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This page is intentionally blank. Adventure 72 Secret of the Ancients TRAVELLER" Science-Fiction Adventure in the Far Future Sample file

Game Designers' Workshop CREDITS Design...... Marc W. Miller Additional Design..... John Harshman, Loren Wiseman, John Astell, and Art Direction ...... Pa I?. Banner Interior Illustrations ...... Steve Venters

Secret of the Ancients TRAVELLER, Adventure 12

Copyright O 1984 by Game Designers' Workshop, Inc. All rights reserved. Printed in the United States of America. No part of this book may be reproduced in any form or by any means without permission in writing from the publisher.

This bookletSample is an adventure for Traveller, GDW's science fiction file role-playing game set in the far future.

Traveller is GDW's trademark for its science fiction role-playing game materials.

Game Designers' Workshop, Inc. P.O. Box 1646 Bloomington, IL 61 702-1646 Table of Contents

INTRODUCTION ...... 4 ADVENTURE SYNOPSIS...... 6 THE ADVENTURE BEGINS...... 10 KNOWN DATA ...... 12 KOMESH ...... 16 Gravity ...... ;...... 16 Atmosphere ...... 17 Temperature ...... 17 Weather ...... 17 The Ancient Site Signal ...... 19 The Search ...... 19 THE VILLAGE ...... -20 Animal Encounters ...... 20 Approaching the Village ...... 21 Explorations ...... 21 Discoveries ...... 21 The Map Room...... 23 REGINA SUBSECTOR ...... 24 THE SHIP ...... 26 Ship Description...... 26 The Hull...... 26 The Capsules ...... 28 Mapping the Ship ...... 29 Actions of the Ship ...... 29 In Deep Space ...... 30 POCKET UNIVERSE ...... 31 Pocket Astrography ...... 31 The Three Systems ...... 32 Access to the Pocket Universe ...... 32 Grandfather's Helpers ...... 33 Initial Explorations ...... 34 Encounters with Grandfather ...... 34 ARTIFACTS AND ANCIENT SITES...... 36 TELEPORTATION ...... 38 Basic Concepts ...... 38 Ancient Teleportation Technology ...... 39 Technological Ramifications...... 41 Ancient Networks...... -41 THESample SECRET OF THE ANCIENTS file42 ...... LIBRARY DATA ...... 45 GIMMICKS ...... 48 Shimmersuits ...... 48 Introduction

This booklet is a comprehensive adventure for Traveller titled The Secret of the Ancients. Set in the Regina subsector of the Spinward Marches, this adventure con- centrates on a search for an archeological site which can reveal who the mysterious Ancients were and perhaps solve the puzzle of their history. This adventure is the climax to a trilogy begun with Traveller Adventure 2, Research Station Gamma and continued in Traveller Adventure 3, Twilight's Peak. Both of those previous situations are intriguing adventures, but are not absolutely necessary as predecessors to this adventure. It is assumed that this adventure will be administered by a referee who has read through this booklet and who is familiar with both it and the rules for Traveller. Traveller Materials: The only required Traveller materials needed for this adven- ture are the basic rules; any rules set will do- Basic Traveller, Deluxe Traveller, Starter Traveller, or The Traveller Book. Useful Materials: The entire range of Traveller products can be used with ease in this adventure. Book 4, Mercenary can prove useful if military operations or special weapons are called for. Book 6, Scouts can be used to generate additional worlds in a star system if they are called for. Library Data (A-M) and Library Data IN-2) can provide background for the Traveller universe during the adventure. Various supplements can provide additional materials or data as the game progresses. Anything that adds to the adventure can be used by the referee during this adventure.

CHARACTERS Each player should generate a player character using the Traveller rules before the adventure begins. The character types involved are of no specific importance; the players may generate any character type they desire, subject only to the ap- plicable rules. Two points are important however: a ship and a central character. A Ship: The av