Vengeful Soul! Wylfred Was Only a Small Boy When the Valkyrie Claimed His Father’S Soul
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Destiny Awaits a Vengeful Soul! Wylfred was only a small boy when the valkyrie claimed his father’s soul. In the agony of the aftermath he swore his revenge. Now that he has become a man, the time has come for him to exact vengeance. It is known that the valkyrie visits the valiant in battle, so Wylfred storms off to combat to meet her… COMPREHENSIVE WALKTHROUGH Our detailed walkthrough takes you through every stage FULL BESTIARY and offers the best tactics for every map. PROFILE VALKYRIE Discover the strengths and weaknesses of every enemy and exploit them to emerge victorious. STATISTICAL DATA FOR WEAPONS AND ITEMS STAGE08: CAMILLE SPOILS OF SIN DELICATE BALANCE THE REALMSTALKER Equip your characters with the best chapter t ONE This battle can prove somewhat challenging due to the strength of Failure to accumulate the Sin sought in the fi rst battle of this chapter t RANK A (760+) RANK B (759~570) RANK C (569~380) actics the enemies and the high amount of Sin required for avoiding future causes a Realmstalker to replace the enemy nearest the starting point. ENGAGEMENT DATA weapons andFlame Pallaschitems x1 availableThe Way of Evanescence x2forSpell Potion x2 repercussions. The best idea is to equip at least two party members to The Realmstalker is a Lv22 version of Wylfred, capable of taking out perform special attacks in a single siege, thereby easily racking up 100 several party members in a single attack. If this ghostly enemy appears Objective Defeat the enemy leader. Infi nity Rod x1 Magic Bangle x1 Falchion x1 Sin points per kill. Since the objective is to defeat the leader, killing him instead of the Novice Artolian Warrior, use a save game to go back chapter TWO +Rank B & Rank C items +Rank C items — uu Sin Sought 380 each scenario. before the other enemies could end the battle prematurely. Guarantee and replay the previous battle with better results. If you do not have successful Sin accumulation by saving him for absolute last. a save before the fi rst battle of Chapter 2, then your only option for nits survival is to use the Destiny Plume. hapter w c THREE STAGE MAP CROWDING THE LANDING ® STRATEGIC ROUTE alkthrough Other than the Realmstalker, the only other tight spot is the base of the : COVENANT OF THE PLUME long ramp down to the lower area. The enemies surrounding this area rarely move up onto the ramp to confront the party. Descending to the bottom of the ramp allows a swordswoman to attack party members from beside the slope. Therefore, you must try to move down the ramp chapter FOUR B A in single fi le, sticking to the outside edge. s SILVER MAIL x1 (60%) Gate eraphic Y X 5 4 1 LEADER 3 2 6 chapter 4 5 D FIVE ata 6 A B 2 Surround and overkill blue-haired Novice Artolian Warriors to easily rack X up Sin. Y 5 4 1 3 2 The base of the ramp allows the enemies to surround and attack the party 5 from at least two sides. Descend with caution. 4 2 ELEMENTAL EDGE x1 (60%) ONWARD TO VILLAINY REALMSTALKER PRESENT ELEMENTAL EDGE x1 (60%) After the battle, choose the option “Speak with Ailyth” on the Town menu. When Wylfred is THE ART OF FIRST AID x2 (30%) fi nished speaking to Hel’s servant, choose “Go to Natalia” to engage the last battle of the chapter. Be sure to stock up plenty of Union Plumes, Poison Checks, and Honeysuckle Dews THE ART OF FIRST AID x1 (70%) to fi ght poisoning. ENEMY DATA NOVICE ARTOLIAN HP 780 ADEPT ARTOLIAN HP 920 1 SORCERER 2 LANCER ATTACK NONE DETAILEDDEFENSE NONE EXPERIENCE 2100 TACTICALOTH 1000 ATTACK NONE MAPSDEFENSE NONE EXPERIENCE 2100 OTH 850 NOVICELearn ARTOLIAN the layout HP 800 of each battleNOVICE before ARTOLIAN you HP 680 3 ARCHER 4 SWORDSWOMAN ATTACK NONE arriveDEFENSE NONE onEXPERIENCE the 900fi eld.OTH 850We provideATTACK NONE theDEFENSE bestNONE EXPERIENCE 1800 OTH 900 NOVICE ARTOLIAN HP 400 REALMSTALKER HP 2204 ™ 5 WARRIORstrategic route for every stage.6 (WYLFRED LV22) ATTACK NONE DEFENSE NONE EXPERIENCE 700 OTH 400 ATTACK DEFENSE EXPERIENCE 2500 OTH 2500 ITEM DROP CHAIN OF THE AVENGER 8 9 vp_03b_walk.inddCOMPLETE 8-9 COVERAGE OF THE 2/18/09 4:31:30 PM SERAPHIC GATE BONUS DUNGEON! TACTICAL MAPS TACTICAL $17.99 USA/$20.99 CAN/£11.99 Net UK www.bradygames.com www.square-enix.com COVERS NINTENDO DS™ © 2008, 2009 SQUARE ENIX CO., LTD. All Rights Reserved. Developed by tri-Ace Inc. Character illustration : KOU YOSHINARI / YOU YOSHINARI. SQUARE ENIX and the SQUARE ENIX logo are registered trademarks or trademarks of Square Enix Holdings Co., Ltd. VALKYRIE PROFILE, COVENANT OF THE PLUME and the VALKYRIE PROFILE: COVENANT OF THE PLUME logo are registered trademarks or trademarks of Square Enix Co., Ltd. Written by Dan Birlew VP_COTP_1104-3_Cover.indd 1 2/25/09 2:27:20 PM TABLE OF CONTENTS PART ONE: TACTICS 2 PART TWO: UNITS 19 PART THREE: WALKTHROUGH 28 PROLOGUE 29 CHAPTER 1 34 CHAPTER 2 ROUTE A 40 CHAPTER 2 ROUTE B 50 CHAPTER 2 ROUTE C 58 CHAPTER 3 ROUTE A 66 CHAPTER 3 ROUTE B 78 CHAPTER 3 ROUTE C 88 CHAPTER 4 ROUTE A 96 CHAPTER 4 ROUTE B 108 CHAPTER 4 ROUTE C 120 CHAPTER 5 ROUTE A 130 CHAPTER 5 ROUTE B 144 CHAPTER 5 ROUTE C 160 CHAPTER 6 ROUTE A 174 CHAPTER 6 ROUTE B 180 CHAPTER 6 ROUTE C 186 PART FOUR: SERAPHIC GATE 189 PART FIVE: DATA 228 vp_00_toc.indd 1 3/2/09 1:39:32 PM Part One: Tactics Valkyrie Profile: Covenant of the Plume is a turn-based strategy role-playing game for the Nintendo DS handheld gaming system. This is the third game in the series, following Valkyrie Profile (1999) and Valkyrie Profile 2: Silmeria. Covenant of the Plume features the valkyrie Lenneth, who struggles to reconcile the will of the gods with that of mortals. The story and gameplay fl ow are strikingly different than previous series iterations. Covenant focuses on new character Wylfred, a youth whose father Thyodor was killed in battle and appointed einherjar by the valkyrie. Seeking vengeance, Wylfred sets out to confront the Battle Maiden. Striking a pact with the denizens of Nifl heim, Wylfred receives the Destiny Plume. The Destiny Plume allows Wylfred to unlock an ally’s potential, making that person indestructible and all-powerful for one battle. However, the ally permanently dies afterward, and Wylfred’s destiny is changed. Battles are played in “rounds,” with the player controlling four characters who each get one “turn” per round. The enemies also each get one turn, during the “Enemy Phase.” The objective of every round is to defeat as many enemies as possible, thus limiting the amount of retribution the characters stand to suffer when the enemies get their turn. When a character moves within attacking range of an enemy, the player can initiate combat. If other characters are also in range of the same enemy, they can assist. Thus, characters only get one chance to move per round, but they can attack multiple times if properly positioned. With several characters attacking a single foe simultaneously, the Attack Gauge fi lls and a Soul Crush occurs. The Soul Crush is a limited time period in which one character may perform his/her trademark special attack. If that character’s special attack refi lls the Attack Gauge, then another character can perform his/her own special attack. And so forth, until all four characters have engaged a Soul Crush. Battles are won when the pre-set objective is achieved. The four main types of objectives are: destroy all opposition, defeat the enemy leader, defeat a character or boss, or rescue a game-controlled ally from being killed. The story and progression of battles follows three main “routes.” Use of the Destiny Plume determines which route the player follows and which battles are fought. When the player has achieved victory in all battles and confronted the fi nal boss, the game is won. The player can then save the game and play again with bonuses carried over from the fi rst game. Covenant also features a bonus dungeon called Seraphic Gate, which is unlocked by completing all three routes in the main game. 2 vp_01_tactics.indd 2 3/2/09 3:29:02 PM CONTROLS Part t ONE actics Part TWO u nits art w PTHREE alkthrough L Button - Rotate fi eld left/Previous page/ R Button - Rotate fi eld right/Next page/ Previous character Next character Y Button - Next character Part FOUR X Button - Open menu s + Control Pad - Move Character/Move menu cursor. Gate eraphic A Button - Confi rm/Select B Button - Cancel/Back Start Button - Skip scene/Skip retaliation Select Button - Sub-menu/Re-order Part D FIVE ata SCENARIO PROGRESSION Covenant of the Plume is a game with three sides to the story. The player follows one story (called a route) per game. The route changes with use of the Destiny Plume. CHAPTERS ROUTE DIFFICULTY The game is broken up into “chapters” wherein story sub-plots begin Changing the route also changes the diffi culty of the game. The initial and end. At the beginning of each new chapter, the main protagonist route, Route A, is the hardest route to clear. In fact, Route A is too Wylfred meets new characters that need or want his help. The allies then challenging to clear in the fi rst game. Route B is less diffi cult, and Route become embroiled in a series of battles that change the political and C should be considered “easy.” Thus, the player should resolve to using emotional makeup of the land, for better or worse.