Washington and Lee Journal of Civil Rights and Social Justice Volume 22 | Issue 2 Article 5 6-2016 Not Just a Game: the Employment Status and Collective Bargaining Rights of Professional ESports Players Hunter Amadeus Bayliss Washington and Lee University School of Law Follow this and additional works at: https://scholarlycommons.law.wlu.edu/crsj Part of the Civil Rights and Discrimination Commons, Human Rights Law Commons, and the Labor and Employment Law Commons Recommended Citation Hunter Amadeus Bayliss, Not Just a Game: the Employment Status and Collective Bargaining Rights of Professional ESports Players, 22 Wash. & Lee J. Civ. Rts. & Soc. Just. 359 (2016). Available at: https://scholarlycommons.law.wlu.edu/crsj/vol22/iss2/5 This Note is brought to you for free and open access by the Washington and Lee Journal of Civil Rights and Social Justice at Washington & Lee University School of Law Scholarly Commons. It has been accepted for inclusion in Washington and Lee Journal of Civil Rights and Social Justice by an authorized editor of Washington & Lee University School of Law Scholarly Commons. For more information, please contact
[email protected]. Not Just a Game: the Employment Status and Collective Bargaining Rights of Professional ESports Players Hunter Amadeus Bayliss∗ Table of Contents I. Introduction .....................................................................360 II. Background ......................................................................362 A. It’s all Geek to Me: What is League of Legends? ....................................................................362 B. Professional League of Legends: The Entities Involved and the Agreements that Govern ...............363 III. Analysis: Are Professional League of Legends Players Employees of Riot Games? .................................367 A. Laws that Govern ......................................................367 B. Applicable California Employment Law ...................368 1.