Lecture .3.: SOFTWARE
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Primitivo B Felias
PRIMITIVO B. FELIAS III Address:348-D Chico St.,Cembo Makati City Mobile number: 09215341851 [email protected] Objective: A position in the art/design department where my skills can be utilize in accomplishing tasks and solving problems. To be in a company that will help me grow as a person and an employee, to provide quality service and share my skills and knowledge to colleagues, and learn from them as well, for the betterment of the team and the company. Skills Computer Literate (Adobe Illustrator, Adobe Photoshop, Adobe Premiere, Adobe After Effects, Adobe Audition, Adobe Flash, MS Powerpoint, Blender 3D software, Garage Band, Bryce 3D software, MakeHuman 3D, 3D Studio Max, Microsoft Movie Maker, Realflow 3D, Sculptris 3D, Mixcraft 5) Digital Video Editing, 3D Modeling and Basic Animation, Sound Editing, Digital and Manual Photography, Graphics Design and Illustration, Motion Graphics Design/Compositing, Flash-Base Web Design, GUI Design, Photo Manipulation, Basic Action Scripting, Flash Animation, Theater Actor, Singer, Dancer and can work with minimal supervision. Online Portfolio http://primefelias.daportfolio.com/ Online DemoReel http://www.youtube.com/watch?v=GBh5w-UGld8 Educational Background College: University of the Philippines Bachelor of Fine Arts major in Visual Communications Year Graduated: 2008 Secondary: Araullo High School Year Graduated:2004 Elementary: Nasipit Central Elementary School, Agusan del Norte Year Graduated: 2000 Work-Related Experiences DATE COMPANY POSITION May 23, 2011-present Holy Cow! Animation AFX Compositor/Digital Artist March 30, 2011- July 2011 Buko Graphics Studios Freelance 3D Concept Artist March 21, 2011 – May 11, 2011 BigFish International Inc. (Motion)Graphic Artist Unit 1804 Jollibee Plaza, Emerald Ave., Ortigas Sept. -
MPEG-7-Aligned Spatiotemporal Video Annotation and Scene
MPEG-7-Aligned Spatiotemporal Video Annotation and Scene Interpretation via an Ontological Framework for Intelligent Applications in Medical Image Sequence and Video Analysis by Leslie Frank Sikos Thesis Submitted to Flinders University for the degree of Doctor of Philosophy College of Science and Engineering 5 March 2018 Contents Preface ............................................................................................................................................ VI List of Figures .............................................................................................................................. VIII List of Tables .................................................................................................................................. IX List of Listings .................................................................................................................................. X Declaration .................................................................................................................................... XII Acknowledgements ..................................................................................................................... XIII Chapter 1 Introduction and Motivation ......................................................................................... 1 1.1 The Limitations of Video Metadata.............................................................................................. 1 1.2 The Limitations of Feature Descriptors: the Semantic Gap ..................................................... -
Three Dimensional Visualization of Fire Spreading Over Forest Landscapes Brian Williams Clemson University, [email protected]
Clemson University TigerPrints All Theses Theses 12-2008 Three Dimensional Visualization of Fire Spreading Over Forest Landscapes Brian Williams Clemson University, [email protected] Follow this and additional works at: https://tigerprints.clemson.edu/all_theses Part of the Agriculture Commons Recommended Citation Williams, Brian, "Three Dimensional Visualization of Fire Spreading Over Forest Landscapes" (2008). All Theses. 492. https://tigerprints.clemson.edu/all_theses/492 This Thesis is brought to you for free and open access by the Theses at TigerPrints. It has been accepted for inclusion in All Theses by an authorized administrator of TigerPrints. For more information, please contact [email protected]. THREE DIMENSIONAL VISUALIZATION OF FIRE SPREADING OVER FOREST LANDSCAPES A Thesis Presented to the Graduate School of Clemson University In Partial Fulfillment of the Requirements for the Degree Master of Science Forest Resources by Brian John Williams December 2008 Accepted by: Dr. Bo Song, Committee Chair Dr. William Conner Dr. Chris Post Dr. Victor Shelburne i ABSTRACT Previous studies in fire visualization have required high end computer hardware and specialized technical skills. This study demonstrated fire visualization is possible using Visual Nature Studio and standard computer hardware. Elevation and vegetation data were used to create a representation of the New Jersey pine barren environment and a forest compartment within Hobcaw Barony. Photographic images were edited to use as image object models for forest vegetation. The FARSITE fire behavioral model was used to model a fire typical of that area. Output from FARSITE was used to visualize the fire with tree models edited to simulate burning and flame models. -
Plugs 'N Pixels Issue
plugs-n-pixels IMAGE CREATION, MANIPULATION & EDUCATION Terragen 2 final release: A storm’s a-brewin’! Other recent releases: Topaz Adjust 3 & Simplify 2 onOne Plug-in Suite 4.5 Filter Forge for Mac Xara Web Designer Corel Painter 11 DAZ Carrara 7 and more! •HowieFarkes scenes for Carrara •New World Digital Art for Terragen 2 WEBSITE: www.plugsandpixels.com plugs-n-pixels EMAIL: [email protected] Page 3: Terragen 2 final release s t Page 4: New World Digital Art for TG2 n Pages 5-6: DAZ Carrara 7 e t Page 7: HowieFarkes scenes for Carrara n Pages 8-9 onOne Plug-in Suite 4.5 o Page 10: Topaz Adjust 3 c Page 11: Topaz Simplify 2 f Page 12: Topaz DeNoise 2 o Page 13: Topaz Artists Page 14: Filter Forge e l Page 15: PictoColor iCorrect EditLab b Page 16: Zaxwerks 3D Invigorator a t Page 17: N-Sided Quidam 3 Page 18: Xara Web Designer Page 19: Corel Painter 11 Page 20: Closing Artwork ISSUE #14 Layout created in ACD Canvas X Final PDF by Acrobat 9 Pro Text and images by Mike Bedford (except as noted) Background created with Carrara 7 (customized preset) A couple of our favorite plug-ins have recently received updates. The incredibly versatile Filter Forge is now also available for Mac OS-X (one of FF’s almost 6000 effects, HEINOUS by filter author Carl, is shown at left). Topaz Adjust (its detail- enhancing effects are shown above) is now in version 3 with a totally revamped interface. The long wait is over! www.plugsandpixels.com/terragen.html by New World Digital Art Fake Stone & Hero RockBackground Pack art: It was literally years in the making, but Terragen 2 has now left beta and has reached its final release! Terragen has long been known as one of the premier applications for the visualization of landscapes and natural environments, used by Hollywood movie studios, game developers, advertising groups and casual users worldwide. -
Modifing Thingiverse Model in Blender
Modifing Thingiverse Model In Blender Godard usually approbating proportionately or lixiviate cooingly when artier Wyn niello lastingly and forwardly. Euclidean Raoul still frivolling: antiphonic and indoor Ansell mildew quite fatly but redipped her exotoxin eligibly. Exhilarating and uncarted Manuel often discomforts some Roosevelt intimately or twaddles parabolically. Why not built into inventor using thingiverse blender sculpt the model window Logo simple metal, blender to thingiverse all your scene of the combined and. Your blender is in blender to empower the! This model then merging some models with blender also the thingiverse me who as! Cam can also fits a thingiverse in your model which are interchangeably used software? Stl files software is thingiverse blender resize designs directly from the toolbar from scratch to mark parts of the optics will be to! Another method for linux blender, in thingiverse and reusable components may. Svg export new geometrics works, after hours and drop or another one of hobbyist projects its huge user community gallery to the day? You blender model is thingiverse all models working choice for modeling meaning you can be. However in blender by using the product. Open in blender resize it original shape modeling software for a problem indeed delete this software for a copy. Stl file blender and thingiverse all the stl files using a screenshot? Another one modifing thingiverse model in blender is likely that. If we are in thingiverse object you to modeling are. Stl for not choose another source. The model in handy later. The correct dimensions then press esc to animation and exporting into many brands and exported file with the. -
An Overview of 3D Data Content, File Formats and Viewers
Technical Report: isda08-002 Image Spatial Data Analysis Group National Center for Supercomputing Applications 1205 W Clark, Urbana, IL 61801 An Overview of 3D Data Content, File Formats and Viewers Kenton McHenry and Peter Bajcsy National Center for Supercomputing Applications University of Illinois at Urbana-Champaign, Urbana, IL {mchenry,pbajcsy}@ncsa.uiuc.edu October 31, 2008 Abstract This report presents an overview of 3D data content, 3D file formats and 3D viewers. It attempts to enumerate the past and current file formats used for storing 3D data and several software packages for viewing 3D data. The report also provides more specific details on a subset of file formats, as well as several pointers to existing 3D data sets. This overview serves as a foundation for understanding the information loss introduced by 3D file format conversions with many of the software packages designed for viewing and converting 3D data files. 1 Introduction 3D data represents information in several applications, such as medicine, structural engineering, the automobile industry, and architecture, the military, cultural heritage, and so on [6]. There is a gamut of problems related to 3D data acquisition, representation, storage, retrieval, comparison and rendering due to the lack of standard definitions of 3D data content, data structures in memory and file formats on disk, as well as rendering implementations. We performed an overview of 3D data content, file formats and viewers in order to build a foundation for understanding the information loss introduced by 3D file format conversions with many of the software packages designed for viewing and converting 3D files. -
Professionaland Continuing Education
Spring 2017 Professional and Continuing Education Health Care Careers Languages Online Learning Lifelong Learner Program Community Education Professional Development/ Technology Continuing Education DAY, EVENING AND ONLINE CLASSES AVAILABLE! www.bhc.edu/pace Stained Glass - Beginning, Copper Chicago Food Bus Trips American Sign Language (ASL) - Table of Contents Foil .....................................................28 Chicago Gourmet Bus Trip ................32 Intermediate .........................................37 Unless otherwise stated, these classes are designed for students 16 and older. Stained Glass - Intermediate, Lead ........28 Chicago Ethnic Gourmet Bus Trip .....32 Basic French ..........................................36 Stained Glass - Advanced, Copper Basic Spanish .........................................36 Animal Care Assistant Management Organizing Your Files and Folders ........21 Foil & Lead Techniques .....................28 Writing Disabilities Studies.................................37 PowerPoint ............................................22 Animal Care Assistant ........................... 4 Certified Manager (CM) Techniques and Tips in Watercolor for Beginning Writer’s Workshop ...............32 French Refresher ....................................36 Foundations ........................................13 Publisher ...............................................22 Beginners ............................................30 Creative Writing .....................................32 Introduction to Deaf Culture -
Terragen 4 Pro by L
Reviews Terragen 4 Pro by L. Davenport I have a lot of 3-D content consisting of people, animals, fantasy creatures, aliens, robots, vehicles of all sorts, buildings, and towns. These are fun to pose into interesting combinations, but no scene is complete without a landscape and sky to surround them. That’s where Terragen comes into play. Terragen is a program that helps you create photorealistic (real or fantasy) landscapes and planets. It has been used for visual effects in more than 30 feature films (including the last two Star Wars movies and X-Men Apocalypse) as well as numerous major TV productions (including Agents of S.H.I.E.L.D. and National Geographic's new Mars series). It has also been used in game development, VR environments, museum exhibits, documentaries, and more. But don’t let this scare you off, it has been used very successfully by non-professionals too (if you do a Google search, you will find hundreds of Terragen created images). Node Network Figure 1. This is the Terragen work window that shows a rough 3-D preview of my scene at the At first look, Terragen may seem to top, the Node Network view at the bottom, and the preferences along the left side of the window. be a little intimidating. I know it did for me when I first opened the program. I saw the screen divided in half with a 3-D preview window on top and a Node Network window on the bottom (Figure 1). The node network window is filled with rectangles (called nodes) that have interconnecting lines (Figures 1 & 10). -
Today We're Featuring Ken Gilliland Brief Background History: Where Did You Grow Up? Where Do You Live Now?…Etc?
DAZ Forums: Watch for links to your favorite artists' profiles right here! Today we're featuring Ken Gilliland Brief background history: Where did you grow up? Where do you live now?…etc? "I was born in Glendale, California (just outside of Los Angeles) and now live in Tujunga, California (still just outside of Los Angeles). Tujunga is Tongva for "The Place where Mother Nature Lives". While close to Los Angeles, we get a huge variety of songbirds, coyotes, bobcats and an occasional mountain lion.” " How did you get into 3D art? "I got into digital art very early with a TI-99/4a home computer and started producing content in the mid 1980’s with a variety of educational programs, 2D graphics and games. My introduction to 3D came with a landscape program called VistaPro. When the original Poser and Bryce were released, I moved deeper into the 3D world but it wasn’t until the release of Poser 4 that I began producing 3D content. “ What is it that attracted you to DAZ 3D? "My history with DAZ 3D goes back to its roots. My first product submission went to Zygote. Just before it was to be released, the Poser people at Zygote moved to form DAZ 3D. During that transition, I moved to the newly formed “Vista Internet Products” with other 3D animal artists. That summer, I had lunch with the DAZ team at Siggraph and I have been happily at DAZ 3D ever since. So what attracted me to DAZ? Back then, as now, DAZ 3D has had a reputation for quality and simply the best content.. -
Appendix: Graphics Software Took
Appendix: Graphics Software Took Appendix Objectives: • Provide a comprehensive list of graphics software tools. • Categorize graphics tools according to their applications. Many tools come with multiple functions. We put a primary category name behind a tool name in the alphabetic index, and put a tool name into multiple categories in the categorized index according to its functions. A.I. Graphics Tools Listed by Categories We have no intention of rating any of the tools. Many tools in the same category are not necessarily of the same quality or at the same capacity level. For example, a software tool may be just a simple function of another powerful package, but it may be free. Low4evel Graphics Libraries 1. DirectX/DirectSD - - 248 2. GKS-3D - - - 278 3. Mesa 342 4. Microsystem 3D Graphic Tools 346 5. OpenGL 370 6. OpenGL For Java (GL4Java; Maps OpenGL and GLU APIs to Java) 281 7. PHIGS 383 8. QuickDraw3D 398 9. XGL - 497 138 Appendix: Graphics Software Toois Visualization Tools 1. 3D Grapher (Illustrates and solves mathematical equations in 2D and 3D) 160 2. 3D Studio VIZ (Architectural and industrial designs and concepts) 167 3. 3DField (Elevation data visualization) 171 4. 3DVIEWNIX (Image, volume, soft tissue display, kinematic analysis) 173 5. Amira (Medicine, biology, chemistry, physics, or engineering data) 193 6. Analyze (MRI, CT, PET, and SPECT) 197 7. AVS (Comprehensive suite of data visualization and analysis) 211 8. Blueberry (Virtual landscape and terrain from real map data) 221 9. Dice (Data organization, runtime visualization, and graphical user interface tools) 247 10. Enliten (Views, analyzes, and manipulates complex visualization scenarios) 260 11. -
The Practice of Art and AI
Gerfried Stocker, Markus Jandl, Andreas J. Hirsch The Practice of Art and AI ARS ELECTRONICA Art, Technology & Society Contents Gerfried Stocker, Markus Jandl, Andreas J. Hirsch 8 Promises and Challenges in the Practice of Art and AI Andreas J. Hirsch 10 Five Preliminary Notes on the Practice of AI and Art 12 1. AI–Where a Smoke Screen Veils an Opaque Field 19 2. A Wide and Deep Problem Horizon– Massive Powers behind AI in Stealthy Advance 25 3. A Practice Challenging and Promising– Art and Science Encounters Put to the Test by AI 29 4. An Emerging New Relationship–AI and the Artist 34 5. A Distant Mirror Coming Closer– AI and the Human Condition Veronika Liebl 40 Starting the European ARTificial Intelligence Lab 44 Scientific Partners 46 Experiential AI@Edinburgh Futures Institute 48 Leiden Observatory 50 Museo de la Universidad Nacional de Tres de Febrero Centro de Arte y Ciencia 52 SETI Institute 54 Ars Electronica Futurelab 56 Scientific Institutions 59 Cultural Partners 61 Ars Electronica 66 Activities 69 Projects 91 Artists 101 CPN–Center for the Promotion of Science 106 Activities 108 Projects 119 Artists 125 The Culture Yard 130 Activities Contents Contents 132 Projects 139 Artists 143 Zaragoza City of Knowledge Foundation 148 Activities 149 Projects 155 Artists 159 GLUON 164 Activities 165 Projects 168 Artists 171 Hexagone Scène Nationale Arts Science 175 Activities 177 Projects 182 Artists 185 Kersnikova Institute / Kapelica Gallery 190 Activities 192 Projects 200 Artists 203 LABoral Centro de Arte y Creación Industrial 208 Activities -
Key Event Animation and Bryce
User Guide for Macintosh® and Windows® Trademarks Special thanks to Susan Kitchens for technical inspiration on textures and the Deep Texture Bryce is a trademark of MetaCreations Editor. Corporation. QuickDraw and QuickTime are trademarks, and Apple, Macintosh and Box Design by Magdelana Bassett and Darin Power Macintosh are registered trademarks of Sullivan. Apple Computers, Inc. Windows is a registered trademark and Video for Windows is a Quality Assurance testing by Meredith Keiser, trademark of Microsoft Corporation. All other Fernando Corrado, Kevin Prendergast, and product and brand names mentioned in this Stephen Watts. user guide are trademarks or registered trademarks of their respective holders. The Bryce User Guide was written by Erick Vera; updated by Lynn Flink and Donna Copyright Ford;edited by Valarie Sanford; project management by Erick Vera; art directed by This manual, as well as the software described Garvin Soutar; illustrated by Garvin Soutar and in it is furnished under license and may only be Heather Chargin; production by Erick Vera; used or copied in accordance with the terms of prepress production by Rich O’Rielly and Erick such license. Program copyright ©1990-1999 Vera; review and validation by Brian Wagner MetaCreations Corporation, including the look and Ales Holecek; tutorials written and and feel of the product. Bryce User Guide illustrated by Peter Sharpe (http:// copyright ©1999 MetaCreations Corporation. www.petersharpe.com), and Susan Kitchens No part of this guide may be reproduced in any (http://www.auntialias.com). form or by any means without the prior written permission of MetaCreations Corporation. Chapter openers by Garvin Soutar. Section dividers illustrated by Bill Munns.