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Electronic Literature: Contexts and Poetics Author(S) Heckman, Davin; O'sullivan, James Publication Date 2018 Original Citation Heckman, D
UCC Library and UCC researchers have made this item openly available. Please let us know how this has helped you. Thanks! Title Electronic literature: contexts and poetics Author(s) Heckman, Davin; O'Sullivan, James Publication date 2018 Original citation Heckman, D. and O'Sullivan, J. (2018) 'Electronic Literature: Contexts and Poetics' In: Literary Studies in a Digital Age, New York: Modern Language Association. doi: 10.1632/lsda.2018.14 Type of publication Book chapter Link to publisher's https://dlsanthology.mla.hcommons.org/electronic-literature-contexts- version and-poetics/ http://dx.doi.org/10.17613/M6K649S3G http://dx.doi.org/10.1632/lsda.2018.14 Access to the full text of the published version may require a subscription. Rights © 2018 the authors. Published by MLA under an Attribution- ShareAlike license http://creativecommons.org/licenses/by-sa/4.0/ Item downloaded http://hdl.handle.net/10468/6275 from Downloaded on 2021-09-28T09:46:47Z 2018 Davin Heckman and James O’Sullivan, “Electronic Literature: Con... about:reader?url=https://dlsanthology.mla.hcommons.org/electronic-liter... dlsanthology.mla.hcommons.org 41-52 minutes ¶ 1 This essay is part of the third iteration of the anthology. Since public review and commentary help scholars develop their ideas, the editors hope that readers will continue to comment on the already published essay. You may also wish to read the draft essay, which underwent open review in 2017, and the project history. Introduction ¶ 2 What is electronic literature? Producing a conclusive answer requires a response to a different but related perplexity that has persisted for far longer: What is literature? For Derrida, the “institutionless institution” of literature is “a paradoxical structure,” 1 of 28 2/1/2018, 12:12 AM 2018 Davin Heckman and James O’Sullivan, “Electronic Literature: Con.. -
The Origins of Electronic Literature. an Overview. As Origens Da Literatura Eletrônica
Texto Digital, Florianópolis, v. 15, n. 1, p. 4-27, jan./jun. 2019. https://doi.org/10.5007/1807-9288.2019v15n1p4 The Origins of Electronic Literature. An Overview. As origens da Literatura Eletrônica. Um panorama. Giovanna Di Rosarioa; Kerri Grimaldib; Nohelia Mezac a Politecnico di Milano, Milano, Italy - [email protected] b Hamilton College, Clinton, New York United States of America - [email protected] c University of Leeds, Leeds, United Kingdom - [email protected] Keywords: Abstract: The aim of this article is to sketch the origins of electronic literature and to Electronic highlight some important moments in order to trace its history. In doing so we consider Literature. Origins. the variety of languages, cultural backgrounds, cultural heritages, and contexts in which Development. digital literature has been created. The article is divided into five sections: a brief World. history of electronic literature in general (however, we must admit that this section has a very ethnocentric point of view) and then four other sections divided into North American, Latin American, European (Russia included), and Arab Electronic Literature. Due to the lack of information, there is no section devoted to Electronic Literature in Asia, although a few texts will be mentioned. We are aware of the limits of this division and of the problems it can create, however, we thought it was the easiest way to shortly map out the origins of electronic literature and its development in different countries and continents. The article shows how some countries have developed their interest in and creation of electronic literature almost simultaneously, while others, just because of their own cultural background and/or contexts (also political and economic contexts and backgrounds), have only recently discovered electronic literature, or accepted it as a new form of the literary genre. -
A Web Based System Design for Creating Content in Adaptive
Malaysian Online Journal of Educational Technology 2020 (Volume 8 - Issue 3 ) A Web Based System Design for Creating [1] [email protected], Gazi University, Faculty of Gazi Content in Adaptive Educational Education, Ankara Hypermedia and Its Usability [2] [email protected], Gazi University, Faculty of Gazi Education, Ankara Yıldız Özaydın Aydoğdu [1], Nursel Yalçın [2] http://dx.doi.org/10.17220/mojet.2020.03.001 ABSTRACT Adaptive educational hypermedia is an environment that offers an individualized learning environment according to the characteristics, knowledge and purpose of the students. In general, adaptive educational hypermedia, a user model is created based on user characteristics and adaptations are made in terms of text, content or presentation according to the created user model. Different contents according to the user model are shown as much as user model creation in adaptive educational hypermedia. The development of applications that allow the creation of adaptive content according to the features specified in the user model has great importance in ensuring the use of adaptive educational hypermedia in different contexts. The purpose of this research is to develop a web- based application for creating content in adaptive educational hypermedia and to examine the usability of the developed application. In order to examine the usability of the application developed in the scope of the study, a field expert opinion form was developed and opinions were asked about the usability of the application from 7 different field experts. As the result of the opinions, it has been seen that the application developed has a high usability level. In addition, based on domain expert recommendations, system revisions were made and the system was published at www.adaptivecontentdevelopment.com. -
Reciprocity in Experimental Writing, Hypertext Fiction, and Video Games
UNDERSTANDING INTERACTIVE FICTIONS AS A CONTINUUM: RECIPROCITY IN EXPERIMENTAL WRITING, HYPERTEXT FICTION, AND VIDEO GAMES. A thesis submitted to The University of Manchester for the degree of Doctor of Philosophy in the Faculty of Humanities 2015 ELIZABETH BURGESS SCHOOL OF ARTS, LANGUAGES AND CULTURES 2 LIST OF CONTENTS Abstract 3 Declaration 4 Copyright Statement 5 Acknowledgements 6 Introduction 7 Chapter One: Materially Experimental Writing 30 1.1 Introduction.........................................................................................30 1.2 Context: metafiction, realism, telling the truth, and public opinion....36 1.3 Randomness, political implications, and potentiality..........................53 1.4 Instructions..........................................................................................69 1.41 Hopscotch...................................................................................69 1.42 The Unfortunates........................................................................83 1.43 Composition No. 1......................................................................87 1.5 Conclusion...........................................................................................94 Chapter Two: Hypertext Fiction 96 2.1 Introduction.........................................................................................96 2.2 Hypertexts: books that don’t end?......................................................102 2.3 Footnotes and telling the truth............................................................119 -
Dynamic Adaptive Hypermedia Systems for E-Learning Elvira Popescu
Dynamic adaptive hypermedia systems for e-learning Elvira Popescu To cite this version: Elvira Popescu. Dynamic adaptive hypermedia systems for e-learning. Education. Université de Technologie de Compiègne, 2008. English. tel-00343460 HAL Id: tel-00343460 https://tel.archives-ouvertes.fr/tel-00343460 Submitted on 10 Dec 2008 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. DOCTORAT TIS Cotutelle de thèse – Nom de l’établissement : Université de Craiova Label européen (nom du pays) : Roumanie Thèse financée par : l’Université de Craiova, Roumanie Dynamic adaptive hypermedia systems for e-learning Directeurs de Thèse (NOM - Prénom) : TRIGANO Philippe (NOM - Prénom) : RASVAN Vladimir. Date, heure et lieu de soutenance : 15 novembre 2008, 12h00, Université de Craiova, Roumanie NOM :Popescu ....................................................... Prénom : Elvira ................................................................ Courriel : [email protected] MEMBRES DU JURY - TRIGANO Philippe, Professeur des Universités (directeur de thèse) Spécialité: -
Internet Explorer Users Are Required to Add the Portal URL to Trusted Sites
CLA Client Portal Browser and Silverlight FAQs 1. Question: I am receiving an “Error 500” when clicking the link to access the CLA Document Portal. Resolution: Verify with your IT department that the portal is not blocked by any internal monitoring or protection applications. 2. Question: How do I know if my computer has Microsoft Silverlight Installed? Resolution: The first time you try and login to the portal you will be prompted to install Silverlight from Microsoft’s website if you don’t have it already installed. The installation typically takes less than one minute and is completely safe. http://www.microsoft.com/getsilverlight/Get-Started/Install/Default.aspx If you cannot, or prefer not to, install Silverlight on your machine, a simplified version of the document portal that does not require Silverlight is available. Click on the Take me to the non- Silverlight login on the CLA Document Portal page (www.claconnect.com/docportal). 3. Question: I cannot access the CLA Document Portal. (Server error/Page not found) Resolution: Check that you are using a Microsoft Silverlight 4 compatible browser on all PC’s or MAC. A complete list of browsers and operating systems that support Silverlight 4 can be found at http://www.microsoft.com/getsilverlight/locale/en-us/html/installation-win-SL4.html Please note: Internet Explorer users are required to add the portal URL to Trusted Sites. Adding to Trusted Sites Internet Explorer settings 1. Open Internet Explorer and browse to https://portal.cchaxcess.com/Portal/. 2. In Internet Explorer, select Tools / Internet Options; then select the Security tab and click Trusted Sites and then Sites. -
Hypervideo and Annotations on the Web
Hypervideo and Annotations on the Web Madjid Sadallah Olivier Aubert Yannick Prie´ DTISI - CERIST LIRIS - Universite´ Lyon 1 LIRIS - Universite´ Lyon 1 Alger, Algerie´ UMR 5205 CNRS UMR 5205 CNRS Email: [email protected] Email: [email protected] Email: [email protected] Abstract—Effective video-based Web information system de- the hypermedia system. Hypervideo addresses this issue by ployment is still challenging, while the recent widespread of a specialization of hypermedia centered on interactive video. multimedia further raises the demand for new online audiovisual We define hypervideo as being an interactive video-centric document edition and presentation alternatives. Hypervideo, a specialization of hypermedia focusing on video, can be used on the hypermedia document built upon an audiovisual content - a set Web to provide a basis for video-centric documents and to allow of video objects -. Several kinds of related data are presented more elaborated practices of online video. In this paper, we pro- within the document in a time synchronized way to augment pose an annotation-driven model to conceptualize hypervideos, the audiovisual part around which the presentation is organized promoting a clear separation between video content/metadata in space and time. and their various potential presentations. Using the proposed model, features of hypervideo are grafted to wider video- The articulation of video content with navigation facilities based Web documents in a Web standards-compliant manner. introduces new ways for developing interfaces, rendering the The annotation-driven hypervideo model and its implementation content and interacting with the document. By supplying offer a general framework to experiment with new interaction spatio-temporal behaviors to links, hypervideos allow address- modalities for video-based knowledge communication on the Web. -
Hypertext and Hypermedia Digital Multimedia, 2Nd Edition Nigel Chapman & Jenny Chapman Chapter 12
Hypertext and Hypermedia Digital Multimedia, 2nd edition Nigel Chapman & Jenny Chapman Chapter 12 This presentation © 2004, MacAvon Media Productions 12 384 Hypertext • Text augmented with links • Link: pointer to another piece of text in same or different document • Navigational metaphor • User follows a link from its source to its destination, usually by clicking on source with the mouse • Use browser to view and navigate hypertext © 2004, MacAvon Media Productions 12 385–386 Cursory History • Memex – V Bush, 1945 • Concept of linked documents; photo- mechanical realization never implemented • Xanadu – Ted Nelson, late 1960s/early 1970s • Intended as global system • Hypercard – Apple, 1987 • Shipped with every Mac; popularized concept • World Wide Web – 1992 © 2004, MacAvon Media Productions 12 386–388 Non-linearity • Hypertext not usually read linearly (from start to finish) • Links encourage branching off • History and back button permit backtracking • Not an innovation, but the immediacy of following links by clicking creates a different experience from traditional non-linearity (e.g. cross-references in encyclopedia) © 2004, MacAvon Media Productions 12 389 Links • Simple unidirectional links • Connect single point on one page with a point on another page (e.g. WWW) • Extended links • Regional links (ends may be regions within a page) • Bidirectional links (may be followed in both directions) • Multilinks (may have more than two ends) © 2004, MacAvon Media Productions 12 390–391 Browsing & Searching • Browsing – retrieve information -
Webvise: Browser and Proxy Support for Open Hypermedia Structuring Mechanisms on the WWW
Webvise: Browser and Proxy Support for Open Hypermedia Structuring Mechanisms on the WWW Kaj Grønbæk, Lennert Sloth, & Peter Ørbæk University of Aarhus Department of Computer Science, Åbogade 34, 8200 Århus N, Denmark. Email: {kgronbak, les, poe}@daimi.au.dk Abstract This paper discusses how to augment the WWW with an open hypermedia service (Webvise) that provides structures such as contexts, links, annotations, and guided tours stored in hypermedia databases external to the Web pages. This includes the ability for users collaboratively to create links from parts of HTML Web pages they do not own and support for creating links to parts of Web pages without writing HTML target tags. The method for locating parts of Web pages can locate parts of pages across frame hierarchies and it is also supports certain repairs of links that breaks due to modified Web pages. Support for providing links to/from parts of non-HTML data, such as sound and movie will be possible via interfaces to plug-ins and Java based media players. The hypermedia structures are stored in a hypermedia database, developed from the Devise Hypermedia framework, and the service is available on the Web via an ordinary URL. The best user interface for creating and manipulating the structures is currently provided for the Microsoft Internet Explorer 4.x browser through COM integration that utilize the Explorers DOM representation of Web-pages. But the structures can also be manipulated and used via special Java applets and a pure proxy server solution is provided for users who only need to browse the structures. -
How Is Empathy Evoked in Interactive Multimodal Life Stories?
Concentric: Literary and Cultural Studies September 2016: 125-149 DOI: 10.6240/concentric.lit.2016.42.2.08 How Is Empathy Evoked in Interactive Multimodal Life Stories? Evelyn Chew Alex Mitchell Department of Communications and New Media National University of Singapore, Singapore Abstract While the printed word, music and film have well-known means of evoking empathy, interactive digital media lacks such well-established storytelling strategies, especially with regard to non-fiction works. Autobiographical storytellers who wish to relate their experiences interactively, such as through hypertext, do not have a clear toolkit of techniques to rely on. In this paper, we consider some techniques used by autobiographical authors of hypertext stories to evoke empathy. Our close reading of two interactive works, Travis Megill’s Memorial and Steven Wingate’s daddylabyrinth, indicates that multimodal elements and the author-reader relationship are important factors in conveying a sense of “what it’s like” to be the autobiographical life subject. In Memorial, a tribute to a dead brother, the narrator is monologic and in-text hyperlinks uncover the layers of emotion of a brother’s grief. Occasional unexpected revelations from clicking a hyperlink give insight into the author’s inner conflictual, buried feelings of guilt. daddylabyrinth, a maze of hyperlinked vignettes that mirror the author’s psychological space, engages the reader conversationally, and is structured to reflect the author’s interior journey to exorcise the anger issues inherited from his father. Using Douglas and Hargadon’s distinction between immersion and engagement, we suggest that affective empathy is more likely to be evoked when a hypertext immerses the reader in a single, consistent stream of consciousness, whereas cognitive empathy is more likely to arise if the hypertext seeks to engage rather than immerse, by dialoguing with the reader and constantly overturning conventional schemas, and by foregrounding its structure. -
Towards a History of Electronic Literature
CLCWeb: Comparative Literature and Culture ISSN 1481-4374 Purdue University Press ©Purdue University Volume 16 (2014) Issue 5 Article 2 Towards a History of Electronic Literature Urszula Pawlicka University of Warmińsko-Mazurski Follow this and additional works at: https://docs.lib.purdue.edu/clcweb Part of the Comparative Literature Commons, Digital Humanities Commons, and the Other Arts and Humanities Commons Dedicated to the dissemination of scholarly and professional information, Purdue University Press selects, develops, and distributes quality resources in several key subject areas for which its parent university is famous, including business, technology, health, veterinary medicine, and other selected disciplines in the humanities and sciences. CLCWeb: Comparative Literature and Culture, the peer-reviewed, full-text, and open-access learned journal in the humanities and social sciences, publishes new scholarship following tenets of the discipline of comparative literature and the field of cultural studies designated as "comparative cultural studies." Publications in the journal are indexed in the Annual Bibliography of English Language and Literature (Chadwyck-Healey), the Arts and Humanities Citation Index (Thomson Reuters ISI), the Humanities Index (Wilson), Humanities International Complete (EBSCO), the International Bibliography of the Modern Language Association of America, and Scopus (Elsevier). The journal is affiliated with the Purdue University Press monograph series of Books in Comparative Cultural Studies. Contact: <[email protected]> Recommended Citation Pawlicka, Urszula. "Towards a History of Electronic Literature." CLCWeb: Comparative Literature and Culture 16.5 (2014): <https://doi.org/10.7771/1481-4374.2619> This text has been double-blind peer reviewed by 2+1 experts in the field. The above text, published by Purdue University Press ©Purdue University, has been downloaded 1359 times as of 11/ 07/19. -
Interactive Digital Narrative History, Theory and Practice
Interactive Digital Narrative History, Theory and Practice Edited by Hartmut Koenitz, Gabriele Ferri, Mads Haahr, Diğdem Sezen and Tonguç İbrahim Sezen First published 2015 by Routledge 711 Third Avenue, New York, NY 10017 and by Routledge 2 Park Square, Milton Park, Abingdon, Oxon OX14 4RN Routledge is an imprint of the Taylor & Francis Group, an informa business © 2015 Taylor & Francis The right of the editor to be identified as the author of the editorial material, and of the authors for their individual chapters, has been asserted in accordance with sections 77 and 78 of the Copyright, Designs and Patents Act 1988. All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. Trademark notice: Product or corporate names may be trademarks or registered trademarks, and are used only for identification and explanation without intent to infringe. Library of Congress Cataloging in Publication Data [CIP data] ISBN: 978-1-138-78239-6 (hbk) ISBN: 978-1-315-76918-9 (ebk) Typeset in Sabon by codeMantra Contents Foreword ix NICK MONTFOrt Acknowledgments xv 1 Introduction: Perspectives on Interactive Digital Narrative 1 Hartmut KOENITZ, GABRIELE FERRI, MADS HAAHR, DIğDEM SEZEN AND TONGUÇ İBRAHIM SEZEN SECTION I: IDN HISTORY Introduction: A Concise History of Interactive Digital Narrative 9