to their CF-instruction

3-20 Branch and Loop Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology counterparts. The major limitation is that none of the ALU* instructions can jump to a new location in the CF program. They can only modify the per-pixel state and the stack.

Branch and Loop Instructions 3-21 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

3-22 Branch and Loop Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology Chapter 4 ALU Clauses

Software initiates an ALU clause with one of the CF_INST_ALU* control-flow instructions, all of which use the CF_ALU_DWORD[0,1] microcode formats. Instructions within an ALU clause, called ALU instructions, perform operations using the scalar ALU.[X,Y,Z,W] and ALU.Trans units, which are described in this chapter.

4.1 ALU Microcode Formats

ALU instructions are implemented with ALU microcode formats that are organized in pairs of two 32-bit doublewords. The doubleword layouts in memory are shown in Figure 4.1.

• +0 and +4 indicate the relative byte offset of the doublewords in memory. • {OP2, OP3} indicates a choice between the strings OP2 and OP3 (which specify two or three source operands). • LSB indicates the least-significant (low-order) byte.

31 24 23 16 15 8 7 0

ALU_DWORD1_{OP2, OP3} +4

ALU_DWORD0 +0 <------LSB ------>

Figure 4.1 ALU Microcode Format Pair

4.2 Overview of ALU Features

An ALU vector is 128 bits wide and consists of four 32-bit elements. The data elements need not be related. The elements are organized in GPRs in little- endian order, as shown in Figure 4.2. Element ALU.X is the least-significant (low- order) element; element ALU.W is the most-significant (high-order) element.

127 96 95 64 63 32 31 0

ALU.W ALU.Z ALU.Y ALU.X

Figure 4.2 Organization of ALU Vector Elements in GPRs

ATI R700-Family Instruction Set Architecture 4-1 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

The processor contains multiple sets of five scalar ALUs. Four in each set can perform scalar operations on up to three 32-bit data elements each, with one 32- bit result. The ALUs are called ALU.X, ALU.Y, ALU.Z, and ALU.W (or simply ALU.[X,Y,Z,W]). A fifth unit, called ALU.Trans, performs one scalar operation and additional operations for transcendental and advanced integer functions; it can replicate the result across all four elements of a destination vector. Although the processor has multiple sets of these five scalar ALUs, R700 software can assume that, within a given ALU clause, all instructions are processed by a single set of five ALUs.

Software issues ALU instructions in variable-length groups called instruction groups. These perform parallel operations on different elements of a vector, as described in Section 4.3, “ALU Instruction Slots and Instruction Groups,” page 4- 3. The ALU.[X,Y,Z,W] units are nearly identical in their functions. They differ only in the vector elements to which they write their result at the end of the instruction and in certain reduction operations (see Section 4.8.2, “Instructions for ALU.[X,Y,Z,W] Units Only,” page 4-22). The ALU.Trans unit can write to any vector element and can evaluate additional functions.

ALU instructions can access 256 constants (from the constant registers) and 128 GPRs (each thread accesses its own set of 128 GPRs). Constant-register addresses and GPR addresses can be absolute, relative to the loop index (aL), or relative to an index GPR. In addition to reading constants from the constant registers, an ALU instruction can refer to elements of a literal constant that is embedded in the instruction group. Instructions also have access to two temporary registers that contain the results of the previous instruction groups. The previous vector (PV) register contains a four-element vector that is the previous result from the ALU.[X,Y,Z,W] units; the previous scalar (PS) register contains a scalar that is the previous result from the ALU.Trans unit.

Each instruction has its own set of source operands:

• SRC0 and SRC1 for instructions using the ALU_DWORD1_OP2 microcode format, and SRC0, SRC1, • SRC2 for instructions using the ALU_DWORD1_OP3 microcode format.

An instruction group that operates on a four-element vector is specified as at least four independent scalar instructions, one for each vector element. As a result, vector operations can perform a complex mix of vector-element and constant swizzles, and even swizzles across GPR addresses (subject to read- port restrictions described in the next paragraph). Traditional floating-point and integer constants for common values (for example, 0, -1, 0.0, 0.5, and 1.0) can be specified for any source operand.

Each ALU.[X,Y,Z,W] unit writes to an instruction-specified GPR at the end of the instruction. The GPR address can be absolute, relative to the loop index, or relative to an index GPR. The ALU.[X,Y,Z,W] units always write to their corresponding vector element, but each unit can write to a different GPR address. The ALU.Trans unit can write to any vector element of any GPR address. The outputs of each ALU unit can be clamped to the range [0.0, 1.0]

4-2 Overview of ALU Features Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

prior to being written, and some operations can multiply the output by a factor of 2.0 or 4.0.

4.3 ALU Instruction Slots and Instruction Groups

An ALU instruction group is listed in Table 2.4 on page 2-7. Each group consists of one to five ALU instructions, optionally followed by one or two literal constants, each of which can hold two vector elements. Each instruction is 64 bits wide (composed of two 32-bit microcode formats). Two elements of a literal constant are also 64 bits wide. Thus, the basic memory unit for an ALU instruction group is a 64-bit slot, which is a position for an ALU instruction or an associated literal constant. An instruction group consists of one to seven slots, depending on the number of instructions and literal constants. All ALU instructions occupy one slot, except double-precision floating-point instructions, which occupy either two or four slots (see Section 4.12, “Double-Precision Floating-Point Operations,” page 4-29). The ALU clause size in the CF program is specified as the total number of slots occupied by the ALU clause.

Each instruction in a group has a LAST bit that is set only for the last instruction in the group. The LAST bit delimits instruction groups from one another, allowing the R700 hardware to implement parallel processing for each instruction group. Each instruction is distinguished by the destination vector element to which it writes. An instruction is assigned to the ALU.Trans unit if a prior instruction in the group writes to the same vector element of a GPR, or if the instruction is a transcendental operation.

The instructions in an instruction group must be in instruction slots 0 through 4, in the order shown in Table 4.1. Up to four of the five instruction slots can be omitted. Also, if any instructions refer to a literal constant by specifying the ALU_SRC_LITERAL value for a source operand, the first, or both, of the two- element literal constant slots (slots 5 and 6) must be provided; the second of these two slots cannot be specified alone. There is no LAST bit for literal constants. The number of the literal constants is known from the operations specified in the instruction.

Table 4.1 Instruction Slots in an Instruction Group

Slot Entry Bits Type 0 Scalar instruction for ALU.X unit 64 src.X and dst.X vector-element slot 1 Scalar instruction for ALU.Y unit 64 src.Y and dst.Y vector-element slot 2 Scalar instruction for ALU.Z unit 64 src.Z and dst.Z vector-element slot 3 Scalar instruction for ALU.W unit 64 src.W and dst.W vector-element slot 4 Scalar instruction for ALU.Trans unit 64 Transcendental slot 5 X, Y elements of literal constant (X is the first dword) 64 Constant slot 6 Z, W elements of literal constant (Z is the first dword) 64 Constant slot

Given the options described above, the size of an ALU instruction group can range from 64 bits to 448 bits, in increments of 64 bits.

ALU Instruction Slots and Instruction Groups 4-3 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

4.4 Assignment to ALU.[X,Y,Z,W] and ALU.Trans Units

Assignment of instructions to the ALU.[X,Y,Z,W] and ALU.Trans units is observable by software, since it determines the values PV and PS registers hold at the end of an instruction group. In some cases, there is an unambiguous assignment to ALUs based on the instructions and destination operands. In other cases, the last slot in an instruction group is ambiguous. It can be assigned to either the ALU.[X,Y,Z,W] unit or the ALU.Trans unit.1

The following algorithm illustrates the assignment of instruction-group slots to ALUs. The instruction order described in Section 4.3, “ALU Instruction Slots and Instruction Groups,” page 4-3, must be observed. As a consequence, if the ALU.Trans unit is specified, it must be done with an instruction that has its LAST bit set.

begin ALU_[X,Y,Z,W] := undef; ALU_TRANS := undef; for $i = 0 to number of instructions – 1 $elem := vector element written by instruction $i; if instruction $i is transcendental only instruction $trans := true; elsif instruction $i is vector-only instruction $trans := false; elsif defined(ALU_$elem) or (not CONFIG.ALU_INST_PREFER_VECTOR and instruction $i is LAST) $trans := true; else $trans := false; if $trans if defined(ALU_TRANS) assert “ALU.Trans has already been allocated, cannot give to instruction $i.”; ALU_TRANS := $i; else if defined(ALU_$elem) assert “ALU.$elem has already been allocated, cannot give to instruction $i.”; ALU_$elem := $i; end After all instructions in the instruction group are processed, any ALU.[X,Y,Z,W] or ALU.Trans operation that is unspecified implicitly executes a NOP instruction, thus invalidating the values in the corresponding elements of the PV and PS registers.

1. This ambiguity is resolved by a bit in the processor state, CONFIG.ALU_INST_PREFER_VECTOR, that is programmable only by the host. When the bit is set, ambiguous slots are assigned to ALU.Trans. When cleared (default), ambiguous slots are assigned to one of ALU.[X,Y,Z,W]. This setting applies to all thread types.

4-4 Assignment to ALU.[X,Y,Z,W] and ALU.Trans Units Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

4.5 OP2 and OP3 Microcode Formats

To keep the ALU slot size at 64 bits while not sacrificing features, the microcode formats for ALU instructions have two versions: ALU_DWORD1_OP2 (page 10-18) and ALU_DWORD1_OP3 (page 10-23). The OP2 format is used for instructions that require zero, one, or two source operands plus destination operand. The OP3 format is used for the smaller set of instructions requiring three source operands plus destination operand.

Both versions have an ALU_INST field, which specifies the instruction opcode. The ALU_DWORD1_OP2 format has a 10-bit instruction field; ALU_DWORD1_OP3 format has a five-bit instruction field. The fields are aligned so that their MSBs overlap. In the OP2 version, the ALU_INST field uses a seven-bit opcode, and the high three bits are always 000b. In the OP3 version, at least one of the high three bits of the ALU_INST field is nonzero.

4.6 GPRs and Constants

Within an ALU clause, instructions can access to up to 127 GPRs and 256 constants from the constant registers. Some GPR addresses can be reserved for clause temporaries. These are temporary values typically stored at GPR[124,127]1 that do not need to be preserved past the end of a clause. This gives a program access to temporary registers that do not count against its GPR count (the number of GPRs that a program can use), thus allowing more programs to run simultaneously.

For example, if the result of an instruction is required for another instruction within a clause, but not needed after the clause executes, a clause temporary can be used to hold the result. The first instruction specifies GPR[124, 127] as its destination, while the second instruction specifies GPR[124, 127] as its source. After the clause executes, GPR[124, 127] can be used by another clause.

Any constant-register address can be absolute, relative to the loop index, or relative to one of four elements in the address register (AR) that is loaded by a prior MOVA* instruction in the same clause. Any GPR (source or destination) address can be absolute, relative to the loop index, or relative to the X element in the address register (AR) that is loaded by a prior MOVA* instruction in the same clause.

In addition to reading constants from the constant registers, any operand can refer to an element in a literal constant, as described in Section 4.3, “ALU Instruction Slots and Instruction Groups,” page 4-3.

Constants also can come from one of two banks of kcache constants that are read from memory before the clause executes. Each bank is a set of 16

1. The number of clause temporaries can be programed only by the host processor using the configu- ration-register field GPR_RESOURCE_MGMT_1.NUM_CLAUSE_TEMP_GPRS. A typical setting for this field is 4. If the field has N > 0, then GPR[127 – N + 1, 127] are set aside as clause temporaries.

OP2 and OP3 Microcode Formats 4-5 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

constants locked into the cache for the duration of the clause by the CF instruction that started it.

4.6.1 Relative Addressing

Each instruction can use only one index for relative addressing. Relative addressing is controlled by the SRC_REL and DST_REL fields of the instruction’s microcode format. The index used is controlled by the INDEX_MODE field of the instruction’s microcode format. Each source operand in the instruction then declares whether it is absolute or relative to the common index. The index used depends on the operand type and the setting of INDEX_MODE, as shown in Table 4.2.

Table 4.2 Index for Relative Addressing

INDEX_MODE GPR Operand Constant Register Operand Kcache Operand INDEX_AR_X AR.X AR.X not valid INDEX_AR_Y AR.X AR.Y not valid INDEX_AR_Z AR.X AR.Z not valid INDEX_AR_W AR.X AR.W not valid INDEX_LOOP Loop Index (aL) Loop Index (aL) Loop Index (aL)

The term flow-control loop index refers to the DirectX9-style loop index. Each instruction has its own INDEX_MODE control, so a single instruction group can refer to more than one type of index.

When using an AR index, the index must be initialized by a MOVA* operation that is present in a prior instruction group of the same clause. Thus, AR indexing is never valid on the first instruction of a clause.

An AR index cannot be used in an instruction group that executes a MOVA* instruction in any slot. Any slot in an instruction group with a MOVA* instruction using relative constant addressing can use only an INDEX_MODE of INDEX_LOOP. To issue a MOVA* from an AR-relative source, the source must be split into two separate instruction groups, the first performing a MOV from the relative source into a temporary GPR, and the second performing a MOVA* on the temporary GPR.

Only one AR element can be used per instruction group. For example, it is not legal for one slot in an instruction group to use INDEX_AR_X, and another slot in the same instruction group to use INDEX_AR_Y. Also, AR cannot be used to provide relative indexing for a kcache constant; kcache constants can use only the INDEX_LOOP mode for relative indexing.

GPR clause temporaries cannot be indexed.

4-6 GPRs and Constants Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

4.6.2 Previous Vector (PV) and Previous Scalar (PS) Registers

Instructions can read from two additional temporary registers: previous vector (PV) and previous scalar (PS). These contain the results from the ALU.[X,Y,Z,W] and ALU.Trans units, respectively, of the previous instruction group. Together, these registers provide five 32-bit elements; PV contains a four-element vector originating from the ALU.[X,Y,Z,W] output, and PS contains a single scalar value from the ALU.Trans output. The registers can be used freely in an ALU instruction group (although using one in the first instruction group of the clause makes no sense). NOP instructions do not preserve PV and PS values, nor are PV and PS values preserved past the end of the ALU clause.

4.6.3 Out-of-Bounds Addresses

GPR and constant-register addresses can stray out of bounds after relative addressing is applied. In some cases, an address that strays out of bounds has a well-defined behavior, as described below.

Assume N GPRs are declared per thread, and K clause temporaries are also declared. The GPR base address specified in SRC*_SEL must be in either the interval [0, N – 1] (normal clause GPR) or [128 – K, 127] (clause temporary), before any relative index is applied. If SRC*_SEL is a GPR address and does not fall into either of these intervals, the resulting behavior is undefined. For example, you cannot write code that generates GPRN[-1] to read from the last GPR in a program.

If a GPR read with base address in [0, N – 1] is indexed relatively, and the base plus the index is outside the interval [0, N – 1], the read value is always GPR0 (including for texture- and vertex-fetch instructions and imports and exports). If a GPR write with base address in [0, N – 1] is indexed relatively, and the base plus the index is outside the interval [0, N – 1], the write is inhibited (including for texture- and vertex-fetch instructions), unless the instruction is a memory read. If the instruction is a memory read, the result are written to GPR0. Relative addressing on GPR clause temporaries is illegal. Thus, the behavior is undefined if a GPR with a base address in the [128 – K, 127] range is used with a relative index.

A constant-register base address is always be in-bounds. If a constant-register read is indexed relatively, and the base plus the index is outside the interval [0, 255], the value read is NaN (0x7FFFFFFF).

If a kcache base address refers to a cache line that is not locked, the result is undefined. You cannot refer to kcache constants [0, 15] if the mode (as set by the CF instruction initiating the ALU clause) is KCACHE_NOP, and you cannot refer to kcache constants [16, 31] if the mode is KCACHE_NOP or KCACHE_LOCK_1. If a kcache read is indexed relatively, one cache line is locked with KCACHE_LOCK_1, and the base plus the index is outside the interval [0, 15], the value read is NaN (0x7FFFFFFF). If a kcache read is indexed relatively, two cache lines are locked, and the base plus the index is outside the interval [0, 31], the value read is NaN (0x7FFFFFFF).

GPRs and Constants 4-7 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

4.6.4 ALU Constants

Each ALU instruction in the X,Y,Z or W slots can reference up to three constants; an instruction in the T slot can reference up to two constants. All ALU constants are 32 bits. There are four types of constants:

• DX9 ALU constants (constant file) • DX10 ALU constants (constant cache) • Literal constants • Inline constants

All kernels operate exclusively in one of two modes: DX9 or DX10.

When in DX9 mode, ALU instructions have access to a constant file of 256 128- bit constants; each instruction group can reference up to four of these. These constants exist only for PS and VS kernels.

In DX10 mode, each kernel can use up to 16 constant buffers. A constant buffer is a collection of constants in memory anywhere from 1 to 4096 128-bit constants. Each ALU clause can use only two windows of 32 constants. The can be windows into the same or different constant buffers.

4.6.4.1 Constant Cache

Each ALU clause can lock up to four sets of constants into the constant cache. Each set (one cache line) is 16 128-bit constants. These are split into two groups. Each group can be from a different constant buffer (out of 16 buffers). Each group of two constants consists of either [Line] and [Line+1], or [line + loop_ctr] and [line + loop_ctr +1].

4.6.4.2 Literal Constants

Literal constants count against the total number of instructions that a clause can have. Up to four DWORD constants can be supplied and swizzled arbitrarily.

4.6.4.3 Inline Constants

Inline constants can be swizzled in to any source position and do not count against the total number of instructions in a clause or the maximum number of ALU constants in use. Literal constants supply common values: 0, 1, -1, 1.0 etc.

4.6.4.4 Statically-Indexed Constant Access

The constant-file entries can be accessed either with absolute addresses, or addresses relative to the current loop index (aL, static indirect access). In both cases, all pixels in the vector pick the same constant to use, and there is no performance penalty. Swizzling is allowed.

4-8 GPRs and Constants Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

4.6.4.5 Dynamically-Indexed Constant Access (AR-relative, Constant Waterfalling)

To support DX9 vertex shaders, we provide dynamic indexing of constant-file constants. This means that a GPR value is used as the index into the constant file. Since the value comes from a GPR, it can be unique for each pixel. In the worst case, it may take 64 times as long to execute this instruction, since up to 64 constant-file reads can be required.

Dynamic indexing requires two instructions:

• MOVA: Move one element of a GPR into the Address Register (AR) to be used as the index value. • : Use the indices from the MOVA and perform the indirect lookup.

There is a two-instruction delay slot between loading and using the GPR index value. Hardware inserts delays if the kernel does not. The GPR indices loaded by a MOVA instruction only persist for one clause; at the end of the clause they are invalidated.

4.6.4.6 ALU Constant Buffer Sharing

ES, GS, and VS kernels can, on a per-ALU-clause basis, access their own constant buffers or those of the other shader type.

ES/VS can use their own or use GS constant buffers, and GS can use its own or ES/VS ones. This is provided for cases when the GS and VS shaders can be merged into a single hardware shader stage.

This capability is activated by setting the ALT_CONSTS bit in the SQ_CF_ALU_WORD1.

4.7 Scalar Operands

For each instruction, the operands src0, src1, and src2 are specified in the instruction’s SRC*_SEL and SRC*_ELEM fields. GPR and constant-register addresses can be relative-addressed, as specified in the SRC*_REL and INDEX_MODE fields. In the OP2 microcode format, src2 is undefined.

4.7.1 Source Addresses

The data source address is specified in the SRC*_SEL field. This can refer to one of the following.

• A GPR address, GPR[0, 127], with values [0, 127]. • A kcache constant in bank 0, kcache0[0, 31], with values [128, 159]; kcache0[16, 31] are accessible only if two cache lines have been locked. • A kcache constant in bank 1, kcache1[0, 31], with values [160, 191]; kcache1[16, 31] are accessible only if two cache lines are locked. • A constant-register address, c[0, 255], with values [256, 511].

Scalar Operands 4-9 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

• The previous vector (PV) or scalar (PS) result. • A literal constant (two constants are present if any operand uses a Z or W constant). • A floating-point inline constant (0.0, 0.5, 1.0). • An integer inline constant (-1, 0, 1).

If the SRC*_SEL field specifies a GPR or constant-register address, then the relative index specified by the INDEX_MODE field is added to the address if the SRC*_REL bit is set.

The definitions of the selects for PV, PS, literal constant, and the special inline constant values are given in the microcode specification. Also, the following constant values are defined to assist in encoding and decoding the SRC*_SEL field:

• ALU_SRC_GPR_BASE = 0 — Base value for GPR selects. • ALU_SRC_KCACHE0_BASE = 128 — Base value for kcache bank 0 selects. • ALU_SRC_KCACHE1_BASE = 144 — Base value for kcache bank 1 selects. • ALU_SRC_CFILE_BASE = 256 — Base value for constant-register address selects.

The SRC*_ELEM field specifies from which vector element of the source address to read. It is ignored when PS is specified. If a literal constant is selected, and SRC*_ELEM specifies the Z or W element; then, both slots of the literal constant must be specified at the end of the instruction group.

4.7.2 Input Modifiers

Each input operand can be modified. The modifiers available are negate, absolute value, and absolute-then-negate; they are specified using the SRC*_NEG and SRC*_ABS fields. The modifiers are meaningful only for floating-point inputs. Integer inputs must leave these fields cleared (zero), which is the pass-through value. If the SRC*_NEG and SRC*_ABS bits are set, the absolute value is performed first. Instructions with three source operands have only the negation modifier, SRC*_NEG; absolute value, if desired, must be performed by a separate instruction with two source operands.

4.7.3 Data Flow

A simplified data flow for the ALU operands is given in Figure 4.3. The data flow is discussed in more detail in the following sections.

4-10 Scalar Operands Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Figure 4.3 ALU Data Flow

4.7.4 GPR Read Port Restrictions

In hardware, the X, Y, Z, and W elements are stored in separate memories. Each element memory has three read ports per instruction. As a result, an instruction can refer to at most three distinct GPR addresses (after relative addressing is applied) per element. The processor automatically shares a read port for multiple operands that use the same GPR address or element. For example, all scalar src0 operands can refer to GPR2.X with only one read port. Thus, there are only 12 GPR source elements available per instruction (three for each element). Additional GPR read restrictions are imposed for both ALU.[X,Y,Z,W] and ALU.Trans, as described below.

4.7.5 Constant Register Read Port Restrictions

Software can read any four distinct elements from the constant registers in one instruction group, after relative addressing is applied. The four constants must be two pairs of constants from any address: either Cn.x,Cn.y or Cn.z,Cn.w. No more than four distinct elements can be read from the constant file in one instruction group.

Scalar Operands 4-11 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Each ALU.Trans operation can reference at most two constants of any type. For example, all of the following are legal, and the four slots shown can occur as a single instruction group:

GPR0.X <= C0.X + GPR0.X GPR0.Y <= 1.0 + C1.Y // Can mix cfile and non-cfile in one instruction group. GPR0.Z <= C2.X + GPR0.Z // Multiple reads from cfile X bank are OK. GPR0.W <= C3.Z + C0.X // Reads from four distinct cfile addresses are OK. 4.7.6 Literal Constant Restrictions

A literal constant is fetched if any source operand refers to the literal constant, regardless of whether the operand is used by the instruction group; so, be sure to clear unused operands in instruction fields. If all operands referencing the literal refer only to the X and Y vector elements, a two-element literal (one slot) is fetched. If any operand referencing the literal refers to the Z or W vector elements, a four-element literal (two slots) is fetched. An ALU.Trans operation can reference at most two constants of any type.

4.7.7 Cycle Restrictions for ALU.[X,Y,Z,W] Units

For ALU.[X,Y,Z,W] operations, source operands src0, src1, and src2 are loaded during three cycles. At most one GPR.X, one GPR.Y, one GPR.Z and one GPR.W can be read per cycle. The GPR values requested on cycle N are assembled into a four-element vector, CYCLEN_GPR. In addition, four constant elements are sent to the pipeline from a combination of sources: the constant- register constant, a literal constant, and the special inline constants. The constant elements sent on cycle N are assembled into a four-element vector, CYCLEN_K. Collectively, these two vectors are referred to as CYCLEN_DATA.

The values in CYCLEN_DATA populate the logical operands src[0, 2]. The mapping of CYCLE[0, 2]_DATA to src[0, 2] must be specified in the microcode, using the BANK_SWIZZLE field. Read port restrictions must be respected across the instructions in an instruction group, described below. Each slot has its own BANK_SWIZZLE field, and these fields can be coordinated to avoid the read port restrictions.

For ALU.[X,Y,Z,W] operations, BANK_SWIZZLE specifies from which cycle each operand data comes from, if the operand’s source is GPR data. Constant data for srcN is always from CYCLEN_K. The setting, ALU_VEC_012, is the identity setting that loads operand N using data in CYCLEN_GPR.

BANK_SWIZZLE src0 src1 src2 ALU_VEC_012 CYCLE0_GPR CYCLE1_GPR CYCLE2_GPR ALU_VEC_021 CYCLE0_GPR CYCLE2_GPR CYCLE1_GPR ALU_VEC_120 CYCLE1_GPR CYCLE2_GPR CYCLE0_GPR

4-12 Scalar Operands Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

BANK_SWIZZLE src0 src1 src2 ALU_VEC_102 CYCLE1_GPR CYCLE0_GPR CYCLE2_GPR ALU_VEC_201 CYCLE2_GPR CYCLE0_GPR CYCLE1_GPR ALU_VEC_210 CYCLE2_GPR CYCLE1_GPR CYCLE0_GPR

In this configuration, if an operand is referenced more than once in a scalar operation, it must be loaded in two different cycles, sacrificing two read ports. For example:

Instruction BANK_SWIZZLE CYCLE0_GPR CYCLE1_GPR CYCLE2_GPR GPR0.X <= GPR1.X * GPR2.X + GPR1.X ALU_VEC_012 GPR1.X GPR2.X GPR1.X GPR0.Y <= GPR1.Y * GPR2.Y + GPR1.Y ALU_VEC_012 GPR1.Y GPR2.Y GPR1.Y

However, as a special case, if src0 and src1 in an instruction refer to the same GPR element, only one read port is used, on the cycle corresponding to src0 in the bank swizzle. This optimization exists to facilitate squaring operations (MUL* x, x, and DOT* v, v). The following example illustrates the use of this optimization to perform square operations that do not consume more than one read port per GPR element.

Instruction BANK_SWIZZLE CYCLE0_GPR CYCLE1_GPR CYCLE2_GPR GPR0.X <= GPR1.X * GPR1.X ALU_VEC_012 GPR1.X —1 — 1 GPR0.Y <= GPR1.Y * GPR1.Y ALU_VEC_120 — GPR1.Y — 1. src1 is shared and fetches its data on the same cycle that src0 fetches. No actual read port is used in the marked cycles.

In the above example, the swizzle selects for src0 determine on which cycle to load the shared operand. The swizzle selects for src1 are ignored. The following programming is legal, even though at first glance the bank swizzles might suggest it is not.

Instruction BANK_SWIZZLE CYCLE0_GPR CYCLE1_GPR CYCLE2_GPR GPR0.X <= GPR1.X * GPR1.X ALU_VEC_012 GPR1.X —1 — 1 GPR0.Y <= GPR1.Y * GPR1.Y ALU_VEC_102 — GPR1.Y — GPR0.Z <= GPR2.Y * GPR2.X ALU_VEC_012 GPR2.Y GPR2.X — 1. src1 is shared and fetches its data on the same cycle that src0 fetches. No actual read port is used up in the marked cycles.

This optimization only applies when src0 and src1 share the same GPR element in an instruction. It does not apply when src0 and src2, nor when src1 and src2, share a GPR element.

Software cannot read two or more values from the same GPR vector element on a single cycle. For example, software cannot read GPR1.X and GPR2.X on cycle 0. This restriction does not apply to constant registers or literal constants. For example, the following programming is illegal.

Scalar Operands 4-13 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Instruction BANK_SWIZZLE CYCLE0_GPR CYCLE1_GPR CYCLE2_GPR GPR0.X <= GPR1.X * GPR2.X ALU_VEC_012 invalid GPR2.X — GPR0.Y <= GPR3.X * GPR1.Y ALU_VEC_012 invalid GPR1.Y — GPR0.Z <= GPR2.X * GPR1.Y ALU_VEC_012 invalid GPR1.Y** —

Software can use BANK_SWIZZLE to work around this limitation, as shown below.

Instruction BANK_SWIZZLE CYCLE0_GPR CYCLE1_GPR CYCLE2_GPR GPR0.X <= GPR1.X * GPR2.X ALU_VEC_012 GPR1.X GPR2.X — GPR0.Y <= GPR3.X * GPR1.Y ALU_VEC_201 GPR1.Y — GPR3.X GPR0.Z <= GPR2.X * GPR1.Y ALU_VEC_102 GPR1.Y1 GPR2.X** — 1. The above examples illustrate that once a value is read into CYCLEN_DATA, multiple instructions can ref- erence that value.

The temporary registers PV and PS have no cycle restrictions. Any element in these registers can be accessed on any cycle. Constant operands can be accessed on any cycle.

4.7.8 Cycle Restrictions for ALU.Trans

The ALU.Trans unit is not subject to the close tie between srcN and cycle N that the ALU.[X,Y,Z,W] units have. It can opportunistically load GPR-based operands on any cycle. However, the ALU.Trans unit must share the GPR read ports used by the ALU.[X,Y,Z,W] units. If one of the ALU.[X,Y,Z,W] units loads an operand that an ALU.Trans operand needs, it is possible to load the ALU.Trans operand on the same cycle. If not, the ALU.Trans hardware must find a cycle with an unused read port to load its operand.

The ALU.Trans slot also has a BANK_SWIZZLE field, but it interprets the field differently from ALU.[X,Y,Z,W]. The BANK_SWIZZLE field is used to determine from which of CYCLE[0, 2]_GPR each src[0, 2] operand gets its data. It can have one of the following values:

BANK_SWIZZLE src0 src1 src2 ALU_SCL_210 CYCLE0_DATA CYCLE1_DATA CYCLE2_DATA ALU_SCL_122 CYCLE1_DATA CYCLE2_DATA CYCLE2_DATA ALU_SCL_212 CYCLE2_DATA CYCLE1_DATA CYCLE2_DATA ALU_SCL_221 CYCLE2_DATA CYCLE2_DATA CYCLE1_DATA

Multiple operands in ALU.Trans can read from the same cycle (this differs from the ALU.[X,Y,Z,W] case). Not all possible permutations are available. If needed, the unspecified permutations can be obtained by applying an appropriate inverse mapping on the ALU.[X,Y,Z,W] slots.

Here is an example illustrating how ALU.Trans operations can use free read ports from GPR instructions (in all of the following examples, the last instruction in an instruction group is always an ALU.Trans operation):

4-14 Scalar Operands Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Instruction BANK_SWIZZLE CYCLE0_GPR CYCLE1_GPR CYCLE2_GPR GPR0.X <= GPR1.X * GPR2.X ALU_VEC_012 GPR1.X GPR2.X — GPR0.Y <= GPR3.X * GPR1.Y ALU_VEC_210 — GPR1.Y GPR3.X GPR1.X <= GPR3.Z * GPR3.W ALU_SCL_221 — — GPR3.[ZW]

When an operand is used by one of the ALU.[X,Y,Z,W] units, it also can be used to load an operand into the ALU.Trans unit:

Instruction BANK_SWIZZLE CYCLE0_GPR CYCLE1_GPR CYCLE2_GPR GPR0.X <= GPR1.X * GPR2.X ALU_VEC_210 — GPR2.X GPR1.X GPR0.Y <= GPR3.X * GPR1.Y ALU_VEC_012 GPR3.X GPR1.Y — GPR1.X <= GPR1.X * GPR1.Y ALU_SCL_210 — GPR1.Y GPR1.X

Any element in PV or PS registers can be accessed by ALU.Trans; generally, it is loaded as soon as possible. PV or PS register values can be loaded on any cycle, but when constant operands are present, the available bank swizzles can be constrained (see Section 4.7.8.1, “Bank Swizzle with Constant Operands”).

4.7.8.1 Bank Swizzle with Constant Operands

If the transcendental operation uses a single constant operand (any type of constant), the remaining GPR operands must not be loaded on cycle 0. The instruction group:

GPR0.X <= GPR1.X * GPR2.Y + CFILE0.Z can use any of the following bank swizzles.

• ALU_SCL_210 — no operand loaded on cycle 0 • ALU_SCL_122 • ALU_SCL_212 — synonymous with 210 swizzle in this case • ALU_SCL_221

However, the instruction group

GPR0.X <= CFILE0.Z * GPR1.X + GPR2.Y can use only the following swizzles.

• ALU_SCL_122 • ALU_SCL_212 • ALU_SCL_221

Similarly, when a single constant operand is used, no PV or PS operand can be loaded on cycle 0. The instruction group

GPR0.X <= CFILE0.Z * PV.X + PS can use only one of the following swizzles.

Scalar Operands 4-15 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

• ALU_SCL_122 • ALU_SCL_212 • ALU_SCL_221

If the transcendental operation uses two constant operands (any types of constants), then the remaining GPR operand must be loaded on cycle 2. The instruction group

GPR0.X <= CFILE0.X * CFILE0.Y + GPR1.Z can use only one of the following bank swizzles.

• ALU_SCL_122 • ALU_SCL_212 — synonymous with 122 swizzle in this case

Similarly, when two constant operands are used, any PV or PS operand must be loaded on cycle 2. The instruction group

GPR0.X <= CFILE0.X * CFILE0.Y + PV.Z can use only one of the following bank swizzles:

• ALU_SCL_122 • ALU_SCL_212 — synonymous with 122 swizzle in this case

The transcendental operation cannot reference constants in all three of its operands.

4.7.9 Read-Port Mapping Algorithm

This section describes the algorithm that determines what combinations of source operands are permitted in a single instruction. For this algorithm, let

• HW_GPR[0,1,2]_[X,Y,Z,W] store addresses for the [0, 2] GPR read port reservations • HW_CFILE[0,1,2,3]_ADDR represent a constant-register address, and • HW_CFILE[0,1,2,3]_ELEM represent an element (X, Y, Z, W) for the [0, 3] constant-register read port reservation.

For simplicity, this algorithm ignores relative addressing; if relative addressing is used, address references below are after the relative index is applied.

The function, cycle_for_bank_swizzle($swiz, $sel), returns the cycle number that the operand $sel must be loaded on, according to the bank swizzle $swiz. The return value is shown in Table 4.3.

4-16 Scalar Operands Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 4.3 Example Function’s Loading Cycle

$swiz $sel == 0 $sel == 1 $sel == 2 ALU_VEC_012 012 ALU_VEC_021 021 ALU_VEC_120 120 ALU_VEC_102 102 ALU_VEC_201 201 ALU_VEC_210 210 ALU_SCL_210 210 ALU_SCL_122 122 ALU_SCL_212 212 ALU_SCL_221 221

4.7.9.1 Initialization Execution

The following procedure is executed on initialization.

procedure initialize begin HW_GPR[0,1,2]_[X,Y,Z,W] := undef; HW_CFILE[0,1,2,3]_ADDR := undef; HW_CFILE[0,1,2,3]_ELEM := undef; end

4.7.9.2 Reserving GPR Read

The following procedure reserves the GPR read for address $sel and vector element $elem on cycle number $cycle.

procedure reserve_gpr($sel, $elem, $cycle) if !defined(HW_GPR$cycle _$elem) HW_GPR$cycle_$elem := $sel; elsif HW_GPR$cycle_$elem != $sel assert “Another instruction has already used GPR read port $cycle for vector element $elem”; end

4.7.9.3 Reserving Constant File Read

The following procedure reserves the constant file read for address $sel and vector element $elem.

Scalar Operands 4-17 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

begin $resmatch := undef; $resempty := undef; for $res in {1, 0} if !defined(HW_CONST$res_ADDR) $resempty := $res; elsif HW_CONST$res_ADDR == $sel and HW_CONST$res_CHAN == int($chan/2) $resmatch := $res; if defined($resmatch) // Read for this scalar component already reserved, nothing to do here. elsif defined($resempty) HW_CONST$resempty_ADDR := $sel; HW_CONST$resempty_CHAN := int($chan/2); else assert “All CONST read ports are used, cannot reference C$sel, channel pair ($chan/2).”; end

4.7.9.4 Execution for Each ALU.[X,Y,Z,W] Operation

The following procedure is executed for each ALU.[X,Y,Z,W] operation specified in the instruction group.

procedure check_vector begin for $src in {0, ..., number_of_operands(ALU_INST)} $sel := SRC$src_SEL; $elem := SRC$src_ELEM; if isgpr($sel) $cycle := cycle_for_bank_swizzle(BANK_SWIZZLE, $src); if $src == 1 and $sel == SRC0_SEL and $elem == SRC0_ELEM // Nothing to do; special-case optimization, second source uses first source’s reservation else reserve_gpr($sel, $elem, $cycle); elsif isconst($sel) // Any constant, including literal and inline constants if iscfile($sel) reserve_cfile($sel, $elem); else // No restrictions on PV, PS end

4.7.9.5 Execution of ALU.Trans Operation

The following procedure is executed for an ALU.Trans operation, if it is specified in the instruction group. The ALU.Trans unit tries to reuse an existing reservation whenever possible. The constant unit cannot use cycle 0 for GPR loads if one constant operand is specified; it must use cycle 2 for GPR load if two constant operands are specified.

procedure check_scalar begin $const_count := 0; for $src in {0, ..., number_of_operands(ALU_INST)} $sel := SRC$src_SEL; $elem := SRC$src_ELEM; if isconst($sel)

4-18 Scalar Operands Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

// Any constant, including literal and inline constants if $const_count >= 2 assert “More than two references to a constant in transcendental operation.”; $const_count++; if iscfile($sel) reserve_cfile($sel, $elem); for $src in {0, ..., number_of_operands(ALU_INST)} $sel := SRC$src_SEL; $elem := SRC$src_ELEM; if isgpr($sel) $cycle := cycle_for_bank_swizzle(BANK_SWIZZLE, $src); if $cycle < $const_count assert “Cycle $cycle for GPR load conflicts with constant load in transcendental operation.”; reserve_gpr($sel, $elem, $cycle); elsif isconst($sel) // Constants already processed else // No restrictions on PV, PS end

4.8 ALU Instructions

This section gives a brief summary of ALU instructions. See Section 9.2, “ALU Instructions,” page 9-42, for details about the instructions.

4.8.1 Instructions for All ALU Units

The instructions shown in Table 4.4 are valid for all ALU units: ALU.[X,Y,Z,W] units and ALU.Trans units. All of the instruction mnemonics in this table have an OP2_INST_ or OP3_INST_ prefix that is not shown here.

Table 4.4 ALU Instructions (ALU.[X,Y,Z,W] and ALU.Trans Units)

Mnemonic Description Integer Operations AND_INT Logical bit-wise AND. ASHR_INT Scalar arithmetic shift right. The sign bit is shifted into the vacated locations. src1 is interpreted as an unsigned integer. The component-wise shift right of each 32-bit value in src0 by an unsigned integer bit count is provided by the LSB 5 bits (0-31 range) in src1.selected_component, inserting 0. CNDE_INT Integer conditional move equal based on integer (either signed or unsigned). CNDE Conditional move equal based on floating point compare of first argument being equal to 0.0. CNDGE_INT Integer conditional move greater than or equal based on signed integer values. CNDGE Conditional move equal based on floating point compare of first argument being greater than, or equal to, 0.0. CNDGT_INT Integer conditional move greater than based on signed integer values.

ALU Instructions 4-19 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 4.4 ALU Instructions (ALU.[X,Y,Z,W] and ALU.Trans Units) (Cont.)

Mnemonic Description CNDGT Conditional move equal based on floating point compare of first argument being greater than 0.0. KILLE_INT Integer pixel kill equal. Set kill bit. KILLGE_INT Integer pixel kill greater or equal. Set kill bit. KILLGE_UINT Unsigned integer pixel kill greater or equal. Set kill bit. KILLGT_INT Integer pixel kill greater than. Set kill bit. KILLGT_UINT Unsigned integer pixel kill greater than. Set kill bit. KILLNE_INT Integer pixel kill not equal. Set kill bit. LSHL_INT Scalar logical shift left. Zero is shifted into the vacated locations. src1 is interpreted as an unsigned integer. If src1 is > 31, the result is 0x0. LSHR_INT Scalar logical shift right. Zero is shifted into the vacated locations. src1 is interpreted as an unsigned integer. If src1 is > 31, the result is 0x0. MAX_INT Integer maximum based on signed integer elements. MAX_UINT Integer maximum based on unsigned integer elements. MIN_INT Integer minimum based on signed integer elements. MIN_UINT Integer minimum based on signed unsigned integer elements. MOV Single-operand move. NOP No operation. NOT_INT Logical bit-wise NOT. OR_INT Logical bit-wise OR. PRED_SETE_INT Integer predicate set equal. Update predicate register. PRED_SETE_PUSH_INT Integer predicate counter increment equal. Update predicate register. PRED_SETGE_INT Integer predicate set greater than or equal. Update predicate register. PRED_SETGE_PUSH_INT Integer predicate counter increment greater than or equal. Update predicate register. PRED_SETGE_UINT Unsigned integer predicate set greater than or equal. Update predicate register. PRED_SETGT_INT Integer predicate set greater than. Updates predicate register. PRED_SETGT_PUSH_INT Integer predicate counter increment greater than. Update predicate register. PRED_SETGT_UINT Unsigned integer predicate set greater than. Updates predicate register. PRED_SETLE_INT Integer predicate set if less than or equal. Updates predicate register. PRED_SETLE_PUSH_INT Predicate counter increment less than or equal. Update predicate register. PRED_SETLT_INT Integer predicate set if less than. Updates predicate register. PRED_SETLT_PUSH_INT Predicate counter increment less than. Update predicate register. PRED_SETNE_INT Scalar predicate set not equal. Update predicate register. PRED_SETNE_PUSH_INT Predicate counter increment not equal. Update predicate register. SETE_INT Integer set equal based on signed or unsigned integers. SETGE_INT Integer set greater than or equal based on signed integers. SETGE_UINT Integer set greater than or equal based on unsigned integers. SETGT_INT Integer set greater than based on signed integers. SETGT_UINT Integer set greater than based on unsigned integers. SETNE_INT Integer set not equal based on signed or unsigned integers.

4-20 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 4.4 ALU Instructions (ALU.[X,Y,Z,W] and ALU.Trans Units) (Cont.)

Mnemonic Description SUB_INT Integer subtract based on signed or unsigned integer elements. XOR_INT Logical bit-wise XOR. Floating-Point Operations ADD Floating-point add. ADD_64 Floating-point 64-bit add. CEIL Floating-point ceiling function. CMOVE Floating-point conditional move equal. CMOVGE Floating-point conditional move greater than equal. CMOVGT Floating-point conditional move greater than. FLOOR Floating-point floor function. FRACT Floating-point fractional part of src1. KILLE Floating-point kill equal. Set kill bit. KILLGE Floating-point pixel kill greater than equal. Set kill bit. KILLGT Floating-point pixel kill greater than. Set kill bit. KILLNE Floating-point pixel kill not equal. Set kill bit. MAX Floating-point maximum. MAX_DX10 Floating-point maximum. DX10 implies slightly different handling of NaNs. MIN Floating-point minimum. MIN_DX10 Floating-point minimum. DX10 implies slightly different handling of NaNs. MUL Floating-point multiply. 0*anything = 0. MUL_IEEE IEEE Floating-point multiply. Uses IEEE rules for 0*anything. MULADD Floating-point multiply-add (MAD). MULADD_D2 Floating-point multiply-add (MAD), followed by divide by 2. MULADD_M2 Floating-point multiply-add (MAD), followed by multiply by 2. MULADD_M4 Floating-point multiply-add (MAD), followed by multiply by 4. MULADD_IEEE Floating-point multiply-add (MAD). Uses IEEE rules for 0*anything. MULADD_IEEE_D2 IEEE Floating-point multiply-add (MAD), followed by divide by 2. Uses IEEE rules for 0*anything. MULADD_IEEE_M2 IEEE Floating-point multiply-add (MAD), followed by multiply by 2. Uses IEEE rules for 0*anything. MULADD_IEEE_M4 IEEE Floating-point multiply-add (MAD), followed by multiply by 4. Uses IEEE rules for 0*anything. PRED_SET_CLR Predicate counter clear. Update predicate register. PRED_SET_INV Predicate counter invert. Update predicate register. PRED_SET_POP Predicate counter pop. Updates predicate register. PRED_SET_RESTORE Predicate counter restore. Update predicate register. PRED_SETE Floating-point predicate set equal. Update predicate register. PRED_SETE_PUSH Predicate counter increment equal. Update predicate register. PRED_SETGE Floating-point predicate set greater than equal. Update predicate register. PRED_SETGE_PUSH Predicate counter increment greater than equal. Update predicate register. PRED_SETGT Floating-point predicate set greater than. Update predicate register.

ALU Instructions 4-21 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 4.4 ALU Instructions (ALU.[X,Y,Z,W] and ALU.Trans Units) (Cont.)

Mnemonic Description PRED_SETGT_PUSH Predicate counter increment greater than. Update predicate register. PRED_SETNE Floating-point predicate set not equal. Update predicate register. PRED_SETNE_PUSH Predicate counter increment not equal. Update predicate register. RNDNE Floating-point Round-to-Nearest-Even Integer. SETE Floating-point set equal. SETE_DX10 Floating-point equal based on floating-point arguments. The result, however, is integer. SETGE Floating-point set greater than equal. SETGE_DX10 Floating-point greater than or equal based on floating-point arguments. The result, however, is integer. SETGT Floating-point set greater than. SETGT_DX10 Floating-point greater than based on floating-point arguments. The result, however, is integer. SETNE Floating-point set not equal. SETNE_DX10 Floating-point not equal based on floating-point arguments. The result, however, is integer. TRUNC Floating-point integer part of src0.

4.8.1.1 KILL and PRED_SET* Instruction Restrictions

Only a pixel shader (PS) program can execute a pixel kill (KILL) instruction. This instruction is illegal in other program types. A KILL instruction is the last instruction in an ALU clause, because the remaining instructions executed in the clause do not reflect the updated valid state after the kill operation. Two KILL instructions cannot be co-issued.

The term PRED_SET* is any instruction that computes a new predicate value that can update the local predicate or active mask. Two PRED_SET* instructions cannot be co-issued. Also, PRED_SET* and KILL instructions cannot be co- issued. Behavior is undefined if any of these co-issue restrictions are violated.

4.8.2 Instructions for ALU.[X,Y,Z,W] Units Only

The instructions shown in Table 4.5 can be used only in a slot in the instruction group that is destined for one of the ALU.[X,Y,Z,W] units. None of these instructions are legal in an ALU.Trans unit. All of the instruction names in Table 4.5 are preceded by OP2_INST_.

4-22 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 4.5 ALU Instructions (ALU.[X,Y,Z,W] Units Only)

Mnemonic Description Reduction Operations ADD_INT Integer add based on signed or unsigned integer elements. CUBE Cubemap instruction. It takes two source operands (SrcA = Rn.zzxy, SrcB = Rn.yxzz). All four vector elements must share this instruction. Output clamp and modifier do not affect FaceID in the resulting W vector element. DOT4 Four-element dot product. The result is replicated in all four vector elements. All four vector elements must share this instruction. Only the PV.X register element holds the result; the processor is responsible for selecting this swizzle code in the bypass operation. DOT4_IEEE Four-element dot product.The result is replicated in all four vector elements. Uses IEEE rules for 0*anything. All four ALU.[X,Y,Z,W] instructions must share this instruc- tion. Only the PV.X register element holds the result; the processor is responsible for selecting this swizzle code in the bypass operation. FLT32_TO_FLT64 Floating-point 32-bit convert to 64-bit floating-point. FLT64_TO_FLT32 Floating-point 64-bit convert to 32-bit floating-point. FRACT_64 Positive fractional part of a 64-bit floating-point value. FREXP_64 Split double-precision floating-point into fraction and exponent. LDEXP_64 Combine separate fraction and exponent into double-precision. MAX4 Four-element maximum.The result is replicated in all four vector elements. All four vector elements must share this instruction. Only the PV.X register element holds the result, and the processor is responsible for selecting this swizzle code in the bypass operation. MUL_64 Floating-point multiply, 64-bit. MULADD_64 Floating-point multiply-add, 64-bit. PRED_SETE_64 Floating-point predicate set if equal, 64-bit. PRED_SETGE_64 Floating-point predicate set if greater than or equal, 64-bit. PRED_SETGT_64 Floating-point predicate set, if greater than, 64-bit. Non-Reduction Operations MOVA Round floating-point to the nearest integer in the range [-256, +255], and copy to address register (AR) and to a GPR. MOVA_FLOOR Truncate floating-point to the nearest integer in the range [-256, +255], and copy to address register (AR) and to a GPR. MOVA_INT Clamp signed integer to the range [-256, +255], and copy to address register (AR) and to a GPR.

4.8.2.1 Reduction Instruction Restrictions

When any of the reduction instructions (DOT4, DOT4_IEEE, CUBE, and MAX4) is used, it must be executed on all four elements of a single vector. Reduction operations compute only one output; so, ensure that the values in the OMOD and CLAMP fields are the same for all four instructions.

4.8.2.2 MOVA* Restrictions

All MOVA* instructions shown in Table 4.5 write vector elements of the address register (AR). They do not need to execute on all of the ALU.[X,Y,Z,W] operands

ALU Instructions 4-23 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

at the same time. One ALU.[X,Y,Z,W] unit can execute a MOVA* operation while other ALU.[X,Y,Z,W] units execute other operations. Software can issue up to four MOVA instructions in a single instruction group to change all four elements of the AR register. A MOVA* instruction issued in ALU.X writes AR.X, regardless of any GPR write mask used.

Predication is allowed on any MOVA* instruction.

MOVA* instructions must not be used in an instruction group that uses AR indexing in any slot (even slots that are not executing MOVA*, and even for an index not being changed by MOVA*). To perform this operation, split it into two separate instruction groups: the first performing a MOV with GPR-indexed source into a temporary GPR, and the second performing the MOVA* on the temporary GPR.

MOVA* instructions produce undefined output values. To inhibit the GPR destination write, clear the WRITE_MASK field for any MOVA* instruction. Do not use the corresponding PV vector element(s) in the following ALU instruction group.

4.8.3 Instructions for ALU.Trans Units Only

The instructions in Table 4.6 are legal only in an instruction-group slot destined for the ALU.Trans unit. If any of these instructions is executed, the instruction- group slot is allocated to the ALU.Trans unit immediately. An ALU.Trans operation must be specified as the last instruction slot in an instruction group; so, using one of these instructions effectively marks the end of the instruction group.

Table 4.6 ALU Instructions (ALU.Trans Units Only)

Mnemonic Description Integer Operations FLT_TO_INT Floating-point input is converted to a signed integer value using truncation. If the value does fit in 32 bits, the low-order bits are used. FLT_TO_UINT Convert floating point to integer. INT_TO_FLT The input is interpreted as a signed integer value and converted to a floating-point value. MULHI_INT Scalar multiplication. The arguments are interpreted as signed integers. The result rep- resents the high-order 32 bits of the multiply result. MULHI_UINT Scalar multiplication. The arguments are interpreted as unsigned integers. The result represents the high-order 32 bits of the multiply result. MULLO_INT Scalar multiplication. The arguments are interpreted as signed integers. The result rep- resents the low-order 32 bits of the multiply result. MULLO_UINT Scalar multiplication. The arguments are interpreted as unsigned integers. The result represents the low-order 32 bits of the multiply result. RECIP_INT Scalar integer reciprocal. The argument is interpreted as a signed integer. The result is interpreted as a fractional signed integer. The result for 0x0 is undefined. RECIP_UINT Scalar unsigned integer reciprocal. The argument is interpreted as an unsigned integer. The result is interpreted as a fractional unsigned integer. The result for 0x0 is undefined. UINT_TO_FLT The input is interpreted as an unsigned integer value and converted to a float.

4-24 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Table 4.6 ALU Instructions (ALU.Trans Units Only) (Cont.)

Mnemonic Description Floating-Point Operations COS Scalar cosine function. Valid input domain [-PI, +PI]. EXP_IEEE Scalar Base2 exponent function. LOG_CLAMPED Scalar Base2 log function. LOG_IEEE Scalar Base2 log function. MUL_LIT Scalar multiply. The result is replicated in all four vector elements. It is used primarily when emulating a LIT operation (Blinn's lighting equation). Zero times anything is zero. Instruction takes three inputs. MUL_LIT_D2 MUL_LIT operation, followed by divide by 2. MUL_LIT_M2 MUL_LIT operation, followed by multiply by 2. MUL_LIT_M4 MUL_LIT operation, followed by multiply by 4. RECIP_CLAMPED Scalar reciprocal. RECIP_FF Scalar reciprocal. RECIP_IEEE Scalar reciprocal. RECIPSQRT_CLAMPED Scalar reciprocal square root. RECIPSQRT_FF Scalar reciprocal square root. RECIPSQRT_IEEE Scalar reciprocal square root. SIN Scalar sin function. Valid input domain [-PI, +PI]. SQRT_IEEE Scalar square root. Useful for normal compression.

4.8.3.1 ALU.Trans Instruction Restrictions

At most one of the transcendental and integer instructions shown in Table 4.6 can be specified in a given instruction group, and it must be specified in the last instruction slot.

4.9 ALU Outputs

The following subsections describe the output modifiers, destination registers, predicate output, NOP instruction, and MOVA instructions.

4.9.1 Output Modifiers

Each ALU output passes through an output modifier before being written to the PV and PS registers and the destination GPRs. This output modifier works for floating-point outputs only.

The first part of the output modifier is to scale the result by a factor of 2.0 (either multiply or divide) or 4.0 (multiply only). For instructions with two source operands, this output modifier is specified in the instruction’s OMOD field. For instructions with three source operands, the modifier is specified as part of the opcode. As a result, it is available only for certain instructions. The modifier works with floating-point values only; it is not valid for integer operations. For non- reduction operations, each instruction can specify a different value for OMOD.

ALU Outputs 4-25 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Reduction operations compute only one output. Each instruction for a reduction operation must use the same OMOD value (for instructions with two source operands).

The second part of the output modification is to clamp the result to [0.0, 1.0]. This is controlled by the instruction’s CLAMP field. The clamp modifier works only with floating-point values; it is not valid, and should be disabled, for integer operations. For non-reduction operations, each instruction can specify a different value for CLAMP. Reduction operations only compute one output. Each instruction for a reduction operation must use the same CLAMP value.

4.9.2 Destination Registers

The results are written to PV or PS registers and to the destination GPR specified in the DST_GPR field of the instruction. The destination GPR can be relative to an index. To enable this, set the DST_REL bit, and specify an appropriate INDEX_MODE. The INDEX_MODE parameter is shared with the input operands for the instruction. If the resulting GPR address is not in [0, GPR_COUNT – 1], which are the declared GPRs for this thread, and are not in [127 – N +1,127], which are the N temporary GPRs, then no GPR write is performed; only PV and PS registers are updated.

Instructions with two source operands have a write mask, WRITE_MASK, that determines if the result is written to a GPR. The PV or PS registers result is updated even if WRITE_MASK is 0. Instructions with three source operands have no write mask; however, you can specify an out-of-bounds GPR destination to inhibit their write. For example, if the thread is using four clause temporaries and less than 124 GPRs, it is safe to use DST_GPR = 123 to ignore the result. Otherwise, you must sacrifice one of the temporary GPRs for instructions with three source operands. The PV or PS registers result is updated for instructions with three source operands even if the destination GPR address is invalid.

Two instructions running on the ALU.[X,Y,Z,W] units cannot write to the same GPR element. However, it is possible for ALU.Trans to write to the same GPR element as one of the operations running in ALU.[X,Y,Z,W]. This can be done either explicitly, as in:

GPR0.X <= GPR1.X ... GPR0.X <= GPR2.X or implicitly via relative addressing. If the ALU.Trans unit and one of the ALU.[X,Y,Z,W] units try to write to the same GPR element, the transcendental operation dominates, and the ALU.Trans result is written to the GPR element. This affects the GPR write only; the PV register reflects only the vector result.

4.9.3 Predicate Output

Instructions with two source operands that affect the internal predicate have two additional bits: UPDATE_PRED and UPDATE_EXECUTE_MASK. The UPDATE_PRED bit determines whether to write the updated predicate results internally (only valid

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until the end of the clause). If UPDATE_PRED is set, the new predicate takes effect on the next ALU instruction group. The UPDATE_EXECUTE_MASK bit determines whether to send the new predicate result back to the CF program. The active mask persists across clauses and is used by the CF program, but does not take affect until the end of the current ALU clause. UPDATE_PRED and UPDATE_EXECUTE_MASK must be cleared for instructions that do not compute a new predicate result.

4.9.4 NOP Instruction

NOP instructions perform no writes to GPRs, and they invalidate PV and PS registers.

4.9.5 MOVA Instructions

MOVA* instructions update the constant register and AR. They are not designed to write values into the GPR registers. Writing to PV and PS registers and any write to a GPR has undefined results. It is strongly recommended that software clear the WRITE_MASK bit for any MOVA* instruction, and does not attempt to use the corresponding PV or PS register value in the following instruction. At most one MOVA instruction can be present in an instruction group.

4.10 Predication and Branch Counters

The processor maintains one predicate bit per pixel within an ALU clause. This predicate initially reflects the active Mask from the processor. The predicate can be updated during the ALU clause using various PRED_SET* and stack operations. The predicate bit does not persist past the end of an ALU clause. To carry a predicate across clauses, an ALU instruction group can update the active Mask that is used for subsequent clauses, as described in Section 4.9.3.

Each instruction can be conditioned on the predicate, using the instruction’s PRED_SEL field. Different instructions in the same instruction group can be predicated differently. The predicate condition can be one of three values:

• PRED_SEL_OFF — Always execute the instruction. • PRED_SEL_ZERO — Execute the instruction if the pixel’s predicate bit is currently zero. • PRED_ZEL_ONE — Execute the instruction if the pixel’s predicate bit is currently one.

If an instruction is disabled by the predicate bit, then no GPR value is written, the PV and PS registers are not updated. Also, the PRED_SET*, MOVA, and KILL instructions, which have an effect on non-register state, have no effect for that pixel. An instruction that modifies the ALU predicate (for example: PRED_SET*) can choose to update the predicate bit using UPDATE_PRED, and it can separately choose to send a new active Mask based on the computed predicate using UPDATE_EXECUTE_MASK. An instruction can compute a new predicate and choose

Predication and Branch Counters 4-27 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

to update only the processor’s active Mask. In this case, the processor sees the computed predicate, not the old predicate that persists.

Instruction groups that do not compute a new predicate result must clear the UPDATE_PRED and UPDATE_EXECUTE_MASK fields of their instructions. At most one instruction in an instruction group can be a PRED_SET* instruction; thus, at most one instruction can have either of these bits set.

In addition to predicates, flow control relies on maintenance of branch counters. Branch counters are maintained in normal GPRs and are manipulated by the various predicate operations. Software can inhibit branch-counter updating by simply disabling the GPR write for the operation, using the instruction’s WRITE_MASK field.

4.11 Adjacent-Instruction Dependencies

Register write or read dependencies can exist between two adjacent ALU instruction groups. When an ALU instruction group writes to a GPR, the value is not immediately available for reading by the next instruction group. In most cases, the processor avoids stalling by detecting when the second instruction group references a GPR written by the first instruction group, then substituting the dependent register read with a reference to the previous ALU.[X,Y,Z,W] or ALU.Trans result (in the PV or PS registers). If the write is predicated, a special override is used to ensure the value is read from the original register or PV or PS depending on the previous predication. A compiler does not need to do anything special to enable this behavior. However, there are cases where this optimization is not available, and the compiler must either insert a NOP or otherwise defer the dependent register read for one instruction group.

Application software does not need to do anything special in any of the following cases. These are cases in which the processor explicitly detects a dependency and optimizes the instruction-group pair to avoid a stall.

• Write to RN or RN[LOOP_INDEX], followed by read from RM or RM[LOOP_INDEX]; N may or may not equal M. • Write to RN[GPR_INDEX], followed by read from RM[gpr_index]; N may or may not equal M.

Application software also does not need to do anything special in the following cases. In these cases, the processor does nothing special, but the pairing is legal because there is no aliasing or dependency.

• Write to RN, followed by read from RM[GPR_INDEX]. The compiler ensures N != M + GPR_INDEX. • Write to RN[LOOP_INDEX], followed by read from RM[GPR_INDEX]. The compiler ensures N + loop_index != M + GPR_INDEX. • Write to RN[GPR_INDEX], followed by read from RM. The compiler ensures N + GPR_INDEX != M.

4-28 Adjacent-Instruction Dependencies Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

• Write to RN[GPR_INDEX], followed by read from RM[LOOP_INDEX]. The compiler ensures N + GPR_INDEX != M + LOOP_INDEX.

To illustrate, the following example instruction-group pairs are legal.

R1 = R0; R2 = R1;// rewritten to R2 = PV/PS. R2 = R0; R2 = R1 predicated; R3 = R2;// rewritten to R3 = PV/PS, override for R2. R1[gpr_index] = R0; R2 = R1[gpr_index];// rewritten to R2 = PV/PS. R2[gpr_index] = R0; R2[gpr_index] = R1 predicated; R3 = R2[gpr_index];// rewritten to R3 = PV/PS, override for R2[GPR_INDEX]. R1[gpr_index] = R0;// compiler guarantees GPR_INDEX != 0. R2 = R1;// never a dependent read. R1[loop_index] = R0;// LOOP_INDEX might be 0. R2 = R1;// can be dependent, the processor will detect if it is. The following example instruction-group pairs are illegal.

R1[gpr_index] = R0;// GPR_INDEX might be zero. R2 = R1;// can be dependent, the processor doesn’t catch this. R1[gpr_index] = R0;// GPR_INDEX can equal loop_index. R2 = R1[loop_index];// can be dependent, the processor doesn’t catch this.

4.12 Double-Precision Floating-Point Operations

Unless otherwise stated in this document, floating-point operations and operands are single-precision. There are, however, some double-precision floating-point instructions. These double-precision instructions support higher precision calculations and conversion between single- and double-precision formats. Basic add, multiply, and multiply-add operations are implemented using the IEEE 754 round-to-nearest mode. Note that double-precision floating-point (DPFP) is not available on all R7xx products; therefore, check the specifications of your particular product to determine if DPFP is supported.

The mnemonics and 64-bit operands of double-precision instructions contain the suffix _64. The instructions occupy either two or four slots in an instruction group (Section 4.3, “ALU Instruction Slots and Instruction Groups,” page 4-3), as specified in their descriptions in Section 9.2, “ALU Instructions,” page 9-42. All source operands are double-precision numbers, except 32-bit operands in format-conversion operations. Source operands are stored in GPRs as a 32-bit high (most-significant) doubleword and a 32-bit low (least-significant) doubleword, in elements ALU.[X,Y] and/or elements ALU.[Z,W]. The result of a double-precision operation is also stored similarly, but the order of doublewords is usually inverted with respect to the source operands.

Double-Precision Floating-Point Operations 4-29 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

4-30 Double-Precision Floating-Point Operations Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology Chapter 5 Vertex-Fetch Clauses

Software initiates a vertex-fetch clause with the VTX or VTX_TC control-flow instructions, both of which use the CF_DWORD[0,1] microcode formats. Vertex- fetch instructions within the clause use the VTX_DWORD0, VTX_DWORD1_{SEM, GPR}, and VTX_DWORD2 microcode formats, with a fourth (high-order) doubleword of zeros.

A vertex-fetch clause consists of instructions that fetch vertices from the vertex buffer based on a GPR address. A vertex-fetch clause can be at most eight instructions long. Vertex fetches using a semantic table use the VTX_DWORD1_SEM microcode format to specify the nine-bit semantic ID. The semantic table indicates the ID of the GPR to which the data is written. All other vertex fetches use the VTX_DWORD1_GPR microcode format, which specifies the destination GPR directly.

Each vertex-fetch instruction within the vertex-fetch clause has a BUFFER_ID field that specifies the buffer containing the vertex-fetch constants, and an OFFSET field for the offset at which reading of the value in the buffer is to begin. The instruction uses the SRC_REL bit to determine whether to use the SRC_GPR specified in the instruction (bit is cleared), or (if the bit is set) to use SRC_GPL + the loop index (aL). The result of non-semantic fetches is written to DST_GPR. The DST_REL bit determines if the address is absolute or relative to the loop index (aL). Semantic fetches determine the destination GPR by reading the entry in the semantic table that is specified by the instruction’s SEMANTIC_ID field. The source index and the four-element result from memory can be swizzled.

The source value can be fetched from any element of the source GPR using the instruction’s SRC_SEL_X field. Unlike texture instructions, the SRC_SEL_X field cannot be a constant; it must refer to a vector element of a GPR. The destination swizzle is specified in the DST_SEL_[X,Y,Z,W] fields; the swizzle can write any of the fetched elements, the value 0.0, or the value 1.0. To disable an element write, set the DST_SEL_[X,Y,Z,W] fields to the SEL_MASK value

Individual vertex-fetch instructions cannot be predicated; predicated vertex fetches must be done at the CF level by making the vertex-fetch clause instruction conditional. All vertex instructions in the clause are executed with the conditional constraint specified by the CF instruction.

5.1 Vertex-Fetch Microcode Formats

Vertex-fetch microcode formats are organized in 4-tuples of 32-bit doublewords. Figure 5.1 shows the doubleword layouts in memory. The +0, +4, +8, and +12

ATI R700-Family Instruction Set Architecture 5-1 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

indicate the relative byte offset of the doublewords in memory; {SEM, GPR} indicates a choice between the strings SEM and GPR; LSB indicates the least- significant (low-order) byte; and the high-order doubleword is padded with zeros.

31 24 23 16 15 8 7 0

00000000000000000000000000000000+12

VTX_DWORD2 +8

VTX_DWORD1_{SEM, GPR} +4

VTX_DWORD0 +0

<------LSB ------>

Figure 5.1 Vertex-Fetch Microcode-Format 4-Tuple

5.2 Constant Sharing

ES, GS, and VS kernels can, on a per-clause basis, select to either access their own constant buffers or those of the other shader type.

ES/VS can use their own or GS constants, and GS can use its own or ES/VS ones. This is provided for cases when the GS and VS shaders can be merged into a single hardware shader stage.

This capability is activated by setting the ALT_CONSTS bit in the SQ_VTX_WORD2.

5-2 Constant Sharing Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology Chapter 6 Texture-Fetch Clauses

Software initiates a texture-fetch clause with the TEX control-flow instruction, which uses the CF_DWORD[0 1] microcode formats. Texture-fetch instructions within the clause use the TEX_DWORD[0,1,2] microcode formats, with a fourth (high-order) doubleword of zeros.

A texture-fetch clause consists of instructions that lookup texture elements, called texels, based on a GPR address. Texture instructions are used for both texture- fetch and constant-fetch operations. A texture clause can be at most eight instructions long.

Each texture instruction has a RESOURCE_ID field, which specifies an ID for the buffer address, size, and format to read, and a SAMPLER_ID field, which specifies an ID for filter and other options. The instruction reads the texture coordinate from the SRC_GPR. The SRC_REL bit determines if the address is absolute or relative to the loop index (aL). The result is written to the DST_GPR. The DST_REL bit determines if the address is absolute or relative to the loop index (aL). Both the fetch coordinate and the resulting four-element data from memory can be swizzled. The source elements for the swizzle are specified with the SRC_SEL_[X,Y,Z,W] fields; a source element also can use the swizzle constants 0.0 and 1.0. The destination elements for the swizzle are specified with the DST_SEL_[X,Y,Z,W] fields; it can write any of the fetched elements, the value 0.0, or the value 1.0. To disable an element write, set the DST_SEL_[X,Y,Z,W] fields to the SEL_MASK value.

Individual texture instructions cannot be predicated; predicated texture fetches must be done at the CF level, by making the texture-clause instruction conditional. All texture instructions in the clause are executed with the conditional constraint specified by the CF instruction.

6.1 Texture-Fetch Microcode Formats

Texture-fetch microcode formats are organized in 4-tuples of 32-bit doublewords. Figure 6.1 shows the doubleword layouts in memory, in which +0, +4, +8, and +12 indicate the relative byte offset of the doublewords in memory; LSB indicates the least-significant (low-order) byte; and the high-order doubleword is padded with zeros.

ATI R700-Family Instruction Set Architecture 6-1 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

31 24 23 16 15 8 7 0

00000000000000000000000000000000 +12

TEX_DWORD2 +8

TEX_DWORD1 +4

TEX_DWORD0 +0

<------LSB ------>

Figure 6.1 Texture-Fetch Microcode-Format 4-Tuple

6.2 Constant-Fetch Operations

The buffer ID space, specified in the RESOURCE_ID field of the TEX_DWORD0 microcode format, is eight bits wide, allowing constant and texture fetch to coexist in the same ID space. The two types of fetches differ according to the manner in which their resources are organized.

6.3 FETCH_WHOLE_QUAD and WHOLE_QUAD_MODE

The processor executes pixel threads in groups of four, called quads. Sometimes the edge of a primitive (such as a triangle) cuts through a quad so that some pixels in the quad are outside the primitive. The threads executing these pixels are placed in the invalid state.

The following two features are sometimes helpful when computing the inputs to gradient operations:

• Texture-fetch instructions contain a bit (FETCH_WHOLE_QUAD) if this bit is set the fetches from invalid pixels are still executed. • Within a quad, some pixels may have the active Mask set to execute while others may be set to skip. Normally the pixels which are set to skip, to do NOT execute instructions, however if the WHOLE_QUAD_MODE bit is set, the all four thread in the quad execute if at least one pipeline is set to execute.

6.4 Constant Sharing

ES, GS, and VS kernels can, on a per-clause basis, either their own texture and sampler constants or those of the other shader type.

ES/VS can use their own or use GS constant buffers, and GS can use its own or ES/VS ones. This is for cases when the GS and VS shaders can be merged into a single hardware shader stage.

6-2 Constant-Fetch Operations Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

This capability is activated by setting the ALT_CONSTS bit in the SQ_TEX_WORD0.

Constant Sharing 6-3 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

6-4 Constant Sharing Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology Chapter 7 Memory Read Clauses

Software initiates a memory read clause with the VTX or VTX_TC control-flow instructions, both of which use CF_DWORD[0,1] microcode formats. Memory read instructions within the clause use the MEM_RD_DWORD[0,1,2], with a fourth double-dword of zeros.

A memory-read clause consists of instructions that fetch data from one of three types of buffers:

• Scratch • Reduction • Scatter (general read/write)

Reads from these buffer types can be intermixed within a clause, and the clause can consist of up to 16 memory read instructions. Memory read instructions can not be in the same clause as texture or vertex fetch instructions, or with local data share instructions.

Many of the instruction word fields are identical to those of a vertex-fetch instruction. See Chapter 5, “Vertex-Fetch Clauses,” for more detail. The fields that differ are:

• elem_size • uncached • array_base • array_size • indexed

Uncached is described in the next section.

The other four are identical to the fields with the same name in the EXPORT instructions that write to those memory buffers.

7.1 Memory Address Calculation

Scratch: memory_address = (Array_base + burst_counter + Indexed*SRC_GPR) * vectorsize * (elemsize+1) + component_offset + ThreadInWavefront*vectorsize*(elemsize+1)

Before this calculation, SRC_GPR is clamped to the range: [0, array_size-1].

ATI R700-Family Instruction Set Architecture 7-1 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Vectorsize is the number of threads in a wavefront. ThreadInWavefront is a constant value unique to each thread: 0...63. The component_offset is 0 for x, 1 for y, 2 for z, and 3 for w.

Reduction: memory_address = (Array_base + burst_counter + Indexed*SRC_GPR) * vectorsize * (elemsize+1)+ Wavefront ID * ReductionBufferStride * vectorsize + ThreadInWavefront

Before this calculation, SRC_GPR is clamped to the range: [0, array_size-1].

WavefrontID is a hardware-computed value allocating non-overlapping memory space to each running wavefront. ReductionBufferStride is a hardware register, set by the driver, that indicates how many sets of four dword reduction buffer values are allocated to each thread. The ELEM_SIZE field must be set to 3.

Scatter:

memory address = Array_base + SRC_GPR + (burst_counter * (elemsize+1)) Array-size is not used.

7.2 Cached and Uncached Reads

Memory read instructions have a bitfield that controls whether to use or bypass the on-chip memory cache: MEM_RD_DWORD0.UNCACHED. This bit must be set whenever a kernel writes data to a buffer and reads it back within the same invocation of the kernel. It can only be cleared when data written to memory has been flushed to memory before the kernel is executed.

7.3 Burst Memory Reads

Burst memory reads are not supported by the RV770 and RV790; however, the 710, 730, and 740 support burst reads in memory-read instructions. This allows up to 16 consecutive locations to be read into up to 16 consecutive GPRs. This adds a new field BURST_CNT to MEM_RD_DWORD0.

For each iteration of the burst, the DST_GPR is incremented by 1, and the ARRAY_BASE is incremented by 1. The SRC_GPR is not affected.

7-2 Cached and Uncached Reads Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology Chapter 8 Data Share Clauses

Software initiates a Local Data Share (LDS) read or write using the TEX control flow instruction.

Within the clause, LDS uses common instruction encodings:

• Reads use MEM_DSR

• Writes use MEM_DSW

The VTX_INST field must be set to MEM, and the MEM_OP field dictates which of the operation to perform:

• MEM_OP_LOCAL_DS_WRITE • MEM_OP_LOCAL_DS_READ

An LDS clause consists of instructions that are issued sequentially. If a write instruction is followed by a read, all the write data is posted before the read. In this way, either data share within a clause can use a location repeatedly to exchange data. Instruction 0 can write data to the LDS; instruction 1 can read data back with each thread receiving another threads data; then, Instruction 3 could write different data to the same locations, and instruction 4 could read that data in a different order. This enables a mailbox type of transaction between threads within one wavefront.

See Section 10.6, “Data Share Read/Write Instructions,” page 10-43, for Instruction details.

ATI R700-Family Instruction Set Architecture 8-1 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

8-2 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology Chapter 9 Instruction Set

This section describes the instruction set used by assemblers. The instructions grouped by the clauses in which they are used. Within each grouping, they are listed alphabetically, by mnemonic. All of the instructions have mnemonic prefixes, such as CF_INST_, OP2_INST_, or OP3_INST_. In this section’s instruction list, only the portion of the mnemonic following the prefix is shown, although the full prefix is described in the text. The opcode and microcode formats for each instruction are also given. The microcode formats are described in Chapter 10, where the instructions are ordered by their microcode formats, rather than alphabetically by mnemonic. That chapter also defines the microcode field-name acronyms.

9.1 Control Flow (CF) Instructions

The CF instructions mnemonics begin with CF_INST_ in the CF_INST field of their microcode formats.

ATI R700-Family Instruction Set Architecture 9-1 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Initiate ALU Clause Instructions ALU

Description Initiates an ALU clause. If the clause issues PRED_SET* instructions, each PRED_SET* instruction updates the active state but does not perform a stack operation. The ALU instructions within an ALU clause are described in Section Chapter 4, “ALU Clauses,” page 4-1 and Section 9.2, “ALU Instructions,” page 9-42.

Microcode

W A B Q CF_INST COUNT KCACHE_ADDR1 KCACHE_ADDR0 KM1 +4 C M

KM0 KB1 KB0 ADDR +0

Format CF_ALU_DWORD0 (page 10-7) and CF_ALU_DWORD1 (page 10-8).

Instruction Field CF_INST == CF_INST_ALU, opcode 8 (0x8).

9-2 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Initiate ALU Clause, Loop Break Instructions ALU_BREAK

Description Initiates an ALU clause. If the clause issues PRED_SET* instructions, each PRED_SET* instruction causes a break operation on the unmasked pixels. The instruction takes the address to the corresponding LOOP_END instruction. ALU_BREAK is equivalent to PUSH, ALU, ELSE, CONTINUE, and POP. The ALU instructions within an ALU clause are described in Section Chapter 4, “ALU Clauses,” page 4-1 and Section 9.2, “ALU Instructions,” page 9-42.

Microcode

W A B Q CF_INST COUNT KCACHE_ADDR1 KCACHE_ADDR0 KM1 +4 C M

KM0 KB1 KB0 ADDR +0

Format CF_ALU_DWORD0 (page 10-7) and CF_ALU_DWORD1 (page 10-8).

Instruction Field CF_INST == CF_INST_ALU_BREAK, opcode 14 (0xE).

Control Flow (CF) Instructions 9-3 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Initiate ALU Clause, Continue Unmasked Pixels Instructions ALU_CONTINUE

Description Initiates an ALU clause. If the clause issues PRED_SET* instructions, each PRED_SET* instruction causes a continue operation on the unmasked pixels. The instruction takes an address to the corresponding LOOP_END instruction. ALU_CONTINUE is equivalent to PUSH, ALU, ELSE, CONTINUE, and POP. The ALU instructions within an ALU clause are described in Section Chapter 4, “ALU Clauses,” page 4-1 and Section 9.2, “ALU Instructions,” page 9-42.

Microcode

W A B Q CF_INST COUNT KCACHE_ADDR1 KCACHE_ADDR0 KM1 +4 C M

KM0 KB1 KB0 ADDR +0

Format CF_ALU_DWORD0 (page 10-7) and CF_ALU_DWORD1 (page 10-8).

Instruction Field CF_INST == CF_INST_ALU_CONTINUE, opcode 13 (0xD).

9-4 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Initiate ALU Clause, Stack Push and Else After Instructions ALU_ELSE_AFTER

Description Initiates an ALU clause. If the clause issues PRED_SET* instructions, each PRED_SET* instruction causes a stack push first, then updates the hardware-maintained active state, then performs an ELSE operation to invert the pixel state after the clause completes execution. The instruction can be used to implement the ELSE part of a higher-level IF statement. The ALU instructions within an ALU clause are described in Section Chapter 4, “ALU Clauses,” page 4-1 and Section 9.2, “ALU Instructions,” page 9-42.

Microcode

W A B Q CF_INST COUNT KCACHE_ADDR1 KCACHE_ADDR0 KM1 +4 C M

KM0 KB1 KB0 ADDR +0

Format CF_ALU_DWORD0 (page 10-7) and CF_ALU_DWORD1 (page 10-8).

Instruction Field CF_INST == CF_INST_ALU_ELSE_AFTER, opcode 15 (0xF).

Control Flow (CF) Instructions 9-5 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Initiate ALU Clause, Pop Stack After Instructions ALU_POP_AFTER

Description Initiates an ALU clause, and pops the stack after the clause completes execution. The ALU instructions within an ALU clause are described in Section Chapter 4, “ALU Clauses,” page 4-1 and Section 9.2, “ALU Instructions,” page 9-42.

Microcode

W A B Q CF_INST COUNT KCACHE_ADDR1 KCACHE_ADDR0 KM1 +4 C M

KM0 KB1 KB0 ADDR +0

Format CF_ALU_DWORD0 (page 10-7) and CF_ALU_DWORD1 (page 10-8).

Instruction Field CF_INST == CF_INST_ALU_POP_AFTER, opcode 10 (0xA).

9-6 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Initiate ALU Clause, Pop Stack Twice After Instructions ALU_POP2_AFTER

Description Initiates an ALU clause, and pops the stack twice after the clause completes execution. The ALU instructions within an ALU clause are described in Section Chapter 4, “ALU Clauses,” page 4-1 and Section 9.2, “ALU Instructions,” page 9-42.

Microcode

W A B Q CF_INST COUNT KCACHE_ADDR1 KCACHE_ADDR0 KM1 +4 C M

KM0 KB1 KB0 ADDR +0

Format CF_ALU_DWORD0 (page 10-7) and CF_ALU_DWORD1 (page 10-8).

Instruction Field CF_INST == CF_INST_ALU_POP2_AFTER, opcode 11 (0xB).

Control Flow (CF) Instructions 9-7 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Initiate ALU Clause, Stack Push Before Instructions ALU_PUSH_BEFORE

Description Initiates an ALU clause. If the clause issues PRED_SET* instructions, the first PRED_SET* instruction causes a stack push and an update of the hardware-maintained active execution state. Subsequent PRED_SET* instructions only update the execution state. The ALU instructions within an ALU clause are described in Section Chapter 4, “ALU Clauses,” page 4-1 and Section 9.2, “ALU Instructions,” page 9-42.

Microcode

W A B Q CF_INST COUNT KCACHE_ADDR1 KCACHE_ADDR0 KM1 +4 C M

KM0 KB1 KB0 ADDR +0

Format CF_ALU_DWORD0 (page 10-7) and CF_ALU_DWORD1 (page 10-8).

Instruction Field CF_INST == CF_INST_ALU_PUSH_BEFORE, opcode 9 (0x9).

9-8 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Call Subroutine Instructions CALL

Description Execute a subroutine call (push call variables onto stack). The ADDR field specifies the address of the first CF instruction in the subroutine. Calls can be conditional (only pixels satisfying a condition perform the instruction). A CALL_COUNT field specifies the amount by which to increment the call nesting counter. This field is interpreted in the range [0,31]. The instruction is skipped if the current nesting depth + CALL_COUNT > 32. CALLs can be nested. Setting CALL_COUNT to zero prevents the nesting depth from being updated on a subroutine call. The POP_COUNT field must be zero for CALL.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_CALL, opcode 18 (0x12).

Control Flow (CF) Instructions 9-9 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Call Fetch Subroutine Instructions CALL_FS

Description Execute a fetch subroutine (FS) with an address relative to the address specified in a host- configured register. The instruction also activates the fetch-program mode, which affects other operations until the corresponding RETURN instruction is reached. Only a vertex shader (VS) program can call an FS subroutine, as described in Section 2.1, “Program Types,” page 2-1. Calls can be conditional (only pixels satisfying a condition perform the instruction). A CALL_COUNT field specifies the amount by which to increment the call nesting counter. This field is interpreted in the range [0,31]. The instruction is skipped if the current nesting depth + CALL_COUNT > 32. The subroutine is skipped if and only if all pixels fail the condition test or the nesting depth exceeds 32 after the call. The POP_COUNT field must be zero for CALL_FS.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_CALL_FS, opcode 19 (0x13).

9-10 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

End Primitive Strip, Start New Primitive Strip Instructions CUT_VERTEX

Description Emit an end-of-primitive strip marker. The next emitted vertex starts a new primitive strip. Indicates that the primitive strip has been cut, but does not indicate that a vertex has been exported by itself. Available only to the Geometry Shader (GS).

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_CUT_VERTEX, opcode 23 (0x17).

Control Flow (CF) Instructions 9-11 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Else Instructions ELSE

Description Pop POP_COUNT entries (can be zero) from the stack, then invert the status of active and branch-inactive pixels for pixels that are both active (as of the last surviving PUSH operation) and pass the condition test. Control then jumps to the specified address if all pixels are inactive. The operation can be conditional.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_ELSE, opcode 13 (0xD).

9-12 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Emit Vertex, End Primitive Strip Instructions EMIT_CUT_VERTEX

Description Emit a vertex and an end-of-primitive strip marker. The next emitted vertex starts a new primitive strip. Indicates that a vertex has been exported and that the primitive strip has been cut after the vertex. The instruction must follow the corresponding export operation that produces a new vertex. Available only to the Geometry Shader (GS).

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_EMIT_CUT_VERTEX, opcode 22 (0x16).

Control Flow (CF) Instructions 9-13 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Vertex Exported to Memory Instructions EMIT_VERTEX

Description Signal that a geometry shader (GS) has finished exporting a vertex to memory. Indicates that a vertex has been exported. The instruction must follow the corresponding export operation that produces a new vertex. Available only to the Geometry Shader (GS).

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_EMIT_VERTEX, opcode 21 (0x15).

9-14 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Export from VS or PS Instructions EXPORT

Description Export from a vertex shader (VS) or a pixel shader (PS). Used for normal pixel, position, and parameter-cache exports. The instruction supports optional swizzles for the outputs. The instruction can be used only by VS and PS programs; GS and DC programs must use one of the CF memory-export instructions, MEM*.

Microcode

W V E B Q CF_INST P O BC Reserved SEL_W SEL_Z SEL_Y SEL_X +4 M M P

R ES INDEX_GPR RW_GPR TYPE ARRAY_BASE +0 R

Format CF_ALLOC_EXPORT_DWORD0 (page 10-10) and either CF_ALLOC_EXPORT_DWORD1_BUF (page 10-12) or CF_ALLOC_EXPORT_DWORD1_SWIZ (page 10-15).

Instruction Field CF_INST == CF_INST_EXPORT, opcode 39 (0x27).

Control Flow (CF) Instructions 9-15 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Export Last Data Instructions EXPORT_DONE

Description Export the last of a particular data type from a vertex shader (VS) or a pixel shader (PS). Used for normal pixel, position, and parameter-cache exports. The instruction supports optional swizzles for the outputs. The instruction can be used only by VS and PS programs; GS and DC programs must use one of the CF memory-export instructions, MEM*.

Microcode

W V E B Q CF_INST P O BC Reserved SEL_W SEL_Z SEL_Y SEL_X +4 M M P

R ES INDEX_GPR RW_GPR TYPE ARRAY_BASE +0 R

Format CF_ALLOC_EXPORT_DWORD0 (page 10-10) and either CF_ALLOC_EXPORT_DWORD1_BUF (page 10-12) or CF_ALLOC_EXPORT_DWORD1_SWIZ (page 10-15).

Instruction Field CF_INST == CF_INST_EXPORT_DONE, opcode 40 (0x28).

9-16 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Jump to Address Instructions JUMP

Description Jump to a specified address, subject to an optional condition test for pixels. It first pops POP_COUNT entries (can be zero) from the stack to. Then it applies the condition test to all pixels. If all pixels fail the test, then it jumps to the specified address. Otherwise, it continues execution on the next instruction. The instruction cannot be used to leave an if/else, subroutine, or loop operation.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_JUMP, opcode 10 (0x10).

Control Flow (CF) Instructions 9-17 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Kill Pixels Conditional Instructions KILL

Description Kill (prevent rendering of) pixels that pass a condition test. Jump if all pixels are killed. Only a pixel shader (PS) can execute this instruction; the instruction is illegal in other program types. Ensure that the KILL instruction is the last instruction in an ALU clause, because the remaining instructions executed in the clause do not reflect the updated valid state after the kill operation. Two KILL instructions cannot be co-issued. Killed pixels remain active because the processor does not know if the pixels are currently involved in computing a result that is used in a gradient calculation. If the recently invalidated pixels are not involved in a gradient calculation they can be deactivated. The valid pixel mode (VALID_PIXEL_MODE bit) is used to deactivate pixels invalidated by a KILL instruction.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_KILL, opcode 24 (0x18).

9-18 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Break Out Of Innermost Loop Instructions LOOP_BREAK

Description Break out of an innermost loop. The instructions disables all pixels for which a condition test is true. The pixels remain disabled until the innermost loop exits. The instruction takes an address to the corresponding LOOP_END instruction. In the event of a jump, the stack is popped back to the original level at the beginning of the loop; the POP_COUNT field is ignored. If all pixels have been disabled by this (or a prior) LOOP_BREAK or LOOP_CONTINUE instruction, LOOP_BREAK jumps to the end of the loop and pops POP_COUNT entries (can be zero) from the stack. If at least one pixel has not been disabled by LOOP_BREAK or LOOP_CONTINUE yet, execution continues to the next instruction.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_LOOP_BREAK, opcode 9 (0x9).

Control Flow (CF) Instructions 9-19 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Continue Loop Instructions LOOP_CONTINUE

Description Continue a loop, starting with the next iteration of the innermost loop. Disables all pixels for which a condition test is true. The pixels remain disabled until the end of the current iteration of the loop, and they are re-activated by the innermost LOOP_END. Control jumps to the end of the loop if all pixels have been disabled by this (or a prior) LOOP_BREAK or LOOP_CONTINUE instruction. In the event of a jump, the stack is popped back to the original level at the beginning of the loop; the POP_COUNT field is ignored. The ADDR field points to the address of the matching LOOP_END instruction. If at least one pixel hasn’t been disabled by LOOP_BREAK or LOOP_CONTINUE instruction, the program continues to the next instruction.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_LOOP_CONTINUE, opcode 8 (0x8).

9-20 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

End Loop Instructions LOOP_END

Description Ends a loop if all pixels fail a condition test. Execution jumps to the specified address if the loop counter is non-zero after it is decremented, and at least one pixel ha not been deactivated by a LOOP_BREAK instruction. Software normally sets the ADDR field to the CF instruction following the matching LOOP_START instruction. Execution continues to the next CF instruction if the loop is exited. LOOP_END pops loop state and one set of per-pixel state from the stack when it exits the loop. It ignores POP_COUNT.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_LOOP_END, opcode 5 (0x5).

Control Flow (CF) Instructions 9-21 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Start Loop Instructions LOOP_START

Description Begin a loop. The instruction pushes the internal loop state onto the stack. A condition test is computed. All pixels fail the test if the loop count is zero. Pixels that fail the test become inactive. If all pixels fail the test, the instruction does not enter the loop, and it pops POP_COUNT entries (can be zero) from the stack. The instruction reads one of 32 constants, specified by the CF_CONST field, to get the loop’s trip count (maximum number of loop iterations), beginning value (loop index initializer), and increment (step), which are maintained by hardware. The instruction jumps to the address specified in the instruction’s ADDR field if the initial loop index value is zero. Software normally sets the ADDR field to the instruction following the matching LOOP_END instruction. Control jumps to the specified address if the initial loop count is zero. If LOOP_START does not jump, it sets up the hardware-maintained loop state. Loop register-relative addressing is well-defined only within the loop. If multiple loops are nested, relative addressing refers to the state of the innermost loop. The state of the next- outer loop is automatically restored when the innermost loop exits.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_LOOP_START, opcode 4 (0x4).

9-22 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Start Loop (DirectX 10) Instructions LOOP_START_DX10

Description Enters a DirectX10 loop by pushing control-flow state onto the stack. Hardware maintains the current break count and depth-of-loop nesting. Stack manipulations are the same as those for LOOP_START.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_LOOP_START_DX10, opcode 6 (0x6).

Control Flow (CF) Instructions 9-23 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Enter Loop If Zero, No Push Instructions LOOP_START_NO_AL

Description Same as LOOP_START but does not push the loop index (aL) onto the stack or update the aL. Repeat loops are implemented with LOOP_START_NO_AL and LOOP_END.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_LOOP_START_NO_AL, opcode 7 (0x7).

9-24 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Access Scatter Buffer Instructions MEM_EXPORT

Description Performs a memory read or write on the scatter buffer. This instruction is legal with a TYPE of: read, read-indexed, write, write-indexed. Indexed is the expected common use. Used only for writes. The 13-bit ARRAY_BASE field is valid and is added to the base address for each pixel (units of DWORD). The ARRAY_SIZE field is unused. Set it to zero. The ES field is supported, allowing 1,2,3,4 DWORDs written per export. Burst read/write is allowed and in this case, the address is incremented by “elemsize” DWORDs. The address in the INDEX_GPR is a DWORD address, no matter how much data is exported.

Address SP supplies a 32-bit integer address offset per pixel (assume zero if no EA export). Calculation & Clamping Per pixel DWORD address = {BASE_reg,6’h0} + clamp({ARRAY_SIZE,6’h0}, (BC increment counter *elemsize + INDEX_GPR + ARRAY_BASE))

Microcode

W V E E B Q CF_INST P O BC COMP_MASK ARRAY_SIZE +4 L M M P

R ES INDEX_GPR RW_GPR TYPE ARRAY_BASE +0 R

Format CF_ALLOC_EXPORT_DWORD0 (page 10-10) and either CF_ALLOC_EXPORT_DWORD1_BUF (page 10-12) or CF_ALLOC_EXPORT_DWORD1_SWIZ (page 10-15).

Instruction Field CF_INST == CF_INST_MEM_EXPORT, opcode 58 (0x3A).

Control Flow (CF) Instructions 9-25 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Access Reduction Buffer Instructions MEM_REDUCTION

Description Perform a memory read or write on a reduction buffer. Used only for writes.

Microcode

W V E E B Q CF_INST P O BC COMP_MASK ARRAY_SIZE +4 L M M P

R ES INDEX_GPR RW_GPR TYPE ARRAY_BASE +0 R

Format CF_ALLOC_EXPORT_DWORD0 (page 10-10) and either CF_ALLOC_EXPORT_DWORD1_BUF (page 10-12) or CF_ALLOC_EXPORT_DWORD1_SWIZ (page 10-15).

Instruction Field CF_INST == CF_INST_MEM_REDUCTION, opcode 37 (0x25).

9-26 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Write Ring Buffer Instructions MEM_RING

Description Perform a memory write on a ring buffer. Used for DC and GS output. Used only for writes.

Microcode

W V E E B Q CF_INST P O BC COMP_MASK ARRAY_SIZE +4 L M M P

R ES INDEX_GPR RW_GPR TYPE ARRAY_BASE +0 R

Format CF_ALLOC_EXPORT_DWORD0 (page 10-10) and either CF_ALLOC_EXPORT_DWORD1_BUF (page 10-12) or CF_ALLOC_EXPORT_DWORD1_SWIZ (page 10-15).

Instruction Field CF_INST == CF_INST_MEM_RING, opcode 38 (0x26).

Control Flow (CF) Instructions 9-27 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Access Scratch Buffer Instructions MEM_SCRATCH

Description Perform a memory read or write on the scratch buffer. Used only for writes.

Microcode

W V E E B Q CF_INST P O BC COMP_MASK ARRAY_SIZE +4 L M M P

R ES INDEX_GPR RW_GPR TYPE ARRAY_BASE +0 R

Format CF_ALLOC_EXPORT_DWORD0 (page 10-10) and either CF_ALLOC_EXPORT_DWORD1_BUF (page 10-12) or CF_ALLOC_EXPORT_DWORD1_SWIZ (page 10-15).

Instruction Field CF_INST == CF_INST_MEM_SCRATCH, opcode 36 (0x24).

9-28 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Write Steam Buffer 0 Instructions MEM_STREAM0

Description Write vertex or pixel data to stream buffer 0 in memory (write-only). Used by vertex shader (VS) output for DirectX10 compliance.

Microcode

W V E E B Q CF_INST P O BC COMP_MASK ARRAY_SIZE +4 L M M P

R ES INDEX_GPR RW_GPR TYPE ARRAY_BASE +0 R

Format CF_ALLOC_EXPORT_DWORD0 (page 10-10) and either CF_ALLOC_EXPORT_DWORD1_BUF (page 10-12) or CF_ALLOC_EXPORT_DWORD1_SWIZ (page 10-15).

Instruction Field CF_INST == CF_INST_MEM_STREAM0, opcode 32 (0x20).

Control Flow (CF) Instructions 9-29 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Write Steam Buffer 1 Instructions MEM_STREAM1

Description Write vertex or pixel data to stream buffer 1 in memory (write-only). Used by vertex shader (VS) output for DirectX10 compliance.

Microcode

W V E E B Q CF_INST P O BC COMP_MASK ARRAY_SIZE +4 L M M P

R ES INDEX_GPR RW_GPR TYPE ARRAY_BASE +0 R

Format CF_ALLOC_EXPORT_DWORD0 (page 10-10) and either CF_ALLOC_EXPORT_DWORD1_BUF (page 10-12) or CF_ALLOC_EXPORT_DWORD1_SWIZ (page 10-15).

Instruction Field CF_INST == CF_INST_MEM_STREAM1, opcode 33 (0x21).

9-30 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Write Steam Buffer 2 Instructions MEM_STREAM2

Description Write vertex or pixel data to stream buffer 2 in memory (write-only). Used by vertex shader (VS) output for DirectX10 compliance.

Microcode

W V E E B Q CF_INST P O BC COMP_MASK ARRAY_SIZE +4 L M M P

R ES INDEX_GPR RW_GPR TYPE ARRAY_BASE +0 R

Format CF_ALLOC_EXPORT_DWORD0 (page 10-10) and either CF_ALLOC_EXPORT_DWORD1_BUF (page 10-12) or CF_ALLOC_EXPORT_DWORD1_SWIZ (page 10-15).

Instruction Field CF_INST == CF_INST_MEM_STREAM2, opcode 34 (0x22).

Control Flow (CF) Instructions 9-31 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Write Steam Buffer 3 Instructions MEM_STREAM3

Description Write vertex or pixel data to stream buffer 3 in memory (write-only). Used by vertex shader (VS) output for DirectX10 compliance.

Microcode

W V E E B Q CF_INST P O BC COMP_MASK ARRAY_SIZE +4 L M M P

R ES INDEX_GPR RW_GPR TYPE ARRAY_BASE +0 R

Format CF_ALLOC_EXPORT_DWORD0 (page 10-10) and either CF_ALLOC_EXPORT_DWORD1_BUF (page 10-12) or CF_ALLOC_EXPORT_DWORD1_SWIZ (page 10-15).

Instruction Field CF_INST == CF_INST_MEM_STREAM3, opcode 35 (0x32).

9-32 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

No Operation Instructions NOP

Description No operation. It ignores all fields in the CF_DWORD[0,1] microcode formats, except the CF_INST, BARRIER, and END_OF_PROGRAM fields. The instruction does not preserve the current PV or PS value in the slot in which it executes. Instruction slots that are omitted implicitly execute NOPs in the corresponding ALU. As a consequence, slots that are unspecified do not preserve PV or PS for the next instruction. To preserve PV or PS and perform no other operation in an ALU clause, use a MOV instruction with a disabled write mask. See the ALU version of NOP on page 9-119.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_NOP, opcode 0 (0x0).

Control Flow (CF) Instructions 9-33 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Pop From Stack Instructions POP

Description Pops POP_COUNT number of entries (can be zero) from the stack. POP can apply a condition test to the result of the pop. This is useful for disabling pixels that are killed within a conditional block. To disable such pixels, set the POP instruction’s VALID_PIXEL_MODE bit and set the condition to CF_COND_ACTIVE. If POP_COUNT is zero, POP simply modifies the current per-pixel state based on the result of the condition test. POP instructions never jump.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_POP, opcode 14 (0xE).

9-34 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Push State To Stack Instructions PUSH

Description If all pixels fail a condition test, pop POP_COUNT entries from the stack and jump to the specified address. Otherwise, push the current per-pixel state (active mask) onto the stack. After the push, active pixels that failed the condition test transition to the inactive-branch state in the new active mask.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_PUSH, opcode 11 (0xB).

Control Flow (CF) Instructions 9-35 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Push State To Stack and Invert State Instructions PUSH_ELSE

Description Push current per-pixel state (active Mask) onto the stack and compute new active Mask. The instruction can be used to implement the ELSE part of a higher-level IF statement.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_PUSH_ELSE, opcode 12 (0xC).

9-36 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Return From Subroutine Instructions RETURN

Description Return from subroutine. Pops the return address from the stack to program counter. Paired only with the CALL instruction. The ADDR field is ignored; the return address is read from the stack.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_RETURN, opcode 20 (0x14).

Control Flow (CF) Instructions 9-37 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Initiate Texture-Fetch Clause Instructions TEX

Description Initiates a texture-fetch or constant-fetch clause, starting at the double-quadword-aligned (128-bit) offset in the ADDR field and containing COUNT + 1 instructions. There is only one instruction for texture fetch, and there are no special fields in the instruction for texture clause execution. The texture-fetch instructions within a texture-fetch clause are described in Section Chapter 6, “Texture-Fetch Clauses,” page 6-1 and Section 9.4, “Texture-Fetch Instructions,” page 9-184.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_TEX, opcode 1 (0x1).

9-38 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Initiate Vertex-Fetch Clause Instructions VTX

Description Initiate a vertex-fetch clause, starting at the double-quadword-aligned (128-bit) offset in the ADDR field and containing COUNT + 1 instructions. The VTX_TC instruction issues the vertex fetch through the texture cache (TC) and is useful for systems that lack a vertex cache (VC). The vertex-fetch instructions within a vertex-fetch clause are described in Section Chapter 5, “Vertex-Fetch Clauses,” page 5-1 and Section 9.3, “Vertex-Fetch Instructions,” page 9-182.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_VTX, opcode 2 (0x2).

Control Flow (CF) Instructions 9-39 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Initiate Vertex-Fetch Clause Through Texture Cache Instructions VTX_TC

Description Initiate a vertex-fetch clause, starting at the double-quadword-aligned (128-bit) offset in the ADDR field and containing COUNT + 1 instructions. It is used for systems lacking a vertex cache (VC). The VTX_TC instruction issues the vertex fetch through the texture cache (TC) and is useful for systems that do not have a vertex cache (VC). The vertex-fetch instructions within a vertex-fetch clause are described in Section Chapter 5, “Vertex-Fetch Clauses,” page 5-1 and Section 9.3, “Vertex-Fetch Instructions,” page 9-182.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_VTX_TC, opcode 3 (0x3).

9-40 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Wait for Write or Fetch-Read ACKs Instructions WAIT_ACK

Description Wait for write-acks or fetch-read-acks to return before proceeding. Wait if the number of outstanding acks is greater than the value in the ADDR field.

Microcode

W V E B Q CF_INST P O Rsvd CALL_COUNT COUNT COND CF_CONST PC +4 M M P

ADDR +0

Format CF_DWORD0 (page 10-3) and CF_DWORD1 (page 10-4).

Instruction Field CF_INST == CF_INST_WAIT_ACK, opcode 26 (0x1A).

Control Flow (CF) Instructions 9-41 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

9.2 ALU Instructions

All of the instructions in this section have a mnemonic that begins with OP2_INST_ or OP3_INST_ in the ALU_INST field of their microcode formats.

Add Floating-Point Instructions ADD

Description Floating-point add. dst = src0 + src1;

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_ADD, opcode 0 (0x0).

9-42 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Add Floating-Point, 64-Bit Instructions ADD_64

Description Floating-point 64-bit add. Adds two double-precision numbers in the YX or WZ elements of the source operands, src0 and src1, and outputs a double-precision value to the same elements of the destination operand. No carry or borrow beyond the 64-bit values is performed. The operation occupies two slots in an instruction group. dst = src0 + src1;

Table 9.1 Result of ADD_64 Instruction

src1

src0 -inf -F1 -denorm -0 +0 +denorm +F1 +inf NaN2

-inf -inf -inf -inf -inf -inf -inf -inf NaN64 src1 (NaN64)

-F1 -inf -F src0 src0 src0 src0 +-F or +0 +inf src1 (NaN64) -denorm -inf src1 -0 -0 +0 +0 src1 +inf src1 (NaN64) -0 -inf src1 -0 -0 +0 +0 src1 +inf src1 (NaN64) +0 -inf src1 +0 +0 +0 +0 src1 +inf src1 (NaN64) +denorm -inf src1 +0 +0 +0 +0 src1 +inf src1 (NaN64)

+F1 -inf +-F or +0 src0 src0 src0 src0 +F +inf src1 (NaN64) +inf NaN64 +inf +inf +inf +inf +inf +inf +inf src1 (NaN64) NaN src0 src0 src0 src0 src0 src0 src0 src0 src0 (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) 1. F is a finite floating-point value. 2. NaN64 = 0xFFF8000000000000. An NaN64 is a propagated NaN value from the input listed.

These properties hold true for this instruction: (A + B) == (B + A) (A – B) == (A + -B) A + -A = +zero

ALU Instructions 9-43 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Add Floating-Point, 64-Bit (Cont.)

Coissue ADD_64 is a two-slot instruction. The following coissues are possible. • A single ADD_64 instruction in slots 2 and 3, and any valid instructions in slots 0, 1, and 4. • A single ADD_64 instruction in slots 0 and 1, and any valid instructions in slots 2, 3, and 4. • Two ADD_64 instructions in slots 0, 1, 2, and 3,and any valid instruction in slot 4.

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_ADD_64, opcode 23 (0x17).

9-44 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Add Floating-Point, 64-Bit (Cont.)

Example The following example coissues two ADD_64 instructions in slots 0 and 1, and 2 and 3. Input data: Input data 3.0 (0x4008000000000000) Input data 6.0 (0x4018000000000000) Input data 12.0 (0x4028000000000000)

mov ra.h, l(0x40080000) //high dword (Input 1) mov rb.l, l(0x00000000) //low dword mov rc.h, l(0x40180000) //high dword (Input 2) mov rd.l, l(0x00000000) //low dword mov rg.h, l(0x40180000) //high dword (Input 3) mov rh.l, l(0x00000000) //low dword mov ri.h, l(0x40280000) //high dword (Input 4) mov rj.l, l(0x00000000) //low dword Issue instructions: ADD_64 re.x ra.h rc.h; //can be any vector element ADD_64 rf.y rb.l rd.l; //can be any vector element ADD_64 rk.z rg.h ri.h; //can be any vector element ADD_64 rl.w rh.l rj.l; //can be any vector element Result:

Input 1 + Input 2 = 3.0 + 6.0 = 9.0 (0x4022000000000000) Input 3 + Input 4 = 6.0 + 12.0 = 18.0 (0x4032000000000000) re.x = 0x00000000 (LSB of Input1 and Input2 add result) rf.y = 0x40220000 (MSB of Input1 and Input2 add result) rk.z = 0x00000000 (LSB of Input3 and Input4 add result) rl.w = 0x40320000 (MSB of Input3 and Input4 add result)

Input Modifiers Input modifiers (Section 4.7.2, “Input Modifiers,” page 4-10) can be applied to the source operands during the destination X element (slot 0) or Z element (slot 2). These slots contain the sign bits of the sources.

Output Modifiers Output modifiers (Section 4.9.1, “Output Modifiers,” page 4-25) can be applied to the destination during the destination X element (slot 0) or Z element (slot 2).

ALU Instructions 9-45 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Add Integer Instructions ADD_INT

Description Integer add, based on signed or unsigned integer operands. dst = src0 + src1;

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_ADD_INT, opcode 52 (0x34).

9-46 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

AND Bitwise Instructions AND_INT

Description Logical bit-wise AND. dst = src0 & src1;

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_AND_INT, opcode 48 (0x30).

ALU Instructions 9-47 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Arithmetic Shift Right Instructions ASHR_INT

Description Scalar arithmetic shift right. The sign bit is shifted into the vacated locations. src1 is interpreted as an unsigned integer. If src1 is > 31, the result is either 0 or -1, depending on the sign of src0. dst = src0 >> src1

Microcode

U S D W U C DE DST_GPR BS ALU_INST OMOD E 1 +4 R M P M A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_ASHR_INT, opcode 112 (0x70).

9-48 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Ceiling Instructions CEIL

Description Floating-point ceiling. dst = TRUNC(src0); If ( (src0 > 0.0f) && (src0 != dst) ) { dst += 1.0f; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_CEIL, opcode 18 (0x12).

ALU Instructions 9-49 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Conditional Move If Equal Instructions CMOVE

Description Floating-point conditional move if equal. If (src0 == 0.0f) { dst = src1; } Else { dst = src2; } Compares the first source operand with floating-point zero, and copies either the second or third source operand to the destination operand based on the result. Execution can be conditioned on a predicate set by the previous ALU instruction group. If the condition is not satisfied, the instruction has no effect, and control is passed to the next instruction. The instruction specifies which one of four data elements in a four-element vector is operated on, and the result can be stored in any of the four elements of the destination GPR. Operands can be accessed using absolute addresses, or an index in a GPR or the address register (AR). A fog value can be exported by merging a transcendental ALU result into the low-order bits of the vector destination. The active Mask and predicate bit can be updated by the result.

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_CMOVE, opcode 24 (0x18).

9-50 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Conditional Move If Equal Instructions CMOVE_INT

Description Integer conditional move if equal, based on signed or unsigned integer operand. Compare CMOVE on page 9-50. If (src0 == 0x0) { dst = src1; } Else { dst = src2; }

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_CMOVE_INT, opcode 28 (0x1C).

ALU Instructions 9-51 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Conditional Move If Greater Than Or Equal Instructions CMOVGE

Description Floating-point conditional move if greater than or equal. Compare CMOVE on page 9-50. If (src0 >= 0.0f) { dst = src1; } Else { dst = src2; }

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_CMOVGE, opcode 26 (0x1A).

9-52 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Conditional Move If Greater Than Or Equal Instructions CMOVGE_INT

Description Integer conditional move if greater than or equal, based on signed integer operand. Compare CMOVE on page 9-50. If (src0 >= 0x0) { dst = src1; } Else { dst = src2; }

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_CMOVGE_INT, opcode 30 (0x1E).

ALU Instructions 9-53 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Conditional Move If Greater Than Instructions CMOVGT

Description Floating-point conditional move if greater than. Compare CMOVE on page 9-50. If (src0 > 0.0f) { dst = src1; } Else { dst = src2; }

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_CMOVGT, opcode 25 (0x19).

9-54 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Conditional Move If Greater Than Instructions CMOVGT_INT

Description Integer conditional move if greater than, based on signed integer operand. Compare CMOVE on page 9-50. If (src0 > 0x0) { dst = src1; } Else { dst = src2; }

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_CMOVGT_INT, opcode 29 (0x1D).

ALU Instructions 9-55 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Cosine Instructions COS

Description Scalar cosine. Valid input domain [-PI, +PI]. dst = ApproximateCos(src0);

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_COS, opcode 111 (0x6F).

9-56 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Cube Map Instructions CUBE

Description Cubemap, using two operands (src0 = Rn.zzxy, src1 = Rn.yxzz). This reduction instruction must be executed on all four elements of a single vector. Reduction operations compute only one output, so the values in the output modifier (OMOD) and output clamp (CLAMP) fields must be the same for all four instructions. OMOD and CLAMP do not affect the FaceID in the resulting W vector element. This instruction is not available in the ALU.Trans unit. dst.W = FaceID; dst.Z = 2.0f * MajorAxis; dst.Y = S cube coordinate; dst.X = T cube coordinate;

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_CUBE, opcode 82 (0x52).

ALU Instructions 9-57 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Four-Element Dot Product Instructions DOT4

Description Four-element dot product. This reduction instruction must be executed on all four elements of a single vector. Reduction operations compute only one output, so the values in the output modifier (OMOD) and output clamp (CLAMP) fields must be the same for all four instructions. Only the PV.X register element holds the result of this operation, and the processor selects this swizzle code in the bypass operation. This instruction is not available in the ALU.Trans unit. dst = srcA.W * srcB.W + srcA.Z * srcB.Z + srcA.Y * srcB.Y + srcA.X * srcB.X;

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_DOT4, opcode 80 (0x50).

9-58 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Four-Element Dot Product, IEEE Instructions DOT4_IEEE

Description Four-element dot product that uses IEEE rules for zero times anything. This reduction instruction must be executed on all four elements of a single vector. Reduction operations compute only one output, so the values in the output modifier (OMOD) and output clamp (CLAMP) fields must be the same for all four instructions. Only the PV.X register element holds the result of this operation, and the processor selects this swizzle code in the bypass operation. This instruction is not available in the ALU.Trans unit. dst = srcA.W * srcB.W + srcA.Z * srcB.Z + srcA.Y * srcB.Y + srcA.X * srcB.X;

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_DOT4_IEEE, opcode 81 (0x51).

ALU Instructions 9-59 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Base-2 Exponent, IEEE Instructions EXP_IEEE

Description Scalar base-2 exponent. If (src0 == 0.0f) { dst = 1.0f; } Else { dst = Approximate2ToX(src0); }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_EXP_IEEE, opcode 97 (0x61).

9-60 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Floor Instructions FLOOR

Description Floating-point floor. dst = TRUNC(src0); If ( (src0 < 0.0f) && (src0 != dst) ) { dst += -1.0f; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_FLOOR, opcode 20 (0x14).

ALU Instructions 9-61 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point To Integer Instructions FLT_TO_INT

Description Floating-point input is converted to a signed integer value using truncation. If the value does fit in 32 bits, the low-order bits are used. dst = (int)src0

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_FLT_TO_INT, opcode 107 (0x6B).

9-62 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point 32-Bit To Floating-Point 64-Bit Instructions FLT32_TO_FLT64

Description Floating-point 32-bit convert to 64-bit floating-point. The instruction converts src0.X or src0.Z to a 64-bit double-precision floating-point value and places the result in dst.YX or dst.ZW, respectively. If the source value does fit in 32 bits, the low-order bits are used. Using values outside the specified range produces undefined results. A 32-bit NaN source is handled specially. The sign is copied, the mantissa is copied into bits [52:30], and the exponent is forced to 0x7FF. The result for a NaN source is a NaN with the same sign, and the single-precision mantissa is the MSB of the double-precision mantissa. dst = src0; mant = mantissa(src0) exp = exponent(src0) sign = sign(src0) e = exp + (1023-127); if (exp==0xFF) //src0 is inf or a NaN { If (mant!=0x0) //src0 is a NaN { dst = {sign, 0x7FF, {mant,29’b0}}; //29 low-order bits are zero } else //src0 is inf { dst = (sign) ? 0xFFF0000000000000 : 0x7FF0000000000000; } } else if (exp==0x0) //src0 is zero or a denorm { dst = (sign) ? 0x8000000000000000 : 0x0; } else //src0 is a valid floating-point value { m = mant<<29; m |= (e << 52); m |= (sign << 63); dst = m; }

Table 9.2 Result of FLT32_TO_FLT64 Instruction

src0

-inf -F1 -1.0 -denorm -0 +0 +denorm +1.0 +F1 +inf NaN -inf -F -1.0 -0.0 -0.0 +0.0 +0.0 +1.0 +F +inf NaN2 1. F is a finite floating-point value. 2. The hardware propagates a 32-bit input NaN to the output. So if the input is a 32-bit -/+ signaling NaN, the output is a 64-bit -/+ signaling NaN. A 32-bit -/+ quiet NaN returns a 64 bit -/+ quiet NaN. A 32-bit 0xFFC00000 NaN returns a 64 bit NaN64 (0xFFF8000000000000).

Coissue FLT32_TO_FLT64 is a two-slot instruction. The following coissue scenarios are possible:. • A single FLT32_TO_FLT64 instruction in slots 0 and 1, and any valid instructions in slots 2, 3, and 4. • A single FLT32_TO_FLT64 instruction in slots 2 and 3, and any valid instructions in slots 0, 1, and 4. • Two FLT32_TO_FLT64 instructions in slots 0, 1, 2, and 3,and any valid instruction in slot 4.

ALU Instructions 9-63 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point 32-Bit To Floating-Point 64-Bit (Cont.)

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_FLT32_TO_FLT64, opcode 29 (0x1D).

Example The following example coissues two FLT32_TO_FLT64 instructions in slots 0 and 1, and 2 and 3: Input data: Input data 0.5f (0x3F000000) Input data 1.0f (0x3F800000) mov ra.h, l (0x3F000000) //Input 1 mov rb.l //Don’t care mov rc.h, l(0x3F800000) //Input 2 mov rd.l //Don’t care Issue instructions: FLT32_TO_FLT64 re.x ra.h //can be any vector element FLT32_TO_FLT64 rf.y rb.l //Don’t care FLT32_TO_FLT64 rg.z rc.h //can be any vector element FLT32_TO_FLT64 rh.w rd.l //Don’t care Result: flt32_to_flt64(0.5f) = 0.5 (0x3FE0000000000000) flt32_to_flt64(1.0f) = 1.0 (0x3FF0000000000000) re.x = 0x00000000 (LSB of output) rf.y = 0x3FE00000 (MSB of output) rg.z = 0x00000000 (LSB of output) rh.w = 0x3ff00000 (MSB of output)

Input Modifiers Input modifiers (Section 4.7.2, on page 4-10) can be applied to the source operands during the destination X element (slot 0) or Z element (slot 2). These slots contain the sign bits of the sources.

Output Modifiers Output modifiers (Section 4.9.1, on page 4-25) can be applied to the destination during the destination X element (slot 0) or Z element (slot 2).

9-64 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point 64-Bit To Floating-Point 32-Bit Instructions FLT64_TO_FLT32

Description Floating-point 64-bit convert to 32-bit floating-point. The instruction converts src0.YX or src0.WZ to a 32-bit single-precision floating-point value in dst.X or dst.Z, respectively. If the result does fit in 32 bits, the low-order bits are used. dst = src0; mant = mantissa(src0) exp = exponent(src0) sign = sign(src0) if (exp==0x7FF) //src0 is inf or a NaN { if (mant==0x0) //src0 is a NaN { dst = (sign) ? 0xFFC00000 : 0x7FC00000; } else //src0 is inf { dst = (sign) ? 0xFF800000 : 0x7F800000; } } else if (exp==0x0) //src0 is zero or a denorm { dst = (sign) ? 0x80000000 : 0x0; } else //src0 is a valid floating-point value { dst = src0; }

Table 9.3 Result of FLT64_TO_FLT32 Instruction

src0

-NaN -inf -F1 -1.0 -denorm -0 +0 +denorm +1.0 +F1 +inf +NaN 0xFFC00000 -inf -F -1.0 -0.0 -0.0 +0.0 +0.0 +1.0 +F +inf 0x7FC00000 1. F is a finite floating-point value.

Coissue FLT64_TO_FLT32 is a two-slot instruction. The following coissues are possible. • A single FLT64_TO_FLT32 instruction in slots 0 and 1, and any valid instructions in slots 2, 3, and 4. • A single FLT64_TO_FLT32 instruction in slots 2 and 3, and any valid instructions in slots 0, 1, and 4. • Two FLT64_TO_FLT32 instructions in slots 0, 1, 2, and 3,and any valid instruction in slot 4.

ALU Instructions 9-65 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point 64-Bit To Floating-Point 32-Bit (Cont.)

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_FLT64_TO_FLT32, opcode 28 (0x1C).

Example The following example coissues two FLT64_TO_FLT32 instructions in slots 0 and 1, and 2 and 3:. Input data:

Input data 1.0 (0x3FF0000000000000) Input data 2.0 (0x4000000000000000) mov ra.h, l(0x3FF00000) //high dword (Input 1) mov rb.l, l(0x00000000) //low dword mov rc.h, l(0x40000000) //high dword (Input 2) mov rd.l, l(0x00000000) //low dword Issue instructions: FLT64_TO_FLT32 re.x ra.h //can be any vector element FLT64_TO_FLT32 rf.y rb.l //can be any vector element FLT64_TO_FLT32 rg.z rc.h //can be any vector element FLT64_TO_FLT32 rh.w rd.l //can be any vector element Result: flt64_to_flt32(1.0) = 1.0f (0x3F800000) flt64_to_flt32(2.0) = 2.0f (0x40000000) re.x = 0x3F800000 (1.0f) rf.y = 0 //Always 0 rg.z = 0x40000000 (2.0f) rh.w = 0 //Always 0

Input Modifiers Input modifiers (Section 4.7.2, on page 4-10) can be applied to the source operands during the destination X element (slot 0) or Z element (slot 2). These slots contain the sign bits of the sources.

Output Modifiers Output modifiers (Section 4.9.1, on page 4-25) can be applied to the destination during the destination X element (slot 0) or Z element (slot 2).

9-66 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Fractional Instructions FRACT

Description Floating-point fractional part of source operand. dst = src0 - FLOOR(src0);

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_FRACT, opcode 16 (0x10).

ALU Instructions 9-67 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Fractional, 64-Bit Instructions FRACT_64

Description Gets the positive fractional part of a 64-bit floating-point value located in src0.YX or src0.WZ, and places the result in dst.YX or dst.WZ, respectively. dst = src0; mant = mantissa(src0) exp = exponent(src0) sign = sign(src0) if (exp==0x7FF) //src0 is an inf or a NaN { If (mant==0x0) //src0 is NaN { dst = src0; } else //src0 is inf { dst = NaN64; } } else if (exp==0x0) //src0 is zero or a denorm { dst = 0x0; } else //src0 is a float { dst = src0 – floor(src0); }

Table 9.4 Result of FRACT_64 Instruction

src0

-inf -F1 -1.0 -denorm -0 +0 +denorm +1.0 +F1 +inf NaN NaN64 [+0.0,+1.0) +0 +0 +0 +0 +0 +0 [+0.0,+1.0)* NaN64 NaN64 1. F is a finite floating-point value.

Coissue FRACT_64 is a two-slot instruction. The following coissues are possible:. • A single FRACT_64 instruction in slots 0 and 1, and any valid instructions in slots 2, 3, and 4. • A single FRACT_64 instruction in slots 2 and 3, and any valid instructions in slots 0, 1, and 4. • Two FRACT_64 instructions in slots 0, 1, 2, and 3,and any valid instruction in slot 4.

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

9-68 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Fractional, 64-Bit (Cont.)

Instruction Field ALU_INST == OP2_INST_FRACT_64, opcode 123 (0x7B).

Example The following example coissues two FRACT_64 instructions in slots 0 and 1, and 2 and 3. Input data:

Input data 8.814369 (0x4021A0F4F077BCA7) Input data 13.113172 (0x402A39F1A0AC1721) mov ra.h, l(0x4021A0F4) //high dword (Input 1) mov rb.l, l(0xF077BCA7) //low dword mov rc.h, l(0x402A39F1) //high dword (Input 2) mov rd.l, l(0xA0AC1721) // low dword Issue instructions: FRACT_64 re.x ra.h //can be any vector element FRACT_64 rf.y rb.l //can be any vector element FRACT_64 rg.z rc.h //can be any vector element FRACT_64 rh.w rd.l //can be any vector element Result: fract64(0x4021A0F4F077BCA7) = fract64(8.814369) = 0x3FEA0F4F077BCA70 (0.814369) fract64(0x402A39F1A0AC1721) = fract64(13.113172) = 0x3FBCF8D0560B9080 (0.113172)

re.x = 0x077BCA70 (LSB of output) rf.y = 0x3FEA0F4F (MSB of output) rg.z = 0x560B9080 (LSB of output) rh.w = 0x3FBCF8D0 (MSB of output)

Input Modifiers Input modifiers (Section 4.7.2, on page 4-10) can be applied to the source operands during the destination X element (slot 0) or Z element (slot 2). These slots contain the sign bits of the sources.

Output Modifiers Output modifiers (Section 4.9.1, on page 4-25) can be applied to the destination during the destination X element (slot 0) or Z element (slot 2).

ALU Instructions 9-69 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Split Double-Precision Floating_Point Into Fraction and Exponent Instructions FREXP_64

Description Splits the double-precision floating-point value in src0.YX into separate fraction (mantissa) and exponent values. The exponent is output as a signed integer to dst.YX. The fraction, in the range (-1.0f, -0.5f] or [0.5f, 1.0f), is output as a sign-extended double-precision value to dst.WZ. dst = src0; frac_src0 = fraction(src0) exp_src0 = exponent(src0) sign_src0 = sign(src0) frac_dst = fraction(dst) exp_dst = exponent(dst) if (exp_src0==0x7FF) //src0 is inf or NaN { exp_dst = 0xFFFFFFFF; if (frac_src0==0x0) //src0 is inf { frac_dst = 0xFFF8000000000000; } else //src0 is a NaN { frac_dst = src0; } } else if (exp_dst==0x0) //src0 is zero or denorm { exp_dst = 0x0; frac_dst = {sign_src0,0x0}; } else //src0 is a float { frac_dst = {sign_src0, 0x3fe, frac_src0}; // double from (-1, -0.5] to [0.5, 1) exp_dst = exp_src0 – 1023 + 1; // convert to 2’s complement }

Table 9.5 Result of FREXP_64 Instruction

src0

dst -inf or +inf -0 or +0 -denorm or +denorm NaN frac_dst NaN641 {sign_src0,0} {sign_src0,0} src0 exp_dst 0xFFFFFFFF 0 0 0xFFFFFFFF 1. NaN64 = 0xFFF8000000000000.

Coissue The instruction uses four slots in an instruction group. A single FREXP_64 instruction must be issued in slots 0, 1, 2, or 3. Slot 4 can contain any other valid instruction.

9-70 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Split Double-Precision Floating_Point Into Fraction and Exponent (Cont.)

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_FREXP_64, opcode 7 (0x7).

Example The following example issues one FREXP_64 instruction in each of slots 0, 1, 2, and 3. For src0 = 3.0 (0x4008000000000000): mov ra.h , l(0x40080000) //high dword (Input) mov rb.l , l(0x00000000) //low dword Issue instructions: FREXP_64 rc.x ra.h; //Can be any vector element in any GPR FREXP_64 rd.y rb.l; //Can be any vector element in any GPR FREXP_64 re.z //Don’t care about source operand (not used) FREXP_64 rf.w //Don’t care about source operand (not used) Result: rc.x = 0x0 (All bits are always zero) rd.y = 2 (Exponent 0.75*2^2 = 3.0) re.z = 0x0 (LSB of mantissa) rf.w = 0x3FE80000 {s,0x3FE, MSB of mantissa}

Input Modifiers Input modifiers (Section 4.7.2, on page 4-10) can be applied to the source operand during the destination X element (slot 0). This slot contains the sign bit of the source.

Output Modifiers The instruction does not take output modifiers.

ALU Instructions 9-71 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer To Floating-Point Instructions INT_TO_FLT

Description Integer to floating-point. The input is interpreted as a signed integer value and converted to a floating-point value. dst = (float) src0

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_INT_TO_FLT, opcode 108 (0x6C).

9-72 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Pixel Kill If Equal Instructions KILLE

Description Floating-point pixel kill if equal. Set kill bit. Ensure that the KILL* instruction is the last instruction in an ALU clause, because the remaining instructions executed in the clause do not reflect the updated valid state after the kill operation. Only a pixel shader (PS) can execute this instruction; the instruction is ignored in other program types. If (src0 == src1) { dst = 1.0f; Killed = TRUE; } Else { dst = 0.0f; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_KILLE, opcode 44 (0x2C).

ALU Instructions 9-73 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Pixel Kill If Greater Than Or Equal Instructions KILLGE

Description Floating-point pixel kill if greater than or equal. Set kill bit. Ensure that the KILL* instruction is the last instruction in an ALU clause, because the remaining instructions executed in the clause do not reflect the updated valid state after the kill operation. Only a pixel shader (PS) can execute this instruction; the instruction is ignored in other program types. If (src0 >= src1) { dst = 1.0f; Killed = TRUE; } Else { dst = 0.0f; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_KILLGE, opcode 46 (0x2E).

9-74 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Pixel Kill If Greater Than Instructions KILLGT

Description Floating-point pixel kill if greater than. Set kill bit. Ensure that the KILL* instruction is the last instruction in an ALU clause, because the remaining instructions executed in the clause do not reflect the updated valid state after the kill operation. Only a pixel shader (PS) can execute this instruction; the instruction is ignored in other program types. If (src0 > src1) { dst = 1.0f; Killed = TRUE; } Else { dst = 0.0f; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_KILLGT, opcode 45 (0x2D).

ALU Instructions 9-75 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Pixel Kill If Not Equal Instructions KILLNE

Description Floating-point pixel kill if not equal. Set kill bit. Ensure that the KILL* instruction is the last instruction in an ALU clause, because the remaining instructions executed in the clause do not reflect the updated valid state after the kill operation. Only a pixel shader (PS) can execute this instruction; the instruction is ignored in other program types. If (src0 != src1) { dst = 1.0f; Killed = TRUE; } Else { dst = 0.0f; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_KILLNE, opcode 47 (0x2F).

9-76 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Combine Separate Fraction and Exponent into Double-precision Instructions LDEXP_64

Description The LDEXP_64 instruction gets a 52-bit mantissa from the double-precision floating-point value in src1.YX and a 32-bit integer exponent in src0.X, and multiplies the mantissa by 2exponent. The double-precision floating-point result is stored in dst.YX. dst = src1 * 2^src0 mant = mantissa(src1) exp = exponent(src1) sign = sign(src1) if (exp==0x7FF) //src1 is inf or a NaN { dst = src1; } else if (exp==0x0) //src1 is zero or a denorm { dst = (sign) ? 0x8000000000000000 : 0x0; } else //src1 is a float { exp+= src0; if (exp>=0x7FF) //overflow { dst = {sign,inf}; } if (src0<=0) //underflow { dst = {sign,0}; } mant |= (exp<<52); mant |= (sign<<63); dst = mant; }

Table 9.6 Result of LDEXP_64 Instruction

src0

src1 -/+inf -/+denorm -/+0 -/+F1 NaN -/+I2 -/+inf -/+0 -/+0 src1 * (2^src0) src0 Not -/+I -/+inf -/+0 -/+0 invalid result src0 1. F is a finite floating-point value. 2. I is a valid 32-bit integer value.

Coissue LDEXP_64 is a two-slot instruction. The following coissues are possible: A single LDEXP_64 instruction in slots 0 and 1, and any valid instructions in slots 2, 3, and 4. A single LDEXP_64 instruction in slots 2 and 3, and any valid instructions in slots 0, 1, and 4. Two LDEXP_64 instructions in slots 0, 1, 2, and 3,and any valid instruction in slot 4.

ALU Instructions 9-77 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Combine Separate Fraction and Exponent into Double-precision (Cont.) Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_LDEXP_64, opcode 122 (0x7A).

Example The following example coissues two LDEXP_64 instructions in slots 0 and 1, and 2 and 3. Input data:

Input data (x1) 0x47F000006FC6A731 Input data (e1) 0x2C6 Input data (x2) 0xC7EFFFFEE072B19F Input data (e2) 0x15E mov ra.h, l(0x47F00000) //high dword x1(Input 1) mov rb.l, l(0x6FC6A731) //low dword mov rc.h, l(0xC7EFFFFE) //high dword x2(Input 2) mov rd.l, l(0xE072B19F) //low dword mov rj.h, l(0x2C6) //e1 mov rk.l, l(0x15E) //e2 Issue instructions: LDEXP_64 re.x ra.h rj.h //can be any vector element LDEXP_64 rf.y rb.l rj.h //can be any vector element LDEXP_64 rg.z rc.h rk.l //can be any vector element LDEXP_64 rh.w rd.l rk.l //can be any vector element Result: re.x = 0x6FC6A731 (output LSB) rf.y = 0x74500000 (output MSB) rg.z = 0xE072B19F (output LSB) rh.w = 0xDDCFFFFE (output MSB)

Input Modifiers Input modifiers (Section 4.7.2, on page 4-10) can be applied to the src0 operand during the destination X element (slot 0) or Z element (slot 2). These slots contain the sign bits of the sources. The src1 operand is an integer and does not accept modifiers.

Output Modifiers Output modifiers (Section 4.9.1, on page 4-25) can be applied to the destination during the destination X element (slot 0) or Z element (slot 2).

9-78 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Base-2 Log Instructions LOG_CLAMPED

Description Scalar base-2 log. If (src0 == 1.0f) { dst = 0.0f; } Else { dst = LOG_IEEE(src0) // clamp dst if (dst == -INFINITY) { dst = -MAX_FLOAT; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_LOG_CLAMPED, opcode 98 (0x62).

ALU Instructions 9-79 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Base-2 IEEE Log Instructions LOG_IEEE

Description Scalar Base-2 IEEE log. If (src0 == 1.0f) { dst = 0.0f; } Else { dst = ApproximateLog2(src0); }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_LOG_IEEE, opcode 99 (0x63).

9-80 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Logical Shift Left Instructions LSHL_INT

Description Scalar logical shift left. Zero is shifted into the vacated locations. src1 is interpreted as an unsigned integer. If src1 is > 31, then the result is 0. dst = src0 << src1

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_LSHL_INT, opcode 114 (0x72).

ALU Instructions 9-81 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Logical Shift Right Instructions LSHR_INT

Description Scalar logical shift right. Zero is shifted into the vacated locations. src1 is interpreted as an unsigned integer. If src1 is > 31, then the result is 0. dst = src0 << src1

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_LSHR_INT, opcode 113 (0x71).

9-82 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Maximum Instructions MAX

Description Floating-point maximum. If (src0 >= src1) { dst = src0; } Else { dst = src1; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MAX, opcode 3 (0x3).

ALU Instructions 9-83 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Maximum, DirectX 10 Instructions MAX_DX10

Description Floating-point maximum. This instruction uses the DirectX 10 method of handling of NaNs. If (src0 >= src1) { dst = src0; } Else { dst = src1; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MAX_DX10, opcode 5 (0x5).

9-84 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Maximum Instructions MAX_INT

Description Integer maximum, based on signed integer operands. If (src0 >= src1) { dst = src0; } Else { dst = src1; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MAX_INT, opcode 54 (0x36).

ALU Instructions 9-85 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Unsigned Integer Maximum Instructions MAX_UINT

Description Integer maximum, based on unsigned integer operands. If (src0 >= src1) { dst = src0; } Else { dst = src1; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MAX_UINT, opcode 56 (0x38).

9-86 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Four-Element Maximum Instructions MAX4

Description Four-element maximum. The result is replicated in all four vector elements. This reduction instruction must be executed on all four elements of a single vector. Reduction operations compute only one output, so the values in the output modifier (OMOD) and output clamp (CLAMP) fields must be the same for all four instructions. Only the PV.X register element holds the result of this operation, and the processor selects this swizzle code in the bypass operation. This instruction is not available in the ALU.Trans unit. dst = max(srcA.W, srcA.Z, srcA,Y, srcA.X);

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MAX4, opcode 83 (0x53).

ALU Instructions 9-87 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Minimum Instructions MIN

Description Floating-point minimum. If (src0 < src1) { dst = src0; } Else { dst = src1; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MIN, opcode 4 (0x4).

9-88 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Minimum, DirectX 10 Instructions MIN_DX10

Description Floating-point minimum. This instruction uses the DirectX 10 method of handling of NaNs. If (src0 < src1) { dst = src0; } Else { dst = src1; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MIN_DX10, opcode 6 (0x6).

ALU Instructions 9-89 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Signed Integer Minimum Instructions MIN_INT

Description Integer minimum, based on signed integer operands. If (src0 < src1) { dst = src0; } Else { dst = src1; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MIN_INT, opcode 55 (0x37).

9-90 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Unsigned Integer Minimum Instructions MIN_UINT

Description Integer minimum, based on unsigned integer operands. If (src0 < src1) { dst = src0; } Else { dst = src1; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MIN_UINT, opcode 57 (0x39).

ALU Instructions 9-91 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Copy To GPR Instructions MOV

Description Copy a single operand from a GPR, constant, or previous result to a GPR. MOV can be used as an alternative to the NOP instruction. Unlike NOP, which does not preserve the current PV or PS register value in the slot in which it executes, a MOV can be made to preserve PV and PS register values if the it is performed with a disabled write mask. dst = src0

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MOV, opcode 25 (0x19).

9-92 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Copy Rounded Floating-Point To Integer in AR and GPR Instructions MOVA

Description Round floating-point to the nearest integer in the range [-256, +255], and copy the result to the address register (AR) and to a GPR. When the destination is a GPR, the destination contains a 1-element scalar address that is used for GPR-relative addressing in the ALU. This GPR-index state only persists for one ALU clause, and it is only available for relative addressing within the ALU (it is not available for relative texture-fetch, vertex-fetch, or export addressing). When the destination is the AR register, the instruction copies the four elements of a source GPR into the AR register; they are used as the index value for constant-file relative addressing (constant waterfalling). The MOVA* instructions write vector elements of the AR register. They do not need to execute on all of the ALU.[X,Y,Z,W] operands at the same time. One ALU.[X,Y,Z,W] unit can execute a MOVA* operation while other ALU.[X,Y,Z,W] units execute other operations. Software can issue up to four MOVA* instructions in a single instruction group to change all four elements of the AR register. MOVA* issued in ALU.X writes AR.X regardless of any GPR write mask used. Predication is supported. MOVA* instructions must not be used in an instruction group that uses GPR or AR indexing in any slot (even slots that are not executing MOVA*, and even for an index not being changed by MOVA*). To perform this operation, split it into two separate instruction groups: the first performing a MOV with GPR-indexed source into a temporary GPR, and the second performing the MOVA* on the temporary GPR. MOVA* instructions produce undefined output values. To inhibit a GPR destination write, clear the WRITE_MASK field for the MOVA* instruction. Do not use the corresponding PV vector element(s) in the following ALU instruction group. dst = Undefined dstF = FLOOR(src0 + 0.5f); If (dstF >= -256.0f) { dstF = dstF; } Else { dstF = -256.0f; } If (dstF > 255.0f) { dstF = -256.0f; } dstI = truncate_to_int(dstF); Export(dstI); // signed 9-bit integer

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MOVA, opcode 21 (0x15).

ALU Instructions 9-93 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Copy Truncated Floating-Point To Integer in AR and GPR Instructions MOVA_FLOOR

Description Truncate the floating-point to the nearest integer in the range [-256, +255], and copy the result to the address register (AR) and to a GPR. See MOVA on page 9-93 for additional details. dst = Undefined dstF = FLOOR(src0); If (dstF >= -256.0f) { dstF = dstF; } Else { dstF = -256.0f; } If (dstF > 255.0f) { dstF = -256.0f; } dstI = truncate_to_int(dstF); Export(dstI); // signed 9-bit integer

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MOVA_FLOOR, opcode 22 (0x16).

9-94 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Copy Signed Integer To Integer in AR and GPR Instructions MOVA_INT

Description Clamp the signed integer to the range [-256, +255], and copy the result to the address register (AR) and to a GPR. See MOVA on page 9-93 for additional details. dst = Undefined; dstI = src0; If (dstI < -256) { dstI = 0x800; //-256 } If (dstI > 0xFF) { dstI = 0x800 //-256 } Export(dstI); // signed 9-bit integer

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MOVA_INT, opcode 24 (0x18).

ALU Instructions 9-95 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Multiply Instructions MUL

Description Floating-point multiply. Zero times anything equals zero. dst = src0 * src1;

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MUL, opcode 1 (0x1).

9-96 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Multiply, 64-Bit Instructions MUL_64

Description Floating-point 64-bit multiply. Multiplies a double-precision value in src0.YX by a double- precision value in src1.YX, and places the lower 64 bits of the result in dst.YX. dst = src0 * src1;

Table 9.7 Result of MUL_64 Instruction

src1

src0 -inf -F1 -1.0 -denorm -0 +0 +denorm +1.0 +F1 +inf NaN2

-inf +inf +inf +inf NaN64 NaN64 NaN64 NaN64 -inf -inf -inf src1 (NaN64) -F +inf +F -src0 +0 +0 -0 -0 src0 -F -inf src1 (NaN64) -1.0 +inf -src1 +1.0 +0 +0 -0 -0 -1.0 -src1 -inf src1 (NaN64) -denorm NaN64 +0 +0 +0 +0 -0 -0 -0 -0 NaN64 src1 (NaN64) -0 NaN64 +0 +0 +0 +0 -0 -0 -0 -0 NaN64 src1 (NaN64) +0 NaN64 -0 -0 -0 -0 +0 +0 +0 +0 NaN64 src1 (NaN64) +denorm NaN64 -0 -0 -0 -0 +0 +0 +0 +0 NaN64 src1 (NaN64) +1.0 -inf src1 -1.0 -0 -0 +0 +0 +1.0 src1 +inf src1 (NaN64) +F -inf -F -src0 -0 -0 +0 +0 src0 +F +inf src1 (NaN64) +inf -inf -inf -inf NaN64 NaN64 NaN64 NaN64 +inf +inf +inf src1 (NaN64) NaN src0 src0 src0 src0 src0 src0 src0 src0 src0 src0 src0 (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) 1. F is a finite floating-point value. 2. NaN64 = 0xFFF8000000000000. An NaN64 is a propagated NaN value from the input listed.

(A * B) == (B * A)

Coissue The MUL_64 instruction is a four-slot instruction. Therefore, a single MUL_64 instruction can be issued in slots 0, 1, 2, and 3. Slot 4 can contain any other valid instruction.

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

ALU Instructions 9-97 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Multiply, 64-Bit (Cont.) Instruction Field ALU_INST == OP2_INST_MUL_64, opcode 27 (0x1B).

Example The following example coissues one MUL_64 instruction in slots 0, 1, 2, and 3: Input data:

Input data 3.0 (0x4008000000000000) Input data 6.0 (0x4018000000000000) mov ra.h, l(0x40080000) //high dword (Input 1) mov rb.l, l(0x00000000) //low dword mov rc.h, l(0x40180000) //high dword (Input 2) mov rd.l, l(0x00000000) //low dword Issue instruction: MUL_64 re.x ra.h rc.h; //can be any vector element MUL_64 rf.y ra.h rc.h; //can be any vector element MUL_64 rg.z ra.h rc.h; //can be any vector element MUL_64 rh.w rb.l rd.l; //can be any vector element Result: 3.0 * 6.0 = 18.0 (0x4032000000000000) re.x = 0x00000000 (LSB of Input 1 and Input 2 mul64 result) rf.y = 0x40320000 (MSB of Input 1 and Input 2 mul64 result) rg.z = 0x00000000 (LSB of Input 1 and Input 2 mul64 result) rh.w = 0x40320000 (MSB of Input 1 and Input 2 mul64 result)

The hardware puts the result in two different slot pairs, as shown above.

Input Modifiers Input modifiers (Section 4.7.2, on page 4-10) can be applied to the source operands during the destination X element (slot 0), Y element (slot 1), or Z element (slot 2). These slots contain the sign bits of the sources.

Output Modifiers Output modifiers (Section 4.9.1, on page 4-25) can be applied to the destination during the destination X element (slot 0) or Z element (slot 2).

9-98 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Multiply, IEEE Instructions MUL_IEEE

Description Floating-point multiply. Uses IEEE rules for zero times anything. dst = src0 * src1;

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MUL_IEEE, opcode 2 (0x2).

ALU Instructions 9-99 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Multiply Emulating LIT Operation Instructions MUL_LIT

Description Scalar multiply with result replicated in all four vector elements. It is used primarily when emulating a LIT operation. Zero times anything is zero. A LIT operation takes an input vector containing information about shininess and normals to the , and it computes the diffuse and specular light components using Blinn's lighting equation, which is implemented as follows. t1.y = max (src.x, 0) t1.x_w -= 1 t1.z = log_clamp( src.y) t1.w = mul_lit( src.z, t1.z, src.x) t1.z = exp(t1.z) dst = t1 The pseudocode for the MUL_LIT instruction is: If ((src1 == -MAX_FLOAT) || (src1 == -INFINITY) || (src1 is NaN) || (src2 <= 0.0f) || (src2 is NaN)) { dst = -MAX_FLOAT; } Else { dst = src0 * src1; }

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP3_INST_MUL_LIT, opcode 12 (0xC).

9-100 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Multiply Emulating LIT, Divide By 2 Instructions MUL_LIT_D2

Description A MUL_LIT operation, followed by divide by 2. The pseudocode for the MUL_LIT instruction is: If ((src1 == -MAX_FLOAT) || (src1 == -INFINITY) || (src1 is NaN) || (src2 <= 0.0f) || (src2 is NaN)) { dst = -MAX_FLOAT * .5; } Else { dst = (src0 * src1) * .5; }

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_MUL_LIT_D2, opcode 15 (0xF).

ALU Instructions 9-101 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Multiply Emulating LIT, Multiply By 2 Instructions MUL_LIT_M2

Description A MUL_LIT operation, followed by multiply by 2. The pseudocode for the MUL_LIT instruction is: If ((src1 == -MAX_FLOAT) || (src1 == -INFINITY) || (src1 is NaN) || (src2 <= 0.0f) || (src2 is NaN)) { dst = -MAX_FLOAT * 2; } Else { dst = (src0 * src1) * 2; }

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_MUL_LIT_M2, opcode 13 (0xD).

9-102 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Multiply Emulating LIT, Multiply By 4 Instructions MUL_LIT_M4

Description A MUL_LIT operation, followed by multiply by 4. The pseudocode for the MUL_LIT instruction is: If ((src1 == -MAX_FLOAT) || (src1 == -INFINITY) || (src1 is NaN) || (src2 <= 0.0f) || (src2 is NaN)) { dst = -MAX_FLOAT * 4; } Else { dst = (src0 * src1) * 4; }

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_MUL_LIT_M4, opcode 14 (0xE).

ALU Instructions 9-103 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Multiply-Add Instructions MULADD

Description Floating-point multiply-add (MAD). dst = src0 * src1 + src2;

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_MULADD, opcode 16 (0x10).

9-104 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Multiply-Add, 64-Bit Instructions MULADD_64

Description Floating-point 64-bit multiply-add. Multiplies the double-precision value in src0.YX by the double-precision value in src1.YX, adds the lower 64 bits of the result to a double-precision value in src2.YX, and places this result in dst.YX and dst.WZ. dst = src0 * src1 + src2;

Table 9.8 Result of MULADD_64 Instruction (IEEE Single-Precision Multiply)

src1

src0 -inf -F1 -1.0 -denorm -0 +0 +denorm +1.0 +F1 +inf NaN2

-inf +inf +inf +inf NaN64 NaN64 NaN64 NaN64 -inf -inf -inf src1 (NaN64) -F +inf +F -src0 +0 +0 -0 -0 src0 -F -inf src1 (NaN64) -1.0 +inf -src1 +1.0 +0 +0 -0 -0 -1.0 -src1 -inf src1 (NaN64) -denorm NaN64 +0 +0 +0 +0 -0 -0 -0 -0 NaN64 src1 (NaN64) -0 NaN64 +0 +0 +0 +0 -0 -0 -0 -0 NaN64 src1 (NaN64) +0 NaN64 -0 -0 -0 -0 +0 +0 +0 +0 NaN64 src1 (NaN64) +denorm NaN64 -0 -0 -0 -0 +0 +0 +0 +0 NaN64 src1 (NaN64) +1.0 -inf src1 -1.0 -0 -0 +0 +0 +1.0 src1 +inf src1 (NaN64) +F -inf -F -src0 -0 -0 +0 +0 src0 +F +inf src1 (NaN64) +inf -inf -inf -inf NaN64 NaN64 NaN64 NaN64 +inf +inf +inf src1 (NaN64) NaN src0 src0 src0 src0 src0 src0 src0 src0 src0 src0 src0 (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) 1. F is a finite floating-point value. 2. NaN64 = 0xFFF8000000000000. An NaN64 is a propagated NaN value from the input listed.

ALU Instructions 9-105 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Multiply-Add, 64-Bit (Cont.)

Table 9.9 Result of MULADD_64 Instruction (IEEE Add)

src1

src0 -inf -F1 -denorm -0 +0 +denorm +F1 +inf NaN2 -inf -inf -inf -inf -inf -inf -inf -inf NaN64 src1 (NaN64) -F -inf -F src0 src0 src0 Src0 +-F or +0 +inf src1(NaN64) -denorm -inf src1 -0 -0 +0 +0 src1 +inf src1 (NaN64) -0 -inf src1 -0 -0 +0 +0 src1 +inf src1 (NaN64) +0 -inf src1 +0 +0 +0 +0 src1 +inf src1 (NaN64) +denorm -inf src1 +0 +0 +0 +0 src1 +inf src1 (NaN64) +F -inf +-F or +0 src0 src0 src0 Src0 +F +inf src1 (NaN64) +inf NaN64 +inf +inf +inf +inf +inf +inf +inf src1 (NaN64) NaN src0 src0 src0 src0 src0 Src0 src0 src0 src0 (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) (NaN64) 1. F is a finite floating-point value. 2. NaN64 = 0xFFF8000000000000. An NaN64 is a propagated NaN value from the input listed.

Coissue The MULADD_64 instruction is a four-slot instruction. Therefore, a single MULADD_64 instruction can be issued in slots 0, 1, 2, and 3. Slot 4 can contain any other valid instruction.

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Fields ALU_INST == OP3_INST_MULADD_64, opcode 8 (0x8). ALU_INST == OP3_INST_MULADD_64_M2, opcode 9 (0x9). ALU_INST == OP3_INST_MULADD_64_M4, opcode 10 (0xA). ALU_INST == OP3_INST_MULADD_64_D2, opcode 11 (0xB).

9-106 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Multiply-Add, 64-Bit (Cont.)

Example The following example coissues one MULADD_64 instruction in slots 0, 1, 2, and 3: Input data:

Input data 3.0 (0x4008000000000000) Input data 6.0 (0x4018000000000000) Input data 12.0 (0x4028000000000000) mov ra.h, l(0x40080000) //high dword (Input 1) mov rb.l, l(0x00000000) //low dword mov rc.h, l(0x40180000) //high dword (Input 2) mov rd.l, l(0x00000000) //low dword mov re.h, l(0x40280000) //high dword (Input 3) mov rf.l, l(0x00000000) //low dword Issue instruction: MULADD_64 rg.x ra.h rc.h re.h; //can be any vector element MULADD_64 rh.y ra.h rc.h re.h; //can be any vector element MULADD_64 ri.z ra.h rc.h re.h; //can be any vector element MULADD_64 rj.w rb.l rd.l rf.l; //can be any vector element Result: (3.0 * 6.0) + 12.0 = 30.0 (0x403e000000000000) rg.x = 0x00000000 (LSB of muladd64 result) rh.y = 0x403e0000 (MSB of muladd64 result) ri.z = 0x00000000 (LSB of muladd64 result) rj.w = 0x403e0000 (MSB of muladd64 result)

The hardware puts the result on two different slot pairs, as shown above.

Input Modifiers Input modifiers (Section 4.7.2, on page 4-10) can be applied to the source operands during the destination X element (slot 0), Y element (slot 1), or Z element (slot 2). These slots contain the sign bits of the sources.

Output Modifiers The OMOD output modifier (Section 4.9.1, on page 4-25) is not needed, because the MULADD_64 instruction has different opcodes for each of the OMOD values. The CLAMP output modifier can be applied to the destination during the destination X element (slot 0) or Z element (slot 2).

ALU Instructions 9-107 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Multiply-Add, Divide by 2 Instructions MULADD_D2

Description Floating-point multiply-add (MAD), followed by divide by 2. dst = (src0 * src1 + src2) *.5;

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_MULADD_D2, opcode 19 (0x13).

9-108 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Multiply-Add, Multiply by 2 Instructions MULADD_M2

Description Floating-point multiply-add (MAD), followed by multiply by 2. dst = (src0 * src1 + src2) * 2;

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_MULADD_M2, opcode 17 (0x11).

ALU Instructions 9-109 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Multiply-Add, Multiply by 4 Instructions MULADD_M4

Description Floating-point multiply-add (MAD), followed by multiply by 4. dst = (src0 * src1 + src2) * 4;

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_MULADD_M4, opcode 18 (0x12).

9-110 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

IEEE Floating-Point Multiply-Add Instructions MULADD_IEEE

Description Floating-point multiply-add (MAD). Uses IEEE rules for zero times anything. dst = src0 * src1 + src2;

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_MULADD_IEEE, opcode 20 (0x14).

ALU Instructions 9-111 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

IEEE Floating-Point Multiply-Add, Divide by 2 Instructions MULADD_IEEE_D2

Description Floating-point multiply-add (MAD), followed by divide by 2. Uses IEEE rules for zero times anything. dst = (src0 * src1 + src2) * .5;

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_MULADD_IEEE_D2, opcode 23 (0x17).

9-112 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

IEEE Floating-Point Multiply-Add, Multiply by 2 Instructions MULADD_IEEE_M2

Description Floating-point multiply-add (MAD), followed by multiply by 2. Uses IEEE rules for zero times anything. dst = (src0 * src1 + src2) * 2;

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_MULADD_IEEE_M2, opcode 21 (0x15).

ALU Instructions 9-113 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

IEEE Floating-Point Multiply-Add, Multiply by 4 Instructions MULADD_IEEE_M4

Description Floating-point multiply-add (MAD), followed by multiply by 4. Uses IEEE rules for zero times anything. dst = (src0 * src1 + src2) * 4;

Microcode

S S D ALU_INST C DE DST_GPR BS 2 S2E 2 SRC2_SEL +4 R (11000) N R

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP3 (page 10-23).

Instruction Field ALU_INST == OP3_INST_MULADD_IEEE_M4, opcode 22 (0x16).

9-114 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Signed Scalar Multiply, High-Order 32 Bits Instructions MULHI_INT

Description Scalar multiplication. The arguments are interpreted as signed integers. The result represents the high-order 32 bits of the multiply result. dst = src0 * src1 // high-order bits

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MULHI_INT, opcode 116 (0x74).

ALU Instructions 9-115 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Unsigned Scalar Multiply, High-Order 32 Bits Instructions MULHI_UINT

Description Scalar multiplication. The arguments are interpreted as unsigned integers. The result represents the high-order 32 bits of the multiply result. dst = src0 * src1 // high-order bits

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MULHI_UINT, opcode 118 (0x76).

9-116 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Signed Scalar Multiply, Low-Order 32-Bits Instructions MULLO_INT

Description Scalar multiplication. The arguments are interpreted as signed integers. The result represents the low-order 32 bits of the multiply result. dst = src0 * src1 // low-order bits

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MULLO_INT, opcode 115 (0x73).

ALU Instructions 9-117 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Unsigned Scalar Multiply, Low-Order 32-Bits Instructions MULLO_UINT

Description Scalar multiplication. The arguments are interpreted as unsigned integers. The result represents the low-order 32 bits of the multiply result. dst = src0 * src1 // low-order bits

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_MULLO_UINT, opcode 117 (0x75).

9-118 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

No Operation Instructions NOP

Description No operation. The instruction slot is not used. NOP instructions perform no writes to GPRs, and they invalidate the PV and PS register values. After all instructions in an instruction group are processed, any ALU.[X,Y,Z,W] or ALU.Trans operation that is unspecified implicitly executes a NOP instruction, thus invalidating the values in the corresponding elements of the PV and PS registers. See the CF version of NOP on page 9-33. dst is Undefined. Previous dst is preserved

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_NOP, opcode 0 (0x0).

ALU Instructions 9-119 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Bit-Wise NOT Instructions NOT_INT

Description Logical bit-wise NOT. dst = ~src0

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_NOT_INT, opcode 51 (0x33).

9-120 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Bit-Wise OR Instructions OR_INT

Description Logical bit-wise OR. dst = src0 | src1

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_OR_INT, opcode 49 (0x31).

ALU Instructions 9-121 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Predicate Counter Clear Instructions PRED_SET_CLR

Description Predicate counter clear. Updates predicate register. dst = +MAX_FLOAT; predicate_result = skip;

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SET_CLR, opcode 38 (0x26).

9-122 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Predicate Counter Invert Instructions PRED_SET_INV

Description Predicate counter invert. Updates predicate register. If (src0 == 1.0f) { dst = 0.0f; predicate_result = execute; } Else { If (src0 == 0.0f) { dst = 1.0f; } Else { dst = src0; } predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SET_INV, opcode 36 (0x24).

ALU Instructions 9-123 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Predicate Counter Pop Instructions PRED_SET_POP

Description Pop predicate counter. This updates the predicate register. If (src0 <= src1) { dst = 0.0f; predicate_result = execute; } Else { dst = src0 - src1; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SET_POP, opcode 37 (0x25).

9-124 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Predicate Counter Restore Instructions PRED_SET_RESTORE

Description Predicate counter restore. Updates predicate register. If (src0 == 0.0f) { dst = 0.0f; predicate_result = execute; } Else { dst = src0; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SET_RESTORE, opcode 39 (0x27).

ALU Instructions 9-125 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Predicate Set If Equal Instructions PRED_SETE

Description Floating-point predicate set if equal. Updates predicate register. If (src0 == src1) { dst = 0.0f; predicate_result = execute; } Else { dst = 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETE, opcode 32 (0x20).

9-126 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Predicate Set If Equal, 64-Bit Instructions PRED_SETE_64

Description Floating-point 64-bit predicate set if equal. Updates the predicate register. Compares two double-precision floating-point numbers in src0.YX and src1.YX, or src0.WZ and src1.WZ, and returns 0x0 if src0==src1 or 0xFFFFFFFF; otherwise, it returns the unsigned integer result in dst.YX or dst.WZ. The instruction can also establish a predicate result (execute or skip) for subsequent predicated instruction execution. This additional control allows a compiler to support one- instruction issue for if-elseif operations, or an integer result for nested flow-control, by using single-precision operations to manipulate a predicate counter.

if (src0 == src1) { dst = 0x0; predicate_result = execute; } else { dst = 0xFFFFFFFF; predicate_result = skip; }

Table 9.10 Result of PRED_SETE_64 Instruction

src1

src0 -inf -F1 -denorm2 -0 +0 +denorm2 +F1 +inf NaN -inf TRUE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE -F1 FALSE TRUE or FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE -denorm2 FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE -0 FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE +0 FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE +denorm2 FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE +F1 FALSE FALSE FALSE FALSE FALSE FALSE TRUE or FALSE FALSE FALSE +inf FALSE FALSE FALSE FALSE FALSE FALSE FALSE TRUE FALSE NaN FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE 1. F is a finite floating-point value. 2. Denorms are treated arithmetically and obey rules of appropriate zero.

Coissue PRED_SETE_64 is a two-slot instruction. The following coissues are possible: • A single PRED_SETE_64 instruction in slots 0 and 1, and any valid instructions in slots 2, 3, and 4, except other predicate-set instructions. • A single PRED_SETE_64 instruction in slots 2 and 3, and any valid instructions in slots 0, 1, and 4, except other predicate-set instructions. • Two PRED_SETE_64 instructions in slots 0, 1, 2, and 3,and any valid instruction in slot 4, except other predicate-set instructions.

ALU Instructions 9-127 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Predicate Set If Equal, 64-Bit (Cont.)

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETE_64, opcode 125 (0x7D).

Example The following examples issue a single PRED_SETE_64 instruction in two slots. Input data: Input data 6.0 (0x4018000000000000) Input data 3.0 (0x4008000000000000) mov ra.h, l(0x40180000) //high dword (Input 1) mov rb.l, l(0x00000000) //low dword mov rc.h, l(0x40080000) //high dword (Input 2) mov rd.l, l(0x00000000) //low dword Issue a single PRED_SETE_64 instruction in slots 3 and 2: PRED_SETE_64 re.x ra.h ra.h //can be any vector element PRED_SETE_64 rf.y rb.l rb.l //can be any vector element Result: PRED_SETE_64 (0x4018000000000000,0x4018000000000000) = PRED_SETE_64 (6.0,6.0) => result = 0x0, predicate_result = execute re.x = 0x0 rf.y = 0x0 predicate = execute Or, issue a single PRED_SETE_64 instruction in slots 1 and 0: PRED_SETE_64 re.z rc.h ra.h //can be any vector element PRED_SETE_64 rf.w rd.l rb.l //can be any vector element Result: PRED_SETE_64 (0x4008000000000000,0x4018000000000000) = PRED_SETE_64 (3.0,6.0) => result = 0xFFFFFFFF, predicate_result = skip re.z = 0xFFFFFFFF rf.w = 0xFFFFFFFF

predicate = skip

Input Modifiers Input modifiers (Section 4.7.2, on page 4-10) can be applied to the source operands during the destination X element (slot 0) and Z element (slot 2). These slots contain the sign bits of the sources.

Output Modifiers The instruction does not take output modifiers.

9-128 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Predicate Set If Equal Instructions PRED_SETE_INT

Description Integer predicate set if equal. Updates predicate register. If (src0 == src1) { dst = 0.0f; SetPredicateKillReg(Execute); } Else { dst = 1.0f; SetPredicateKillReg (Skip); }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETE_INT, opcode 66 (0x42).

ALU Instructions 9-129 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Predicate Counter Increment If Equal Instructions PRED_SETE_PUSH

Description Floating-point predicate counter increment if equal. Updates predicate register. If ( (src1 == 0.0f) && (src0 == 0.0f) ) { dst = 0.0f; predicate_result = execute; } Else { dst = src0 + 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETE_PUSH, opcode 40 (0x28).

9-130 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Predicate Counter Increment If Equal Instructions PRED_SETE_PUSH_INT

Description Integer predicate counter increment if equal. Updates predicate register. If ( (src1 == 0x0) && (src0 == 0.0f) ) { dst = 0.0f; predicate_result = execute; } Else { dst = src0 + 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETE_PUSH_INT, opcode 74 (0x4A).

ALU Instructions 9-131 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Predicate Set If Greater Than Or Equal Instructions PRED_SETGE

Description Floating-point predicate set if greater than or equal. Updates predicate register. If (src0 >= src1) { dst = 0.0f; predicate_result = execute; } Else { dst = 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETGE, opcode 34 (0x22).

9-132 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Predicate Set If Greater Than Or Equal, 64-Bit Instructions PRED_SETGE_64

Description Floating-point 64-bit predicate set if greater than or equal. Updates the predicate register. Compares two double-precision floating-point numbers in src0.YX and src1.YX, or src0.WZ and src1.WZ, and returns 0x0 if src0>=src1 or 0xFFFFFFFF; otherwise, it returns the unsigned integer result in dst.YX or dst.WZ. The instruction can also establish a predicate result (execute or skip) for subsequent predicated instruction execution. This additional control allows a compiler to support one- instruction issue for if/elseif operations or an integer result for nested flow-control by using single-precision operations to manipulate a predicate counter. if (src0>=src1) { result = 0x0; predicate_result = execute; } else { result = 0xFFFFFFFF; predicate_result = skip; }

Table 9.11 Result of PRED_SETGE_64 Instruction

src1

src0 -inf -F1 -denorm2 -0 +0 +denorm2 +F1 +inf NaN -inf TRUE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE -F1 TRUE TRUE or FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE -denorm2 TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE -0 TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE +0 TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE +denorm2 TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE +F1 TRUE TRUE TRUE TRUE TRUE TRUE TRUE or FALSE FALSE FALSE +inf TRUE TRUE TRUE TRUE TRUE TRUE TRUE TRUE FALSE NaN FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE 1. F is a finite floating-point value. 2. Denorms are treated arithmetically and obey rules of appropriate zero.

Coissue PRED_SETGE_64 is a two-slot instruction. The following coissues are possible: • A single PRED_SETGE_64 instruction in slots 0 and 1, and any valid instructions in slots 2, 3, and 4, except other predicate-set instructions. • A single PRED_SETGE_64 instruction in slots 2 and 3, and any valid instructions in slots 0, 1, and 4, except other predicate-set instructions. • Two PRED_SETGE_64 instructions in slots 0, 1, 2, and 3,and any valid instruction in slot 4, except other predicate-set instructions.

ALU Instructions 9-133 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Predicate Set If Greater Than Or Equal, 64-Bit (Cont.) Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETGE_64, opcode 126 (0x7E).

Example The following examples issue a single PRED_SETGE_64 instruction in two slots: Input data:

Input data => 0x4018000000000000 (6.0) Input data => 0x4008000000000000 (3.0) mov ra.h, l(0x40180000) //high dword (Input 1) mov rb.l, l(0x00000000) //low dword mov rc.h, l(0x40080000) //high dword (Input 2) mov rd.l, l(0x00000000) //low dword Issue a single PRED_SETGE_64 instruction in slots 3 and 2: PRED_SETGE_64 re.x ra.h ra.h //can be any vector element PRED_SETGE_64 rf.y rb.l rb.l //can be any vector element Result: pred_setge64(0x4018000000000000,0x4018000000000000) = pred_setge64(6.0,6.0) => result = 0x0, predicate_result = execute re.x = 0x0 rf.y = 0x0

predicate = execute

9-134 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Predicate Set If Greater Than Or Equal, 64-Bit (Cont.)

Or, issue a single PRED_SETGE_64 instruction in slots 3 and 2. PRED_SETGE_64 re.x ra.h rc.h //can be any vector element PRED_SETGE_64 rf.y rb.l rd.l //can be any vector element Result: pred_setge64(0x4018000000000000,0x4008000000000000) = pred_setge64(6.0,3.0) => result = 0x0, predicate_result = execute re.x = 0x0 rf.y = 0x0 predicate = execute Or, issue a single PRED_SETGE_64 instruction in slots 1 and 0: PRED_SETGE_64 re.z rc.h ra.h //can be any vector element PRED_SETGE_64 rf.w rd.l rb.l //can be any vector element Result: pred_setge64(0x4008000000000000,0x4018000000000000) = pred_setge64(3.0,6.0) => result = 0xFFFFFFFF, predicate_result = skip re.z = 0xFFFFFFFF rf.w = 0xFFFFFFFF

predicate = skip Input Modifiers Input modifiers (Section 4.7.2, on page 4-10) can be applied to the source operands during the destination X element (slot 0) and Z element (slot 2). These slots contain the sign bits of the sources.

Output Modifiers The instruction does not take output modifiers.

ALU Instructions 9-135 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Predicate Set If Greater Than Or Equal Instructions PRED_SETGE_INT

Description Integer predicate set if greater than or equal. Updates predicate register. If (src0 >= src1) { dst = 0.0f; SetPredicateKillReg (Execute); } Else { dst = 1.0f; SetPredicateKillReg (Skip); }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETGE_INT, opcode 68 (0x44).

9-136 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Predicate Counter Increment If Greater Than Or Equal Instructions PRED_SETGE_PUSH

Description Predicate counter increment if greater than or equal. Updates predicate register. If ( (src1 >= 0.0f) && (src0 == 0.0f) ) { dst = 0.0f; predicate_result = execute; } Else { dst = src0 + 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETGE_PUSH, opcode 42 (0x2A).

ALU Instructions 9-137 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Predicate Counter Increment If Greater Than Or Equal Instructions PRED_SETGE_PUSH_INT

Description Integer predicate counter increment if greater than or equal. Updates predicate register. If ( (src1 >= 0x0) && (src0 == 0.0f) ) { dst = 0.0f; predicate_result = execute; } Else { dst = src0 + 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETGE_PUSH_INT, opcode 76 (0x4C).

9-138 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Predicate Set If Greater Than Instructions PRED_SETGT

Description Floating-point predicate set if greater than. Updates predicate register. If (src0 > src1) { dst = 0.0f; predicate_result = execute; } Else { dst = 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETGT, opcode 33 (0x21).

ALU Instructions 9-139 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Predicate Set If Greater Than, 64-Bit Instructions PRED_SETGT_64

Description Floating-point 64-bit predicate set if greater than. Updates the predicate register. Compares two double-precision floating-point numbers in src0.YX and src1.YX, or src0.WZ and src1.WZ, and returns 0x0 if src0>src1 or 0xFFFFFFFF; otherwise, it returns the unsigned integer result in dst.YX or dst.WZ. The instruction can also optionally establish a predicate result (execute or skip) for subsequent predicated instruction execution. This additional control allows a compiler to support one-instruction issue for if/elseif operations, or an integer result for nested flow- control, by using single-precision operations to manipulate a predicate counter. if (src0>src1) { result = 0x0; predicate_result = execute; } else { result = 0xFFFFFFFF; predicate_result = skip; }

Table 9.12 Result of PRED_SETGT_64 Instruction

src1

src0 -inf -F1 -denorm2 -0 +0 +denorm2 +F1 +inf NaN -inf FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE -F1 TRUE TRUE or FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE -denorm2 TRUE TRUE FALSE FALSE FALSE FALSE FALSE FALSE FALSE -0 TRUE TRUE FALSE FALSE FALSE FALSE FALSE FALSE FALSE +0 TRUE TRUE FALSE FALSE FALSE FALSE FALSE FALSE FALSE +denorm2 TRUE TRUE FALSE FALSE FALSE FALSE FALSE FALSE FALSE +F1 TRUE TRUE TRUE TRUE TRUE TRUE TRUE or FALSE FALSE FALSE +inf TRUE TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE NaN FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE 1. F is a finite floating-point value. 2. Denorms are treated arithmetically and obey rules of appropriate zero.

Coissue PRED_SETGT_64 is a two-slot instruction. The following coissues are possible: • A single PRED_SETGT_64 instruction in slots 0 and 1, and any valid instructions in slots 2, 3, and 4, except other predicate-set instructions. • A single PRED_SETGT_64 instruction in slots 2 and 3, and any valid instructions in slots 0, 1, and 4, except other predicate-set instructions. • Two PRED_SETGT_64 instructions in slots 0, 1, 2, and 3,and any valid instruction in slot 4, except other predicate-set instructions.

9-140 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Predicate Set If Greater Than, 64-Bit (Cont.) Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETGT_64, opcode 124 (0x7C).

Example The following examples issue a single PRED_SETGT_64 instruction in two slots: Input data: Input data 6.0 (0x4018000000000000) Input data 3.0 (0x4008000000000000) mov ra.h, l(0x40180000) //high dword (Input 1) mov rb.l, l(0x00000000) //low dword mov rc.h, l(0x40080000) //high dword (Input 2) mov rd.l, l(0x00000000) // low dword Issue a single PRED_SETGT_64 instruction in slots 3 and 2: PRED_SETGT_64 re.x ra.h rc.h //can be any vector element PRED_SETGT_64 rf.y rb.l rd.l //can be any vector element

Result: pred_setgt64(0x4018000000000000,0x4008000000000000) = pred_setgt64(6.0,3.0) => result = 0x0, predicate_result = execute re.x = 0x0 rf.y = 0x0 predicate = execute Or, issue a single PRED_SETGT_64 instruction in slots 1 and 0: PRED_SETGT_64 re.z rc.h ra.h //can be any vector element PRED_SETGT_64 rf.w rd.l rb.l //can be any vector element Result: pred_setgt64(0x4008000000000000,0x4018000000000000) = pred_setgt64(3.0,6.0) => result = 0xFFFFFFFF, predicate_result = skip re.z = 0xFFFFFFFF rf.w = 0xFFFFFFFF predicate = skip Input Modifiers Input modifiers (Section 4.7.2, on page 4-10) can be applied to the source operands during the destination X element (slot 0) and Z element (slot 2). These slots contain the sign bits of the sources.

Output Modifiers The instruction does not take output modifiers.

ALU Instructions 9-141 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Predicate Set If Greater Than Instructions PRED_SETGT_INT

Description Integer predicate set if greater than. Updates predicate register. If (src0 > src1) { dst = 0.0f; SetPredicateKillReg (Execute); } Else { dst = 1.0f; SetPredicateKillReg (Skip); }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETGT_INT, opcode 67 (0x43).

9-142 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Predicate Counter Increment If Greater Than Instructions PRED_SETGT_PUSH

Description Predicate counter increment if greater than. Updates predicate register. If ( (src1 > 0.0f) && (src0 == 0.0f) ) { dst = 0.0f; predicate_result = execute; } Else { dst = src0.W + 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETGT_PUSH, opcode 41 (0x29).

ALU Instructions 9-143 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Predicate Counter Increment If Greater Than Instructions PRED_SETGT_PUSH_INT

Description Integer predicate counter increment if greater than. Updates predicate register. If ( (src1 > 0x0) && (src0 == 0.0f) ) { dst = 0.0f; predicate_result = execute; } Else { dst = src0 + 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETGT_PUSH_INT, opcode 75 (0x4B).

9-144 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Predicate Set If Less Than Or Equal Instructions PRED_SETLE_INT

Description Integer predicate set if less than or equal. Updates predicate register. If (src0 <= src1) { dst = 0.0f; SetPredicateKillReg (Execute); } Else { dst = 1.0f; SetPredicateKillReg (Skip); }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETLE_INT, opcode 71 (0x47).

ALU Instructions 9-145 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Predicate Counter Increment If Less Than Or Equal Instructions PRED_SETLE_PUSH_INT

Description Predicate counter increment if less than or equal. Updates predicate register. If ( (src1 <= 0x0) && (src0 == 0.0f) ) { dst = 0.0f; predicate_result = execute; } Else { dst = src0 + 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETLE_PUSH_INT, opcode 79 (0x4F).

9-146 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Predicate Set If Less Than Or Equal Instructions PRED_SETLT_INT

Description Integer predicate set if less than. Updates predicate register. If (src0 < src1) { dst = 0.0f; SetPredicateKillReg (Execute); } Else { dst = 1.0f; SetPredicateKillReg (Skip); }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETLT_INT, opcode 70 (0x46).

ALU Instructions 9-147 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Predicate Counter Increment If Less Than Instructions PRED_SETLT_PUSH_INT

Description Predicate counter increment if less than. Updates predicate register. If ( (src1 < 0x0) && (src0 == 0.0f) ) { dst = 0.0f; predicate_result = execute; } Else { dst = src0 + 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETLT_PUSH_INT, opcode 78 (0x4E).

9-148 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Predicate Set If Not Equal Instructions PRED_SETNE

Description Floating-point predicate set if not equal. Updates predicate register. If (src0 != src1) { dst = 0.0f; predicate_result = execute; } Else { dst = 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETNE, opcode 35 (0x23).

ALU Instructions 9-149 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Predicate Set If Not Equal Instructions PRED_SETNE_INT

Description Scalar predicate set if not equal. Updates predicate register. If (src0 != src1) { dst = 0.0f; SetPredicateKillReg (Execute); } Else { dst = 1.0f; SetPredicateKillReg (Skip); }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETNE_INT, opcode 69 (0x45).

9-150 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Predicate Counter Increment If Not Equal Instructions PRED_SETNE_PUSH

Description Predicate counter increment if not equal. Updates predicate register. If ( (src1 != 0.0f) && (src0 == 0.0f) ) { dst = 0.0f; predicate_result = execute; } Else { dst = src0 + 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETNE_PUSH, opcode 43 (0x2B).

ALU Instructions 9-151 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Predicate Counter Increment If Not Equal Instructions PRED_SETNE_PUSH_INT

Description Predicate counter increment if not equal. Updates predicate register. If ( (src1 != 0x0) && (src0 == 0.0f) ) { dst = 0.0f; predicate_result = execute; } Else { dst = src0 + 1.0f; predicate_result = skip; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_PRED_SETNE_PUSH_INT, opcode 77 (0x4D).

9-152 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Reciprocal, Clamp to Maximum Instructions RECIP_CLAMPED

Description Scalar reciprocal. If (src0 == 1.0f) { dst = 1.0f; } Else { dst = RECIP_IEEE(src0); } // clamp dst If (dst == -INFINITY) { dst = -MAX_FLOAT; } If (dst == +INFINITY) { dst = +MAX_FLOAT; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_RECIP_CLAMPED, opcode 100 (0x64).

ALU Instructions 9-153 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Reciprocal, Clamp to Zero Instructions RECIP_FF

Description Scalar reciprocal. If (src0 == 1.0f) { dst = 1.0f; } Else { dst = RECIP_IEEE(src0); } // clamp dst if (dst == -INFINITY) { dst = -ZERO; } if (dst == +INFINITY) { dst = +ZERO; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_RECIP_FF, opcode 101 (0x65).

9-154 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Reciprocal, IEEE Approximation Instructions RECIP_IEEE

Description Scalar reciprocal. If (src0 == 1.0f) { dst = 1.0f; } Else { dst = ApproximateRecip(src0); }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_RECIP_IEEE, opcode 102 (0x66).

ALU Instructions 9-155 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Signed Integer Scalar Reciprocal Instructions RECIP_INT

Description Scalar integer reciprocal. The source is a signed integer. The result is a fractional signed integer. The result for 0 is undefined. dst = ApproximateRecip(src0);

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_RECIP_INT, opcode 119 (0x77).

9-156 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Unsigned Integer Scalar Reciprocal Instructions RECIP_UINT

Description Scalar unsigned integer reciprocal. The source is an unsigned integer. The result is a fractional unsigned integer. The result for 0 is undefined. dst = ApproximateRecip(src0);

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_RECIP_UINT, opcode 120 (0x78).

ALU Instructions 9-157 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Reciprocal Square Root, Clamp to Maximum Instructions RECIPSQRT_CLAMPED

Description Scalar reciprocal square root. If (src0 == 1.0f) { dst = 1.0f; } Else { dst = RECIPSQRT_IEEE(src0); } // clamp dst if (dst == -INFINITY) { dst = -MAX_FLOAT; } if (dst == +INFINITY) { dst = +MAX_FLOAT; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_RECIPSQRT_CLAMPED, opcode 103 (0x67).

9-158 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Reciprocal Square Root, Clamp to Zero Instructions RECIPSQRT_FF

Description Scalar reciprocal square root. If (src0 == 1.0f) { dst = 1.0f; } Else { dst = RECIPSQRT_IEEE(src0); } // clamp dst if (dst == -INFINITY) { dst = -ZERO; } if (dst == +INFINITY) { dst = +ZERO; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_RECIPSQRT_FF, opcode 104 (0x68).

ALU Instructions 9-159 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Reciprocal Square Root, IEEE Approximation Instructions RECIPSQRT_IEEE

Description Scalar reciprocal square root. If (src0 == 1.0f) { dst = 1.0f; } Else { dst = ApproximateRecipSqrt(srcC); }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_RECIPSQRT_IEEE, opcode 105 (0x69).

9-160 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Round To Nearest Even Integer Instructions RNDNE

Description Floating-point round to nearest even integer. dst = FLOOR(src0 + 0.5f); If ( (FLOOR(src0)) == Even) && (FRACT(src0 == 0.5f)){ dst -= 1.0f }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_RNDNE, opcode 19 (0x13).

ALU Instructions 9-161 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Set If Equal Instructions SETE

Description Floating-point set if equal. If (src0 = src1) { dst = 1.0f; } Else { dst = 0.0f; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETE, opcode 8 (0x8).

9-162 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Set If Equal DirectX 10 Instructions SETE_DX10

Description Floating-point set if equal, based on floating-point source operands. The result, however, is an integer. If (src0 == src1) { dst = 0xFFFFFFFF; } Else { dst = 0x0; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETE_DX10, opcode 12 (0xC).

ALU Instructions 9-163 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Set If Equal Instructions SETE_INT

Description Integer set if equal, based on signed or unsigned integer source operands. If (src0 = src1) { dst = 0xFFFFFFFF; } Else { dst = 0x0; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETE_INT, opcode 58 (0x3A).

9-164 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Set If Greater Than Or Equal Instructions SETGE

Description Floating-point set if greater than or equal. If (src0 >= src1) { dst = 1.0f; } Else { dst = 0.0f; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETGE, opcode 10 (0xA).

ALU Instructions 9-165 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Set If Greater Than Or Equal, DirectX 10 Instructions SETGE_DX10

Description Floating-point set if greater than or equal, based on floating-point source operands. The result, however, is an integer. If (src0 >= src1) { dst = 0xFFFFFFFF; } Else { dst = 0x0; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETGE_DX10, opcode 14 (0xE).

9-166 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Signed Integer Set If Greater Than Or Equal Instructions SETGE_INT

Description Integer set if greater than or equal, based on signed integer source operands. If (src0 >= src1) { dst = 0xFFFFFFFF; } Else { dst = 0x0; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETGE_INT, opcode 60 (0x3C).

ALU Instructions 9-167 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Unsigned Integer Set If Greater Than Or Equal Instructions SETGE_UINT

Description Integer set if greater than or equal, based on unsigned integer source operands. If (src0 >= src1) { dst = 0xFFFFFFFF; } Else { dst = 0x0; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETGE_UINT, opcode 63 (0x3F).

9-168 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Set If Greater Than Instructions SETGT

Description Floating-point set if greater than. If (src0 > src1) { dst = 1.0f; } Else { dst = 0.0f; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETGT, opcode 9 (0x9).

ALU Instructions 9-169 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Set If Greater Than, DirectX 10 Instructions SETGT_DX10

Description Floating-point set if greater than, based on floating-point source operands. The result, however, is an integer. If (src0 > src1) { dst = 0xFFFFFFFF; } Else { dst = 0x0; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETGT_DX10, opcode 13 (0xD).

9-170 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Signed Integer Set If Greater Than Instructions SETGT_INT

Description Integer set if greater than, based on signed integer source operands. If (src0 > src1) { dst = 0xFFFFFFFF; } Else { dst = 0x0; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETGT_INT, opcode 59 (0x3B).

ALU Instructions 9-171 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Unsigned Integer Set If Greater Than Instructions SETGT_UINT

Description Integer set if greater than, based on unsigned integer source operands. If (src0 > src1) { dst = 0xFFFFFFFF; } Else { dst = 0x0; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETGT_UINT, opcode 62 (0x3E).

9-172 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Set If Not Equal Instructions SETNE

Description Floating-point set if not equal. If (src0 != src1) { dst = 1.0f; } Else { dst = 0.0f; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETNE, opcode 11 (0xB).

ALU Instructions 9-173 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Set If Not Equal, DirectX 10 Instructions SETNE_DX10

Description Floating-point set if not equal, based on floating-point source operands. The result, however, is an integer. If (src0 != src1) { dst = 0xFFFFFFFF; } Else { dst = 0x0; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETNE_DX10, opcode 15 (0xF).

9-174 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Set If Not Equal Instructions SETNE_INT

Description Integer set if not equal, based on signed or unsigned integer source operands. If (src0 != src1) { dst = 0xFFFFFFFF; } Else { dst = 0x0; }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SETNE_INT, opcode 61 (0x3D).

ALU Instructions 9-175 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Sine Instructions SIN

Description Scalar sine. Valid input domain [-PI, +PI]. dst = ApproximateSin(src0);

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SIN, opcode 110 (0x6E).

9-176 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Scalar Square Root, IEEE Approximation Instructions SQRT_IEEE

Description Scalar square root. Useful for normal compression. If (src0 == 1.0f) { dst = 1.0f; } Else { dst = ApproximateRecipSqrt(srcC); }

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SQRT_IEEE, opcode 106 (0x6A).

ALU Instructions 9-177 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Integer Subtract Instructions SUB_INT

Description Integer subtract, based on signed or unsigned integer source operands. dst = src1 – src0;

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_SUB_INT, opcode 53 (0x35).

9-178 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Floating-Point Truncate Instructions TRUNC

Description Floating-point integer part of source operand. dst = trunc(src0);

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_TRUNC, opcode 17 (0x11).

ALU Instructions 9-179 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Unsigned Integer To Floating-point Instructions UINT_TO_FLT

Description Unsigned integer to floating-point. The source is interpreted as an unsigned integer value, and it is converted to a floating-point result. dst = (float) src0

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_UINT_TO_FLT, opcode 109 (0x6D).

9-180 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Bit-Wise XOR Instructions XOR_INT

Description Logical bit-wise XOR. dst = src0 ^ src1

Microcode

U S S D W U C DE DST_GPR BS ALU_INST OMOD E 1 0 +4 R M P M A A

S S S S L PS IM 1 S1E 1 SRC1_SEL 0 S0E 0 SRC0_SEL +0 N R N R

Format ALU_DWORD0 (page 10-16) and ALU_DWORD1_OP2 (page 10-18).

Instruction Field ALU_INST == OP2_INST_XOR_INT, opcode 50 (0x32).

ALU Instructions 9-181 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

9.3 Vertex-Fetch Instructions

All of the instructions in this section have a mnemonic that begins with VTX_INST_ in the VTX_INST field of their microcode formats.

Vertex Fetch Instructions FETCH

Description Vertex fetch (X = unsigned integer index). These fetches specify the destination GPR directly.

Microcode

00000000000000000000000000000000+12

C M B Reserved ES OFFSET +8 F N S

S F U D M C NFA DATA_FORMAT C DSW DSZ DSY DSX DST_GPR +4 R A A F

F S MFC SSX SRC_GPR BUFFER_ID W FT VTX_INST +0 R Q

Format VTX_DWORD0 (page 10-25), VTX_DWORD1_GPR (page 10-30), and VTX_DWORD2 (page 10-34).

Instruction Field VTX_INST == VTX_INST_FETCH, opcode 0 (0x0).

9-182 Vertex-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Semantic Vertex Fetch Instructions SEMANTIC

Description Semantic vertex fetch. These fetches specify the 8-bit semantic ID that is looked up in a table to determine the GPR to which the data is written.

Microcode

00000000000000000000000000000000+12

C M B Reserved ES OFFSET +8 F N S

S F U M C NFA DATA_FORMAT C DSW DSZ DSY DSX SEMANTIC_ID +4 A A F

F S MFC SSX SRC_GPR BUFFER_ID W FT VTX_INST +0 R Q

Format VTX_DWORD0 (page 10-25), VTX_DWORD1_SEM (page 10-27), and VTX_DWORD2 (page 10-34).

Instruction Field VTX_INST == VTX_INST_SEMANTIC, opcode 1 (0x1).

Vertex-Fetch Instructions 9-183 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

9.4 Texture-Fetch Instructions

All of the instructions in this section have a mnemonic that begins with TEX_INST_ in the TEX_INST field of their microcode formats.

Get Computed Level of Detail For Pixels Instructions GET_COMP_TEX_LOD

Description Computed level of detail (LOD) for all pixels in quad. This instruction returns the clamped LOD into the X component of the dst GPR; the non-clamped is placed into the Y component of the dst GPR.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_GET_COMP_TEX_LOD, opcode 6 (0x6).

9-184 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Get Slopes Relative To Horizontal Instructions GET_GRADIENTS_H

Description Retrieve lopes relative to horizontal: X = dx/dh, Y = dy/dh, Z = dz/dh, W = dw/dh.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_GET_GRADIENTS_H, opcode 7 (0x7).

Texture-Fetch Instructions 9-185 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Get Slopes Relative To Vertical Instructions GET_GRADIENTS_V

Description Retrieve slopes relative to vertical: X = dx/dv, Y = dy/dv, Z = dz/dv, W = dw/dv.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_GET_GRADIENTS_V, opcode 8 (0x8).

9-186 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Get Number of Samples Instructions GET_NUMBER_OF_SAMPLES

Description Gets and returns the number of samples.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_GET_LERP_FACTORS, opcode 5 (0x5).

Texture-Fetch Instructions 9-187 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Get Texture Resolution Instructions GET_TEXTURE_RESINFO

Description Retrieve width, height, depth, and number of mipmap levels.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_GET_TEXTURE_RESINFO, opcode 4 (0x4).

9-188 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Keep Gradients Instructions KEEP_GRADIENTS

Description Compute the gradients from coordinates and store them. Using the provided address, the calculates the derivatives as they would be calculated in the sample instruction. It stores the derivatives for use by subsequent instructions that receive derivatives as extra parameters (for example: SAMPLE_D). Keep_Gradients is not meant to return data; however, unless masked or set to output constant 1 or 0 by the DS* fields, it returns the border color as determined by the sampler and resource. This instruction is equivalent to: GetGradientsH GetGradientsV SetGradientsH SetGradientsV

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_KEEP_GRADIENTS, opcode 10 (0xA).

Texture-Fetch Instructions 9-189 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Load Texture Elements Instructions LD

Description Using an address of unsigned integers X, Y, Z, and W (where W is interpreted by the texture unit as LOD or LOD_BIAS), this instruction fetches data from a buffer or texel without filtering. The source data can come from any resource type other than a cubemap.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_LD, opcode 3 (0x3).

9-190 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Memory Read Instructions MEM

Description Memory read from a scratch, reduction, or scatter buffer; or, read/write (data share).

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_MEM, opcode 2 (0x2).

Texture-Fetch Instructions 9-191 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture Instructions SAMPLE

Description Fetch a texture sample and do arithmetic on it. The RESOURCE_ID field specifies the texture sample. The SAMPLER_ID field specifies the arithmetic. The horizontal and vertical gradients for the source address are calculated by the hardware.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE, opcode 16 (0x10).

9-192 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with Comparison Instructions SAMPLE_C

Description Fetch a texture sample and process it. The RESOURCE_ID field specifies the texture sample. The SAMPLER_ID field specifies the arithmetic. The horizontal and vertical gradients for the source address are calculated by the hardware. This instruction compares the reference value in src0.W with the sampled value from memory. The reference value is converted to the source format before the compare. NANs are honored in the comparisons for formats supporting them, otherwise, they are converted to 0 or +/-MAX. A passing compare puts a 1.0 in the src0.X element. A failing compare puts a 0.0 in the src0.X element.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_C, opcode 24 (0x18).

Texture-Fetch Instructions 9-193 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with Comparison and Gradient Instructions SAMPLE_C_G

Description This instruction behaves exactly like the SAMPLE_C instruction, except that instead of using the hardware-calculated horizontal and vertical gradients for the source address, the gradients are provided by software in the most recently executed set gradients H and set gradients V.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_C_G, opcode 28 (0x1C).

9-194 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with Comparison, Gradient, and LOD Instructions SAMPLE_C_G_L

Description This instruction behaves exactly like the SAMPLE_C_G instruction, except that the hardware- computed mipmap level of detail (LOD) is replaced with the LOD determined by the texture coordinate in src0.W.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_C_G_L, opcode 29 (0x1D).

Texture-Fetch Instructions 9-195 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with Comparison, Gradient, and LOD Bias Instructions SAMPLE_C_G_LB

Description This instruction behaves exactly like the SAMPLE_C_G instruction, except that a constant bias value, placed in the instruction’s LOD_BIAS field by the compiler, is added to the computed LOD for the source address.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_C_G_LB, opcode 30 (0x1E).

9-196 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with Comparison, Gradient, and LOD Zero Instructions SAMPLE_C_G_LZ

Description This instruction behaves exactly like the SAMPLE_C_G instruction, except that the mipmap level of detail (LOD) and fraction are forced to zero before level-clamping.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_C_G_LZ, opcode 31 (0x1F).

Texture-Fetch Instructions 9-197 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with LOD Instructions SAMPLE_C_L

Description This instruction behaves exactly like the SAMPLE_C instruction, except that the hardware- computed mipmap level of detail (LOD) is replaced with the LOD determined by the texture coordinate in src0.W.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_C_L, opcode 25 (0x19).

9-198 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with LOD Bias Instructions SAMPLE_C_LB

Description This instruction behaves exactly like the SAMPLE_C instruction, except that a constant bias value, placed in the instruction’s LOD_BIAS field by the compiler, is added to the computed LOD for the source address.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_C_LB, opcode 26 (0x1A).

Texture-Fetch Instructions 9-199 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with LOD Zero Instructions SAMPLE_C_LZ

Description This instruction behaves exactly like the SAMPLE_C instruction, except that the mipmap level of detail (LOD) and fraction are forced to zero before level-clamping.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_C_LZ, opcode 27 (0x1B).

9-200 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with Gradient Instructions SAMPLE_G

Description This instruction behaves exactly like the SAMPLE instruction, except that instead of using the hardware-calculated horizontal and vertical gradients for the source address, the gradients are provided by software in the last-executed SET_GRADIENTS_H and SET_GRADIENTS_V instructions.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_G, opcode 20 (0x14).

Texture-Fetch Instructions 9-201 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with Gradient and LOD Instructions SAMPLE_G_L

Description This instruction behaves exactly like the SAMPLE_G instruction, except that the hardware- computed mipmap level of detail (LOD) is replaced with the LOD determined by the texture coordinate in src0.W.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_G_L, opcode 21 (0x15).

9-202 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with Gradient and LOD Bias Instructions SAMPLE_G_LB

Description This instruction behaves exactly like the SAMPLE_G instruction, except that a constant bias value, placed in the instruction’s LOD_BIAS field by the compiler, is added to the computed LOD for the source address.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_G_LB, opcode 22 (0x16).

Texture-Fetch Instructions 9-203 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with Gradient and LOD Zero Instructions SAMPLE_G_LZ

Description This instruction behaves exactly like the SAMPLE_G instruction, except that the mipmap level of detail (LOD) and fraction are forced to zero before level-clamping.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_G_LZ, opcode 23 (0x17).

9-204 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with LOD Instructions SAMPLE_L

Description This instruction behaves exactly like the SAMPLE instruction, except that the hardware- computed mipmap level of detail (LOD) is replaced with the LOD determined by the texture coordinate in src0.W.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_L, opcode 17 (0x11).

Texture-Fetch Instructions 9-205 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with LOD Bias Instructions SAMPLE_LB

Description This instruction behaves exactly like the SAMPLE instruction, except that a constant bias value, placed in the instruction’s LOD_BIAS field by the compiler, is added to the computed LOD for the source address.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_LB, opcode 18 (0x12).

9-206 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Sample Texture with LOD Zero Instructions SAMPLE_LZ

Description This instruction behaves exactly like the SAMPLE instruction, except that the mipmap level of detail (LOD) and fraction are forced to zero before level-clamping.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SAMPLE_LZ, opcode 19 (0x13).

Texture-Fetch Instructions 9-207 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Set Cubemap Index Instructions SET_CUBEMAP_INDEX

Description Sets the index of the cubemap.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SET_CUBEMAP_INDEX, opcode 14 (0xE).

9-208 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Set Horizontal Gradients Instructions SET_GRADIENTS_H

Description Set horizontal gradients specified by X, Y, Z coordinates.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SET_GRADIENTS_H, opcode 11 (0xB).

Texture-Fetch Instructions 9-209 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Set Vertical Gradients Instructions SET_GRADIENTS_V

Description Set vertical gradients specified by X, Y, Z coordinates.

Microcode

00000000000000000000000000000000+12

SSW SSZ SSY SSX SAMPLER_ID OFFSET_Z OFFSET_Y OFFSET_X +8

C C C C D T T T T LOD_BIAS DSW DSZ DSY DSX DST_GPR +4 R W Z Y X

F B S Reserved SRC_GPR RESOURCE_ID W F TEX_INST +0 R Q M

Format TEX_DWORD0 (page 10-35), TEX_DWORD1 (page 10-37), and TEX_DWORD2 (page 10-38).

Instruction Field TEX_INST == TEX_INST_SET_GRADIENTS_V, opcode 12 (0xC).

9-210 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

9.5 Memory Read Instructions

All of the instructions in this section have a mnemonic that begins with MEM_OP_RD in the MEM_OP field of their microcode formats.

Read Scratch Buffer Instructions SCRATCH

Description Read the scratch (temporary) buffer.

Microcode

00000000000000000000000000000000+12

M ARRAY_SIZE ES ARRAY_BASE +8 F

S F D M C NFA DATA_FORMAT DSW DSZ DSY DSX DST_GPR +4 R A A

F S BURST_CNT SSX SRC_GPR MRS I U MEM_OP W ES VTX_INST +0 R Q

Format MEM_RD_WORD0 (page 10-39), MEM_RD_WORD1 (page 10-41), and MEM_RD_WORD2 (page 10-43).

Instruction Field VTX_INST == VTX_INST_MEM, opcode 2 (0x2). MEM_OP == MEM_OP_RD_SCRATCH, opcode 0 (0x0)

Memory Read Instructions 9-211 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Read Reduction Buffer Instructions REDUCTION

Description Read the reduction buffer.

Microcode

00000000000000000000000000000000+12

M ARRAY_SIZE ES ARRAY_BASE +8 F

S F D M C NFA DATA_FORMAT DSW DSZ DSY DSX DST_GPR +4 R A A

F S BURST_CNT SSX SRC_GPR MRS I U MEM_OP W ES VTX_INST +0 R Q

Format MEM_RD_WORD0 (page 10-39), MEM_RD_WORD1 (page 10-41), and MEM_RD_WORD2 (page 10-43).

Instruction Field VTX_INST == VTX_INST_MEM, opcode 2 (0x2). MEM_OP == MEM_OP_RD_REDUC, opcode 1 (0x1)

9-212 Memory Read Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Read Scatter Buffer Instructions SCATTER

Description Read the scatter buffer.

Microcode

00000000000000000000000000000000+12

M ARRAY_SIZE ES ARRAY_BASE +8 F

S F D M C NFA DATA_FORMAT DSW DSZ DSY DSX DST_GPR +4 R A A

F S BURST_CNT SSX SRC_GPR MRS I U MEM_OP W ES VTX_INST +0 R Q

Format MEM_RD_WORD0 (page 10-39), MEM_RD_WORD1 (page 10-41), and MEM_RD_WORD2 (page 10-43).

Instruction Field VTX_INST == VTX_INST_MEM, opcode 2 (0x2). MEM_OP == MEM_OP_RD_SCATTER, opcode 2 (0x2)

Memory Read Instructions 9-213 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

9.6 Local Data Share Read/Write Instructions

All of the instructions in this section have a mnemonic that begins with MEM_OP_ in the MEM_OP field of their microcode formats.

Local Data Share Write Instructions LOCAL_DS_WRITE

Description Data sharing within one SIMD.

Microcode

00000000000000000000000000000000+12

BURST_CNT +8

S T DSE DST_STRIDE DIE DST_INDEX +4 R

SSW SSZ SSY SSX SRM SRC_GPR MEM_OP VTX_INST +0

Format MEM_DSW_WORD0 (page 10-44), MEM_DSW_WORD1 (page 10-45), and MEM_DSW_WORD2 (page 10- 46).

Instruction Field VTX_INST == VTX_INST_MEM, opcode 2 (0x2). MEM_OP == LOCAL_DS_WRITE, opcode 4 (0x4)

9-214 Local Data Share Read/Write Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Local Data Share Read Instructions LOCAL_DS_READ

Description Data sharing within one SIMD.

Microcode

00000000000000000000000000000000+12

BURST_CNT +8

D D D D D MUX_ W B W W W W R| DST_GPR +4 CNTL W Z Y X M

RD_OFFSET SSY SSX SRM SRC_GPR MEM_OP VTX_INST +0

Format MEM_DSR_WORD0 (page 10-47), MEM_DSR_WORD1 (page 10-48), and MEM_DSR_WORD2 (page 10- 49).

Instruction Field VTX_INST == VTX_INST_MEM, opcode 2 (0x2). MEM_OP == LOCAL_DS_READ, opcode 5 (0x5)

Local Data Share Read/Write Instructions 9-215 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

9-216 Local Data Share Read/Write Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology Chapter 10 Microcode Formats

This section specifies the microcode formats. The definitions can be used to simplify compilation by providing standard templates and enumeration names for the various instruction formats. Table 10.1 summarizes the microcode formats and their widths. The sections that follow provide details.

Table 10.1 Summary of Microcode Formats

Width Microcode Formats Reference (bits) Function

Control Flow (CF) Instructions CF_WORD0 and page 10-3 64 Implements general CF_WORD1 page 10-4 control-flow instructions. CF_ALU_WORD0 and page 10-7 64 Initiates ALU clauses. CF_ALU_WORD1 page 10-8 CF_ALLOC_EXPORT_WORD0 and page 10-10 64 Initiates and implements CF_ALLOC_EXPORT_WORD1_ page 10-12, allocation and export {BUF, SWIZ} page 10-14, page 10-15 instructions.

ALU Clause Instructions ALU_WORD0 and page 10-16 64 Implements ALU ALU_WORD1_OP2 or ALU_WORD1_OP3 page 10-18, page 10-23 instructions.

Vertex-Fetch Clause Instructions VTX_WORD0 and page 10-25 96, Implements vertex-fetch VTX_WORD1_{GPR, SEM} and page 10-27, page 10-30 padded to instructions. VTX_WORD2 page 10-34 128

Texture-Fetch Clause Instructions TEX_WORD0 and page 10-35 96, Implements texture-fetch TEX_WORD1 and page 10-37 padded to instructions. TEX_WORD2 page 10-38 128

Memory Read Instructions MEM_RD_WORD0 and page 10-39 96, Implements memory read MEM_RD_WORD1 and page 10-41 padded to instructions. MEM_RD_WORD2 page 10-43 128

Data-Share Read/Write Instructions MEM_DSW_WORD0 and page 10-44 96, Implements data share MEM_DSW_WORD1 and page 10-45 padded to read and write MEM_DSW_WORD2 page 10-46 128 instructions. MEM_DSR_WORD0 and page 10-47 MEM_DSR_WORD1 and page 10-48 MEM_DSR_WORD2 page 10-49

ATI R700-Family Instruction Set Architecture 10-1 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

The field-definition tables that accompany the descriptions in the sections below use the following notation.

• int(2) — A two-bit field that specifies an integer value. • enum(7) — A seven-bit field that specifies an enumerated set of values (in this case, a set of up to 27 values). The number of valid values can be less than the maximum. • VALID_PIXEL_MODE (VPM) — Refers to the VALID_PIXEL_MODE field that is indicated in the accompanying format diagram by the abbreviated symbol VPM.

Unless otherwise stated, all fields are readable and writable (the CF_INST fields of the CF_ALLOC_EXPORT_WORD1_BUF or the CF_ALLOC_EXPORT_WORD1_SWIZ formats are the only exceptions). The default value of all fields is zero.

10.1 Control Flow (CF) Instructions

Control flow (CF) instructions include:

• General control flow instructions (conditional jumps, loops, subroutines). • Export instructions. • Clause-initiation instructions for ALU, texture-fetch, vertex-fetch, local data share, and memory read clauses.

All CF microcode formats are 64 bits wide.

10-2 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Control Flow Doubleword 0 Instructions CF_WORD0

Description This is the low-order (least-significant) doubleword in the 64-bit microcode-format pair formed by CF_WORD[0,1]. This format pair is the default format for CF instructions.

Opcode Field Name Bits Format ADDR [31:0] int(32) • (producing a quad-word-aligned value) of the beginning of the clause in memory. • For control flow instructions: Bits [34:3] of the byte offset (producing a quadword-aligned value) of the control flow address to jump to (instructions that can jump). Offsets are relative to the byte address specified in the host-written PGM_START_* register. Texture and Vertex clauses must start on 16-byte aligned addresses.

Related CF_WORD1

Control Flow (CF) Instructions 10-3 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Control Flow Doubleword 1 Instructions CF_WORD1

Description This is the high-order (most-significant) doubleword in the 64-bit microcode-format pair formed by CF_WORD[0,1]. This format pair is the default format for CF instructions.

Opcode Field Name Bits Format POP_COUNT (PC) [2:0] int(3) Specifies the number of entries to pop from the stack, in the range [0, 7]. Only used by certain CF instructions that pop the stack. Can be zero to indicate no pop operation. CF_CONST [7:3] int(5) Specifies the CF constant to use for flow control statements. For LOOP_START_* and LOOP_END, this specifies the integer constant to use for the loop’s trip count (maximum number of loops), beginning value (loop index initializer), and increment (step). The constant is a host-written vector, and the three loop parameters are stored as three elements of the vector. The loop index (aL) is maintained by hardware in the aL register. For instructions using the COND field, this specifies the index of the boolean constant. See Section 3.7.3, on page 3-18 for details. COND [9:8] enum(2) Specifies how to evaluate the condition test for each pixel. Not used by all instructions. Can reference CF_CONST. 0 CF_COND_ACTIVE: condition test passes for active pixels. (Non-branch- loop instructions can use only this setting.) 1 CF_COND_FALSE: condition test fails for all pixels. 2 CF_COND_BOOL: condition test passes iff pixel is active and boolean ref- erenced by CF_CONST is true. 3 CF_COND_NOT_BOOL: condition test passes iff pixel is active and boolean referenced by CF_CONST is false. COUNT [12:10] int(3) Number of instruction slots in the range [1,16] to execute in the clause, minus one (clause instructions only). MSB of count is the COUNT_3 field. CALL_COUNT [18:13] int(6) Amount to increment call nesting counter by when executing a CALL statement; a CALL is skipped if the current nesting depth + CALL_COUNT > 32. This field is interpreted in the range [0,31], and has no effect for other instruction types. COUNT_3 19 MSB of COUNT field. Reserved 20 Reserved

END_OF_PROGRAM 21 int(1) (EOP) 0 This instruction is not the last instruction of the CF program. 1 This instruction is the last instruction of the CF program. Execution ends after this instruction is issued.

10-4 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Control Flow Doubleword 1 (Cont.) VALID_PIXEL_MODE 22 int(1) (VPM) 0 Execute the instructions in this clause as if invalid pixels are active. 1 Execute the instructions in this clause as if invalid pixels are inactive. This is the antonym of WHOLE_QUAD_MODE. Caution: VALID_PIXEL_MODE is not the default mode; this bit is cleared by default. CF_INST [29:23] enum(7) 0 CF_INST_NOP: perform no operation. 1 CF_INST_TEX: execute texture-fetch clause through the texture cache. CF_COND=ACTIVE is required. 2 CF_INST_VTX: execute vertex-fetch clause through the vertex cache (if it exists). CF_COND=ACTIVE is required. 3 CF_INST_VTX_TC: execute vertex-fetch clause through the texture cache (for systems lacking vertex cache). CF_COND=ACTIVE is required. 4 CF_INST_LOOP_START: execute DirectX9 loop start instruction (push onto stack if loop body executes). 5 CF_INST_LOOP_END: execute DirectX9 loop end instruction (pop stack if loop is finished). 6 CF_INST_LOOP_START_DX10: execute DirectX10 loop start instruction (push onto stack if loop body executes). 7 CF_INST_LOOP_START_NO_AL: same as LOOP_START but don't push the loop index (aL) onto the stack or update aL. 8 CF_INST_LOOP_CONTINUE: execute continue statement (jump to end of loop if all pixels ready to continue). 9 CF_INST_LOOP_BREAK: execute a break statement (pop stack if all pixels ready to break). 10 CF_INST_JUMP: execute jump statement (can be conditional). 11 CF_INST_PUSH: push current per-pixel active state onto the stack. 12 CF_INST_PUSH_ELSE: execute push/else statement. Always pushes per-pixel state onto the stack. 13 CF_INST_ELSE: execute else statement (can be conditional). 14 CF_INST_POP: pop current per-pixel state from the stack. 15 CF_INST_POP_JUMP: pop current per-pixel state from the stack; then, execute CF_INST_JUMP with pop count = 0. 16 CF_INST_POP_PUSH: pop current per-pixel state from the stack; then, execute CF_INST_PUSH with pop count = 0. 17 CF_INST_POP_PUSH_ELSE: pop current per-pixel state from the stack; then, execute CF_INST_PUSH_ELSE. 18 CF_INST_CALL: execute subroutine call instruction (push onto stack). 19 CF_INST_CALL_FS: call fetch kernel. The address to call is stored in a state register. 20 CF_INST_RETURN: execute subroutine return instruction (pop stack). Pair with CF_INST_CALL only. 21 CF_INST_EMIT_VERTEX: signal that GS has finished exporting a vertex to memory. CF_COND=ACTIVE is required. 22 CF_INST_EMIT_CUT_VERTEX: emit a vertex and an end of primitive strip marker. The next emitted vertex starts a new primitive strip. CF_COND=ACTIVE is required. 23 CF_INST_CUT_VERTEX: emit an end of primitive strip marker. The next emitted vertex starts a new primitive strip. 24 CF_INST_KILL: kill pixels that pass the condition test (can be condi- tional). jump if all pixels are killed. CF_COND=ACTIVE is required.

Control Flow (CF) Instructions 10-5 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Control Flow Doubleword 1 (Cont.) 25 Reserved. 26 CF_INST_WAIT_ACK: wait for write-acks or fetch-read-acks to return before proceeding. Wait if outstanding_acks > value_in_addr_field. 27 Reserved. 28 Reserved. 29 Reserved. WHOLE_QUAD_MODE 30 int(1) (WQM) Active pixels: 0 Do not execute this instruction as if all pixels are active and valid. 1 Execute this instruction as if all pixels are active and valid. This is the antonym of the VALID_PIXEL_MODE field. Set only one of these bits (WHOLE_QUAD_MODE or VALID_PIXEL_MODE) at a time; they are mutually exclusive. BARRIER (B) 31 int(1) Synchronization barrier: 0 This instruction can run in parallel with prior instructions. 1 All prior instructions must complete before this instruction executes.

Related CF_WORD0

10-6 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Control Flow ALU Doubleword 0 Instructions CF_ALU_WORD0

Description This is the low-order (least-significant) doubleword in the 64-bit microcode-format pair formed by CF_ALU_WORD[0,1]. The instructions specified with this format are used to initiate ALU clauses. The ALU instructions that execute within an ALU clause are described in Section 10.2, on page 10-15.

Opcode Field Name Bits Format ADDR 21:0 int(22) Bits [24:3] of the byte offset (producing a quadword-aligned value) of the clause to execute. The offset is relative to the byte address specified by PGM_START_* register. KCACHE_BANK0 25:22 int(4) (KB0) Bank (constant buffer number) for first set of locked cache lines. KCACHE_BANK1 29:26 int(4) (KB1) Bank (constant buffer number) for second set of locked cache lines. KCACHE_MODE0 31:30 enum(2) (KM0) Mode for first set of locked cache lines. 0 CF_KCACHE_NOP: do not lock any cache lines. 1 CF_KCACHE_LOCK_1: lock cache line KCACHE_BANK[0.1], ADDR. 2 CF_KCACHE_LOCK_2: lock cache lines KCACHE_BANK[0.1], ADDR and KCACHE_BANK[0.1], ADDR+1. 3 CF_KCACHE_LOCK_LOOP_INDEX: lock cache lines KCACHE_BANK[0.1], LOOP/16+ADDR and KCACHE_BANK[0.1], LOOP/16+ADDR+1, where LOOP is the current loop index (aL).

Related CF_ALU_WORD1

Control Flow (CF) Instructions 10-7 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Control Flow ALU Doubleword 1 Instructions CF_ALU_WORD1

Description This is the high-order (most-significant) doubleword in the 64-bit microcode-format pair formed by CF_ALU_WORD[0,1]. The instructions specified with this format are used to initiate ALU clauses. The instructions that execute within an ALU clause are described in Section 10.2, on page 10-15.

Opcode Field Name Bits Format KCACHE_MODE1 [1:0] enum(2) (KM1) Mode for second set of locked cache lines: 0 CF_KCACHE_NOP: do not lock any cache lines. 1 CF_KCACHE_LOCK_1: lock cache line KCACHE_BANK[0.1], ADDR. 2 CF_KCACHE_LOCK_2: lock cache lines KCACHE_BANK[0.1], ADDR+1. 3 CF_KCACHE_LOCK_LOOP_INDEX: lock cache lines KCACHE_BANK[0.1], LOOP/16+ADDR and KCACHE_BANK[0.1], LOOP/16+ADDR+1, where LOOP is current loop index (aL). KCACHE_ADDR0 [9:2] int(8) Constant buffer address for first set of locked cache lines. In units of cache lines where a line holds 16 128-bit constants (byte addr[15:8]). KCACHE_ADDR1 [17:10] int(8) Constant buffer address for second set of locked cache lines. COUNT [24:18] int(7) Number of instruction slots (64-bit slots) in the range [1,128] to execute in the clause, minus one. ALT_CONST 25 int(1) 0 This ALU clause does not use constants from an alternate thread type. 1 This ALU clause uses constants from an alternate thread type: ps->vs, vs->gs, gs->vs, es->gs. Note that es and vs share constants. CF_INST [29:26] enum(4) Instruction. 8 CF_INST_ALU: each PRED_SET* instruction updates the active state but does not update the stack. 9 CF_INST_ALU_PUSH_BEFORE: each PRED_SET* causes a stack push first; then updates the active state. 10 CF_INST_ALU_POP_AFTER: pop the stack after the clause completes execution. 11 CF_INST_ALU_POP2_AFTER: pop the stack twice after the clause completes execution. 12 Reserved 13 CF_INST_ALU_CONTINUE: each PRED_SET* causes a continue operation on the unmasked pixels. 14 CF_INST_ALU_BREAK: each PRED_SET* causes a break operation on the unmasked pixels. 15 CF_INST_ALU_ELSE_AFTER: behaves like PUSH_BEFORE, but also performs an ELSE operation after the clause completes execution, which inverts the pixel state.

10-8 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Control Flow ALU Doubleword 1 (Cont.) WHOLE_QUAD_MODE 30 int(1) (WQM) Active pixels. 0 Do not execute this clause as if all pixels are active and valid. 1 Execute this clause as if all pixels are active and valid. This is the antonym of the VALID_PIXEL_MODE field. Set only one of these bits (WHOLE_QUAD_MODE or VALID_PIXEL_MODE) at a time; they are mutually exclusive. BARRIER (B) 31 int(1) Synchronization barrier. 0 This instruction can run in parallel with prior instructions. 1 All prior instructions must complete before this instruction executes.

Related CF_ALU_WORD0

Control Flow (CF) Instructions 10-9 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Control Flow Allocate, Import, or Export Doubleword 0 Instructions CF_ALLOC_EXPORT_WORD0

Description This is the low-order (least-significant) doubleword in the 64-bit microcode-format pair formed by CF_ALLOC_EXPORT_WORD0 and CF_ALLOC_EXPORT_WORD1_{BUF, SWIZ}. It is used to reserve storage space in an input or output buffer, write data from GPRs into an output buffer, or read data from an input buffer into GPRs. Each instruction using this format pair can use either the BUF or the SWIZ version of the second doubleword—all instructions have both BUF and SWIZ versions. The instructions specified with this format pair are used to initiate allocation, import, or export clauses.

Opcode Field Name Bits Format ARRAY_BASE [12:0] int(13) • For scratch or reduction input or output, this is the base address of the array in multiples of four doublewords [0,32764]. • For stream or ring output, this is the base address of the array in multiples of one doubleword [0,8191]. • For pixel or Z output, this is the index of the first export (computed Z: 61). • For parameter output, this is the parameter index of the first export [0,31]. • For position output, this is the position index of the first export [60,63]. TYPE [14:13] enum(2) Type of allocation, import, or export. In the types below, the first value (PIXEL, POS, PARAM) is used with CF_INST_EXPORT* instruction, and the second value (WRITE, WRITE_IND, WRITE_ACK, and WRITE_IND_ACK) is used with CF_INST_MEM* instruction: 0 EXPORT_PIXEL: write pixel. Available only for Pixel Shader (PS). EXPORT_WRITE: write to memory buffer. 1 EXPORT_POS: write position. Available only to Vertex Shader (VS). EXPORT_WRITE_IND: write to memory buffer, use offset in INDEX_GPR. 2 EXPORT_PARAM: write parameter cache. Available only to Vertex Shader (VS). IMPORT_READ: read from memory buffer (scratch and reduction buffers only). 3 Unused. IMPORT_READ_IND: read from memory buffer, use offset in INDEX_GPR (scratch and reduction buffers only). RW_GPR [21:15] int(7) GPR register to write data to. RW_REL (RR) 22 enum(1) Indicates whether GPR is an absolute address, or relative to the loop index (aL). 0 Absolute: no relative addressing. 1 Relative: add current loop index (aL) value to this address. INDEX_GPR [29:23] int(7) For any indexed import or export, this GPR contains an index that is used in the computation for determining the address of the first import or export. The index is multiplied by (ELEM_SIZE + 1). Only the X element is used (other elements ignored, no swizzle allowed).

10-10 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Control Flow Allocate, Import, or Export Doubleword 0 (Cont.) ELEM_SIZE [31:30] int(2) (ES) Number of doublewords per array element, minus one. This field is interpreted as a value in [1,2,4] (3 is not supported). The value from INDEX_GPR and the loop index (aL) are multiplied by this factor, if applicable. Also, BURST_COUNT is multiplied by this factor for CF_INST_MEM*. This field is ignored for CF_INST_EXPORT*. Normally, ELEMSIZE = four doublewords for scratch and reduction, one doubleword for other types.

Related CF_ALLOC_EXPORT_WORD1_BUF CF_ALLOC_EXPORT_WORD1_SWIZ

Control Flow (CF) Instructions 10-11 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Control Flow Allocate, Import, or Export Doubleword 1 Instructions CF_ALLOC_EXPORT_WORD1

Description Word 1 of the control flow instruction for allocation/export is the bitwise OR of Word1 | Word1_BUF,SWIZ. This part contains fields that are always defined.

Opcode Field Name Bits Format Reserved [16:0] Reserved. BURST_COUNT [20:17] int(4) Number of MRTs, positions, parameters, or logical export values to allocate and/or export, minus one. This field is interpreted as a value in [16:1]. END_OF_PROGR 21 int(1) AM 0 This is not the last instruction in the CF program. 1 This instruction is the last one of the CF program. Execution ends after this instruction is issued. VALID_PIXEL_ 22 int(1) MODE Antonym of WHOLE_QUAD_MODE. 0 Execute this instruction/clause as if invalid pixels are active. 1 Execute this instruction/clause as if invalid pixels are inactive. Set the default of this field to 0. CF_INST [29:23] int(7) 32 CF_INST_MEM_STREAM0: perform a memory operation on stream buffer 0 (write-only). 33 CF_INST_MEM_STREAM1: perform a memory operation on stream buffer 1 (write-only). 34 CF_INST_MEM_STREAM2: perform a memory operation on stream buffer 2 (write-only). 35 CF_INST_MEM_STREAM3: perform a memory operation on stream buffer 3 (write-only). 36 CF_INST_MEM_SCRATCH: perform a memory operation on the scratch buffer (read-write). 37 CF_INST_MEM_REDUCTION: perform a memory operation on the reduction buffer (read-write). 38 CF_INST_MEM_RING: perform a memory operation on the ring buffer (write- only). 39 CF_INST_EXPORT: export only (not last). Used for PIXEL, POS, PARAM exports. 40 CF_INST_EXPORT_DONE: export only (last export). Used for PIXEL, POS, PARAM exports. 41-57 Reserved. 58 CF_INST_MEM_EXPORT: perform a memory operation on the shard buffer (read-write). WHOLE_QUAD_M 30 int(1) ODE (WQM) 0 Do not execute this clause as if all pixels are active and valid. 1 Execute this clause as if all pixels are active and valid. This is the antonym of the VALID_PIXEL_MODE field. Set at most one of these bits.

10-12 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Control Flow Allocate, Import, or Export Doubleword 1 (Cont.) BARRIER (B) 31 int(1) Synchronization barrier. 0 This instruction can run in parallel with prior instructions. 1 All prior instructions must complete before this instruction executes.

Related CF_ALLOC_EXPORT_WORD0 CF_ALLOC_EXPORT_WORD1_SWIZ

Control Flow (CF) Instructions 10-13 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Control Flow Allocate, Import, or Export Doubleword 1 Buffer Instructions CF_ALLOC_EXPORT_WORD1_BUF

Description Word 1 of the control flow instruction. This subencoding is used by allocations/exports for all input/outputs to scratch, ring, stream, and reduction buffers.

Opcode Field Name Bits Format ARRAY_SIZE [11:0] Array size (element-size units). Represents values [1:4096] when ELEMSIZE=0, [4:16384] when ELEMSIZE=3. COMP_MASK [15:12] int(4) XYZW component mask (X is the LSB). Write the component iff the corresponding bit is 1. 16 Unused. Must be set to 0. [31:17] Described in CF_ALLOC_EXPORT_WORD1 (see page 10-12).

Related CF_ALLOC_EXPORT_WORD1 CF_ALLOC_EXPORT_WORD1_SWIZ

10-14 Control Flow (CF) Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Control Flow Allocate, Import, or Export Doubleword 1 Swizzle Instructions CF_ALLOC_EXPORT_WORD1_SWIZ

Description Word 1 of the control flow instruction. This subencoding is used by allocations/exports for PIXEL, POS, and PARAM.

Opcode Field Name Bits Format SEL_X [2:0] enum(3) SEL_Y [5:3] enum(3) SEL_Z [8:6] enum(3) SEL_W [11:9] enum(3) Specifies the source for each element of the import or export. 0 SEL_X: use X element. 1 SEL_Y: use Y element. 2 SEL_Z: use Z element. 3 SEL_W: use W element. 4 SEL_0: use constant 0.0. 5 SEL_1: use constant 1.0. 6 Reserved. 7 SEL_MASK: mask this element. [16:12] Unused. Must be set to 0. [31:17] Described in CF_ALLOC_EXPORT_WORD1. (see page 10-12)

Related CF_ALLOC_EXPORT_WORD0 CF_ALLOC_EXPORT_WORD1_BUF

10.2 ALU Instructions

ALU clauses are initiated using the CF_ALU_WORD[0,1] format pair, described in Section 10.1, on page 10-2. After the clause is initiated, the instructions below can be issued. ALU instructions are used to build ALU instruction groups, as described in Section 4.3, on page 4-3. All ALU microcode formats are 64 bits wide.

ALU Instructions 10-15 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

ALU Doubleword 0 Instructions ALU_WORD0

Description This is the low-order (least-significant) doubleword in the 64-bit microcode-format pair formed by ALU_WORD0 and ALU_WORD1_{OP2, OP3}. Each instruction using this format pair has either an OP2 or an OP3 version (not both).

Opcode Field Name Bits Format SRC0_SEL [8:0] enum(9) SRC1_SEL [21:13] enum(9) Location or value of this source operand. [127:0] Value in GPR[127,0]. [159:128] Kcache constants in bank 0. [191:160] Kcache constants in bank 1. [511:256] cfile constants c[255:0]. Other special values are shown in the list below. 244 ALU_SRC_1_DBL_L: special constant 1.0 double-float, LSW. 245 ALU_SRC_1_DBL_M: special constant 1.0 double-float, MSW. 246 ALU_SRC_0_5_DBL_L: special constant 0.5 double-float, LSW. 247 ALU_SRC_0_5_DBL_M: special constant 0.5 double-float, MSW. 248 ALU_SRC_0: the constant 0.0. 249 ALU_SRC_1: the constant 1.0 float. 250 ALU_SRC_1_INT: the constant 1 integer. 251 ALU_SRC_M_1_INT: the constant -1 integer. 252 ALU_SRC_0_5: the constant 0.5 float. 253 ALU_SRC_LITERAL: literal constant. 254 ALU_SRC_PV: the previous ALU.[X,Y,Z,W] result. 255 ALU_SRC_PS: the previous ALU.Trans (scalar) result. SRC0_REL (S0R) 9 enum(1) SRC1_REL (S1R) 22 enum(1) Addressing mode for this source operand. 0 Absolute: no relative addressing. 1 Relative: add index from INDEX_MODE to this address. SRC0_CHAN (S0C) [11:10] enum(2) SRC1_CHAN (S1C) [24:23] enum(2) Source channel to use for this operand. 0 CHAN_X: Use X element. 1 CHAN_Y: Use Y element. 2 CHAN_Z: Use Z element. 3 CHAN_W: Use W element. SRC0_NEG (S0N) 12 int(1) SRC1_NEG (S1N) 25 int(1) Negation. 0 Do not negate input for this operand. 1 Negate input for this operand. Use only for floating-point inputs.

10-16 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

ALU Doubleword 0 (Cont.) INDEX_MODE (IM) [28:26] enum(3) Relative addressing mode, using the address register (AR) or the loop index (aL), for operands that have the SRC_REL or DST_REL bit set. 0 INDEX_AR_X - For constants: add AR.X. 1 INDEX_AR_Y - For constants: add AR.Y. 2 INDEX_AR_Z - For constants: add AR.Z. 3 INDEX_AR_W - For constants: add AR.W. 4 INDEX_LOOP - Add loop index (aL). 5 INDEX_GLOBAL - Treat GPR address as absolute, not thread-relative. 6 INDEX_GLOBAL_AR_X- Treat GPR address as absolute, and add GPR-index (AR.X). PRED_SEL (PS) [30:29] enum(2) Predicate to apply to this instruction. 0 PRED_SEL_OFF: execute all pixels. 1 Reserved 2 PRED_SEL_ZERO: execute if predicate = 0. 3 PRED_SEL_ONE: execute if predicate = 1. LAST (L) 31 int(1) Last instruction in an instruction group. 0 This is not the last instruction (64-bit word) in the current instruction group. 1 This is the last instruction (64-bit word) in the current instruction group.

Related ALU_WORD1_OP2 ALU_WORD1_OP3

ALU Instructions 10-17 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

ALU Doubleword 1 Zero to Two Source Operands Instructions ALU_WORD1_OP2_V2

Description This is the high-order (most-significant) doubleword in the 64-bit microcode-format pair formed by ALU_WORD0 and ALU_WORD1_{OP2, OP3}. Each instruction using this format pair has either an OP2 or an OP3 version (not both). The OP2 version specifies ALU instructions that take zero to two source operands, plus a destination operand. Bits [31:18] of this format are identical to those in the ALU_WORD1_OP3 format.

Opcode Field Name Bits Format SRC0_ABS (S0A) 0 int(1) SRC1_ABS (S1A) 1 int(1) Absolute value. 0 Use the actual value of the input for this operand. 1 Use the absolute value of the input for this operand. Use only for floating- point inputs. This function is performed before negation. UPDATE_EXECUTE 2int(1) _MASK (UEM) Update active mask. 0 Do not update the active mask after executing this instruction. 1 Update the active mask after executing this instruction, based on the cur- rent predicate. UPDATE_PRED 3int(1) (UP) Update predicate. 0 Do not update the stored predicate. 1 Update the stored predicate based on the predicate operation computed here. WRITE_MASK 4int(1) (WM) Write result to destination vector element. 0 Do not write this scalar result to the destination GPR vector element. 1 Write this scalar result to the destination GPR vector element. OMOD [6:5] enum(2) Output modifier. 0 ALU_OMOD_OFF: identity. This value must be used for operations that pro- duce an integer result. 1 ALU_OMOD_M2: multiply by 2.0. 2 ALU_OMOD_M4: multiply by 4.0. 3 ALU_OMOD_D2: divide by 2.0.

10-18 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

ALU Doubleword 1 Zero to Two Source Operands (Cont.) ALU_INST [17:7] enum(11) Instruction. The top three bits of this field must be zero. Gaps in opcode values are not marked in the list below. See Chapter 7 for descriptions of each instruction. 0 OP2_INST_ADD 1 OP2_INST_MUL 2 OP2_INST_MUL_IEEE 3 OP2_INST_MAX 4 OP2_INST_MIN 5 OP2_INST_MAX_DX10 6 OP2_INST_MIN_DX10 7 OP2_INST_FREXP_64 8 OP2_INST_SETE 9 OP2_INST_SETGT 10 OP2_INST_SETGE 11 OP2_INST_SETNE 12 OP2_INST_SETE_DX10 13 OP2_INST_SETGT_DX10 14 OP2_INST_SETGE_DX10 15 OP2_INST_SETNE_DX10 16 OP2_INST_FRACT 17 OP2_INST_TRUNC 18 OP2_INST_CEIL 19 OP2_INST_RNDNE 20 OP2_INST_FLOOR 21 OP2_INST_MOVA 22 OP2_INST_MOVA_FLOOR 23 OP2_INST_ADD_64 24 OP2_INST_MOVA_INT 25 OP2_INST_MOV 26 OP2_INST_NOP 27 OP2_INST_MUL_64 28 OP2_INST_FLT64_TO_FLT32 29 OP2_INST_FLT32_TO_FLT64 30 OP2_INST_PRED_SETGT_UINT 31 OP2_INST_PRED_SETGE_UINT 32 OP2_INST_PRED_SETE 33 OP2_INST_PRED_SETGT 34 OP2_INST_PRED_SETGE 35 OP2_INST_PRED_SETNE 36 OP2_INST_PRED_SET_INV 37 OP2_INST_PRED_SET_POP 38 OP2_INST_PRED_SET_CLR 39 OP2_INST_PRED_SET_RESTORE 40 OP2_INST_PRED_SETE_PUSH 41 OP2_INST_PRED_SETGT_PUSH 42 OP2_INST_PRED_SETGE_PUSH 43 OP2_INST_PRED_SETNE_PUSH 44 OP2_INST_KILLE 45 OP2_INST_KILLGT 46 OP2_INST_KILLGE

ALU Instructions 10-19 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

ALU Doubleword 1 Zero to Two Source Operands (Cont.) ALU_INST [17:8] enum(10) 47 OP2_INST_KILLNE 48 OP2_INST_AND_INT 49 OP2_INST_OR_INT 50 OP2_INST_XOR_INT 51 OP2_INST_NOT_INT 52 OP2_INST_ADD_INT 53 OP2_INST_SUB_INT 54 OP2_INST_MAX_INT 55 OP2_INST_MIN_INT 56 OP2_INST_MAX_UINT 57 OP2_INST_MIN_UINT 58 OP2_INST_SETE_INT 59 OP2_INST_SETGT_INT 60 OP2_INST_SETGE_INT 61 OP2_INST_SETNE_INT 62 OP2_INST_SETGT_UINT 63 OP2_INST_SETGE_UINT 64 OP2_INST_KILLGT_UINT 65 OP2_INST_KILLGE_UINT 66 OP2_INST_PRED_SETE_INT 67 OP2_INST_PRED_SETGT_INT 68 OP2_INST_PRED_SETGE_INT 69 OP2_INST_PRED_SETNE_INT 70 OP2_INST_KILLE_INT 71 OP2_INST_KILLGT_INT 72 OP2_INST_KILLGE_INT 73 OP2_INST_KILLNE_INT 74 OP2_INST_PRED_SETE_PUSH_INT 75 OP2_INST_PRED_SETGT_PUSH_INT 76 OP2_INST_PRED_SETGE_PUSH_INT 77 OP2_INST_PRED_SETNE_PUSH_INT 78 OP2_INST_PRED_SETLT_PUSH_INT 79 OP2_INST_PRED_SETLE_PUSH_INT 80 OP2_INST_DOT4 81 OP2_INST_DOT4_IEEE 82 OP2_INST_CUBE 83 OP2_INST_MAX4 95:84reserved 96 OP2_INST_MOVA_GPR_INT 97 OP2_INST_EXP_IEEE 98 OP2_INST_LOG_CLAMPED 99 OP2_INST_LOG_IEEE 100 OP2_INST_RECIP_CLAMPED 101 OP2_INST_RECIP_FF 102 OP2_INST_RECIP_IEEE 103 OP2_INST_RECIPSQRT_CLAMPED 104 OP2_INST_RECIPSQRT_FF

10-20 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

ALU Doubleword 1 Zero to Two Source Operands (Cont.) ALU_INST [17:8] enum(10) 105 OP2_INST_RECIPSQRT_IEEE 106 OP2_INST_SQRT_IEEE 107 OP2_INST_FLT_TO_INT 108 OP2_INST_INT_TO_FLT 109 OP2_INST_UINT_TO_FLT 110 OP2_INST_SIN 111 OP2_INST_COS 112 OP2_INST_ASHR_INT 113 OP2_INST_LSHR_INT 114 OP2_INST_LSHL_INT 115 OP2_INST_MULLO_INT 116 OP2_INST_MULHI_INT 117 OP2_INST_MULLO_UINT 118 OP2_INST_MULHI_UINT 119 OP2_INST_RECIP_INT 120 OP2_INST_RECIP_UINT 121 OP2_INST_FLT_TO_UINT 122 OP2_INST_LDEXP_64 123 OP2_INST_FRACT_64 124 OP2_INST_PRED_SETGT_64 125 OP2_INST_PRED_SETE_64 126 OP2_INST_PRED_SETGE_64 BANK_SWIZZLE [20:18] enum(3) (BS) Specifies how to load source operands. Vector Instruction Slot Scalar Instruction Slot 0 ALU_VEC_012 ALU_SCL_210. 1 ALU_VEC_021 ALU_SCL_122. 2 ALU_VEC_120 ALU_SCL_212. 3 ALU_VEC_102 ALU_SCL_221. 4 ALU_VEC_201. 5 ALU_VEC_210. See Section 4.7.7, on page 4-12 for details. DST_GPR [27:21] int(7) Destination GPR address to which result is written. DST_REL (DR) 28 enum(1) Addressing mode for the destination GPR address. 0 Absolute: no relative addressing. 1 Relative: add index from INDEX_MODE to this address. DST_ELEM (DE) [30:29] enum(2) Vector element of DST_GPR to which the result is written. 0 ELEM_X: write to X element. 1 ELEM_Y: write to Y element. 2 ELEM_Z: write to Z element. 3 ELEM_W: write to W element.

ALU Instructions 10-21 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

ALU Doubleword 1 Zero to Two Source Operands (Cont.) CLAMP (C) 31 int(1) Clamp result. 0 Do not clamp the result. 1 Clamp the result to [0.0, 1.0]. Not mathematically defined for instructions that produce integer results.

Related ALU_WORD0 ALU_WORD1_OP3

10-22 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

ALU Doubleword 1 Three Source Operands Instructions ALU_WORD1_OP3

Description This is the high-order (most-significant) doubleword in the 64-bit microcode-format pair formed by ALU_WORD0 and ALU_WORD1_{OP2, OP3}. Each instruction using this format pair has either an OP2 or an OP3 version (not both). The OP3 version specifies ALU instructions that take three source operands, plus a destination operand. Bits [31:18] of this format are identical to those in the ALU_WORD1_OP2 format.

Opcode Field Name Bits Format SRC2_SEL [8:0] enum(9) Location or value of this source operand. [127:0] Value in GPR[127,0]. [159:128] Kcache constants in bank 0. [191:160] Kcache constants in bank 1. [511:256] cfile constants c[255:0]. Other special values are shown below. 244 ALU_SRC_1_DBL_L: special constant 1.0 double-float, LSW. 245 ALU_SRC_1_DBL_M: special constant 1.0 double-float, MSW. 246 ALU_SRC_0_5_DBL_L: special constant 0.5 double-float, LSW. 247 ALU_SRC_0_5_DBL_M: special constant 0.5 double-float, MSW. 248 ALU_SRC_0: the constant 0.0. 249 ALU_SRC_1: the constant 1.0 float. 250 ALU_SRC_1_INT: the constant 1 integer. 251 ALU_SRC_M_1_INT: the constant -1 integer. 252 ALU_SRC_0_5: the constant 0.5 float. 253 ALU_SRC_LITERAL: literal constant. 254 ALU_SRC_PV: previous ALU.[X,Y,Z,W] result. 255 ALU_SRC_PS: previous ALU.Trans result. SRC2_REL 9 enum(1) Addressing mode for this source operand. 0 Absolute: no relative addressing. 1 Relative: add index from INDEX_MODE to this address. See ALU_WORD0, on page 10-16, for the specification of INDEX_MODE. SRC2_CHAN [11:10] enum(2) (S2C) Source channel to use for this operand. 0 CHAN_X: Use X element. 1 CHAN_Y: Use Y element. 2 CHAN_Z: Use Z element. 3 CHAN_W: Use W element. SRC2_NEG 12 int(1) Negation. 0 Do not negate input for this operand. 1 Negate input for this operand. Use only for floating-point inputs.

ALU Instructions 10-23 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

ALU Doubleword 1 Three Source Operands (Cont.) ALU_INST [17:13] enum(5) Instruction. Gaps in opcode values are not marked in the list below. See Chapter 7 for descriptions of each instruction. Note: opcode values do not begin at zero. 8 OP3_INST_MULADD_64 9 OP3_INST_MULADD_64_M2 10 OP3_INST_MULADD_64_M4 11 OP3_INST_MULADD_64_D2 12 OP3_INST_MUL_LIT 13 OP3_INST_MUL_LIT_M2 14 OP3_INST_MUL_LIT_M4 15 OP3_INST_MUL_LIT_D2 16 OP3_INST_MULADD 17 OP3_INST_MULADD_M2 18 OP3_INST_MULADD_M4 19 OP3_INST_MULADD_D2 20 OP3_INST_MULADD_IEEE 21 OP3_INST_MULADD_IEEE_M2 22 OP3_INST_MULADD_IEEE_M4 23 OP3_INST_MULADD_IEEE_D2 24 OP3_INST_CNDE 25 OP3_INST_CNDGT 26 OP3_INST_CNDGE 27 Reserved 28 OP3_INST_CNDE_INT 29 OP3_INST_CMNDGT_INT 30 OP3_INST_CNDGE_INT 31 Reserved BANK_SWIZZLE [20:18] enum(3) (BS) Specifies how to load source operands. Vector Instruction Slot Scalar Instruction Slot 0 ALU_VEC_012 ALU_SCL_210. 1 ALU_VEC_021 ALU_SCL_122. 2 ALU_VEC_120 ALU_SCL_212. 3 ALU_VEC_102 ALU_SCL_221. 4 ALU_VEC_201. 5 ALU_VEC_210. See Section 4.7.7, on page 4-12. DST_GPR [27:21] int(7) Destination GPR address to which result is written. DST_REL (DR) 28 enum(1) Addressing mode for the destination GPR address. 0 Absolute: no relative addressing. 1 Relative: add index from INDEX_MODE to this address. See ALU_WORD0, on page 10-16, for the specification of INDEX_MODE.

10-24 ALU Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

ALU Doubleword 1 Three Source Operands (Cont.) DST_ELEM [30:29] enum(2) (DE) Vector element of DST_GPR to which the result is written. 0 ELEM_X: write to X element. 1 ELEM_Y: write to Y element. 2 ELEM_Z: write to Z element. 3 ELEM_W: write to W element. CLAMP (C) 31 int(1) Clamp result. 0 Do not clamp the result. 1 Clamp the result to [0.0, 1.0]. Not mathematically defined for instructions that produce integer results.

Related ALU_WORD0 ALU_WORD1_OP2

10.3 Vertex-Fetch Instructions

Vertex-fetch clauses are specified in the CF_WORD0 and CF_WORD1 formats, described in Section 10.1, on page 10-2. After the clause is specified, the instructions below can be issued. Graphics programs typically use these instructions to load vertex data from off-chip memory into GPRs. General- computing programs typically do not use these instructions; instead, they use texture-fetch instructions to load all data.

All vertex-fetch microcode formats are 64 bits wide.

Vertex Fetch Doubleword 0 Instructions VTX_WORD0

Description This is the low-order (least-significant) doubleword in the 128-bit 4-tuple formed by VTX_WORD0, VTX_WORD1_{SEM, GPR}, VTX_WORD2, plus a doubleword filled with zeros, as described in Chapter 5. Each instruction using this format 4-tuple has either an SEM or an GPR version (not both) for its second doubleword. The instructions are specified in the VTX_WORD0 doubleword.

Opcode Field Name Bits Format VTX_INST [4:0] enum(5) Instruction. 0 VTX_INST_FETCH: vertex fetch (X = uint32 index). Use VTX_WORD1_GPR (page 10-30). 1 VTX_INST_SEMANTIC: semantic vertex fetch. Use VTX_WORD1_SEM (page 10-27). 2 VTX_INST_MEM: memory read/write. All other values are illegal. FETCH_TYPE (FT) [6:5] enum(2) Specifies which index offset to send to the vertex cache. 0 VTX_FETCH_VERTEX_DATA 1 VTX_FETCH_INSTANCE_DATA 2 VTX_FETCH_NO_INDEX_OFFSET

Vertex-Fetch Instructions 10-25 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Vertex Fetch Doubleword 0 FETCH_WHOLE_QUAD 7int(1) (FWQ) 0 Texture instruction can ignore invalid pixels. 1 Texture instruction must fetch data for all pixels (result can be used as source coordinate of a dependent read). BUFFER_ID [15:8] int(8) Constant ID to use for this vertex fetch (indicates the buffer address, size, and format). SRC_GPR [22:16] int(7) Source GPR address to get fetch address from. SRC_REL (SR) 23 enum(1) Specifies whether source address is absolute or relative to an index. 0 Absolute: no relative addressing. 1 Relative: add current loop index (aL) value to this address. SRC_SEL_X (SSX) [25:24] enum(2) Specifies which element of SRC to use for the fetch address. 0 SEL_X: use X element. 1 SEL_Y: use Y element. 2 SEL_Z: use Z element. 3 SEL_W: use W element. MEGA_FETCH_COUNT [31:26] int(6) (MFC) For a mega-fetch, specifies the number of bytes to fetch at once. For mini- fetch, number of bytes to fetch if the processor converts this instruction into a mega-fetch. This value's range is [1,64].

Related VTX_WORD1_GPR VTX_WORD1_SEM VTX_WORD2

10-26 Vertex-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Vertex Fetch Doubleword 1 Instructions VTX_WORD1

Description This doubleword is part of the 128-bit 4-tuple formed by VTX_WORD0, VTX_WORD1_{SEM, GPR}, VTX_WORD2, plus a doubleword filled with zeros (WORD3), as described in Chapter 5. Each instruction using this format 4-tuple has either a SEM or GPR format (not both) for its second doubleword. The instructions are specified in the VTX_WORD0 doubleword. This SEM format is used by SEMANTIC instructions that specify a destination using a semantic table.

Opcode Field Name Bits Format SEMANTIC_ID [7:0] int(8) Specifies an eight-bit semantic ID used to look up the destination GPR in the semantic table. The semantic table is written by the host and maintained by hardware. Reserved 8 Reserved. Set to 0. DST_SEL_X (DSX) [11:9] enum(3) DST_SEL_Y (DSY) [14:12] enum(3) enum(3) DST_SEL_Z (DSZ) [17:15] enum(3) DST_SEL_W (DSW) [20:18] Specifies which element of the result to write to DST.XYZW. Can be used to mask elements when writing to the destination GPR. 0 SEL_X: use X element. 1 SEL_Y: use Y element. 2 SEL_Z: use Z element. 3 SEL_W: use W element. 4 SEL_0: use constant 0.0. 5 SEL_1: use constant 1.0. 6 Reserved. 7 SEL_MASK: mask this element. USE_CONST_FIELDS 21 int(1) (UCF) 0 Use format given in this instruction. 1 Use format given in the fetch constant instead of in this instruction.

Vertex-Fetch Instructions 10-27 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Vertex Fetch Doubleword 1 (Cont.) DATA_FORMAT [27:22] int(6) Specifies vertex data format (ignored if USE_CONST_FIELDS is set). Note that in the following list, numbers 3, 18, 20, 21, 23, 24, 44, 45, 46, and 54 through 62 are for vertex fetches; all others are for texture fetches. 0 FMT_INVALID 32 FMT_16_16_16_16_FLOAT 1 FMT_8 33 FMT_RESERVED_33 2 FMT_4_4 34 FMT_32_32_32_32 3 FMT_3_3_2 35 FMT_32_32_32_32_FLOAT 4 FMT_RESERVED_4 36 FMT_RESERVED_36 5 FMT_16 37 FMT_1 6 FMT_16_FLOAT 38 FMT_1_REVERSED 7 FMT_8_8 39 FMT_GB_GR 8 FMT_5_6_5 40 FMT_BG_RG 9 FMT_6_5_5 41 FMT_32_AS_8 10 FMT_1_5_5_5 42 FMT_32_AS_8_8 11 FMT_4_4_4_4 43 FMT_5_9_9_9_SHAREDEXP 12 FMT_5_5_5_1 44 FMT_8_8_8 13 FMT_32 45 FMT_16_16_16 14 FMT_32_FLOAT 46 FMT_16_16_16_FLOAT 15 FMT_16_16 47 FMT_32_32_32 16 FMT_16_16_FLOAT 48 FMT_32_32_32_FLOAT 17 FMT_8_24 49 FMT_BC1 18 FMT_8_24_FLOAT 50 FMT_BC2 19 FMT_24_8 51 FMT_BC3 20 FMT_24_8_FLOAT 52 FMT_BC4 21 FMT_10_11_11 53 FMT_BC5 22 FMT_10_11_11_FLOAT 54 FMT_APC0 23 FMT_11_11_10 55 FMT_APC1 24 FMT_11_11_10_FLOAT 56 FMT_APC2 25 FMT_2_10_10_10 57 FMT_APC3 26 FMT_8_8_8_8 58 FMT_APC4 27 FMT_10_10_10_2 59 FMT_APC5 28 FMT_X24_8_32_FLOAT 60 FMT_APC6 29 FMT_32_32 61 FMT_APC7 30 FMT_32_32_FLOAT 62 FMT_CTX1 31 FMT_16_16_16_16 63 FMT_RESERVED_63 NUM_FORMAT_ALL [29:28] enum(2) (NFA) Format of returning data (N is the number of bits derived from DATA_FORMAT and gamma) (ignored if USE_CONST_FIELDS is set). 0 NUM_FORMAT_NORM: repeating fraction number (0.N) with range [0,1] if unsigned, or [-1, 1] if signed. 1 NUM_FORMAT_INT: integer number (N.0) with range [0, 2^N] if unsigned, or [-2^M, 2^M] if signed (M = N - 1). 2 NUM_FORMAT_SCALED: integer number stored as a S23E8 floating-point representation (1 == 0x3F800000). FORMAT_COMP_ALL 30 enum(1) (FCA) Specifies sign of source elements (ignored if USE_CONST_FIELDS = 1). 0 FORMAT_COMP_UNSIGNED 1 FORMAT_COMP_SIGNED

10-28 Vertex-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Vertex Fetch Doubleword 1 (Cont.) SRF_MODE_ALL 31 enum(1) (SMA) Mapping to use when converting from signed repeating fraction (SRF) to float (ignored if USE_CONST_FIELDS is set). 0 SRF_MODE_ZERO_CLAMP_MINUS_ONE: data represents numbers in the range [-1.0, 1.0] in increments of 1/(2^numBits-1-1). For example, 4 bit numbers use increments of 1/7. The -1 has two encodings. 1 SRF_MODE_NO_ZERO: OpenGL format lacking representation for zero. Data represents numbers in the range [-1.0, 1.0] with no representation of zero and only one representation of -1. Increments in 2/(2^numBits-1-1). For example, 4 bit numbers use increments of 2/15.

Related VTX_WORD0 VTX_WORD1_GPR VTX_WORD2

Vertex-Fetch Instructions 10-29 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Vertex Fetch Doubleword 1 GPR Specification Instructions VTX_WORD1_GPR

Description This doubleword is part of the 128-bit 4-tuple formed by VTX_WORD0, VTX_WORD1_{SEM, GPR}, VTX_WORD2, plus a doubleword filled with zeros (DWROD3), as described in Chapter 5. Each instruction using this format 4-tuple has either a SEM or GPR format (not both) for its second doubleword. The instructions are specified in the VTX_WORD0 doubleword. This GPR format is used by FETCH instructions that specify a destination GPR directly. See the next format for the semantic-table option.

Opcode Field Name Bits Format DST_GPR [6:0] int(7) Destination GPR address to which result is written. DST_REL (DR) 7 enum(1) Specifies whether destination address is absolute or relative to an index. 0 Absolute: no relative addressing. 1 Relative: add current loop index (aL) value to this address. Reserved 8 Reserved. Set to 0. DST_SEL_X (DSX) [11:9] enum(3) DST_SEL_Y (DSY) [14:12] enum(3) DST_SEL_Z (DSZ) [17:15] enum(3) DST_SEL_W (DSW) [20:18] enum(3) Specifies which element of the result to write to DST.XYZW. Can be used to mask elements when writing to the destination GPR. 0 SEL_X: use X element. 1 SEL_Y: use Y element. 2 SEL_Z: use Z element. 3 SEL_W: use W element. 4 SEL_0: use constant 0.0. 5 SEL_1: use constant 1.0. 6 Reserved. 7 SEL_MASK: mask this element. USE_CONST_FIELDS 21 int(1) (UCF) 0 Use format given in this instruction. 1 Use format given in the fetch constant instead of in this instruction. DATA_FORMAT [27:22] int(6) Specifies vertex data format (ignored if USE_CONST_FIELDS is set). See list for DATA_FORMAT [27:22] in VTX_WORD1, page 10-27. NUM_FORMAT_ALL [29:28] enum(2) (NFA) Format of returning data (N is the number of bits derived from DATA_FORMAT and gamma) (ignored if USE_CONST_FIELDS is set). 0 NUM_FORMAT_NORM: repeating fraction number (0.N) with range [0,1] if unsigned, or [-1, 1] if signed. 1 NUM_FORMAT_INT: integer number (N.0) with range [0, 2^N] if unsigned, or [-2^M, 2^M] if signed (M = N - 1). 2 NUM_FORMAT_SCALED: integer number stored as a S23E8 floating-point representation (1 == 0x3F800000).

10-30 Vertex-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Vertex Fetch Doubleword 1 GPR Specification (Cont.) FORMAT_COMP_ALL 30 enum(1) (FCA) Specifies sign of source elements (ignored if USE_CONST_FIELDS = 1). 0 FORMAT_COMP_UNSIGNED 1 FORMAT_COMP_SIGNED SRF_MODE_ALL 31 enum(1) (SMA) Mapping to use when converting from signed repeating fraction (SRF) to float (ignored if USE_CONST_FIELDS is set). 0 SRF_MODE_ZERO_CLAMP_MINUS_ONE: data represents numbers in the range [-1.0, 1.0] in increments of 1/(2^numBits-1-1). For example, 4 bit numbers use increments of 1/7. The -1 has two encodings. 1 SRF_MODE_NO_ZERO: OpenGL format lacking representation for zero. Data represents numbers in the range [-1.0, 1.0] with no representation of zero and only one representation of -1. Increments in 2/(2^numBits-1-1). For example, 4 bit numbers use increments of 2/15.

Related VTX_WORD0 VTX_WORD1_SEM VTX_WORD2

Vertex-Fetch Instructions 10-31 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Vertex Fetch Doubleword 1 Semantic-Table Specification Instructions VTX_WORD1_SEM

Description This doubleword is part of the 128-bit 4-tuple formed by VTX_WORD0, VTX_WORD1_{SEM, GPR}, VTX_WORD2, plus a doubleword filled with zeros, as described in Chapter 5. Each instruction using this format 4-tuple has either a SEM or GPR format (not both) for its second doubleword. The instructions are specified in the VTX_WORD0 doubleword. This SEM format is used by SEMANTIC instructions that specify a destination using a semantic table.

Opcode Field Name Bits Format SEMANTIC_ID [7:0] int(8) Specifies an eight-bit semantic ID used to look up the destination GPR in the semantic table. The semantic table is written by the host and maintained by hardware. Reserved 8 Reserved. Set to 0. DST_SEL_X (DSX) [11:9] enum(3) DST_SEL_Y (DSY) [14:12] enum(3) enum(3) DST_SEL_Z (DSZ) [17:15] enum(3) DST_SEL_W (DSW) [20:18] Specifies which element of the result to write to DST.XYZW. Can be used to mask elements when writing to the destination GPR. 0 SEL_X: use X element. 1 SEL_Y: use Y element. 2 SEL_Z: use Z element. 3 SEL_W: use W element. 4 SEL_0: use constant 0.0. 5 SEL_1: use constant 1.0. 6 Reserved. 7 SEL_MASK: mask this element. USE_CONST_FIELDS 21 int(1) (UCF) 0 Use format given in this instruction. 1 Use format given in the fetch constant instead of in this instruction. DATA_FORMAT [27:22] int(6) Specifies vertex data format (ignored if USE_CONST_FIELDS is set). See list for DATA_FORMAT [27:22] in VTX_WORD1, page 10-27. NUM_FORMAT_ALL [29:28] enum(2) (NFA) Format of returning data (N is the number of bits derived from DATA_FORMAT and gamma) (ignored if USE_CONST_FIELDS is set). 0 NUM_FORMAT_NORM: repeating fraction number (0.N) with range [0,1] if unsigned, or [-1, 1] if signed. 1 NUM_FORMAT_INT: integer number (N.0) with range [0, 2^N] if unsigned, or [-2^M, 2^M] if signed (M = N - 1). 2 NUM_FORMAT_SCALED: integer number stored as a S23E8 floating-point representation (1 == 0x3F800000). FORMAT_COMP_ALL 30 enum(1) (FCA) Specifies sign of source elements (ignored if USE_CONST_FIELDS = 1). 0 FORMAT_COMP_UNSIGNED 1 FORMAT_COMP_SIGNED

10-32 Vertex-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Vertex Fetch Doubleword 1 Semantic-Table Specification (Cont.) SRF_MODE_ALL 31 enum(1) (SMA) Mapping to use when converting from signed repeating fraction (SRF) to float (ignored if USE_CONST_FIELDS is set). 0 SRF_MODE_ZERO_CLAMP_MINUS_ONE: data represents numbers in the range [-1.0, 1.0] in increments of 1/(2^numBits-1-1). For example, 4 bit numbers use increments of 1/7. The -1 has two encodings. 1 SRF_MODE_NO_ZERO: OpenGL format lacking representation for zero. Data represents numbers in the range [-1.0, 1.0] with no representation of zero and only one representation of -1. Increments in 2/(2^numBits-1-1). For example, 4 bit numbers use increments of 2/15.

Related VTX_WORD0 VTX_WORD1 VTX_WORD1_GPR VTX_WORD2

Vertex-Fetch Instructions 10-33 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Vertex Fetch Doubleword 2 Instructions VTX_WORD2

Description This is the high-order (most-significant) doubleword in the 128-bit 4-tuple formed by VTX_WORD0, VTX_WORD1_{SEM, GPR}, VTX_WORD2, plus a doubleword filled with zeros, as described in Chapter 5.

Opcode Field Name Bits Format OFFSET [15:0] int(16) Offset to begin reading from. Byte-aligned. ENDIAN_SWAP (ES) [17:16] enum(2) Endian control (ignored if USE_CONST_FIELDS is set). 0 ENDIAN_NONE: no endian swap (XOR by 0). 1 ENDIAN_8IN16: 8-bit swap in 16 bit word (XOR by 1): AABBCCDD -> BBAADDCC. 2 ENDIAN_8IN32: 8-bit swap in a 32-bit word (XOR by 3): AABBCCDD -> DDCCBBAA. CONST_BUF_NO_STRIDE 18 int(1) (CBNS) 0 Do not force stride to zero for constant buffer fetches that use abso- lute addresses. 1 Force stride to zero for constant buffer fetches that use absolute addresses. MEGA_FETCH (MF) 19 int(1) 0 This instruction is a mini-fetch. 1 This instruction is a mega-fetch. ALT_CONST 20 int(1) 0 This ALU clause does not use constants from an alternate thread. 1 This ALU clause uses constants from an alternate thread type: ps->vs, vs->gs, gs->vs, es->gs. Note that es and vs share constants. Reserved [31:21] Reserved

Related VTX_WORD0 VTX_WORD1_GPR VTX_WORD1_SEM 10.4 Texture-Fetch Instructions

Texture-fetch clauses are initiated using the CF_WORD[0,1] formats, described in Section 10.1, on page 10-2. After the clause is initiated, the instructions below can be issued. Graphics programs typically use texture fetches to load texture data from memory into GPRs. General-computing programs typically use texture fetches as conventional data loads from memory into GPRs that are unrelated to textures.

All texture-fetch microcode formats are 96 bits wide, formed by three doublewords, and padded with zeros to 128 bits.

10-34 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Texture Fetch Doubleword 0 Instructions TEX_WORD0

Description This is the low-order (least-significant) doubleword in the 128-bit 4-tuple formed by TEX_WORD[0,1,2] plus a doubleword filled with zeros, as described in Chapter 6.

Opcode Field Name Bits Format TEX_INST [4:0] enum(5) Instruction. 0 TEX_INST_VTX_FETCH: vertex fetch (X = uint32index). 1 TEX_INST_VTX_SEMANTIC: semantic vertex fetch. 2 TEX_INST_MEM: memory read (scratch, reduction, scatter buffers) or read-write (data share). 3 TEX_INST_LD: fetch data, address XYZL are uint32. 4 TEX_INST_GET_TEXTURE_RESINFO: retrieve width, height, depth, number of mipmap levels. 5 TEX_INST_GET_NUMBER_OF_SAMPLES: retrieve width, height, depth, number of samples of an MSAA surface. 6 TEX_INST_GET_COMP_TEX_LOD: X = clamped LOD; Y = non-clamped. 7 TEX_INST_GET_GRADIENTS_H: slopes relative to horizontal: X = dx/dh, Y = dy/dh, Z = dz/dh, W = dw/dh. 8 TEX_INST_GET_GRADIENTS_V: slopes relative to vertical: X = dx/dv, Y = dy/dv, Z = dz/dv, W = dw/dv. 9 TEX_INST_GET_LERP: retrieve weights used for bilinear fetch, X = horizontal lerp, Y = vertical lerp Z = volume slice, W = mipmap LERP. 10 TEX_INST_KEEP_GRADIENTS: Compute gradients from coordinates and store them. 11 TEX_INST_SET_GRADIENTS_H: XYZ set horizontal gradients. 12 TEX_INST_SET_GRADIENTS_V: XYZ set vertical gradients. 13 Reserved. 14 Z set index for array of cubemaps. 15 Fetch4/Load4 Instruction for DX 10.1. NOTE for the following (16 to 31): If the LOD is computed by the hardware, then these instructions are available only to the Pixel Shader (PS). 16 TEX_INST_SAMPLE 17 TEX_INST_SAMPLE_L 18 TEX_INST_SAMPLE_LB 19 TEX_INST_SAMPLE_LZ 20 TEX_INST_SAMPLE_G. 21 TEX_INST_SAMPLE_G_L 22 TEX_INST_SAMPLE_G_LB 23 TEX_INST_SAMPLE_G_LZ 24 TEX_INST_SAMPLE_C 25 TEX_INST_SAMPLE_C_L 26 TEX_INST_SAMPLE_C_LB 27 TEX_INST_SAMPLE_C_LZ 28 TEX_INST_SAMPLE_C_G 29 TEX_INST_SAMPLE_C_G_L 30 TEX_INST_SAMPLE_C_G_LB 31 TEX_INST_SAMPLE_C_G_LZ

Texture-Fetch Instructions 10-35 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Texture Fetch Doubleword 0 BC_FRAC_MODE 5int(1) (BFM) 0 Do not force black texture data and white border to retrieve fraction of pixel that hits the border. 1 Force black texture data and white border to retrieve fraction of pixel that hits the border. Reserved 6 Reserved FETCH_WHOLE_ 7int(1) QUAD (FWQ) 0 Texture instruction can ignore invalid pixels. 1 Texture instruction must fetch data for all pixels (result can be used as source coordinate of a dependent read). RESOURCE_ID [15:8] int(8) Surface ID to read from (specifies the buffer address, size, and format). 160 available for GS and PS programs; 176 shared across FS and VS. SRC_GPR [22:16] int(7) Source GPR address to get the texture lookup address from. SRC_REL (SR) 23 enum(1) Indicate whether source address is absolute or relative to an index. 0 Absolute: no relative addressing. 1 Relative: add current loop index (aL) value to this address. ALT_CONST 24 0 This ALU clause does not use constants from an alternate thread. 1 This ALU clause uses constants from an alternate thread type: ps->vs, vs->gs, gs->vs, es->gs. Note that es and vs share constants. Reserved [31:24] Reserved

Related TEX_WORD1 TEX_WORD2

10-36 Texture-Fetch Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Texture Fetch Doubleword 1 Instructions TEX_WORD1

Description This is the middle doubleword in the 128-bit 4-tuple formed by TEX_WORD[0,1,2] plus a doubleword filled with zeros, as described in Chapter 6.

Opcode Field Name Bits Format DST_GPR [6:0] int(7) Destination GPR address to which result is written. DST_REL (DR) 7 enum(1) Specifies whether destination address is absolute or relative to an index. 0 Absolute: no relative addressing. 1 Relative: add current loop index (aL) value to this address. Reserved 8 Reserved DST_SEL_X (DSX) [11:9] enum(3) DST_SEL_Y (DSY) [14:12] enum(3) enum(3) DST_SEL_Z (DSZ) [17:15] enum(3) DST_SEL_W (DSW) [20:18] Specifies which element of the result to write to DST.XYZW. Can be used to mask elements when writing to destination GPR. 0 SEL_X: use X element. 1 SEL_Y: use Y element. 2 SEL_Z: use Z element. 3 SEL_W: use W element. 4 SEL_0: use constant 0.0. 5 SEL_1: use constant 1.0. 6 Reserved. 7 SEL_MASK: mask this element. LOD_BIAS [27:21] int(7) Constant level-of-detail (LOD) bias to add to the computed bias for this lookup. Twos-complement S3.4 fixed-point value with range [-4, 4). COORD_TYPE_X (CTX) 28 enum(1) COORD_TYPE_Y (CTY) 29 enum(1) COORD_TYPE_Z (CTZ) 30 enum(1) COORD_TYPE_W (CTW) 31 enum(1) Specifies the type of source element. 0 TEX_UNNORMALIZED: Element is in [0, dim); repeat and mirror modes unavailable. 1 TEX_NORMALIZED: Element is in [0,1]; repeat and mirror modes avail- able.

Related TEX_WORD0 TEX_WORD2

Texture-Fetch Instructions 10-37 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Texture Fetch Doubleword 2 Instructions TEX_WORD2

Description This is the high-order (most-significant) doubleword in the 128-bit 4-tuple formed by TEX_WORD[0,1,2] plus a doubleword filled with zeros, as described in Chapter 6.

Opcode Field Name Bits Format OFFSET_X [4:0] int(5) Value added to X element of texel address before sampling (in texel space). S3.1 fixed-point value ranging from [-8, 8). OFFSET_Y [9:5] int(5) Value added to Y element of texel address before sampling (in texel space). S3.1 fixed-point value ranging from [-8, 8). OFFSET_Z [14:10] int(5) Value added to Z element of texel address before sampling (in texel space). S3.1 fixed-point value ranging from [-8, 8). SAMPLER_ID [19:15] int(5) Sampler ID to use (specifies filter options, etc.). Value in the range [0, 17]. SRC_SEL_X (SSX) [22:20] enum(3) SRC_SEL_Y (SSY) [25:23] enum(3) SRC_SEL_Z (SSZ) [28:26] enum(3) SRC_SEL_W (SSW) [31:29] enum(3) Specifies the element source for SRC.XYZW. 0 SEL_X: use X element. 1 SEL_Y: use Y element. 2 SEL_Z: use Z element. 3 SEL_W: use W element. 4 SEL_0: use constant 0.0. 5 SEL_1: use constant 1.0.

Related TEX_WORD0 TEX_WORD1

10.5 Memory Read Instructions

The following are instructions to read from the following buffer types:

• scratch • reduction • global

10-38 Memory Read Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Memory-Read Clause Instruction Doubleword 0 Instructions MEM_RD_WORD0

Description Memory read instruction doubleword 0.

Opcode Field Name Bits Format VTX_INST [4:0] enum(5) Vertex fetch instruction. The only legal value is 2: VTX_INST_MEM: memory read/write. All other values are illegal. ELEM_SIZE [6:5] int(2) Number of dwords per element, minus one. This field is interpreted as a value: 1,2, or 4 (3 is illegal). The value from INDEX_GPR is multiplied by this factor, if applicable. Normally, ELEM_SIZE = 4 dwords for scratch and reduction, 1 dword for other types. FETCH_WHOLE_QUAD 7int(1) 0 Texture instruction can ignore invalid pixels. 1 Texture instruction must fetch data for all pixels. The result can be used as a source coordinate of a dependent read. MEM_OP [10:8] enum(3) Sub-opcode for memory reads. 0 MEM_OP_RD_SCRATCH: Scratch (temp) buffer read. 1 MEM_OP_RD_REDUC: Reduction buffer read. 2 MEM_OP_RD_SCATTER: Scatter (mem-export) buffer read. 4 MEM_OP_LOCAL_DS_WRITE: Data sharing within one SIMD. 5 MEM_OP_LOCAL_DS_READ: Data sharing within one SIMD. 6 Reserved. 7 Reserved. UNCACHED 11 int(1) Uncached (cache-bypass) read. When writing and reading in one kernel pass, this bit must be set. INDEXED 12 int(1) Indexed access (set) or not (cleared). Indexed includes source-GPR in address calculation. MEM_REQ_SIZE [14:13] int(2) Must be cleared for R700-family and later products. Reserved 15 Reserved. SRC_GPR [22:16] int(7) Source GPR address from which to get fetch address. SRC_REL 23 enum(1) none Indicate whether source address is absolute or relative to an index. 0 Absolute: no relative addressing. 1 Relative: add current loop index value to this address. SRC_SEL_X 25:24 enum(2) none

Memory Read Instructions 10-39 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Memory-Read Clause Instruction Doubleword 0 (Cont.) Indicate which component of src to use for the fetch address. 0 SEL_X: use X component 1 SEL_Y: use Y component 2 SEL_Z: use Z component 3 SEL_W: use W component BURST_CNT 29:26 int(4) none Burst count 0 indicates one read, 15 indicates 16 reads. ARRAY_BASE and DST_GPR are incremented for each step in the burst. Reserved [31:30] Reserved.

Related MEM_RD_WORD1, MEM_RD_WORD2.

10-40 Memory Read Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Memory-Read Instruction Doubleword 1 Instructions MEM_RD_WORD1

Description Memory read instruction doubleword 1.

Opcode Field Name Bits Format DST_GPR [6:0] int(7) Destination GPR address to which the result is written. DST_REL 7 enum(1) Indicate whether destination address is absolute or relative to an index. 0 Absolute: no relative addressing. 1 Relative: add current loop index value to this address. Reserved 8 Reserved. DST_SEL_X [11:9] enum(3) DST_SEL_Y [14:12] enum(3) DST_SEL_Z [17:15] enum(3) DST_SEL_W [20:18] enum(3) Indicate which component of the result to write to dst.XYZW. Can be used to mask out components when writing to destination GPR. 0 SEL_X: use X component. 1 SEL_Y: use Y component. 2 SEL_Z: use Z component. 3 SEL_W: use W component. 4 SEL_0: use constant 0.0. 5 SEL_1: use constant 1.0. 6 Reserved. 7 SEL_MASK: mask out this component. Reserved 21 Reserved. DATA_FORMAT [27:22] int(6) Indicate vertex data format. See list for DATA_FORMAT [27:22] in VTX_WORD1, page 10-27. NUM_FORMAT_ALL [29:28] enum(2) Format of returning data (N is the number of bits derived from DATA_FORMAT and gamma). 0 NUM_FORMAT_NORM: repeating fraction number (0.N) with range [0, 1] if unsigned, or [-1, 1] if signed. 1 NUM_FORMAT_INT: integer number (N.0) with range [0, 2N] if unsigned, or [-2M, 2M] if signed (M = N - 1). 2 NUM_FORMAT_SCALED: integer number stored as a S23E8 floating-point representation (1 == 0x3F800000). FORMAT_COMP_ALL 30 enum(1) Indicate if source components are signed. 0 FORMAT_COMP_UNSIGNED. 1 FORMAT_COMP_SIGNED.

Memory Read Instructions 10-41 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Memory-Read Instruction Doubleword 1 (Cont.) SRF_MODE_ALL 31 enum(0) Mapping to use when converting from signed repeating fraction (SRF) to float. 0 SRF_MODE_ZERO_CLAMP_MINUS_ONE: data represents numbers in the range [-1.0, 1.0] in increments of 1/(2^numBits-1-1). For example, 4 bit numbers use increments of 1/7. The -1 has two encodings. 1 SRF_MODE_NO_ZERO: OpenGL format lacking representation for zero. Data represents numbers in the range [-1.0, 1.0] with no representation of zero and only one representation of -1. Increments in 2/(2^numBits-1-1). For example, 4 bit numbers use increments of 2/15.

Related MEM_RD_WORD0, MEM_RD_WORD2.

10-42 Memory Read Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Memory-Read Clause Instruction Doubleword 2 Instructions MEM_RD_WORD2

Description Memory read clause instruction doubleword 2.

Opcode Field Name Bits Format ARRAY_BASE [12:0] int(13) • For scratch or reduction input or output, this is the base address of the array in multiples of four doublewords [0,32764]. • For stream or ring output, this is the base address of the array in multiples of one doubleword [0,8191]. Reserved [15:13] Reserved. ENDIAN_SWAP [17:16] enum(2) Endian control (ignored if USE_CONST_FIELDS = 1). 0 ENDIAN_NONE: no endian swap (XOR by 0) 1 ENDIAN_8IN16: Eight-bit swap in 16-bit word (XOR by 1): AABBCCDD -> BBAADDCC 2 ENDIAN_8IN32: Eight-bit swap in 32-bit word (XOR by 3): AABBCCDD -> DDCCBBAA Reserved 18 Reserved. MEGA_FETCH 19 int(1) Must be 1 for memory reads. ARRAY_SIZE [31:20] int(12) The array size is calculated in the following way: Four element sizes (ELEMSIZE) are available; these specify 1, 2, or 4 dwords. ELEMSIZE=0 represents one dword, with possible values up to 4096; ELEMSIZE=3 represents four dwords, with possible values up to 16,384. Also see the ARRAY_SIZE field in the CF_ALLOC_EXPORT_WORD1_BUF instruction, on page 10-14.

Related MEM_RD_WORD0, MEM_RD_WORD1.

10.6 Data Share Read/Write Instructions

The section describes instructions that transfer data between GPRs and local data share memory.

Data Share Read/Write Instructions 10-43 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Memory: Data-Share Write Instruction Doubleword 0 Instructions MEM_DSW_WORD0

Description Memory data share write instruction word 0.

Opcode Field Name Bits Format VTX_INST [4:0] enum(5) Vertex fetch instruction. The only legal value is 2: VTX_INST_MEM: memory read/write. All other values are illegal. Reserved [7:5] Reserved. MEM_OP [10:8] enum(3) Memory read operation. 0 MEM_OP_RD_SCRATCH: Scratch (temp) buffer read. 1 MEM_OP_RD_REDUC: Reduction buffer read. 2 MEM_OP_RD_SCATTER: Scatter (mem-export) buffer read. 4 MEM_OP_LOCAL_DS_WRITE: Data sharing within one SIMD. 5 MEM_OP_LOCAL_DS_READ: Data sharing within one SIMD. 6 Reserved. 7 Reserved. SRC_GPR [17:11] int(7) Source GPR (supplies data for write). SRC_REL_MODE [19:18] enum(2) Indicate whether source-GPR is absolute or relative to an index. 0 REL_NONE: Normal mode - no offset applied to GPR address. 1 REL_LOOP: add current loop index value. 2 REL_GLOBAL: treat GPR address as absolute, not thread-relative. SRC_SEL_X [22:20] enum(3) SRC_SEL_Y [25:23] enum(3) SRC_SEL_Z [28:26] enum(3) SRC_SEL_W [31:29] enum(3) Select source component from GPR.xzyw01 or masked. Masked means do not write shared memory. 0 SEL_X: use X component. 1 SEL_Y: use Y component. 2 SEL_Z: use Z component. 3 SEL_W: use W component. 4 SEL_0: use constant 0.0. 5 SEL_1: use constant 1.0. 6 Reserved. 7 SEL_MASK: mask out this component.

Related MEM_DSW_WORD1, MEM_DSW_WORD2.

10-44 Data Share Read/Write Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Memory: Data-Share Write Instruction Doubleword 1 Instructions MEM_DSW_WORD1

Description Memory data share write instruction doubleword 1.

Opcode Field Name Bits Format DST_INDEX [5:0] int(6) Destination shared memory index in dwords. values: 0,4,8,...60 DST_INDEX_EXT [7:6] int(2) Msbs of DST_INDEX. Reserved [15:8] Reserved. DST_STRIDE [22:16] int(7) Destination stride for write to shared memory in dwords. Values can be: 4,8,12,16,...64. DST_STRIDE_EXT [24:23] int(2) MSBs of DST_STRIDE. Reserved [30:25] Reserved. SIMD_WAVE_REL 31 int(1) Write address is relative to each wavefront of a group (1); or absolute to one wavefront (0).

Related MEM_DSW_WORD0, MEM_DSW_WORD2.

Data Share Read/Write Instructions 10-45 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Memory: Data-Share Write Instruction Doubleword 2 Instructions MEM_DSW_WORD2

Description Memory data share write instruction doubleword 2.

Opcode Field Name Bits Format BURST_CNT [3:0] int(4) Burst count: 0 specifies one read; 15 specifies 16 reads. DST_INDEX and SRC_GPR are incremented for each step in the burst. Reserved [31:4] Reserved.

Related MEM_DSW_WORD0, MEM_DSW_WORD1.

10-46 Data Share Read/Write Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Memory: Data-Share Read Instruction Doubleword 0 Instructions MEM_DSR_WORD0

Description Memory data share write instruction doubleword 0.

Opcode Field Name Bits Format VTX_INST [4:0] enum(5) Vertex fetch instruction type. The only legal value is 2: VTX_INST_MEM: memory read/write. All other values are illegal. Reserved [7:5] Reserved. MEM_OP [10:8] enum(3) Memory read type. 0 MEM_OP_RD_SCRATCH: Scratch (temp) buffer read. 1 MEM_OP_RD_REDUC: Reduction buffer read. 2 MEM_OP_RD_SCATTER: Scatter (mem-export) buffer read. 4 MEM_OP_LOCAL_DS_WRITE: Data sharing within one SIMD. 5 MEM_OP_LOCAL_DS_READ: Data sharing within one SIMD. 6 Reserved. 7 Reserved. SRC_GPR [17:11] int(7) Source GPR (supplies data for writes). SRC_REL_MODE [19:18] enum(2) Indicate whether source-GPR is absolute or relative to an index. 0 REL_NONE: Normal mode - no offset applied to GPR address. 1 REL_LOOP: add current loop index value. 2 REL_GLOBAL: treat GPR address as absolute, not thread-relative. SRC_SEL_X [22:20] enum(3) SRC_SEL_Y [25:23] enum(3) Select source component from GPR.xzyw01. X channel has index; Y has address; Z and W are zero. 0 SEL_X: use X component 1 SEL_Y: use Y component 2 SEL_Z: use Z component 3 SEL_W: use W component 4 SEL_0: use constant 0.0 5 SEL_1: use constant 1.0 RD_OFFSET [31:26] int(6) Instruction based offset to GPR address for indexed reads.

Related MEM_DSR_WORD1, MEM_DSR_WORD2.

Data Share Read/Write Instructions 10-47 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Memory: Data-Share Read Instruction Doubleword 1 Instructions MEM_DSR_WORD1

Description Memory data share write instruction doubleword 1.

Opcode Field Name Bits Format DST_GPR [6:0] int(7) Destination GPR. DST_REL_MODE [8:7] enum(2) Indicate whether DEST_GPR is absolute or relative to an index. 0 REL_NONE: Normal mode - no offset applied to GPR address. 1 REL_LOOP: add current loop index value. 2 REL_GLOBAL: treat GPR address as absolute, not thread-relative. DST_WR_X 9 int(1) DST_WR_Y 10 int(1) DST_WR_Z 11 int(1) DST_WR_W 12 int(1) Write-enable for DEST_GPR channel. 1 = write-enabled, 0 = not write-enabled. Reserved [15:13] Reserved. BROADCAST 16 int(1) Special broadcast read of one location to all threads. When this bit is set, the data read for the first valid thread in the wavefront is returned to the destination GRP for all threads of the wavefront. Note: all threads of the wavefront receive the data, even if inactive or invalid. WATERFALL 17 int(1) Random read. Perform read over four passes, one pixel per quad at a time (ul, ur, ll, lr). The two lsbs of the four src indices are 0,1,2,3. When any math is done to create port conflicts, this bit must be set. Adding a constant offset to each is allowed; multiplication is not. If any of the lsbs are the same, the msbs must be the same or waterfall must be engaged. If the compiler cannot determine whether or not a read is safe, waterfall must be on. Waterfall reads operate at 1/4 speed. Reserved [19:18] Reserved. MUX_CNTL [22:20] enum(3) Read mux control. 0 DSR_MUX_NONE: Normal quadword select. 1 DSR_MUX_FFT_PERMUTE: FFT permute. Only valid for local data sharing. 2 DSR_MUX_WORD_SELECT: Dword select. Only valid for local data sharing. Reserved [31:23] Reserved.

Related MEM_DSR_WORD0, MEM_DSR_WORD2.

10-48 Data Share Read/Write Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Memory: Data-Share Read Instruction Doubleword 2 Instructions MEM_DSR_WORD2

Description Memory read clause instruction doubleword 2.

Opcode Field Name Bits Format BURST_CNT 3:0 int(4) Burst count 0 specifies one read; 15 specifies 16 reads. RD_OFFSET is incremented by 4, and DST_GPR is incremented by 1, for each step in the burst. Reserved [31:4] Reserved.

Related MEM_DSR_WORD0, MEM_DSR_WORD1.

Data Share Read/Write Instructions 10-49 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

10-50 Data Share Read/Write Instructions Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology Appendix A Instruction Table

Instruction Description Pages

Control Flow (CF) Instructions

ALU Initiate ALU Clause 9-2

ALU_BREAK Initiate ALU Clause, Loop Break 9-3

ALU_CONTINUE Initiate ALU Clause, Continue Unmasked Pixels 9-4

ALU_ELSE_AFTER Initiate ALU Clause, Stack Push and Else After 9-5

ALU_POP_AFTER Initiate ALU Clause, Pop Stack After 9-6

ALU_POP2_AFTER Initiate ALU Clause, Pop Stack Twice After 9-7

ALU_PUSH_BEFORE Initiate ALU Clause, Stack Push Before 9-8

CALL Call Subroutine 9-9

CALL_FS Call Fetch Subroutine 9-10

CUT_VERTEX End Primitive Strip, Start New Primitive Strip 9-11

ELSE Else 9-12

EMIT_CUT_VERTEX Emit Vertex, End Primitive Strip 9-13

EMIT_VERTEX Vertex Exported to Memory 9-14

EXPORT Export from VS or PS 9-15

EXPORT_DONE Export Last Data 9-16

JUMP Jump to Address 9-17

KILL Kill Pixels Conditional 9-18

LOOP_BREAK Break Out Of Innermost Loop 9-19

LOOP_CONTINUE Continue Loop 9-20

LOOP_END End Loop 9-21

LOOP_START Start Loop 9-22

LOOP_START_DX10 Start Loop (DirectX 10) 9-23

LOOP_START_NO_AL Enter Loop If Zero, No Push 9-24

MEM_EXPORT Access Scatter Buffer 9-25

ATI R700-Family Instruction Set Architecture A-1 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Instruction Description Pages

MEM_REDUCTION Access Reduction Buffer 9-26

MEM_RING Write Ring Buffer 9-27

MEM_SCRATCH Access Scratch Buffer 9-28

MEM_STREAM0 Write Steam Buffer 0 9-29

MEM_STREAM1 Write Steam Buffer 1 9-30

MEM_STREAM2 Write Steam Buffer 2 9-31

MEM_STREAM3 Write Steam Buffer 3 9-32

NOP No Operation 9-33

POP Pop From Stack 9-34

PUSH Push State To Stack 9-35

PUSH_ELSE Push State To Stack and Invert State 9-36

RETURN Return From Subroutine 9-37

TEX Initiate Texture-Fetch Clause 9-38

VTX Initiate Vertex-Fetch Clause 9-39

VTX_TC Initiate Vertex-Fetch Clause Through Texture Cache 9-40

WAIT_ACK Wait for Write or Fetch-Read ACKs 9-41

ALU Instructions

ADD Add Floating-Point 9-42

ADD_64 Add Floating-Point, 64-Bit 9-43

ADD_INT Add Integer 9-46

AND_INT AND Bitwise 9-47

ASHR_INT Scalar Arithmetic Shift Right 9-48

CEIL Floating-Point Ceiling 9-49

CMOVE Floating-Point Conditional Move If Equal 9-50

CMOVE_INT Integer Conditional Move If Equal 9-51

CMOVGE Floating-Point Conditional Move If Greater Than Or Equal 9-52

CMOVGE_INT Integer Conditional Move If Greater Than Or Equal 9-53

CMOVGT Floating-Point Conditional Move If Greater Than 9-54

CMOVGT_INT Integer Conditional Move If Greater Than 9-55

COS Scalar Cosine 9-56

CUBE Cube Map 9-57

DOT4 Four-Element Dot Product 9-58

A-2 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Instruction Description Pages

DOT4_IEEE Four-Element Dot Product, IEEE 9-59

EXP_IEEE Scalar Base-2 Exponent, IEEE 9-60

FLOOR Floating-Point Floor 9-61

FLT_TO_INT Floating-Point To Integer 9-62

FLT32_TO_FLT64 Floating-Point 32-Bit To Floating-Point 64-Bit 9-63

FLT64_TO_FLT32 Floating-Point 64-Bit To Floating-Point 32-Bit 9-65

FRACT Floating-Point Fractional 9-67

FRACT_64 Floating-Point Fractional, 64-Bit 9-68

FREXP_64 Split Double-Precision Floating_Point Into Fraction and Exponent 9-70

INT_TO_FLT Integer To Floating-Point 9-72

KILLE Floating-Point Pixel Kill If Equal 9-73

KILLGE Floating-Point Pixel Kill If Greater Than Or Equal 9-74

KILLGT Floating-Point Pixel Kill If Greater Than 9-75

KILLNE Floating-Point Pixel Kill If Not Equal 9-76

LDEXP_64 Combine Separate Fraction and Exponent into Double-precision 9-77

LOG_CLAMPED Scalar Base-2 Log 9-79

LOG_IEEE Scalar Base-2 IEEE Log 9-80

LSHL_INT Scalar Logical Shift Left 9-81

LSHR_INT Scalar Logical Shift Right 9-82

MAX Floating-Point Maximum 9-83

MAX_DX10 Floating-Point Maximum, DirectX 10 9-84

MAX_INT Integer Maximum 9-85

MAX_UINT Unsigned Integer Maximum 9-86

MAX4 Four-Element Maximum 9-87

MIN Floating-Point Minimum 9-88

MIN_DX10 Floating-Point Minimum, DirectX 10 9-89

MIN_INT Signed Integer Minimum 9-90

MIN_UINT Unsigned Integer Minimum 9-91

MOV Copy To GPR 9-92

MOVA Copy Rounded Floating-Point To Integer in AR and GPR 9-93

MOVA_FLOOR Copy Truncated Floating-Point To Integer in AR and GPR 9-94

MOVA_INT Copy Signed Integer To Integer in AR and GPR 9-95

A-3 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Instruction Description Pages

MUL Floating-Point Multiply 9-96

MUL_64 Floating-Point Multiply, 64-Bit 9-97

MUL_IEEE Floating-Point Multiply, IEEE 9-99

MUL_LIT Scalar Multiply Emulating LIT Operation 9-100

MUL_LIT_D2 Scalar Multiply Emulating LIT, Divide By 2 9-101

MUL_LIT_M2 Scalar Multiply Emulating LIT, Multiply By 2 9-102

MUL_LIT_M4 Scalar Multiply Emulating LIT, Multiply By 4 9-103

MULADD Floating-Point Multiply-Add 9-104

MULADD_64 Floating-Point Multiply-Add, 64-Bit 9-105

MULADD_D2 Floating-Point Multiply-Add, Divide by 2 9-108

MULADD_M2 Floating-Point Multiply-Add, Multiply by 2 9-109

MULADD_M4 Floating-Point Multiply-Add, Multiply by 4 9-110

MULADD_IEEE IEEE Floating-Point Multiply-Add 9-111

MULADD_IEEE_D2 IEEE Floating-Point Multiply-Add, Divide by 2 9-112

MULADD_IEEE_M2 IEEE Floating-Point Multiply-Add, Multiply by 2 9-113

MULADD_IEEE_M4 IEEE Floating-Point Multiply-Add, Multiply by 4 9-114

MULHI_INT Signed Scalar Multiply, High-Order 32 Bits 9-115

MULHI_UINT Unsigned Scalar Multiply, High-Order 32 Bits 9-116

MULLO_INT Signed Scalar Multiply, Low-Order 32-Bits 9-117

MULLO_UINT Unsigned Scalar Multiply, Low-Order 32-Bits 9-118

NOP No Operation 9-119

NOT_INT Bit-Wise NOT 9-120

OR_INT Bit-Wise OR 9-121

PRED_SET_CLR Predicate Counter Clear 9-122

PRED_SET_INV Predicate Counter Invert 9-123

PRED_SET_POP Predicate Counter Pop 9-124

PRED_SET_RESTORE Predicate Counter Restore 9-125

PRED_SETE Floating-Point Predicate Set If Equal 9-126

PRED_SETE_64 Floating-Point Predicate Set If Equal, 64-Bit 9-127

PRED_SETE_INT Integer Predicate Set If Equal 9-129

PRED_SETE_PUSH Floating-Point Predicate Counter Increment If Equal 9-130

PRED_SETE_PUSH_INT Integer Predicate Counter Increment If Equal 9-131

A-4 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Instruction Description Pages

PRED_SETGE Floating-Point Predicate Set If Greater Than Or Equal 9-132

PRED_SETGE_64 Floating-Point Predicate Set If Greater Than Or Equal, 64-Bit 9-133

PRED_SETGE_INT Integer Predicate Set If Greater Than Or Equal 9-136

PRED_SETGE_PUSH Predicate Counter Increment If Greater Than Or Equal 9-137

PRED_SETGE_PUSH_INT Integer Predicate Counter Increment If Greater Than Or Equal 9-138

PRED_SETGT Floating-Point Predicate Set If Greater Than 9-139

PRED_SETGT_64 Floating-Point Predicate Set If Greater Than, 64-Bit 9-140

PRED_SETGT_INT Integer Predicate Set If Greater Than 9-142

PRED_SETGT_PUSH Predicate Counter Increment If Greater Than 9-143

PRED_SETGT_PUSH_INT Integer Predicate Counter Increment If Greater Than 9-144

PRED_SETLE_INT Integer Predicate Set If Less Than Or Equal 9-145

PRED_SETLE_PUSH_INT Predicate Counter Increment If Less Than Or Equal 9-146

PRED_SETLT_INT Integer Predicate Set If Less Than Or Equal 9-147

PRED_SETLT_PUSH_INT Predicate Counter Increment If Less Than 9-148

PRED_SETNE Floating-Point Predicate Set If Not Equal 9-149

PRED_SETNE_INT Scalar Predicate Set If Not Equal 9-150

PRED_SETNE_PUSH Predicate Counter Increment If Not Equal 9-151

PRED_SETNE_PUSH_INT Predicate Counter Increment If Not Equal 9-152

RECIP_CLAMPED Scalar Reciprocal, Clamp to Maximum 9-153

RECIP_FF Scalar Reciprocal, Clamp to Zero 9-154

RECIP_IEEE Scalar Reciprocal, IEEE Approximation 9-155

RECIP_INT Signed Integer Scalar Reciprocal 9-156

RECIP_UINT Unsigned Integer Scalar Reciprocal 9-157

RECIPSQRT_CLAMPED Scalar Reciprocal Square Root, Clamp to Maximum 9-158

RECIPSQRT_FF Scalar Reciprocal Square Root, Clamp to Zero 9-159

RECIPSQRT_IEEE Scalar Reciprocal Square Root, IEEE Approximation 9-160

RNDNE Floating-Point Round To Nearest Even Integer 9-161

SETE Floating-Point Set If Equal 9-162

SETE_DX10 Floating-Point Set If Equal DirectX 10 9-163

SETE_INT Integer Set If Equal 9-164

SETGE Floating-Point Set If Greater Than Or Equal 9-165

SETGE_DX10 Floating-Point Set If Greater Than Or Equal, DirectX 10 9-166

A-5 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Instruction Description Pages

SETGE_INT Signed Integer Set If Greater Than Or Equal 9-167

SETGE_UINT Unsigned Integer Set If Greater Than Or Equal 9-168

SETGT Floating-Point Set If Greater Than 9-169

SETGT_DX10 Floating-Point Set If Greater Than, DirectX 10 9-170

SETGT_INT Signed Integer Set If Greater Than 9-171

SETGT_UINT Unsigned Integer Set If Greater Than 9-172

SETNE Floating-Point Set If Not Equal 9-173

SETNE_DX10 Floating-Point Set If Not Equal, DirectX 10 9-174

SETNE_INT Integer Set If Not Equal 9-175

SIN Scalar Sine 9-176

SQRT_IEEE Scalar Square Root, IEEE Approximation 9-177

SUB_INT Integer Subtract 9-178

TRUNC Floating-Point Truncate 9-179

UINT_TO_FLT Unsigned Integer To Floating-point 9-180

XOR_INT Bit-Wise XOR 9-181

Vertex-Fetch Instructions

FETCH Vertex Fetch 9-182

SEMANTIC Semantic Vertex Fetch 9-183

Texture-Fetch Instructions

GET_COMP_TEX_LOD Get Computed Level of Detail For Pixels 9-184

GET_GRADIENTS_H Get Slopes Relative To Horizontal 9-185

GET_GRADIENTS_V Get Slopes Relative To Vertical 9-186

GET_LERP_FACTORS Get Linear-Interpolation Weights 9-187

GET_NUMBER_OF_SAMPLES Get Number of Samples 9-188

GET_TEXTURE_RESINFO Get Texture Resolution 9-189

KEEP_GRADIENTS Keep Gradients 9-190

LD Load Texture Elements 9-191

MEM Memory Read 9-192

PASS Return Memory Address 9-193

SAMPLE Sample Texture 9-194

SAMPLE_C Sample Texture with Comparison 9-195

SAMPLE_C_G Sample Texture with Comparison and Gradient 9-196

A-6 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

Instruction Description Pages

SAMPLE_C_G_L Sample Texture with Comparison, Gradient, and LOD 9-197

SAMPLE_C_G_LB Sample Texture with Comparison, Gradient, and LOD Bias 9-198

SAMPLE_C_G_LZ Sample Texture with Comparison, Gradient, and LOD Zero 9-199

SAMPLE_C_L Sample Texture with LOD 9-200

SAMPLE_C_LB Sample Texture with LOD Bias 9-201

SAMPLE_C_LZ Sample Texture with LOD Zero 9-202

SAMPLE_G Sample Texture with Gradient 9-203

SAMPLE_G_L Sample Texture with Gradient and LOD 9-204

SAMPLE_G_LB Sample Texture with Gradient and LOD Bias 9-205

SAMPLE_G_LZ Sample Texture with Gradient and LOD Zero 9-206

SAMPLE_L Sample Texture with LOD 9-207

SAMPLE_LB Sample Texture with LOD Bias 9-208

SAMPLE_LZ Sample Texture with LOD Zero 9-209

SET_CUBEMAP_INDEX Set Cubemap Index 9-210

SET_GRADIENTS_H Set Horizontal Gradients 9-211

SET_GRADIENTS_V Set Vertical Gradients 9-212

Memory Read Instructions

SCRATCH Read Scratch Buffer 9-213

REDUCTION Read Reduction Buffer 9-214

SCATTER Read Scatter Buffer 9-215

Local Data Share Read/Write

LOCAL_DS_WRITE Local Data Share Write 9-216

LOCAL_DS_READ Local Data Share Read 9-217

A-7 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI R700 Technology

A-8 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING Glossary of Terms

Term Description

* Any number of alphanumeric characters in the name of a microcode format, microcode parameter, or instruction.

< > Angle brackets denote streams.

[1,2) A range that includes the left-most value (in this case, 1) but excludes the right-most value (in this case, 2).

[1,2] A range that includes both the left-most and right-most values (in this case, 1 and 2).

{BUF, SWIZ} One of the multiple options listed. In this case, the string BUF or the string SWIZ.

{x | y} One of the multiple options listed. In this case, x or y.

0.0 A single-precision (32-bit) floating-point value.

0x Indicates that the following is a hexadecimal number.

1011b A binary value, in this example a 4-bit value.

29’b0 29 bits with the value 0.

7:4 A bit range, from bit 7 to 4, inclusive. The high-order bit is shown first.

ABI Application Binary Interface. absolute A displacement that references the base of a code segment, rather than an instruction pointer. See relative. active mask A 1-bit-per-pixel mask that controls which pixels in a “quad” are really running. Some pixels may not be running if the current “primitive” does not cover the whole quad. A mask can be updated with a PRED_SET* ALU instruction, but updates do not take effect until the end of the ALU clause. address stack A stack that contains only addresses (no other state). Used for flow control. Popping the address stack overrides the instruction address field of a flow control instruction. The address stack is only modified if the flow control instruction decides to jump.

ACML AMD Core Math Library. Includes implementations of the full BLAS and LAPACK rou- tines, FFT, Math transcendental and Random Number Generator routines, stream processing backend for load balancing of computations between the CPU and stream processor. aL (also AL) Loop register. A 3-element vector (x, y and z) used to count iterations of a loop. allocate To reserve storage space for data in an output buffer (“scratch buffer,” “ring buffer,” “stream buffer,” or “reduction buffer”) or for data in an input buffer (“scratch buffer” or “ring buffer”) before exporting (writing) or importing (reading) data or addresses to, or from that buffer. Space is allocated only for data, not for addresses. After allocating space in a buffer, an “export” operation can be done.

Glossary-1 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

Term Description

ALU Arithmetic Logic Unit. Responsible for arithmetic operations like addition, subtraction, multiplication, division, and bit manipulation on integer and floating point values. In stream computing, these are known as stream cores. ALU.[X,Y,Z,W] - an ALU that can perform four vector operations in which the four oper- ands (integers or single-precision floating point values) do not have to be related. It performs “SIMD” operations. Thus, although the four operands need not be related, all four operations execute the same instruction. ALU.Trans - An ALU unit that can perform one ALU.Trans (transcendental, scalar) oper- ation, or advanced integer operation, on one integer or single-precision floating- point value, and replicate the result. A single instruction can co-issue four ALU.Trans operations to an ALU.[X,Y,Z,W] unit and one (possibly complex) operation to an ALU.Trans unit, which can then replicate its result across all four elements being operated on in the associated ALU.[X,Y,Z,W] unit.

ATI Stream™ SDK A complete software development suite from ATI for developing applications for ATI Stream Processors. Currently, the ATI Stream SDK includes Brook+ and CAL.

AR Address register.

aTid Absolute thread id. It is the ordinal count of all threads being executed (in a draw call).

b A bit, as in 1Mb for one megabit, or lsb for least-significant bit.

B A byte, as in 1MB for one megabyte, or LSB for least-significant byte.

BLAS Basic Linear Algebra Subroutines.

border color Four 32-bit floating-point numbers (XYZW) specifying the border color.

branch granularity The number of threads executed during a branch. For ATI, branch granularity is equal to wavefront granularity.

brcc Source-to-source meta-compiler that translates Brook programs (.br files) into device- dependent kernels embedded in valid C++ source code that includes CPU code and stream processor device code, which later are linked into the executable.

Brook+ A high-level language derived from C which allows developers to write their applications at an abstract level without having to worry about the exact details of the hardware. This enables the developer to focus on the algorithm and not the individual instructions run on the stream processor. Brook+ is an enhancement of Brook, which is an open source project out of Stanford. Brook+ adds additional features available on ATI Stream Processors and provides a CAL backend.

brt The Brook runtime library that executes pre-compiled kernel routines invoked from the CPU code in the application.

burst mode The limited write combining ability. See write combining.

byte Eight bits.

cache A read-only or write-only on-chip or off-chip storage space.

CAL Compute Abstraction Layer. A device-driver library that provides a forward-compatible interface to ATI Stream processor devices. This lower-level API gives users direct con- trol over the hardware: they can directly open devices, allocate memory resources, transfer data and initiate kernel execution. CAL also provides a JIT compiler for ATI IL.

CF Control Flow.

cfile Constant file or constant register.

channel An element in a vector.

Glossary-2 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

Term Description clamp To hold within a stated range. clause A group of instructions that are of the same type (all stream core, all fetch, etc.) exe- cuted as a group. A clause is part of a CAL program written using the stream processor ISA. Executed without pre-emption. clause size The total number of slots required for an stream core clause. clause temporaries Temporary values stored at GPR that do not need to be preserved past the end of a clause. clear To write a bit-value of 0. Compare “set”. command A value written by the host processor directly to the stream processor. The commands contain information that is not typically part of an application program, such as setting configuration registers, specifying the data domain on which to operate, and initiating the start of data processing. command processor A logic block in the R700 that receives host commands (see Figure 1.4), interprets them, and performs the operations they indicate. component An element in a vector. compute shader Similar to a pixel shader, but exposes data sharing and synchronization. constant buffer Off-chip memory that contains constants. A constant buffer can hold up to 1024 4-ele- ment vectors. There are fifteen constant buffers, referenced as cb0 to cb14. An immediate constant buffer is similar to a constant buffer. However, an immediate con- stant buffer is defined within a kernel using special instructions. There are fifteen immediate constant buffers, referenced as icb0 to icb14. constant cache A constant cache is a hardware object (off-chip memory) used to hold data that remains unchanged for the duration of a kernel (constants). “Constant cache” is a general term used to describe constant registers, constant buffers or immediate constant buffers. constant file Same as constant register. constant index Same as “AR” register. register constant registers On-chip registers that contain constants. The registers are organized as four 32-bit ele- ments of a vector. There are 256 such registers, each one 128-bits wide. constant waterfalling Relative addressing of a constant file. See waterfalling. context A representation of the state of a CAL device. core clock See engine clock. The clock at which the stream processor stream core runs.

CPU Central Processing Unit. Also called host. Responsible for executing the operating sys- tem and the main part of the application. The CPU provides data and instructions to the stream processor.

CRs Constant registers. There are 512 CRs, each one 128 bits wide, organized as four 32- bit values.

CS Compute shader. A shader type, analogous to VS/PS/GS/ES.

CTM Close-to-Metal. A thin, HW/SW interface layer. This was the predecessor of the ATI CAL.

DC Data Copy Shader.

Glossary-3 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

Term Description

device A device is an entire ATI Stream processor.

DMA Direct-memory access. Also called DMA engine. Responsible for independently trans- ferring data to, and from, the stream processor’s local memory. This allows other computations to occur in parallel, increasing overall system performance.

double word Dword. Two words, or four bytes, or 32 bits.

double quad word Eight words, or 16 bytes, or 128 bits. Also called “octword.”

domain of execution A specified rectangular region of the output buffer to which threads are mapped.

DPP Data-Parallel Processor.

dst.X The X “slot” of an destination operand.

dword Double word. Two words, or four bytes, or 32 bits.

element (1) A 32-bit piece of data in a “vector”. (2) A 32-bit piece of data in an array. (3) One of four data items in a 4-component register.

engine clock The clock driving the stream core and memory fetch units on the stream processor stream processor core.

enum(7) A seven-bit field that specifies an enumerated set of decimal values (in this case, a set of up to 27 values). The valid values can begin at a value greater than, or equal to, zero; and the number of valid values can be less than, or equal to, the maximum sup- ported by the field.

event A token sent through a pipeline that can be used to enforce synchronization, flush caches, and report status back to the host application.

export To write data from GPRs to an output buffer (scratch, ring, stream, frame or global buffer, or to a register), or to read data from an input buffer (a “scratch buffer” or “ring buffer”) to GPRs. The term “export” is a partial misnomer because it performs both input and output functions. Prior to exporting, an allocation operation must be performed to reserve space in the associated buffer.

FFT Fast Fourier Transform.

flag A bit that is modified by a CF or stream core operation and that can affect subsequent operations.

FLOP Floating Point Operation.

flush To writeback and invalidate cache data.

frame A single two-dimensional screenful of data, or the storage space required for it.

frame buffer Off-chip memory that stores a frame.

FS Fetch subroutine. A global program for fetching vertex data. It can be called by a “vertex shader” (VS), and it runs in the same thread context as the vertex program, and thus is treated for execution purposes as part of the vertex program. The FS provides driver independence between the process of fetching data required by a VS, and the VS itself. This includes having a semantic connection between the outputs of the fetch process and the inputs of the VS.

function A subprogram called by the main program or another function within an ATI IL stream. Functions are delineated by FUNC and ENDFUNC.

gather Reading from arbitrary memory locations by a thread.

Glossary-4 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

Term Description gather stream Input streams are treated as a memory array, and data elements are addressed directly. global buffer Memory space containing the arbitrary address locations to which uncached kernel out- puts are written. Can be read either cached or uncached. When read in uncached mode, it is known as mem-import. Allows applications the flexibility to read from and write to arbitrary locations in input buffers and output buffers, respectively.

GPGPU General-purpose stream processor. A stream processor that performs general-purpose calculations.

GPR General-purpose register. GPRs hold vectors of either four 32-bit IEEE floating-point, or four 8-, 16-, or 32-bit signed or unsigned integer or two 64-bit IEEE double precision data elements (values). These registers can be indexed, and consist of an on-chip part and an off-chip part, called the “scratch buffer,” in memory.

GPU . An integrated circuit that renders and displays graphical images on a monitor. Also called Graphics Hardware, Stream Processor, and Data Par- allel Processor.

GPU engine clock Also called 3D engine speed. frequency

GS Geometry Shader.

HAL Hardware Abstraction Layer. host Also called CPU. iff If and only if.

IL Intermediate Language. In this manual, the ATI version: ATI IL. A pseudo-assembly lan- guage that can be used to describe kernels for stream processors. ATI IL is designed for efficient generalization of stream processor instructions so that programs can run on a variety of platforms without having to be rewritten for each platform. in flight A thread currently being processed. instruction A computing function specified by the code field of an IL_OpCode token. Compare “opcode”, “operation”, and “instruction packet”. instruction packet A group of tokens starting with an IL_OpCode token that represent a single ATI IL instruction. int(2) A 2-bit field that specifies an integer value.

ISA Instruction Set Architecture. The complete specification of the interface between com- puter programs and the underlying computer hardware. kcache A memory area containing “waterfall” (off-chip) constants. The cache lines of these con- stants can be locked. The “constant registers” are the 256 on-chip constants. kernel A small, user-developed program that is run repeatedly on a stream of data. A parallel function that operates on every element of input streams. A device program is one type of kernel. Unless otherwise specified, an ATI Stream processor program is a kernel composed of a main program and zero or more functions. Also called Shader Program. This is not to be confused with an OS kernel, which controls hardware.

LAPACK Linear Algebra Package.

LERP Linear Interpolation.

Glossary-5 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

Term Description

local memory fetch Dedicated hardware that a) processes fetch instructions, b) requests data from the units memory controller, and c) loads registers with data returned from the cache. They are run at stream processor stream core or engine clock speeds. Formerly called texture units.

LOD Level Of Detail.

loop index A register initialized by software and incremented by hardware on each iteration of a loop.

lsb Least-significant bit.

LSB Least-significant byte.

MAD Multiply-Add. A fused instruction that both multiplies and adds.

mask (1) To prevent from being seen or acted upon. (2) A field of bits used for a control purpose.

MBZ Must be zero.

mem-export An ATI IL term random writes to the global buffer.

mem-import Uncached reads from the global buffer.

memory clock The clock driving the memory chips on the stream processor.

microcode format An encoding format whose fields specify instructions and associated parameters. Micro- code formats are used in sets of two or four. For example, the two mnemonics, CF_DWORD[0,1] indicate a microcode-format pair, CF_DWORD0 and CF_DWORD1.

MIMD Multiple Instruction Multiple Data. – Multiple SIMD units operating in parallel (Multi-Processor System) – Distributed or shared memory

MRT Multiple Render Target. One of multiple areas of local stream processor memory, such as a “frame buffer”, to which a graphics pipeline writes data.

MSAA Multi-Sample Anti-Aliasing.

msb Most-significant bit.

MSB Most-significant byte.

normalized A numeric value in the range [a, b] that has been converted to a range of 0.0 to 1.0 using the formula: normalized value = value/ (b–a+ 1)

oct word Eight words, or 16 bytes, or 128 bits. Same as “double quad word”.

opcode The numeric value of the code field of an “instruction”. For example, the opcode for the CMOV instruction is decimal 16 (0x10).

opcode token A 32-bit value that describes the operation of an instruction.

operation The function performed by an “instruction”.

PaC Parameter Cache.

page A program-controlled cache, backing up processor-accessible memory.

Glossary-6 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

Term Description

PCI Express A high-speed computer expansion card interface used by modern graphics cards, stream processors and other peripherals needing high data transfer rates. Unlike pre- vious expansion interfaces, PCI Express is structured around point-to-point links. Also called PCIe.

PoC Position Cache. pop Write “stack” entries to their associated hardware-maintained control-flow state. The POP_COUNT field of the CF_DWORD1 microcode format specifies the number of stack entries to pop for instructions that pop the stack. Compare “push.” pre-emption The act of temporarily interrupting a task being carried out on a computer system, with- out requiring its cooperation, with the intention of resuming the task at a later time. processor Unless otherwise stated, the ATI Stream Processor. program Unless otherwise specified, a program is a set of instructions that can run on the ATI Stream Processor. A device program is a type of kernel.

PS Pixel Shader. push Read hardware-maintained control-flow state and write their contents onto the stack. Compare pop.

PV Previous vector register. It contains the previous four-element vector result from a ALU.[X,Y,Z,W] unit within a given clause. quad Group of 2x2 threads in the domain. Always processed together. rasterization The process of mapping threads from the domain of execution to the SIMD engine. This term is a carryover from graphics, where it refers to the process of turning geometry, such as triangles, into pixels. rasterization order The order of the thread mapping generated by rasterization.

RB Ring Buffer. register A 128-bit address mapped memory space consisting of four 32-bit components. relative Referencing with a displacement (also called offset) from an index register or the loop index, rather than from the base address of a program (the first control flow [CF] instruction). render backend unit The hardware units in a stream processor stream processor core responsible for writing the results of a kernel to output streams by writing the results to an output cache and transferring the cache data to memory. resource A block of memory used for input to, or output from, a kernel. ring buffer An on-chip buffer that indexes itself automatically in a circle.

Rsvd Reserved. sampler A structure that contains information necessary to access data in a resource. Also called Fetch Unit.

SC Shader Compiler. scalar A single data element, unlike a vector which contains a set of two or more data elements. scatter Writes (by uncached memory) to arbitrary locations.

Glossary-7 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

Term Description

scatter write Kernel outputs to arbitrary address locations. Must be uncached. Must be made to a memory space known as the global buffer.

scratch buffer A variable-sized space in off-chip-memory that stores some of the “GPRs”.

set To write a bit-value of 1. Compare “clear”.

shader processor Also called thread processor.

shader program User developed program. Also called kernel.

SIMD Single instruction multiple data. – Each SIMD receives independent stream core instructions. – Each SIMD applies the instructions to multiple data elements.

SIMD Engine A collection of thread processors, each of which executes the same instruction per cycle.

SIMD pipeline A hardware block consisting of five stream cores, one stream core instruction decoder and issuer, one stream core constant fetcher, and support logic. All parts of a SIMD pipeline receive the same instruction and operate on different data elements. Also known as “slice.”

Simultaneous Input, output, fetch, stream core, and control flow per SIMD engine. Instruction Issue

SKA Stream KernelAnalyzer. A performance profiling tool for developing, debugging, and profiling stream kernels using high-level stream computing languages.

slot A position, in an “instruction group,” for an “instruction” or an associated literal constant. An ALU instruction group consists of one to seven slots, each 64 bits wide. All ALU instructions occupy one slot, except double-precision floating-point instructions, which occupy either two or four slots. The size of an ALU clause is the total number of slots required for the clause.

SPU Shader processing unit.

src0, src1, etc. In floating-point operation syntax, a 32-bit source operand. Src0_64 is a 64-bit source operand.

stage A sampler and resource pair.

stream A collection of data elements of the same type that can be operated on in parallel.

stream buffer A variable-sized space in off-chip memory that stores an instruction stream. It is an out- put-only buffer, configured by the host processor. It does not store inputs from off-chip memory to the processor.

stream core The fundamental, programmable computational units, responsible for performing inte- ger, single, precision floating point, double precision floating point, and transcendental operations. They execute VLIW instructions for a particular thread. Each stream pro- cessor stream core handles a single instruction within the VLIW instruction.

stream operator A node that can restructure data.

stream processor A parallel processor capable of executing multiple threads of a kernel in order to pro- cess streams of data.

swizzling To copy or move any element in a source vector to any element-position in a destination vector. Accessing elements in any combination.

Glossary-8 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

Term Description thread One invocation of a kernel corresponding to a single element in the domain of execution. thread group It contains one or more thread blocks. Threads in the same thread-group but different thread-blocks might communicate to each through global per-stream processor shared memory. thread processor The hardware units in a SIMD engine responsible for executing the threads of a kernel. It executes the same instruction per cycle. Each thread processor contains multiple stream cores. Also called shader processor. thread-block A group of threads which might communicate to each other through local per SIMD shared memory. It can contain one or more wavefronts (the last wavefront can be a partial wavefront). A thread-block (i.e. all its wavefronts) can only run on one SIMD engine. However, multiple thread blocks can share a SIMD engine, if there are enough resources to fit them in.

Tid Thread id within a thread block. An integer number from 0 to Num_threads_per_block-1 token A 32-bit value that represents an independent part of a stream or instruction. uncached read/write The hardware units in a stream processor responsible for handling uncached read or unit write requests from local memory on the stream processor. vector (1) A set of up to four related values of the same data type, each of which is an ele- ment. For example, a vector with four elements is known as a “4-vector” and a vector with three elements is known as a “3-vector”. (2) See “AR”. (3) See ALU.[X,Y,Z,W].

VLIW design Very Long Instruction Word. – Co-issued up to 6 operations (5 stream cores + 1 FC) – 1.25 Machine Scalar operation per clock for each of 64 data elements – Independent scalar source and destination addressing waterfall To use the address register (AR) for indexing the GPRs. Waterfall behavior is deter- mined by a “confutation registers.” wavefront Group of threads executed together on a single SIMD engine. Composed of quads. A full wavefront contains 64 threads; a wavefront with fewer than 64 threads is called a partial wavefront. write combining Combining several smaller writes to memory into a single larger write to minimize any overhead associated with write commands.

Glossary-9 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

Glossary-10 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING Index

Symbols ALU branch-loop instruction...... 3-17 (x, y) identifier pair ...... 1-2 data flow...... 4-11 _64 suffix ...... 4-29 output modifier ...... 4-25 Numerics ALU clause ...... 2-7, 3-1 initiation ...... 3-6 2D matrix ...... 1-1 PRED_SET* instructions ...... 3-14 A size ...... 4-3 ALU execution pipelines absolute addressing ...... 2-13 even and odd ...... 2-15 access ALU instruction ...... 2-1 AR-relative ...... 4-9 accessing constants...... 4-2 constant waterfall ...... 4-9 list of...... 4-19 access constant ...... 4-5 ALU instruction group...... 4-3 ALU instruction ...... 4-2 terms...... 2-5 dynamically-indexed ...... 4-9 ALU microcode format ...... 4-1 statically-indexed ...... 4-8 ALU slot size ...... 4-5 active mask...... 2-9, 2-11, 3-11 ALU.[X,Y,Z,W] ...... 4-2, 4-7 active pixel state...... 3-11 assignment ...... 4-4 ADDR ...... 3-17, 3-18 cycle restriction...... 4-12, 4-14 address execute each operation ...... 4-18 constant-register ...... 4-5 instruction only units ...... 4-22 out-of-bounds ...... 4-7 ALU.Trans...... 4-2, 4-3, 4-7 preventing conflicts...... 2-16 assignment ...... 4-4 source ...... 4-9 cycle restriction...... 4-14 address register (AR) . . . . 2-10, 3-6, 4-5, 10-17 execute operation...... 4-18 addressing instruction only units ...... 4-24 absolute ...... 2-16 instruction restrictions...... 4-25 absolute mode ...... 2-13 ALU.W...... 4-2 global ...... 2-16 ALU.X ...... 4-2 kernel-based ...... 2-14 ALU.Y ...... 4-2 private ...... 2-16 ALU.Z ...... 4-2 wavefront relative ...... 2-16 ALU_BREAK addressing mode branch-loop instruction...... 3-17 SIMD_WAVE_REL ...... 2-17 ALU_CONTINUE adjacent-instruction dependency ...... 4-28 branch-loop instruction...... 3-17 aL 2-9, 3-7, 3-19, 4-2, 9-24, 10-4, 10-5, 10-10, ALU_ELSE_AFTER 10-17, 10-26, 10-30, 10-36, 10-37 branch-loop instruction...... 3-17 alignment restrictions instruction ...... 3-20 clause-initiation instructions ...... 3-5 ALU_INST...... 4-5 allocate ALU_POP_AFTER data-storage space...... 3-2 branch-loop instruction...... 3-17 stack ...... 3-15

R700-Family Instruction Set Architecture Index-1 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

ALU_POP2_AFTER POP...... 3-16 branch-loop instruction ...... 3-17 PUSH ...... 3-16 ALU_PUSH_BEFORE PUSH_ELSE ...... 3-16 branch-loop instruction ...... 3-17 RETURN ...... 3-17 instruction ...... 3-20 RETURN_FS...... 3-17 ALU_SRC_LITERAL broadcast source operand ...... 4-3 special (read mode) ...... 2-17 AR ...... 1-xii, 2-10, 4-5, 10-17 broadcast read ...... 2-17 AR index ...... 4-6 buffers ...... 3-8 arbitrary swizzle...... 3-8, 3-9, 4-8 ring ...... 3-9, 3-10 array ...... 1-2 stream ...... 3-9, 3-10 data-parallel processor (DPP) ...... 1-1 burst memory reads ...... 7-2 ARRAY_BASE...... 3-9, 3-10 BURST_COUNT ...... 3-8 ARRAY_SIZE ...... 3-9 AR-relative access ...... 4-9 C assignment cached read ...... 7-2 ALU.[X,Y,Z,W] ...... 4-4 CALL ALU.Trans ...... 4-4 branch-loop instruction ...... 3-17 atomic subroutine instruction ...... 3-20 parallel reduction...... 2-15 CALL* instruction ...... 3-15 atomic reduction ...... 2-14 CALL_COUNT...... 3-20 Atomic reduction variables ...... 2-14 CALL_FS instruction ...... 3-20 branch-loop ...... 3-17 B CF instruction bank conditional execution ...... 3-11 swizzle...... 4-13, 4-16 set stack operations ...... 3-17 constant operands ...... 4-15 CF microcode format fields...... 3-3 BARRIER...... 3-5 CF program ending ...... 3-2 barrier synchronization ...... 2-17 CF_COND_ACTIVE bicubic weights ...... 2-12 condition test...... 3-14 bit pixel state ...... 3-13 LAST ...... 4-3 CF_COND_BOOL border color ...... 2-12 condition test...... 3-14 branch counter ...... 4-27 pixel state ...... 3-13 branching CF_COND_NOT_BOOL conditional execution ...... 3-16 condition test...... 3-14 branch-loop instruction ...... 3-11, 3-16 pixel state ...... 3-13 ALU ...... 3-17 CF_CONST ...... 3-18 ALU_BREAK ...... 3-17 cf_inst ...... 3-2 ALU_CONTINUE ...... 3-17 clause ALU_ELSE_AFTER ...... 3-17 memory read...... 7-1 ALU_POP2_AFTER ...... 3-17 clause temp GPR ...... 2-15 ALU_PUSH_BEFORE ...... 3-17 clause temp GPRs CALL ...... 3-17 accessing ...... 2-14 CALL_FS...... 3-17 clause temp registers ...... 2-14 ELSE ...... 3-17 clause temporaries ...... 4-5 JUMP ...... 3-16 clause-initiation instructions LOOP_BREAK ...... 3-16 alignment restrictions ...... 3-5 LOOP_CONTINUE ...... 3-16 types ...... 3-5 LOOP_END...... 3-16 clauses ...... 2-7 LOOP_START ...... 3-16 ALU ...... 2-7, 3-1 LOOP_START_DX10 ...... 3-16 instructions ...... 2-6 LOOP_START_NO_AL...... 3-16 multiple ...... 2-7

Index-2 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

term...... 2-5 constants...... 4-5 texture-fetch ...... 2-8, 3-1, 6-1 access ALU instruction...... 4-2 types ...... 2-8 DX10 ALU ...... 4-8 vertex-fetch ...... 2-8, 3-1, 5-1 DX9 ALU ...... 4-8 clause-temporary GPRs ...... 2-10 index pairs ...... 1-2 cleared valid mask ...... 3-11 vertex-fetch...... 5-1 command processor ...... 1-1 continue loop ...... 3-1 common memory buffer control flow ...... 3-1 thread share ...... 3-9, 3-10 control-flow instructions ...... 2-6, 2-7 communication ALU* ...... 3-6 within thread group...... 2-15 conditional jumps ...... 3-1 within wavefront ...... 2-15 loops ...... 3-1 compute shader ...... 2-2 subroutines ...... 3-1 COND ...... 3-18 TEX...... 3-6 condition test ...... 3-14 VTX...... 3-6 field ...... 3-13 VTX_TC ...... 3-6 condition (COND) field ...... 3-13 counter condition test...... 3-11, 3-12 branch...... 4-27 CF_COND_ACTIVE ...... 3-14 predicate...... 4-27 CF_COND_BOOL ...... 3-14 CRs ...... 1-xii, 2-10 CF_COND_NOT_BOOL...... 3-14 CS ...... 2-2 COND ...... 3-14 CUT_VERTEX ...... 3-10 VALID_PIXEL_MODE ...... 3-14 cycle restriction ...... 4-14 WHOLE_QUAD_MODE ...... 3-14 ALU.[X,Y,Z,W] ...... 4-12, 4-14 conditional execution ALU.Trans...... 4-14 branching ...... 3-16 looping ...... 3-16 D subroutine calls ...... 3-16 data flow conditional jumps ALU...... 4-11 control-flow instructions ...... 3-1 data sharing ...... 2-12 conflicts dataflow...... 1-3 preventing bank or address ...... 2-16 programmer view ...... 1-3 constant data-parallel processor (DPP) array...... 1-1 access...... 4-5 data-storage space allocation ...... 3-2 dynamically-indexed...... 4-9 DC...... 2-1 statically-indexed ...... 4-8 deactivated file read reserve ...... 4-17 invalid pixel...... 3-12 inline ...... 4-8 definition ...... 2-2, 6-2 literal ...... 4-8 export ...... 3-7 operand import ...... 3-7 bank swizzle...... 4-15 quad ...... 3-12, 6-2 single transcendental operation. . . . . 4-15 dependency adjacent-instruction ...... 4-28 sharing ...... 5-2 dependency detection processor ...... 4-28 swizzles vector-element ...... 4-2 destination index...... 2-17 transcendental operation ...... 4-16 destination register ...... 4-26 constant cache ...... 2-10, 4-8 destination stride...... 2-17 constant file...... 4-8 detects optimize processor...... 4-28 constant register read port restrictions. . . . 4-11 DirectX10 loop ...... 3-19 constant registers (CRs)...... 2-10 DirectX10-style loop ...... 3-1 constant waterfall ...... 2-10, 3-6 DirectX9 access...... 4-9 loop...... 3-18 constant-fetch operation ...... 6-2 loop index ...... 4-6 constant-register address ...... 4-5 LOOP_END ...... 3-18

Index-3 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

LOOP_START ...... 3-18 normal ...... 3-7 DirectX9-style loop ...... 3-1 operation ...... 3-10 DMA copy ...... 2-1 term ...... 2-5 DMA program ...... 2-1 EXPORT_WRITE ...... 3-8 double-precision EXPORT_WRITE_IND ...... 3-8 floating-point operation ...... 4-29 doubleword layouts, memory ...... 3-2 F DPP ...... 1-2 F register ...... 2-10 data-parallel processor ...... 1-1 fetch program ...... 2-1 DSR_MUX_FFT_PERMUTE...... 2-17 fetch shader ...... 2-1 DSR_MUX_NONE...... 2-17 fetch subroutine...... 2-1 DSR_MUX_WORD_SELECT ...... 2-17 fetch term ...... 2-5 dst.X ...... 4-3 FETCH_WHOLE_QUAD...... 6-2 DX10 field ALU constants...... 4-8 ADDR ...... 3-17, 3-18 constant cache ...... 4-8 CF microcode formats ...... 3-3 mode ...... 4-8 COND ...... 3-13 DX9 condition ...... 3-13 ALU constants...... 4-8 INDEX_MODE ...... 3-18 constant file...... 4-8 RESOURCE_ID ...... 6-1 mode ...... 4-8 SAMPLER_ID ...... 6-1 vertex shaders ...... 4-9 SRC*_ELEM ...... 4-10 dynamic index ...... 4-9 VALID_PIXEL_MODE...... 3-13 dynamically specifying reads at runtime. . . 2-16 file read dynamically-indexed reserve constant ...... 4-17 constant access ...... 4-9 floating-point constant register (F) ...... 2-10 floating-point operation E double-precision ...... 4-29 ELEM_SIZE...... 3-8 floating-point operations ...... 4-29 elements ...... 4-1 flow-control loop index ...... 4-6 swizzle source...... 6-1 format ELSE ALU microcode ...... 4-1 branch-loop instruction ...... 3-17 OP2 ...... 4-5 pixel state ...... 3-18 OP3 ...... 4-5 EMIT_CUT_VERTEX ...... 3-10 texture-fetch microcode ...... 6-1 EMIT_VERTEX ...... 3-10 vertex-fetch microcode ...... 5-1 end of CF program ...... 3-2 fragment program ...... 2-1 END_OF_PROGRAM ...... 3-4 fragment shader ...... 2-1 endian order ...... 1-xii fragment term ...... 2-6 enum ...... 10-2 frame buffers ...... 2-1 errors ...... 1-3 FS ...... 2-1 even ALU execution pipeline...... 2-15 G exceptions ...... 1-3 gather reads ...... 3-9 exchanger operations ...... 2-17 general-purpose registers (GPRs) ...... 2-10 execute geometry program...... 2-1 ALU.Trans operation...... 4-18 geometry shader ...... 2-1 CF instructions conditionally...... 3-11 geometry shader (GS) ...... 3-2 each ALU.[X,Y,Z,W] operation ...... 4-18 global GPR ...... 2-15 initialization ...... 4-17 global persistent register...... 2-15 texture-fetch clause...... 3-6 global registers export...... 3-9 absolute-addressed...... 2-13 definition ...... 3-7

Index-4 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

GPR ALU_ELSE_AFTER ...... 3-20 clause temp ...... 2-14, 2-15 ALU_PUSH_BEFORE ...... 3-20 global ...... 2-14, 2-15 branch-loop...... 3-11 ordering...... 2-15 CALL* ...... 3-15 private ...... 2-15 CALL_FS ...... 3-20 read port restrictions ...... 4-11 KILL restriction ...... 4-22 shared pool...... 2-13 LOOP_BREAK ...... 3-18, 3-19 swizzles across address ...... 4-2 LOOP_CONTINUE...... 3-19 temporary pool ...... 2-14 LOOP_END ...... 3-15, 3-18, 3-19 GPR read, reserve ...... 4-17 LOOP_START ...... 3-18 GPRs...... 1-xii, 2-10 LOOP_START*...... 3-15 GS...... 2-1 LOOP_START_DX10...... 3-19 MOVA ...... 4-27 H MOVA* ...... 4-5, 4-6 hardware-generated interrupts ...... 1-1 predication ...... 4-24 host commands ...... 1-2 NOP ...... 4-27 host interface ...... 1-2 POP ...... 3-15 PRED_SET* restriction ...... 4-22 I PUSH* ...... 3-15 I register ...... 2-9 restrictions reduction ...... 4-23 identifier pair (x, y) ...... 1-2 RETURN...... 3-15 IEEE floating-point exceptions ...... 1-3 texture predicate...... 6-1 import - definition ...... 3-7 two source operands ...... 4-26 inactive-branch - pixel state ...... 3-11 vertex-fetch...... 5-1 inactive-break - pixel state ...... 3-11 predicated individually ...... 5-1 inactive-continue - pixel state...... 3-11 instruction group ...... 2-7, 4-2, 4-3, 10-17 increment ...... 3-18, 9-22, 10-4 instruction slots...... 4-3 index instruction slot...... 4-3 AR...... 4-6 instruction group...... 4-3 destination ...... 2-17 instruction term ...... 2-5 dynamic ...... 4-9 instruction-related terms ...... 2-4 flow-control loop ...... 4-6 instructions loop ...... 3-19 ALU...... 2-1 register ...... 4-2 clauses ...... 2-6 index mode ...... 2-14 control flow ...... 2-6 index pairs ...... 1-2 subsequent ...... 2-1 constants ...... 1-2 texture-fetch ...... 2-1 inputs ...... 1-2 types ...... 2-8 outputs ...... 1-2 vertex-fetch...... 2-1 INDEX_MODE field ...... 3-18 int ...... 10-2 indirect lookup...... 4-9 integer constant ...... 3-18 initialization execution...... 4-17 integer constant register (I) ...... 2-9 initiation interrupts ...... 1-3 ALU clause ...... 3-6 hardware-generated ...... 1-1 texture-fetch clause ...... 3-6 pipeline operation ...... 1-3 inline constants ...... 4-8 software ...... 1-3 innermost loop ...... 3-1 inter-thread communication ...... 2-14 input index pairs ...... 1-2 invalid pixel - deactivated ...... 3-12 input modifiers ...... 4-10 J instruction ...... 3-2 ALU restriction ...... 4-25 JUMP ALU.[X,Y,Z,W] only units ...... 4-22 branch-loop instruction ...... 3-16 ALU.Trans only units ...... 4-24 pixel state ...... 3-18

Index-5 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

jump instruction ...... 3-19 LOOP_BREAK ...... 3-19 LOOP_END specified address ...... 3-2 branch-loop instruction ...... 3-16 DirectX9 ...... 3-18 K instruction ...... 3-15, 3-18, 3-19 kcache constants ...... 4-5 LOOP_START kernel...... 1-2 branch-loop instruction ...... 3-16 operation ...... 4-8 DirectX9 ...... 3-18 kernel size for cleartype filtering...... 2-12 instruction ...... 3-18 kernel-based addressing...... 2-14 LOOP_START* KILL ...... 4-22 instruction ...... 3-15 instruction, restriction ...... 4-22 LOOP_START_DX10 killed pixel ...... 3-11 branch-loop instruction ...... 3-16 instruction ...... 3-19 L LOOP_START_NO_AL LAST bit ...... 4-3 branch-loop instruction ...... 3-16 LDS ...... 2-10, 2-15, 8-1 low-latency communication memory structure ...... 2-16 between threads ...... 2-15 space available per thread ...... 2-16 M write access modes ...... 2-16 list of ALU instruction ...... 4-19 manipulate performance ...... 3-2 LIT ...... 9-100 mask - active...... 3-11 literal constants ...... 4-3, 4-8 matrix - 2D ...... 1-1 restriction...... 4-12 MEM_EXPORT ...... 3-8, 3-9 terms ...... 2-5 MEM_REDUCTION...... 3-8, 3-9 local data share...... 2-15, 8-1 MEM_RING ...... 3-8 Local Data Share (LDS) ...... 2-10 MEM_SCRATCH...... 3-8, 3-9 locked pages ...... 3-6 MEM_STREAM ...... 3-8 lookup, indirect ...... 4-9 memory address calculation ...... 7-1 loop memory controller ...... 1-1 conditional execution ...... 3-16 memory doubleword layouts...... 3-2 continue...... 3-1 memory hierarch control-flow instructions ...... 3-1 data sharing ...... 2-12 DirectX10 ...... 3-19 memory latency...... 1-4 DirectX10-style ...... 3-1 memory read clauses ...... 7-1 DirectX9 ...... 3-18 microcode DirectX9-style ...... 3-1 format texture-fetch...... 6-1 innermost ...... 3-1 microcode format ...... 3-2 repeat ...... 3-1, 3-19 microcode format term ...... 2-5 loop counter ...... 10-4 modes loop increment...... 3-18, 9-22, 10-4 DX10 ...... 4-8 loop index . 1-xii, 3-7, 3-19, 4-2, 4-6, 6-1, 9-24, DX9 ...... 4-8 10-4, 10-5, 10-7, 10-8, 10-10, 10-26, 10-30, modifier 10-36, 10-37 ALU output ...... 4-25 DirectX9 ...... 4-6 input ...... 4-10 loop index (aL) ...... 2-9, 10-17 MOV_INDEX_GLOBAL ...... 2-15 loop index initializer...... 3-18, 9-22, 10-4 MOVA LOOP_BREAK instruction ...... 4-27 branch-loop instruction ...... 3-16 MOVA* instruction ...... 3-18, 3-19 instruction ...... 4-6 jump ...... 3-19 predication ...... 4-24 LOOP_CONTINUE restriction...... 4-23 branch-loop instruction ...... 3-16 MOVA* instruction...... 4-5

Index-6 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

MRT ...... 2-1 term...... 2-6 multiple clauses ...... 2-7 pixel masks ...... 2-9 multiple render targets ...... 2-1 pixel program ...... 2-1 pixel quads ...... 2-1 N pixel shader ...... 2-1 NOP instruction...... 4-27 pixel shader (PS) ...... 3-7 normal export ...... 3-7 pixel state ...... 2-11, 3-11 active ...... 3-11 O ELSE...... 3-18 odd inactive-branch ...... 3-11 ALU execution pipeline ...... 2-15 inactive-break ...... 3-11 OP2 format ...... 4-5 inactive-continue...... 3-11 OP3 format ...... 4-5 JUMP ...... 3-18 opcode ...... 3-2 POP ...... 3-18 operand scalar ...... 4-9 PUSH ...... 3-17 operate kernels ...... 4-8 POP operation branch-loop instruction ...... 3-16 constant-fetch ...... 6-2 instruction ...... 3-15 execute ALU.Trans...... 4-18 pixel state ...... 3-18 export ...... 3-10 PRED_SET* ...... 3-6, 4-22 floating-point double-precision ...... 4-29 instruction restriction ...... 4-22 square...... 4-13 PRED_SET* instructions optimize ...... 4-13 ALU clauses ...... 3-14 use single constant operand ...... 4-15 predicate ...... 2-8 optimize counter ...... 4-27 detects processor ...... 4-28 individual vertex-fetch instruction...... 5-1 square operations...... 4-13 MOVA* instruction ...... 4-24 out-of-bounds addresses ...... 4-7 output ...... 4-26 output modifier ALU ...... 4-25 single ...... 2-8 output, index pairs ...... 1-2 stack ...... 2-8 output, predicate ...... 4-26 texture instruction ...... 6-1 predicate register ...... 2-11 P previous scalar ...... 4-2 previous scalar (PS) ...... 2-10 page ...... 3-6 register ...... 4-7 locked ...... 3-6 previous vector (PV)...... 2-10, 4-2 parallel atomic accumulation ...... 2-15 register ...... 4-7 parallel atomic reductions...... 2-15 primitive strip...... 2-3 parallel microarchitecture ...... 1-1 primitive term ...... 2-6 parameter ...... 3-2 private GPR ...... 2-15 perform manipulations ...... 3-2 processor detects a dependency ...... 4-28 performance ...... 2-14 program execution order ...... 2-3 boosting ...... 2-12 programmer view dataflow ...... 1-3 increase with atomic reduction...... 2-14 PS ...... 2-1, 2-10, 3-7, 4-2, 4-7 permanently disable pixels ...... 3-13 register ...... 4-4, 4-15, 4-26 per-pixel state ...... 3-12 temporary ...... 4-14 pipeline ...... 1-2 PUSH operation interrupts ...... 1-3 branch-loop instruction ...... 3-16 pixel pixel state ...... 3-17 condition test ...... 3-11 PUSH* invalid deactivated ...... 3-12 instruction ...... 3-15 killed ...... 3-11 PUSH_ELSE permanently disable ...... 3-13 branch-loop instruction ...... 3-16

Index-7 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

PV ...... 2-10, 4-2, 4-7 literal constant...... 4-12 register ...... 4-4, 4-15, 4-26 MOVA* ...... 4-23 temporary ...... 4-14 PRED_SET* instruction ...... 4-22 restrictions alignment Q clause-initiation instructions ...... 3-5 quad...... 6-2 RETURN term ...... 2-6 branch-loop instruction ...... 3-17 quad - definition ...... 3-12 instruction ...... 3-15 subroutine instruction ...... 3-20 R RETURN_FS read branch-loop instruction ...... 3-17 memory burst ...... 7-2 ring buffer ...... 3-8, 3-9, 3-10 read cached ...... 7-2 S read data thread ...... 3-9, 3-10 read mode SAMPLER_ID ...... 6-1 special broadcast ...... 2-17 scalar operand ...... 4-9 read port scatter - writes...... 3-8 constant register restriction ...... 4-11 scratch buffer ...... 3-8, 3-9 GPR restriction ...... 4-11 shared memory read uncached ...... 7-2 maximum threads accessing ...... 2-17 reads shared registers dynamically specifying at runtime...... 2-16 maximum number ...... 2-13 reduction buffer ...... 3-8, 3-9 types ...... 2-13 reduction instruction restrictions ...... 4-23 SIMD pipeline ...... 1-2 register SIMD-global GPRs ...... 2-10, 2-15 destination...... 4-26 single constant operand global persistent ...... 2-15 transcendental operation ...... 4-15 previous scalar ...... 4-7 single predicate ...... 2-8 previous vector ...... 4-7 slot...... 4-3 PS ...... 4-4, 4-15, 4-26 T ...... 4-8 PV ...... 4-4, 4-15, 4-26 term ...... 2-5 reserved for global usage...... 2-14 source address ...... 4-9 temporary source elements swizzle...... 6-1 PS ...... 4-14 source operand ...... 2-1 PV ...... 4-14 ALU_SRC_LITERAL ...... 4-3 registers special broadcast read mode ...... 2-17 clause temp...... 2-14 specified address jump ...... 3-2 general pool ...... 2-13 squaring operations...... 4-13 shared pool ...... 2-13 SRC*_ELEM field ...... 4-10 types of shared ...... 2-13 src.X ...... 4-3 wavefront private...... 2-13 SRC_REL ...... 6-1 repeat loop ...... 3-1, 3-19 stack ...... 2-9, 3-1 reserve allocation ...... 3-15 constant file read ...... 4-17 predicate ...... 2-8 GPR read ...... 4-17 stack entry subentries...... 3-15 RESOURCE_ID...... 6-1 stack operations restriction CF instruction set ...... 3-17 constant register read port ...... 4-11 state register ...... 2-14 cycle ...... 4-14 statically specifying writes...... 2-16 ALU.[X,Y,Z,W]...... 4-12, 4-14 statically-indexed ALU.Trans...... 4-14 constant access ...... 4-8 GPR read port ...... 4-11 stream buffer ...... 3-8, 3-9, 3-10 KILL instruction ...... 4-22

Index-8 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING stride common memory buffer sharing . . 3-9, 3-10 destination ...... 2-17 LDS space available ...... 2-16 subentries - stack entry ...... 3-15 memory hierarchy...... 2-12 subroutine read data ...... 3-9, 3-10 CAL instruction ...... 3-20 thread group ...... 3-15 control-flow instructions ...... 3-1 communication within ...... 2-15 RETURN instruction ...... 3-20 threads subroutine calls low-latency communication between . . . 2-15 conditional execution ...... 3-16 of execution subsequent instructions ...... 2-1 sharing data ...... 2-12 swizzle...... 4-13, 5-1 transcendental operation ...... 4-2, 4-3 across GPR address ...... 4-2 single constant operand...... 4-15 arbitrary...... 3-8, 3-9, 4-8 two constant operands...... 4-16 bank ...... 4-13, 4-16 trip count ...... 3-18, 9-22, 10-4 constant operand ...... 4-15 two constant operands constant vector-element ...... 4-2 transcendental operation ...... 4-16 source elements ...... 6-1 two source operands instruction ...... 4-26 types T clause-initiation instructions ...... 3-5 T slot ...... 4-8 clauses ...... 2-8 temp shared registers of instructions ...... 2-8 global and clause ...... 2-15 U temporary register PS ...... 4-14 uncached read ...... 7-2 PV ...... 4-14 units terms ALU.[X,Y,Z,W] instructions ...... 4-22 ALU instruction group...... 2-5 ALU.Trans instruction...... 4-24 clauses ...... 2-5 export ...... 2-5 V fetch ...... 2-5 valid mask...... 2-9, 2-11, 3-11 fragment ...... 2-6 cleared ...... 3-11 instruction-related ...... 2-4 valid pixel mode ...... 3-12 instructions ...... 2-5 VALID_PIXEL_MODE...... 3-5, 3-12, 3-13 literal constant ...... 2-5 condition test ...... 3-14 microcode format ...... 2-5 vector ...... 4-1 pixel ...... 2-6 vector-element constant swizzles...... 4-2 primitive ...... 2-6 vertex geometry translator ...... 2-2 quad ...... 2-6 vertex program ...... 2-1 slot ...... 2-5 vertex shader ...... 2-1 vertex ...... 2-6 vertex shader (VS) ...... 3-7 TEX control-flow instruction ...... 3-6 vertex shaders DX9 ...... 4-9 texel...... 6-1 vertex term ...... 2-6 texture instruction predicate ...... 6-1 vertex-fetch texture resources ...... 2-12 clauses ...... 2-8, 5-1 texture samplers ...... 2-12 constants ...... 5-1 texture-fetch instruction ...... 2-1, 5-1 clauses ...... 2-8, 3-1, 6-1 individually predicated ...... 5-1 instructions ...... 2-1 microcode formats ...... 5-1 microcode format ...... 6-1 vertex-fetch clause ...... 3-1 texture-fetch clause vertex-fetch constants...... 2-11 execution ...... 3-6 vertex-fetch-shader (FS)...... 3-2 initiation...... 3-6 VGT...... 2-2 thread

Index-9 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved. ATI STREAM COMPUTING

VS ...... 2-1 vertex shader ...... 3-7 VTX control-flow instructions ...... 3-6 VTX_TC control-flow instructions ...... 3-6

W waterfall ...... 1-xii, 2-10, 3-6 wavefront communication within ...... 2-15 private registers ...... 2-13 whole quad mode ...... 3-12 WHOLE_QUAD_MODE ...... 3-5, 3-12, 6-2 condition test...... 3-14 write export ...... 3-9 writes specifying statically at compile time . . . . 2-16 statically specifying at compile time . . . . 2-16 writes scatter ...... 3-8

Index-10 Copyright © 2009 Advanced Micro Devices, Inc. All rights reserved.