Cognitive Speech Coding Milos Cernak, Senior Member, IEEE, Afsaneh Asaei, Senior Member, IEEE, Alexandre Hyafil
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Speech Coding and Compression
Introduction to voice coding/compression PCM coding Speech vocoders based on speech production LPC based vocoders Speech over packet networks Speech coding and compression Corso di Networked Multimedia Systems Master Universitario di Primo Livello in Progettazione e Gestione di Sistemi di Rete Carlo Drioli Università degli Studi di Verona Facoltà di Scienze Matematiche, Dipartimento di Informatica Fisiche e Naturali Speech coding and compression Introduction to voice coding/compression PCM coding Speech vocoders based on speech production LPC based vocoders Speech over packet networks Speech coding and compression: OUTLINE Introduction to voice coding/compression PCM coding Speech vocoders based on speech production LPC based vocoders Speech over packet networks Speech coding and compression Introduction to voice coding/compression PCM coding Speech vocoders based on speech production LPC based vocoders Speech over packet networks Introduction Approaches to voice coding/compression I Waveform coders (PCM) I Voice coders (vocoders) Quality assessment I Intelligibility I Naturalness (involves speaker identity preservation, emotion) I Subjective assessment: Listening test, Mean Opinion Score (MOS), Diagnostic acceptability measure (DAM), Diagnostic Rhyme Test (DRT) I Objective assessment: Signal to Noise Ratio (SNR), spectral distance measures, acoustic cues comparison Speech coding and compression Introduction to voice coding/compression PCM coding Speech vocoders based on speech production LPC based vocoders Speech over packet networks -
Digital Speech Processing— Lecture 17
Digital Speech Processing— Lecture 17 Speech Coding Methods Based on Speech Models 1 Waveform Coding versus Block Processing • Waveform coding – sample-by-sample matching of waveforms – coding quality measured using SNR • Source modeling (block processing) – block processing of signal => vector of outputs every block – overlapped blocks Block 1 Block 2 Block 3 2 Model-Based Speech Coding • we’ve carried waveform coding based on optimizing and maximizing SNR about as far as possible – achieved bit rate reductions on the order of 4:1 (i.e., from 128 Kbps PCM to 32 Kbps ADPCM) at the same time achieving toll quality SNR for telephone-bandwidth speech • to lower bit rate further without reducing speech quality, we need to exploit features of the speech production model, including: – source modeling – spectrum modeling – use of codebook methods for coding efficiency • we also need a new way of comparing performance of different waveform and model-based coding methods – an objective measure, like SNR, isn’t an appropriate measure for model- based coders since they operate on blocks of speech and don’t follow the waveform on a sample-by-sample basis – new subjective measures need to be used that measure user-perceived quality, intelligibility, and robustness to multiple factors 3 Topics Covered in this Lecture • Enhancements for ADPCM Coders – pitch prediction – noise shaping • Analysis-by-Synthesis Speech Coders – multipulse linear prediction coder (MPLPC) – code-excited linear prediction (CELP) • Open-Loop Speech Coders – two-state excitation -
PXC 550 Wireless Headphones
PXC 550 Wireless headphones Instruction Manual 2 | PXC 550 Contents Contents Important safety instructions ...................................................................................2 The PXC 550 Wireless headphones ...........................................................................4 Package includes ..........................................................................................................6 Product overview .........................................................................................................7 Overview of the headphones .................................................................................... 7 Overview of LED indicators ........................................................................................ 9 Overview of buttons and switches ........................................................................10 Overview of gesture controls ..................................................................................11 Overview of CapTune ................................................................................................12 Getting started ......................................................................................................... 14 Charging basics ..........................................................................................................14 Installing CapTune .....................................................................................................16 Pairing the headphones ...........................................................................................17 -
Audio Coding for Digital Broadcasting
Recommendation ITU-R BS.1196-7 (01/2019) Audio coding for digital broadcasting BS Series Broadcasting service (sound) ii Rec. ITU-R BS.1196-7 Foreword The role of the Radiocommunication Sector is to ensure the rational, equitable, efficient and economical use of the radio- frequency spectrum by all radiocommunication services, including satellite services, and carry out studies without limit of frequency range on the basis of which Recommendations are adopted. The regulatory and policy functions of the Radiocommunication Sector are performed by World and Regional Radiocommunication Conferences and Radiocommunication Assemblies supported by Study Groups. Policy on Intellectual Property Right (IPR) ITU-R policy on IPR is described in the Common Patent Policy for ITU-T/ITU-R/ISO/IEC referenced in Resolution ITU-R 1. Forms to be used for the submission of patent statements and licensing declarations by patent holders are available from http://www.itu.int/ITU-R/go/patents/en where the Guidelines for Implementation of the Common Patent Policy for ITU-T/ITU-R/ISO/IEC and the ITU-R patent information database can also be found. Series of ITU-R Recommendations (Also available online at http://www.itu.int/publ/R-REC/en) Series Title BO Satellite delivery BR Recording for production, archival and play-out; film for television BS Broadcasting service (sound) BT Broadcasting service (television) F Fixed service M Mobile, radiodetermination, amateur and related satellite services P Radiowave propagation RA Radio astronomy RS Remote sensing systems S Fixed-satellite service SA Space applications and meteorology SF Frequency sharing and coordination between fixed-satellite and fixed service systems SM Spectrum management SNG Satellite news gathering TF Time signals and frequency standards emissions V Vocabulary and related subjects Note: This ITU-R Recommendation was approved in English under the procedure detailed in Resolution ITU-R 1. -
(A/V Codecs) REDCODE RAW (.R3D) ARRIRAW
What is a Codec? Codec is a portmanteau of either "Compressor-Decompressor" or "Coder-Decoder," which describes a device or program capable of performing transformations on a data stream or signal. Codecs encode a stream or signal for transmission, storage or encryption and decode it for viewing or editing. Codecs are often used in videoconferencing and streaming media solutions. A video codec converts analog video signals from a video camera into digital signals for transmission. It then converts the digital signals back to analog for display. An audio codec converts analog audio signals from a microphone into digital signals for transmission. It then converts the digital signals back to analog for playing. The raw encoded form of audio and video data is often called essence, to distinguish it from the metadata information that together make up the information content of the stream and any "wrapper" data that is then added to aid access to or improve the robustness of the stream. Most codecs are lossy, in order to get a reasonably small file size. There are lossless codecs as well, but for most purposes the almost imperceptible increase in quality is not worth the considerable increase in data size. The main exception is if the data will undergo more processing in the future, in which case the repeated lossy encoding would damage the eventual quality too much. Many multimedia data streams need to contain both audio and video data, and often some form of metadata that permits synchronization of the audio and video. Each of these three streams may be handled by different programs, processes, or hardware; but for the multimedia data stream to be useful in stored or transmitted form, they must be encapsulated together in a container format. -
Speech Compression Using Discrete Wavelet Transform and Discrete Cosine Transform
International Journal of Engineering Research & Technology (IJERT) ISSN: 2278-0181 Vol. 1 Issue 5, July - 2012 Speech Compression Using Discrete Wavelet Transform and Discrete Cosine Transform Smita Vatsa, Dr. O. P. Sahu M. Tech (ECE Student ) Professor Department of Electronicsand Department of Electronics and Communication Engineering Communication Engineering NIT Kurukshetra, India NIT Kurukshetra, India Abstract reproduced with desired level of quality. Main approaches of speech compression used today are Aim of this paper is to explain and implement waveform coding, transform coding and parametric transform based speech compression techniques. coding. Waveform coding attempts to reproduce Transform coding is based on compressing signal input signal waveform at the output. In transform by removing redundancies present in it. Speech coding at the beginning of procedure signal is compression (coding) is a technique to transform transformed into frequency domain, afterwards speech signal into compact format such that speech only dominant spectral features of signal are signal can be transmitted and stored with reduced maintained. In parametric coding signals are bandwidth and storage space respectively represented through a small set of parameters that .Objective of speech compression is to enhance can describe it accurately. Parametric coders transmission and storage capacity. In this paper attempts to produce a signal that sounds like Discrete wavelet transform and Discrete cosine original speechwhether or not time waveform transform -
Speech Coding Using Code Excited Linear Prediction
ISSN : 0976-8491 (Online) | ISSN : 2229-4333 (Print) IJCST VOL . 5, Iss UE SPL - 2, JAN - MAR C H 2014 Speech Coding Using Code Excited Linear Prediction 1Hemanta Kumar Palo, 2Kailash Rout 1ITER, Siksha ‘O’ Anusandhan University, Bhubaneswar, Odisha, India 2Gandhi Institute For Technology, Bhubaneswar, Odisha, India Abstract The main problem with the speech coding system is the optimum utilization of channel bandwidth. Due to this the speech signal is coded by using as few bits as possible to get low bit-rate speech coders. As the bit rate of the coder goes low, the intelligibility, SNR and overall quality of the speech signal decreases. Hence a comparative analysis is done of two different types of speech coders in this paper for understanding the utility of these coders in various applications so as to reduce the bandwidth and by different speech coding techniques and by reducing the number of bits without any appreciable compromise on the quality of speech. Hindi language has different number of stops than English , hence the performance of the coders must be checked on different languages. The main objective of this paper is to develop speech coders capable of producing high quality speech at low data rates. The focus of this paper is the development and testing of voice coding systems which cater for the above needs. Keywords PCM, DPCM, ADPCM, LPC, CELP Fig. 1: Speech Production Process I. Introduction Speech coding or speech compression is the compact digital The two types of speech sounds are voiced and unvoiced [1]. representations of voice signals [1-3] for the purpose of efficient They produce different sounds and spectra due to their differences storage and transmission. -
A Multi-Frame PCA-Based Stereo Audio Coding Method
applied sciences Article A Multi-Frame PCA-Based Stereo Audio Coding Method Jing Wang *, Xiaohan Zhao, Xiang Xie and Jingming Kuang School of Information and Electronics, Beijing Institute of Technology, 100081 Beijing, China; [email protected] (X.Z.); [email protected] (X.X.); [email protected] (J.K.) * Correspondence: [email protected]; Tel.: +86-138-1015-0086 Received: 18 April 2018; Accepted: 9 June 2018; Published: 12 June 2018 Abstract: With the increasing demand for high quality audio, stereo audio coding has become more and more important. In this paper, a multi-frame coding method based on Principal Component Analysis (PCA) is proposed for the compression of audio signals, including both mono and stereo signals. The PCA-based method makes the input audio spectral coefficients into eigenvectors of covariance matrices and reduces coding bitrate by grouping such eigenvectors into fewer number of vectors. The multi-frame joint technique makes the PCA-based method more efficient and feasible. This paper also proposes a quantization method that utilizes Pyramid Vector Quantization (PVQ) to quantize the PCA matrices proposed in this paper with few bits. Parametric coding algorithms are also employed with PCA to ensure the high efficiency of the proposed audio codec. Subjective listening tests with Multiple Stimuli with Hidden Reference and Anchor (MUSHRA) have shown that the proposed PCA-based coding method is efficient at processing stereo audio. Keywords: stereo audio coding; Principal Component Analysis (PCA); multi-frame; Pyramid Vector Quantization (PVQ) 1. Introduction The goal of audio coding is to represent audio in digital form with as few bits as possible while maintaining the intelligibility and quality required for particular applications [1]. -
An Ultra Low-Power Miniature Speech CODEC at 8 Kb/S and 16 Kb/S Robert Brennan, David Coode, Dustin Griesdorf, Todd Schneider Dspfactory Ltd
To appear in ICSPAT 2000 Proceedings, October 16-19, 2000, Dallas, TX. An Ultra Low-power Miniature Speech CODEC at 8 kb/s and 16 kb/s Robert Brennan, David Coode, Dustin Griesdorf, Todd Schneider Dspfactory Ltd. 611 Kumpf Drive, Unit 200 Waterloo, Ontario, N2V 1K8 Canada Abstract SmartCODEC platform consists of an effi- cient, block-floating point, oversampled This paper describes a CODEC implementa- Weighted OverLap-Add (WOLA) filterbank, a tion on an ultra low-power miniature applica- software-programmable dual-Harvard 16-bit tion specific signal processor (ASSP) designed DSP core, two high fidelity 14-bit A/D con- for mobile audio signal processing applica- verters, a 14-bit D/A converter and a flexible tions. The CODEC records speech to and set of peripherals [1]. The system hardware plays back from a serial flash memory at data architecture (Figure 1) was designed to enable rates of 16 and 8 kb/s, with a bandwidth of 4 memory upgrades. Removable memory cards kHz. This CODEC consumes only 1 mW in a or more power-efficient memory could be package small enough for use in a range of substituted for the serial flash memory. demanding portable applications. Results, improvements and applications are also dis- The CODEC communicates with the flash cussed. memory over an integrated SPI port that can transfer data at rates up to 80 kb/s. For this application, the port is configured to block 1. Introduction transfer frame packets every 14 ms. e Speech coding is ubiquitous. Increasing de- c i WOLA Filterbank v mands for portability and fidelity coupled with A/D e and D the desire for reduced storage and bandwidth o i l Programmable d o r u utilization have increased the demand for and t D/A DSP Core A deployment of speech CODECs. -
Lossless Compression of Audio Data
CHAPTER 12 Lossless Compression of Audio Data ROBERT C. MAHER OVERVIEW Lossless data compression of digital audio signals is useful when it is necessary to minimize the storage space or transmission bandwidth of audio data while still maintaining archival quality. Available techniques for lossless audio compression, or lossless audio packing, generally employ an adaptive waveform predictor with a variable-rate entropy coding of the residual, such as Huffman or Golomb-Rice coding. The amount of data compression can vary considerably from one audio waveform to another, but ratios of less than 3 are typical. Several freeware, shareware, and proprietary commercial lossless audio packing programs are available. 12.1 INTRODUCTION The Internet is increasingly being used as a means to deliver audio content to end-users for en tertainment, education, and commerce. It is clearly advantageous to minimize the time required to download an audio data file and the storage capacity required to hold it. Moreover, the expec tations of end-users with regard to signal quality, number of audio channels, meta-data such as song lyrics, and similar additional features provide incentives to compress the audio data. 12.1.1 Background In the past decade there have been significant breakthroughs in audio data compression using lossy perceptual coding [1]. These techniques lower the bit rate required to represent the signal by establishing perceptual error criteria, meaning that a model of human hearing perception is Copyright 2003. Elsevier Science (USA). 255 AU rights reserved. 256 PART III / APPLICATIONS used to guide the elimination of excess bits that can be either reconstructed (redundancy in the signal) orignored (inaudible components in the signal). -
Improving Opus Low Bit Rate Quality with Neural Speech Synthesis
Improving Opus Low Bit Rate Quality with Neural Speech Synthesis Jan Skoglund1, Jean-Marc Valin2∗ 1Google, San Francisco, CA, USA 2Amazon, Palo Alto, CA, USA [email protected], [email protected] Abstract learned representation set [11]. A typical WaveNet configura- The voice mode of the Opus audio coder can compress wide- tion requires a very high algorithmic complexity, in the order band speech at bit rates ranging from 6 kb/s to 40 kb/s. How- of hundreds of GFLOPS, along with a high memory usage to ever, Opus is at its core a waveform matching coder, and as the hold the millions of model parameters. Combined with the high rate drops below 10 kb/s, quality degrades quickly. As the rate latency, in the hundreds of milliseconds, this renders WaveNet reduces even further, parametric coders tend to perform better impractical for a real-time implementation. Replacing the di- than waveform coders. In this paper we propose a backward- lated convolutional networks with recurrent networks improved compatible way of improving low bit rate Opus quality by re- memory efficiency in SampleRNN [12], which was shown to be synthesizing speech from the decoded parameters. We compare useful for speech coding in [13]. WaveRNN [14] also demon- two different neural generative models, WaveNet and LPCNet. strated possibilities for synthesizing at lower complexities com- WaveNet is a powerful, high-complexity, and high-latency ar- pared to WaveNet. Even lower complexity and real-time opera- chitecture that is not feasible for a practical system, yet pro- tion was recently reported using LPCNet [15]. vides a best known achievable quality with generative models. -
Codec Is a Portmanteau of Either
What is a Codec? Codec is a portmanteau of either "Compressor-Decompressor" or "Coder-Decoder," which describes a device or program capable of performing transformations on a data stream or signal. Codecs encode a stream or signal for transmission, storage or encryption and decode it for viewing or editing. Codecs are often used in videoconferencing and streaming media solutions. A video codec converts analog video signals from a video camera into digital signals for transmission. It then converts the digital signals back to analog for display. An audio codec converts analog audio signals from a microphone into digital signals for transmission. It then converts the digital signals back to analog for playing. The raw encoded form of audio and video data is often called essence, to distinguish it from the metadata information that together make up the information content of the stream and any "wrapper" data that is then added to aid access to or improve the robustness of the stream. Most codecs are lossy, in order to get a reasonably small file size. There are lossless codecs as well, but for most purposes the almost imperceptible increase in quality is not worth the considerable increase in data size. The main exception is if the data will undergo more processing in the future, in which case the repeated lossy encoding would damage the eventual quality too much. Many multimedia data streams need to contain both audio and video data, and often some form of metadata that permits synchronization of the audio and video. Each of these three streams may be handled by different programs, processes, or hardware; but for the multimedia data stream to be useful in stored or transmitted form, they must be encapsulated together in a container format.