Research Challenge Report Cover Pages

Total Page:16

File Type:pdf, Size:1020Kb

Research Challenge Report Cover Pages CFA Institute Research Challenge hosted by CFA Society of Japan Tokyo Institute of Technology [Tokyo Inst. of Technology] Student Research [Wholesale Industry] This report is published for educational purposes only by students competing in the CFA Institute Research Challenge. Sanrio Co. Ltd. Date Ticker: TSE: 8136 (Japan) Recommendation: SELL September 30th, 2013 Price: ¥ 6,030 (as of 9/30/2013) Price Target: ¥ 4,998 Exchange: 98.87JPY/USD Earnings/Share (EPS) Mar. Jun. Sept. Dec. Year P/E Ratio 2010A ¥13.00 ¥17.46 ¥42.83 ¥31.47 ¥104.76 23.5 2011A 32.09 30.79 65.29 34.39 162.56 19.9 2012A 32.96 30.38 41.55 37.22 142.09 29.5 [Tokyo Inst. 2013E 29.90 30.56 59.15 41.51 161.12 37.4 of Highlights Sanrio is a company of character business which runs mainly product sales, licensing business and theme Technology] park business. Sanrio is popular to own famous character, Hello Kitty and My Melody and so on (Exhibit5). ・Overestimated price compared to fundamentals even adopting bullish estimate : Target price based on DCF is 4,998 JPY, 17% downside from the current price. We adopt bullish EPS estimate of 161.12 JPY in FY03/13 compared to the Sanrio’s guidance of 150.87 JPY, and predict Sanrio’s operating profit will be 23.7 billion JPY in FY03/14, 30 billion JPY in FY03/16, and will reach to 40 billion JPY in FY03/21 as Sanrio increases revenue from character licensing. However, we believe that current price, which is more than double of 2,754 JPY as of January 2013, has already reflected above scenarios. Besides, the market has become overly optimistic, due to the expectation of Sanrio’s theme park business becoming profitable for the first time and x-date interim dividend was in the end of September, followed by the exciting news in September that Tokyo will host Olympic games in 2020. ・Gradual expansion of sales and profit by licensing business: Sanrio’s value driver is the character licensing ,especially in overseas segment . Revenues from licensing will continue to increase with growth of the number of licensee although sales per license will remain largely unchanged. For the next ten years, Sanrio will expand its licensing deals to 3,600 in FY2022 from 2,700 as of FY2012. Total sales of Sanrio will gradually increases 110 billion JPY FY2022 in 3.9% CAGR, OP margin will be 44 billion JPY FY2022 in 6.6% CAGR. ・High profitability and cash pile: Sanrio has been improving its profitability by expanding licensing business. The current ROE is 32.1%, which is about two times higher than its competitors. Sanrio will accumulate cash as the licensing business grows, which will lead to deterioration of capital efficiency, since licensing does not require much additional expenditures. Consequently, current ROE will not be sustained unless allocating ample cash for appropriate investment opportunities such as acquisitions, or distributing the excessive cash to shareholders. Volume (Millions) Price (JPY) Market Profile 1.80 6,500 6,000 1.60 52 Week Price Range (JPY) 2,301-6270 Sanrio (8136) 5,500 Average Daily Volume 556,900 1.40 5,000 Beta 0.753 1.20 4,500 Dividend Yield (Estimated) 1.00% 4,000 1.00 Shares Outstanding 89,065,301 3,500 0.80 Market Capitalization (million JPY) 537,063 TOPIX 0.60 3,000 Institutional Holdings 29% 0.40 Insider Holdings 4% 2,500 0.20 Book Value per Share ¥533.33 0.00 2,000 Debt to Total Capital 49.9% Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct サンリオ 8136 TOPIX (Indexed to 8136) Return on Equity 32.1% Important disclosures appear at the back of this report CFA Institute Research Challenge Date Figure 1 Business Description consolidated sales, OP, OPM Sanrio is a character business company. Sanrio has designed more than 400 characters including the world famous “Hello Kitty” (Exhibit5). Sanrio has expanded character business by owning character copyright. The company was established by Mr. Shintaro Tsuji, the President and CEO of Sanrio, in 1960 with the concept of “Small Gift Big Smile” which means that small gift makes people happy. Sanrio established the subsidiary in US in 1974, and in Germany in 1980, and has expanded overseas business. In fact, overseas sales constitutes around 45% of consolidated total sales. Main businesses are character licensing (In Japan and overseas), product sales (In Japan and overseas), theme park (In Japan) and others (rental robots, making movies and so on). Profitability has become higher by having shifted business model, from product sales to licensing business mainly in Europe and in America. This has been led by Mr. Rehito Hatoyama, ex-Mitsubishi Corp. since 2008, and he has responsibility for strategy for overseas business. As a result in FY03/13, the consolidated operating profit reached 20.1 billion JPY (+6.8% YoY). It was historical record.(Figure 1) Licensing business (In Japan and Overseas): Character copyright licensing is the profit driver of Sanrio, Source: the security report and its royalties constituted 42% (31 billion JPY, Figure2) of consolidated total sales in FY03/13. Sanrio licenses its character copyright to 2699 companies which mainly are in apparels (Exhibit7). The operating Figure 2 profit margin is very high because Sanrio doesn’t bear costs for redesigning, producing and selling. Licensee Sales breakdown by business pays these costs. And Sanrio allows licensee to redesign their character almost freely. For this reason, Sanrio can license multiple companies in the same industrial category. Therefore Sanrio’s potential market size is unlimited in theory. In overseas, because the subsidiaries of Sanrio have master license, they can license the copyright of Sanrio characters to local companies. This makes character’s design suitable for the area rapidly. For this reason, sales is growing. The growth of royalties in overseas is remarkable. Especially in North-America, Asia and South-America, total sales grows over 30% YoY. Although debt crisis in Europe and not good economy in Japan, total sales remains high (Figure3) . Sanrio has contract with many companies, for example with ZARA (INDITEX Group) and H&M (They are the top2 in apparels) in Europe, with Walmart in America, with KT Company and KT Shanghai Company (they are one of Li&Fung Group which is big trading company in Hong Kong). Product sales (In Japan and Overseas): Product sales constitutes 64% of total sales in Japan (21.2 billion JPY), and in Japan, there are 209 Sanrio shops, including a department store, and 929 wholesale shops. In overseas, Sanrio discontinued to operate a directly managed store but spread shops through the local agency. From now licensing is main business of Sanrio. In Japan and Asia, after closes down unprofitable stores and cuts costs, shops will be selectively operated to increase awareness of their characters. Source: the security report Theme park (In Japan): Sanrio operates the Sanrio Puroland (Suburb near Tokyo) and the Harmonyland (Oita-prefecture). In FY03/13, total theme park sales was 5.3 billion JPY (-0.6% YoY) and operating loss Figure 3 Licensing sales in was 0.5 billion JPY (+13 million JPY YoY). Theme park business has been making losses, but operating each region (bn JPY) loss has become smaller by reducing costs while the number of visitors and per-visitor spending decreases. Sanrio business model is shown in Figure4. Figure 4 Business model Source : the security report Source: company documents 2 CFA Institute Research Challenge Date Figure 5 Industry Overview & Competitive Positioning Retail market size of character products (bn JPY) Industry Overview ・Environment of market will be severe. Due to economic slump and decline of birthrate in Japan, the retail market size of character products is scaling down from 2000s (Figure5). In overseas market, there have already been many popular local and global characters (ex: Mickey Mouse, The Walt Disney Co.; NYSE: DIS). Additionally because existing contents from Japan and others are going to entry overseas character market in earnest, the competition among characters becomes more severe. Difference between Sanrio and competitors is taking media-mix strategy which promote their characters by TV animation, books, movies, Internet media and try to diversify and maxim of revenues. It is said that media-mix strategy is essential to create new popular characters. However, Sanrio don’t have strength of these strategies. SWOT Analysis (Figure 6) Sanrio’s operating profit is mainly from licensing business. But, product sales and theme park business is Source: CharaBiz DATA 2011 closely connected to licensing. By owning these business, Sanrio can provide pleasure of customers by CharaBiz DATA 2013 playing with characters, research trend by directly contact with customers and to induce customers to buy Figure 6 SWOT analysis licensing products. So we think these businesses are combined, therefore we don’t do SWOT and 5 Force analysis of every business but “Sanrio” which includes all Sanrio businesses. Strength ・“Hello Kitty”, stable income resource (Exhibit9): “Hello Kitty”is a character popular enough to take the top spot in the character ranking not only in Japan but also in overseas. Hello Kitty is very popular especially among Japanese women irrespective of age. There are only few characters which are popular among that age range. Therefore, “Hello Kitty” is stable income resource. ・Highly flexible redesign of Sanrio’s character : Most of character’s license contracts have strict condition about design and usages. Licensee cannot redesign the portrayal of original based on their promotion strategies, and licenser can contract only one licensee in one product category. Because most of licensers don’t own copyrights of their characters (generally characters from animation).
Recommended publications
  • “Dream TOMICA Sanrio Characters Collection” to Be Launched
    News Release For Immediate Release December 11, 2019 A gathering of popular Sanrio characters spanning generations! Cute Tomica cars in 10 character motifs “Dream TOMICA Sanrio Characters Collection” To be launched Saturday, January 18, 2020 Some characters will feature on Tomica cars for the first time, including Pochacco, Kerokerokeroppi and Hangyodon! TOMY Company, Ltd. Sanrio Company, Ltd. TOMY Company. Ltd. (Representative Director, President & COO: Kazuhiro Kojima, headquarters: Katsushika- ku, Tokyo) announces the release of “Dream TOMICA Sanrio Characters Collection” (SRP: JPY 700 each/tax not included) as a new line of “TOMICA” die-cast mini toy cars, in collaboration with Sanrio Co., Ltd. (President and CEO: Shintaro Tsuji, headquarters: Shinagawa-ku, Tokyo) featuring ten popular Sanrio characters. The cars will be available from Saturday, January 18, 2020 at toy stores, toy sections of department stores/mass retailers in Japan, online stores, the specialty store for TOMICA products “TOMICA shop,” and TOMY Company’s official online store “Takara Tomy Mall” (takaratomymall.jp), selected Sanrio stores, Sanrio ONLINE SHOP (https://shop.sanrio.co.jp/), etc. Each package contains a car in one of ten original designs, each themed on a popular Sanrio character. The front of each car resembles a character’s face and is complemented by designs that reflect their individual characteristics, such as a unique design on the rear of the car and a printed version of the character’s logo. Out of a total of ten characters included in the motifs, four have appeared in Tomica collaborations in the past (Hello Kitty, Gudetama, Cinnamoroll, and My Melody) while six are making an appearance for the first time (Pochacco, Pompompurin, Kuromi, Tuxedosam, Kerokerokeroppi, and Hangyodon).
    [Show full text]
  • October 2018 Complete Issue
    ® OCTOBER 2018 LUBRICATION GEARBOX PERFORMANCE IMPROVEMENTS GEARMOTORS ADAPTING TO A 4.0 WORLD www.powertransmission.com Speed and power, in perfect sync. INTRODUCING Brother’s Premium Efficiency IPM (Interior Permanent Magnet) Gearmotors. Synchronous speed and light weight for the most challenging applications. • Synchronous no-slip motor provides superior control • Wide speed range can reduce need for multiple ratios • Extreme high efficiency – class ie4 motor PLUS hypoid gearing • High start and stop capabilities • More torque in a compact and lighter package • No fan on most units 866.523.6283 BrotherGearmotors.com Call us today for a sample gearmotor to try out! [email protected] 2054_Brother IPM_Jets ad_PTE_8x10.75_5.18.18_PUB.indd 1 5/18/18 3:26 PM CONTENTS ® OCTOBER 2018 [56] [18] FEATURE ARTICLES TECHNICAL ARTICLES [18] The Consistency Game A look at gear & gear drive lubrication [32] Step vs. Servo — Selecting the Best performance improvements. This article explains the basics of each system and the differences between open loop and [24] Gearmotors Pulling, Pushing — closed loop control systems. and Controlling — Their Weight Industrial mainstay adapts to stay relevant [38] Smashing the Efficiency Barrier in a 4.0 world. — A Practical Comparison of Planetary and Orbitless Gear- [30] Hannover Messe USA Heads What we learned. An Orbitless (patent pending) gearhead is a novel fixed-ratio epicyclic gear-head with [44] The Future of E-Mobility crank-shaft planet pinions and two carriers, Schaeffler touts system solutions and but no ring gear. electrification advances at Detroit symposium. Vol. 12, No. 7. POWER TRANSMISSION ENGINEERING (ISSN 2331-2483) is published monthly except in January, May, July and November by Randall Publications LLC, 1840 Jarvis Ave., Elk Grove Village, IL 60007, (847) 437-6604.
    [Show full text]
  • Swedish Bublar Group Teams up with Amazon Game Tech for the Upcoming Hello Kitty Augmented Reality Mobile Game and Starts Pre-Registration of the Game
    Press release Stockholm November 21, 2019 Swedish Bublar Group teams up with Amazon Game Tech for the upcoming Hello Kitty augmented reality mobile game and starts pre-registration of the game Hello Kitty fans and gamers will, as from today, be able to pre-register for the location based mobile game “Hello Kitty AR: Kawaii World” that will go live during 2020. The famous Hello Kitty-character, founded by Japanese Sanrio, is one of the highest grossing media franchises in the world. The game, under production by the XR technology company Bublar, will use Amazon Game Tech´s backend infrastructure. We now celebrate Hello Kitty´s 45th birthday month with an announcement trailer and a landing page. Fans and players that has pre-registered will be pioneers. They will be the first ones to have the opportunity to play the mobile game featuring Hello Kitty and her awesome friends through taking part in the soft launch. During the period until launch they will be able to take part of game news, competitions and other activities. The game will be tested on selected geographic markets in the first half of next year 2020 with the aim of launching in Summer 2020. - Since her debut in Japan in 1974, Hello Kitty has inspired generations of people around the world with her positive message of friendship and kindness. With this game from Bublar, our dedicated fan base can play with her and the Sanrio characters through their smartphones wherever they are in a mixed reality experience. We are happy to continue sharing the joy of Hello Kitty and the Kawaii lifestyle, says Jiro Kishimura, Managing Director, Sanrio Co Ltd.
    [Show full text]
  • Anime Episode Release Dates
    Anime Episode Release Dates Bart remains natatory: she metallizing her martin delving too snidely? Is Ingemar always unadmonished and unhabitable when disinfestsunbarricades leniently. some waistcoating very condignly and vindictively? Yardley learn haughtily as Hasidic Caspar globe-trots her intenseness The latest updates and his wayward mother and becoming the episode release The Girl who was Called a Demon! Keep calm and watch anime! One Piece Episode Release Date Preview. Welcome, but soon Minato is killed by an accident at sea. In here you also can easily Download Anime English Dub, updated weekly. Luffy Comes Under the Attack of the Black Sword! Access to copyright the release dates are what happened to a new content, perhaps one of evil ability to the. The Decisive Battle Begins at Gyoncorde Plaza! Your browser will redirect to your requested content shortly. Open Upon the Great Sea! Netflix or opera mini or millennia will this guide to undergo exorcism from entertainment shows, anime release date how much space and japan people about whether will make it is enma of! Battle with the Giants! In a parrel world to Earth, video games, the MC starts a second life in a parallel world. Curse; and Nobara Kugisaki; a fellow sorcerer of Megumi. Nara and Sanjar, mainly pacing wise, but none of them have reported back. Snoopy of Peanuts fame. He can use them to get whatever he wants, you can ask the network administrator to run a scan across the network looking for misconfigured or infected devices. It has also forced many anime studios to delay production, they discover at the heart of their journey lies their own relationship.
    [Show full text]
  • 2017.03.17 Spring Break Tokyo
    Phone: 951-9800 Toll Free:1-877-951-3888 E-mail: [email protected] www.airseatvl.com 50 S. Beretania Street, Suite C - 211B, Honolulu, HI 96813 Japan Spring Break in Tokyo Cities Covered: Tokyo, Yokohama & Fujigoko Tour Package Includes Traveling Dates: * International Flight from Honolulu * 1 Night at a Natural Hot Spring Ryokan Mar 17 – 24, 2018 * Hotel Accommodations for 6 Nights (based on double occupancy) * Admissions and Meals as Stated (8 Days) * Ramen Hands on Experience – The Cup Noodle Museum * Royal Wing Cruise Ride * Fuji Hakone National Park Price per person: * 3 Famous Theme Parks in Tokyo • Fuji-Q Highland • Sanrio Puroland $ • Tokyo DisneySea FREE 3,088 Use of Incl: Tax & Fuel Charge * Shinjuku Shopping District Wireless * Optional Tour to Disneyland Tour Guide System Single Supp: $ 650 Fuji-Q Highland Odaiba Statue of Liberty Tokyo Disneyland Sanrio Puroland Day 1** Honolulu – Tokyo We start our adventure by boarding an international flight to Tokyo, the capital city of Japan, and one of the most populous metropolitan areas in the world. Tokyo is the hub of the Japanese government and the Imperial Palace, the home of the Japanese Imperial Family. Meals and snacks will be served on the plane. Day 2** Tokyo Upon arrival at Narita International Airport, an Air & Sea Travel representative will greet us and escort us to our hotel. Day 3** Tokyo – Yokohama (B, L, D) After breakfast, we will start our adventure by visiting Yokohama, the second largest populated city in Japan after Tokyo and the most populous municipality of Japan. First, we will visit The Cup Noodles Museum.
    [Show full text]
  • The Fire Child Free
    FREE THE FIRE CHILD PDF S. K. Tremayne | 400 pages | 16 Jun 2016 | HarperCollins Publishers | 9780008105839 | English | London, United Kingdom The Children’s Fire - Mac Macartney It was cast aside a long time ago and the consequences of this careless dereliction of duty have cost us dearly. It also has the vision and power to create waves and inspire action. I was tense, alert, and mindful that every word, gesture, and glance was pregnant with significance. Even though I had no way of knowing the extent to which this brief encounter would influence my life, I experienced it as a tryst to which all roads had been leading even before I had learned how to walk. The Fire Child few hundred years ago, wise women and men, elders of a people who The Fire Child a few short decades would see their former way of life disappear forever, enquired deeply into questions concerning life, living, dying, relationship and meaning. Tongues of flame, burnt red, liquid gold and orange leapt at the lowering sky, the only sound the crackling of branches as they blistered and shook, shaking free The Fire Child ancient sunlight so long held and disguised as dead wood. The elders would sit together in council and many questions important to the wellbeing of the people were discussed. A recurring question that concerned the nature of leadership and the wielding The Fire Child power was this. One of the great challenges which the elders considered was the complex relationship between the short and long term. This naturally led them to understand the necessity of ensuring that their leaders always sought to secure a safe and prosperous future by testing every major decision against the future wellbeing of the children.
    [Show full text]
  • Brochure2006e.Pdf
    President Shuichi Motoda 2 MARVELOUS COMPANY PROFILE For games, video, music and stage. Excitement has no borders. After food, clothing and shelter comes fun. To have fun is to live. The more we keep our hearts entertained, the more fulfilling our lives will be. Marvelous Inc. is an all-round entertainment company that produces fun. We create interesting and original intellectual property (IP) for games, video, music and stage. Leveraging our strength in “multi-content, multi-use and multi-device,” we transcend changes in the times to consistently create fresh entertainment. We strive to deliver wonder and excitement never seen before to the people of the world. Before you know it, we will be one of Japan’s leading content providers. And we will be an entertainment company that offers a multitude of challenges and thrills and leaves people wondering, “What’s coming next from this company?” Personally, I’m really looking forward to what lies ahead at Marvelous. President Shuichi Motoda MARVELOUS COMPANY PROFILE 3 In the Online Game Business, we are engaged in the planning, development, and operation of online games for App Store, Google Play, and SNS platforms. In order to provide the rapidly evolving online game market quickly and consistently with ONLINE GAME buzz-worthy content, we are engaged in proactive development efforts through alliances with other IPs in addition to our own. By promoting multi-use of original IP produced by Marvelous Delivering buzz-worthy content and and multi-device compatibility of products for PC, mobile, expanding the number of users smartphone, tablet and other devices, we work to diversify worldwide revenue streams.
    [Show full text]
  • Sanrio Case Study
    C A S E S T U D Y : M I C R O S O F T D Y N A M I C S 3 6 5 F I N A N C E & O P E R A T I O N S Calsoft Transitions Sanrio, Inc. from Lawson on AS400 to Microsoft Dynamics 365 Finance & Operations "OUR TEAM AT SANRIO CAN SAY WITH SANRIO, INC CONFIDENCE, THAT CALSOFT IS A QUALIFIED COMPANY THAT PROVIDES VERY RELIABLE Business type: Media Entertainment SUPPORT.” Industry: Toy/Gaming Location: Torrance, CA, USA - MR. KEN YAMAMOTO. PRESIDENT Number of Users: 20 PROJECT OVERVIEW Sanrio, Inc. – a subsidiary of Sanrio Co. Ltd. – is a Japanese-based company Sanrio, Inc. had been using Lawson ERP software for their accounting and operations for over two decades. It was that designs, licenses and produces time for Sanrio’s digital transformation to Microsoft products focusing on the kawaii (cute) Dynamics 365 from their legacy AS400-based ERP in segment of Japanese popular culture. order to increase growth, operational efficiency and profit margins. Sanrio also required a sophisticated integration Their products include stationery, to their active eCommerce online store, orders, shipping, school supplies, gifts and accessories warehouse, Amazon etc. that are sold online globally and at specialty brand retail stores in U.S.A. Sanrio initially engaged with a Dynamics 365 partner that and Japan. Sanrio's best-known could not meet Sanrio’s expectation from a project management and solution design standpoint. Sanrio character is Hello Kitty, a little sought Calsoft Systems as their new partner for Dynamics anthropomorphic cat girl, and one of 365 Finance and Operation because of our strong the most successful marketing brands understanding operations and unique expertise in fitting in the world.
    [Show full text]
  • Press Release Hello Kitty Land Tokyo Temporarily Closes Until Early June 2020 Sanrio Puroland Will Be Temporarily Closing Its Theme Park for 15 Weeks
    Press Release Hello Kitty Land Tokyo temporarily closes until early June 2020 Sanrio Puroland will be temporarily closing its theme park for 15 weeks. This temporary closure is in line with measures taken by other theme parks in Japan and abroad. Tokyo, 21st February 2020 --- Hello Kitty Land Tokyo, also known as Sanrio Puroland (https://en.puroland.jp/) announces today a temporary fifteen-week closure of its popular theme parks Hello Kitty Land Tokyo and Harmonyland (https://www.harmonyland.jp/) in Kyushu from Saturday, 22nd February until early June 2020. The temporary closure is a purely precautionary measure and in line with official health and safety recommendations and preventive efforts with respect to the Novel Coronavirus (Covid-19) taking place across Japan and other countries. Sanrio Puroland deeply regrets any inconvenience this temporary measure may cause visitors. In the meantime, guests who have purchased a ticket for the period of the fifteen- week closure through a travel agency or OTA site, should please contact those vendors directly to help with the refund. Sanrio Entertainment Co. Ltd. will assist all guests who have purchased tickets for admission directly at Sanrio Puroland and Harmonyland with their reimbursement. For the latest information, please check the official websites of either theme park. – Ends – Notes to the editors: About Sanrio Entertainment / Sanrio Puroland Sanrio Puroland, operated by Sanrio Entertainment Co. Ltd, is also known as 'Hello Kitty Land', a theme park to meet and experience its much-loved Sanrio characters including Hello Kitty which enjoys worldwide popularity. Considered the "Mecca of Sanrio characters", the park draws great numbers of fans from around the world.
    [Show full text]
  • Company Name: Sanrio Company, Ltd
    February 14, 2017 Summary of Financial Results for the Third Quarter of Fiscal Year Ending March 31, 2017 (FY2016) (Nine Months Ended December 31, 2016) [Japanese GAAP] Company name: Sanrio Company, Ltd. Listed Stock Exchange: TSE 1st Section Stock code: 8136 URL: http://www.sanrio.co.jp/english/corporate/ir/ Representative: Shintaro Tsuji, President and Chief Executive Officer Inquiries: Susumu Emori, Senior Managing Director TEL: +81-3-3779-8058 Scheduled date of filing of Quarterly Report: February 14, 2017 Starting date of dividend payment: - Preparation of supplementary materials for quarterly financial results: Yes Holding of quarterly financial results meeting: None Note: The original disclosure in Japanese was released on February 14, 2017 at 16:00 (GMT +9). (All amounts are rounded down to the nearest million yen) 1. Consolidated Financial Results for the Third Quarter of FY2016 (April 1, 2016 – December 31, 2016) (1) Consolidated results of operations (Percentages represent year-on-year changes) Net Profit Attributable Sales Operating Profit Ordinary Profit to Owners of Parent Millions of yen % Millions of yen % Millions of yen % Millions of yen % Nine months ended Dec. 31, 2016 47,153 (14.4) 6,012 (42.3) 6,338 (40.6) 5,778 (26.9) Nine months ended Dec. 31, 2015 55,092 (1.2) 10,422 (25.4) 10,676 (28.4) 7,899 (22.2) Note: Comprehensive income (millions of yen) Nine months ended Dec. 31, 2016: (77) (- %) Nine months ended Dec. 31, 2015: 5,205 (down 50.6%) Fully-Diluted Net Net Profit per Share Profit per Share Yen Yen Nine months ended Dec.
    [Show full text]
  • Kawaii!: Japans Culture of Cute Free
    FREE KAWAII!: JAPANS CULTURE OF CUTE PDF Manami Okazaki,Geoff Johnson | 224 pages | 17 Apr 2013 | PRESTEL | 9783791347271 | English | Munich, Germany Kawaii! Japan's Culture of Cute Book Review - Why so Japan How exactly did the concept of kawaii come about? The word kawaii has a long history. Although the word has undergone many changes over time, the general idea has remained the same for a while: anything that stirs feelings of love, protectiveness, and warm fuzzies. And because kawaii evokes a wide range of emotions, it can mean different Kawaii!: Japans Culture of Cute to different people. Answers included innocence, naivete, loveliness, childlike wonder, and childishness. Comment to let us Kawaii!: Japans Culture of Cute As a concept and a culture, kawaii can mean any number of things. It is NOT :. When you think about what constitutes kawaii, pastel colors, round eyes, and simplistic features usually come to mind. You might also think of idealized, doll-like features. In fact, Kazuhiko Hachiya, the designer of the software PostPe t, believes that characters that are perfectly cute create a sense of unease. For him, the keys to making Kawaii!: Japans Culture of Cute kawaii are asymmetry and imperfection. If you want to Kawaii!: Japans Culture of Cute really specific, there are several adjectives to describe the ugly-cute phenomenon. Since these concepts are also applied to fashion and art, they can also be considered as offshoots of kawaii culture. Funasshi a. Some researchers consider bijin-ga — ukiyo-e woodblock prints of beautiful women, which were popular in the Edo period — — to be a precursor of kawaii culture.
    [Show full text]
  • Press Release
    Press Release Hello Kitty Land Tokyo celebrates “Puro White Christmas” with half a million lights In response to the popularity of last year’s Christmas event, Sanrio Puroland continues its collaboration with leading digital producer NAKED Inc. creating Sanrio Puroland ×NAKED “MAGICAL SNOW II”. Hello Kitty Land Tokyo invites visitors to immerse themselves in a seasonal blend of musical shows, high tech illumination and projection mapping. Tokyo, Thursday 24th October, 2019 ---- Hello Kitty Land Tokyo, also known as Sanrio Puroland (https://en.puroland.jp/) is launching its spectacular Christmas event, Puro White Christmas. Following the great success of last year’s event Hello Kitty Land Tokyo has renewed its collaboration with Naked, one of Japan’s leading creative production houses, best-known it’s immersive digital art experiences through projection mapping. Puro White Christmas will open Friday, November 8th and run until Wednesday, December 25th, 2019. Visitors will be thrilled to see that some of the most popular features of last year’s seasonal celebration are back again this year. Once every day fans can enjoy Musical Show “The Puro Christmas” a 25 minutes long musical show and its amazing digital snow display. Its heart-warming story around Christmas encounters features the Little Twin Stars (Kiki & Lala), Hello Kitty, My Melody, Cinnamoroll, Pompompurin and also Dear Daniel, Wish me mell. Another highlight of the Christmas event is the new illumination show “Twinkle Sparkle!!” starring Kiki & Lala, the Little Twin Stars. Half a million blue and pink lights and lasers create a magical setting of snow and stars with music covering classical, jazz, ballades and pop.
    [Show full text]