Artificial Intelligence and the Singularity
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Backpropagation and Deep Learning in the Brain
Backpropagation and Deep Learning in the Brain Simons Institute -- Computational Theories of the Brain 2018 Timothy Lillicrap DeepMind, UCL With: Sergey Bartunov, Adam Santoro, Jordan Guerguiev, Blake Richards, Luke Marris, Daniel Cownden, Colin Akerman, Douglas Tweed, Geoffrey Hinton The “credit assignment” problem The solution in artificial networks: backprop Credit assignment by backprop works well in practice and shows up in virtually all of the state-of-the-art supervised, unsupervised, and reinforcement learning algorithms. Why Isn’t Backprop “Biologically Plausible”? Why Isn’t Backprop “Biologically Plausible”? Neuroscience Evidence for Backprop in the Brain? A spectrum of credit assignment algorithms: A spectrum of credit assignment algorithms: A spectrum of credit assignment algorithms: How to convince a neuroscientist that the cortex is learning via [something like] backprop - To convince a machine learning researcher, an appeal to variance in gradient estimates might be enough. - But this is rarely enough to convince a neuroscientist. - So what lines of argument help? How to convince a neuroscientist that the cortex is learning via [something like] backprop - What do I mean by “something like backprop”?: - That learning is achieved across multiple layers by sending information from neurons closer to the output back to “earlier” layers to help compute their synaptic updates. How to convince a neuroscientist that the cortex is learning via [something like] backprop 1. Feedback connections in cortex are ubiquitous and modify the -
2017 Colorado Tech
BizWest | | 2017 Colorado TECH $100 CHEERS, CHALLENGES FOR • Colorado companies help to propel • UCAR, NREL to co-anchor COLORADO’S TECH INDUSTRY fledgling drone industry forward The Innovation Corridor at WTC Denver • Startup creating platform for patents, • Symmetry Storage plans to grow its app crowdfunding, idea protection for storage solutions ‘city by city’ • Two-man company in Fort Collins The Directory: info on innovating backup cameras for autos 2,400+ Colorado Tech Firms Presented by: BizWest GO FAST WITH FIBER Stay productive with Fiber LET’S GET DOWN Internet’s upload and download speeds up to 1 Gig. (Some speeds TO BUSINESS. may not be available in your area.) BE MORE EFFICIENT WITH MANAGED OFFICE Spend less time managing CenturyLink products and services are designed to help you your technology and more on your business. with your changing business needs, so you can focus on growing your business. Now that’s helpful, seriously. STAY CONNECTED WITH HOSTED VOIP Automatically reroute calls from your desk phone to any phone you want. Find out how we can help at GET PREDICTABLE PRICING centurylink.com/helpful WITH A BUSINESS BUNDLE or call 303.992.3765 Keep costs low with a two-year price lock. After that? Your monthly rate stays low. Services not available everywhere. © 2017 CenturyLink. All Rights Reserved. Listed broadband speeds vary due to conditions outside of network control, including customer location and equipment, and are not guaranteed. Price Lock – Applies only to the monthly recurring charges for the required 24-month term of qualifying services; excludes all taxes, fees and surcharges, monthly recurring fees for modem/router and professional installation, and shipping and handling HGGHQTEWUVQOGToUOQFGOQTTQWVGT1ƛGTTGSWKTGUEWUVQOGTVQTGOCKPKPIQQFUVCPFKPICPFVGTOKPCVGUKHEWUVQOGTEJCPIGUVJGKTCEEQWPVKPCP[OCPPGT including any change to the required CenturyLink services (canceled, upgraded, downgraded), telephone number change, or change of physical location of any installed service (including customer moves from location of installed services). -
Artificial Intelligence: with Great Power Comes Great Responsibility
ARTIFICIAL INTELLIGENCE: WITH GREAT POWER COMES GREAT RESPONSIBILITY JOINT HEARING BEFORE THE SUBCOMMITTEE ON RESEARCH AND TECHNOLOGY & SUBCOMMITTEE ON ENERGY COMMITTEE ON SCIENCE, SPACE, AND TECHNOLOGY HOUSE OF REPRESENTATIVES ONE HUNDRED FIFTEENTH CONGRESS SECOND SESSION JUNE 26, 2018 Serial No. 115–67 Printed for the use of the Committee on Science, Space, and Technology ( Available via the World Wide Web: http://science.house.gov U.S. GOVERNMENT PUBLISHING OFFICE 30–877PDF WASHINGTON : 2018 COMMITTEE ON SCIENCE, SPACE, AND TECHNOLOGY HON. LAMAR S. SMITH, Texas, Chair FRANK D. LUCAS, Oklahoma EDDIE BERNICE JOHNSON, Texas DANA ROHRABACHER, California ZOE LOFGREN, California MO BROOKS, Alabama DANIEL LIPINSKI, Illinois RANDY HULTGREN, Illinois SUZANNE BONAMICI, Oregon BILL POSEY, Florida AMI BERA, California THOMAS MASSIE, Kentucky ELIZABETH H. ESTY, Connecticut RANDY K. WEBER, Texas MARC A. VEASEY, Texas STEPHEN KNIGHT, California DONALD S. BEYER, JR., Virginia BRIAN BABIN, Texas JACKY ROSEN, Nevada BARBARA COMSTOCK, Virginia CONOR LAMB, Pennsylvania BARRY LOUDERMILK, Georgia JERRY MCNERNEY, California RALPH LEE ABRAHAM, Louisiana ED PERLMUTTER, Colorado GARY PALMER, Alabama PAUL TONKO, New York DANIEL WEBSTER, Florida BILL FOSTER, Illinois ANDY BIGGS, Arizona MARK TAKANO, California ROGER W. MARSHALL, Kansas COLLEEN HANABUSA, Hawaii NEAL P. DUNN, Florida CHARLIE CRIST, Florida CLAY HIGGINS, Louisiana RALPH NORMAN, South Carolina DEBBIE LESKO, Arizona SUBCOMMITTEE ON RESEARCH AND TECHNOLOGY HON. BARBARA COMSTOCK, Virginia, Chair FRANK D. LUCAS, Oklahoma DANIEL LIPINSKI, Illinois RANDY HULTGREN, Illinois ELIZABETH H. ESTY, Connecticut STEPHEN KNIGHT, California JACKY ROSEN, Nevada BARRY LOUDERMILK, Georgia SUZANNE BONAMICI, Oregon DANIEL WEBSTER, Florida AMI BERA, California ROGER W. MARSHALL, Kansas DONALD S. BEYER, JR., Virginia DEBBIE LESKO, Arizona EDDIE BERNICE JOHNSON, Texas LAMAR S. -
Recurrent Neural Networks
Sequence Modeling: Recurrent and Recursive Nets Lecture slides for Chapter 10 of Deep Learning www.deeplearningbook.org Ian Goodfellow 2016-09-27 Adapted by m.n. for CMPS 392 RNN • RNNs are a family of neural networks for processing sequential data • Recurrent networks can scale to much longer sequences than would be practical for networks without sequence-based specialization. • Most recurrent networks can also process sequences of variable length. • Based on parameter sharing q If we had separate parameters for each value of the time index, o we could not generalize to sequence lengths not seen during training, o nor share statistical strength across different sequence lengths, o and across different positions in time. (Goodfellow 2016) Example • Consider the two sentences “I went to Nepal in 2009” and “In 2009, I went to Nepal.” • How a machine learning can extract the year information? q A traditional fully connected feedforward network would have separate parameters for each input feature, q so it would need to learn all of the rules of the language separately at each position in the sentence. • By comparison, a recurrent neural network shares the same weights across several time steps. (Goodfellow 2016) RNN vs. 1D convolutional • The output of convolution is a sequence where each member of the output is a function of a small number of neighboring members of the input. • Recurrent networks share parameters in a different way. q Each member of the output is a function of the previous members of the output q Each member of the output is produced using the same update rule applied to the previous outputs. -
Getting Started with Machine Learning
Getting Started with Machine Learning CSC131 The Beauty & Joy of Computing Cornell College 600 First Street SW Mount Vernon, Iowa 52314 September 2018 ii Contents 1 Applications: where machine learning is helping1 1.1 Sheldon Branch............................1 1.2 Bram Dedrick.............................4 1.3 Tony Ferenzi.............................5 1.3.1 Benefits of Machine Learning................5 1.4 William Golden............................7 1.4.1 Humans: The Teachers of Technology...........7 1.5 Yuan Hong..............................9 1.6 Easton Jensen............................. 11 1.7 Rodrigo Martinez........................... 13 1.7.1 Machine Learning in Medicine............... 13 1.8 Matt Morrical............................. 15 1.9 Ella Nelson.............................. 16 1.10 Koichi Okazaki............................ 17 1.11 Jakob Orel.............................. 19 1.12 Marcellus Parks............................ 20 1.13 Lydia Sanchez............................. 22 1.14 Tiff Serra-Pichardo.......................... 24 1.15 Austin Stala.............................. 25 1.16 Nicole Trenholm........................... 26 1.17 Maddy Weaver............................ 28 1.18 Peter Weber.............................. 29 iii iv CONTENTS 2 Recommendations: How to learn more about machine learning 31 2.1 Sheldon Branch............................ 31 2.1.1 Course 1: Machine Learning................. 31 2.1.2 Course 2: Robotics: Vision Intelligence and Machine Learn- ing............................... 33 2.1.3 Course -
Improving Model-Based Reinforcement Learning with Internal State Representations Through Self-Supervision
1 Improving Model-Based Reinforcement Learning with Internal State Representations through Self-Supervision Julien Scholz, Cornelius Weber, Muhammad Burhan Hafez and Stefan Wermter Knowledge Technology, Department of Informatics, University of Hamburg, Germany [email protected], fweber, hafez, [email protected] Abstract—Using a model of the environment, reinforcement the design decisions made for MuZero, namely, how uncon- learning agents can plan their future moves and achieve super- strained its learning process is. After explaining all necessary human performance in board games like Chess, Shogi, and Go, fundamentals, we propose two individual augmentations to while remaining relatively sample-efficient. As demonstrated by the MuZero Algorithm, the environment model can even be the algorithm that work fully unsupervised in an attempt to learned dynamically, generalizing the agent to many more tasks improve its performance and make it more reliable. After- while at the same time achieving state-of-the-art performance. ward, we evaluate our proposals by benchmarking the regular Notably, MuZero uses internal state representations derived from MuZero algorithm against the newly augmented creation. real environment states for its predictions. In this paper, we bind the model’s predicted internal state representation to the environ- II. BACKGROUND ment state via two additional terms: a reconstruction model loss and a simpler consistency loss, both of which work independently A. MuZero Algorithm and unsupervised, acting as constraints to stabilize the learning process. Our experiments show that this new integration of The MuZero algorithm [1] is a model-based reinforcement reconstruction model loss and simpler consistency loss provide a learning algorithm that builds upon the success of its prede- significant performance increase in OpenAI Gym environments. -
The Deep Learning Revolution and Its Implications for Computer Architecture and Chip Design
The Deep Learning Revolution and Its Implications for Computer Architecture and Chip Design Jeffrey Dean Google Research [email protected] Abstract The past decade has seen a remarkable series of advances in machine learning, and in particular deep learning approaches based on artificial neural networks, to improve our abilities to build more accurate systems across a broad range of areas, including computer vision, speech recognition, language translation, and natural language understanding tasks. This paper is a companion paper to a keynote talk at the 2020 International Solid-State Circuits Conference (ISSCC) discussing some of the advances in machine learning, and their implications on the kinds of computational devices we need to build, especially in the post-Moore’s Law-era. It also discusses some of the ways that machine learning may also be able to help with some aspects of the circuit design process. Finally, it provides a sketch of at least one interesting direction towards much larger-scale multi-task models that are sparsely activated and employ much more dynamic, example- and task-based routing than the machine learning models of today. Introduction The past decade has seen a remarkable series of advances in machine learning (ML), and in particular deep learning approaches based on artificial neural networks, to improve our abilities to build more accurate systems across a broad range of areas [LeCun et al. 2015]. Major areas of significant advances include computer vision [Krizhevsky et al. 2012, Szegedy et al. 2015, He et al. 2016, Real et al. 2017, Tan and Le 2019], speech recognition [Hinton et al. -
Tomaso A. Poggio
BK-SFN-NEUROSCIENCE-131211-09_Poggio.indd 362 16/04/14 5:25 PM Tomaso A. Poggio BORN: Genova, Italy September 11, 1947 EDUCATION: University of Genoa, PhD in Physics, Summa cum laude (1971) APPOINTMENTS: Wissenschaftlicher Assistant, Max Planck Institut für Biologische Kybernetik, Tubingen, Germany (1978) Associate Professor (with tenure), Department of Psychology and Artificial Intelligence Laboratory, Massachusetts Institute of Technology (1981) Uncas and Helen Whitaker Chair, Department of Brain & Cognitive Sciences, Massachusetts Institute of Technology (1988) Eugene McDermott Professor, Department of Brain and Cognitive Sciences, Computer Science and Artificial Intelligence Laboratory and McGovern Institute for Brain Research, Massachusetts Institute of Technology (2002) HONORS AND AWARDS (SELECTED): Otto-Hahn-Medaille of the Max Planck Society (1979) Member, Neurosciences Research Program (1979) Columbus Prize of the Istituto Internazionale delle Comunicazioni Genoa, Italy (1982) Corporate Fellow, Thinking Machines Corporation (1984) Founding Fellow, American Association of Artificial Intelligence (1990) Fellow, American Academy of Arts and Sciences (1997) Foreign Member, Istituto Lombardo dell’Accademia di Scienze e Lettere (1998) Laurea Honoris Causa in Ingegneria Informatica, Bicentenario dell’Invezione della Pila, Pavia, Italia, March (2000) Gabor Award, International Neural Network Society (2003) Okawa Prize (2009) Fellow, American Association for the Advancement of Science (2009) Tomaso Poggio began his career in collaboration -
How Visual Cortex Works and Machine Vision Tools for the Visually Impaired
! How visual cortex works and machine vision tools for the visually impaired ! tomaso poggio CBMM, McGovern Institute, BCS, CSAIL MIT The Center for Brains, Minds and Machines Vision for CBMM • The problem of intelligence is one of the great problems in science. • Work so far has led to many systems with impressive but narrow intelligence • Now it is time to develop a basic science understanding of human intelligence so that we can take intelligent applications to another level. MIT Harvard Boyden, Desimone ,Kaelbling , Kanwisher, Blum, Kreiman, Mahadevan, Katz, Poggio, Sassanfar, Saxe, Nakayama, Sompolinsky, Schulz, Tenenbaum, Ullman, Wilson, Spelke, Valiant Rosasco, Winston Cornell Hirsh Allen Ins1tute Rockfeller UCLA Stanford Koch Freiwald Yuille Goodman Hunter Wellesley Puerto Rico Howard Epstein,... Hildreth, Conway... Bykhovaskaia, Vega... Manaye,... City U. HK Hebrew U. IIT MPI Smale Shashua MeNa, Rosasco, Buelthoff Sandini NCBS Genoa U. Weizmann Raghavan Verri Ullman Google IBM MicrosoH Orcam MoBilEye Norvig Ferrucci Blake Shashua Shashua Boston Rethink Willow DeepMind Dynamics RoBo1cs Garage Hassabis Raibert Brooks Cousins RaPonal for a Center Convergence of progress: a key opportunity Machine Learning & Computer Science Neuroscience & Computational Cognitive Science Neuroscience Change comes most of all from the unvisited no-man’s-land between the disciplines (Norbert Wiener (1894-1964)) Science + Technology of Intelligence The core CBMM challenge:describe in a scene objects, people, actions, social interactions What is this? -
Ian Goodfellow, Staff Research Scientist, Google Brain CVPR
MedGAN ID-CGAN CoGAN LR-GAN CGAN IcGAN b-GAN LS-GAN LAPGAN DiscoGANMPM-GAN AdaGAN AMGAN iGAN InfoGAN CatGAN IAN LSGAN Introduction to GANs SAGAN McGAN Ian Goodfellow, Staff Research Scientist, Google Brain MIX+GAN MGAN CVPR Tutorial on GANs BS-GAN FF-GAN Salt Lake City, 2018-06-22 GoGAN C-VAE-GAN C-RNN-GAN DR-GAN DCGAN MAGAN 3D-GAN CCGAN AC-GAN BiGAN GAWWN DualGAN CycleGAN Bayesian GAN GP-GAN AnoGAN EBGAN DTN Context-RNN-GAN MAD-GAN ALI f-GAN BEGAN AL-CGAN MARTA-GAN ArtGAN MalGAN Generative Modeling: Density Estimation Training Data Density Function (Goodfellow 2018) Generative Modeling: Sample Generation Training Data Sample Generator (CelebA) (Karras et al, 2017) (Goodfellow 2018) Adversarial Nets Framework D tries to make D(G(z)) near 0, D(x) tries to be G tries to make near 1 D(G(z)) near 1 Differentiable D function D x sampled from x sampled from data model Differentiable function G Input noise z (Goodfellow et al., 2014) (Goodfellow 2018) Self-Play 1959: Arthur Samuel’s checkers agent (OpenAI, 2017) (Silver et al, 2017) (Bansal et al, 2017) (Goodfellow 2018) 3.5 Years of Progress on Faces 2014 2015 2016 2017 (Brundage et al, 2018) (Goodfellow 2018) p.15 General Framework for AI & Security Threats Published as a conference paper at ICLR 2018 <2 Years of Progress on ImageNet Odena et al 2016 monarch butterfly goldfinch daisy redshank grey whale Miyato et al 2017 monarch butterfly goldfinch daisy redshank grey whale Zhang et al 2018 monarch butterfly goldfinch (Goodfellow 2018) daisy redshank grey whale Figure 7: 128x128 pixel images generated by SN-GANs trained on ILSVRC2012 dataset. -
Survey on Reinforcement Learning for Language Processing
Survey on reinforcement learning for language processing V´ıctorUc-Cetina1, Nicol´asNavarro-Guerrero2, Anabel Martin-Gonzalez1, Cornelius Weber3, Stefan Wermter3 1 Universidad Aut´onomade Yucat´an- fuccetina, [email protected] 2 Aarhus University - [email protected] 3 Universit¨atHamburg - fweber, [email protected] February 2021 Abstract In recent years some researchers have explored the use of reinforcement learning (RL) algorithms as key components in the solution of various natural language process- ing tasks. For instance, some of these algorithms leveraging deep neural learning have found their way into conversational systems. This paper reviews the state of the art of RL methods for their possible use for different problems of natural language processing, focusing primarily on conversational systems, mainly due to their growing relevance. We provide detailed descriptions of the problems as well as discussions of why RL is well-suited to solve them. Also, we analyze the advantages and limitations of these methods. Finally, we elaborate on promising research directions in natural language processing that might benefit from reinforcement learning. Keywords| reinforcement learning, natural language processing, conversational systems, pars- ing, translation, text generation 1 Introduction Machine learning algorithms have been very successful to solve problems in the natural language pro- arXiv:2104.05565v1 [cs.CL] 12 Apr 2021 cessing (NLP) domain for many years, especially supervised and unsupervised methods. However, this is not the case with reinforcement learning (RL), which is somewhat surprising since in other domains, reinforcement learning methods have experienced an increased level of success with some impressive results, for instance in board games such as AlphaGo Zero [106]. -
Improved Policy Networks for Computer Go
Improved Policy Networks for Computer Go Tristan Cazenave Universite´ Paris-Dauphine, PSL Research University, CNRS, LAMSADE, PARIS, FRANCE Abstract. Golois uses residual policy networks to play Go. Two improvements to these residual policy networks are proposed and tested. The first one is to use three output planes. The second one is to add Spatial Batch Normalization. 1 Introduction Deep Learning for the game of Go with convolutional neural networks has been ad- dressed by [2]. It has been further improved using larger networks [7, 10]. AlphaGo [9] combines Monte Carlo Tree Search with a policy and a value network. Residual Networks improve the training of very deep networks [4]. These networks can gain accuracy from considerably increased depth. On the ImageNet dataset a 152 layers networks achieves 3.57% error. It won the 1st place on the ILSVRC 2015 classifi- cation task. The principle of residual nets is to add the input of the layer to the output of each layer. With this simple modification training is faster and enables deeper networks. Residual networks were recently successfully adapted to computer Go [1]. As a follow up to this paper, we propose improvements to residual networks for computer Go. The second section details different proposed improvements to policy networks for computer Go, the third section gives experimental results, and the last section con- cludes. 2 Proposed Improvements We propose two improvements for policy networks. The first improvement is to use multiple output planes as in DarkForest. The second improvement is to use Spatial Batch Normalization. 2.1 Multiple Output Planes In DarkForest [10] training with multiple output planes containing the next three moves to play has been shown to improve the level of play of a usual policy network with 13 layers.