My Jumpchain Log: Chain Master List

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My Jumpchain Log: Chain Master List My Jumpchain Log: Chain Master List --------------------------------------------------------------------------------------------------------------------- Builds by Jump ● Universal Drawback Supplement ○ Pseudo-Random-Chan +50 CP per Jump ○ Bitch-Chan +200 CP per Jump ○ Single Shot +100 CP per Jump ○ One And Done +100 CP per Jump, +300 Companion CP per Jump ○ Limited Access +100 CP per Jump, +10 Warehouse CP ○ No Exit +50 CP per Jump ○ Without Why +200 CP per Jump +100 Companion CP per Jump ○ Start at the Beginning +100 CP per Jump +100 Companion CP per Jump ○ Earlier Beginning +100 CP per Jump ○ The Long Road +100 CP per Jump ○ Language Block +50 CP per Jump ○ Coin Flip +50 CP per Jump ○ Limited Oath of Truth +100 CP per Jump ○ Limited Oath of Diligence +100 CP per Jump ○ Externally Enforced First Rule +100 CP per Jump ● Special: The Cosmic Warehouse (100 CP) ○ Utilities ■ Electricity -10 CP ■ Heating/A.C. -10 CP ○ Structures ■ Shelving -Free ■ Robots -20 CP ■ Terminal -10 CP ○ Miscellaneous ■ Free Space -30 CP ■ Food Supply -10 CP ■ Return -20 CP ● Special: Body Mod (600 CP) ○ Build: Light ○ Body Type: Charmer -100 CP ○ Stats ■ Strength: 1 -50 CP ■ Endurance: 2 -100 CP ■ Speed: 1 -50 ■ Dexterity: 1 -50 CP ■ Appeal: 2 -Free ■ Shape: 2 -Free ■ Sense: 1 -50 CP ○ Perks / ■ Endowed x3 -Free ■ Evercleansed -100 CP ■ Metavore -100 CP 1. Pokemon a. Region of Origin: Kanto b. Age: 13 c. Gender: Male d. Origin: Drop In e. Starter: Shiny Ralts with Mental Bond and Advanced Move -500 CP f. Skills and Abilities i. Aura -600 CP ii. Psionics -600 CP iii. Survival Training -100 CP iv. Physical Fitness -100 CP v. Freerunning -100 CP vi. Combat Training -50 CP vii. Savant -300 CP viii. Champ In The Making -300 CP ix. Technician -300 CP g. Starter Gear i. Backpack of Holding -Free ii. Pokegear -Free iii. Pokedex -Free iv. 5 Basic Empty Pokeballs -Free v. 3 Potions -Free vi. Red Hat -Free vii. 3 Master Balls -100 CP viii. HM Collection -50 CP h. Eventual Team i. Absol ii. Riolu/Lucario iii. Ralts/Kirlia/Gardevoir iv. Victini v. Deoxys vi. Mimikyu i. Flaws i. Hunted +300 CP ii. Damned +300 CP 2. Infamous a. Starting City: Phoenix, Arizona. My personal hell. b. Starting Age: 21. Not Bad. c. Origin: Drifter. Getting dropped in is just fine with me. d. Conduit Type: Electrokinesis. Of course. e. Setbacks i. Stalker +300 CP / ii. Greenlit +300 CP f. Additional Powers i. Strength-Free ii. Regen-100 CP iii. Durability-100 CP iv. Stamina-100 CP v. Toggle-150 CP vi. Autocharge-600 CP vii. Energy Form-300 CP viii. Subdue -300 CP ix. Analytics -300 CP x. Focus -300 CP g. Gear and Supplies i. Safe House-Free ii. Biocapacitor-200 CP iii. Rebreather-50 CP iv. M110 SAAS Sniper Rifle -300 CP v. Motorcycle -300 CP 3. Mass Effect a. Race: Asari i. Class: Adept ii. Age: 100 Years old b. Location: Palaven c. Origin: Drop In d. Drawbacks i. Reaper’s Eye +300 CP ii. Bounty +200 CP iii. Shepard’s Flock +100 CP e. Extra Abilities i. Finess -150 CP ii. Fearlessness -300 CP iii. Tactical Readiness -300 CP iv. Exemplar -400 CP v. Apostate -400 CP vi. Tongue of a Shepard -500 CP vii. Not a Stupid Grunt -300 CP viii. Close The Distance -300 CP f. Gear i. Loadout -Free ii. Medi-gel Kit -50 CP iii. Kodiak Shuttle -200 CP iv. Conflict Minerals -200 CP 4. Angel Notes a. Race: Ether Liner b. Age: 31 / c. Gender: Female d. Perks i. Truth of the World -300 CP ii. Valentine/Valentine -400 CP iii. Bridging the Worlds -100 CP iv. Ultimate One -600 CP v. The Equality of Power -Free vi. No Curse Zone -100 CP vii. Knight’s Armory -200 CP viii. Putting In The Work -100 CP ix. God of Guns -200 CP e. Drawbacks i. Earth Rage +300 CP ii. Worlds Wide War +300 CP f. Gear i. Black Barrel -800 CP 1. Shaped like an oversized Butler Derringer ii. Factory Food -100 CP g. Companion i. Canon -200 CP 5. Dresden Files a. Origin: Sorcerer -100 CP b. Age: 29 c. Gender: Male d. Starting Location e. Drawbacks i. The Hex +100 CP ii. Big Ol’ Apocalyptic Trilogy +600 CP f. Perks i. Tiger’s Soul -600 CP ii. Magic 101 -Free iii. The Sight -Free iv. Wizard Tricks -Free v. Clued In -Free vi. Power to Burn -150 CP vii. Refined Spellcasting -150 CP viii. Worldwalker -300 CP ix. Soul Source -300 CP x. Unwholesomely Good-Looking -100 CP xi. Stars and Stones -400 CP xii. Empty Night -800 CP xiii. Just One Sip -300 CP g. Gear i. Best Ale in Chicago -Free 6. Fable 3 / a. Age: 14 b. Origin: Orphan -150 CP c. Gender: Male d. Timeline: Fable 3 e. Drawbacks i. Shadow Court’s Ill-Favor +600 CP f. Abilities i. Dandy -600 CP ii. Brutal Style -100 CP iii. Reversal -300 CP iv. Hawk-Eyed -300 CP v. Will User -Free (200 Spell CP) vi. Hero of Will -300 CP vii. Monster Hunter -300 CP g. Spells i. Multi-Strike -100 Spell CP ii. Multi-Shot -100 Spell CP iii. Slow Time -150 CP iv. Drain Life -50 CP v. Force Push -50 CP vi. Physical Shield -50 CP vii. Assassin Rush -50 CP viii. Battle Charge -100 CP ix. Heal Life -50 CP x. Blades -100 CP xi. Turn Coat -150 CP h. Equipment i. Hero Weapon: Two-handed Melee Weapon 1. Augment: Ghoul -300 CP 7. Inheritance Cycle a. Starting Location: Helgrind b. Age: 16 c. Gender: Female d. Origin: Rider -600 e. Race: Ra’Zac +200 CP f. Drawbacks i. Shade’s Target +300 CP ii. Word Bound +200 CP iii. Angela’s Attention +100 CP g. Perks i. Half-Truths -100 CP ii. Enhanced Senses -Free iii. Mental Shields -Free iv. Protected Name -200 CP v. Magic -Free / vi. Hero Killer -600 CP vii. Spirits -400 CP viii. Intentional Magic -600 CP ix. Riding -Free x. Bond -100 CP xi. Perfection of Form -300 CP h. Gear i. Ancient Magic Dictionary -Free ii. Harness -Free iii. Rider’s Blade -100 CP 1. Hero Weapon Imported i. Companion i. Dragon -Free ii. Canon Companion -300 CP 8. Undertale a. Starting Location: Ruins b. Gender: Female c. Background: Fallen Human -200 CP d. Race: Fallen Human e. Age: 9 f. Drawbacks i. Gaster’s Attention +600 CP g. Perks i. Summon Annoying Dog -Free ii. Patience -100 CP iii. DETERMINATION -Free iv. Spare -200 CP v. Mercy -200 CP vi. SAVE the World -300 CP h. Magic i. Motion Magic x2 -400 CP ii. You’re Blue Now -400 CP iii. Magnifying Magic -600 CP iv. Healing Magic -200 CP i. Gear i. Heart Locket -200 CP j. Companion i. Toriel -300 CP 9. Danmachi (Reddit Version) a. Starting Location: Dungeon Entrance b. Age: 12 c. Gender: Female d. Familia: My Own Familia e. Background: Adventurer -200 CP f. Race: Spirit -50 CP / g. Drawbacks i. The Three Great Quest +1000 CP ii. A God Wants You!: Apollo +600 CP iii. A Dungeon’s Comeback +600 CP iv. Monster Presence +400 CP v. Monster Bait +400 CP vi. Condemned Chuunibyou +100 CP vii. A Different Hero +0 CP h. Perks i. Enhanced Falna -300 CP ii. General Fighting Skills -Free iii. Internalized Power -600 CP iv. A Falna’s Blessing -600 CP v. Jaded Mind -Free vi. Pleasing Personality -Free vii. Harem Protagonist -300 CP viii. Eternal Perspective -100 CP ix. Unearthly Beauty -200 CP x. Purview -600 CP 1. Magic i. Gear (+300 Item CP) i. Personal Dungeon -300 Item CP, -300 CP ii. Monster Repellant -Free j. Falna Customization (+500 Falna CP) i. Developmental Abilities 1. Abnormal Status Resistance I -100 Falna CP 2. Hardened Body I -100 Falna CP 3. High-Speed Chanting I -100 Falna CP 4. Supernatural Resistance I -100 Fanla CP 5. Status Healing I -100 Falna CP 6. Alchemist I -100 CP 7. Divine Smith I -100 CP 8. Magician I -100 CP ii. Magic Spells 1. Healing Ray -300 CP iii. Falna Skills 1. Realis Phrase -600 CP 2. Scales of Balance -600 CP k. Companion i. Canon Character: Freya -150 CP 10. Mob Psycho 100 a. Age: 14 b. Gender: Female c. Background: Middle Schooler d. Drawbacks / i. ONEverse +0 CP ii. Counterparts +200 CP iii. Mob’s animosity +300 CP iv. ??? Form +300 CP v. Childish +100 CP vi. Actual Morals +100 CP e. Perks i. Attractive -Free ii. Body Improver -100 CP iii. Power -200 CP iv. Smart -400 CP v. Spiritualist -600 CP vi. Change -300 CP vii. Emotional Charge -300 CP viii. Redeemed -600 CP ix. Natural Esper -600 CP f. Gear i. Broccoli Seeds -200 CP ii. Box of Spirits -100 CP iii. Paycheck -100 CP 11. Kung Fu Hustle a. Origin: Wandering Idiot b. Age: 16 c. Gender: Male d. Drawbacks i. Blocked Chi +300 CP ii. You Can’t Escape Your Destiny +500 CP iii. The Boss +600 CP iv. Mute +100 CP e. Perks i. Intimidation Fu -Free ii. Portentous Butterfly -Free iii. Poison Immunity -100 CP iv. I Can Do Kung Fu x6 -1200 CP 1. Thousand Hand Divine Fist 2. Nine Yang and Nine Yin 3. Buddhist Palm 4. Nine Swords of Dugu 5. One Yang Finger 6. The Eighteen Dragon Subduing Palms and The Dog Beating Staff v. What Does Not Kill Me -250 CP vi. A Special Aura -300 CP vii. Enlightenment -400 CP 1. Weak Emotion: Lust viii.
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