2020 Coaches Pitch Baseball League Rules the Development and Display of Christian Character Is a Major Focus of This Program
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Baseball Sport Information
Rev. 3.24.21 Baseball Sport Information Sport Director- Rod Rachal, Cannon School, (704) 721-7169, [email protected] Regular Season Information- In-Season Activities- ● In-season practice with a school coach present - in any sport - is prohibited outside the sport seasons designated in the following table. (Summers are exempt.) BEGINS ENDS Spring Season Monday, February 15, 2021 May 16, 2021 Game Limits- Baseball 25 contests plus Spring Break Out of Season Activities- ● Out of season activities are allowed, but are subject to the following: ○ Dead Periods: ■ Only apply to sports not in season. ■ Out of Season activities are not allowed during the following periods: Season Period Fall Starts the first week of fall season through August 31st. Winter Starts 1 week prior to the first day of the winter sport season and extends 3 weeks after Nov. 1. Spring Starts 1 week prior to the third Monday of February and extends 3 weeks after the third Monday of February. May Starts on the spring seeding meeting date and extends through the final spring state championship. Sport Rules: ● National Federation of High Schools Rules (NFHS)- a. The NCISAA is an affiliate member of the NFHS. b. National High School Federation rules apply when NCISAA rules do not cover a particular application. c. Visit www.nfhs.org to find sport specific rules and annual updates. ● It is important for athletic directors and coaches to annually review rules changes each season. Rule Books are available for online purchase on the NFHS website. ● Rules Interpretations- a. Heads of schools and athletic directors are responsible for seeing that these rules and concepts are understood and followed by their coaching staff without exception. -
Pitch Count Implementation~
~PITCH COUNT IMPLEMENTATION~ Updated Dec. 2017 High School Pitch Count (Grades 9 through 12): 0-30 pitches 0 days rest 31-45 pitches 1 day rest 46-65 pitches 2 days rest 66-85 pitches 3 days rest 86-110 pitches 4 days rest Junior High Pitch Count (Grades 7 and 8): 0-20 pitches 0 days rest 21- 35 pitches 1 day rest 36 - 50 pitches 2 days rest 51 – 65 pitches 3 days rest 66 - 85 pitches 4 days rest During regular season, pitch count limit is determined after each single game appearance Only official game pitches will count. (not warm up pitches) Rest is defined as not using a pitcher in a contest. Rest days are counted for the full day regardless of appearance start time. (ex: Varsity Pitcher throws 95 pitches on Friday. Rest days are Sat, Sun, Mon, and Tues. He is eligible to pitch on Wednesday, not Tuesday night.). A pitcher will be allowed to complete current at-bat even if they hit pitch count max during the at-bat, but must exit as a pitcher after that hitter regardless of recording an out or number of outs in inning. There are no restrictions on allowing any game day pitcher (starter or reliever) from resuming play in the field after being removed as a pitcher, regardless of pitch count. There will be NO change to regulations in post-season play. (i.e.: no increase in pitch count max or leeway in rest days) Tournaments or Series: In multi game series or tournaments, pitch count can be divided into separate appearances as long as combined total does not exceed appropriate pitch count max. -
Run Rule Max Per Inning, Unlimited Runs on Sixth Inning Only If Reached. ● Coach Conferences with Team: 1 Per Inning, 2Nd Will Result in Removal of Pitcher
10U Division Softball Rules Revised 2/2015 Game Length: Games will be six (6) innings in length with no new inning to start after 1 hour and 30 minutes or with safe light conditions exist as determined by the umpire. If unsafe light conditions exist, the score reverts back to the last completed inning. Rules: Playing rules will follow in order of precedent: Hemet Youth house rules, followed by PONY Softball rule book. ● Pitching distance will be set at 35’ ● An 11” softball shall be used for league play ● All players attending the game will bat. Players arriving after the start of the game will bat at the end of the line up. ● Player(s) leaving the game early due to injury or illness will receive an “out” the first time the players batting turn occurs. Any subsequent atbats for the same player will be skipped with no penalty. ● Mandatory Play Rule: No player will sit in the dugout consecutively more than one defensive inning. Penalty: Manager ejected from game. ● Leadoffs are allowed only after the ball has left the pitcher’s hand. Leaving the base prior to the ball leaving the pitcher’s hand constitutes an out. ● Ball is DEAD when hit into foul territory. ● 2 minutes between innings and 5 warm up pitches. ● When changing a pitcher in the middle of an inning, the pitcher is allowed 2 minutes for warm ups and/or 5 warm up pitches. ● Pitchers can pitch three (3) innings a game, six (6) innings in a calendar week, with mandatory 48 hours rest in between games if two (2) innings are pitched in the prior game. -
RBBA Coaches Handbook
RBBA Coaches Handbook The handbook is a reference of suggestions which provides: - Rule changes from year to year - What to emphasize that season broken into: Base Running, Batting, Catching, Fielding and Pitching By focusing on these areas coaches can build on skills from year to year. 1 Instructional – 1st and 2nd grade Batting - Timing Base Running - Listen to your coaches Catching - “Trust the equipment” - Catch the ball, throw it back Fielding - Always use two hands Pitching – fielding the position - Where to safely stand in relation to pitching machine 2 Rookies – 3rd grade Rule Changes - Pitching machine is replaced with live, player pitching - Pitch count has been added to innings count for pitcher usage (Spring 2017) o Pitch counters will be provided o See “Pitch Limits & Required Rest Periods” at end of Handbook - Maximum pitches per pitcher is 50 or 2 innings per day – whichever comes first – and 4 innings per week o Catching affects pitching. Please limit players who pitch and catch in the same game. It is good practice to avoid having a player catch after pitching. *See Catching/Pitching notations on the “Pitch Limits & Required Rest Periods” at end of Handbook. - Pitchers may not return to game after pitching at any point during that game Emphasize-Teach-Correct in the Following Areas – always continue working on skills from previous seasons Batting - Emphasize a smooth, quick level swing (bat speed) o Try to minimize hitches and inefficiencies in swings Base Running - Do not watch the batted ball and watch base coaches - Proper sliding - On batted balls “On the ground, run around. -
EARNING FASTBALLS Fastballs to Hit
EARNING FASTBALLS fastballs to hit. You earn fastballs in this way. You earn them by achieving counts where the Pitchers use fastballs a majority of the time. pitcher needs to throw a strike. We’re talking The fastball is the easiest pitch to locate, and about 1‐0, 2‐0, 2‐1, 3‐1 and 3‐2 counts. If the pitchers need to throw strikes. I’d say pitchers in previous hitter walked, it’s almost a given that Little League baseball throw fastballs 80% of the the first pitch you’ll see will be a fastball. And, time, roughly. I would also estimate that of all after a walk, it’s likely the catcher will set up the strikes thrown in Little League, more than dead‐center behind the plate. You could say 90% of them are fastballs. that the patience of the hitter before you It makes sense for young hitters to go to bat earned you a fastball in your wheelhouse. Take looking for a fastball, visualizing a fastball, advantage. timing up for a fastball. You’ll never hit a good fastball if you’re wondering what the pitcher will A HISTORY LESSON throw. Visualize fastball, time up for the fastball, jump on the fastball in the strike zone. Pitchers and hitters have been battling each I work with my players at recognizing the other forever. In the dead ball era, pitchers had curveball or off‐speed pitch. Not only advantages. One or two balls were used in a recognizing it, but laying off it, taking it. -
The Rules of Scoring
THE RULES OF SCORING 2011 OFFICIAL BASEBALL RULES WITH CHANGES FROM LITTLE LEAGUE BASEBALL’S “WHAT’S THE SCORE” PUBLICATION INTRODUCTION These “Rules of Scoring” are for the use of those managers and coaches who want to score a Juvenile or Minor League game or wish to know how to correctly score a play or a time at bat during a Juvenile or Minor League game. These “Rules of Scoring” address the recording of individual and team actions, runs batted in, base hits and determining their value, stolen bases and caught stealing, sacrifices, put outs and assists, when to charge or not charge a fielder with an error, wild pitches and passed balls, bases on balls and strikeouts, earned runs, and the winning and losing pitcher. Unlike the Official Baseball Rules used by professional baseball and many amateur leagues, the Little League Playing Rules do not address The Rules of Scoring. However, the Little League Rules of Scoring are similar to the scoring rules used in professional baseball found in Rule 10 of the Official Baseball Rules. Consequently, Rule 10 of the Official Baseball Rules is used as the basis for these Rules of Scoring. However, there are differences (e.g., when to charge or not charge a fielder with an error, runs batted in, winning and losing pitcher). These differences are based on Little League Baseball’s “What’s the Score” booklet. Those additional rules and those modified rules from the “What’s the Score” booklet are in italics. The “What’s the Score” booklet assigns the Official Scorer certain duties under Little League Regulation VI concerning pitching limits which have not implemented by the IAB (see Juvenile League Rule 12.08.08). -
Cache Area Youth Baseball Bylaws
Cache Area Youth Baseball Bylaws Majors Age – 2018 Current Year National Federation of High School Associations (NFHS – Highschool rules will be followed with the following exemptions. 1. Divisions will draft teams in a way that creates balance of skill between teams as possible. 2. League age is the player's age on April 30th of the current playing year. 3. Home team will be determined by the schedule. 4. Each Team is to provide a new or good conditioned baseball to the ump at each game. Balls will be returned the teams. 5. Length of games will be 6 innings or 80 minutes; no new inning after 75 min. In the event of inclement weather or other prohibitive playing conditions, a game is considered a complete game after 40 min of play ending in a complete inning. Incomplete games will be rescheduled and will resume from the point where the game left off with pitchers returning to the mound to pitch at least one batter. Play to complete game. 6. Game time to be announced to both coaches by the umpire. Time begins when the home team takes the field. 7. The 10 run mercy rule is in effect after 4 completed innings of play. There is not a per inning run rule. 8. Extra Innings: Games ending in a tie will play only 1 extra inning using the International Tie Break Rule. Each team will start with a Runner on second base for each half of the inning. The runner placed at second base will be the last out of the previous inning. -
An Offensive Earned-Run Average for Baseball
OPERATIONS RESEARCH, Vol. 25, No. 5, September-October 1077 An Offensive Earned-Run Average for Baseball THOMAS M. COVER Stanfortl University, Stanford, Californiu CARROLL W. KEILERS Probe fiystenzs, Sunnyvale, California (Received October 1976; accepted March 1977) This paper studies a baseball statistic that plays the role of an offen- sive earned-run average (OERA). The OERA of an individual is simply the number of earned runs per game that he would score if he batted in all nine positions in the line-up. Evaluation can be performed by hand by scoring the sequence of times at bat of a given batter. This statistic has the obvious natural interpretation and tends to evaluate strictly personal rather than team achievement. Some theoretical properties of this statistic are developed, and we give our answer to the question, "Who is the greatest hitter in baseball his- tory?" UPPOSE THAT we are following the history of a certain batter and want some index of his offensive effectiveness. We could, for example, keep track of a running average of the proportion of times he hit safely. This, of course, is the batting average. A more refined estimate ~vouldb e a running average of the total number of bases pcr official time at bat (the slugging average). We might then notice that both averages omit mention of ~valks.P erhaps what is needed is a spectrum of the running average of walks, singles, doublcs, triples, and homcruns per official time at bat. But how are we to convert this six-dimensional variable into a direct comparison of batters? Let us consider another statistic. -
15U-16U Teams Will Follow NFHS Rules
15u-16u teams will follow NFHS rules. With these exceptions: - No inning will begin after 2 hours (Any team attempting to delay game with a lead to cause a win will be penalized. 4 minutes while switching sides will be enforced.) The umpire will begin calling a ball or a strike every 10 seconds against the offending team. It is to the umpire’s discretion to enforce this rule, not the opposing team. Games are 7 innings in length Run Rule (Mercy Rule Ending Game) 15 runs after 4 innings and 10 after 5 innings Teams will be ready and equipped 15 minutes prior to game time for their game. NO INFIELD OR BATTING PRACTICE ALLOWED ON FIELD PRIOR TO GAMES. - Pitch counts are as follows: 1-35 pitches (No rest) 36-55 pitches (1 Day Rest) 56-70 pitches (2 Days Rest) 71+ pitches (3 Days/Pitcher is basically done) 110 pitches maximum per game/day The pitch count ENDS on the first pitch to the last batter faced. Meaning, little Johnny has 38 pitches and faces his last batter and finishes with 43. His pitch count for the game is 39 pitches. We understand it impossible to know if, the last batter faced will have a 3 pitch at-bat or 9 pitch at-bat. This is the easiest way to handle the pitch count end for a game and allow coaches leeway to plan. If a team has a double header, a pitch may pitch in both games but, his daily limit will be reduced to 71 pitches total in both games combined. -
Iscore Baseball | Training
| Follow us Login Baseball Basketball Football Soccer To view a completed Scorebook (2004 ALCS Game 7), click the image to the right. NOTE: You must have a PDF Viewer to view the sample. Play Description Scorebook Box Picture / Details Typical batter making an out. Strike boxes will be white for strike looking, yellow for foul balls, and red for swinging strikes. Typical batter getting a hit and going on to score Ways for Batter to make an out Scorebook Out Type Additional Comments Scorebook Out Type Additional Comments Box Strikeout Count was full, 3rd out of inning Looking Strikeout Count full, swinging strikeout, 2nd out of inning Swinging Fly Out Fly out to left field, 1st out of inning Ground Out Ground out to shortstop, 1-0 count, 2nd out of inning Unassisted Unassisted ground out to first baseman, ending the inning Ground Out Double Play Batter hit into a 1-6-3 double play (DP1-6-3) Batter hit into a triple play. In this case, a line drive to short stop, he stepped on Triple Play bag at second and threw to first. Line Drive Out Line drive out to shortstop (just shows position number). First out of inning. Infield Fly Rule Infield Fly Rule. Second out of inning. Batter tried for a bunt base hit, but was thrown out by catcher to first base (2- Bunt Out 3). Sacrifice fly to center field. One RBI (blue dot), 2nd out of inning. Three foul Sacrifice Fly balls during at bat - really worked for it. Sacrifice Bunt Sacrifice bunt to advance a runner. -
Dear Youth Batting Helmet Manufacturer, As the Popularity Of
Dear Youth Batting Helmet Manufacturer, As the popularity of face protectors (c-flap, etc.) increases throughout baseball and softball, Little League® International has begun to receive inquiries from our families, players, and volunteers as to whether or not they’re permitted in Little League play. The safety of all our participants is our utmost concern, and, like the vast majority of youth organizations, Little League requires our batters to wear helmets that meet National Operating Committee on Standards for Athletic Equipment (NOCSAE) specifications and bear the NOCSAE stamp. As face protectors, like the “c-flap,” are additions to a helmet, which require for holes to be drilled in most helmets to affix protector, Little League International contacted NOCSAE for guidance. On May 8, 2018, NOCSAE issued a release, which includes the following information: Products designed to be added to previously certified helmets for baseball, softball, football, lacrosse and other sports are being marketed and sold to consumers. Whether intended to be general improvements or expansions of the helmet’s protective coverage or ability, or to collect impact data, the addition of such products to a helmet previously certified as meeting the appropriate NOCSAE standard will make the certification voidable by the helmet manufacturer. Such additions to the helmet create a new and untested model, as defined in the NOCSAE standards. For many years NOCSAE standards have defined a helmet model as a helmet “intended to be identical in every way, except for size.” Any changes, additions or alterations of the model, except for size or color or graphics, even if made by the original manufacturer, requires that a new model name be created, and a separate certification testing data for that new model. -
2021 Top Gun-USA Sports Baseball Rules: Unless Noted Prior to the Beginning of the Event, NFHS Rules Will Be Used with the Following Exceptions
2021 Top Gun-USA Sports Baseball Rules: Unless noted prior to the beginning of the event, NFHS Rules will be used with the following exceptions. Top Gun Baseball reserves the right to enforce particular invitational tournament rules. 1. Protest Fee: $100.00(Only on rule interpretations) Protest must be filed before the next pitch is thrown. Games are not played under protest and may not be protested after the game is completed for any reason. 2. Game Time: Starting time is forfeit time unless delay is created by Top Gun. Game time starts at the completion of the home plate meeting. Games may be started up to one hour early if deemed necessary. 3. Home Team: The home team for all pool games will be determined by a coin toss and that team will be the official scorebook. Highest seed will have choice for all bracket games. 4. Player Minimum: A team must have a minimum of 8 players to start the game. The 9th player will be counted as an out until that player arrives. A player arriving late that is not listed on the score card, may be added to the bottom of the line-up card with no penalty. 5. Batting Lineups: Teams have the option of batting 9 players up to their entire roster if desired. The rule to bat more than 9 is not mandatory and is left up to each individual team. If all rostered players bat, there will be no subs and an injury or sickness is an out when that position comes up to bat.