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CSE 307: Principles of Programming Languages Classes and Inheritance
OOP Introduction Type & Subtype Inheritance Overloading and Overriding CSE 307: Principles of Programming Languages Classes and Inheritance R. Sekar 1 / 52 OOP Introduction Type & Subtype Inheritance Overloading and Overriding Topics 1. OOP Introduction 3. Inheritance 2. Type & Subtype 4. Overloading and Overriding 2 / 52 OOP Introduction Type & Subtype Inheritance Overloading and Overriding Section 1 OOP Introduction 3 / 52 OOP Introduction Type & Subtype Inheritance Overloading and Overriding OOP (Object Oriented Programming) So far the languages that we encountered treat data and computation separately. In OOP, the data and computation are combined into an “object”. 4 / 52 OOP Introduction Type & Subtype Inheritance Overloading and Overriding Benefits of OOP more convenient: collects related information together, rather than distributing it. Example: C++ iostream class collects all I/O related operations together into one central place. Contrast with C I/O library, which consists of many distinct functions such as getchar, printf, scanf, sscanf, etc. centralizes and regulates access to data. If there is an error that corrupts object data, we need to look for the error only within its class Contrast with C programs, where access/modification code is distributed throughout the program 5 / 52 OOP Introduction Type & Subtype Inheritance Overloading and Overriding Benefits of OOP (Continued) Promotes reuse. by separating interface from implementation. We can replace the implementation of an object without changing client code. Contrast with C, where the implementation of a data structure such as a linked list is integrated into the client code by permitting extension of new objects via inheritance. Inheritance allows a new class to reuse the features of an existing class. -
Polymorphism
Polymorphism A closer look at types.... Chap 8 polymorphism º comes from Greek meaning ‘many forms’ In programming: Def: A function or operator is polymorphic if it has at least two possible types. Polymorphism i) OverloaDing Def: An overloaDeD function name or operator is one that has at least two Definitions, all of Different types. Example: In Java the ‘+’ operator is overloaDeD. String s = “abc” + “def”; +: String * String ® String int i = 3 + 5; +: int * int ® int Polymorphism Example: Java allows user DefineD polymorphism with overloaDeD function names. bool f (char a, char b) { return a == b; f : char * char ® bool } bool f (int a, int b) { f : int * int ® bool return a == b; } Note: ML Does not allow function overloaDing Polymorphism ii) Parameter Coercion Def: An implicit type conversion is calleD a coercion. Coercions usually exploit the type-subtype relationship because a wiDening type conversion from subtype to supertype is always DeemeD safe ® a compiler can insert these automatically ® type coercions. Example: type coercion in Java Double x; x = 2; the value 2 is coerceD from int to Double by the compiler Polymorphism Parameter coercion is an implicit type conversion on parameters. Parameter coercion makes writing programs easier – one function can be applieD to many subtypes. Example: Java voiD f (Double a) { ... } int Ì double float Ì double short Ì double all legal types that can be passeD to function ‘f’. byte Ì double char Ì double Note: ML Does not perform type coercion (ML has no notion of subtype). Polymorphism iii) Parametric Polymorphism Def: A function exhibits parametric polymorphism if it has a type that contains one or more type variables. -
C/C++ Program Design CS205 Week 10
C/C++ Program Design CS205 Week 10 Prof. Shiqi Yu (于仕琪) <[email protected]> Prof. Feng (郑锋) <[email protected]> Operators for cv::Mat Function overloading More convenient to code as follows Mat add(Mat A, Mat B); Mat A, B; Mat add(Mat A, float b); float a, b; Mat add(float a, Mat B); //… Mat C = A + B; Mat mul(Mat A, Mat B); Mat D = A * B; Mat mul(Mat A, float b); Mat E = a * A; Mat mul(float a, Mat B); ... operators for cv::Mat #include <iostream> #include <opencv2/opencv.hpp> using namespace std; int main() { float a[6]={1.0f, 1.0f, 1.0f, 2.0f, 2.0f, 2.0f}; float b[6]={1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f}; cv::Mat A(2, 3, CV_32FC1, a); cv::Mat B(3, 2, CV_32FC1, b); cv::Mat C = A * B; cout << "Matrix C = " << endl << C << endl; return 0; } The slides are based on the book <Stephen Prata, C++ Primer Plus, 6th Edition, Addison-Wesley Professional, 2011> Operator Overloading Overloading • Function overloading Ø Let you use multiple functions sharing the same name Ø Relationship to others: üDefault arguments üFunction templates • * operator (An operator overloading example) Ø Applied to an address, yield the value stored at that address Ø Applied two numbers, yield the product of the values Operator Function • Operator function Ø Keyword: operator for C++ Ø To overload an operator, you use a special function Ø Function header has the form: üoperator+() overloads the + operator üoperator*() overloads the * operator üoperator[]() overloads the [] operator Ø The compiler, recognizing the operands as belonging to the class, replaces the -
CHAPTER-3 Function Overloading SHORT ANSWER QUESTIONS 1
CHAPTER-3 Function Overloading SHORT ANSWER QUESTIONS 1. How does the compiler interpret more than one definitions having same name? What steps does it follow to distinguish these? Ans. The compiler will follow the following steps to interpret more than one definitions having same name: (i) if the signatures of subsequent functions match the previous function’s, then the second is treated as a re- declaration of the first. (ii) if the signature of the two functions match exactly but the return type differ, the second declaration is treated as an erroneous re-declaration of the first and is flagged at compile time as an error. (iii) if the signature of the two functions differ in either the number or type of their arguments, the two functions are considered to be overloaded. 2. Discuss how the best match is found when a call to an overloaded function is encountered? Give example(s) to support your answer. Ans. In order to find the best possible match, the compiler follows the following steps: 1. Search for an exact match is performed. If an exact match is found, the function is invoked. For example, 2. If an exact match is not found, a match trough promotion is searched for. Promotion means conversion of integer types char, short, enumeration and int into int or unsigned int and conversion of float into double. 3. If first two steps fail then a match through application of C++ standard conversion rules is searched for. 4. If all the above mentioned steps fail, a match through application of user-defined conversions and built-in conversion is searched for. -
Unifying Nominal and Structural Ad-Hoc Polymorphism
Unifying Nominal and Structural Ad-Hoc Polymorphism Stephanie Weirich University of Pennsylvania Joint work with Geoff Washburn Ad-hoc polymorphism Define operations that can be used for many types of data Different from Subtype polymorphism (Java) Parametric polymorphism (ML) Behavior of operation depends on the type of the data Example: polymorphic equality eq : ∀α. (α′α) → bool Call those operations polytypic Ad hoc polymorphism Appears in many different forms: Overloading Haskell type classes Instanceof/dynamic dispatch Run-time type analysis Generic/polytypic programming Many distinctions between these forms Compile-time vs. run-time resolution Types vs. type operators Nominal vs. structural Nominal style Poster child: overloading eq(x:int, y:int) = (x == y) eq(x:bool, y:bool) = if x then y else not(y) eq(x: α′β, y: α′β) = eq(x.1,y.1) && eq(x.2,y.2) Don’t have to cover all types type checker uses def to ensure that there is an appropriate instance for each call site. Can’t treat eq as first-class function. Structural style Use a “case” term to branch on the structure of types eq : ∀α. (α′α) → bool eq[α:T] = typecase α of int ) λ(x:int, y:int). (x == y) bool ) λ(x:bool,y:bool). if x then y else not(y) (β′γ) ) λ(x: β′γ, y: β′γ). eq[β](x.1,y.1) && eq[γ](x.2,y.2) (β → γ) ) error “Can’t compare functions” Nominal vs. Structural Nominal style is “open” Can have as many or as few branches as we wish. -
POLYMORPHISM Today Polymorphism Coercion
Today • We will finish off our discussion of inheritance by talking more about the way that inheritance enables polymorphism. • This will lead us into a few topics that we didn’t yet cover: – Operator overloading – The relationship between friendship and inheritance POLYMORPHISM • It will also preview the idea of templates which we will cover properly in the next unit. • The textbook says little about polymorphism explcitly (see pages 484-485) but does have a lot to say about the methods for achieving it in various places. • For example there is a long discussion of operator overloading on pages 243-263. cis15-spring2010-parsons-lectV.4 2 Polymorphism Coercion • The folk who know about these things have declared that C++ • Coercion is when we write code that forces type conversions. has four mechanisms that enable polymorphism: • It is a limited way to deal with different types in a uniform way. – Coercion • For example This is considered to be ad hoc polymorphism. – Overloading double x, d; Again, this is considered to be ad hoc. int i; x = d + i; – Inclusion This is pure polymorphism. • During the addition, the integer i is coerced into being a double – Parametric polymorphism so that it can be added to d. Again this is pure. • So you have been using polymorphism for ages without • We will look at each of these in turn in some detail. knowing it. cis15-spring2010-parsons-lectV.4 3 cis15-spring2010-parsons-lectV.4 4 Overloading • Overloading is the use of the same function or operator on different kinds of data to get different results. -
Comparative Studies of 10 Programming Languages Within 10 Diverse Criteria Revision 1.0
Comparative Studies of 10 Programming Languages within 10 Diverse Criteria Revision 1.0 Rana Naim∗ Mohammad Fahim Nizam† Concordia University Montreal, Concordia University Montreal, Quebec, Canada Quebec, Canada [email protected] [email protected] Sheetal Hanamasagar‡ Jalal Noureddine§ Concordia University Montreal, Concordia University Montreal, Quebec, Canada Quebec, Canada [email protected] [email protected] Marinela Miladinova¶ Concordia University Montreal, Quebec, Canada [email protected] Abstract This is a survey on the programming languages: C++, JavaScript, AspectJ, C#, Haskell, Java, PHP, Scala, Scheme, and BPEL. Our survey work involves a comparative study of these ten programming languages with respect to the following criteria: secure programming practices, web application development, web service composition, OOP-based abstractions, reflection, aspect orientation, functional programming, declarative programming, batch scripting, and UI prototyping. We study these languages in the context of the above mentioned criteria and the level of support they provide for each one of them. Keywords: programming languages, programming paradigms, language features, language design and implementation 1 Introduction Choosing the best language that would satisfy all requirements for the given problem domain can be a difficult task. Some languages are better suited for specific applications than others. In order to select the proper one for the specific problem domain, one has to know what features it provides to support the requirements. Different languages support different paradigms, provide different abstractions, and have different levels of expressive power. Some are better suited to express algorithms and others are targeting the non-technical users. The question is then what is the best tool for a particular problem. -
C++ Programming Fundamentals Elvis C
105 C++ Programming Fundamentals Elvis C. Foster Lecture 04: Functions In your introduction to computer science, the importance of algorithms was no doubt emphasized. Recall that an important component of an algorithm is its subroutines (also called subprograms). Subroutines give the software developer the power and flexibility of breaking down a complex problem into simpler manageable, understandable components. In C++, subroutines are implemented as functions. This lecture discusses C++ functions. The lecture proceeds under the following subheadings: . Function Definition . Calling the Function . Some Special Functions . Command Line Arguments to main ( ) . Recursion . Function Overloading . Default Function Arguments . Summary and Concluding Remarks Copyright © 2000 – 2017 by Elvis C. Foster All rights reserved. No part of this document may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, or otherwise, without prior written permission of the author. 106 Lecture 4: Functions E. C. Foster 4.1 Function Definition A function is a segment of the program that performs a specific set of related activities. It may or may not return a value to the calling statement. The syntax for function definition is provided in figure 4-1: Figure 4-1: Syntax for Function Definition FunctionDef ::= <ReturnType> <FunctionName> ([<ParameterDef>] [*; <ParameterDef>*]) { <FunctionBody> } ParameterDef ::= <Type> <Parameter> [* , <Parameter> *] FunctionBody ::= [<VariableDeclaration> [*<VariableDeclaration> *] ] <Statement> [* ; <Statement> *] Essentially, the C++ function must have a return type, a name, and a set of parameters. The function body consists of any combination of variable declarations and statements. We have already covered some C++ statements, and will cover several others as we progress through the course. -
Virtual Base Class, Overloading and Overriding Design Pattern in Object Oriented Programming with C++
Asian Journal of Computer Science And Information Technology 7: 3 July (2017) 68 –71. Contents lists available at www.innovativejournal.in Asian Journal of Computer Science And Information Technology Journal Homepage: http://innovativejournal.in/ajcsit/index.php/ajcsit VIRTUAL BASE CLASS, OVERLOADING AND OVERRIDING DESIGN PATTERN IN OBJECT ORIENTED PROGRAMMING WITH C++ Dr. Ashok Vijaysinh Solanki Assistant Professor, College of Applied Sciences and Professional Studies, Chikhli ARTICLE INFO ABSTRACT Corresponding Author: The objective of this research paper is to discuss prime concept Dr. Ashok Vijaysinh Solanki of inheritance in object oriented programming. Inheritance play major role in Assistant Professor, College of design pattern of modern programming concept. In this research paper I Applied Sciences and Professional explained about inheritance and reusability concepts of oops. Since object Studies, Chikhli oriented concepts has been introduced in modern days technology it will be assist to creation of reusable software. Inheritance and polymorphism play Key Words: Inheritance; vital role for code reusability. OOPs have evolved to improve the quality of the Encapsulation; Polymorphism; programs. I also discuss about the relationship between function overloading, Early binding; Late binding. operator overloading and run-time polymorphism. Key focus of this research paper is to discuss new approach of inheritance mechanism which helps to solve encapsulation issues. Through virtual base class concept we explore the relationship and setup connection between code reusability and inheritance. Paper explained virtual base class, early binding and late binding concepts DOI:http://dx.doi.org/10.15520/ using coding demonstration. ajcsit.v7i3.63 ©2017, AJCSIT, All Right Reserved. I INTRODUCTION Object oriented programming model is modern such as hierarchical and multiple inheritances which is practical approach and it is important programming known as pure hybrid inheritance. -
Lecture Notes on Polymorphism
Lecture Notes on Polymorphism 15-411: Compiler Design Frank Pfenning Lecture 24 November 14, 2013 1 Introduction Polymorphism in programming languages refers to the possibility that a function or data structure can accommodate data of different types. There are two principal forms of polymorphism: ad hoc polymorphism and parametric polymorphism. Ad hoc polymorphism allows a function to compute differently, based on the type of the argument. Parametric polymorphism means that a function behaves uniformly across the various types [Rey74]. In C0, the equality == and disequality != operators are ad hoc polymorphic: they can be applied to small types (int, bool, τ∗, τ[], and also char, which we don’t have in L4), and they behave differently at different types (32 bit vs 64 bit compar- isons). A common example from other languages are arithmetic operators so that e1 + e2 could be addition of integers or floating point numbers or even concate- nation of strings. Type checking should resolve the ambiguities and translate the expression to the correct internal form. The language extension of void∗ we discussed in Assignment 4 is a (somewhat borderline) example of parametric polymorphism, as long as we do not add a con- struct hastype(τ; e) or eqtype(e1; e2) into the language and as long as the execution does not raise a dynamic tag exception. It should therefore be considered some- what borderline parametric, since implementations must treat it uniformly but a dynamic tag error depends on the run-time type of a polymorphic value. Generally, whether polymorphism is parametric depends on all the details of the language definition. -
Type Systems, Type Inference, and Polymorphism
6 Type Systems, Type Inference, and Polymorphism Programming involves a wide range of computational constructs, such as data struc- tures, functions, objects, communication channels, and threads of control. Because programming languages are designed to help programmers organize computational constructs and use them correctly, many programming languages organize data and computations into collections called types. In this chapter, we look at the reasons for using types in programming languages, methods for type checking, and some typing issues such as polymorphism and type equality. A large section of this chap- ter is devoted to type inference, the process of determining the types of expressions based on the known types of some symbols that appear in them. Type inference is a generalization of type checking, with many characteristics in common, and a representative example of the kind of algorithms that are used in compilers and programming environments to determine properties of programs. Type inference also provides an introduction to polymorphism, which allows a single expression to have many types. 6.1 TYPES IN PROGRAMMING In general, a type is a collection of computational entities that share some common property. Some examples of types are the type Int of integers, the type Int!Int of functions from integers to integers, and the Pascal subrange type [1 .. 100] of integers between 1 and 100. In concurrent ML there is the type Chan Int of communication channels carrying integer values and, in Java, a hierarchy of types of exceptions. There are three main uses of types in programming languages: naming and organizing concepts, making sure that bit sequences in computer memory are interpreted consistently, providing information to the compiler about data manipulated by the program. -
The C++ Language C++ Features
The C++ Language C++ Features Classes Bjarne Stroupstrup, the language’s creator, explains User-defined types The C++ Language C++ was designed to provide Simula’s facilities for Operator overloading program organization together with C’s efficiency and COMS W4995-02 Attach different meaning to expressions such as a + b flexibility for systems programming. References Prof. Stephen A. Edwards Pass-by-reference function arguments Fall 2002 Columbia University Virtual Functions Department of Computer Science Dispatched depending on type at run time Templates Macro-like polymorphism for containers (e.g., arrays) Exceptions More elegant error handling Implementing Classes Operator Overloading Complex Number Type class Complex { Simple without virtual functions. For manipulating user-defined double re, im; “numeric” types C++ Equivalent C public: class Stack { struct Stack { complex(double); // used, e.g., in c1 + 2.3 complex c1(1, 5.3), c2(5); // Create objects char s[SIZE]; char s[SIZE]; complex(double, double); int sp; int sp; complex c3 = c1 + c2; // + means complex plus public: }; c3 = c3 + 2.3; // 2.3 promoted to a complex number // Here, & means pass-by-reference: reduces copying Stack(); complex& operator+=(const complex&); void push(char); void St_Stack(Stack*); }; char pop(); void St_push(Stack*,char); }; char St_pop(Stack*); References Function Overloading Const Designed to avoid copying in overloaded operators Overloaded operators a particular Access control over variables, Especially efficient when code is inlined. case of function/method overloading arguments, and objects. A mechanism for calling functions pass-by-reference General: select specific method/operator based on name, const double pi = 3.14159265; // Compile-time constant C only has pass-by-value: fakable with explicit pointer use number, and type of arguments.