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Team[oR] 2001 [x] java O’reilly - Java Performance Tuning Java Performance Tuning Copyright © 2000 O'Reilly & Associates, Inc. All rights reserved. Printed in the United States of America. Published by O'Reilly & Associates, Inc., 101 Morris Street, Sebastopol, CA 95472. The O'Reilly logo is a registered trademark of O'Reilly & Associates, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O'Reilly & Associates, Inc. was aware of a trademark claim, the designations have been printed in caps or initial caps. Nutshell Handbook, the Nutshell Handbook logo, and the O'Reilly logo are registered trademarks, and The Java™ Series is a trademark of O'Reilly & Associates, Inc. The association of the image of a serval with the topic of Java™ performance tuning is a trademark of O'Reilly & Associates, Inc. Java™ and all Java-based trademarks and logos are trademarks or registered trademarks of Sun Microsystems, Inc., in the United States and other countries. O'Reilly & Associates, Inc. is independent of Sun Microsystems. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O'Reilly & Associates, Inc. was aware of a trademark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher assumes no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein. While every precaution has been taken in the preparation of this book, the publisher assumes no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein. Java Performance Tuning Preface - 5 Contents of This Book Virtual Machine (VM) Versions Conventions Used in This Book Comments and Questions Acknowledgments 1. Introduction - 7 1.1 Why Is It Slow? 1.2 The Tuning Game 1.3 System Limitations and What to Tune 1.4 A Tuning Strategy 1.5 Perceived Performance 1.6 Starting to Tune 1.7 What to Measure 1.8 Don't Tune What You Don't Need to Tune 1.9 Performance Checklist 2. Profiling Tools - 21 2.1 Measurements and Timings 2.2 Garbage Collection 2.3 Method Calls 2.4 Object-Creation Profiling - 2 - O’reilly - Java Performance Tuning 2.5 Monitoring Gross Memory Usage 2.6 Client/Server Communications 2.7 Performance Checklist 3. Underlying JDK Improvements - 55 3.1 Garbage Collection 3.2 Replacing JDK Classes 3.3 Faster VMs 3.4 Better Optimizing Compilers 3.5 Sun's Compiler and Runtime Optimizations 3.6 Compile to Native Machine Code 3.7 Native Method Calls 3.8 Uncompressed ZIP/JAR Files 3.9 Performance Checklist 4. Object Creation - 77 4.1 Object-Creation Statistics 4.2 Object Reuse 4.3 Avoiding Garbage Collection 4.4 Initialization 4.5 Early and Late Initialization 4.6 Performance Checklist 5. Strings - 97 5.1 The Performance Effects of Strings 5.2 Compile-Time Versus Runtime Resolution of Strings 5.3 Conversions to Strings 5.4 Strings Versus char Arrays 5.5 String Comparisons and Searches 5.6 Sorting Internationalized Strings 5.7 Performance Checklist 6. Exceptions, Casts, and Variables - 135 6.1 Exceptions 6.2 Casts 6.3 Variables 6.4 Method Parameters 6.5 Performance Checklist 7. Loops and Switches - 144 7.1 Java.io.Reader Converter 7.2 Exception-Terminated Loops 7.3 Switches 7.4 Recursion 7.5 Recursion and Stacks 7.6 Performance Checklist 8. I/O, Logging, and Console Output - 167 8.1 Replacing System.out 8.2 Logging 8.3 From Raw I/O to Smokin' I/O 8.4 Serialization 8.5 Clustering Objects and Counting I/O Operations 8.6 Compression 8.7 Performance Checklist 9. Sorting - 191 9.1 Avoiding Unnecessary Sorting Overhead 9.2 An Efficient Sorting Framework 9.3 Better Than O(nlogn) Sorting 9.4 Performance Checklist 10. Threading - 205 - 3 - O’reilly - Java Performance Tuning 10.1 User-Interface Thread and Other Threads 10.2 Race Conditions 10.3 Deadlocks 10.4 Synchronization Overheads 10.5 Timing Multithreaded Tests 10.6 Atomic Access and Assignment 10.7 Thread Pools 10.8 Load Balancing 10.9 Threaded Problem-Solving Strategies 10.10 Performance Checklist 11. Appropriate Data Structures and Algorithms - 233 11.1 Collections 11.2 Java 2 Collections 11.3 Hashtables and HashMaps 11.4 Cached Access 11.5 Caching Example I 11.6 Caching Example II 11.7 Finding the Index for Partially Matched Strings 11.8 Search Trees 11.9 Performance Checklist 12. Distributed Computing - 264 12.1 Tools 12.2 Message Reduction 12.3 Comparing Communication Layers 12.4 Caching 12.5 Batching I 12.6 Application Partitioning 12.7 Batching II 12.8 Low-Level Communication Optimizations 12.9 Distributed Garbage Collection 12.10 Databases 12.11 Performance Checklist 13. When to Optimize - 281 13.1 When Not to Optimize 13.2 Tuning Class Libraries and Beans 13.3 Analysis 13.4 Design and Architecture 13.5 Tuning After Deployment 13.6 More Factors That Affect Performance 13.7 Performance Checklist 14. Underlying Operating System and Network Improvements - 304 14.1 Hard Disks 14.2 CPU 14.3 RAM 14.4 Network I/O 14.5 Performance Checklist 15. Further Resources - 315 15.1 Books 15.2 Magazines 15.3 URLs 15.4 Profilers 15.5 Optimizers Colophon - 317 - 4 - O’reilly - Java Performance Tuning Preface Performance has been an important issue with Java™ since the first version hit the Web years ago. Making those first interpreted programs run fast enough was a huge challenge for many developers. Since then, Java performance has improved enormously, and any Java program can now be made to run fast enough provided you avoid the main performance pitfalls. This book provides all the details a developer needs to performance-tune any type of Java program. I give step-by-step instructions on all aspects of the performance-tuning process, right from early considerations such as setting goals, measuring performance, and choosing a compiler, to detailed examples on using profiling tools and applying the results to tune the code. This is not an entry- level book about Java, but you do not need any previous tuning knowledge to benefit from reading it. Many of the tuning techniques presented in this book lead to an increased maintenance cost, so they should not be applied arbitrarily. Change your code only when a bottleneck has been identified, and never change the design of your application for minor performance gains. Contents of This Book Chapter 1 gives general guidelines on how to tune. If you do not yet have a tuning strategy, this chapter provides a methodical tuning process. Chapter 2 covers the tools you need to use while tuning. Chapter 3 looks at the Java Development Kit™ ( JDK, now Java SDK), including VMs and compilers. Chapter 4 through Chapter 12 cover various techniques you can apply to Java code. Chapter 12 looks at tuning techniques specific to distributed applications. Chapter 13 steps back from the low-level code-tuning techniques examined throughout most of the book and considers tuning at all other stages of the development process. Chapter 14 is a quick look at some operating system-level tuning techniques. Each chapter has a performance tuning checklist at its end. Use these lists to ensure that you have not missed any core tuning techniques while you are tuning. Virtual Machine (VM) Versions I have focused on the Sun VMs since there is enough variation within these to show interesting results. I have shown the time variation across different VMs for many of the tests. However, your main focus should be on the effects that tuning has on any one VM, as this identifies the usefulness of a tuning technique. Differences between VMs are interesting, but are only indicative and need to be verified for your specific application. Where I have shown the results of timed tests, the VM versions I have used are: 1.1.6 Version 1.1.x VMs do less VM-level work than later Java 2 VMs, so I have used a 1.1.x VM that includes a JIT. Version 1.1.6 was the earliest 1.1.x JDK that included enough optimizations to be a useful base. Despite many later improvements throughout the JDK, the - 5 - O’reilly - Java Performance Tuning 1.1.x VMs from 1.1.6 still show the fastest results for some types of tests. Version 1.1.6 supports running with and without a JIT. The default is with a JIT, and this is the mode used for all measurements in the book. 1.2 I have used the 1.2.0 JDK for the 1.2 tests. Java 2 VMs have more work to do than prior VMs because of additional features such as Reference objects, and 1.2.0 is the first Java 2 VM. Version 1.2 supports running with and without a JIT. The default is with a JIT, and this is the mode used for measurements labeled "1.2." Where I've labeled a measurement "1.2 no JIT," it uses the 1.2 VM in interpreted mode with the -Djava.compiler=NONE option to set that property. 1.3 I have used both the 1.3.0 full release and the 1.3 prerelease, as the 1.3 full release came out very close to the publication time of the book. Version 1.3 supports running in interpreted mode or with client-tuned HotSpot technology (termed "mixed" mode).