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MEMORIA FINAL De Proyectos De Innovación 2016-17 Universidad De Zaragoza
MEMORIA FINAL de Proyectos de Innovación 2016-17 Universidad de Zaragoza 1 - Identificación del proyecto Código Título PIIDUZ_16_270 Estudio y diseño de una plataforma común de trabajo para la mejora del aprendizaje en el Grado en Ingeniería Informática 2 - Coordinadores del proyecto Cooordinador 1 Don Darío Suárez Gracia Correo Electrónico [email protected] Departamento Informática e Ingeniería de Sistemas Centro Escuela de Ingeniería y Arquitectura 3 - Resumen del proyecto Para el alumnado de ingeniería informática es importante tener una visión global de todos los niveles que forman los sistemas informáticos. La compartimentalización en asignaturas hace que en las mismas se trabaje normalmente en uno o dos niveles de abstracción, por lo que la visión global y transversal entre niveles a veces se pierde. La abstracción es un mecanismo mediante el cual la complejidad de un sistema informático es estratificada en niveles. Cada nivel define un interfaz de interacción con sus niveles vecinos ocultando al resto su implementación. Las asignaturas enseñan muy bien los interfaces y su implementación subyacente pero no las interacciones con el resto de los niveles. Este proyecto pretende romper esta tendencia. Para ello, se estudiará el modo de establecer una plataforma común de trabajo, y su respectivo material, con el objetivo de utilizarlo en múltiples asignaturas y dotar al alumnado de la visión global y transversal de los sistemas informáticos. 4 - Participantes en el proyecto Nombre y apellidos Correo Electrónico Departamento Centro/Institución Don José Luis Briz Velasco [email protected] Informática e Ingeniería de Escuela de Ingeniería y Sistemas Arquitectura Don Víctor Viñals Yúfera [email protected] Informática e Ingeniería de Escuela de Ingeniería y Sistemas Arquitectura Don Rubén Gran Tejero [email protected] Informática e Ingeniería de Escuela de Ingeniería y Sistemas Arquitectura Don Jesus Javier Resano Ezcaray [email protected] Informática e Ingeniería de Escuela de Ingeniería y Sistemas Arquitectura Doña María Villaroya Gaudó Maria.Villarroya@unizar. -
Full-Stack Javascript Development with Mean Pdf Free Download MEAN.JS Tutorial
full-stack javascript development with mean pdf free download MEAN.JS Tutorial. The term MEAN.js refers to full stack JavaScript framework, used for building dynamic websites and web applications. MEAN is an acronym that stands for M ongoDB, E xpress, N ode.js and A ngularJS, which are the key components of the MEAN stack. Audience. This tutorial is designed for software programmers who want to learn the basics of MEANjs and its programming concepts in simple and easy ways. This tutorial will give you enough understanding on components of MEANjs with suitable examples. Prerequisites. Before proceeding with this tutorial, we are assuming that you are already aware of the basics of HTML, CSS, and JavaScript. Free Download Full Stack JavaScript Development with MEAN – Value $30. Today's free download from Wccftech Deals offers you to get Full Stack JavaScript Development with MEAN e-book for absolutely free. Originally valued at $30, you can now download this ebook for free. This ebook is designed to help intermediate-level web designers and developers with previous experience with HTML, CSS, and JavaScript. Full Stack JavaScript Development with MEAN (free eBook - $30 value) With modern tools, it is possible to create production-grade applications using only JavaScript, HTML, and CSS. The combination of MongoDB, Express, AngularJS, and Node.js, all JavaScript technologies, has become so popular that it’s been dubbed the MEAN stack. This book will explore the MEAN stack in detail. We will begin by covering Node.js, as it will lay the groundwork for all of our server-side work. -
Learning React Functional Web Development with React and Redux
Learning React Functional Web Development with React and Redux Alex Banks and Eve Porcello Beijing Boston Farnham Sebastopol Tokyo Learning React by Alex Banks and Eve Porcello Copyright © 2017 Alex Banks and Eve Porcello. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://oreilly.com/safari). For more information, contact our corporate/insti‐ tutional sales department: 800-998-9938 or [email protected]. Editor: Allyson MacDonald Indexer: WordCo Indexing Services Production Editor: Melanie Yarbrough Interior Designer: David Futato Copyeditor: Colleen Toporek Cover Designer: Karen Montgomery Proofreader: Rachel Head Illustrator: Rebecca Demarest May 2017: First Edition Revision History for the First Edition 2017-04-26: First Release See http://oreilly.com/catalog/errata.csp?isbn=9781491954621 for release details. The O’Reilly logo is a registered trademark of O’Reilly Media, Inc. Learning React, the cover image, and related trade dress are trademarks of O’Reilly Media, Inc. While the publisher and the authors have used good faith efforts to ensure that the information and instructions contained in this work are accurate, the publisher and the authors disclaim all responsibility for errors or omissions, including without limitation responsibility for damages resulting from the use of or reliance on this work. Use of the information and instructions contained in this work is at your own risk. If any code samples or other technology this work contains or describes is subject to open source licenses or the intellectual property rights of others, it is your responsibility to ensure that your use thereof complies with such licenses and/or rights. -
Taming Javascript with Cloud9 IDE: a Tale of Tree Hugging
Taming JavaScript with Cloud9 IDE: a Tale of Tree Hugging Zef Hemel (@zef) .js browser.js db.js server.js *.js ~140,000 Tooling matters JavaScript Developer HTML CSS JavaScript HTML5 Client CSS3 JavaScript HTML5 Client CSS3 JavaScript Node.js Server Redis HTML5 Client CSS3 JavaScript XMLHttpRequest HTML5 WebSockets Node.js Server Redis Sidebar Sidebar Sidebar Sidebar Sidebar Sidebar Sidebar Sidebar ~240,000 Component Systems Decoupling Message Queues Tooling matters especially for JavaScript Unleash the awesome power of... tatic program analysis Iterating using undeclared variable Warning: you are in an anonymous inner function with its own “this” pointer Did you mean “length”? “The most important thing I have done as a programmer in recent years is to aggressively pursue static code analysis.” John Carmack How? Parse Analyze Code Parser AST Abstract Syntax Tree Op a * 10 Parser “*” Var Num “a” “10” Zeon Narcissus UglifyJS language.js Esprima performance (speed/memory) AST datastructure traversal tools performance (speed/memory) AST datastructure traversal tools JavaScript specific treehugger.js “The JQuery of AST analysis.” treehugger.js Generic AST Data structure treehugger.js Generic AST Data structure treehugger.js Generic Traversals Generic AST Data structure DSL with Pattern Matching treehugger.js Generic Traversals Generic AST Data structure DSL with Language- Pattern Specific Parsers Matching treehugger.js Generic Traversals Generic AST Data structure DSL with Language- Pattern Specific Parsers Matching treehugger.js JavaScript (UglifyJS-based) Generic Traversals Generic AST Data structure DSL with Language- Pattern Specific Parsers Matching treehugger.js JavaScript (UglifyJS-based) Generic Traversals Op a * 10 “*” Var Num “a” “10” Op Op("*", Var("a"), “*” Var Num Num("10")) “a” “10” Op ATerm Op("*", Var("a"), “*” Var Num Num("10")) “a” “10” Constructors Var(_) Lists [_, _] Strings "hello" Placeholders x let’s play What can you do with it? Low-level tooling Intelligent code completion Complex refactoring Cloud Big data What if.. -
Typescript Language Specification
TypeScript Language Specification Version 1.8 January, 2016 Microsoft is making this Specification available under the Open Web Foundation Final Specification Agreement Version 1.0 ("OWF 1.0") as of October 1, 2012. The OWF 1.0 is available at http://www.openwebfoundation.org/legal/the-owf-1-0-agreements/owfa-1-0. TypeScript is a trademark of Microsoft Corporation. Table of Contents 1 Introduction ................................................................................................................................................................................... 1 1.1 Ambient Declarations ..................................................................................................................................................... 3 1.2 Function Types .................................................................................................................................................................. 3 1.3 Object Types ...................................................................................................................................................................... 4 1.4 Structural Subtyping ....................................................................................................................................................... 6 1.5 Contextual Typing ............................................................................................................................................................ 7 1.6 Classes ................................................................................................................................................................................. -
Cloud Based Integrated Development Environment for Android Devices
Special Issue - 2015 International Journal of Engineering Research & Technology (IJERT) ISSN: 2278-0181 NCRTS-2015 Conference Proceedings Cloud based Integrated Development Environment for Android Devices Prof Manjunath R.1 Arunjith C.2 Head of Department Computer Science & Engineering Computer Science & Engineering City Engineering College City Engineering College Bangalore, India Bangalore, India Abstract—Integrated Development Environment is an integration of complete tool suites for software application which provides facilities to programmer for development and the development of language-specific software development such as code completing and fixing, editor services took a tremendous effort for the current source code editing and management, automated testing, generation of IDEs such as Eclipse and Visual Studio. etc. Software is rapidly moving from the desktop to the Web. The Web provides a generic user interface that This paper discusses the implementation of Web allows ubiquitous access, instant collaboration, integration Based Integrated Development Environment (IDE) for with other online services, and avoids installation and Android Devices with the different languages to code, configuration on desktop computers. Moving IDEs to the compile and run the code. The Web Based IDE will allow Web is not just a matter of porting desktop IDEs, a easy development and testing of applications. The users fundamental reconsideration of the IDE architecture is have the privilege to register on to the system write, save necessary in order to realize the full potential that the and manage programs online. After the language is combination of modern IDEs and the Web can offer. chosen by the user the request is forwarded to the This paper discusses implementation of Web based IDE respective compiler. -
Typescript-Handbook.Pdf
This copy of the TypeScript handbook was created on Monday, September 27, 2021 against commit 519269 with TypeScript 4.4. Table of Contents The TypeScript Handbook Your first step to learn TypeScript The Basics Step one in learning TypeScript: The basic types. Everyday Types The language primitives. Understand how TypeScript uses JavaScript knowledge Narrowing to reduce the amount of type syntax in your projects. More on Functions Learn about how Functions work in TypeScript. How TypeScript describes the shapes of JavaScript Object Types objects. An overview of the ways in which you can create more Creating Types from Types types from existing types. Generics Types which take parameters Keyof Type Operator Using the keyof operator in type contexts. Typeof Type Operator Using the typeof operator in type contexts. Indexed Access Types Using Type['a'] syntax to access a subset of a type. Create types which act like if statements in the type Conditional Types system. Mapped Types Generating types by re-using an existing type. Generating mapping types which change properties via Template Literal Types template literal strings. Classes How classes work in TypeScript How JavaScript handles communicating across file Modules boundaries. The TypeScript Handbook About this Handbook Over 20 years after its introduction to the programming community, JavaScript is now one of the most widespread cross-platform languages ever created. Starting as a small scripting language for adding trivial interactivity to webpages, JavaScript has grown to be a language of choice for both frontend and backend applications of every size. While the size, scope, and complexity of programs written in JavaScript has grown exponentially, the ability of the JavaScript language to express the relationships between different units of code has not. -
The Complete Beginner's Guide to React
The Complete Beginner’s Guide to React By Kristen Dyrr Software Engineer and Web Developer This book is brought to you by Zenva - Enroll in our Full-Stack Web Development Mini-Degree to go from zero to Full-Stack engineer. © Zenva Pty Ltd 2018. All rights reserved Table of Contents Chapter 1: Beginner’s Guide to React.js, With Examples Download the source code Learn React online Tutorial requirements Downloading React and getting started Why React is better with JSX Understanding React components React component states How to use props Organizing your interface Chapter 2: Form Validation Tutorial with React.JS Download the source code Tutorial requirements Getting started with the tutorial Setting up for form submission Creating abstract form elements Creating input fields Chapter 3: How to Submit Forms and Save Data with React.js and Node.js Download the tutorial files Tutorial requirements Making revisions to a React user interface Displaying new data from everyone Submitting form data Emptying fields on form submission Saving data to the server Chapter 4 Creating a Crossword Puzzle game with React.JS Download the source code Tutorial requirements Intro to JSFiddle Downloading React Defining Components Rendering Components Populating Props Populating Properties in the Game Composing Components Events Forms This book is brought to you by Zenva - Enroll in our Full-Stack Web Development Mini-Degree to go from zero to Full-Stack engineer. © Zenva Pty Ltd 2018. All rights reserved Chapter 1: Beginner’s Guide to React.js, With Examples React.js is a JavaScript library that was created by Facebook. It is often thought of as the “view” in a model-view-controller (MVC) user interface. -
Static Typescript
1 Static TypeScript 56 2 57 3 An Implementation of a Static Compiler for the TypeScript Language 58 4 59 5 60 6 Thomas Ball Peli de Halleux Michał Moskal 61 7 Microsoft Research Microsoft Research Microsoft Research 62 8 Redmond, WA, United States Redmond, WA, United States Redmond, WA, United States 63 9 [email protected] [email protected] [email protected] 64 10 Abstract 65 11 66 12 While the programming of microcontroller-based embed- 67 13 dable devices typically is the realm of the C language, such 68 14 devices are now finding their way into the classroom forCS 69 15 education, even at the level of middle school. As a result, the 70 16 use of scripting languages (such as JavaScript and Python) 71 17 for microcontrollers is on the rise. 72 18 We present Static TypeScript (STS), a subset of TypeScript (a) (b) 73 19 (itself, a gradually typed superset of JavaScript), and its com- 74 20 piler/linker toolchain, which is implemented fully in Type- Figure 1. Two Cortex-M0 microcontroller-based educational 75 21 Script and runs in the web browser. STS is designed to be use- devices: (a) the BBC micro:bit has a Nordic nRF51822 MCU 76 22 ful in practice (especially in education), while being amenable with 16 kB RAM and 256 kB flash; (b) Adafruit’s Circuit Play- 77 23 to static compilation targeting small devices. A user’s STS ground Express (https://adafruit.com/products/3333) has an 78 24 program is compiled to machine code in the browser and Atmel SAMD21 MCU with 32 kB RAM and 256 kB flash. -
Alleviating Merge Conflicts with Fine-Grained Visual Awareness
Alleviating Merge Conflicts with Fine-grained Visual Awareness Stanislav Levin Amiram Yehudai The Blavatnik School of Computer Science The Blavatnik School of Computer Science Tel Aviv University Tel Aviv University Tel-Aviv, Israel Tel-Aviv, Israel [email protected] [email protected] Abstract—Merge conflicts created by software team members dealing with conflicts, such as the multi-versioning technique working on the same code can be costly to resolve, and adversely described in [9]. Regardless of the method chosen, one thing affect productivity. In this work, we suggest the approach of remains painfully certain - a mishandled merge can lead to a fine-grained merge conflict awareness, where software team members are notified of potential merge conflicts via graphical variety of negative results, ranging from ending up with code decoration of the relevant semantic elements, in near real-time. that generates compilation errors in the shared repository, to an The novelty of this approach is that it allows software developers evident faulty program behavior, or even worse, an inevident to pinpoint the element in conflict, such as a method’s body, faulty program behavior, that will only be discovered later parameter, return value, and so on, promoting communication on, well after the merge activity and its delicate context are a about conflicting changes soon after they take place and on a semantic level. We have also conducted a preliminary qualitative thing of the past. It should be noted that the term merge is used evaluation of our approach, the results of which we report in both for the task of merging conflicting, and non conflicting, this paper. -
Web Development India
WEB DEVELOPMENT INDIA Similar sites like www.tutorialspoint.com www.w3schools.com www.java2s.com www.tizag.com www.mkyong.com www.codecademy.com www.roseindia.net docs.oracle.com/javase/tutorial/ www.stackoverflow.com tutorials.jenkov.com imp……………………………………………….. http://www.xislegraphix.com/website-types.html http://orthodoxdaily.com/types-of-websites/ http://webstyleguide.com/wsg3/1-process/6-types-of-sites.html http://www.virtualmv.com/wiki/index.php?title=Internet:Types_of_Website http://www.marketingcharts.com/wp/online/which-types-of-websites-do-most-americans-visit- frequently-37970/ http://www.2createawebsite.com/prebuild/website-needs.html http://www.tomakewebsite.com/types-of-websites.html http://one-blog-wonder.tumblr.com/post/29818346464/what-types-of-websites-are-there http://www.roseindia.net/services/webdesigning/corporatewebsitedesign/Different-Kinds-of- Website.shtml http://www.marketingprofs.com/charts/2013/12083/which-types-of-websites-are-visited-most- frequently http://webdesignpeeps.com/types-of-websites/ http://www.webdesignerdepot.com/2011/11/navigation-patterns-for-ten-common-types-of- websites/ http://www.teach-ict.com/gcse_new/software/web_design/miniweb/pg2.htm http://www.methodandclass.com/article/what-are-the-different-types-of-web-site http://www.webmasterview.com/2013/03/three-types-of-website/ http://www.chinkin.com/Web-Design/Types-of-Website http://www.designer-daily.com/8-types-of-sites-you-can-build-with-drupal-13924 http://www.mediatopia.co.uk/types-of-websites .................................................................................WEB -
Choosing the Right Javascript Framework for Your Next Web
Choosing the Right JavaScript Framework for Your Next Web Application by Brandon Satrom © 2017 Progress. All Rights Reserved. All Rights © 2017 Progress. 2018 WHITEPAPER Table of Contents The Current State of Web Frameworks / 3 Tooling Considerations / 22 Evaluation Criteria / 5 UI & Component Libraries / 22 Ecosystem Considerations / 7 IDE & Tooling Support / 23 History & Longevity / 7 Companion & CLI Tools / 24 Popularity / 9 Enterprise Considerations / 26 Corporate Support / 11 Licensing / 26 Community & Ecosystem / 12 Support & Upgrade Paths / 27 Framework Considerations / 13 Security / 29 Getting Started Experience / 13 Talent Pool & Resources / 30 Skill Requirements / 15 Making a Choice / 33 Completeness of Offering / 17 Size & Performance / 18 Beyond the Browser Options / 21 © 2018 Progress. All Rights Reserved. All Rights © 2018 Progress. Progress / Kendo UI 2 The state of web application development has changed drastically in the past ten years. These changes have been spurred on by greater bandwidth for many, more powerful and feature-rich browsers. The result is a thriving web ecosystem with sites, apps and experiences that would have been hard to imagine a decade ago. And yet, for many developers, this ecosystem often feels like a bazaar, stuffed with libraries and frameworks that do anything and everything one could imagine. For every need there are a dozen options to choose from, and with new stalls (libraries) opening every day, it’s no wonder many of us pine for the days when starting a new project was as simple as dropping jQuery in a script tag. The Current State of Web Frameworks There’s no doubt that the web has grown in complexity, and our development tooling options have grown along with it.