COMP 203: Parallel and Distributed Computing PRAM Algorithms
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Parallel Prefix Sum (Scan) with CUDA
Parallel Prefix Sum (Scan) with CUDA Mark Harris [email protected] April 2007 Document Change History Version Date Responsible Reason for Change February 14, Mark Harris Initial release 2007 April 2007 ii Abstract Parallel prefix sum, also known as parallel Scan, is a useful building block for many parallel algorithms including sorting and building data structures. In this document we introduce Scan and describe step-by-step how it can be implemented efficiently in NVIDIA CUDA. We start with a basic naïve algorithm and proceed through more advanced techniques to obtain best performance. We then explain how to scan arrays of arbitrary size that cannot be processed with a single block of threads. Month 2007 1 Parallel Prefix Sum (Scan) with CUDA Table of Contents Abstract.............................................................................................................. 1 Table of Contents............................................................................................... 2 Introduction....................................................................................................... 3 Inclusive and Exclusive Scan .........................................................................................................................3 Sequential Scan.................................................................................................................................................4 A Naïve Parallel Scan ......................................................................................... 4 A Work-Efficient -
Vertex Coloring
Lecture 1 Vertex Coloring 1.1 The Problem Nowadays multi-core computers get more and more processors, and the question is how to handle all this parallelism well. So, here's a basic problem: Consider a doubly linked list that is shared by many processors. It supports insertions and deletions, and there are simple operations like summing up the size of the entries that should be done very fast. We decide to organize the data structure as an array of dynamic length, where each array index may or may not hold an entry. Each entry consists of the array indices of the next entry and the previous entry in the list, some basic information about the entry (e.g. its size), and a pointer to the lion's share of the data, which can be anywhere in the memory. Memory structure Logical structure 1 2 3 4 5 6 7 8 9 1 2 3 4 5 6 7 8 9 next previous size data Figure 1.1: Linked listed after initialization. Blue links are forward pointers, red links backward pointers (these are omitted from now on). We now can quickly determine the total size by reading the array in one go from memory, which is quite fast. However, how can we do insertions and deletions fast? These are local operations affecting only one list entry and the pointers of its \neighbors," i.e., the previous and next list element. We want to be able to do many such operations concurrently, by different processors, while maintaining the link structure! Being careless and letting each processor act independently invites desaster, see Figure 1.3. -
Deterministic Execution of Multithreaded Applications
DETERMINISTIC EXECUTION OF MULTITHREADED APPLICATIONS FOR RELIABILITY OF MULTICORE SYSTEMS DETERMINISTIC EXECUTION OF MULTITHREADED APPLICATIONS FOR RELIABILITY OF MULTICORE SYSTEMS Proefschrift ter verkrijging van de graad van doctor aan de Technische Universiteit Delft, op gezag van de Rector Magnificus prof. ir. K. C. A. M. Luyben, voorzitter van het College voor Promoties, in het openbaar te verdedigen op vrijdag 19 juni 2015 om 10:00 uur door Hamid MUSHTAQ Master of Science in Embedded Systems geboren te Karachi, Pakistan Dit proefschrift is goedgekeurd door de promotor: Prof. dr. K. L. M. Bertels Copromotor: Dr. Z. Al-Ars Samenstelling promotiecommissie: Rector Magnificus, voorzitter Prof. dr. K. L. M. Bertels, Technische Universiteit Delft, promotor Dr. Z. Al-Ars, Technische Universiteit Delft, copromotor Independent members: Prof. dr. H. Sips, Technische Universiteit Delft Prof. dr. N. H. G. Baken, Technische Universiteit Delft Prof. dr. T. Basten, Technische Universiteit Eindhoven, Netherlands Prof. dr. L. J. M Rothkrantz, Netherlands Defence Academy Prof. dr. D. N. Pnevmatikatos, Technical University of Crete, Greece Keywords: Multicore, Fault Tolerance, Reliability, Deterministic Execution, WCET The work in this thesis was supported by Artemis through the SMECY project (grant 100230). Cover image: An Artist’s impression of a view of Saturn from its moon Titan. The image was taken from http://www.istockphoto.com and used with permission. ISBN 978-94-6186-487-1 Copyright © 2015 by H. Mushtaq All rights reserved. No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means without the prior written permission of the copyright owner. -
Easy PRAM-Based High-Performance Parallel Programming with ICE∗
Easy PRAM-based high-performance parallel programming with ICE∗ Fady Ghanim1, Uzi Vishkin1,2, and Rajeev Barua1 1Electrical and Computer Engineering Department 2University of Maryland Institute for Advance Computer Studies University of Maryland - College Park MD, 20742, USA ffghanim,barua,[email protected] Abstract Parallel machines have become more widely used. Unfortunately parallel programming technologies have advanced at a much slower pace except for regular programs. For irregular programs, this advancement is inhibited by high synchronization costs, non-loop parallelism, non-array data structures, recursively expressed parallelism and parallelism that is too fine-grained to be exploitable. We present ICE, a new parallel programming language that is easy-to-program, since: (i) ICE is a synchronous, lock-step language; (ii) for a PRAM algorithm its ICE program amounts to directly transcribing it; and (iii) the PRAM algorithmic theory offers unique wealth of parallel algorithms and techniques. We propose ICE to be a part of an ecosystem consisting of the XMT architecture, the PRAM algorithmic model, and ICE itself, that together deliver on the twin goal of easy programming and efficient parallelization of irregular programs. The XMT architecture, developed at UMD, can exploit fine-grained parallelism in irregular programs. We built the ICE compiler which translates the ICE language into the multithreaded XMTC language; the significance of this is that multi-threading is a feature shared by practically all current scalable parallel programming languages. Our main result is perhaps surprising: The run-time was comparable to XMTC with a 0.48% average gain for ICE across all benchmarks. Also, as an indication of ease of programming, we observed a reduction in code size in 7 out of 11 benchmarks vs. -
CUDA Toolkit 4.2 CURAND Guide
CUDA Toolkit 4.2 CURAND Guide PG-05328-041_v01 | March 2012 Published by NVIDIA Corporation 2701 San Tomas Expressway Santa Clara, CA 95050 Notice ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, "MATERIALS") ARE BEING PROVIDED "AS IS". NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation assumes no responsibility for the consequences of use of such information or for any infringement of patents or other rights of third parties that may result from its use. No license is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in this publication are subject to change without notice. This publication supersedes and replaces all information previously supplied. NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems without express written approval of NVIDIA Corporation. Trademarks NVIDIA, CUDA, and the NVIDIA logo are trademarks or registered trademarks of NVIDIA Corporation in the United States and other countries. Other company and product names may be trademarks of the respective companies with which they are associated. Copyright Copyright ©2005-2012 by NVIDIA Corporation. All rights reserved. CUDA Toolkit 4.2 CURAND Guide PG-05328-041_v01 | 1 Portions of the MTGP32 (Mersenne Twister for GPU) library routines are subject to the following copyright: Copyright ©2009, 2010 Mutsuo Saito, Makoto Matsumoto and Hiroshima University. -
CSE373: Data Structures & Algorithms Lecture 26
CSE373: Data Structures & Algorithms Lecture 26: Parallel Reductions, Maps, and Algorithm Analysis Aaron Bauer Winter 2014 Outline Done: • How to write a parallel algorithm with fork and join • Why using divide-and-conquer with lots of small tasks is best – Combines results in parallel – (Assuming library can handle “lots of small threads”) Now: • More examples of simple parallel programs that fit the “map” or “reduce” patterns • Teaser: Beyond maps and reductions • Asymptotic analysis for fork-join parallelism • Amdahl’s Law • Final exam and victory lap Winter 2014 CSE373: Data Structures & Algorithms 2 What else looks like this? • Saw summing an array went from O(n) sequential to O(log n) parallel (assuming a lot of processors and very large n!) – Exponential speed-up in theory (n / log n grows exponentially) + + + + + + + + + + + + + + + • Anything that can use results from two halves and merge them in O(1) time has the same property… Winter 2014 CSE373: Data Structures & Algorithms 3 Examples • Maximum or minimum element • Is there an element satisfying some property (e.g., is there a 17)? • Left-most element satisfying some property (e.g., first 17) – What should the recursive tasks return? – How should we merge the results? • Corners of a rectangle containing all points (a “bounding box”) • Counts, for example, number of strings that start with a vowel – This is just summing with a different base case – Many problems are! Winter 2014 CSE373: Data Structures & Algorithms 4 Reductions • Computations of this form are called reductions -
CSE 613: Parallel Programming Lecture 2
CSE 613: Parallel Programming Lecture 2 ( Analytical Modeling of Parallel Algorithms ) Rezaul A. Chowdhury Department of Computer Science SUNY Stony Brook Spring 2019 Parallel Execution Time & Overhead et al., et Edition Grama nd 2 Source: “Introduction to Parallel Computing”, to Parallel “Introduction Parallel running time on 푝 processing elements, 푇푃 = 푡푒푛푑 – 푡푠푡푎푟푡 , where, 푡푠푡푎푟푡 = starting time of the processing element that starts first 푡푒푛푑 = termination time of the processing element that finishes last Parallel Execution Time & Overhead et al., et Edition Grama nd 2 Source: “Introduction to Parallel Computing”, to Parallel “Introduction Sources of overhead ( w.r.t. serial execution ) ― Interprocess interaction ― Interact and communicate data ( e.g., intermediate results ) ― Idling ― Due to load imbalance, synchronization, presence of serial computation, etc. ― Excess computation ― Fastest serial algorithm may be difficult/impossible to parallelize Parallel Execution Time & Overhead et al., et Edition Grama nd 2 Source: “Introduction to Parallel Computing”, to Parallel “Introduction Overhead function or total parallel overhead, 푇푂 = 푝푇푝 – 푇 , where, 푝 = number of processing elements 푇 = time spent doing useful work ( often execution time of the fastest serial algorithm ) Speedup Let 푇푝 = running time using 푝 identical processing elements 푇1 Speedup, 푆푝 = 푇푝 Theoretically, 푆푝 ≤ 푝 ( why? ) Perfect or linear or ideal speedup if 푆푝 = 푝 Speedup Consider adding 푛 numbers using 푛 identical processing Edition nd elements. Serial runtime, -
Instructor's Manual
Instructor’s Manual Vol. 2: Presentation Material CCC Mesh/Torus Butterfly !*#? Sea Sick Hypercube Pyramid Behrooz Parhami This instructor’s manual is for Introduction to Parallel Processing: Algorithms and Architectures, by Behrooz Parhami, Plenum Series in Computer Science (ISBN 0-306-45970-1, QA76.58.P3798) 1999 Plenum Press, New York (http://www.plenum.com) All rights reserved for the author. No part of this instructor’s manual may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, microfilming, recording, or otherwise, without written permission. Contact the author at: ECE Dept., Univ. of California, Santa Barbara, CA 93106-9560, USA ([email protected]) Introduction to Parallel Processing: Algorithms and Architectures Instructor’s Manual, Vol. 2 (4/00), Page iv Preface to the Instructor’s Manual This instructor’s manual consists of two volumes. Volume 1 presents solutions to selected problems and includes additional problems (many with solutions) that did not make the cut for inclusion in the text Introduction to Parallel Processing: Algorithms and Architectures (Plenum Press, 1999) or that were designed after the book went to print. It also contains corrections and additions to the text, as well as other teaching aids. The spring 2000 edition of Volume 1 consists of the following parts (the next edition is planned for spring 2001): Vol. 1: Problem Solutions Part I Selected Solutions and Additional Problems Part II Question Bank, Assignments, and Projects Part III Additions, Corrections, and Other Updates Part IV Sample Course Outline, Calendar, and Forms Volume 2 contains enlarged versions of the figures and tables in the text, in a format suitable for use as transparency masters. -
Lawrence Berkeley National Laboratory Recent Work
Lawrence Berkeley National Laboratory Recent Work Title Parallel algorithms for finding connected components using linear algebra Permalink https://escholarship.org/uc/item/8ms106vm Authors Zhang, Y Azad, A Buluç, A Publication Date 2020-10-01 DOI 10.1016/j.jpdc.2020.04.009 Peer reviewed eScholarship.org Powered by the California Digital Library University of California Parallel Algorithms for Finding Connected Components using Linear Algebra Yongzhe Zhanga, Ariful Azadb, Aydın Buluc¸c aDepartment of Informatics, The Graduate University for Advanced Studies, SOKENDAI, Japan bDepartment of Intelligent Systems Engineering, Indiana University, Bloomington, IN, USA cComputational Research Division, Lawrence Berkeley National Laboratory, Berkeley, CA, USA Abstract Finding connected components is one of the most widely used operations on a graph. Optimal serial algorithms for the problem have been known for half a century, and many competing parallel algorithms have been proposed over the last several decades under various different models of parallel computation. This paper presents a class of parallel connected-component algorithms designed using linear-algebraic primitives. These algorithms are based on a PRAM algorithm by Shiloach and Vishkin and can be designed using standard GraphBLAS operations. We demonstrate two algorithms of this class, one named LACC for Linear Algebraic Connected Components, and the other named FastSV which can be regarded as LACC’s simplification. With the support of the highly-scalable Combinatorial BLAS library, LACC and FastSV outperform the previous state-of-the-art algorithm by a factor of up to 12x for small to medium scale graphs. For large graphs with more than 50B edges, LACC and FastSV scale to 4K nodes (262K cores) of a Cray XC40 supercomputer and outperform previous algorithms by a significant margin. -
A Review of Multicore Processors with Parallel Programming
International Journal of Engineering Technology, Management and Applied Sciences www.ijetmas.com September 2015, Volume 3, Issue 9, ISSN 2349-4476 A Review of Multicore Processors with Parallel Programming Anchal Thakur Ravinder Thakur Research Scholar, CSE Department Assistant Professor, CSE L.R Institute of Engineering and Department Technology, Solan , India. L.R Institute of Engineering and Technology, Solan, India ABSTRACT When the computers first introduced in the market, they came with single processors which limited the performance and efficiency of the computers. The classic way of overcoming the performance issue was to use bigger processors for executing the data with higher speed. Big processor did improve the performance to certain extent but these processors consumed a lot of power which started over heating the internal circuits. To achieve the efficiency and the speed simultaneously the CPU architectures developed multicore processors units in which two or more processors were used to execute the task. The multicore technology offered better response-time while running big applications, better power management and faster execution time. Multicore processors also gave developer an opportunity to parallel programming to execute the task in parallel. These days parallel programming is used to execute a task by distributing it in smaller instructions and executing them on different cores. By using parallel programming the complex tasks that are carried out in a multicore environment can be executed with higher efficiency and performance. Keywords: Multicore Processing, Multicore Utilization, Parallel Processing. INTRODUCTION From the day computers have been invented a great importance has been given to its efficiency for executing the task. -
Unit: 4 Processes and Threads in Distributed Systems
Unit: 4 Processes and Threads in Distributed Systems Thread A program has one or more locus of execution. Each execution is called a thread of execution. In traditional operating systems, each process has an address space and a single thread of execution. It is the smallest unit of processing that can be scheduled by an operating system. A thread is a single sequence stream within in a process. Because threads have some of the properties of processes, they are sometimes called lightweight processes. In a process, threads allow multiple executions of streams. Thread Structure Process is used to group resources together and threads are the entities scheduled for execution on the CPU. The thread has a program counter that keeps track of which instruction to execute next. It has registers, which holds its current working variables. It has a stack, which contains the execution history, with one frame for each procedure called but not yet returned from. Although a thread must execute in some process, the thread and its process are different concepts and can be treated separately. What threads add to the process model is to allow multiple executions to take place in the same process environment, to a large degree independent of one another. Having multiple threads running in parallel in one process is similar to having multiple processes running in parallel in one computer. Figure: (a) Three processes each with one thread. (b) One process with three threads. In former case, the threads share an address space, open files, and other resources. In the latter case, process share physical memory, disks, printers and other resources. -
Parallel Algorithms and Parallel Program Design
Introduction to Parallel Algorithms and Parallel Program Design Parallel Computing CIS 410/510 Department of Computer and Information Science Lecture 12 – Introduction to Parallel Algorithms Methodological Design q Partition ❍ Task/data decomposition q Communication ❍ Task execution coordination q Agglomeration ❍ Evaluation of the structure q Mapping I. Foster, “Designing and Building ❍ Resource assignment Parallel Programs,” Addison-Wesley, 1995. Book is online, see webpage. Introduction to Parallel Computing, University of Oregon, IPCC Lecture 12 – Introduction to Parallel Algorithms 2 Partitioning q Partitioning stage is intended to expose opportunities for parallel execution q Focus on defining large number of small task to yield a fine-grained decomposition of the problem q A good partition divides into small pieces both the computational tasks associated with a problem and the data on which the tasks operates q Domain decomposition focuses on computation data q Functional decomposition focuses on computation tasks q Mixing domain/functional decomposition is possible Introduction to Parallel Computing, University of Oregon, IPCC Lecture 12 – Introduction to Parallel Algorithms 3 Domain and Functional Decomposition q Domain decomposition of 2D / 3D grid q Functional decomposition of a climate model Introduction to Parallel Computing, University of Oregon, IPCC Lecture 12 – Introduction to Parallel Algorithms 4 Partitioning Checklist q Does your partition define at least an order of magnitude more tasks than there are processors in your target computer? If not, may loose design flexibility. q Does your partition avoid redundant computation and storage requirements? If not, may not be scalable. q Are tasks of comparable size? If not, it may be hard to allocate each processor equal amounts of work.