Principles My 7 principles, objectives, and design philosophies for success /

Invent intuitive experiences that guide users through thoughtful interactions and effective storytelling / Develop cohesive end to end brand systems that champion core company values and vision / Advocate for, inspire, and mentor upcoming designers, cross-discipline teams – company-wide / Advocate for external developers, partners, and consumer groups / Listen to your users, ask questions often / Organize diligently, build in automation systems for precise output / Have fun / s: corecreates.com / e: [email protected] / m: 310-621-7873 / ln: cory-evens-a713536

Experience

2018 – Present

Samsung America / Principle creative direction & design Presentation creation & delivery Creative, Content Director – Bixby: Brand development – campaigns Content editorial & portal management Film & video, director/producer Exhibit & event creative direction 2016 – 2018

Meta / XD for spatial environments – AR Content editorial & portal management Creative Director, Spatial Product XD: Creative direction – brand & marcom Creative direction – events & exhibits Presentation creation & delivery Packaging & print systems 2012 – 2017

Amp Agency, Blitz / Continental Tire USA FX digital ecosystem Sr. Art Director: NBCUniversal  Careers TaylorMade Primrose Schools Amp Agency site 2011 – 2012

Spinifex Group / North American International Honda / North America Creative Director: Auto Show augmented reality / / & interactive experiences Automotive 2004 – 2012

Schematic, Possible / Bill & Melinda Gates Exhibit – Seattle Target / Converse One Sr. Art Director: Sony iTV for PS3 Schematic Touch Wall Netflix Surface Table 1990 – 1993

Academy of Art College, SF / Major: Minor: Student: Graphic Design Illustration Typography Conceptual Thinking Capabilities Think of me as an in-house creative agency Here are my 10 strongest capabilities for successful experiences /

Visual Design: Creative Direction; Art Direction; Team + Agency Management / XD: Experience Design + UX: User Experience + UI: User Interface / ESSE: Experiential Spatial Environments; AR/VR / Brand: Strategy + Identity Development / Event: Experiential Exhibit Interaction Design + Event Creative Direction / Film + Photography: Production + Direction / Content: Copywriting + Editing for Tone & Voice + CMS / Presentation: Principle development + Presenting to stakeholders /

Industries I’ve built experiences for

Automotive Fashion & Apparel Retail Marketing AR/VR Franchises & Retailers Sports Equipment & Apparel Consumer Electronics Gaming Technology Consumer Packaged Goods Healthcare Travel Education Internet of Things Voice AI Entertainment / Digital Media Mobile Wearables Philanthropy Power & Utilities

Clients and companies I’ve colaborated with

Adobe Farmers Insurance Acura FX Networks Oakley Asus Guitar Center Primrose Schools Better Place Honda North America Qualcomm Bill & Melinda Gates Foundation Hot Wheels Quiksilver Blockbuster Video Riot Games Blue Shield International Medical Corps Samsung BMW Designworks Lexus Scrabble Chrysler Mattel Sony Playstation Cicis Megadeth Target Comcast Meta AR TaylorMade Continental Tire USA Michelle Wie THQ Games Converse One Star Microsoft Universal Music Group Dole Mortal Combat VIZIO Disney Musician’s Friend Warner Bros Dodge / Jeep Naked Juice Xbox Fandango NBCUniversal ‍ Netflix