Associate Degree & Certificate Programs/Course Announcements & Descriptions Courses Units MMART 5A, Introduction to Motion ARTS 1st Semester/Fall Graphics Core MMART 3 Introduction to Digital Art 3 3 Units MM/VI 9A Video Production I: Introduction to 2.5 hours lecture, 1.5 hours lab (GR or P/NP) All Multimedia Arts course crosswalk can be Video 4 Recommended Preparation: MMART 110 found at https://www.berkeleycitycollege.edu/ Elective 3 Acceptable for credit: CSU wp/multimedia/multimedia-arts-crosswalk/. Total 10 AA/AS area 4c Multimedia Arts 2nd Semester/Spring Introduction to motion graphics and 2D MM/AN 40A Introduction to Game 3 animation for the current industry standards: Importing source files including photographs, MM/MW 1A+1LA Introduction to and Core , video clips and 3D animation; Lab 3 source imagery, keyframing, Certificate of Achievement Elective 3 animating, and effects; compression Total 9 and outputting for video and web; critical The Multimedia Arts Core Certificate of discussion and assessment of work on Achievement offers a foundation of multimedia Program Learning Outcomes technical, aesthetic, conceptual, and techniques and theory and prepares students philosophical . Not open for credit to Upon successful completion of this program, for further coursework and specialization in the students who have completed MMART 152A. students will be able to: strand of their choice. 0614.10 Career Opportunities • Demonstrate entry level skills in multimedia arts through the completion of individual and Entry level positions in video production, web MMART 5B, Intermediate Motion team projects. design, digital imaging, animation and game Graphics design, corporate and independent media • Collaborate within a diverse team organization. environment. 3 Units 2.5 hours lecture, 1.5 hours lab (GR or P/NP) Required courses: Units MMART 1, Recommended Preparation: MMART 5A MM/AN 40A Introduction to 3 Acceptable for credit: CSU 3 Units AA/AS area 4c MM/MW 1A+1LA Introduction to Web Design+ Lab 3 2.5 hours lecture, 1.5 hours lab (GR or P/NP) Intermediate motion graphics and 2D MM/VI 9A Video Production I: Introduction to Acceptable for credit: CSU Video 4 animation for the current industry standards: AA/AS area 4c Compositing source imagery, keyframing, MMART 3 Introduction to Digital Art 3 Design thinking: Building a animating, and effects; compression process; problem solving, building prototypes, and outputting for video and web; critical Select 6–7 units from the following: and creating viable design solutions using discussion and assessment of work on MM/DI 3+3L Contemporary Color+Lab 3 ethnography, , storytelling, technical, aesthetic, conceptual, and MM/DI 4+4L Introduction to Photoshop+Lab and experimentation. Not open for credit to philosophical levels. Not open for credit to 3 students who have completed MMART 199. students who have completed MMART 152B. 0614.00 0614.10 MM/MW 2+2L Fundamentals of Graphic Visualization+Lab 3 MMART 3, Introduction to Digital Art MMART 49, Independent Study in MM/MW 4A+4LA Social Media Marketing and Data Analytics+Lab 3 3 Units Multimedia Arts MMART 1 Design Thinking 3 2.5 hours lecture, 1.5 hours lab (GR or P/NP) 0.5–5 Units MMART 110 Scriptwriting and Storyboarding 3 Acceptable for credit: UC/CSU 1.5–15 hours lab (GR or P/NP) (C-ID ARTS 250) MMART 197 Multimedia Career Preparation 3 Acceptable for credit: CSU AA/AS area 4c MMART 468 Occupational Work Experience in AA/AS area 4c Multimedia Arts 1 Introduction to Digital Art: Fundamental In-depth exploration of an area or problem of Total Units: 19–20 concepts, practices, and theories of digital art the student's choice not covered by regular production, integration of traditional design, catalog offerings in Multimedia Arts. Student color, and compositional principles with must obtain approval from an appropriate Recommended One-Year contemporary digital tools such as scanned faculty member. For more details, see the Course Sequence resources, vector drawing, bitmap painting, section on independent study in the college and rendering from 3D models. Not open catalog. 0614.00 Students can use the following pattern to for credit to students who have completed complete a Certificate of Achievement in MMART 130. 0614.40 Multimedia Arts Core. This is only one possible MMART 110, Scriptwriting and pattern. If they wish to earn a certificate, Storyboarding you must participate in the Student Success 3 Units Program (Matriculation), which includes 3 hours lecture (GR or P/NP) assessing academic skills and developing a Student Education Plan (SEP) with a Acceptable for credit: CSU Counselor. This plan will map their sequence AA/AS area 4c, 4d of courses to help them complete their degree Introduction to storytelling as an art: Pre- regardless of the semester they begin classes. production planning for linear and interactive multimedia; development of treatments, scripts and ; organization of through effective pacing and design. 0614.00

116 Associate Degree & Certificate Programs/Course Announcements & Descriptions MMART 122B, From Movies to MMART 197, Multimedia Career MMART 505A, Introduction to Motion Multimedia Preparation Graphics 3 Units 3 Units 0 Units 3 hours lecture (GR or P/NP) 2.5 hrs lecture, 1.5 hrs lab (GR or P/NP). 2.5 hours lecture, 1.5 hours lab (P/NP or SP) Acceptable for credit: UC/CSU Recommended Preparation: MMART 164 AA/AS area 4c AA/AS area 3, 4c; CSU area C1; Acceptable for credit: CSU Introduction to motion graphics and 2D IGETC area 3A AA/AS area 4c animation for the current industry standards: Importing source files including photographs, Analysis of film, animation, video, and other Career preparation for advanced multimedia illustrations, video clips and 3D animation; time-based multimedia art forms: Elements students: Resume, interview skills, job compositing source imagery, keyframing, of linear and interactive structures; history, searches, networking techniques, professional animating, and effects; compression aesthetics, and cultural significance of the websites and portfolios or reels. 0614.10 various forms; impact of digital technologies on and outputting for video and web; critical production and reception of motion pictures; discussion and assessment of work on practices of analysis, interpretation, and MMART 468, Occupational Work technical, aesthetic, conceptual, and criticism. 0612.20 Experience in Multimedia philosophical level. 0614.10 1 Unit MMART 123, The Art of Documentary 3.43–17.15 hours lab (GR or P/NP) Film Acceptable for credit: CSU 3 Units AA/AS area 4c 3 hours lecture (GR or P/NP) Supervised employment in Multimedia Arts Acceptable for credit: UC/CSU or a related field: Extension of classroom learning to the job site. The employment AA/AS area 3, 4c; CSU area C1; must be related to the student’s educational IGETC area 3A or occupational goals. Each 75 hours of paid History and analysis of documentary film: work equals one unit, while each 60 hours Critical and historical approaches to non-fiction of non-paid work equals one unit. Students film form and content; objectivity and point of can earn at most 16 units through general view; aesthetics and ethics and the evolving and occupational work experience courses impacts of documentary films on American combined, but may re-enroll in such courses politics and new technology on the genre. any number of times until the maximum of 16 0612.20 units is earned. 0614.10 Photo by Jeejun Bertuso Jeejun by Photo

117 Associate Degree & Certificate Programs/Course Announcements & Descriptions

MM/AN 41A Introduction to Game Scripting 3 MULTIMEDIA ARTS MM/AN 55A Animation and Game Studio Practice 1 Animation Level I Animation and MM/AN 55B Animation and Game Studio Practice 1 MM/DI 4+4L Introduction to Photoshop+ Lab 3 Certificate of Achievement Major Requirements 40–41 Game Design The Multimedia Arts Certificates of General Education and Electives 19–20 Achievement in Animation are available at Credit Hours: (0 Required) Level I and Level II. The Animation Certificates Associate in Arts Degree of Achievement are a comprehensive study Total: 60 of 2D and 3D animation techniques, allowing Berkeley City College’s A.A. degree in students to choose from a range of 2D and 3D Animation and Game Design prepares courses in order to prepare for an entry level students for entry-level jobs in the game and Recommended Two-Year position in the industry. animation fields and provides upgraded skills Course Sequence Beginning for those already employed in multimedia and Career Opportunities game jobs. The program is interdisciplinary in Fall Semester Entry level positions in various fields of and focuses on developing artistic, animation, Students can use the following pattern to Animation, Game, Medical Visualization and critical thinking and computer skills. complete an Associate in Arts degree in Simulation as , 3D modelers and Career Opportunities Multimedia Arts—Animation and Game pre-visualization artists and preparation for Design. This is only one possible pattern. If Medical visualization, game, pre-visualization, transfer to a 4 year institution. they wish to earn an associate degree, you game level design, 3D modeling, technical must participate in the Student Success direction, 2D animation, 3D animation, Required Courses Units Program (Matriculation), which includes computer graphics special effects, layout assessing academic skills and developing MM/AN 3A Introduction to 2D Animation 3 design, look development, character/ a Student Education Plan (SEP) with a MM/AN 20A Introduction to 3D Animation 3 prop/background design, scene planning/ Counselor. This plan will map their sequence compositing, production, environmental/set MM/AN 50 Career Preparation for Animation of courses to help them complete their degree design, and visual simulation. and Game Industries 3 regardless of the semester they begin classes. Required Core Courses for all Multimedia Course Units Select 9–11 units from below: Units A.A. degrees: Units 1st semester/Fall MMART 5A Introduction to Motion Graphics MMART 3 Introduction to Digital Art 3 3 MMART 3 Introduction to Digital Art 3 MM/AN 40A Introduction to Game Design 3 MM/AN 1A Drawing for Animation 3 MM/AN 1A Drawing for Animation 3 MM/MW 1A+1LA Introduction to Web Design MM/AN 1B Storytelling in Animation 3 MM/VI 9A Video Production: Introduction to MM/AN 2 History of Animation 3 + Lab 3 Video 4 MM/AN 3B Intermediate 2D Animation 3 MM/VI 9A Video Production I: Introduction to Core Elective 3 MM/AN 4 2D Digital Animation 3 Video 4 General Education/Electives 3 MM/AN 10 Experimental Animation 3 Total 16 Core Electives. Select 6–7 units. Units MM/AN 21A Introduction to 3D Modeling 3 2nd Semester/Spring MMART 1 Design Thinking 3 MM/AN 55A Animation and Game Studio Practice 1 MM/AN 3A Introduction to 2D Animation 3 MMART 110 Scriptwriting and Storyboarding MM/AN 55B Animation and Game Studio Practice 1 3 MM/AN 40A Introduction to Game Design 3 Total: 18–20 MMART 197 Multimedia Career Preparation Core Elective 3 3 General Education/Elective 5 Recommended One-Year MMART 468 Occupational Work Experience in Total 14 Multimedia Arts 1 3rd Semester/Fall Course Sequence Beginning MM/DI 3+3L Contemporary Color+Lab 3 MM/AN 20A Introduction to 3D Animation 3 in the Fall Semester MM/DI 4+4L Introduction to Photoshop+Lab Animation Elective 6 Students can use the following pattern to 3 General Education/Elective 6 complete a Certificate of Achievement in MM/MW 2+2L Fundamentals of Graphic Total 15 Multimedia Arts Core. This is only one possible Visualization+Lab 3 pattern. If they wish to earn a certificate, 4th Semester/Spring MM/MW 4A+4LA Social Media Marketing and Data you must participate in the Student Success MM/AN 21A Introduction to 3D Modeling 3 Analytics+Lab 3 Program (Matriculation), which includes MM/MW 1A+LA Introduction to Web Design assessing academic skills and developing Required Courses for Animation+Game 3 a Student Education Plan (SEP) with a Design: Units Animation Elective 3 Counselor. This plan will map their sequence of courses to help them complete their degree MM/AN 1A Drawing for Animation 3 General Education/Elective 6 regardless of the semester they begin classes. MM/AN 3A Introduction to 2D Animation 3 Total 15 MM/AN 20A Introduction to 3D Animation 3 Course Units Program Learning Outcomes MM/AN 21A Introduction to 3D Modeling 3 1st Semester/Fall Upon successful completion of this program, MM/AN 3A Introduction to 2D Animation 3 students will be able to: Animation Electives. Select 9 units from the • Demonstrate entry-level skills in animation MM/AN 20A Introduction to 3D Animation 3 following: Units through completed portfolio level projects Animation Elective 3 ART 30 Beginning Figure Drawing: Anatomy in both visual and written context related to Total 9 2 Animation and Game Design. 2nd Semester/Spring MMART 5A Introduction to Motion Graphics 3 • Describe, plan and evaluate design principles, aesthetic forms, historical context MM/AN 50 Career Preparation for Animation MM/AN 2 History of Animation 3 and social relevance of multimedia works. and Game Industries 3 MM/AN 3B Intermediate 2D Animation 3 • Collaborate effectively within a diverse team Animation Elective 6 MM/AN 4 2D Digital Animation 3 environment. Total 9

118 Associate Degree & Certificate Programs/Course Announcements & Descriptions Program Learning Outcomes Course Units Recommended One-Year Upon successful completion of this program, 1st Semester/Fall Course Sequence Beginning students will be able to: MM/AN 3B Intermediate 2D Animation 3 • Demonstrate entry level skills in Animation MM/AN 20B 3D Character Animation 3 in the Fall Semester through the completion of individual and Students can use the following pattern to team projects. Animation Elective 3 complete a Certificate of Achievement in Total 9 • Describe, plan and evaluate design Multimedia Arts Game Design Level 1. This principles, aesthetic forms and historical 2nd Semester/Spring is only one possible pattern. If they wish to context of Animated works. MM/AN 25 Animation Production 3 earn a certificate, you must participate in the Student Success Program (Matriculation), • Create complete projects utilizing 2D/3D Animation Elective 6 techniques. which includes assessing academic skills and Total 9 developing a Student Education Plan (SEP) with a Counselor. This plan will map their Program Learning Outcomes sequence of courses to help them complete Animation Level II Upon successful completion of this program, their degree regardless of the semester they students will be able to: begin classes. Certificate of Achievement • Demonstrate entry level skills in Animation Course Units through the completion of individual and The Multimedia Arts Certificates of 1st Semester/Fall Achievement in Animation are available at team projects. MM/AN 21A Introduction to 3D Modeling 3 Level I and Level II. The Animation Certificates • Analyze, document, plan and evaluate a of Achievement are a comprehensive study budget for a short production. MM/AN 40A Introduction to Game Design 3 of 2D and 3D animation techniques, allowing • Collaborate within a diverse team Game Design Electives 3–5 students to choose from a range of 2D and 3D environment. Total 9–14 courses in order to prepare for an entry level position in the industry. 2nd Semester/Spring Career Opportunities MM/AN 50 Career Preparation for Animation Game Design Level I and Game Industries 3 Entry level positions in various fields of animation, game, medical visualization and Game Design Electives 8 simulation such as animation, concept arts, Certificate of Achievement Total 11 production assistance, 3D modeling, pre- The Multimedia Arts Certificates of visualization arts, 3D rigging, and computer Achievement in Game Design are available at Program Learning Outcomes graphics, as well as preparation for transfer to Level I and Level II. Students who have little Upon successful completion of this program, a 4 year institution. background in game design are encouraged students will be able to: to complete Level I prior to Level II. The Game • Demonstrate entry level skills in Level Required Courses Units Design Level I Certificate of Achievement Design through the completion of individual MM/AN 3B Intermediate 2D Animation 3 provides introductory technical training in and team projects. game design and programming techniques, MM/AN 20B 3D Character Animation 3 • Apply programming elements as they relate allowing students to prepare for positions in to computer graphics. MM/AN 25 Animation Production 3 the industry such as pre-visualization and game testing. • Create an interactive game in either a 2D or Select 9 units from below: Units 3D environment. Career Opportunities MM/AN 1B Storytelling in Animation 3 Pre-visualization, game testing, technical MM/AN 4 2D Digital Animation 3 artist. MM/AN 10 Experimental Animation 3 Game Design Level II MM/AN 21B Intermediate 3D Modeling 3 Required Courses Units MM/AN 22A 3D Layout and Lighting 3 MM/AN 21A Introduction to 3D Modeling 3 Certificate of Achievement MM/AN 22B Special Effects for Animation 3 MM/AN 40A Introduction to Game Design 3 The Multimedia Arts Certificates of Achievement in Game Design are available at MM/AN 23 3D Rigging 3 MM/AN 50 Career Preparation for Animation and Game Industries 3 Level I and Level II. Students who have little MM/AN 24 Performance Animation 3 background in game design are encouraged Total: 18 Select 11–13 units from below: Units to complete Level I prior to Level II. The Game Design Level II Certificate of Achievement CIS 6 Introduction to Computer provides comprehensive technical training in Programming 5 Recommended One-Year game design, prototyping, and programming Course Sequence Beginning MM/AN 22A 3D Layout and Lighting 3 techniques, allowing students to prepare for MM/AN 41A Introduction to Game Scripting 3 entry level positions in various fields of game, in the Fall Semester medical visualization and simulation industries 3 Students can use the following pattern to as level , technical artists, and MM/AN 55A Animation and Game Studio Practice complete a Certificate of Achievement in production assistants. 1 Multimedia Arts Core. This is only one possible Career Opportunities MM/AN 55B Animation and Game Studio Practice pattern. If they wish to earn a certificate, Entry level positions in various fields of Game, 1 you must participate in the Student Success Medical Visualization and Simulation industries Program (Matriculation), which includes Total: 20–22 as level designers, technical artists, and assessing academic skills and developing production assistants. a Student Education Plan (SEP) with a Counselor. This plan will map their sequence of courses to help them complete their degree regardless of the semester they begin classes.

119 Associate Degree & Certificate Programs/Course Announcements & Descriptions

Required Courses Units 2nd Semester/Spring CIS 23 C# Programming 4 Motion Graphics MM/VI 20A+20LA Introduction to Editing and Lab 3 MM/AN 40B Game Level Design 3 Electives 6 MM/AN 41B Development 3 Certificate of Achievement Program Learning Outcomes MM/AN 044 Applications of Virtual and The Certificate of Achievement will prepare Augmented Reality 3 students with key multimedia skills necessary Upon successful completion of this program, for employment and enrichment. This students will be able to: Select 6–8 units from below: Units certificate emphasizes motion graphics 1. Demonstrate knowledge of the use of utilizing both 2D and 3D skills. digital multimedia equipment and/or MM/AN 23 3D Rigging 3 software programs for creating and editing MM/AN 21B Intermediate 3D Modeling 3 Career Opportunities multimedia works in basic motion graphics. MM/AN 50 Career Preparation for Animation Motion graphic , motion graphic 2. Demonstrate the use of digital art and Game Industries 3 artist, motion graphics editor, motion designer, techniques to generate creative solutions MM/AN 55A Animation and Game Studio multimedia designer, graphic designer, to problems expand and transform imagery Practice 1 presentation specialist, ui/ux artist or a and ideas into meaningful multimedia works, production artist. as appropriate to the certificate. MM/AN 55B Animation and Game Studio Practice 1 Required courses Units Total: 19–21 MMART 1 Design Thinking 3 MMART 3 Introduction to Digital Art 3 Character Design Recommended One-Year MMART 5A Introduction to Motion Graphics 3 Course Sequence Beginning MM/DI 015A Introduction to 3D Motion Graphics3 and 3D Modeling in the Fall Semester MM/VI 020A+ 20LA Editing I: Introduction to Video Editing 3 Certificate of Proficiency Students can use the following pattern to The Multimedia Certificate of Proficiency complete a Certificate of Achievement in Select 6 units from the following: Units Multimedia Arts Game Design Level II. This in Character Design and 3D Modeling is only one possible pattern. If they wish to MMART 5B Intermediate Motion Graphics 3 establishes the backbone of a career in 3D earn a certificate, you must participate in the MM/AN 4 2D Digital Animation 3 modeling and asset creation for animation, Student Success Program (Matriculation), game, and simulation. MM/AN 50 Career Preparation for Animation & which includes assessing academic skills and Game Industries 3 Career Opportunities developing a Student Education Plan (SEP) Character development, character modeling, with a Counselor. This plan will map their MM/AN 55A Animation and Game Studio Practice 1 3D modeler, character and prop design, asset sequence of courses to help them complete creation for game and simulation. their degree regardless of the semester they MM/AN 55B Animation and Game Studio Practice begin classes. 1 Required courses Units Course Units MM/DI 2 Sketching Fundamentals for MM/AN 1B Storytelling in Animation 3 Design 3 1st Semester/Fall MM/AN 19 Character Design and Model MM/DI 4+4L Introduction to Photoshop 3 CIS 23 C# Programming 4 Construction 3 MM/DI 15B Intermediate 3D Motion Graphics 3 MM/AN 40B Introduction to Game Design 3 MM/AN 21A Introduction to 3D Modeling 3 MM/DI 20A+ 20LA Introduction to Digital MM/AN 21B Intermediate 3D Modeling 3 Game Design Elective 3 3 Total: 12 Total 10 MM/DI 33 Design 3 2nd Semester/Spring Total Units: 21 Program Learning Outcomes MM/AN 41B 3 Upon successful completion of this program, MM/AN 44 Applications of Virtual and Recommended One-Year students will be able to: Augmented Reality 3 Course Sequence Beginning • Critically evaluate advanced 3D modeling Game Design Elective 3 techniques and their effective use in Total 9 in the Fall semester 3D animation, game, and simulation presentations. Students can use the following pattern to Program Learning Outcomes complete a Certificate of Achievement in • Design a character based on a written Upon successful completion of this program, Motion Graphics. This is only one possible description. students will be able to: pattern. If you wish to earn a certificate, you • Demonstrate entry level skills in game must participate in the Student Success design through the completion of individual Program (Matriculation), which includes Introduction to and team projects. assessing academic skills and developing a Student Education Plan (SEP) with a • Apply basic programming elements as they counselor. This plan will map your sequence of Animation and relate to computer graphics. courses to help you complete your certificate • Synthesize information from traditional and regardless of the semester you begin classes. Game Design electronic sources into a game document and business report. Course Units Certificate of Completion 1st Semester/Fall The Certificate of Completion in Animation MMART 1 Design Thinking 3 and Game Design prepares students with MMART 3 Introduction to Digital Art 3 animation, modeling, and level design skills MMART 5A Introduction to Motion Graphics 3 necessary for employment within the field of game design. MM/DI 15A Introduction to 3D Motion Graphics 3

120 Associate Degree & Certificate Programs/Course Announcements & Descriptions Career Opportunities MM/AN 1B, Storytelling in Animation MM/AN 4, 2D Digital Animation Animation production houses, game 3 Units 3 Units production houses, webisode production 2.5 hours lecture, 1.5 hours lab (GR or P/NP) 2.5 hours lecture 1.5 hours lab (GR or P/NP) companies, commercial visualization companies (legal, medical, industry) and post- Acceptable for credit: CSU Acceptable for credit: CSU production companies. Jobs could include: AA/AS area 4c AA/AS area 4c Junior 3D Modeler, , Junior Game Animated project design using storytelling 2D animation using a vector-based imaging Level Designer. elements, and : and animation program: Survey of traditional Required Courses Units Developing effective characters, story arcs, animation techniques; importing graphics; MM/AN 510 Introduction to 3D Modeling 0 primary and secondary action, pacing and creating and manipulating symbols; using layout. Not open for credit to students who keyframes; designing motion paths; using MM/AN 511 3D Character Animation 0 have completed MMART 116. 0614.40 Motion Tweens and Shape Tweens to animate MM/AN 512 Game Level Design 0 symbols; and publishing the animations to MM/AN 550 Animation and Game Studio MM/AN 2, History of Animation various formats. Not open for credit to students Practice 0 who have completed MMART 186. 3 Units 0614.40 3 hours lecture (GR or P/NP) Introduction to Acceptable for credit: CSU MM/AN 10, 2D Experimental AA/AS area 4c Animation Motion Graphics History of animation through its social context 3 Units and impact since its inception: Roots of animation before film technology to modern 2.5 hours lecture 1.5 hours lab (GR or P/NP) Certificate of Completion commercial and artistic animated productions; Recommended Preparation: MM/AN 3A aesthetics and visual styles in different genres This certificate builds skills in motion graphics Acceptable for credit: CSU of animation. utilizing both 2D and 3D skills. AA/AS area 4c 0614.40 Career Opportunities Exploration of alternative forms of traditional animation: Analysis and application of the Production artist, motion graphic designer, MM/AN 3A, Introduction to 2D techniques of claymation; stop-motion, paper graphic designer, presentation specialist Animation cut-outs, puppets, color sand, mixed media, Courses Units and and sculpture; digital 3 Units MM/DI 504A Introduction to Digital 0 video manipulation. Not open for credit to 2.5 hours lecture, 1.5 hours lab (GR or P/NP) students who have completed MMART 181. MMART 505A Introduction to Motion Graphics 0 Acceptable for credit: CSU 0614.40 MM/DI 515A Introduction to 3D Motion AA/AS area 4c Graphics 0 Introduction to the principles of 2D animation: MM/AN 19, Character Design and MM/DI 550 Design Studio Practice 0 Creating characters; drawing key poses and Model Construction in-betweens; designing movement paths, pose Program Learning Outcomes manipulation and cycles; timing movement 3 Units Upon successful completion of this program, based on sound tracks; utilizing storyboards 2 hours lecture, 4 hours lab (GR or P/NP) students will be able to: and dynamic composition to create animated Acceptable for credit: CSU 1. Demonstrate knowledge of the use of scenes; testing motion studies and scene AA/AS area 4c storytelling with software. Not open for credit to digital multimedia equipment and/or Character design and model construction: students who have completed MMART 177. software programs for creating and editing Creation of dynamic 3D character models from 0614.40 multimedia works in basic motion graphics. conceptual Sketches and model sheets to 2. Demonstrate the use of digital art 3D forms using real-world materials as used techniques to generate creative solutions MM/AN 3B, Intermediate 2D Animation in animation and gaming to pre-visualize 3D to problems and expand and transform 3 Units in a physical form. 0614.40 imagery and ideas into meaningful 2.5 hours lecture 1.5 hours lab (GR or P/NP) multimedia works, as appropriate to the Prerequisite: MM/AN 3A certificate. Acceptable for credit: CSU AA/AS area 4c MM/AN 1A, Drawing for Animation Project-based study of 2D animation: 3 Units Developing movement based on the 2.5 hours lecture, 1.5 hours lab (GR or P/NP) principles of animation; designing characters; Acceptable for credit: CSU timing based on lip-syncing; rotoscoping; coordinating sound to animated shorts and AA/AS area 4c exploring the themes of American animation Freehand drawing techniques in traditional history. Not open for credit to students who animation: Gesture drawing, designing key have completed MMART 1 poses, drawing figures in motion, capturing 87. motion in fast sketches, analysis and 0614.40 development of motion paths. Not open for credit to students who have completed MMART 178. 0614.40

121 Associate Degree & Certificate Programs/Course Announcements & Descriptions MM/AN 20A, Introduction to 3D MM/AN 22A, 3D Layout and Lighting MM/AN 25, Animation Production Animation 3 Units 3 Units 3 Units 2.5 hours lecture 1.5 hours lab (GR or P/NP) 2.5 hours lecture 1.5 hours lab (GR or P/NP) 2.5 hours lecture 1.5 hours lab (GR or P/NP) Prerequisite: MM/AN 020A Prerequisite: MM/AN 020A Acceptable for credit: CSU Recommended Preparation: MM/AN 021A Recommended Preparation: MM/AN 020B, AA/AS area 4c Acceptable for credit: CSU 021A Introduction to the theory, history and AA/AS area 4c Acceptable for credit: CSU production techniques of 3D Animation: Dynamic composition and visual development AA/AS area 4c Pre-production through post-production and for animation: Use of camera angles and Creating a short animated piece from design deliverables; considerations for game and perspective to effective layouts; through production: Team dynamics, acting, other industries. Not open for credit to students application of storytelling elements, research, visual storytelling, working with clients, and who have completed MMART 188. 0614.40 lighting, color theory and basic design completing a short animated project in 2D/2.5D principles. Not open for credit to students who or 3D depending on story. Not open for credit MM/AN 20B, 3D Character Animation have completed MMART 179. 0614.40 to students who have completed MMART 194. 0614.40 3 Units MM/AN 22B, Special Effects for 2.5 hours lecture 1.5 hours lab (GR or P/NP) Animation MM/AN 40A, Introduction to Game Recommended Preparation: MM/AN 020A 3 Units Design Acceptable for credit: CSU 2.5 hours lecture 1.5 hours lab (GR or P/NP) 3 Units AA/AS area 4c Prerequisite: MM/AN 020A 2.5 hours lecture 1.5 hours lab (GR or P/NP) Study and practice of creating the illusion Acceptable for credit: UC/CSU of life through techniques of 3D Animation: Recommended Preparation: MM/AN 021A Application of theory to practical scene work Acceptable for credit: CSU AA/AS area 4c with an emphasis on movement and acting in AA/AS area 4c Introduction to game theory and interactive animated characters. Not open for credit to computer game design: Analysis and Production of 2D/3D animation: students who have completed MMART 189. application of the concepts of pattern Live action and animation application, design 0614.40 recognition, spatial reasoning, branching and planning special effects based on natural storytelling, interactive parameters, interface phenomena; animation of 2D/3D objects design through the uses of flowcharts, MM/AN 21A, Introduction to 3D and effects to be composited into animated storyboards, story scripts and programming scenes or video footage. Not open for credit to Modeling languages. Not open for credit to students who students who have completed MMART 180. have completed MMART 175B. 3 Units 0614.40 2.5 hours lecture 1.5 hours lab (GR or P/NP) 0614.20 Recommended Preparation: MM/AN 020A MM/AN 23, 3D Rigging Acceptable for credit: CSU MM/AN 40B, Game Level Design 3 Units AA/AS area 4c 3 Units 2.5 hours lecture 1.5 hours lab (GR or P/NP) Introduction to 3D Modeling: Principles and 2.5 hours lecture 1.5 hours lab (GR or P/NP) Prerequisite: MM/AN 020A techniques of digital modeling in polygons, Prerequisite: MM/AN 040A Recommended Preparation: MM/AN 021A NURBS, and subdivision surfaces; applications Acceptable for credit: CSU of textures, materials, and lighting to models; Acceptable for credit: CSU AA/AS area 4c rendering with appropriate materials, lighting AA/AS area 4c Creation of levels for games and simulations: and cameras. Not open for credit to students Technical development of effective animation who have completed MMART 191. 0614.40 Level design, theory, concepts of controls for 3D models and characters: Use critical path and flow, balancing, testing, of set driven keys, deformers, constraints and and storytelling. Not open for credit to students MM/AN 21B, Intermediate 3D kinematic controls, including the exporting who have completed MMART 193. 0614.20 Modeling of rigged characters and objects to a game/ simulation platform. Not open for credit to 3 Units students who have completed MMART 192. MM/AN 41A, Introduction to Game 2.5 hours lecture 1.5 hours lab (GR or P/NP) 0614.40 Scripting Prerequisite: MM/AN 021A 3 Units Acceptable for credit: CSU MM/AN 24, Performance Animation 2.5 hours lecture 1.5 hours lab (GR or P/NP) AA/AS area 4c 3 Units Recommended Preparation: MM/AN 040A Design and construction of digital characters 2.5 hours lecture, 1.5 hours lab (GR or P/NP) Acceptable for credit: CSU and environments: Creation of production- Prerequisite: MM/AN 20A AA/AS area 4c ready 3D models using organic and hard Recommended Preparation: MM/AN 20B surface modeling techniques covering the Scripting and programming for visual principles of digital sculpting as well as Acceptable for credit: CSU artists: Fundamental scripting techniques methods for optimizing models for 3D game AA/AS area 4c for integrated graphical development environments, including computer modeling, engines. Not open to students who are in or Performance animation: Acting techniques completed MMART 191. 0614.40 animation, video game and other visual media. with applications to character animation, scene Not open for credit to students who have construction, and storytelling; exploration completed MMART 182. 0614.20 of motivation in creating movement and gesture and how this relates to believable characterization for animation. 0614.40

122 Associate Degree & Certificate Programs/Course Announcements & Descriptions MM/AN 41B, Video Game Development MM/AN 510, Introduction to 3D 3 Units Modeling MULTIMEDIA ARTS 2.5 hours lecture 1.5 hours lab (GR or P/NP) 0 units Digital Imaging Recommended Preparation: MM/AN 041A 2.5 hours lecture, 1.5 hours lab (P/NP or SP) Acceptable for credit: CSU Introduction to 3D Modeling: Principles and AA/AS area 4c techniques of digital modeling in polygons, Video game development utilizing tools NURBS, and subdivision surfaces; applications Digital Imaging to create interactive game components: of textures, materials, and lighting to models; Application of 2D and 3D physics engines, rendering with appropriate materials, lighting, Associate in Arts Degree menu systems, and animations towards and cameras. 0614.40 creating a video game. Not open for credit to Berkeley City College’s A.A. degree in Digital students who have completed MMART 152C. MM/AN 511, 3D Character Animation Imaging prepares students for entry-level jobs in the photography, , illustration, 0614.20 0 Units imaging, and data visualization fields and 2.5 hours lecture, 1.5 hours lab. (P/NP or SP) provides upgraded skills for those already MM/AN 44, Applications of Virtual and Study and practice of creating the illusion employed in multimedia and data design fields. Augmented Reality of life through techniques of 3D Animation: The program is interdisciplinary and focuses 3 Units Application of theory to practical scene work on developing analytical, artistic, critical with an emphasis on movement and acting in thinking, and computer skills. 2.5 hours lecture, 1.5 hours lab (GR or P/NP) animated characters. Career Opportunities Prerequisite: MM/AN 40A 0614.40 Recommended Preparation: MM/AN 41A Photography, studio photography, pre- processing, digital imaging, digital design, Acceptable for credit: CSU MM/AN 512, Game Level Design , pre-press and press production, AA/AS area 4c 0 Units and independent printmaking Applications of virtual and augmented reality: 2.5 hours lecture, 1.5 hours lab. (P/NP or SP) Required Core: Units Development and creation of virtual worlds and Creation of levels for games and simulations: MMART 3 Introduction to Digital Art 3 augmented reality applications and simulations Level design, architecture theory, concepts of utilizing game engines. 0614.20 MM/AN 40A Introduction to Game Design 3 critical path and flow, balancing, play testing, MM/MW 1A+1LA Introduction to Web Design+Lab 3 and storytelling. 0614.40 MM/AN 50, Career Preparation for MM/VI 9A Video Production I: Introduction to Animation and Game Industries MM/AN 550, Animation and Game Video 4 3 Units Studio Practice Core Electives Select 6–7 units: Units 2.5 hours lecture, 1.5 hours lab (GR or P/NP) 0 Units MMART 1 Design Thinking 3 Prerequisite: MM/AN 3A 4 hours lab. (P/NP or SP) MMART 110 Scriptwriting and Storyboarding 3 Recommended Preparation: MM/AN 20A and Animation and game studio practice: Individual MMART 197 Multimedia Career Preparation 3 MM/AN 40A instruction on the development of projects MMART 468 Occupational Work Experience in Acceptable for credit: CSU within the field of animation and game design. Multimedia Arts 1 AA/AS area 4c 0614.40 MM/DI 3+3L Contemporary Color+Lab 3 Preparation for animation and game industry MM/DI 4+4L Introduction to Photoshop+Lab 3 job market and gig economy: Job search techniques, resume, and cover letter writing MM/MW 2+2L Fundamentals of Graphic skills and a demo reel to result in a completed Visualization+Lab 3 marketing package. 0614.40 MM/MW 4A+ 4LA Social Media Marketing and Data Analytics+Lab 3 MM/AN 55A, Animation and Game List A—Select 6 units from the following Studio Practice Digital Illustration courses: Units 1 Unit MM/DI 1A+1LA Introduction to Digital Illustration 3 4 hours lab (GR or P/NP) MM/DI 1B Intermediate Digital Illustration 3 Acceptable for credit: CSU MM/DI 2 Sketching Fundamentals for Design 3 AA/AS area 4c MM/DI 3+3L Contemporary Color+Lab 3 Animation and game studio practice: Individual MM/DI 15A Introduction to 3D Motion instruction on development of projects within Graphics 3 the field of animation and game design. MMART 5A Introduction to Motion Graphics 3 0614.40 MM/DI 11 Publication and Page Design 3 MM/AN 55B, Animation and Game MM/DI 31 Graphic Design Studio 3 Studio Practice MM/DI 33 Typography Design 3 1 Unit List B—Select 6 units from the following 4 hours lab (GR or P/NP) Digital Photography courses: Units Acceptable for credit: CSU MM/DI 4+4L Introduction to Photoshop + Lab 3 AA/AS area 4c MM/DI 20A+20LA Introduction to Digital Photography Animation and game studio practice: Individual + Lab 3 instruction on the development of projects MM/DI 20B Intermediate Digital Photography 3 within the field of animation and game design. MM/DI 22 Analysis of Contemporary 0614.40 Photographers 3 MM/DI 40A+40LA Introduction to Digital Printing +Lab 3

123 Associate Degree & Certificate Programs/Course Announcements & Descriptions

List C—Select 6 units from the following Program Learning Outcomes Program Learning Outcomes Digital Printing courses: Credit Hours: Upon successful completion of this program, Upon successful completion of this program, (0 Required) students will be able to: students will be able to: MM/DI 1C Advanced Digital Illustration 3 • Demonstrate entry-level skills in digital 1. Demonstrate knowledge of the use of digital MM/DI 15B Intermediate 3D Motion Graphics 3 imagery and design through completed multimedia equipment, cameras and/or software programs for composing images, MM/DI 45A+45LA Digital Printing Studio portfolio level projects in both visual and written context. creating, and editing multimedia works in Practice I+Lab 3 digital photography. • Describe, plan and evaluate design MM/DI 45B+45LB Digital Printing Studio 2. Use both camera and digital art techniques Practice II+Lab 3 principles, aesthetic forms, historical context and social relevance of multimedia works. to generate creative solutions to problems MM/DI 46A+46LA Large Scale Print Studio Practice I and expand and transform imagery and + Lab 3 • Collaborate effectively within a diverse team ideas into meaningful multimedia works. environment. Major Requirements 37–38 General Education and Electives 22–23 Digital Imaging: Digital Imaging: Total: 60 Beginning Digital Digital Photography Recommended Two-Year Certificate of Achievement Course Sequence Beginning Photography The Multimedia Arts Certificate of Achievement in Fall Semester Certificate of Achievement in Digital Photography emphasizes key photographic and multimedia skills necessary Students can use the following pattern to The Multimedia Arts Certificate of Achievement complete an Associate in Arts degree in for employment and enrichment in the field of will prepare students with key multimedia skills photography. Multimedia Arts—Digital Imaging. This is only necessary for employment within the field of Career Opportunities one possible pattern. If they wish to earn an digital photography. associate degree, you must participate in the Career Opportunities Advertising Photographer, Commercial Student Success Program (Matriculation), Photographer, Photo Editor, Artist, Creative Entry-level work with independent consultants which includes assessing academic skills and Director, Creative Manager, Production Artist. developing a Student Education Plan (SEP) and in large-scale digital photography with a Counselor. This plan will map their companies. Photo Editor, Junior Digitech, Required Courses: Units sequence of courses to help them complete Retoucher, Assistant Retail Photographer, MM/DI 4 + 4L Introduction to Photoshop + Lab 3 their degree regardless of the semester they Assistant Photographer. MM/DI 20A + 20LA Introduction to Digital Photography begin classes. Required Courses Units + Lab 3 Course Units MM/DI 4+ 4L Introduction to Photoshop + Lab 3 MM/DI 20B Intermediate Digital Photography 3 1st Semester/Fall MM/DI 20A+20LA Introduction to Digital Photography 3 MM/DI 23 Digital Printing for Photographers 3 MMART 3 Introduction to Digital Art 3 MM/DI 20B Intermediate Digital Photography 3 MM/AN 40A Game Design 3 Total Units: 9 Choose 9–11 units from the following: MM/VI 9A Video Production 4 MM/DI 21 Digital Photography Studio 3 Core Elective 1–3 MM/DI 22 Analysis of Contemporary Recommended One-Year Photographers 3 General Education/Electives 3 MM/DI 25A Special Projects in Digital Total 14–15 Course Sequence Beginning Photography I 3 2nd Semester/Spring in the Fall semester MM/DI 25B Special Projects in Digital MM/MW 1A+1LA Introduction to Web Design+Lab 3 Students can use the following pattern to Photography II 3 Core Elective 3 complete a Certificate of Achievement in MM/DI 40A + 40LA Introduction to Digital Printing + Lab Digital Imaging: Beginning Digital Photography. 3 One course from Area 1: This is only one possible pattern. If you wish Digital Illustration 3 to earn a certificate, you must participate in MM/DI 40B + 40LB Intermediate Digital Printing + Lab 3 General Education/Elective 6 the Student Success Program (Matriculation), MM/DI 45A + 45LA Digital Printing Studio Practice I + Total 15 which includes assessing academic skills and Lab 3 developing a Student Education Plan (SEP) MM/DI 55A Design Studio Practice 1 3rd Semester/Fall with a counselor. This plan will map your One course from Area 1: Digital Illustration 3 sequence of courses to help you complete MM/DI 55B Design Studio Practice 1 One course from Area 2: Digital Photography 3 your certificate regardless of the semester you Total 21-23 begin classes. One course from Area 3: Digital If you wish to earn a certificate, you must Printing 3 Course Units participate in the Student Success Program (Matriculation), which includes assessing General Education/Elective 6 1st Semester academic skills and developing a Student Total 15 MM/DI 4+ 4L Introduction to Photoshop + Lab 3 Education Plan (SEP) with a counselor. This 4th Semester/Spring MM/DI 20A+20LA Introduction to Digital Photography plan will map your sequence of courses to help + Lab 3 you complete your certificate regardless of the One course from Area 2: Digital semester you begin classes. Photography 3 2nd Semester MM/DI 20B Intermediate Digital Photography 3 One course from Area 3: Digital Printing 3 General Education/Elective 9 Total 15

124 Associate Degree & Certificate Programs/Course Announcements & Descriptions

MM/DI 23 Digital Printing for Photographers 3 Digital Printmaking Electives—Select 9 units Recommended Course from the following: Units Sequence MM/DI 31 Graphic Design Studio 3 MM/DI 33 Typography Design 3 MM/DI 20A+20LA Introduction to Digital Photography+Lab 3 Total: 20–21 Course Units MM/DI 40B+040LB Intermediate Digital Printing Students can use the following pattern to + Lab 3 1st Semester complete a Certificate of Achievement in MM/DI 45A+045LA Digital Printing Studio Practice I MM/DI 4 + 4L Introduction to Photoshop & Lab 3 Multimedia Arts Digital Imaging: Digital + Lab 3 Illustration. This is only one possible pattern. MM/DI 20A+LA Introduction to Digital Photography If they wish to earn a certificate, you must MM/DI 46A+046LA Large Scale Print Studio Practice I & Lab 3 participate in the Student Success Program + Lab 3 Elective 3 (Matriculation), which includes assessing MM/DI 46B+046LB Large Scale Print Studio Practice II 2nd Semester academic skills and developing a Student + Lab 3 Education Plan (SEP) with a Counselor. This Total: 18 MM/DI 20B Intermediate Digital Photography & plan will map their sequence of courses to help Lab 3 them complete their degree regardless of the MM/DI 23 Digital Printing for Photographers 3 semester they begin classes. Recommended One-Year Electives 6 Course Units Course Sequence Beginning Program Learning Outcomes 1st Semester/Fall in the Fall Semester Upon successful completion of this program, MM/DI 1A+1LA Introduction to Digital Illustration Students can use the following pattern to students will be able to: + Lab 3 complete a Certificate of Achievement in 1. Demonstrate knowledge of the use MM/DI 3+3L Contemporary Color+ Lab 3 Multimedia Arts Digital Imaging: Digital Printmaking. This is only one possible pattern. of digital multimedia equipment and/ MM/DI 4+4L Introduction to Photoshop+ Lab 3 or software programs for creating and If they wish to earn a certificate, you must Elective 3 editing multimedia works in digital participate in the Student Success Program photography. 2nd Semester/Spring (Matriculation), which includes assessing academic skills and developing a Student MM/DI 2 Sketching Fundamental for Design 3 2. Use both traditional and digital art Education Plan (SEP) with a Counselor. This techniques to generate creative solutions Electives 6 plan will map their sequence of courses to help to problems and expand and transform them complete their degree regardless of the imagery and ideas into meaningful Program Learning Outcomes semester they begin classes. multimedia works. Upon successful completion of this program, 3. Evaluate artwork with discernment, students will be able to: Course Units appropriate terminology, and aesthetic • Demonstrate knowledge of the use of 1st Semester/Fall awareness. digital multimedia equipment and/or MM/DI 1A+1LA Introduction to Digital Illustration software programs for creating and editing + Lab 3 multimedia works in digital imaging. MM/DI 4+4L Introduction to Photoshop+Lab 3 Digital Imaging: • Use both traditional and digital art Elective 3 techniques to generate creative solutions Digital Illustration to problems and expand and transform 2nd Semester/Spring imagery and ideas into meaningful MM/DI 40A+40LA Introduction to Digital Printing Certificate of Achievement multimedia works. +Lab 3 • Evaluate artwork with discernment, Electives 6 The Multimedia Certificate of Achievement in appropriate terminology, and aesthetic Digital Imaging: Illustration prepares students awareness. Program Learning Outcomes with skills in image creation and visual storytelling as necessary for employment and Upon successful completion of this program, enrichment. Digital Printmaking students will be able to: Career Opportunities • Demonstrate knowledge of the use of digital multimedia equipment and/or Advertising, trade-show exhibitions, marketing Certificate of Achievement software programs for creating and editing image production & display houses. multimedia works in digital printmaking. The Multimedia Certificate of Achievement in Required Courses Units Digital Imaging: Digital Printmaking prepares • Use both traditional and digital art students with skills in image creation and techniques to generate creative solutions MM/DI 1A + 1LA Introduction to Digital Illustration to problems and expand and transform + Lab 3 manipulation as necessary for employment and enrichment. imagery and ideas into meaningful MM/DI 2 Sketching Fundamentals for multimedia works. Career Opportunities Design 3 • Evaluate artwork with discernment, MM/DI 3 + 3L Contemporary Color + Lab 3 Publishing, printing, advertising, commercial appropriate terminology, and aesthetic exhibition services, image presentation awareness. MM/DI 4 + 4L Introduction to Photoshop + Lab 3 companies, digital imaging and design. Select 8–9 units from following: ART 30 Beginning Figure Drawing: Required Courses Units Digital Imaging: Anatomy 2 MM/DI 1A+1LA Introduction to Digital Illustration Beginning Digital ART 46 2-D Visual Design 3 + Lab 3 MM/DI 1B Intermediate Digital Illustration 3 MM/DI 4+4L Introduction to Photoshop+ Lab 3 Photography MM/DI 40A+40LA Introduction to Digital Printing MM/DI 1C Advanced Digital Illustration 3 + Lab 3 MM/DI 11 Publication and Page Design 3 Certificate of Completion MM/DI 20A + 20LA Introduction to Digital Photography The Multimedia Arts Certificate of Completion + Lab 3 will prepare students with key multimedia skills

125 Associate Degree & Certificate Programs/Course Announcements & Descriptions necessary for entry level employment within Required courses Units MM/DI 1C, Advanced Digital Illustration the field of digital photography. MM/DI 510 Photoshop 0 3 Units Career Opportunities MM/DI 511 Photography 0 2.5 hours lecture, 1.5 hours lab (GR or P/NP) Entry-level work with independent consultants MM/DI 512 Digital Printing 0 Recommended Preparation: MM/DI 1A and in large-scale digital photography Acceptable for credit: CSU MM/DI 550 Design Studio Practice 0 companies. Photo Editor, Junior Digitech, AA/AS area 4c Retoucher, Assistant Retail Photographer, Advanced digital illustration: Exploration of the Assistant Photographer. Program Learning Outcomes uses of signs and symbols to convert concepts Upon successful completion of this program, into images using various illustration and Required Courses Units students will be able to: typography techniques. Not open for credit to MM/DI 510 Photoshop 0 • Use digital multimedia equipment and/ students who have completed MMART 132C. MM/DI 520A Introduction to Digital or software programs to create and edit 0614.60 Photography 0 multimedia works in digital imaging. MM/DI 520B Intermediate Digital Photography 0 • Use both traditional and digital art MM/DI 2, Sketching Fundamentals for MM/DI 550 Design Studio Practice 0 techniques to generate creative solutions to problems and expand and transform Design imagery and ideas into meaningful 3 Units Recommended One-Year multimedia works. 2.5 hours lecture, 1.5 hours lab (GR or P/NP) Course Sequence Beginning • Evaluate artwork with discernment, Acceptable for credit: CSU appropriate terminology, and aesthetic AA/AS area 4c in the Fall semester awareness. Sketching and drawing principles and Students can use the following pattern to techniques: Observation, attention to format complete a Certificate of Completion in Digital MM/DI 1A, Introduction to Digital and proportion, perspective and composition, Imaging: Beginning Digital Photography. This and digital image editing. Not open for credit to is only one possible pattern If you wish to Illustration students who have completed MMART 131B. earn a certificate, you must participate in the 2 Units 0614.60 Student Success Program (Matriculation), 1.5 hours lecture, 1.5 hours lab (GR or P/NP) which includes assessing academic skills and Co-requisite: MM/DI 1LA MM/DI 3, Contemporary Color developing a Student Education Plan (SEP) Acceptable for credit: CSU 2 Units with a counselor. This plan will map your AA/AS area 4c sequence of courses to help you complete 1.5 hours lecture, 1.5 hours lab (GR or P/NP) your certificate regardless of the semester you Introduction to principles of digital illustration: Co-requisite: MM/DI 3L begin classes. Composition skills; illustration storytelling; Acceptable for credit: CSU digital illustration in the media and society. AA/AS area 4c Course Units Not open for credit to students who have Theory and application of color: Application of completed MMART 132A. 0614.60 1st Semester/Fall subtractive and additive color principles with MM/DI 510 Photoshop digital mediums utilizing computer imaging MM/DI 1LA, Introduction to Digital MM/DI 520A Introduction to Digital Photography software and interacting with digital color Illustration Lab assets. Not open for credit to students who 2nd Semester/Spring have completed MMART 129. 0614.00 1 Unit MM/DI 520B Intermediate Digital Photography 4 hours lab (GR or P/NP) MM/DI 550 Design Studio Practice Co-requisite: MM/DI 1A MM/DI 3L, Contemporary Color Lab Acceptable for credit: CSU 1 Unit Program Learning Outcomes AA/AS area 4c 4 hours lab (GR or P/NP) Upon successful completion of this program, Co-requisite: MM/DI 3 students will be able to: Practical training for development of Acceptable for credit: CSU 1. Demonstrate knowledge of the use of multimedia skills presented in MM/DI 1A. digital multimedia equipment, cameras Not open for credit to students who have AA/AS area 4c and/or software programs for composing completed MMART 132LA. 0614.60 Individualized instruction on the development images, creating, and editing multimedia of projects on the theory and application of works in digital photography. MM/DI 1B, Intermediate Digital color. Not open for credit to students who have 2. Use both camera and digital art Illustration completed MMART 129L. 0614.00 techniques to generate creative solutions 3 Units to problems and expand and transform MM/DI 4, Introduction to Photoshop imagery and ideas into meaningful 2.5 hours lecture, 1.5 hours lab (GR or P/NP) 2 Units multimedia works. Recommended Preparation: MM/DI 1A Acceptable for credit: CSU 1.5 hours lecture, 1.5 hours lab (GR or P/NP) AA/AS area 4c Co-requisite: MM/DI 4L Digital Imaging Intermediate digital illustration: Visualization of Acceptable for credit: CSU storytelling methods and genres in digital arts AA/AS area 4c Certificate of Completion expression. Not open for credit to students who Introduction to basic image editing and have completed MMART 132B. 0614.60 digital illustration using Photoshop: Survey of The Certificate of Completion in Digital elementary design principles used to create Imaging will provide students with multimedia effective visual communication with emphasis skills necessary for employment in digital on practical computer based compositions. imaging. Not open for credit to students who have Career Opportunities completed MMART 131A 0614.60 Photography, graphic design, advertising, trade-show exhibitions, marketing image production and display houses.

126 Associate Degree & Certificate Programs/Course Announcements & Descriptions MM/DI 4L, Introduction to Photoshop MM/DI 20A, Introduction to Digital MM/DI 22, Analysis of Contemporary Lab Photography Photographers 1 Unit 2 Units 3 Units 4 hours lab (GR or P/NP) 1.5 hours lecture, 1.5 hours lab (GR or P/NP) 3 hrs lecture (GR or P/NP). Co-requisite: MM/DI 4 Co-requisite: MM/DI 20LA Acceptable for credit: CSU Acceptable for credit: CSU Recommended Preparation: MM/DI 4 AA/AS area 3, 4c AA/AS area 4c Acceptable for credit: CSU Review of contemporary photographers: In- Practical training for the development of AA/AS area 4c depth review of current photographers' work multimedia skills presented in MM/DI 4. to explore in-depth the artistic, theoretical and Introduction to composition and image Not open for credit to students who have technological developments in photography; editing in digital photography: Digital camera completed MMART 131LA. 0614.60 additional emphasis on the technological operation, composition, media considerations, developments and commercial applications of image editing, proofing, and final print. photography. 0614.00 MM/DI 11, Publication and Page Design Not open for credit to students who have 3 Units completed MMART 133A. 2.5 hours lecture, 1.5 hours lab (GR or P/NP) 0614.60 MM/DI 23, Digital Printing for Acceptable for credit: CSU Photographers AA/AS area 4c MM/DI 20LA, Introduction to Digital 3 Units Publication and page design: Design layouts Photography Lab 2.5 hrs lecture, 1.5 hrs lab for publication utilizing industry standard software, page layout, font selection, 1 Unit Recommended Preparation: MM/DI 20A and formatting, setting defaults, text and graphics 4 hours lab (GR or P/NP) MM/DI 4 placement, graphic scanning, and output. Not Co-requisite: MM/DI 20A AA/AS area 4c open to students who have completed MMART Acceptable for credit: CSU Introduction to digital printing for 117. 0614.50 photographers: Prepress considerations and AA/AS area 4c techniques, operation and care of digital print MM/DI 15A, Introduction to 3D Motion Practical training for development of technologies, history of printmaking, client multimedia skills presented in MM/DI 20A. management, hands-on projects. Not open Graphics Not open for credit to students who have for credit to students who have completed 3 Units completed MMART 133LA. MMART 136. 0614.60 2.5 hours lecture, 1.5 hours lab (GR or P/NP) 0614.60 Recommended Preparation: MMART 3 MM/DI 25A, Special Projects in Digital MM/DI 20B, Intermediate Digital Acceptable for credit: CSU Photography I AA/AS area 4c Photography 3 Units Introduction to theory and design of 3D motion 3 Units 2.5 hrs lecture, 1.5 hrs lab graphics: Design and production of visual 2.5 hrs lecture, 1.5 hrs lab communication solutions utilizing 3D modeling, Prerequisite: MM/DI 20A Prerequisite: MM/DI 020A texturing, lighting, and animation. Not open Acceptable for credit: CSU Acceptable for credit: CSU for credit to students who have completed AA/AS area 4c MMART 185A. 0614.60 AA/AS area 4c Project-based study of digital photography: Intermediate theory and practice of digital Studio photography formats; portraiture, MM/DI 15B, Intermediate 3D Motion photography: Advanced composition, editorial, , still life, and product Graphics black and white conversions, channels, photography; use of multiple digital formats scanning, blending, stitching, retouching, and integration of digital software for 3 Units macrophotography, digital printing, framing compositing, lighting, color correction, etc. 2.5 hours lecture, 1.5 hours lab (GR or P/NP) and other final portfolio formats including integrated into a digital workflow; professional Prerequisite: MM/DI 15A books and web. Not open for credit to students practices for assistants and digital who have completed MMART 133B. 0614.60 Acceptable for credit: CSU technicians on a commercial shoot. Not open AA/AS area 4c for credit to students who have completed MM/DI 21, Digital Photography Studio MMART 155A. 0614.60 Intermediate 3D motion graphics: Utilizing Cinema 4D and motion graphics-based 3 units software, such as After Effects, to create 2.5 hrs lecture, 1.5 hrs lab MM/DI 25B, Special Projects in Digital projects with advanced techniques in Prerequisite: MM/DI 020A Photography II animation and visual effects, such as Recommended Preparation: MM/DI 20B 3 Units broadcast design and film titles. Not open for credit to students who have completed Acceptable for credit: CSU 2.5 hrs lecture, 1.5 hrs lab MMART 185B. 0614.60 AA/AS area 4c Prerequisite: MM/DI 25A Studio photography: Studio lighting and setup; AA/AS area 4c archival quality prints and online galleries; Project-based study of digital photography: professional level portfolio development. Use of off-camera flash; advanced use Not open for credit to students who have of Adobe Lightroom; printing; landscape/ completed MMART 133C. 0614.60 cityscape; documentary photography; history and theory of photography; critiques. Not open for credit to students who have completed 155B. 0614.60

127 Associate Degree & Certificate Programs/Course Announcements & Descriptions MM/DI 31, Graphic Design Studio MM/DI 40B, Intermediate Digital MM/DI 45B, Digital Printing Studio 3 units Printing Practice II 2.5 hrs lecture, 1.5 hrs lab (GR or P/NP) 2 Units 2 Units Acceptable for credit: CSU 1.5 hours lecture, 1.5 hours lab (GR or P/NP) 1.5 hours lecture, 1.5 hours lab (GR or P/NP) AA/AS area 4c Co-requisite: MM/DI 40LB Co-requisite: MM/DI 45LB Development of graphic design visual Recommended Preparation: MM/DI 40A Recommended Preparation: MM/DI 045A communication strategies: Concepts, Acceptable for credit: CSU Acceptable for credit: CSU visualization, documentation, and professional AA/AS area 4c AA/AS area 4c presentation; fundamental text/image interaction, various types of graphic identity Intermediate digital printmaking: Major Project-based study of digital printmaking: designs including symbolic, pictorial or projects such as bookmaking and printing on Advancing input and acquisition skills to typographic. 0614.60 canvas; advanced presentation, marketing realize artistic vision; history and theory and promotional techniques; aesthetic of printmaking; hands-on projects using development. Not open for credit to students advanced digital technologies; class critiques MM/DI 33, Typography Design who have completed MMART 134B. 0614.60 of projects; portfolio development; operation 3 units of digital printing technologies. Not open 2.5 hrs lecture, 1.5 hrs lab (GR or P/NP) MM/DI 40LB, Intermediate Digital for credit to students who have completed MMART 135B. 0614.60 Acceptable for credit: CSU Printing Lab AA/AS area 4c 1 Unit MM/DI 45LB, Digital Printing Studio History, theory and contemporary practices 4 hours lab (GR or P/NP) Practice II Lab of typography in the practice of design: Typographic terminology, conventions, Co-requisite: MM/DI 40B 1 Unit typography fundamentals, grid systems, Acceptable for credit: CSU 4 hours lab (GR or P/NP) development of unique alphabet letter AA/AS area 4c Co-requisite: MM/DI 45B forms, type as visual/verbal expressive Practical training for development of Acceptable for credit: CSU communication and typography as an essential multimedia skills presented in MM/DI 40B AA/AS area 4c element to graphic design. 0614.50 Not open for credit to students who have Practical training for development of completed MMART 134LB. multimedia skills presented in MM/DI 45B MM/DI 40A, Introduction to Digital 0614.60 Not open for credit to students who have Printmaking MM/DI 45A, Digital Printing Studio completed MMART 135LB. 0614.60 2 Units Practice I MM/DI 46A, Large Scale Print Studio 1.5 hours lecture, 1.5 hours lab (GR or P/NP) 2 Units Co-requisite: MM/DI 40LA Practice I 1.5 hours lecture, 1.5 hours lab (GR or P/NP) Acceptable for credit: CSU 2 Units Co-requisite: MM/DI 45LA AA/AS area 4c 1.5 hours lecture, 1.5 hours lab (GR or P/NP) Acceptable for credit: CSU Introduction to digital printmaking: Conceptual Co-requisite: MM/DI 46LA visualization for image making, the creation AA/AS area 4c Recommended Preparation: MM/DI 40A of digital composites from editing to print, Project-based study of digital printmaking: Acceptable for credit: CSU Enhancing basic technological and visual marketing techniques, output issues, and AA/AS area 4c exploration of the creative digital process. skills; history and theory of printmaking; Not open for credit to students who have hands-on projects using advanced digital Project-based study of large scale digital completed MMART 134A. 0614.60 technologies; class critiques of projects; printmaking / projection files: Enhancing basic operation of digital printing technologies. technological and visual skills; history and theory of printmaking; hands-on projects using MM/DI 40LA, Introduction to Digital Not open for credit to students who have completed MMART 135A. 0614.60 advanced digital technologies; class critiques Printing Lab of projects; portfolio / files, development; operation of digital printing and projection 1 Unit MM/DI 45LA, Digital Printing Studio Practice I Lab technologies. Not open for credit to students 4 hours lab (GR or P/NP) who have completed MMART 137. 0614.60 Co-requisite: MM/DI 40A 1 Unit Acceptable for credit: CSU 4 hours lab (GR or P/NP) MM/DI 46LA, Large Scale Print Studio AA/AS area 4c Co-requisite: MM/DI 45A Practice I Lab Practical training for development of Acceptable for credit: CSU 1 Unit multimedia skills presented in MM/DI 40A. AA/AS area 4c 4 hours lab (GR or P/NP) Not open for credit to students who have Practical training for development of Co-requisite: MM/DI 46A completed MMART 134LA. 0614.60 multimedia skills presented in MM/DI 45A. Acceptable for credit: CSU Not open for credit to students who have AA/AS area 4c completed MMART 135LA. 0614.60 Practical training for development of multimedia skills presented in MM/DI 46A. Not open for credit to students who have completed MMART 137LA. 0614.60

128 128 Associate Degree & Certificate Programs/Course Announcements & Descriptions MM/DI 512, Digital Printing 0 Units 1.5 hours lecture, 1.5 hours lab (P/NP or SP) Digital printmaking: Creation of digital composites from editing to completing a print; marketing techniques, output issues, and exploration of the creative digital process. Materials fee required. 0614.10 MM/DI 515A, Introduction to 3D Motion Graphics 0 Units 2.5 hours lecture, 1.5 hours lab (P/NP or SP) Introduction to theory and design of 3D motion graphics: Design and production of visual communication solutions utilizing 3D modeling, texturing, lighting, and animation. 0614.60 MM/DI 520A: a new course, please add all the information below:

MM/DI 520A, Introduction to Digital Photography 0 units Photo by Faiza Ali Faiza by Photo 1.5 hrs lecture, 1.5 hours lab. (SP or P/NP) MM/DI 46B, Large Scale Print Studio MM/DI 55B, Design Studio Practice Recommended Preparation: MM/DI 510 Introduction to composition and image Practice II 1 hr lecture, 4 hrs lab (GR or P/NP) editing in digital photography: Digital camera 2 Units Acceptable for credit: CSU operation, composition, media considerations, 1.5 hours lecture, 1.5 hours lab (GR or P/NP) AA/AS area 4c image editing, proofing, and final print. 0614.60 Co-requisite: MM/DI 46LB Design Studio Practice: Development of Recommended Preparation: MM/DI 46A projects within design with an emphasis on MM/DI 520B, Intermediate Digital unifying concepts; creation of comprehensive Acceptable for credit: CSU Photography projects that may include advertising, media, AA/AS area 4c and photographs. 0614.50 0 units Project-based study of advanced practices for 2.5 hrs lecture, 1.5 hours lab. (SP or P/NP) large scale print, projection, and installation: MM/DI 504A, Introduction to Digital Prerequisite: MM/DI 520A Enhancing basic technological and visual Illustration Intermediate theory and practice of digital skills; advancing input and acquisition skills to 0 Units photography: Advanced composition, realize an artistic vision. Not open for credit to black and white conversions, channels, 1.5 hours lecture, 1.5 hours lab (P/NP or SP) students who have completed MMART 137B. scanning, blending, stitching, retouching, 0614.60 Introduction to principles of digital illustration: macrophotography, digital printing, framing Composition skills; illustration storytelling; and other final portfolio formats including MM/DI 46LB, Large Scale Print Studio digital illustration in the media and society. books and web. 0614.60 Practice II Lab 0614.60 MM/DI 550, Design Studio Practice 1 Unit MM/DI 510, Photoshop 4 hours lab (GR or P/NP) 0 Units 0 Units Co-requisite: MM/DI 46B 4 hours lab (P/NP or SP) 1.5 hours lecture, 1.5 hours lab (P/NP or SP) Acceptable for credit: CSU Design Studio Practice: Development of Introduction to basic image editing and projects within design with an emphasis on AA/AS area 4c digital illustration using Photoshop: Survey of unifying concepts; creation of comprehensive Practical training for development of elementary design principles used to create projects that may include advertising, media, multimedia skills presented in MM/DI 46B. effective visual communication with emphasis and photographs. Not open for credit to students who have on practical computer based compositions. 0614.00 completed MMART 137LB. 0614.60 0614.50 MM/DI 511, Photography MM/DI 55A, Design Studio Practice 0 Units 1 hr lecture, 4 hrs lab (GR or P/NP) 1.5 hours lecture, 1.5 hours lab (P/NP or SP) Acceptable for credit: CSU Theory and practice of digital photography: AA/AS area 4c Advanced composition, black and white Design Studio Practice: Development of conversions, channels, scanning, blending, projects within design with an emphasis on stitching, macro-photography, digital printing, unifying concepts; creation of comprehensive and framing. 0614.50 projects that may include advertising, media, and photographs. 0614.50

129 Associate Degree & Certificate Programs/Course Announcements & Descriptions

MMART 170+170L Virtual Reality and Digital • Work alone or in a team to create, develop MULTIMEDIA ARTS Spaces+Lab 3 and present storyboards, written proposals MMART 171+171L Web Commerce & Internet Start and sophisticated websites for client/ Mobile and Web Up+Lab 3 organization. Major Requirements 40–41 • Analyze contemporary avenues for social media discourse and presentation. General Education and Electives 19–20 • Appraise peer work in relation to the project Mobile and Web goals. Design Total Units 60 Associate in Arts Degree Mobile and Web Associate in Arts Degree Recommended Two-Year Berkeley City College’s Multimedia Arts Course Sequence Beginning Design Level I Program in Mobile and Web Design A.A. Degree prepares people for entry-level jobs in in Fall Semester Certificate of Achievement the mobile and web design fields and provides Students can use the following pattern to The Multimedia Arts Certificates of upgraded skills for those already employed in complete an Associate in Arts degree in Achievement in Mobile and Web are available multimedia, mobile and web related careers. Multimedia Arts—Animation and Game at Level I and Level II. The Level I Certificate The program is interdisciplinary and focuses Design. This is only one possible pattern. If of Achievement in Mobile and Web provides on developing critical thinking, artistic and they wish to earn an associate degree, you foundational skills in mobile design, web technical skills. must participate in the Student Success design, UI/UX design, interactive design, Career Opportunities Program (Matriculation), which includes aesthetic visualization, project collaboration, assessing academic skills and developing Mobile design, , and server-side web management. It a Student Education Plan (SEP) with a Interactive Design, Front End Web Design, emphasizes team-building skills, integration Counselor. This plan will map their sequence Game Design, Digital Marketing, Software with software platforms, interactive of courses to help them complete their degree , Creative Technology, Virtual applications, , mobile and web regardless of the semester they begin classes. Reality Design, and Social Media Strategy. frameworks. If you wish to earn a certificate, you must participate in the Student Success Courses Units Required Courses Units Program (Matriculation), which includes MMART 3 Introduction to Digital Art 3 1st semester/Fall assessing academic skills and developing a Student Education Plan (SEP) with a MM/AN 40A Introduction to Game Design 3 MM/MW 1A+LA Introduction to Web Design+Lab 3 counselor. This plan will map your sequence of MM/MW 2+2L Fundamentals of Graphic MM/MW 1A+1LA Introduction to Web Design+Lab 3 courses to help you complete your certificate Visualization+Lab 3 MM/VI 9A Video Production I: Introduction to regardless of the semester you begin classes. Video 4 MM/VI 9A Video Production: Introduction to Video 4 Career Opportunities Core electives choose 6–7 units from the Core Elective 3 Front end web design, UI/UX design, social following: General Education/Electives 3 media strategy, content strategist, digital MMART 1 Design Thinking 3 Total 16 designer, engagement coordinator, graphic MMART 110 Scriptwriting and Storyboarding 3 2nd Semester/Spring designer, digital marketing, interactive design, and responsive designer. MMART 197 Multimedia Career Preparation 3 MMART166+166L User Experience and Interface MMART 468 Occupational Work Experience in Design+Lab 3 Required Courses Units Multimedia Arts 1 List A Elective 3 MMART 166+166L User Experience and Interface MM/DI 3+3L Contemporary Color+Lab 3 Core Elective 3 Design+Lab 3 MM/DI 4+4L Introduction to Photoshop+Lab 3 General Education/Elective 5 MMART 167+167L Mobile and Cross-Platform Web MM/MW 2+2L Fundamentals of Graphic Total 14 Design+Lab 3 Visualization+Lab 3 3rd Semester/Fall MMART 168+168L Online Games & Interactivity+Lab 3 MM/MW 4A+4LA Social Media Marketing and Data MM/MW 1A+ 1LA Introduction to Web Design+Lab 3 Analytics+Lab 3 MMART 3 Introduction to Digital Art 3 MMART168+168L Online Games and Interactivity MM/MW 2+2L Fundamentals of Graphic Required Major Courses: +Lab 3 Visualization+Lab 3 MMART 166+166L User Experience and Interface MM/MW 4A+4LA Social Media Marketing and Data MM/VI 9A Video Production I: Introduction to Design+Lab 3 Analytics+Lab 3 Video 4 MMART 168+168L Online Games & Interactivity+Lab 3 General Education/Elective 6 Total Units 19 MM/MW 2+2L Fundamentals of Graphic Total 15 Visualization+Lab 3 4th Semester/Spring Recommended One-Year MM/MW 4A+4LA Social Media Marketing and Data MM/AN 40A Introduction to Game Design 3 Course Sequence Beginning Analytics+Lab 3 List B Electives 6 in Fall Semester List A–Select 3 units from the following: General Education/Elective 6 If you wish to earn a certificate, you must MMART 114+114L Data Design for Digital Media+Lab 3 Total 15 participate in the Student Success Program MMART 167+167L Mobile and Cross-Platform Web (Matriculation), which includes assessing Design+Lab 3 Program Learning Outcomes academic skills and developing a Student Education Plan (SEP) with a counselor. This Students who complete the program will be List B–Select 6 units from the following: plan will map your sequence of courses to help able to: you complete your certificate regardless of the MMART 162+162L Contemporary Scripting for Games, semester you begin classes. Mobile and Web+Lab 3 • Construct web design projects, demonstrating proof of concept.

130 Associate Degree & Certificate Programs/Course Announcements & Descriptions Courses Units Required Courses Units MM/MW 1A, Introduction to Web 1st Semester/Fall MMART 114+114L Data Design for Digital Media+Lab 3 Design MM/MW 1A+1LA Introduction to Web Design+Lab 3 MMART 162+162L Contemporary Scripting for Games, 2 Units Mobile and Web+Lab 3 MM/MW 2+2L Fundamentals of Graphic 1.5 hours lecture, 1.5 hours lab (GR or P/NP) Visualization+Lab 3 MMART 170+170L Virtual Reality and Digital Co-requisite: MM/MW 1LA Spaces+Lab 3 MM/VI 9A Video Production I: Introduction to Acceptable for credit: UC/CSU Video 4 MMART 171+171L Web Commerce & Internet Start AA/AS area 4c Up+Lab 3 Total 10 Introduction to web design: HTML5, CSS3, 2nd Semester/Spring MM/MW 4A+4LA Social Media Marketing and Data CSS Grid , and Responsive Analytics+Lab 3 Design for designing a portfolio and expressing MMART 166+166L User Experience and Interface an online voice. Not open for credit to students Design+Lab 3 Choose 3–5 units from the following: who have completed MMART 164. 0614.30 MMART 167+167L Mobile and Cross-Platform Web ART 46 2-D Visual Design 3 Design+Lab 3 CIS 6 Introduction to Computer Programming 5 MM/MW 1LA, Introduction to Web MMART 168+168L Online Games & Interactivity+Lab 3 Design Lab Total 9 MM/AN 40A Introduction to Game Design 3 Total Units 18–20 1 Unit Program Learning Outcomes 4 hours lab (GR or P/NP) Students who complete the program will be Certificate of Achievement Co-requisite: MM/MW 1A able to: Acceptable for credit: UC/CSU • Assess current trends in mobile and web AA/AS area 4c design, and formulate an online presence Recommended One-Year Practical training for development of • Produce original graphic designs employing Course Sequence Beginning multimedia skills presented in MM/MW 1A. both traditional-manual skills and computer in Fall Semester Not open for credit to students who have skills. completed MMART 164LA. 0614.30 • Express identity with project visualizations Students can use the following pattern to complete Certificate of Achievement in MM/MW 2, Fundamentals of Graphic Mobile and Web Design Level II. This is only one possible pattern. If they wish to earn Visualization Mobile and Web a certificate, you must participate in the 2 Units Student Success Program (Matriculation), 1.5 hours lecture, 1.5 hours lab (GR or P/NP) Design Level II which includes assessing academic skills and Co-requisite: MM/MW 2L developing a Student Education Plan (SEP) with a Counselor. This plan will map their Acceptable for credit: CSU Certificate of Achievement sequence of courses to help them complete AA/AS area 4c The Multimedia Arts Certificates of their degree regardless of the semester they Graphic visualization: Professional design Achievement in Mobile and Web are available begin classes. theory; tools and techniques to design at Level I and Level II. The Level II Certificate compelling visual content, make decisions of Achievement in Mobile and Web provide Courses Units with data, apply industry tools, and articulate information and practice with advanced 1st Semester/Fall meaning with design. Not open for credit to techniques in mobile, interactive, and web students who have completed MMART 165. MMART 162+162L Contemporary Scripting for Games, design. Advanced skills attributed to a 0614.30 Mobile and Web+Lab 3 front-end web and mobile developer, client- side management, and professional work MM/MW 4A+4L A Social Media Marketing and Data MM/MW 2L, Fundamentals of Graphic environments. If you wish to earn a certificate, Analytics+Lab 3 Visualization Lab you must participate in the Student Success Mobile and Web Design Elective3–5 Program (Matriculation), which includes 1 Unit Total 9–11 assessing academic skills and developing 4 hours lab (GR or P/NP) a Student Education Plan (SEP) with a 2nd Semester/Spring Co-requisite: MM/MW 2 counselor. This plan will map your sequence of MMART 114+114L Data Design for Digital Media+Lab 3 courses to help you complete your certificate Acceptable for credit: CSU MMART 170+170L Virtual Reality and Digital regardless of the semester you begin classes. AA/AS area 4c Spaces+Lab 3 If you wish to earn a certificate, you must Practical training for development of MMART 171+171L Web Commerce and Internet Start participate in the Student Success Program multimedia skills presented in MM/MW 2. Up+Lab 3 (Matriculation), which includes assessing Not open for credit to students who have academic skills and developing a Student Total 9 completed MMART 165L. 0614.30 Education Plan (SEP) with a counselor. This plan will map your sequence of courses to help Program Learning Outcomes you complete your certificate regardless of the Students who complete the program will be semester you begin classes. able to: Career Opportunities • Construct web design projects, Mobile design, responsive web design, demonstrating proof of concept. interactive design, front end web design, • Work alone or in a team to create, develop game design, digital marketing, software and present storyboards, written proposals engineering, creative technology, virtual reality and sophisticated websites for client/ design, and social media strategy. organization. • Analyze contemporary avenues for social media discourse and presentation. • Appraise peer work in relation to the project goals.

131 Associate Degree & Certificate Programs/Course Announcements & Descriptions MM/MW 4A, Social Media Marketing MMART 162, Contemporary Scripting MMART 167, Mobile and Cross- and Data Analytics Lab for Games, Mobile and Web Platform Web Design 2 Units 2 Units 2 Units 1.5 hours lecture, 1.5 hours lab (GR or P/NP) 1.5 hours lecture, 1.5 hours lab (GR or P/NP) 1.5 hours lecture, 1.5 hours lab (GR or P/NP) Co-requisite: MM/MW 4LA Co-requisite: MMART 162L Co-requisite: MMART 167L Acceptable for credit: CSU Recommended Preparation: MMART 168 Recommended Preparation: MMART 164 AA/AS area 4c Acceptable for credit: CSU Acceptable for credit: CSU Social media marketing: Apply dynamics of AA/AS area 4c AA/AS area 4c online content delivery to motivate and analyze Introduction to scripting and programming for Cross-Platform design techniques for Mobile consumer interest, develop a digital marketing visual artists: Fundamental scripting techniques and Web Design: Mobile development, tablet ecosystem and integrate content creation for web, mobile, video games, virtual development, web development, responsive tools, brand strategies, consumer interactions, reality, and other visual media; designing, design, and dynamic graphical elements. and media analytics. Not open for credit to implementing, and testing foundational 0614.30 students who have completed MMART 169. application programs. 0614.30 0614.30 MMART 167L, Mobile and Cross- MMART 162L, Contemporary Scripting Platform Web Design Lab MM/MW 4LA, Social Media Marketing for Games, Mobile and Web Lab 1 Unit and Data Analytics Lab 1 Unit 4 hours lab (GR or P/NP) 1 Unit 4 hours lab (GR or P/NP) Co-requisite: MMART 167 4 hours lab (GR or P/NP) Co-requisite: MMART 162 Acceptable for credit: CSU Co-requisite: MM/MW 4A Acceptable for credit: CSU AA/AS area 4c Acceptable for credit: CSU AA/AS area 4c Practical training for development of multimedia AA/AS area 4c skills presented in MMART 167. 0614.30 Practical training for development of Practical training for development of multimedia skills presented in MMART 162. multimedia skills presented in MM/MW 4A. 0614.30 MMART 168, Online Games & Not open for credit to students who have Interactivity completed MMART 169L. 0614.30 MMART 166, User Experience and 2 Units MMART 114, Data Design for Digital Interface Design 1.5 hours lecture, 1.5 hours lab (GR or P/NP) Media 2 Units Co-requisite: MMART 168L 1.5 hours lecture, 1.5 hours lab (GR or P/NP) Recommended Preparation: MMART 164 2 Units Co-requisite: MMART 166L Acceptable for credit: CSU 1.5 hours lecture, 1.5 hours (GR) Recommended Preparation: MMART 164 AA/AS area 4c Co-requisite: MMART 114L Acceptable for credit: CSU Principles of interactive design and virtual Acceptable for credit: CSU AA/AS area 4c environments: User experience, game AA/AS area 4c design, dynamic graphics, and integration of Introduction to information architecture and Data graphics basics: Overview of statistics, interactive content for online environments. interface design: Graphic and information choices for charting data, digital input 0614.30 design principles used to organize, navigate, techniques and display methods for illustrating and develop successful interfaces for complex information; survey design, user new media projects. Not open for credit to MMART 168L, Online Games & experience, and the use of color, typography students who have completed or are currently and in creating compelling data Interactivity Lab enrolled in ART 162 and/or MMART 162. visualizations. 0614.00 1 Unit 0614.30 4 hours lab (GR or P/NP) MMART 114L, Data Design for Digital MMART 166L, User Experience and Co-requisite: MMART 168 Media Lab Interface Design Lab Recommended Preparation: MMART 164 1 Unit Acceptable for credit: CSU 1 Unit 4 hours lab (GR). AA/AS area 4c 4 hours lab (GR or P/NP) Co-requisite: MMART 114 Practical training for development of multimedia Co-requisite: MMART 166 Acceptable for credit: CSU skills presented in MMART 168. 0614.30 Acceptable for credit: CSU AA/AS area 4c AA/AS area 4c Practical training for development of Practical training for development of multimedia multimedia skills presented in MMART 114. skills presented in MMART 166. Not open for 0614.00 credit to students who have completed or are currently enrolled in MMART 161A. 0614.30

132 Associate Degree & Certificate Programs/Course Announcements & Descriptions MMART 170, Virtual Reality and Digital MM/VI 20LA Editing I: Introduction to Video Spaces MULTIMEDIA ARTS Editing Lab 1 MM/VI 20B and Editing II: Technical Skills 2 2 Units Video Arts MM/VI 20LB Editing II: Technical Skills Lab 1 1.5 hours lecture, 1.5 hours lab (GR or P/NP) Co-requisite: MMART 170L MM/VI 20C and Editing III: Crafting a Story 2 Recommended Preparation: MMART 164 MM/VI 020LC Editing III: Crafting a Story Lab 1 or 165 Film, Television, Major Requirements 19 Acceptable for credit: CSU General Education (IGETC or CSU AA/AS area 4c And Electronic GE) and Electives 41 Interactive and game based architectures: Media Total Units: 60 virtual reality environments, visible and invisible data, interactive design environments, Recommended Two-Year and visual mapping. 0614.30 Associate in Science Degree for Transfer Course Sequence Beginning MMART 170L, Virtual Reality and The Multimedia Arts AS-T Degree in Film, in Fall Semester Digital Spaces Lab Television, and Electronic Media offers Students can use the following pattern to 1 Unit a foundation in film theory, sound, and complete an Associate in Science in Film, 4 hours lab (GR or P/NP) production. The program is interdisciplinary Television, and Electronic Media Degree for and focuses on developing critical thinking, Transfer. This is only one possible pattern. Co-requisite: MMART 170 artistic and technical skills for careers in If they wish to earn an associate degree, Acceptable for credit: CSU film and media industries. Students who you must participate in the Student Success AA/AS area 4c successfully complete the AS-T in Film, Program (Matriculation), which includes Practical training for development of multimedia Television, and Electronic Media earn specific assessing academic skills and developing skills presented in MMART 170. 0614.30 guarantees for transfer to the CSU system: a Student Education Plan (SEP) with a admission to a CSU with junior status, and Counselor. This plan will map their sequence priority admission to their local CSU campus MMART 171, Web Commerce and of courses to help them complete their degree and to a program or major in multimedia art or regardless of the semester they begin classes. Internet Start Up a similar major. Students transferring to a CSU Course Units 2 Units campus will be required to complete no more than 60 units after transfer to earn a bachelor’s 1st Semester/Fall 1.5 hours lecture, 1.5 hours lab (GR or P/NP) degree. Students are required to complete 60 MMART 110 Scriptwriting and Storyboarding 3 Co-requisite: MMART 171L; Not open for semester units that are eligible for transfer to credit to students who have completed are a California State University, including both of Video Arts Elective 6 currently enrolled in MMART 160C. the following: (1) The Inter-segmental General General Education/Elective 6 Education Transfer Curriculum (IGETC) or the Recommended Preparation: MMART 164 2nd Semester/Spring Acceptable for credit: CSU California State University General Education – Breadth Requirements and (2) 18 semester MM/ART 122B From Movies to Multimedia 3 AA/AS area 4c units with a grade of C or better in the major MM/VI 9A Video Production I: Introduction to Introduction to the principles of E-commerce: and an overall minimum grade point average Video 4 Building an online business, analysis and (GPA) of at least 2.0 in all CSU transferable MM/VI 24 A+24 LA I and Lab 3 application of media content, operating coursework. Students are advised to consult shopping carts, and execution of online with a Berkeley City College counselor for General Education/Elective 6 strategy. 0614.30 additional information and to verify transfer 3rd Semester/Spring requirements. MM/VI 9C Video Production III: Directing and MMART 171L, Web Commerce and Career Opportunities Producing 3 Internet Start Up Lab Completion of this certificate will provide Video Arts Elective 6 students with the coursework they need to 1 Unit General Education/Elective 6 work in video production, editing, motion 4 hours lab (GR or P/NP) graphics, audio recording and sound design, 4th Semester/Spring Co-requisite: MMART 171; Not open for credit cinematography, documentary production, Video Arts Electives 3 to students who have completed are currently narrative and film criticism. enrolled in MMART 160LC. General Education /Elective 6 Recommended Preparation: MMART 164 Required Courses Program Learning Outcomes Acceptable for credit: CSU MMART 110 Scriptwriting and Storyboarding 3 Upon successful completion of this program, AA/AS area 4c MMART 122B From Movies to Multimedia 3 students will be able to: Practical training for development of multimedia MM/VI 9A Video Production I: Introduction to • Demonstrate entry-level skills in film, skills presented in MMART 171. 0614.30 Video 4 television, and electronic media via MM/VI 9C Video Production III: Directing and completed projects. Producing 3 • Evaluate design principles, aesthetic forms, MM/VI 24A+24LA Sound Design I+Lab 3 historical context and social relevance of multimedia works. Video Arts Electives. Choose 3 units from the • Delegate responsibilities according following: to various crew roles and applying HUMAN 21 Film: Art and Communication 3 collaborative communication skills in a professional setting. MMART 5A Introduction to Motion Graphics 3 MMART 468 Occupational Work Experience in Multimedia Arts 3 MM/VI 20A and Editing I: Introduction to Video Editing 2

133 Associate Degree & Certificate Programs/Course Announcements & Descriptions

leading them and/or taking direction from a Course Units Introduction to project leader. 1st Semester/Fall Social Media BUS 70 Introduction to Marketing 3 Social Media MM/VI 9A Video Production I: Introduction to Certificate of Achievement Video 4 MM/VI 16 Social Media Storytelling 3 Berkeley City College’s Introduction to Social Storytelling MM/VI 20A+20LA Editing I: Introduction to Video Media Certificate of Achievement prepares Editing & Lab 3 students for entry-level jobs with social Certificate of Achievement media titles that require skills in copywriting, Total 13 Berkeley City College’s Social Media marketing, producing, and also provides 2nd Semester/Spring Storytelling Certificate of Achievement upgraded skills for those already employed in prepares students for entry-level jobs with MM/VI 17 Social Media Production 3 multimedia or film-related jobs. The program social media titles that require skills in focuses on developing artistic, critical thinking, or video production, sound or video editing, basic marketing knowledge, equipment, and MM/MW 4A+4LA Social Media Marketing and Data and photography and copywriting, and also computer skills. Analytics and Lab 3 provides upgraded skills for those already employed in multimedia or film related jobs. Elective Course 3 Career Opportunities The program focuses on developing artistic, Completion of this certificate will provide Total 6 critical thinking, basic marketing knowledge, students with the coursework they need to equipment and computer skills. work in entry level social media positions such Program Learning Outcomes as Social Media Project Coordinators, Online Career Opportunities Upon successful completion of this program, Community Manger, or Social Media Assistant. Completion of this certificate will provide students will be able to: students with the coursework they need to Required Courses Units 1. Demonstrate an appropriate knowledge work in entry level social media positions using digital multimedia equipment BUS 70 Introduction to Marketing 3 such as copywriters, content managers, and software programs to create and MM/MW 4A + 4LA Social Media Marketing and Data content creators or producers, event or project edit multimedia works for social media Analytics + Lab 3 coordinators, editors. applications. MM/VI 16 Social Media Storytelling 3 2. Evaluate artwork with discernment, Required Courses: Units MM/VI 20A + 20LA Editing I: Introduction to Video appropriate terminology, and aesthetic BUS 70 Introduction to Marketing 3 Editing +Lab 3 awareness for social media or marketing MM/VI 20A + 20LA Editing I: Introduction to Video applications; create projects intended for Total Units: 12 Editing + Lab 3 a professional portfolio. MM/VI 16 Social Media Storytelling 3 3. Work in environments modeled after a Recommended One-Year real-world workplaces by building teams MM/VI 17 or Social Media Production 3 Course Sequence Beginning and leading them and/or taking direction MM/MW 4A +4LA Social Media Marketing and Data from a project leader. in the Fall semester Analytics + Lab 3 Students can use the following pattern to MM/VI 9A Video Production I: Introduction to complete a Certificate of Achievement in Video 4 Video Arts Introduction to Social Media. This is only one possible pattern. If you wish to earn Choose 3 units the following: Units a certificate, you must participate in the ENGL 14 Non-Fiction Writing 3 Associate in Arts Degree Student Success Program (Matriculation), MMART 5A Introduction to Motion Graphics 3 Berkeley City College’s A.A. Degree in which includes assessing academic skills and Multimedia Arts—Video Arts prepares students MMART 110 Scriptwriting and Storyboarding 3 developing a Student Education Plan (SEP) for entry-level jobs in video production and with a counselor. This plan will map your MMART 468 Occupational Work Experience in editing fields, and provides upgraded skills sequence of courses to help you complete Multimedia Arts 3 for those already employed in multimedia or your certificate regardless of the semester you MM/DI 4 + 4L Introduction to Photoshop + Lab 3 film related jobs. The program focuses on begin classes. developing artistic, critical thinking, equipment MM/VI 9B Video Production II: Cinematography and computer skills. Course Units and Visual Storytelling 3 Career Opportunities 1st Semester/Fall MM/VI 9C Video Production III: Directing and The A.A. in Video Arts is designed to prepare BUS 70 Introduction to Marketing 3 Producing 3 students to transfer to education programs at MM/VI 15 Documentary Production and MM/MW 4A+ 4LA Social Media Marketing and Data four-year institutions. Additionally, completion Editing 3 Analytics + Lab 3 of this A.A. will provide students with the 2nd Semester/Spring MM/VI 24A + 24LA Sound Design I + Lab 3 coursework they need to work as video MM/VI 16 Social Media Storytelling 3 MM/VI 25 Sound Recording and Audio producers, video editors, motion graphics designers, on-location or studio recordists, MM/VI 20A+ 20LA Editing I: Introduction to Video Production 1.5 sound designers for radio and motion picture, Editing + Lab 3 MM/VI 41 Introduction to Cinematography 1.5 , camera operators, MM/VI 42 Introduction to Motion Picture gaffers, grips, documentaries and nonfiction Program Learning Outcomes Lighting 1.5 producers, video directors, social media Upon successful completion of this program, Total 19 content producers, social media producers or students will be able to: project managers. 1. Demonstrate an appropriate knowledge of If you wish to earn a certificate, you must participate in the Student Success Program digital multimedia equipment and software Required Core Courses : Units programs to create and edit multimedia (Matriculation), which includes assessing works for social media applications. academic skills and developing a Student MMART 3 Introduction to Digital Art 3 Education Plan (SEP) with a counselor. This MM/AN 40A Introduction to Game Design 3 2. Work in environments modeled after real- plan will map your sequence of courses to help MM/MW 1A+1LA Introduction to Web Design+Lab 3 world workplaces by building teams and you complete your certificate regardless of the semester you begin classes.

134 Associate Degree & Certificate Programs/Course Announcements & Descriptions

MM/VI 9A Video Production I: Introduction to MMART 110 Scriptwriting and Storyboarding 3 Choose 3 units the following: Units Video 4 MM/VI 9A Video Production I: Introduction to MMART 122B From Movies to Multimedia 3 Video 4 Core Electives. Choose 6 units from the MMART 468 Occupational Work Experience in following: General Education/Elective 6 Multimedia Arts 3 MMART 1 Design Thinking 3 2nd Semester/Spring MM/VI 25 Sound Recording and Audio Production 1.5 MMART 110 Scriptwriting and Storyboarding 3 MM/AN 40A Introduction to Game Design 3 MM/VI 41 Introduction to Cinematography 1.5 or MM/VI 20A+LA Editing I: Introduction to Video Editing 3 MM/VI 42 Introduction to Motion Picture MM/VI 1A Introduction to Narrative Lighting 1.5 Scriptwriting 3 MM/VI 24A and 24LA Sound Design I+Lab 3 Total: 22 MMART 197 Multimedia Career Preparation 3 Core Elective 3 MMART 468 Occupational Work Experience in General Education/Elective 3 Multimedia Arts 1 3rd Semester/Spring Recommended one-year MM/DI 3+3L Contemporary Color+Lab 3 MM/MW 1A+1LA Introduction to Web Design+Lab 3 Course Sequence Beginning MM/DI 4+4L Introduction to Photoshop+Lab 3 Video Elective 6 in Fall semester MM/MW 2+2L Fundamentals of Graphic Core Elective 3 If you wish to earn a certificate, you must Visualization+Lab 3 General Education/Elective 3 participate in the Student Success Program (Matriculation), which includes assessing MM/MW 4A+4LA Social Media Marketing and Data 4th Semester/Spring Analytics+Lab 3 academic skills and developing a Student MMART 197 Multimedia Career Preparation 3 Education Plan (SEP) with a counselor. This MM/VI 5 The Art of Producing 3 MMART 468 Occupational Work Experience in plan will map your sequence of courses to help you complete your certificate regardless of the Required Video Courses: Units Multimedia 1 semester you begin classes. MMART 110 Scriptwriting and Storyboarding 3 Video Elective 3 MMART 197 Multimedia Career Preparation 3 General Education/ Elective 7 Course Units 1st Semester/Fall MMART 468 Occupational Work Experience in Program Learning Outcomes Multimedia Arts 1 MMART 110 Scriptwriting & Storyboarding 3 Upon successful completion of this program, MM/VI 20A+20LA Editing I: Introduction to Video students will be able to: MM/VI 9A Video Production I: Introduction to Editing+Lab 3 Video 4 • Demonstrate entry-level skills in video arts MM/VI 24A+24LA Sound Design I+Lab 3 via completed portfolio projects. MM/VI 20A+20LA Editing I: Introduction to Video Editing+Lab 3 Video Electives. Choose 9 units from below: • Describe, plan and evaluate design 2nd Semester/Spring Units principles, aesthetic forms, historical context and social relevance of multimedia works. MM/ART 197 Multimedia Career Preparation 3 MMART 122B From Movies to Multimedia 3 • Collaborate effectively within a diverse team MM/VI 20A+20LA Editing I: Introduction to Video MM/VI 9B Video Production II: Cinematography environment Editing+Lab 3 and Visual Storytelling 3 MM/VI 24A/LA Sound Design I & Lab 3 MM/VI 9C Video Production III: Directing and Producing 3 Video Arts Level I Elective 3 MM/VI 15 Documentary Production and Program Learning Outcomes Editing 3 Certificate of Achievement Upon successful completion of this program, MM/VI 20B+20LB Editing II: Technical Skills+Lab 3 students will be able to: MM/VI 20C+20LC Editing III: Crafting a Story+Lab 3 The Multimedia Arts Certificate of Achievement in Video Arts at Level I provides technical • Demonstrate technical knowledge by MM/VI 24B+24LB Sound Design II+Lab 3 training in professional video production and completing video and audio content Major Requirements 41 use of equipment, as well as post-production assignments. General Education and Electives 19 practices and software, with an emphasis on • Analyze the various components of establishing effective communication skills in a video and audio to better understand its Total: 60 highly collaborative industry. psychological and emotional impact. Career Opportunities • Display appropriate professional and Recommended Two-Year Completion of this certificate will provide collegiate behavior within a team. Course Sequence Beginning students with the coursework they need to in Fall Semester work as assistant editors or editors, sound designers, , story boarders, Video Arts Level Students can use the following pattern to film festival assistants, on-location sound complete an Associate in Arts degree in recordists, and camera team positions such as II: Directing & Multimedia Arts—Video Arts. This only 1st or 2nd assistant camera. one possible pattern. If you wish to earn an associate degree or certificate, you must Required Courses: Units Producing participate in the Student Success Program MMART 110 Scriptwriting and Storyboarding 3 (Matriculation), which includes assessing Certificate of Achievement MMART 197 Multimedia Career Preparation 3 academic skills and developing a Student The Multimedia Arts Certificate of Achievement Education Plan (SEP) with a Counselor. This MM/VI 5 The Art of Producing 3 in Video Arts Level II: Directing and Producing plan will map your sequence of courses to help MM/VI 9A Video Production I: Introduction to provides a foundation of analytical and you complete your degree regardless of the Video 4 professional techniques for fundraising semester you begin classes. MM/VI 20A+20LA Editing I: Introduction to Video and project proposals, communication with Course Units Editing+Lab 3 collaborators, as well as project coordinating, 1st semester/Fall MM/VI 24A+24LA Sound Design I+Lab 3 scheduling and budgeting towards assistant directing and producing duties. MMART 3 Introduction to Digital Art 3

135 Associate Degree & Certificate Programs/Course Announcements & Descriptions

Career Opportunities Program Learning Outcomes Course Units Completion of this certificate will provide Upon successful completion of this program, 1st Semester/Fall students with the coursework they need students will be able to: MM/VI 20B+20LB Editing II: Technical Skills+Lab 3 to work assistant directors, production • Demonstrate entry level skills in directing coordinators, unit production managers, line and producing in motion picture and/or Electives 6 producers, directors and video producers. related media projects. Total 9 Choose 9–10 units from below: Units • Apply collaborative communication skills in 2nd Semester/Spring a professional manner, in a leadership or MMART 197 Multimedia Career Preparation 3 MMART 197 Multimedia Career Preparation 3 supportive role as applicable. or or MMART 468 Occupational Work Experience in MMART 468 Occupational Work Experience in Multimedia Arts 3–4 Video Arts Level Multimedia Arts 1–4 MM/VI 5 The Art of Producing 3 Electives 6 MM/VI 9C Video Production III: Directing and II: Editing & Post Total 10–13 Producing 3 Program Learning Outcomes Choose 9 units from one of the emphases Production below: Upon successful completion of this program, students will be able to: Directing Emphasis Certificate of Achievement • Demonstrate command of major video post MMART 122B From Movies to Multimedia 3 The Video Arts Level II: Editing and Post production programs and related equipment MMART 123 The Art of Documentary Film 3 Production Certificate of Achievement provides at an intermediate to advanced skill level. theory and practice of industry standards • Create student projects and evaluate with MM/VI 1A Introduction to Narrative for film aesthetics and time-based media discernment, appropriate terminology, Scriptwriting 3 design; video and audio acquisition, effects, and aesthetic awareness resulting in MM/VI 1B Intermediate Narrative Scriptwriting deliverables output, and project and media professional level projects. 3 management. • Applying collaborative communication skills MM/VI 9B Video Production II: Cinematography Career Opportunities in a professional manner, under the lead of and Visual Storytelling 3 Completion of this certificate will provide a director or producer if applicable. Producing Emphasis Units students with the coursework they need to MM/VI 9B Video Production II: Cinematography work as sound designers and video editors, and Visual Storytelling 3 color graders, assistant editors, and motion MM/VI 1A, Introduction to Narrative MM/VI 9D Video Production IV: Advanced graphic artists for a variety of client types. Scriptwriting Team Projects 3 3 Units MM/VI 15 Documentary Production and Select 6–7 units from the following: Units 3 hours lecture (GR or P/NP) Editing 3 MMART 197 Multimedia Career Preparation 3 Recommended Preparation: MMART 110 MM/VI 17 Social Media Production 3 or Acceptable for credit: CSU MMART 468 Occupational Work Experience in AA/AS area 4c Total: 18 –19 Multimedia Arts 3–4 Theory and practice of narrative scriptwriting If you wish to earn a certificate, you must MM/VI 20B+20LB Editing II: Technical Skills+Lab 3 with a dual focus on film and episodic participate in the Student Success Program scripts: Narrative structures in film and (Matriculation), which includes assessing Select 12 units from the following: Units television; industry-accepted formatting; story academic skills and developing a Student development; cinematic language. Not open Education Plan (SEP) with a counselor. This MMART 5A Introduction to Motion Graphics 3 for credit to students who have completed plan will map your sequence of courses to help MMART 122B From Movies to Multimedia 3 MMART 111A. 0612.20 you complete your certificate regardless of the MM/DI 15A Introduction to 3D Motion Graphics semester you begin classes. 3 MM/VI 1B, Intermediate Narrative Recommended One-Year MM/VI 15 Documentary Production and Scriptwriting Editing 3 3 Units Course Sequence Beginning MM/VI 20C+20LC Editing III: Crafting a Story+Lab 3 3 hours lecture (GR or P/NP) in Fall Semester MM/VI 20D+20LD Editing IV: Editing for Prerequisite: MMART 110 or MM/VI 1A Distribution+Lab 3 Acceptable for credit: CSU Course Units MM/VI 24B+24LB Sound Design II+Lab 3 AA/AS area 4c 1st Semester/Fall Total: 18–19 Advanced workshop in revising and completing MM/VI 9C Video Production III: Directing & a professional-level narrative script: Critique Producing 3 Recommended One-Year and revisions of student scripts, professional screenplay and film analysis, pitch and MM/VI 5 The Art of Producing 3 Course Sequence Beginning strategy sessions; dissection of complex Writing or Producing Elective 3 in Fall Semester narrative elements, such as voice, character, 2nd Semester/Spring and pacing. Not open for credit to students If you wish to earn a certificate, you must who have completed MMART 111B. 0612.20 MMART 197 Multimedia Career Preparation 3 participate in the Student Success Program or (Matriculation), which includes assessing MMART 468 Occupational Work Experience in academic skills and developing a Student Multimedia 3–4 Education Plan (SEP) with a counselor. This plan will map your sequence of courses to help and you complete your certificate regardless of the Directing Emphasis Electives 6 semester you begin classes. or Producing Emphasis Electives 6

136 Associate Degree & Certificate Programs/Course Announcements & Descriptions MM/VI 5, The Art of Producing MM/VI 9D, Video Production IV: MM/VI 17, Social Media Production 3 Units Advanced Team Projects 3 Units 3 hours lecture (GR or P/NP) 3 Units 2.5 hours lecture, 1.5 hours lab (GR or P/NP) Acceptable for credit: CSU 2 hours lecture, 4 hours lab (GR or P/NP) Prerequisite: AA/AS area 4c, 4d Prerequisite: MM/VI 9A or MMART 141A Development of materials to pitch a multimedia MMART 141A or MM/VI 9A MM/VI 20A or MMART 150A project: Effective writing structure and style; MMART 150A or MM/VI 20A MM/VI 9C or MMART 141C portfolios, prospectus packets, grant writing, MMART 141B or MM/VI 9B Recommended Preparation: pitches, treatments, budgets, and development MM/DI 4 or MMART 131A of industry contacts. Not open for credit to Prerequisite or Co-requisite: students who have completed MMART 109. MM/VI 9B MM/MW 4A or MMART 169 0612.20 MM/VI 15 or MMART 156 Recommended Preparation: Acceptable for credit: CSU MMART 109 or MM/VI 5 AA/AS area 4c MM/VI 9A, Video Production I: MMART 141C or MM/VI 9C Introduction to Video MMART 110 Team and project management applied toward marketing a cause or client: Creating social 4 Units MMART 138 or MM/VI 25 media publicity content and distribution plan. 3 hours lecture, 4 hours lab (GR or P/NP) MMART 148A or MM/VI 24A 0612.20 Recommended Preparation: MMART 110 MMART 157 or MM/VI 42 Acceptable for credit: UC/CSU Acceptable for credit: CSU MM/VI 20A, Editing I: Introduction to AA/AS area 4c AA/AS area 4c Video Editing Creation of completed film: Motion picture Theory and practice of shooting video in studio 2 Units and field environments: Terminology, set- projects from pitch to exhibition through 1.5 hours lecture, 1.5 hours lab (GR or P/NP) etiquette, composition and editing techniques, collaborative teamwork. Not open for credit to camera operation, portable lighting, and students who have completed MMART 142. Co-requisite: MM/VI 20LA audio recording; aesthetics and fundamentals 0612.20 Acceptable for credit: CSU of producing a video project from a script, AA/AS area 4c post-production specifications, and exhibition/ MM/VI 15, Documentary Production and Theory and practice of digital video editing: distribution. Not open for credit to students Editing Film aesthetics and editing techniques using who have completed MMART 141A. 0612.20 3 Units a major software program, acquisition of footage, skilled use effects and sound to 2.5 hours lecture, 1.5 hours lab (GR or P/NP) MM/VI 9B, Video Production II: support storytelling, media management and Cinematography and Visual Storytelling Prerequisite: exporting. Not open for credit to students who MMART 141A or MM/VI 9A have completed MMART 150A. 0612.20 3 Units MMART 150A or MM/VI 20A 2 hours lecture, 3 hours lab (GR or P/NP) Acceptable for credit: CSU MM/VI 20LA, Editing I: Introduction to Prerequisite: MMART 141A or MM/VI 9A AA/AS area 4c Video Editing Lab Recommended Preparation: MMART 110 Theory and practice of documentary video 1 Unit Acceptable for credit: CSU production: Creating a non-fiction treatment 4 hours lab (GR or P/NP) AA/AS area 4c and script, filming interviews and b-roll, editing Co-requisite: MM/VI 20A Directing and producing a video project from a short non-fiction video program. Not open script to screen: Script analysis from pragmatic for credit to students who have completed Acceptable for credit: CSU MMART 156. 0612.20 to aesthetic perspectives, cinematography, AA/AS area 4c lighting and art direction techniques. Not open Editing I: Introduction to Video Editing Lab. for credit to students who have completed MM/VI 16, Social Media Storytelling Not open for credit to students who have MMART 141B or 151B. 0612.20 3 Units completed MMART 150LA. 0612.20 2.5 hours lecture, 1.5 hours lab (GR or P/NP) MM/VI 9C, Video Production III: Prerequisite: MM/VI 20B, Editing II: Technical Skills Directing and Producing MM/VI 9A or MM/VI 20A 2 Units 3 Units Acceptable for credit: CSU 1.5 hours lecture, 1.5 hours lab (GR or P/NP) 2 hours lecture, 3 hours lab (GR or P/NP) AA/AS area 4c, 4d Co-requisite: MM/VI 20LB Prerequisite: MMART 141A or MM/VI 9A Social media with emphasis on storytelling: Recommended Preparation: MM/VI 20A. Creation of pod casts, written copy, short Recommended Preparation: MMART 110 Acceptable for credit: CSU videos, and photos appropriate for different Acceptable for credit: CSU social media platforms and campaign types; AA/AS area 4c AA/AS area 4c editing media and publishing online. 0612.20 Continuing development of technical video Video production: Development of advanced editing skills: Work-flow analysis, roles and skills in producing, coordinating and directing. responsibilities; intermediate film aesthetics; Not open for credit to students who have color correction; title generation; sound completed MMART 141C. 0612.20 normalization and sweetening; organization and preparation of files for finishing, industry copyright standards. Not open for credit to students who have completed MMART 150B. 0612.20

137 Associate Degree & Certificate Programs/Course Announcements & Descriptions MM/VI 20LB, Editing II: Technical Skills MM/VI 20LD, Editing IV: Editing for MM/VI 25, Sound Recording and Audio Lab Distribution Lab Production 1 Unit 1 Unit 1.5 Units 4 hours lab (GR or P/NP) 4 hours lab (GR or P/NP) 1.5 hours lecture (GR or P/NP) Co-requisite: MM/VI 20B Co-requisite: MM/VI 20D Recommended Preparation: MM/VI 9A Acceptable for credit: CSU Acceptable for credit: CSU Acceptable for credit: CSU AA/AS area 4c AA/AS area 4c AA/AS area 4c Practical training for development of Practical training for development of Location sound recording for multimedia multimedia skills presented in MM/VI 20B. multimedia skills presented MM/VI 20D. arts: Audio theory and principles; critical Not open for credit to students who have Not open for credit to students who have listening; analysis of studio and location audio completed MMART 150LB. 0612.20 completed MMART 150LD. environments; types, selection, 0612.20 placement and use; use of audio mixers and MM/VI 20C, Editing III: Crafting a Story digital recorders; crew organization, function MM/VI 24A, Sound Design I and responsibilities. Not open for credit to 2 Units students who have completed MMART 138. 1.5 hours lecture, 1.5 hours lab (GR or P/NP) 2 Units 0612.20 Prerequisite: MM/VI 20B or MMART 150B 1.5 hours lecture, 1.5 hours lab (GR or P/NP) Co-requisite: MM/VI 20LC Co-requisite: MM/VI 24LA MM/VI 41, Introduction to Acceptable for credit: CSU Acceptable for credit: UC/CSU Cinematography AA/AS area 4c AA/AS area 4c 1.5 Units Theory and practice of storytelling in a video Introduction to the theory and practice of 1.5 hours lecture (GR or P/NP) recording and editing audio: Fundamentals edit: Development of story arcs, smooth Recommended Preparation: and polished transitions, pacing, sound of sound design and aesthetics, microphone sweetening, problem solving technical and use, and equipment; hands MM/VI 9A or MMART 141A narrative challenges, practice cutting material on experience recording, editing, mixing MM/VI 20A or MMART 150A to fit a variety of film genres and organization and mastering audio. Not open for credit to Acceptable for credit: CSU students who have completed MMART 148A. of materials to support editorial goals. AA/AS area 4c Not open for credit to students who have 0612.20 Storytelling through cinematography: Pre- completed MMART 150C. 0612.20 production preparation, on-set protocol, MM/VI 24LA, Sound Design I Lab motion picture aesthetics, industry and on-set MM/VI 20LC, Editing III: Crafting a 1 Unit terminology; shot development, camera Story Lab 4 hours lab (GR or P/NP) movement, lens selection and of subjects; duties and responsibilities of the 1 Unit Co-requisite: MM/VI 24A camera team. Not open for credit to students 4 hours lab (GR or P/NP) Acceptable for credit: UC/CSU who have completed MMART 153. 0612.20 Co-requisite: MM/VI 20C AA/AS area 4c Acceptable for credit: CSU Practical training for development of MM/VI 42, Introduction to Motion AA/AS area 4c multimedia skills presented in MM/VI 24A. Not open to students who have previously Picture Lighting Practical training for development of completed MMART 148LA. Not open for credit 1.5 Units multimedia skills presented in MM/VI 20C. for students who have completed 150LA. Not open for credit to students who have 1.5 hours lecture (GR or P/NP) 0612.20 completed MMART 150LC. 0612.20 Prerequisite: MMART 141A or MM/VI 9A or MM/VI 24B, Sound Design II MM/VI 20D, Editing IV: Editing for Co-requisite: MM/VI 9A Distribution 2 Units Acceptable for credit: CSU 1.5 hours lecture, 1.5 hours lab (GR or P/NP) 2 Units AA/AS area 4c Prerequisite: MMART 148A or MM/VI 24A 1.5 hours lecture, 1.5 hours lab (GR or P/NP) Lighting basics for motion picture: Lighting Co-requisite: MM/VI 24LB theory, electricity and safety, use of lighting Prerequisite: MMART 150C or MM/VI 20C Acceptable for credit: CSU equipment, accessories and tools, on- Corequisite: MM/VI 20LD AA/AS area 4c set protocol, motion picture aesthetics, Recommended Preparation: MM/VI 20C industry and on-set terminology, duties and Advanced practice and theory of sound design: responsibilities of the lighting team. Not open Acceptable for credit: CSU Advanced sound editing techniques using for credit to students who have completed AA/AS area 4c industry-standard tools to enhance story and MMART 157. 0612.20 Finishing techniques and distribution planning film visuals; research/screenings of influential for a broadcast-ready video: Refinement sound artists; emerging sound technologies. of editorial structure, pacing, visual style, Not open for credit to students who have sound design; advanced finishing techniques; completed MMART 148B. 0612.20 developing a distribution plan; broadcast and related output considerations; legal and MM/VI 24LB, Sound Design II Lab permissions issues and ethics; emerging technologies including new distribution 1 Unit methods and virtual reality projects. Not open 4 hours lab (GR or P/NP) for credit to students who have completed Co-requisite: MM/VI 24B MMART 150D. 0612.20 Acceptable for credit: CSU AA/AS area 4c Practical training for development of multimedia skills presented in MM/VI 24B. Not open to students who have previously completed MMART 148LB. 0612.20

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