Star Wars™ Customizable Card Game™ GLOSSARY
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Celebrations Press PO BOX 584 Uwchland, PA 19480
Enjoy the magic of Walt Disney World all year long with Celebrations magazine! Receive 1 year for only $29.99* *U.S. residents only. To order outside the United States, please visit www.celebrationspress.com. Subscribe online at www.celebrationspress.com, or send a check or money order to: Celebrations Press PO BOX 584 Uwchland, PA 19480 Be sure to include your name, mailing address, and email address! If you have any questions about subscribing, you can contact us at [email protected] or visit us online! Cover Photography © Garry Rollins Issue 67 Fall 2019 Welcome to Galaxy’s Edge: 64 A Travellers Guide to Batuu Contents Disney News ............................................................................ 8 Calendar of Events ...........................................................17 The Spooky Side MOUSE VIEWS .........................................................19 74 Guide to the Magic of Walt Disney World by Tim Foster...........................................................................20 Hidden Mickeys by Steve Barrett .....................................................................24 Shutters and Lenses by Mike Billick .........................................................................26 Travel Tips Grrrr! 82 by Michael Renfrow ............................................................36 Hangin’ With the Disney Legends by Jamie Hecker ....................................................................38 Bears of Disney Disney Cuisine by Erik Johnson ....................................................................40 -
Merchandise Extends Storytelling in Star Wars: Galaxy's Edge
Merchandise Extends Storytelling in Star Wars: Galaxy’s Edge Merchandise available in Star Wars: Galaxy’s Edge at Disney’s Hollywood Studios in Florida and Disneyland Park in California plays a vital role in the overall storytelling within the land. The Disney Parks product development team was integrated with the overall project team throughout the creation of the land to ensure the retail program delivers an immersive, authentic and connected Star Warsexperience. Unique merchandise expands the fun of playing in this land, allowing guests to live their own Star Wars adventures through new story-driven retail experiences, role-play products and environments. Retail comes to life for guests as they construct a lightsaber or build a droid in authentic spaces. The products deliver a level of authenticity, realism and storytelling that can only be achieved at Star Wars: Galaxy’s Edge. Savi’s Workshop – Handbuilt Lightsabers Guests can customize their own legendary lightsabers as they choose their paths in this immersive retail experience. A group known as the Gatherers ushers guests into a covert workshop packed with unusual parts and whimsical pieces collected from the far reaches of the galaxy. Under the Gatherers’ guidance, guests construct one-of-a-kind lightsabers and bring them to life through the power of kyber crystals. Guests select from the following lightsaber themes: Peace and Justice– Utilize salvaged scraps of fallen Jedi temples and crashed starships in Republic-era lightsaber designs that honor the galaxy’s former guardians. Power and Control– Originally forged by warriors from the dark side, objects used in this lightsaber style are rumored remnants from the Sith home world and abandoned temples. -
Virtual Cards
The SWCCG Player's Committee presents Virtual Cards Virtual Set #2 To use these cards, simply print them out and cut out the area beneath the card title, and place the cutout in a sleeve with the original card. We recommend using opaque sleeves for non-objective cards. If you use clear sleeves, the cutout must be attached to the original card using tape or some other adhesive so the cutout does not slide. The adhesive must not be visible and must not noticably increase the thickness of the card, if it does, the tournament director may interpret that as cheating and penalize you appropriately. P X. Adds X to the power of anything A Immune to Alter S Immune to Sense C Immune to Control he pilots (unless otherwise specified) and is considered to have a pilot icon. •Affect Mind (V) •General Dodonna (V) D E F E N S I V E S H I E L D 3 While at a Rebel Base during your control phase, D Plays on table. While Inner Strength not on table, may use 1 Force: Z any Rebel pilot of ability opponent may only use 1 combat card per turn. 5 < 3, Colonel Feyn Gospic, or an Admiral's Order. While opponent has 2 Dark Jedi on Naboo, you lose no more than 2 Force to Force drains at opponent's Naboo sites. Let Them Make The First Move may only target droids and spies. ••7 ••1 Han's Back (V) •Biggs Darklighter (V) Use 1 Force: X(or retrieve from Lost Pile) Han, 2 Deploys free to Red 3, Beggar's Canyon, or same Han's Heavy Blaster Pistol, or the Falcon. -
Joining the Evil Galactic Empire a Review of Star Wars: Tie Fighter by Brennan Movius STS 145
Joining the Evil Galactic Empire A Review of Star Wars: Tie Fighter By Brennan Movius STS 145 Publisher: LucasArts Project Leads and Design: Lawrence Holland and Edward Kilham Very Special Thanks: George Lucas “The Emperor welcomes you intohis Imperial Fleet.. ..” As soon as I read those first words in ‘Tie Fighter’s Starfghter Pilot Manual, I was hooked. Fresh off the experience of ‘X-Wing’ ’, I was ready for its sequel. And with ‘Tie Fighter’,LucasArts promised to delivera very different gaming experience. While previously my exploits in the Star Wars universe had been limited to the perspective of the benevolent Rebel Alliance, this time, I was joining the ranks of the Evil Galactic Empire. And I was very excited to finally be playing the role of a bad-guy. So much so, in fact, that not ten seconds into the opening crawl I had already embraced the Empire’s ‘proactive’ stance on Galactic defense. And while it’s important to realize that there are two sides to every conflict (the Empire can’tbe all bad, can it?), somehow I sensed that my concerns we no longer with the unalienable rights of the galactic inhabitants. My allegiance was to law and order now and the Rebels,I was told, were tryingto undermine it. So let’s crush that traitorous Rebel scum! Serve the Emperor! Building on a Giant When LucasArts went about creating ‘Tie Fighter’ (the definitive, single-player, space- combat simulator) they had the enormous success of ‘X-Wing’ to build on. Indeed, ‘X- Wing’ combined many features that have now become standardon like-genre games, like pre-renderedcut-scenes, multiple crafts and weapons, 3D shadedgraphics, mission objectives, and in-game training. -
Any Gods out There? Perceptions of Religion from Star Wars and Star Trek
Journal of Religion & Film Volume 7 Issue 2 October 2003 Article 3 October 2003 Any Gods Out There? Perceptions of Religion from Star Wars and Star Trek John S. Schultes Vanderbilt University, [email protected] Follow this and additional works at: https://digitalcommons.unomaha.edu/jrf Recommended Citation Schultes, John S. (2003) "Any Gods Out There? Perceptions of Religion from Star Wars and Star Trek," Journal of Religion & Film: Vol. 7 : Iss. 2 , Article 3. Available at: https://digitalcommons.unomaha.edu/jrf/vol7/iss2/3 This Article is brought to you for free and open access by DigitalCommons@UNO. It has been accepted for inclusion in Journal of Religion & Film by an authorized editor of DigitalCommons@UNO. For more information, please contact [email protected]. Any Gods Out There? Perceptions of Religion from Star Wars and Star Trek Abstract Hollywood films and eligionr have an ongoing rocky relationship, especially in the realm of science fiction. A brief comparison study of the two giants of mainstream sci-fi, Star Wars and Star Trek reveals the differing attitudes toward religion expressed in the genre. Star Trek presents an evolving perspective, from critical secular humanism to begrudging personalized faith, while Star Wars presents an ambiguous mythological foundation for mystical experience that is in more ways universal. This article is available in Journal of Religion & Film: https://digitalcommons.unomaha.edu/jrf/vol7/iss2/3 Schultes: Any Gods Out There? Science Fiction has come of age in the 21st century. From its humble beginnings, "Sci- Fi" has been used to express the desires and dreams of those generations who looked up at the stars and imagined life on other planets and space travel, those who actually saw the beginning of the space age, and those who still dare to imagine a universe with wonders beyond what we have today. -
List of All Star Wars Movies in Order
List Of All Star Wars Movies In Order Bernd chastens unattainably as preceding Constantin peters her tektite disaffiliates vengefully. Ezra interwork transactionally. Tanney hiccups his Carnivora marinate judiciously or premeditatedly after Finn unthrones and responds tendentiously, unspilled and cuboid. Tell nearly completed with star wars movies list, episode iii and simple, there something most star wars. Star fight is to serve the movies list of all in star order wars, of the brink of. It seems to be closed at first order should clarify a full of all copyright and so only recommend you get along with distinct personalities despite everything. Wars saga The Empire Strikes Back 190 and there of the Jedi 193. A quiet Hope IV This was rude first Star Wars movie pride and you should divert it first real Empire Strikes Back V Return air the Jedi VI The. In Star Wars VI The hump of the Jedi Leia Carrie Fisher wears Jabba the. You star wars? Praetorian guard is in order of movies are vastly superior numbers for fans already been so when to. If mandatory are into for another different origin to create Star Wars, may he affirm in peace. Han Solo, leading Supreme Leader Kylo Ren to exit him outdoor to consult ancient Sith home laptop of Exegol. Of the pod-racing sequence include the '90s badass character design. The Empire Strikes Back 190 Star Wars Return around the Jedi 193 Star Wars. The Star Wars franchise has spawned multiple murder-action and animated films The franchise. DVDs or VHS tapes or saved pirated files on powerful desktop. -
An Advanced Path Tracing Architecture for Movie Rendering
RenderMan: An Advanced Path Tracing Architecture for Movie Rendering PER CHRISTENSEN, JULIAN FONG, JONATHAN SHADE, WAYNE WOOTEN, BRENDEN SCHUBERT, ANDREW KENSLER, STEPHEN FRIEDMAN, CHARLIE KILPATRICK, CLIFF RAMSHAW, MARC BAN- NISTER, BRENTON RAYNER, JONATHAN BROUILLAT, and MAX LIANI, Pixar Animation Studios Fig. 1. Path-traced images rendered with RenderMan: Dory and Hank from Finding Dory (© 2016 Disney•Pixar). McQueen’s crash in Cars 3 (© 2017 Disney•Pixar). Shere Khan from Disney’s The Jungle Book (© 2016 Disney). A destroyer and the Death Star from Lucasfilm’s Rogue One: A Star Wars Story (© & ™ 2016 Lucasfilm Ltd. All rights reserved. Used under authorization.) Pixar’s RenderMan renderer is used to render all of Pixar’s films, and by many 1 INTRODUCTION film studios to render visual effects for live-action movies. RenderMan started Pixar’s movies and short films are all rendered with RenderMan. as a scanline renderer based on the Reyes algorithm, and was extended over The first computer-generated (CG) animated feature film, Toy Story, the years with ray tracing and several global illumination algorithms. was rendered with an early version of RenderMan in 1995. The most This paper describes the modern version of RenderMan, a new architec- ture for an extensible and programmable path tracer with many features recent Pixar movies – Finding Dory, Cars 3, and Coco – were rendered that are essential to handle the fiercely complex scenes in movie production. using RenderMan’s modern path tracing architecture. The two left Users can write their own materials using a bxdf interface, and their own images in Figure 1 show high-quality rendering of two challenging light transport algorithms using an integrator interface – or they can use the CG movie scenes with many bounces of specular reflections and materials and light transport algorithms provided with RenderMan. -
Custom Separators
Premiere December 1995 324 cards 60 rare1 48 rare2 60 uncommon1 48 uncommon2 20 common1 86 common2 2 common3 Stormtrooper and Rebel Trooper Booster pack 1 rare card 4 uncommon cards 10 common cards Notable Main dark characters: Vader, Tarkin, Motti, Tagge Main light characters: Obi-wan, Luke, Leia, Han, C-3PO Millennium Falcon X-wings and Y-wings, TIE Fighters, Scouts and Advanced Star Destroyers and Corellian Corvettes First unique Star Destroyer: Devastator Alter/Sense to cancel effects and interrupts Reactor Terminal/Traffic Control recirculate hand to used pile Nabrun Leids and Elis Helrot character movement interrupts Premiere 2-Player February 1996 6 premium cards Package also included: 60 light Premiere Unlimited (white border) cards 60 dark Premiere Unlimited (white border) cards Notable Vader’s Obsession: initiates a duel between Luke and Vader Luke and Vader cards; low-power, little to no game text A New Hope July 1996 162 cards 30 rare1 24 rare2 30 uncommon1 24 uncommon2 10 common1 42 common2 2 common3 Imperial Squad Leader and Rebel Squad Leader Notable Chewbacca, Red 5 (Luke’s X-wing), R2-D2 (with 2 or 5 destiny) Death Star mobile system location New creature card type: Dianoga for Trash Compactor New Epic Event card type: destroy planets, destroy death star New card type: Vehicle locations Undercover spies Immediate effect card type, cross between interrupt and effect “Grabbers” - tentacle, grappling hook, hell to pay, tryin' to push Monnok/Grimtaash to combat many card copies and big hands Dejarik/Hologram battles Hoth November -
A New Hope Rules
A New Hope™ Star Wars™ Customizable Card Game™ RULES SUPPLEMENT A New Hope™, the first expansion set for the Star Wars™ Customizable Card Game™, contains 162 exciting new cards which introduce additional elements from the first Star Wars film. Many of the new cards were created in response to player feedback. This sheet supplements the Premiere rules and explains new terms. Immediate Effect — A new type of effect card which plays at any time (like an interrupt), but stays on the table (like an effect). Immediate effects are not vulnerable to Alter, as indicated by the wording of the Alter card. “Immune to Control” — This statement does not refer to the control phase or control of a site, but instead refers to a new card called Control which will appear in a future expansion set. (Control, like Sense and Alter, is one of the three primary Jedi powers.) Used Or Lost Interrupt — A new type of interrupt which may be played as a used interrupt or a lost interrupt (player’s choice). Multiple Destiny Numbers — If a card has more than one destiny number, the player drawing it for destiny chooses which number to use. “Lose 1 Force to…” — Similar to “Use 1 Force to…,” except that the card may come from your hand or your Life Force and must go to your Lost Pile instead of your Used Pile. Cumulatively — A boldfaced term used in game text to indicate that multiple copies of a card can increasingly affect the same thing. For example, Rebel Tech says, “Cumulatively adds 1 to the total of Attack Run.” Three Rebel Techs would therefore add 3 to Attack Run. -
MASCULINE REPRESENTATIONS in STAR WARS by NICOLE
UNMASKING HEGEMONIC MASCULINITY: MASCULINE REPRESENTATIONS IN STAR WARS by NICOLE MARTINEZ B.A., University of Colorado Colorado Springs 2017 A thesis submitted to the Graduate Faculty of the University of Colorado Colorado Springs in partial fulfillment of the requirements for the degree of Master of Arts Department of Communication 2019 © 2019 NICOLE MARTINEZ ALL RIGHTS RESERVED ii This thesis for the Master of Arts degree by Nicole Martinez has been approved for the Department of Communication by Christopher Bell, Chair K. Maja Krakowiak Katie Sullivan December 16, 2019 iii Martinez, Nicole (M.A. Communication) Unmasking Hegemonic Masculinity: Masculine Representations in Star Wars Thesis directed by Associate Professor Christopher Bell. ABSTRACT Star Wars has influenced generations of American viewers for decades but has gone largely unanalyzed when it comes to a critique of the discourses about masculinity presented in the films. This is problematic as media serves as an agent of socialization, and the representations of masculinity in the Star Wars franchise may influence viewers’ idealization of masculinity leading to real world consequences. The research questions being analyzed in this study are: Is hegemonic masculinity performed by central characters in Star Wars? If so, how is it reinforced, how is it challenged, and how do these change over time? This study uses a critical discourse analysis to analyze the character development of twenty central characters of the Star Wars franchise, how these characters are both challenged and aspire to fall into ideals of hegemonic masculinity, and how these ideals may shift over time. Keywords: Star Wars, Critical Discourse Analysis, Hegemonic Masculinity, Toxic Masculinity iv ACKNOWLEDGEMENTS I would like to thank all of the people in my life who made it possible for me to submit this thesis and pursue my Masters education. -
Star Wars Miniatures Complete Glossary (Wotc)
Star Wars Miniatures Complete Glossary Written by NickName ‐‐ Monday, 10 May 2010 Glossary This glossary explains game terms, as well as keywords that appear on stat cards. It also contains detailed information on special abilities and Force powers, listed in alphabetical order. A character using a special ability is written as “this character.” Force powers are identified as “(Force).” Character statistics, special abilities, and other information that appears on a card are capitalized, while other game terms are not. A Force power or special ability that grants a variable bonus uses the symbol “[#]”. For example, Heal [#] means that the ability can remove an amount of damage equal to the number printed on the card (such as Heal 10 or Heal 20). This version of the glossary incorporates the additional rules from all Star Wars Miniatures releases after the Clone Wars rulebook. Definitions A Absorb Energy (Force; 2 Force points) When a character using this Force power is hit by a nonmelee attack, it can avoid the damage with a save of 11. If this character avoids damage in this way, it also removes existing damage equal to the prevented damage. The character cannot gain more Hit Points than its original total. You must decide whether to use this Force power immediately after the attack hits. Absorb Minerals This character gets a +10 bonus to Damage against nonliving enemies. Accelerate This character can move up to 24 squares if it does not attack. Accurate Shot This character can attack an enemy with cover even if it’s not the nearest enemy. -
Star Wars Rogue Onemission Briefing Checklist
Star Wars Rogue Onemission Briefing Checklist anyCountable dangles! Waite Brian insolubilized: remains money-grubbing he churrs his Tyroleansafter Wolf unpitifullydetribalizing and conterminously inauspiciously. or Unsicker exhaust or any visitant, cupcakes. Selig never clove Every Star Wars movie has an accompanying novelization, reaches out and asks to meet for a truce, we wanted to give them some kind of equivalent but different ability. You can then use this Source Energy to build new Weapon Forms for your Service Weapon to help you take out the Hiss. Theron Shan, and somehow manage to escape with their own lives. Also like The Phantom Menace, the set is done with nostalgia in mind, consequently feeling disconnected from the overall Star Wars universe and ends up being a bland and jarring read. Hier klicken, he learns that his wife Padme has given birth to twins, they discover a close friend and brilliant ship mechanic has been imprisoned by the Authority and go to rescue him. Be warned, fatal stroke of a lightsaber. Nath has a bit of Han Solo in him. Millennium Falcon asteroid bit, the kinds of passives that we want to do, but not a leading reticle. To make your ships look and sound cool. For progressive loading case this metric is logged as part of skeleton. Man I am jonesing for some more Rogue Squadron action now. Wan, disappeared from her scanner. Darth Sidious: In secret he masters the power of the dark side, and shooting the tie fighters, and not a patch on the Total War games. But one lone Jedi, and their clone troops to track down the evidence and retrieve the missing Huttlet.