Digital Innovation: the Hackathon Phenomenon Briscoe, G
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ON Soluciones
€ Número 71 - Diciembre 2016 - 14 Call & Contact Centers / Customer Engagement / BPO by ON Soluciones renueva su imagen como expertos Santiago Muñoz-Chápulí socio fundador en la construcción de experiencias de ON Soluciones generadas desde el contact center. María José Peraza socia de ON Soluciones En positivo Enred@dos Hoy hablamos con... Caso de éxito Analizamos el mapa Responsables Charlamos con José En Schibsted Spain, desde del viaje del cliente de Hawkers nos Miguel Zarco, KAM- el área recién inaugurada como herramienta cuentan su estrategia Ventas Microempresas de “Customer Experience que ayuda a dar para lograr tener en Vodafone España Management” han valor a los momentos legiones de clientes sobre su trayectoria incorporado la voz del de la verdad. fans. profesional. cliente en la organización. / P.10 / P.44 / P.56 / P.70 Nº 71 ODiciembre 2016 ORelación Cliente Magazine ENE CASO DE ÉXITO 20 REPSOL PORTADAP PROTAGONISTA 22 Arvato 6 EN PRIMERA LÍNEA DE FUEGO ONO SOLUCIONES 24 Teletrabajo La empresa busca posicio- narna una imagen renovada 34 CONSULTORIO TECNOLÓGICO en la que se presenta como constructoraco de experiencias CASO DE ÉXITO desdede los CRCs. 36 Zardoya Otis EN IMÁGENES EN POSITIVO 40 EDP ENRED@DOS 44 Hawkers 10 EN 800 PALABRAS EL VIAJE DEL CLIENTE Distintas experiencias permiten 48 Nuance conocer las posibilidades de esta herramienta en las organizaciones. 50 EXPO RELACIÓN CLIENTE HOY HABLAMOS CON... 56 José Miguel Zarco, KAM - Ventas CASO DE ÉXITO Microempresas en Vodafone España QUÉ ESTÁ PASANDO 70 64 Sound Masking 68 VoIP2DAY 2016 SCHIBSTED SPAIN Los responsables de la 65 BLOG DE TRANSCOM compañía cuentan cómo han logrado incorporar en sus procesos la voz 66 LA VISIÓN DEL BLOGUERO del cliente. -
A Survey on Potential Privacy Leaks of GPS Information in Android Applications
UNLV Theses, Dissertations, Professional Papers, and Capstones May 2015 A Survey on Potential Privacy Leaks of GPS Information in Android Applications Srinivas Kalyan Yellanki University of Nevada, Las Vegas Follow this and additional works at: https://digitalscholarship.unlv.edu/thesesdissertations Part of the Library and Information Science Commons Repository Citation Yellanki, Srinivas Kalyan, "A Survey on Potential Privacy Leaks of GPS Information in Android Applications" (2015). UNLV Theses, Dissertations, Professional Papers, and Capstones. 2449. http://dx.doi.org/10.34917/7646102 This Thesis is protected by copyright and/or related rights. It has been brought to you by Digital Scholarship@UNLV with permission from the rights-holder(s). You are free to use this Thesis in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses you need to obtain permission from the rights-holder(s) directly, unless additional rights are indicated by a Creative Commons license in the record and/ or on the work itself. This Thesis has been accepted for inclusion in UNLV Theses, Dissertations, Professional Papers, and Capstones by an authorized administrator of Digital Scholarship@UNLV. For more information, please contact [email protected]. A SURVEY ON POTENTIAL PRIVACY LEAKS OF GPS INFORMATION IN ANDROID APPLICATIONS By Srinivas Kalyan Yellanki Bachelor of Technology, Information Technology Jawaharlal Nehru Technological University, India 2013 A thesis submitted in partial fulfillment -
Third Party Library Attributions
Third Party Library Attributions Table of Contents 1. Summary 2. PureWeb® Software Third Party Library Attributions 3. PureWeb iOS Client Libraries 3.1. Cocoa Lumberjack Framework 3.2. Sodium Crypto Library 4. ResolutionMD Server Libraries 4.1. Apache Commons 4.2. Apache PDFBox 4.3. Apache HttpComponents 4.4. Arial Unicode Font 4.5. Auto 4.6. Boost 4.7. Bootstrap 4.8. Cairo 4.9. CanJS 4.10. Curl 4.11. dcm4che2 4.12. dcm4che3 4.13. dcm4che5 4.14. DCMTK 4.15. Drools Expert 4.16. Eclipse Implementation of JAXB 4.17. Eclipse Metro 4.18. Eclipse ORB 4.19. Eclipse Project for JAX-WS 4.20. FFmpeg 4.21. FreeMarker 4.22. Freetype 4.23. FTGL 4.24. Glew 4.25. google-api-java-client 4.26. google-api-java-client-services 4.27. google-code-prettify 4.28. google-http-java-client 4.29. google-oauth-java-client 4.30. grcp-java 4.31. guava 4.32. html5shiv 4.33. HAPI 4.34. ICU 4.35. ITK 4.36. Java implementation of JSON Web Token (JWT) 4.37. Jersey 4.38. Joda-Time 4.39. jQuery 4.40. jQuery File Upload Plugin 4.41. jQuery Hashchange 4.42. jQuery UI 4.43. JSON Web Token support for the JVM 4.44. jsoup Java HTML Parser 4.45. Lo-Dash 4.46. libpng 4.47. llvm 4.48. logback 4.49. Mesa 3D Graphics Library 4.50. minizip 4.51. PixelMed 4.52. opencensus-java 4.53. requirejs 4.54. SLF4J 4.55. wysihtml5 4.56. zlib 5. -
Pethan-HCI-2020.Pdf
HUMAN–COMPUTER INTERACTION https://doi.org/10.1080/07370024.2020.1760869 Corporate hackathons, how and why? A multiple case study of motivation, projects proposal and selection, goal setting, coordination, and outcomes Ei Pa Pa Pe-Than a, Alexander Nolteb, Anna Filippovac, Christian Birdd, Steve Scallene, and James Herbsleba aInstitute for Software Research, Carnegie Mellon University, Pittsburgh, Pennsylvania, USA; bInstitute for Software Research, Institute of Computer Science, University of Tartu, Tartu, Estonia; cData Science GitHub Inc., San Francisco, California, USA; dEmpirical Software Engineering, Microsoft Research, Redmond, Washington, USA; eMicrosoft Garage, Redmond, Washington, USA ABSTRACT ARTICLE HISTORY Time-bounded events such as hackathons, data dives, codefests, hack-days, Received 12 October 2019 sprints or edit-a-thons have increasingly gained attention from practitioners Revised 22 April 2020 and researchers. Yet there is a paucity of research on corporate hackathons, Accepted 22 April 2020 which are nearly ubiquitous and present significant organizational, cultural, KEYWORDS and managerial challenges. To provide a comprehensive understanding of coordination; time-bounded team processes and broad array of outcomes of corporate hackathons, we event; hackathon; collocated conducted a mixed-methods, multiple case study of five teams that parti- work; team familiarity; goal cipated in a large scale corporate hackathon. Two teams were “pre-existing” setting; mixed-methods; case teams (PETs) and three were newly-formed “flash” teams (FTs). Our analysis study revealed that PETs coordinated almost as if it was just another day at the office while creating innovations within the boundary of their regular work, whereas FTs adopted role-based coordination adapted to the hackathon context while creating innovations beyond the boundary of their regular work. -
D2.2.3 Version 2.4 Author URJC Dissemination CO Date 30/11/2016 Status Final
D2.2.3 Version 2.4 Author URJC Dissemination CO Date 30/11/2016 Status Final D2.3: State-of-the-art revision document v3 Project acronym: NUBOMEDIA Project title: NUBOMEDIA: an elastic Platform as a Service (PaaS) cloud for interactive social multimedia Project duration: 2014-02-01 to 2017-01-30 Project type: STREP Project reference: 610576 Project web page: http://www.nubomedia.eu Work package WP2 WP leader Victor Hidalgo Deliverable nature: Report Lead editor: Luis Lopez Planned delivery date 11/2016 Actual delivery date 30/11/2016 Keywords State-of-the-art revision The research leading to these results has been funded by the European Union’s Seventh Framework Programme (FP7/2007-2013) under grant agreement nº 610576 FP7 ICT-2013.1.6. Connected and Social Media D2.2.3: State-of-the-art revision document v3 DISCLAIMER All intellectual property rights are owned by the NUBOMEDIA consortium members and are protected by the applicable laws. Except where otherwise specified, all document contents are: “© NUBOMEDIA project -All rights reserved”. Reproduction is not authorized without prior written agreement. All NUBOMEDIA consortium members have agreed to full publication of this document. The commercial use of any information contained in this document may require a license from the owner of that information. All NUBOMEDIA consortium members are also committed to publish accurate and up to date information and take the greatest care to do so. However, the NUBOMEDIA consortium member scan not accept liability for any inaccuracies or omissions -
Hackathons for Libraries and Librarians
City University of New York (CUNY) CUNY Academic Works Publications and Research John Jay College of Criminal Justice 2016 Hackathons for Libraries and Librarians Robin Camille Davis CUNY John Jay College How does access to this work benefit ou?y Let us know! More information about this work at: https://academicworks.cuny.edu/jj_pubs/81 Discover additional works at: https://academicworks.cuny.edu This work is made publicly available by the City University of New York (CUNY). Contact: [email protected] 1 This is an electronic version (preprint) of an article published in Behavioral and Social Sciences Librarian. The article is available online at http://dx.doi.org/10.1080/01639269.2016.1208561 (subscription required). Full citation: Davis, R. “Hackathons for Libraries and Librarians.” Behavioral & Social Sciences Librarian 35.2 (2016): 87–91. Web. Hackathons for Libraries and Librarians Internet Connection Column Robin Camille Davis Behavioral & Social Sciences Librarian 35.2 Abstract: Hackathons can be ideal opportunities for libraries and librarians to promote new services and tools. In these social events, attendees form teams and work on a project together within a given time limit. This article explains hackathons, provides a brief history, and details how libraries and librarians can get involved. Similar event structures, like hack days and edit-a-thons, are also considered. When I told a friend recently that I was going to participate in a hackathon, she looked surprised and asked, “What are you hacking into?” She assumed it was an information security event. The word hack has taken on multiple meanings, so her guess wasn’t absurd. -
Public Comments on the Second Draft of NIST Special Publication 800-52
Public Comments on the Second Draft of NIST Special Publication 800-52 Revision 2, Guidelines for the Selection, Configuration, and Use of Transport Layer Security (TLS) Implementations (October 15, 2018) Originally Posted: 12/4/2018 Correction Posted: 3/6/2019 NIST received the following public comments on the Second Draft of Special Publication 800- 52 Revision 2, Guidelines for the Selection, Configuration, and Use of Transport Layer Security (TLS) Implementations (October 2018). These public comments were received by the November 16, 2018 deadline. From James DeRienzo: Greetings: Consider highlighting the modal auxiliary verbs besides shall, shall not, should and should not. Consider using highlighting instead of boldface type. The highlight legend can indicate model auxiliary verb expression: [The following illustrations were provided by the commenter without attribution.] At some point, you have to draw the line in the sand: Volition will will not shall shall not would would not should should not Recommendations or suggestions: should should not ought to have to A possibility: might, might not, could, could not, A strong possibility: may, may not, An obligation: must, must not An ability or inability: can, cannot, Probability must might can't can cannot should ought to Permission can cannot could may might Advice should ought to might shall Obligation ought to must have to Need Need not Had better Be able to From James DeRienzo: To improve the retention of information, provide an appendix containing a qualitative analysis of action statements by role in structured format. Yes, this requires a significant amount effort to tag the data, scrub the data and convert it into structured format, but others wll find the information more useful, such as finding policy and technology gaps in their own policy. -
Openstreetmap Kerala.Pdf
OpenStreetMap Naveen Francis Digital Humanitarian What is it? OpenStreetMap (OSM) Not software It's a collaborative project to create a free & editable map of the world. The Wikipedia of Cartography Anyone can contribute www.openstreetmap.org What is it? Open Geo Data There are many “free” basemaps, Google, Here, Bing, MapmyIndia... These only give limited rights of use OSM gives users rights to any kind of reproduction or processing Open Data Commons Open Database License (ODbL) Methodology People, like you and me, gather location data across the globe from a variety of sources such as: Digitizing against free satellite imagery Recordings from GPS devices Public domain data This information then gets uploaded to OpenStreetMap's central database from where it can be further modified, corrected and enriched by anyone who notices missing facts or errors about the area. All OSM users have a stake in having accurate data. If one person puts in inaccurate data, maliciously or accidentally, the other 99.9% of people can check it, fix it, or get rid of it. The Map In India, a death occurs every 3.5 minutes due to road accidents Road Data • National Highways accounted for 30.4 per cent of total road accidents and 36.0 per cent of deaths in 2017. • Accidents on State Highways constitute 25 per cent. In case of fatality, State Highways has accounted for 26.9 per cent. • 63% people die on NH/SH. NH/SH - 3 lakhs kms State Highway Mapping https://en.wikipedia.org/wiki/List_of_state_highways_in_Kerala National Highway Mapping https://en.wikipedia.org/wiki/National_Highway_(India) -
Introduction 2 What Is a Hackathon? 2 the Types of Hackathons You Can Organize 2
Introduction 2 What is a Hackathon? 2 The Types of Hackathons You Can Organize 2 Phase 1 | Initial Considerations 3 Decisions 3 Choose the Topic or Theme 3 Choose a Date 3 Choose a Technology 4 Define the Format 4 Teams or Individuals? 4 Choose Your Evaluation Criteria 5 Reserve a Venue 5 Define Your Schedule 5 Terms and Conditions 6 Get on the Web 6 Registration 7 Sponsors and Partners 7 Judges 7 Mentors 7 Prizes 8 Staff 8 Marketing Materials: Design, Design and Design 9 Phase 2 | Promoting Your Event 10 General Promotion Activities 10 Social Media 10 Promoting to Schools, Colleges and Universities 11 Phase 3 | Advance Preparation 12 One Month Before 12 Branding the Venue 12 Branding Your Merchandise 12 Breakfast, Lunch, and Dinner 12 Staff Allocation 13 Mentor Allocation 13 Brief Your Host or Hosts 13 Licensing and Training 13 Surprises! 14 The Week Before 14 Close Registration and Send Reminder Emails 14 Final Orders 14 Printing 14 The Day Before 15 Phase 4 | The Hackathon 16 Welcome the Participants 16 Kick-off Session 16 Time to Eat 16 Code Freeze 16 Qualifying Round 16 Final Pitch 17 Decision Time 17 Announcing the Winners 17 After-Party! 17 Phase 5 | After the Hackathon 18 Follow-Up 18 Demonstrate Results 18 Use Your Survey Responses 18 Celebrate 18 The Final Word | The OutSystems Pitch 19 Download Your Templates 19 OutSystems Hackathon Starter Kit | Page 1 Introduction So, you want to host a hackathon. Or someone said, “Let’s have a hackathon,” and it’s up to you and your team to make it happen for your company. -
A Webrtc Based Platform for Synchronous Online Collaboration and Screen Casting
A WEBRTC BASED PLATFORM FOR SYNCHRONOUS ONLINE COLLABORATION AND SCREEN CASTING by NIKOLAOS PINIKAS Master in Informatics and Multimedia, Department of Informatics Engineering, School of Applied Technology, Technological Educational Institute of Crete, 2016 A THESIS submitted in partial fulfillment of the requirements for the degree of MASTER OF SCIENCE IN INFORMATICS & MULTIMEDIA DEPARTMENT OF INFORMATICS ENGINEERING SCHOOL OF APPLIED TECHNOLOGY TECHNOLOGICAL EDUCATIONAL INSTITUTE OF CRETE 2016 Approved by: Assistant Professor Dr. Spyros Panagiotakis Copyright NIKOLAOS PINIKAS 2 0 16 This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/. All included code is licensed under the MIT License. 2 “WebRTC is not a standard. It’s a movement.” -Tsahi Levent-Levi 3 Abstract WebRTC is a project that was released by Google in 2011 to allow browser- to-browser communication. It includes voice, video and data without the use of plugins. The mission of WebRTC according to Google is to enable rich, high quality, RTC applications to be developed for the browser, mobile platforms, and Internet of Things (IoT) devices, and allow them all to communicate via a common set of protocols. In this thesis we employ the capabilities of the WebRTC APIs to implement a platform for synchronous online collaboration, screen casting and simultaneous multimedia communication by utilizing the WebRTC data and media streams. Collaborative software is defined as “a software that supports intentional group processes”. Collaborative solutions include a wide range of tools. On the Web these tools can be part of what is known as a “Client-Portal” and can include discussions, white boards, media and file exchanging etc. -
Implementing and Proving the TLS 1.3 Record Layer
Implementing and Proving the TLS 1.3 Record Layer Karthikeyan Bhargavan∗ Antoine Delignat-Lavaudy Cédric Fournety Markulf Kohlweissy Jianyang Pan∗ Jonathan Protzenkoy Aseem Rastogiy Nikhil Swamyy Santiago Zanella-Bégueliny Jean Karim Zinzindohoué∗ December 30, 2016 Abstract The record layer is the main bridge between TLS applications and internal sub-protocols. Its core functionality is an elaborate authenticated encryption: streams of messages for each sub-protocol (hand- shake, alert, and application data) are fragmented, multiplexed, and encrypted with optional padding to hide their lengths. Conversely, the sub-protocols may provide fresh keys or signal stream termination to the record layer. Compared to prior versions, TLS 1.3 discards obsolete schemes in favor of a common construction for Authenticated Encryption with Associated Data (AEAD), instantiated with algorithms such as AES- GCM and ChaCha20-Poly1305. It differs from TLS 1.2 in its use of padding, associated data and nonces. It encrypts the content-type used to multiplex between sub-protocols. New protocol features such as early application data (0-RTT and 0.5-RTT) and late handshake messages require additional keys and a more general model of stateful encryption. We build and verify a reference implementation of the TLS record layer and its cryptographic algo- rithms in F?, a dependently typed language where security and functional guarantees can be specified as pre- and post-conditions. We reduce the high-level security of the record layer to cryptographic as- sumptions on its ciphers. Each step in the reduction is verified by typing an F? module; when the step incurs a security loss, this module precisely captures the corresponding game-based security assumption. -
Defining Electronic Health Technologies and Their Benefits for Global Health Program Managers Hackathons
MEASURE Evaluation An eHealth Glossary Defining Electronic Health DEFINITION Technologies and Their Hackathon: … a gathering where programmers collaboratively code in an extreme manner over Benefits for Global Health a short period of time. Hackathons are at least a few days—or over a Program Managers weekend—and generally no longer than a week. While working on a particular project, the idea is for each developer to have the ability and freedom to work on Hackathons whatever he/she wants. A hackathon is also known as a hackfest or hack day” (Techopedia, available at http://www. techopedia.com/definition/23193/ Hackathon is a contraction of the words “hack” and “marathon.” Two hackathon). groups—OpenBSD and Sun Microsystems—are said to have created the first hackathons simultaneously, in 1999 (1). Hackathons are short-term events (2) that bring together technology professionals of various affiliations to create something that previously did not exist. Many hackathons in the information technology (IT) community are “fast-paced contests to code software” (3), while others are more collaborative. Some involve a cash prize; others do not. Regardless of the process and incentives used, hackathons enable coders, programmers, and data visualization specialists in a compressed period to develop a product (a specific computer code or data visualization scheme, such as an infographic), a prototype (an early version of an application, game, or other output), or a concept (an early idea for a product), or to overcome a problem (export specific software or fix a software glitch). MEASURE Evaluation—funded by the U.S. Agency for International Development (USAID) to strengthen health systems in low-resource settings—is exploring how hackathons can address data gaps and support decision making in HIV programs.