Car-Wars-Classic-Rules.Pdf

Total Page:16

File Type:pdf, Size:1020Kb

Car-Wars-Classic-Rules.Pdf ® Game Design by Chad Irby and Steve Jackson Additional Material by Aaron Allston, Stephen Beeman, Keith E Carter, Scott Haring, David Ladyman, Charles Oines, Ken Scott, and David N Searle Cover by David R Deitrick Illustrated by Dan Carroll, C Bradford Gorby, Denis Loubet, and Kim Strombo President/Editor-in-Chief: Steve Jackson • Chief Executive Officer: Philip Reed Chief Operating Officer: Samuel Mitschke• Managing Editor: Miranda Horner Car Wars Line Editor: Scott Haring • Production Administrator: Darryll Silva Production Artist: Ben Williams • Production Assistant: Bridget Westerman Prepress Checker: Miranda Horner • Marketing Director: Brian Engard Director of Sales: Ross Jepson Playtesting, helpful comments, and creative interference: Karen Bingham, Loyd Blankenship, Ian J Brotzman, Christopher Burke, Carl Cravens, Scott Mercer, Mike Montgomery, Charles Oines, Mike Piacsek, and Tim Ray Car Wars, AADA, Autoduel, Uncle Albert's, the AADA logo, Boat Wars, and the all-seeing pyramid are trademarks or registered trademarks of Steve Jackson Games Incorporated Car Wars is copyright © 1990, 2014, 2015 by Steve Jackson Games Incorporated All rights reserved INTRODUCTION 3 Acceleration and Deceleration 8 Chronology 3 Handling Class 9 System Support 4 Handling Status 9 The AADA 4 Regaining Handling Status 9 The Control Table 10 1 GETTING STARTED 5 Maneuvers 11 Game Setup 5 Bend 11 The Game Maps 5 Drift 12 Vehicle Selection 6 Swerve 12 The Referee 6 Controlled Skid 12 Bootlegger Reverse 13 2 MOVEMENT 7 T-Stop 13 Movement Chart 7 Pivot 14 Straight-Line Movement 8 Deceleration 14 Maneuvers and Speed Changes 8 Evening-Out 14 Using the Movement Chart 8 Reverse Movement 14 2 4 5 6 7 8 9 10 carwars.sjgames.com Fishtail 14 Cover 37 Hazards and Road Conditions 15 Height Modifications 37 Tire Blowouts 15 Missed Shots 37 Banked Curves 15 Jumping and Falling 15 4 CHARACTERS 38 The Crash Tables 17 Skills 38 Crash Table Modifiers 17 Beginning Skills 38 Crash Table Results 17 Earning Skill Points 38 Crash Table 1: Skids & Rolls 17 General Skill Points 39 Crash Table 2: Fishtails 18 Spending Points to Improve Skills 39 Collisions 18 Using Skills 39 Collision Damage Table 19 Contests of Skill 39 Collision Types 19 Skill Descriptions 40 “Conforming” Movement 19 Prestige 42 Collision Procedure 20 Wealth 43 Concussion from Rams (Optional) 21 Pedestrians 43 Fixed Objects 22 Pedestrian Movement 43 Debris and Obstacles 22 Equipment and Encumbrance 44 Off-Road Duelling 23 Combat 44 Ditches and Gullies 24 Pedestrians and Vehicles 45 Water 24 Pedestrian Equipment 45 Jumping Out of Vehicles 24 Hand Weapon List 47 Rolling 24 Pedestrian Movement 24 5 VEHICLE DESIGN 48 Cars 48 3 COMBAT 25 Body Types 48 Rate of Fire 25 Armor Types 48 General Combat Procedure 25 Chassis 49 Line of Fire 25 Suspension 49 Car Targeting 25 Power Plants 49 Cycle Targeting 26 Range with Electric Power Plants 50 Trike Targeting 26 Tires 50 Rolling to Hit 26 Weapons 50 Targeting Modifiers 27 The Human Element 50 Range 27 Cargo 51 Movement 27 Acceleration & Top Speed 51 Vehicle Targets 27 Vehicle Diagram 51 Specific Target 27 Repair and Salvage 52 Visibility 27 Modifying Vehicles 52 Miscellaneous 27 Cycles 52 Damage 28 Suspension 53 Burst Effect 28 Power Plants 53 Area Effect 28 Tires 53 Recording Damage 28 Weapon Placement 53 Damage Location 28 Cycle Accessories 53 Collision Damage 29 Trikes 53 Combat Results 30 Construction 53 Injury to Drivers 30 Reversed Trikes 54 Fire and Explosion 30 Trike Combat 54 Odds and Ends 31 Automatic Fire 31 6 WEAPONS 55 Dropped Weapons 32 7 ACCESSORIES 57 Paint and Smoke 33 Linked Weapons 33 8 SAMPLE VEHICLES 60 Hand Weapons 34 Range 34 9 SCENARIOS 62 Firing Penalties and Bonuses 34 Grenades 34 ABBREVIATIONS 63 Buildings 36 INDEX 63 Breaches and Collapsing Buildings 36 Introduction Since Car Wars was first released in devastated Severe food shortages spring 1981, it’s become one of the most popular up across the globe The U S is in bet- tabletop games ever written This box is in- ter short-term shape than most, since the tended to be a basic rule set to let you blight apparently has no effect on foods get into the world of Car Wars quickly with preservatives in them The rules in this set are 100% compat- 2016: The Food Riots “Fortress” towns ible with the most recent available edi- develop National government fails to keep tions of Car Wars Compendium and Mini order throughout much of the U S Car Wars So if you want more rules and 2018: Gangs rule most of the U S out- even more detail, you can pick up the side of the fortress towns Country real es- Compendium and it will fit in right away. tate becomes worthless; algae farms make up lost food production 2020: Many large cities totally aban- Chronology doned National government regains au- Car Wars is set 50 years in the future thority but enforcement decentralized The “now” of the Car Wars world moves Economy weak but stable, with food ra- ahead as the real world does It was 2031 tioned and unemployment at 37% when the game was first published and this 2022: Supreme Court decision de- edition first came out in 2040. It’s a rough criminalizes manslaughter in arena games world and “Drive Offensively” is its “Death sports” become popular Television motto becomes nation’s number-two industry, just after food production 2000: Federal government moves to 2023: “Crazy Joe” Harshman wins nationalize dwindling supplies of oil and Fresno destruction derby by mounting a natural gas production Legislatures in surplus 50-caliber machine gun in his Texas, Oklahoma, and Louisiana react by Chevy Term “autoduelling” first used by seceding, and nationalize these resources sportswriters themselves Pitched battles with federal 2024: Armadillo Autoduel Arena opens forces follow, resulting in the destruction on site of former shopping mall in Austin, of several oilfield sites on both sides of the Texas newly-established border 2025: Autoduelling becomes most pop- 2003: U S forces stopped in the hills ular TV sport, edging out combat football of central Texas, ending bloody “Gulf or and private wars Eight more autoduel are- Bust” campaign Rebel forces begin to re- nas open in North America The American take lost territory Autoduel Association (AADA) is formed 2004: Texarkana Accords are signed, 2026: Utah autoduellists form vigilante ending the Second Civil War Oklahoma, group to counter Badlands cycle gangs Texas, and Louisiana become three sepa- AADA holds first sanctioned “National rate sovereign nations, referred to as the Championship” in Austin, Texas AADA Free Oil States also begins issuing area advisories and 2012: Grain blight breaks out in Ne- helping duellists organize against cycle braska, spreading rapidly to neighboring gangs and other hazards, upsetting local areas A simultaneous blight takes root police forces in the Ukraine. Accusations fly, charging 2027: Police admit inability to deal with deliberate biological war, followed by duellist-armed vehicles in highway use In- nuclear warheads To everyone’s surprise, formal duels increase in numbers satellite defenses stop most of the missiles 2028: Many localities legalize vehicular Meanwhile, the world’s stock of grains, weaponry of a “defensive nature” – very excluding barley and sesame, has been loosely defined Duelling outside city limits Introduction 3 now legal in 14 states and tolerated in carwars sjgames com You can also see most others what’s available in electronic format at 2029: A variety of weapons becomes warehouse23 com Some of our offerings available as “factory options” on all U S include great stuff like the Car Wars Com- makes of cars and several imports pendium, which includes all of the rules 2030: Statistics show “smash-and- for Car Wars Deluxe Edition, Boat Wars, grab” cycle and car gangs much reduced Dueltrack, and Uncle Albert's Catalogs Rural real estate begins to rise in value Law-enforcement officials credit vehicu- Autoduel Quarterly lar weaponry of private citizens, but most For 10 years, Autoduel Quarterly was point out that “The gangs that are left are the official Car Wars magazine It ap- now better armed than we are ” Auto- peared four times a year until 1992, with duelling now legal in 39 states, as well as new rules and variants, scenarios, back- the Free Oil States ground information, fiction, and other 2033: Autoduel Quarterly, “The Jour- Car Wars material You can now read nal of the American Autoduel Associa- some of the archived issues online at tion,” is first published Autoduelling now carwars sjgames com, plus acquire legal in all 47 states in the U S , as well authentic PDF reproductions of all as Texas, Oklahoma, Louisiana, most Ca- the Autoduel Quarterly magazines at nadian provinces, the Republic of Quebec, warehouse23 com Australia, and Mexico 2036: Gas-powered racing and duelling events begin to grow in popularity 2037: Armed and armored boats be- come popular among coast-dwellers Pi- racy rises dramatically but drops again by the end of the year as more and more boats have “defensive” modifications added 2038: AADA recognizes boats and other watercraft events 2040: In response to the increasing number of “sport” flyers armed with duel weaponry, the AADA sponsors several “aeroduel” events on a trial basis Errata Support Errata updates for Car Wars products System are available free from Steve Jackson Games; please visit carwars sjgames Support com to view them If you locate new er- With over a million and a half prod- rata, please let us know by contacting our ucts in the Car Wars line sold since 1981, errata
Recommended publications
  • Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
    Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games ( Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack ( Arcade, TG16) 10. 1942 (NES, Arcade, GBC) 11. 1943: Kai (TG16) 12. 1943: The Battle of Midway (NES, Arcade) 13. 1944: The Loop Master ( Arcade) 14. 1999: Hore, Mitakotoka! Seikimatsu (NES) 15. 19XX: The War Against Destiny ( Arcade) 16. 2 on 2 Open Ice Challenge ( Arcade) 17. 2010: The Graphic Action Game (Colecovision) 18. 2020 Super Baseball ( Arcade, SNES) 19. 21-Emon (TG16) 20. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 21. 3 Count Bout ( Arcade) 22. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 23. 3-D Tic-Tac-Toe (Atari 2600) 24. 3-D Ultra Pinball: Thrillride (GBC) 25. 3-D WorldRunner (NES) 26. 3D Asteroids (Atari 7800) 27.
    [Show full text]
  • Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
    Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games (Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack (TG16, Arcade) 10. 1942 (NES, Arcade, GBC) 11. 1942 (Revision B) (Arcade) 12. 1943 Kai: Midway Kaisen (Japan) (Arcade) 13. 1943: Kai (TG16) 14. 1943: The Battle of Midway (NES, Arcade) 15. 1944: The Loop Master (Arcade) 16. 1999: Hore, Mitakotoka! Seikimatsu (NES) 17. 19XX: The War Against Destiny (Arcade) 18. 2 on 2 Open Ice Challenge (Arcade) 19. 2010: The Graphic Action Game (Colecovision) 20. 2020 Super Baseball (SNES, Arcade) 21. 21-Emon (TG16) 22. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 23. 3 Count Bout (Arcade) 24. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 25. 3-D Tic-Tac-Toe (Atari 2600) 26. 3-D Ultra Pinball: Thrillride (GBC) 27.
    [Show full text]
  • 007: the World Is Not Enough 1080 Teneighty Snowboarding a Bug's
    007: The World Is Not Enough 1080 TenEighty Snowboarding A Bug's Life Aerofighter Assault AeroGauge Aidyn Chronicles : The First Mage All Star Tennis 99 All-Star Baseball 2000 All-Star Baseball 2001 All-Star Baseball 99 Armorines - Project S.W.A.R.M. Army Men : Air Combat Army Men : Sarge's Heroes Army Men : Sarge's Heroes 2 Asteroids Hyper 64 Automobili Lamborghini Banjo-Kazooie Banjo-Tooie Bassmasters 2000 Batman Beyond : Return of the Joker BattleTanx BattleTanx - Global Assault Battlezone : Rise of the Black Dogs Beetle Adventure Racing! Big Mountain 2000 Bio F.R.E.A.K.S. Blast Corps Blues Brothers 2000 Body Harvest Bomberman 64 Bomberman 64 : The Second Attack! Bomberman Hero Bottom of the 9th Brunswick Circuit Pro Bowling Buck Bumble Bust-A-Move '99 Bust-A-Move 2: Arcade Edition California Speed Carmageddon 64 Castlevania Castlevania : Legacy of Darkness Chameleon Twist Chameleon Twist 2 Charlie Blast's Territory Chopper Attack Clay Fighter : Sculptor's Cut Clay Fighter 63 1-3 Command & Conquer Conker's Bad Fur Day Cruis'n Exotica Cruis'n USA Cruis'n World CyberTiger Daikatana Dark Rift Deadly Arts Destruction Derby 64 Diddy Kong Racing Donald Duck : Goin' Qu@ckers*! Donkey Kong 64 Doom 64 Dr. Mario 64 Dual Heroes Duck Dodgers Starring Daffy Duck Duke Nukem : Zero Hour Duke Nukem 64 Earthworm Jim 3D ECW Hardcore Revolution Elmo's Letter Adventure Elmo's Number Journey Excitebike 64 Extreme-G Extreme-G 2 F-1 World Grand Prix F-Zero X F1 Pole Position 64 FIFA 99 FIFA Soccer 64 FIFA: Road to World Cup 98 Fighter Destiny 2 Fighters
    [Show full text]
  • Stubbs the Zombie: Rebel Without 21 Starship Troopers PC Continues to Set the Standard for Both Technology and Advancements in Gameplay
    Issue 07 THE WAY It’s Meant To Be Played Peter Jackson’s King Kong Age Of Empires III Serious Sam 2 Blockbusters Enjoy the season’s hottest games on the hottest gaming platform Chronicles Of Narnia: The Lion, The Witch City Of Villains F.E.A.R And The Wardrobe NNVM07.p01usVM07.p01us 1 119/9/059/9/05 33:57:57:57:57 ppmm The way it’s meant to be played 3 6 7 8 Welcome Welcome to Issue 7 of The Way It’s Meant 12 13 to be Played, the magazine that showcases the very best of the latest PC games. All the 30 titles featured in this issue are participants in NVIDIA’s The Way It’s Meant To Be Played program, a campaign designed to deliver the best interactive entertainment experience. Development teams taking part in 14 19 the program are given access to NVIDIA’s hardware, with NVIDIA’s developer technology engineers on hand to help them get the very best graphics and effects into their new games. The games are then rigorously tested by NVIDIA for compatibility, stability and reliability to ensure that customers can buy any game with the TWIMTBP logo on the box and feel confident that the game will deliver the ultimate install- and-play experience when played with an Contents NVIDIA GeForce-based graphics card. Game developers today like to use 3 NVIDIA news 14 Chronicles Of Narnia: The Lion, Shader Model 3.0 technology for stunning, The Witch And The Wardrobe complex cinematic effects – a technology TWIMTBP games 15 Peter Jackson’s King Kong fully supported by all the latest NVIDIA 4 Vietcong 2 16 F.E.A.R.
    [Show full text]
  • Destruction Derby
    DESTRUCTION DERBY ¿CÓMO DIRIGES ESTAS MOTAZAS? Acelerar Botón CROSS Frenar Botón TRIANGLE Marcha atrás Botón SQUARE Dirigir Botones de dirección Cambiar la vista de la cámara Botón R1 y botón R2 Pausar el juego Botón START Consejo de destrucción ¿Has dado una vuelta de 360°, te estás moviendo en la dirección equivocada y quieres saber cómo volver a la normalidad? Es muy fácil. Pulsa el botón L1 y el botón R1 para girar el coche mientras pulsas el botón CROSS o el botón TRIANGLE para retomar el rumbo correcto. OPCIONES DEL MENÚ Las carreras Puedes elegir entre cuatro estilos de acción de carrera, cada uno con sus propias reglas y tácticas. Decide entre Wreckin’ Racing, Stock Car Racing, Destruction Derby y Time Trials. Wrecking’ Racing Tiene lugar en una gran variedad de circuitos y los pilotos reciben una serie de puntos por dañar otros coches mientras compiten para completar una número fijo de vueltas. Stock Car Racing Es bastante simple, se trata de un circuito de carreras clásico. Es una carrera a todo gas hasta la meta, sin puntos por aplastar a otros pilotos. Por supuesto, los otros conductores como el Bouncer, el Optician y el Specialist pueden tener algo que decir al respecto. Time Trial Una carrera contrarreloj que aparece en la parte inferior de la pantalla en forma de reloj. Destruction Derby Para lo más novedoso en acción de doblado de parachoques, te sugerimos que pilotes en la carrera de destrucción. Y aquí tienes cómo hacerlo. Coche Tienes una gran selección de vehículos, desde debutantes a profesionales. Pista Hay muchas pistas diferentes para causar estragos aplastando metales entre las que elegir y descubrirás cuáles son a medida que avanzas en el campeonato.
    [Show full text]
  • STEVE JACKSON GAMES a CAR WARS Solo Adventure
    Good agents don't stay dead... You're a top agent for Texas Intelligence — and somebody just killed you. Now you've awakened as a Gold Cross clone, to finish the job your former self had started. Your assignment: Penetrate Houston — a ruined, ravaged city of gangs, led by a dictator named Golden Moses; Steal the detonators — vital devices, salvaged from a sunken nuclear sub, now about to be used to launch an atomic attack against the nation of Texas; And escape — driving through the worst urban jungle in North America! From the Psycho-Delics to the Slimes, every gang in the city will be out to kill you. Be ready to deal with hostile cars, choppers — maybe even tanks — to win your way to freedom through Houston's Mean Streets is a programmed adventure for Car Wars. You should have the Car Wars Deluxe Edition, or the Car Wars Compendium and a set of maps and counters. It can be played three ways: * As a solo adventure — no opponent needed. * As a two-person game — one takes the part of the agent, and the other runs the gang vehicles. * As a Game Master's guide to vehicles and encounters for a multi-player roleplaying adventure. Included are complete Car Wars stats for 18 different vehicles. Good luck, and drive offensively! Written by W.G. Armintrout Adapted for Car Wars by Dave Searle Edited by Steve Jackson Cover by Bob Eggleton Illustrated by Dan Carroll STEVE JACKSON GAMES a CAR WARS solo adventure By W.G. Armintrout Edited by C.
    [Show full text]
  • Autoduel Manual
    AUTODUEL MANUAL & New Driver's Guide Game Instructions BOUT THE GAME Autoduel takes you to the freeways of the future - where the right of way Agoes to the biggest guns. You will design your own vehicle - with weap­ ons , armo r, power plants , tires , and suspension - and take it out on the road . You may come home an "ace ;' or crash and burn . If you survive , your abilities will improve , and you can win cash to improve your car or buy a better one . As an autoduellist you have several ways to win fame and fortune . You can fight in the arena to the cheers of the audience , pitting your car against others . You can be a courier, carrying valuable cargos from city to city along dangerous roads . You can be a vigilante , fighting the road outlaws and cycle gangs. You'll probably want to do all three .. it's up to you . As your fame and skill increase, you'll meet high­ placed people on both sides of the law. If you make the right choices - and keep your wheels and guns in top shape - you can become one of the real heros of this future world . How? It's up to you to find out. Good luck ... OOTING THE DISK To play Autoduel , you will need a computer and a joystick. To start the Bgame , boot Side A of your Autoduel disk, making sure that your joystick is plugged in first. The introductory graphics will appear, and continue until a key is pressed . When you press a key, the screen will clear and the opening menu will appear.
    [Show full text]
  • Car Wars Truck Stop Is Copyright © 1983 by Steve Jackson Games Incorporated
    KNIGHTS OF THE ROAD "Junction Base to Crazy Eddie. You read me, Eddie?" "Ten-four, Junction. Read you loud and clear. `Scuse me for not answering you before. Got a little dust-up here." "You in trouble, Eddie?" "Nothing we can't handle. Half-dozen cycles and a couple of cars. Steamrollered one of them, smoked three more so far. Bunch of amateurs." "Okay, Eddie. See you when you get in. " Since the publication of the original CAR WARS game, autoduellists everywhere have been demanding rules for the big trucks. Well, wait no longer. Here they are. TRUCK STOP is a Car Wars supplement; you will need the original Car Wars rules to play. TRUCK STOP gives you movement and combat rules for 18-wheelers . regular and wreck counters for a variety of big rigs . and a map of a typical fortified truck stop in the America of 2033. Components include 37 full-color counters painted by Denis Loubet, 24-page rulebook, 21" x 32" map, ziplock bag for counter storage, and the plastic Pocket Box. Designed by Steve Jackson STEVE JACKSON GAMES Box 18957, Austin, Texas 78760 7103 TRUCK STOP® A Car Wars Roleplaying Supplement Designed by Steve Jackson Our special thanks go to David Ladyman, first editor of Autoduel Quarterly, for development of the character-generation system, and to Gordon Griffith for data on the "big rigs." Playtesters: Norman Banduch, Chris Smith, David Ladyman, Jim Gould Cover by Dave Martin Counters, back cover, and rulebook art by Denis Loubet Car Wars, Truck Stop, Crash City, Autoduel, AADA, the AADA logo, the all-seeing pyramid, and the names of all products published by Steve Jackson Games Incorporated are trademarks or registered trademarks of Steve Jackson Games Incorporated, or used under license.
    [Show full text]
  • April 18 2016 This Is a Compilation of the Last 11 Pdf Share Threads and the Rpg Generals Threads
    Da Archive NEW A TO Z VERSION April 18 2016 This is a compilation of the last 11 pdf share threads and the rpg generals threads. A HUGE THANK YOU to all contributors. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to perhaps 10,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Please buy a copy of a book if you use it. --------------Newer things will go here on top for a while before being sorted---- Golden Sky Stories and Goblin Quest https://mega.nz/#F!55xF2SSS!pmQiV4O3es6gx-zjGhp5Cw Core Mistborn Book https://mega.nz/#!CUtjWJqZ!_ue3vL864sOhxj-omME8RDfhFLfQvMgyEXjMBZ5_qUo Abney Park's Airship Pirate http://www.4shared.com/office/U4ulV3LU/file.html Modern PathFinder SRD http://www.d20modernpf.com/ online http://www.mediafire.com/?ko18jptnza760 pdf Eureka: 501 Adventure Plots to Inspire Game Masters https://my.mixtape.moe/rovhqn.pdf Blade in the Dark early access v6: http://www.mediafire.com/?ko18jptnza760 Kingdom (Made by the Microscope guy) https://mega.nz/#!vwggQZSZ!m_3MCi6s73MkvuBwGlsU7WFxCww4D9fCRodT6pTZKGQ https://www.sendspace.com/file/0479jq Savage Worlds Interface Zero https://mega.nz/#!DopRkBjJ!0CDSgmp17yum2U1Iu0tu_4MF8zf15ZgR0t2bRcTp9X4 True20 and more https://mega.nz/#F!7IZlDDiB!VjNHDZ0Vwrqtnh_vEcApFQ Capes https://www.scribd.com/doc/245411062/Capes-The-Super-Hero-RPG https://www.scribd.com/collections/13777010/Supers-RPGs https://www.mediafire.com/folder/uzd5m4ckvnwig/Capes Fate System Toolkit https://mega.nz/#!KkIVRapQ!3UltH3xkRx22uxsSJ0gECcjSrp7QLqxFqPw2357htXw
    [Show full text]
  • Car Wars Is a Game of the Freeways of the Future — Where the Right of Way Goes to the Biggest Guns
    DRIVE OFFENSIVELY! He triggered the rear guns once more. A direct hit! The blue car skidded as the driver lost control — then flipped and caught fire. That would teach HIM not to tailgate . Car Wars is a game of the freeways of the future — where the right of way goes to the biggest guns. Players choose their vehicles — complete with weapons, armor, power plants, suspension, and even body style. Then they take them out on the road . to come home as "aces," or to crash and burn. If a driver survives, his abilities improve, and he can earn money to buy bigger and better cars. Advanced rules let players design their own customized cars, trucks and cycles. Playing time 30 minutes and up, for players 10 and older. Any number can play . games with 2 to 8 players are best. Game components include: 103 full-color game counters and separate Turning Key. 64-page rulebook, plus extra tables and record sheets. 2-sided game map, with autoduel arena and raceway. Ziplock bag for counter storage. CAR WARS: winner of the Origins Award for Best Science Fiction Game of the Year. Repeated appearances on the Games 100 list. Named one of 1982's 10 Best Games by Omni Magazine. Over 1.5 million Car Wars games and adventures in print! ISBN 1-55634-185-7 STEVE JACKSON GAMES CAR WARS Game Design by Chad Irby and Steve Jackson Additional Material by Aaron Allston, Stephen Beeman, Keith E. Carter, Scott Haring, David Ladyman, Charles Oines, Ken Scott and David N. Searle Cover by John Dismukes Illustrated by Dan Carroll, C.
    [Show full text]
  • GURPS Autoduel, You'll Find: — Detailed Vehicle Design Rules
    Roleplaying in the world of Car Wars ......... ........ GURPS, Steve Jackson's Generic Universal RolePlaying System, brings you the high-speed adven- ture of autoduelling. Now . Complete roleplaying in the Car Wars world of the future, where the ght of way goes to the biggest guns! — Life the Fast Lane! In the 96 pages of GURPS Autoduel, you'll find: — Detailed vehicle design rules. Choose your own tires, engine, suspension, weapons, and accessories — to fit your own fighting style — and fight! — All sorts of vehicles, from subcompacts to station wagons, plus motorcycles, off-road three-wheelers, long-haul trucks, and buses! — Complete character rules that let you play any sort of Car Wars character — an arena champion, back-roads smuggler, policeman, or even cycle gang member! — A point-by-point timeline of the Car Wars future history — plus a mini-atlas covering all of North America! — Complete Table of Contents, Index, and pull-out collec- tion of charts, tables and maps that make movement and combat easy! Note: you need the Gurps Basic Set to use this supplement. STEVE JACKSON GAMES AUTODUEL A Science Fiction Game World for the Generic Universal RolePlaying System By Aaron Allston and Scott Haring Additional Material By Steve Jackson and Allen Varney Editor-In-Chief: W. G. Armintrout Front cover: Denis Loubet Back cover: Graham Chaffee Counter art and Cardboard Heroes® miniatures: Denis Loubet and Kyle Miller Typography: Melissa Snell Maps and graphics: Kyle Miller Interior Art: Mark Angeli, Angela Bostick, Graham Chaffee, Norman Doering, C. Bradford Gorby, Denis Loubet, Dan Panosian, Kim Strombo, Michael Surbrook, Jason Waltrip, John Waltrip, George "Speed" Webber Production: Kyle Miller, Sharleen Lambard, C.
    [Show full text]
  • Pandora Box 3D Arcade 4018 in 1 Wifi Version GAMELIST No
    Pandora Box 3D Arcade 4018 in 1 Wifi Version GAMELIST No. Game Name 1 Tekken 6 2 Tekken 5 3 Mortal Kombat 4 Soul Eater 5 Weekly 6 WWE All Stars 7 Monster Hunter 3 8 Kidou Senshi Gundam 9 Naruto Shippuuden Naltimate Impact 10 METAL SLUG XX 11 BLAZBLUE 12 Pro Evolution Soccer 2012 13 Basketball NBA 06 14 Ridge Racer 2 15 INITIAL D 16 WipeOut 17 Hitman Reborn 18 Magical Girl 19 Shin Sangoku Musou 5 20 Guilty Gear XX Accent Core Plus 21 Fate/Unlimited Code 22 Soulcalibur Broken Destiny 23 Power Stone Collection 24 Fighting Evolution 25 Street Fighter Alpha 3 Max 26 Dragon Ball Z 27 Bleach 28 Pac Man World 3 29 Mega Man X Maverick Hunter 30 LocoRoco 31 Luxor: Pharaoh's Challenge 32 Numpla 10000-Mon 33 7 wonders 34 Numblast 35 Gran Turismo 36 Sengoku Blade 3 (Japanese version) 37 Ranch Story Boys and Girls (Japanese Version) 38 World Superbike Championship 07 (US Version) 39 GPX VS (Japanese version) 40 Super Bubble Dragon (European Version) 41 Strike 1945 PLUS (US version) 42 Element Monster TD (Chinese Version) 43 Ranch Story Honey Village (Chinese Version) 44 Tianxiang Tieqiao (Chinese version) 45 Energy gemstone (European version) 46 Turtledove (Chinese version) 47 Cartoon hero VS Capcom 2 (American version) 48 Death or Life 2 (American Version) 49 VR Soldier Group 3 (European version) 50 Street Fighter Alpha 3 51 Street Fighter EX 52 Bloody Roar 2 53 Tekken 3 54 Tekken 2 55 Tekken 56 Mortal Kombat 4 57 Mortal Kombat 3 58 Mortal Kombat 2 59 The overlord continent 60 Oda Nobunaga 61 Super kitten 62 The battle of steel benevolence 63 Mech
    [Show full text]