Madhu S. Gupta
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The Implications of Fractal Fluency for Biophilic Architecture
JBU Manuscript TEMPLATE The Implications of Fractal Fluency for Biophilic Architecture a b b a c b R.P. Taylor, A.W. Juliani, A. J. Bies, C. Boydston, B. Spehar and M.E. Sereno aDepartment of Physics, University of Oregon, Eugene, OR 97403, USA bDepartment of Psychology, University of Oregon, Eugene, OR 97403, USA cSchool of Psychology, UNSW Australia, Sydney, NSW, 2052, Australia Abstract Fractals are prevalent throughout natural scenery. Examples include trees, clouds and coastlines. Their repetition of patterns at different size scales generates a rich visual complexity. Fractals with mid-range complexity are particularly prevalent. Consequently, the ‘fractal fluency’ model of the human visual system states that it has adapted to these mid-range fractals through exposure and can process their visual characteristics with relative ease. We first review examples of fractal art and architecture. Then we review fractal fluency and its optimization of observers’ capabilities, focusing on our recent experiments which have important practical consequences for architectural design. We describe how people can navigate easily through environments featuring mid-range fractals. Viewing these patterns also generates an aesthetic experience accompanied by a reduction in the observer’s physiological stress-levels. These two favorable responses to fractals can be exploited by incorporating these natural patterns into buildings, representing a highly practical example of biophilic design Keywords: Fractals, biophilia, architecture, stress-reduction, -
Catalog INTERNATIONAL
اﻟﻤﺆﺗﻤﺮ اﻟﻌﺎﻟﻤﻲ اﻟﻌﺸﺮون ﻟﺪﻋﻢ اﻻﺑﺘﻜﺎر ﻓﻲ ﻣﺠﺎل اﻟﻔﻨﻮن واﻟﺘﻜﻨﻮﻟﻮﺟﻴﺎ The 20th International Symposium on Electronic Art Ras al-Khaimah 25.7833° North 55.9500° East Umm al-Quwain 25.9864° North 55.9400° East Ajman 25.4167° North 55.5000° East Sharjah 25.4333 ° North 55.3833 ° East Fujairah 25.2667° North 56.3333° East Dubai 24.9500° North 55.3333° East Abu Dhabi 24.4667° North 54.3667° East SE ISEA2014 Catalog INTERNATIONAL Under the Patronage of H.E. Sheikha Lubna Bint Khalid Al Qasimi Minister of International Cooperation and Development, President of Zayed University 30 October — 8 November, 2014 SE INTERNATIONAL ISEA2014, where Art, Science, and Technology Come Together vi Richard Wheeler - Dubai On land and in the sea, our forefathers lived and survived in this environment. They were able to do so only because they recognized the need to conserve it, to take from it only what they needed to live, and to preserve it for succeeding generations. Late Sheikh Zayed bin Sultan Al Nahyan viii ZAYED UNIVERSITY Ed unt optur, tet pla dessi dis molore optatiist vendae pro eaqui que doluptae. Num am dis magnimus deliti od estem quam qui si di re aut qui offic tem facca- tiur alicatia veliqui conet labo. Andae expeliam ima doluptatem. Estis sandaepti dolor a quodite mporempe doluptatus. Ustiis et ium haritatur ad quaectaes autemoluptas reiundae endae explaboriae at. Simenis elliquide repe nestotae sincipitat etur sum niminctur molupta tisimpor mossusa piendem ulparch illupicat fugiaep edipsam, conecum eos dio corese- qui sitat et, autatum enimolu ptatur aut autenecus eaqui aut volupiet quas quid qui sandaeptatem sum il in cum sitam re dolupti onsent raeceperion re dolorum inis si consequ assequi quiatur sa nos natat etusam fuga. -
Beauty Visible and Divine
BEAUTY VISIBLE AND DIVINE Robert Augros Contemporary artists have, in great measure, abandoned the quest for beauty. Critic Anthony O'Hear points out that the arts today "are aiming at other things ... which, by and large, are incompatible with beauty." 1 Some artists contend it is the duty of art to proclaim the alienation, nihilism, despair, and meaninglessness of modern life. They see cultivation of beauty as hypocritical, preferring to shock and disgust the pub lic with scatological, pornographic, or blasphemous works. Others have politicized their art to such an extent that they no longer concern themselves with beauty or excellence but only with propagandizing the cause. Others consider most important in a work not what is perceptible by the audience but the abstract theory it represents. This yields, among other things, the unrelieved dissonance of atonal music, never pop ular with concert-goers, and the ugliness of much of modern architecture. Virgil Aldrich asserts that the "beautiful has, for good reasons, been discarded by careful critics."2 Reflecting on the motives for eliminating beauty in recent art, Arthur Robert M. Augros has a Ph.D. in philosophy from Universite Laval. He is currently a tenured full professor in his thirty-fourth year at Saint Ansehn College, Manchester, N.H. Dr. Augros has written numerous articles for professional journals and has co-authored two books: The New Story of Sdence and The New Biology (Principle Source Publisher, 2004). 1 Anthony O'Hear, "Prospects for Beauty" in The Journal of the Royal Institute of Philosophy 2001; 48 (Supp.), 176. 2 Virgil C. -
M. C. Escher's Association with Scientists
BRIDGES Mathematical Connections in Art, Music, and Science M. C. Escher's Association with Scientists J. Taylor Hollist Department of Mathematical Sciences State University of New York Oneonta, NY 13820-4015 E-mail: [email protected] Abstract Mathematicians, crystallographers, engineers, chemists, and physicists were among the first admirers of Escher's graphic art. Escher felt closer to people in the physical sciences than he did to his fellow artists because of the praise he received from them. Some of Escher's artwork was done more like an engineering project using ruler and comPass than in a free spirit mode. Mathematicians continue to promote his work, and they continue to use his periodic patterns of animal figures as clever illustrations of symmetry. Introduction For more than 40 years, scientists have been impressed with the graphic art of M. C. Escher, recognizing with fascination the laws of physics contained within his work. Psychologists use his optical illusions and distorted views of life as enchanting examples in the study of vision. Mathematicians continue to use his periodic patterns of animal figures as clever illustrations of translation, rotation and reflection symmetry. Escher's visual images relate directly to many scientific and mathematical principles. Some of his drawings give visual examples of the infinite process. Many scientists see in his work visual metaphors of their scientific theories. My interest in Escher stems from my many years of teaching geometry and the fact that some of Escher's work gives excellent examples of translation. symmetry, rotational symmetry, glide reflection symmetry, and line reflection symmetry. Also, some of his work relates to models in non-Euclidean geometry. -
Escher and Coxeter Special Is That There Was a Genuine Exchange of Ideas
5 June 2017 Escher andEscher Coxeter – Aand Mathematical Coxeter Conversation - A Mathematical J Conversation Professor Sarah HarT P S H Introduction In the artist Maurits Escher met the mathematician Donald Coxeter at the International Congress of Mathemati- cians in Amsterdam. This meeting sparked a lifelong correspondence which would inuence the work of both men. In the talk, we will see examples of Escher’s work in the plane and on the sphere and discuss why the possibilities in these geometries are nite. We’ll look at how a diagram in an article by Coxeter opened up a new world of possibili- ties for Escher. Finally, we’ll give an indication about what it was in Escher’s work that Coxeter found mathematically fascinating. Escher before Coxeter Figure is a self-portrait by Dutch artist Maurits Cornelis Escher. It is a lithograph made in , when he was . Escher is well known for his intricate and beautiful designs that play with the ideas of geometry and perspective. Escher was born on th June in Leeuwarden, Holland, the youngest of ve brothers. The family moved to Arnhem when he was ve, and that is where he was brought up and educated. His father was a civil engineer, and all his older brothers became scientists. In he was admitted to the School for Architecture and Deco- rative Arts in Haarlem; this was where he produced his rst woodcuts. He had intended to study architecture but soon switched to graphic arts. He joked that it was only by a hair’s breadth that he escaped becoming a useful member of society. -
HONR229P: Mathematics and Art
HONR229P: Mathematics and Art Fall 2004 Professor: Niranjan Ramachandran 4115 Mathematics Building, 5-5080, [email protected] Office Hours: Tuesdays 2pm - 4pm. Class meets Tuesdays and Thursdays 12:30pm-1:45pm in Math Building 0401. Course page: www.math.umd.edu/~atma/Doc1.htm Course description: The aim of this course is to introduce students to the interactions, interrelations, and analogies between mathematics and art. Mathematicians (and scientists, in general) are in search of ideas, truth and beauty, not too different from artists. Our task will be to see the parallels between the viewpoints, the inspirations, the goals of (and the works produced by) artists and scientists. We shall begin with examples from history of art (such as the theory of perspective due to Leonardo da Vinci), works of art (such as Durer's Melancholia, Escher’s Waterfall), architecture (Parthenon, Le Corbusier) to illustrate the impact of mathematics on art. Of special interest to us will be the period of the Italian Renaissance and also the early part of the 20th century (the new viewpoint on space-time). The affinity of music with mathematics will also be explored (as in the music of Bach, or the foundations of tone, the role of harmony). We shall then talk about beauty in mathematics; this will be amply illustrated with examples from the history of mathematics. Emphasis will be put on the aesthetic aspect of things. We will even see how truth and beauty come together in a beautiful proof. All through the semester, we will be comparing and contrasting the two subjects. -
The Family of “Circle Limit III” Escher Patterns
The Family of “Circle Limit III” Escher Patterns Douglas Dunham Department of Computer Science University of Minnesota, Duluth Duluth, MN 55812-2496, USA E-mail: [email protected] Web Site: http://www.d.umn.edu/˜ddunham/ Keywords: Hyperbolic geometry, M.C. Escher, Circle Limit III Abstract The Dutch artist M.C. Escher created his four “Circle Limit” patterns which used the Poincare´ model of hyperbolic geometry. Many people consider the third one of this sequence, Circle Limit III — a pattern of fish, to be the most beautiful. In this woodcut, four fish meet at right fin tips, three fish meet at left fin tips, and three fish meet at their noses. The backbones of the fish are aligned along white circular arcs. Fish on one arc are the same color, and all fish are colored according to the map-coloring principal: adjacent fish must have different colors. We generalize Escher’s Circle Limit III pattern to an entire family of fish patterns. A pattern of fish in this family will have p fish meeting at right fins, q fish meeting at left fins, and r fish meeting at their noses meet. The number r must be odd so that the fish swim head to tail along backbone arcs. We denote such a pattern by the triple (p,q,r). Circle Limit III would be labeled (4,3,3) in this system. The pattern will be hyperbolic or Euclidean depending on whether 1/p + 1/q + 1/r is less than or equal to 1. Escher himself created a Euclidean pattern in this family — Notebook drawing 123, which we denote (3,3,3). -
Optical Illusion - Wikipedia, the Free Encyclopedia
Optical illusion - Wikipedia, the free encyclopedia Try Beta Log in / create account article discussion edit this page history [Hide] Wikipedia is there when you need it — now it needs you. $0.6M USD $7.5M USD Donate Now navigation Optical illusion Main page From Wikipedia, the free encyclopedia Contents Featured content This article is about visual perception. See Optical Illusion (album) for Current events information about the Time Requiem album. Random article An optical illusion (also called a visual illusion) is characterized by search visually perceived images that differ from objective reality. The information gathered by the eye is processed in the brain to give a percept that does not tally with a physical measurement of the stimulus source. There are three main types: literal optical illusions that create images that are interaction different from the objects that make them, physiological ones that are the An optical illusion. The square A About Wikipedia effects on the eyes and brain of excessive stimulation of a specific type is exactly the same shade of grey Community portal (brightness, tilt, color, movement), and cognitive illusions where the eye as square B. See Same color Recent changes and brain make unconscious inferences. illusion Contact Wikipedia Donate to Wikipedia Contents [hide] Help 1 Physiological illusions toolbox 2 Cognitive illusions 3 Explanation of cognitive illusions What links here 3.1 Perceptual organization Related changes 3.2 Depth and motion perception Upload file Special pages 3.3 Color and brightness -
Spatial Realization of Escher's Impossible World
Asia Pacific Mathematics Newsletter Spatial Realization of Escher’s Impossible World Kokichi Sugihara Abstract— M. C. Escher, a Dutch artist, created a series of endless loop of stairs can be realized as a solid model, as shown in lithographs presenting “impossible” objects and “impossible” Fig. 1 [17], [18]. We call this trick the “non-rectangularity trick”, motions. Although they are usually called “impossible”, some because those solid objects have non-rectangular face angles that of them can be realized as solid objects and physical motions in look rectangular. the three-dimensional space. The basic idea for these realizations is to use the degrees of freedom in the reconstruction of solids from pictures. First, the set of all solids represented by a given picture is represented by a system of linear equations and inequalities. Next the distribution of the freedom is characterized by a matroid extracted from this system. Then, a robust method for reconstructing solids is constructed and applied to the spatial realization of the “impossible” world. I. INTRODUCTION There is a class of pictures called “anomalous pictures” or “pictures of impossible objects”. These pictures generate optical illusion; when we see them, we have impressions of three- (a) (b) dimensional object structures, but at the same time we feel that such objects are not realizable. The Penrose triangle [13] is one of the oldest such pictures. Since the discovery of this triangle, many pictures belonging to this class have been discovered and studied in the field of visual psychology [9], [14]. The pictures of impossible objects have also been studied from a mathematical point of view. -
Images from Lecture Three on Linear Perspective Math in Art, Summer 2015 Natural Perspective the Cone of Vision
Images from Lecture Three on Linear Perspective Math in Art, Summer 2015 Natural Perspective The Cone of Vision (from Euclid’s Optics) Head Crushing: http://www.youtube.com/watch?v=8t4pmlHRokg Jesus Before the Caif, Giotto, 1305 Space in Medieval Painting and the Forerunners of Perspective, by Miriam Bunim Bigallo Fresco, Anonymous, 14th Century Map with a Chain, woodcut of the city from 1480 Artificial Perspective Brunelleschi’s Experiment to show his design of a new set of doors for the Florence Baptistery Della Pittura, Leon Batista Alberti, c. 1436 Alberti’s Contruzione Legittima Massacio, The Holy Trinity with the Virgin and Saint John and Donors, fresco, 1425-1427 Leonardo Da Vinci, The Last Supper, 1495-1498, Tempera on Gesso. Leonardo Da Vinci, Perspectival Study for Adoration of the Magi, 1471 Feast of Herod, Bronze Relief Sculpture c. 1427 Lorenzo Ghiberti, Baptistery East Doors, the Doors of Paradise, 1425-52 Piero della Francesca’s Prospectiva Pingendi Piero della Francesca, The Flagellation, c. 1463-64 Albrecht Durer, Treatise on Measurement, 1525 Albrecht Durer, Machines used to draw perspective One Point Perspective Edward Hopper, Gas, 1940, Oil on Canvas. Edward Ruscha, Standard Station, Amarillo, Texas, 1963, Oil on Canvas Two Point Perspective Edward Hopper, House by the Railroad, 1925 Curt Kaufman, Untitled, Prismacolour pencil on paper Three Point Perspective Escher, Tower of Babel, Woodcut, 1928 Multiple Point Perspective George Tooker, Subway, 1950, Egg tempera on composition board David Hockney, The Brooklyn Bridge, -
Some Common Themes in Visual Mathematical Art
BRIDGES Mathematical Connections in Art, Music, and Science Some Common Themes in Visual Mathematical Art Robert W. Fathauer Tessellations Company Tempe, AZ 85281, USA E-mail: [email protected] Abstract Mathematics and art are two seemingly disparate fields according to contemporary views, but there are a number of visual artists who make mathematics a focus of their work. There are several themes that have been widely used by mathematical artists. These include polyhedra, tessellations, impossible figures, MObius bands, distorted or unusual perspective systems, and fractals. Descriptions and examples are provided in this paper, which is intended to some degree as an fntroduction to the Exhibit of Visual Mathematical Art held as part of Bridges 2001. 1. Introduction Historically, mathematics has played an important role in visual art, particularly in perspective drawing; i.e., the means by which a three-dimensional scene is rendered convincingly on a flat canvas or piece of paper. Mathematics and art are two seemingly disparate fields according to contemporary views, the first often considered analytical and the second emotional. Mathematics does not play an overt role in most contemporary art, and in fact, many artists seldom or never employ even -perspective drawing. However, there are a number of contemporary visual artists who make mathematics a focus of their work. Several notable figures in history paved the way for these individuals. There are obviously no rules or limits on themes and ideas in mathematical art. However, there are a number of themes that have been widely used by mathematical artists. Some of these are described here, with examples. -
Collection Volume I
Collection volume I PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Thu, 29 Jul 2010 21:47:23 UTC Contents Articles Abstraction 1 Analogy 6 Bricolage 15 Categorization 19 Computational creativity 21 Data mining 30 Deskilling 41 Digital morphogenesis 42 Heuristic 44 Hidden curriculum 49 Information continuum 53 Knowhow 53 Knowledge representation and reasoning 55 Lateral thinking 60 Linnaean taxonomy 62 List of uniform tilings 67 Machine learning 71 Mathematical morphology 76 Mental model 83 Montessori sensorial materials 88 Packing problem 93 Prior knowledge for pattern recognition 100 Quasi-empirical method 102 Semantic similarity 103 Serendipity 104 Similarity (geometry) 113 Simulacrum 117 Squaring the square 120 Structural information theory 123 Task analysis 126 Techne 128 Tessellation 129 Totem 137 Trial and error 140 Unknown unknown 143 References Article Sources and Contributors 146 Image Sources, Licenses and Contributors 149 Article Licenses License 151 Abstraction 1 Abstraction Abstraction is a conceptual process by which higher, more abstract concepts are derived from the usage and classification of literal, "real," or "concrete" concepts. An "abstraction" (noun) is a concept that acts as super-categorical noun for all subordinate concepts, and connects any related concepts as a group, field, or category. Abstractions may be formed by reducing the information content of a concept or an observable phenomenon, typically to retain only information which is relevant for a particular purpose. For example, abstracting a leather soccer ball to the more general idea of a ball retains only the information on general ball attributes and behavior, eliminating the characteristics of that particular ball.