Macroblock Classification Method for Video Applications Involving Motions Weiyao Lin, Ming-Ting Sun, Hongxiang Li, Zhenzhong Chen, Wei Li, and Bing Zhou
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On Computational Complexity of Motion Estimation Algorithms in MPEG-4 Encoder
On Computational Complexity of Motion Estimation Algorithms in MPEG-4 Encoder Muhammad Shahid This thesis report is presented as a part of degree of Master of Science in Electrical Engineering Blekinge Institute of Technology, 2010 Supervisor: Tech Lic. Andreas Rossholm, ST-Ericsson Examiner: Dr. Benny Lovstrom, Blekinge Institute of Technology Abstract Video Encoding in mobile equipments is a computationally demanding fea- ture that requires a well designed and well developed algorithm. The op- timal solution requires a trade off in the encoding process, e.g. motion estimation with tradeoff between low complexity versus high perceptual quality and efficiency. The present thesis works on reducing the complexity of motion estimation algorithms used for MPEG-4 video encoding taking SLIMPEG motion estimation algorithm as reference. The inherent prop- erties of video like spatial and temporal correlation have been exploited to test new techniques of motion estimation. Four motion estimation algo- rithms have been proposed. The computational complexity and encoding quality have been evaluated. The resulting encoded video quality has been compared against the standard Full Search algorithm. At the same time, reduction in computational complexity of the improved algorithm is com- pared against SLIMPEG which is already about 99 % more efficient than Full Search in terms of computational complexity. The fourth proposed algorithm, Adaptive SAD Control, offers a mechanism of choosing trade off between computational complexity and encoding quality in a dynamic way. Acknowledgements It is a matter of great pleasure to express my deepest gratitude to my ad- visors Dr. Benny L¨ovstr¨om and Andreas Rossholm for all their guidance, support and encouragement throughout my thesis work. -
Kulkarni Uta 2502M 11649.Pdf
IMPLEMENTATION OF A FAST INTER-PREDICTION MODE DECISION IN H.264/AVC VIDEO ENCODER by AMRUTA KIRAN KULKARNI Presented to the Faculty of the Graduate School of The University of Texas at Arlington in Partial Fulfillment of the Requirements for the Degree of MASTER OF SCIENCE IN ELECTRICAL ENGINEERING THE UNIVERSITY OF TEXAS AT ARLINGTON May 2012 ACKNOWLEDGEMENTS First and foremost, I would like to take this opportunity to offer my gratitude to my supervisor, Dr. K.R. Rao, who invested his precious time in me and has been a constant support throughout my thesis with his patience and profound knowledge. His motivation and enthusiasm helped me in all the time of research and writing of this thesis. His advising and mentoring have helped me complete my thesis. Besides my advisor, I would like to thank the rest of my thesis committee. I am also very grateful to Dr. Dongil Han for his continuous technical advice and financial support. I would like to acknowledge my research group partner, Santosh Kumar Muniyappa, for all the valuable discussions that we had together. It helped me in building confidence and motivated towards completing the thesis. Also, I thank all other lab mates and friends who helped me get through two years of graduate school. Finally, my sincere gratitude and love go to my family. They have been my role model and have always showed me right way. Last but not the least; I would like to thank my husband Amey Mahajan for his emotional and moral support. April 20, 2012 ii ABSTRACT IMPLEMENTATION OF A FAST INTER-PREDICTION MODE DECISION IN H.264/AVC VIDEO ENCODER Amruta Kulkarni, M.S The University of Texas at Arlington, 2011 Supervising Professor: K.R. -
1. in the New Document Dialog Box, on the General Tab, for Type, Choose Flash Document, Then Click______
1. In the New Document dialog box, on the General tab, for type, choose Flash Document, then click____________. 1. Tab 2. Ok 3. Delete 4. Save 2. Specify the export ________ for classes in the movie. 1. Frame 2. Class 3. Loading 4. Main 3. To help manage the files in a large application, flash MX professional 2004 supports the concept of _________. 1. Files 2. Projects 3. Flash 4. Player 4. In the AppName directory, create a subdirectory named_______. 1. Source 2. Flash documents 3. Source code 4. Classes 5. In Flash, most applications are _________ and include __________ user interfaces. 1. Visual, Graphical 2. Visual, Flash 3. Graphical, Flash 4. Visual, AppName 6. Test locally by opening ________ in your web browser. 1. AppName.fla 2. AppName.html 3. AppName.swf 4. AppName 7. The AppName directory will contain everything in our project, including _________ and _____________ . 1. Source code, Final input 2. Input, Output 3. Source code, Final output 4. Source code, everything 8. In the AppName directory, create a subdirectory named_______. 1. Compiled application 2. Deploy 3. Final output 4. Source code 9. Every Flash application must include at least one ______________. 1. Flash document 2. AppName 3. Deploy 4. Source 10. In the AppName/Source directory, create a subdirectory named __________. 1. Source 2. Com 3. Some domain 4. AppName 11. In the AppName/Source/Com directory, create a sub directory named ______ 1. Some domain 2. Com 3. AppName 4. Source 12. A project is group of related _________ that can be managed via the project panel in the flash. -
An Overview of Block Matching Algorithms for Motion Vector Estimation
Proceedings of the Second International Conference on Research in DOI: 10.15439/2017R85 Intelligent and Computing in Engineering pp. 217–222 ACSIS, Vol. 10 ISSN 2300-5963 An Overview of Block Matching Algorithms for Motion Vector Estimation Sonam T. Khawase1, Shailesh D. Kamble2, Nileshsingh V. Thakur3, Akshay S. Patharkar4 1PG Scholar, Computer Science & Engineering, Yeshwantrao Chavan College of Engineering, India 2Computer Science & Engineering, Yeshwantrao Chavan College of Engineering, India 3Computer Science & Engineering, Prof Ram Meghe College of Engineering & Management, India 4Computer Technology, K.D.K. College of Engineering, India [email protected], [email protected],[email protected], [email protected] Abstract–In video compression technique, motion estimation is one of the key components because of its high computation complexity involves in finding the motion vectors (MV) between the frames. The purpose of motion estimation is to reduce the storage space, bandwidth and transmission cost for transmission of video in many multimedia service applications by reducing the temporal redundancies while maintaining a good quality of the video. There are many motion estimation algorithms, but there is a trade-off between algorithms accuracy and speed. Among all of these, block-based motion estimation algorithms are most robust and versatile. In motion estimation, a variety of fast block based matching algorithms has been proposed to address the issues such as reducing the number of search/checkpoints, computational cost, and complexities etc. Due to its simplicity, the Fig. 1. Classification of Frames block-based technique is most popular. Motion estimation is only known for video coding process but for solving real life redundancies. -
Discrete Cosine Transform for 8X8 Blocks with CUDA
Discrete Cosine Transform for 8x8 Blocks with CUDA Anton Obukhov [email protected] Alexander Kharlamov [email protected] October 2008 Document Change History Version Date Responsible Reason for Change 0.8 24.03.2008 Alexander Kharlamov Initial release 0.9 25.03.2008 Anton Obukhov Added algorithm-specific parts, fixed some issues 1.0 17.10.2008 Anton Obukhov Revised document structure October 2008 2 Abstract In this whitepaper the Discrete Cosine Transform (DCT) is discussed. The two-dimensional variation of the transform that operates on 8x8 blocks (DCT8x8) is widely used in image and video coding because it exhibits high signal decorrelation rates and can be easily implemented on the majority of contemporary computing architectures. The key feature of the DCT8x8 is that any pair of 8x8 blocks can be processed independently. This makes possible fully parallel implementation of DCT8x8 by definition. Most of CPU-based implementations of DCT8x8 are firmly adjusted for operating using fixed point arithmetic but still appear to be rather costly as soon as blocks are processed in the sequential order by the single ALU. Performing DCT8x8 computation on GPU using NVIDIA CUDA technology gives significant performance boost even compared to a modern CPU. The proposed approach is accompanied with the sample code “DCT8x8” in the NVIDIA CUDA SDK. October 2008 3 1. Introduction The Discrete Cosine Transform (DCT) is a Fourier-like transform, which was first proposed by Ahmed et al . (1974). While the Fourier Transform represents a signal as the mixture of sines and cosines, the Cosine Transform performs only the cosine-series expansion. -
Motion Estimation at the Decoder Sven Klomp and Jorn¨ Ostermann Leibniz Universit¨At Hannover Germany
5 Motion Estimation at the Decoder Sven Klomp and Jorn¨ Ostermann Leibniz Universit¨at Hannover Germany 1. Introduction All existing video coding standards, such as MPEG-1,2,4 or ITU-T H.26x, perform motion estimation at the encoder in order to exploit temporal dependencies within the video sequence. The estimated motion vectors are transmitted and used by the decoder to assemble a prediction of the current frame. Since only the prediction error and the motion information are transmitted, instead of intra coding the pixel values, compression is achieved. Due to block-based motion estimation, accurate compensation at object borders can only be achieved with small block sizes. Large blocks may contain several objects which move in different directions. Thus, accurate motion estimation and compensation is not possible, as shown by Klomp et al. (2010a) using prediction error variance, and small block sizes are favourable. However, the smaller the block, the more motion vectors have to be transmitted, resulting in a contradiction to bit rate reduction. 4.0 3.5 3.0 2.5 MV Backward MV Forward MV Bidirectional 2.0 RS Backward Rate (bit/pixel) RS Forward 1.5 RS Bidirectional 1.0 0.5 0.0 2 4 8 16 32 Block Size Fig. 1. Data rates of residual (RS) and motion vectors (MV) for different motion compensation techniques (Kimono sequence). 782 Effective Video Coding for MultimediaVideo Applications Coding These characteristics can be observed in Figure 1, where the rates for the residual and the motion vectors are plotted for different block sizes and three prediction techniques. -
Motion Vector Forecast and Mapping (MV-Fmap) Method for Entropy Coding Based Video Coders Julien Le Tanou, Jean-Marc Thiesse, Joël Jung, Marc Antonini
Motion Vector Forecast and Mapping (MV-FMap) Method for Entropy Coding based Video Coders Julien Le Tanou, Jean-Marc Thiesse, Joël Jung, Marc Antonini To cite this version: Julien Le Tanou, Jean-Marc Thiesse, Joël Jung, Marc Antonini. Motion Vector Forecast and Mapping (MV-FMap) Method for Entropy Coding based Video Coders. MMSP’10 2010 IEEE International Workshop on Multimedia Signal Processing, Oct 2010, Saint Malo, France. pp.206. hal-00531819 HAL Id: hal-00531819 https://hal.archives-ouvertes.fr/hal-00531819 Submitted on 3 Nov 2010 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Motion Vector Forecast and Mapping (MV-FMap) Method for Entropy Coding based Video Coders Julien Le Tanou #1, Jean-Marc Thiesse #2, Joël Jung #3, Marc Antonini ∗4 # Orange Labs 38 rue du G. Leclerc, 92794 Issy les Moulineaux, France 1 [email protected] {2 jeanmarc.thiesse,3 joelb.jung}@orange-ftgroup.com ∗ I3S Lab. University of Nice-Sophia Antipolis/CNRS 2000 route des Lucioles, 06903 Sophia Antipolis, France 4 [email protected] Abstract—Since the finalization of the H.264/AVC standard between motion vectors of neighboring frames and blocks, we and in order to meet the target set by both ITU-T and MPEG propose in this paper a method for motion vector coding based to define a new standard that reaches 50% bit rate reduction on a motion vector residuals forecast followed by an adaptive compared to H.264/AVC, many tools have efficiently improved the texture coding and the motion compensation accuracy. -
Analysis Application for H.264 Video Encoding
IT 10 061 Examensarbete 30 hp November 2010 Analysis Application for H.264 Video Encoding Ying Wang Institutionen för informationsteknologi Department of Information Technology Abstract Analysis Application for H.264 Video Encoding Ying Wang Teknisk- naturvetenskaplig fakultet UTH-enheten A video analysis application ERANA264(Ericsson Research h.264 video Besöksadress: ANalysis Application) is developed in Ångströmlaboratoriet Lägerhyddsvägen 1 this project. Erana264 is a tool that Hus 4, Plan 0 analyzes H.264 encoded video bitstreams, extracts the encoding information and Postadress: parameters, analyzes them in different Box 536 751 21 Uppsala stages and displays the results in a user friendly way. The intention is that Telefon: such an application would be used during 018 – 471 30 03 development and testing of video codecs. Telefax: The work is implemented on top of 018 – 471 30 00 existing H.264 encoder/decoder source code (C/C++) developed at Ericsson Hemsida: Research. http://www.teknat.uu.se/student Erana264 consists of three layers. The first layer is the H.264 decoder previously developed in Ericsson Research. By using the decoder APIs, the information is extracted from the bitstream and is sent to the higher layers. The second layer visualizes the different decoding stages, uses overlay to display some macro block and picture level information and provides a set of play back functions. The third layer analyzes and presents the statistics of prominent parameters in video compression process, such as video quality measurements, motion vector distribution, picture bit distribution etc. Key words: H.264, Video compression, Bitstream analysis, Video encoding Handledare: Zhuangfei Wu and Clinton Priddle Ämnesgranskare: Cris Luengo Examinator: Anders Jansson IT10061 Tryckt av: Reprocentralen ITC Acknowledgements Fist of all, I am heartily thankful to my supervisors, Fred Wu and Clinton Priddle, whose encouragement, supervision and support from the preliminary to the concluding level enabled me to develop an understanding of the subject. -
CALIFORNIA STATE UNIVERSITY, NORTHRIDGE Optimized AV1 Inter
CALIFORNIA STATE UNIVERSITY, NORTHRIDGE Optimized AV1 Inter Prediction using Binary classification techniques A graduate project submitted in partial fulfillment of the requirements for the degree of Master of Science in Software Engineering by Alex Kit Romero May 2020 The graduate project of Alex Kit Romero is approved: ____________________________________ ____________ Dr. Katya Mkrtchyan Date ____________________________________ ____________ Dr. Kyle Dewey Date ____________________________________ ____________ Dr. John J. Noga, Chair Date California State University, Northridge ii Dedication This project is dedicated to all of the Computer Science professors that I have come in contact with other the years who have inspired and encouraged me to pursue a career in computer science. The words and wisdom of these professors are what pushed me to try harder and accomplish more than I ever thought possible. I would like to give a big thanks to the open source community and my fellow cohort of computer science co-workers for always being there with answers to my numerous questions and inquiries. Without their guidance and expertise, I could not have been successful. Lastly, I would like to thank my friends and family who have supported and uplifted me throughout the years. Thank you for believing in me and always telling me to never give up. iii Table of Contents Signature Page ................................................................................................................................ ii Dedication ..................................................................................................................................... -
Video Coding Standards
Module 8 Video Coding Standards Version 2 ECE IIT, Kharagpur Lesson 23 MPEG-1 standards Version 2 ECE IIT, Kharagpur Lesson objectives At the end of this lesson, the students should be able to : 1. Enlist the major video coding standards 2. State the basic objectives of MPEG-1 standard. 3. Enlist the set of constrained parameters in MPEG-1 4. Define the I- P- and B-pictures 5. Present the hierarchical data structure of MPEG-1 6. Define the macroblock modes supported by MPEG-1 23.0 Introduction In lesson 21 and lesson 22, we studied how to perform motion estimation and thereby temporally predict the video frames to exploit significant temporal redundancies present in the video sequence. The error in temporal prediction is encoded by standard transform domain techniques like the DCT, followed by quantization and entropy coding to exploit the spatial and statistical redundancies and achieve significant video compression. The video codecs therefore follow a hybrid coding structure in which DPCM is adopted in temporal domain and DCT or other transform domain techniques in spatial domain. Efforts to standardize video data exchange via storage media or via communication networks are actively in progress since early 1980s. A number of international video and audio standardization activities started within the International Telephone Consultative Committee (CCITT), followed by the International Radio Consultative Committee (CCIR), and the International Standards Organization / International Electrotechnical Commission (ISO/IEC). An experts group, known as the Motion Pictures Expects Group (MPEG) was established in 1988 in the framework of the Joint ISO/IEC Technical Committee with an objective to develop standards for coded representation of moving pictures, associated audio, and their combination for storage and retrieval of digital media. -
11.2 Motion Estimation and Motion Compensation 421
11.2 Motion Estimation and Motion Compensation 421 vertical component to the enhancement filter, making the overall filter separable with 3 3 support. × 11.2 MOTION ESTIMATION AND MOTION COMPENSATION Motion compensation (MC) is very useful in video filtering to remove noise and enhance signal. It is useful since it allows the filter or coder to process through the video on a path of near-maximum correlation based on following motion trajectories across the frames making up the image sequence or video. Motion compensation is also employed in all distribution-quality video coding formats, since it is able to achieve the smallest prediction error, which is then easier to code. Motion can be characterized in terms of either a velocity vector v or displacement vector d and is used to warp a reference frame onto a target frame. Motion estimation is used to obtain these displacements, one for each pixel in the target frame. Several methods of motion estimation are commonly used: • Block matching • Hierarchical block matching • Pel-recursive motion estimation • Direct optical flow methods • Mesh-matching methods Optical flow is the apparent displacement vector field d .d1,d2/ we get from setting (i.e., forcing) equality in the so-called constraint equationD x.n1,n2,n/ x.n1 d1,n2 d2,n 1/. (11.2–1) D − − − All five approaches start from this basic equation, which is really just an ide- alization. Departures from the ideal are caused by the covering and uncovering of objects in the viewed scene, lighting variation both in time and across the objects in the scene, movement toward or away from the camera, as well as rotation about an axis (i.e., 3-D motion). -
Diapositivo 1
VC 14/15 – TP16 Video Compression Mestrado em Ciência de Computadores Mestrado Integrado em Engenharia de Redes e Sistemas Informáticos Miguel Tavares Coimbra Outline • The need for compression • Types of redundancy • Image compression • Video compression VC 14/15 - TP16 - Video Compression Topic: The need for compression • The need for compression • Types of redundancy • Image compression • Video compression VC 14/15 - TP16 - Video Compression Images are great! VC 14/15 - TP16 - Video Compression But... Images need storage space... A lot of space! Size: 1024 x 768 pixels RGB colour space 8 bits per color = 2,6 MBytes VC 14/15 - TP16 - Video Compression What about video? • VGA: 640x480, 3 bytes per pixel -> 920KB per image. • Each second of video: 23 MB • Each hour of vídeo: 83 GB The death of Digital Video VC 14/15 - TP16 - Video Compression What if... ? • We exploit redundancy to compress image and video information? – Image Compression Standards – Video Compression Standards • “Explosion” of Digital Image & Video – Internet media – DVDs – Digital TV – ... VC 14/15 - TP16 - Video Compression Compression • Data compression – Reduce the quantity of data needed to store the same information. – In computer terms: Use fewer bits. • How is this done? – Exploit data redundancy. • But don’t we lose information? – Only if you want to... VC 14/15 - TP16 - Video Compression Types of Compression • Lossy • Lossless – We do not obtain an – We obtain an exact exact copy of our copy of our compressed data after compressed data after decompression. decompression. – Very high compression – Lower compression rates. rates. – Increased degradation – Freely compress / with sucessive decompress images. compression / It all depends on what we decompression.