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Half life 2 soldier

Continue CombineHalf-Life Series CharacterFour clip symbol seen in propaganda throughout Half-Life: Alyx and Half-Life 2.First gameHalf-Life 2 (2004)Created by (1)Developed by Gabe Newell, of the Universal Union Combine (/ˈkɒmˌbaɪn/COM-byne) is a multidimensional empire that serves as the main antagonistic force in the 2004 Half-Life 2 and subsequent episodes developed by Valve. The plant consists of organic, synthetic and highly mechanized elements. They meet throughout Half-Life 2 and its episodic extensions, as well as Half-Life: Alyx, as hostile non-tester characters as the player progresses through games in an attempt to topple the Earth's Occupation Combine. The combine often manifests itself as brutal rulers over the citizens of the Earth, suppressing dissent with brutality, using violence and using invasive surgery to turn people into soldiers or slaves. Throughout the game, the player primarily battles transformed people as well as synthetic and mechanical enemies who are the product of the combine technology. In addition to its role in the Half-Life series, the combine was adapted for productions and one type of character Combine was made into plush toys by Valve. The design of the civil protection officer's work Some elements of the plant's appearance, such as the appearance of the eaworker, are inspired by the works of Frank Herbert. The High Striders, seen throughout Half-Life 2 and its subsequent episodes, are based directly on the Martian tripods of Herbert Wells's novel War of the Worlds, which states that the Martians invade Victorian England using tripods as the main weapon. The very name Combine is a tribute to Ken Keezi's novel Flying Over the Cuckoo's Nest, which presents a collection of authorities that mechanistically manipulate and train people. During the development of Half-Life 2, various concepts for non-test Combine characters were cut. The killers of the women's combine, similar to the black ops killers shown in the first game, were planned but later abandoned, although they appear in the arcade game Half-Life 2: Survivor. Another non-ifefir character, the cremator, was conceptualized as a Plant worker who cleaned the streets of the bodies after a fight with an acid gun and, although removed from the game, his head was shown in Eli Vance's lab. Other cuts included various alien plant soldiers who would complement trans-human soldiers in the game and a number of synthetic combat vehicles. Many Of the Half-Life 2 characters have gone through a few redesigns; The Overwatch Soldier Combine was subjected to at least twelve redesigns before the final appearance was settled. Opera singer and actress McLain provides a voice for the Overwatch Plant Announcer and Dispatcher in Half-Life 2 and its episodic extensions and their prequel Half-Life virtual reality: Alyx. The various soldiers of the Combine throughout the game are voiced by John Patrick Lowry. The Attributes of the Little Society are revealed about the role of the Plant beyond Earth, but the dialogue in Half-Life 2 states that they control the worlds in different dimensions and are inhabited by different species. However, the occupation of the Earth by the Combination is shown as a brutal police state. In city 17, an Eastern European city, civil protection units often meet, often conducting random searches in apartment buildings, interrogating citizens and engaging in accidental police brutality. Overwatch's military forces are shown attacking human resistance bases in an attempt to further strengthen their control. The townspeople themselves are dressed in blue uniforms and live in specially designated apartment buildings. Citizens are shown to move to different cities or places to hire the Combine using passenger trains. Vortigaunts, alien creatures from the original Half-Life, are also shown to have been enslaved, and are observed in various works such as cleaners. According to Half-Life 2: Raising the bar, the plant is depleting earth's oceans, minerals and resources to be used on other worlds of the combine; While in both waterways of the city 17 and on the coast of the suburbs the water level is significantly reduced. At the heart of the Plant's command structure in Half-Life 2 is the Citadel, a huge construction structure of the Combine, reaching tens of thousands of feet into the sky from ground level, and deepening deep underground. Located within City 17, the citadel serves as the main headquarters of the plant, where both Combine Advisors and the office of The Earth Administrator Wallace Breen are located. Breen is often seen on big screens throughout the city from which he spreads propaganda. The citadel projectes an energy field that can prevent human reproduction, as well as a field that holds dangerous alien wildlife outside the city. In addition, the Citadel contains a transmeport that allows the Combine to travel between the native universe and the Earth. The citadel also contains construction facilities for various synthetic combat vehicles of the Combine. The image of the combine consists of different types and machines. The most common enemies throughout Half-Life 2 and its expansions are the transhuman Overwatch soldiers and civil protection officers. In addition, there are various combat vehicles, ranging from APCs and helicopter gunships to a giant smart wall that encloses the occupied cities and gradually destroys everything in its path, as well as a number of weapons-allied synths. Councillors The appearance was inspired by the works of author Frank Herbert. Advisers are large larvae-like creatures that are virtually faceless, with no visible eyes, ears or limbs, although they possess an eye-like mechanical device attached to the left side of the head, and removable mechanical hands. Their faces are covered with a form of respirator that is able to lift to reveal the mouth like a hole from which a long flexible proboscis extends. In doing so, they can explore objects, or attack and kill enemies. Counsellors appear to be feeding their victims during their attacks. It is implied that the councillors are the original race for the combine, with The Land Administrator Wallace Breen responding directly to them. Although advisers can usually be seen in protective pods protected by the Combine's soldiers, they also possess a telekinetic force by which they can float through the air and immobilize enemies so that their proboscis can survey their victims without interference. Their appearance was based on the Navigator Guild from the film Dune. Civil Protection of Civil Protection is the law enforcement agency of the Plant on Earth, consisting of people who agreed to work on behalf of the Combine. Also called metrocops, civil protection units wear light armor and gas masks, which strongly resemble a somewhat modified Soviet PMG mask. They are usually armed with stun batons and pistols, and are sometimes seen using MP-7 submachine guns. Metrocops are cruel in their methods, keeping the local population in line through intimidation and physical force. Interrogations, inspections, raids, random beatings, summary executions and extreme police brutality are used as a means of protecting their respective jurisdictions; their methods are justified by their role as protectors of the well-being of the civilian population. On the outskirts of city 17, civil protection units observed patrols for fugitives from the city. Civil protection officers are in constant contact with the headquarters of Combine Overwatch, which gives them goals and updates of the situation. After the officer's death, the officer's armor detects that his owner is no longer alive and automatically informs the headquarters of the death and advises nearby units on the place of death. Overwatch The Combine Overwatch is the main military force of the Combine on Earth. It consists of biomechanical enlarged people who wear heavily soft body armor with long sleeves and gas masks. The markings on the suit vary depending on the purpose and rank of each individual unit. Elite soldiers of the plant wear bright white armor with one red eye, while most soldiers wear blue armor. Shotgun units wear similar armor to a standard soldier's combine, but are painted brown with Eyes. They are armed with a variety of firearms, including submachine guns, sniper rifles and pulse rifles. Overwatch soldiers usually operate in small groups, using squad tactics and grenades to wash away and flank the player. They sometimes provide support for combining synths, and often travel to areas using drops. They use radios to communicate with each other and to Overwatch headquarters. Combine Overwatch soldiers usually meet outside city 17, and only appear in the city after the Uprising at the end of Half-Life 2. Combine Technology Combine to use a wide range of sci-fi technologies. They have access to teleportation technology that takes them from measurement to other dimensions. However, their teleport technology is restrictive compared to the technology developed by Eli Vance, Isaac Kleiner and Judith Mossman in that it cannot be used to teleport to other places within the measurement, it can only be used to move between measurements. Throughout the games, there are a variety of futuristic consoles, doors, power supplies and weapons installations. In addition, the plant uses small on-board robots, scanners, to monitor the citizens of the Earth. The urban version simply moves through the streets, monitors individuals and takes pictures, while the combat equivalent is able to drop mines in the area. Civil Protection uses small on-board robots called manhacks that fly with razor-sharp rotating blades, with which they attack their targets to cause lacerations. They are often deployed in closed areas. The plant also uses two types of landmines; bunker mines are thrown into the air and explode when the enemy is found nearby, while spherical roller mines roll to vehicles or other enemies, attach and deliver destructive electrical attacks. Combine technology is also used to transform people into Overwatch soldiers or stalkers, deformed and maimed people, not remembering their past themselves, who act as slaves and service personnel in the combine facilities. Turning into Stalker is considered one of the worst punishments of the Plant for dissidents. In military terms, the plant uses both synthetics, creatures supplemented with equipment, and traditional vehicles such as armoured personnel carriers and attack helicopters. The most famous of synthetic machines are insect-like weaponsships; and strideders, 50-foot (15 m) armored creatures that walk on three legs, are armed with a high power warp-space cannon and a head pulse tower. The second episode features Hunter, the smaller equivalent of Strider. These 2.5m (8ft) tall, tripod assault vehicles fire explosive fleeces over and small enough to maneuver indoors. Other synths are visible near the end of Half-Life 2, although their roles are not developed Clock towers are also used by the plant. The plant also uses as biological weapons against dissidents, firing artillery shells loaded with creatures into areas and allowing them to infect the surrounding area. The appearance of the Half-Life series This section needs to be expanded with: Information about the combine in Half-Life: Alyx. You can help by adding to it. (April 2020) According to the backstory presented during Half-Life 2, the combine appears on Earth after the death of Nihilant, the 's character at the end of Half-Life. The death of Nihilant, the powerful creature controlling the dimensional gap between Xen and the Black Mesa Research Center on Earth, leads to a worsening of the rupture, leading to storms that spread Xen's hostile wildlife across the Earth. The combine manipulates this tear into the space-time continuum, expanding it to provide access to the Earth from their measurement. When the plant is wide enough, it began to invade. The United Nations Secretariat building in New York was destroyed and the Earth quickly defeated in such a seven-hour war (the name is a reference to Soviet military exercises No.82; Seven Hour Nuclear War). Surrender of the Earth is discussed by Wallace Breen, who then made the puppet administrator of the Earth Plant, and uses City 17 as his base of operations. Two Overwatch soldiers in the second episode, with the hunter in the background. The first appearance of the plant in Half-Life 2. In the early stages of the game, unite civil protection units to chase through City 17 after he accidentally showed his presence to Wallace Breen. Because of Freeman's actions in Half-Life, Breen sees Freeman as a serious threat. When Freeman escapes from the city, civil protection units attack the black Mesa East resistance base and capture resistance leader Eli Vance, who is being transferred to storage centers in Nova Avenue. The daughter of Freeman and Vance Elix broke into the institution to save him, but Eli Vance is teleported to the Citadel Of the Combine by double agent Judith Mossman. However, the strike on Nova Prospect is seen as the beginning of a revolution on the part of the inhabitants of the Earth, who take up arms against the plant. In response, Combine Overwatch is deployed in City 17, and heavy street battles are taking place. Freeman manages to enter the Citadel, but he is captured and taken to Breen. Mossman allows Freeman to escape from captivity, and Breen runs to the trans-dimensional teleport of the Citadel, intending to escape. However, Freeman destroys the teleport reactor before Breen can escape, causing a large explosion that destroys the top of the Citadel. In the first episode, the destruction of the teleport at the top of the Citadel isolated the Plant's forces on Earth, but also caused its main reactor to melt. This is Gordon Freeman and to return to the critically damaged Citadel temporarily stabilize their reactor while residents of the city are evacuated. However, the Forces of the Combine are instead trying to accelerate the disintegration to send a signal to the native universe for reinforcement. After Alyx acquires an encrypted copy of the message to be sent, Overwatch forces desperately try to stop the pair from escaping from the city, spurred on by the Combine of Advisers. As the pair escape by train at the end of the game, the Citadel explodes, sending a message and destroying City 17. Episode two begins with Elix and Freeman discovering that the destruction of the Citadel led to the formation of a super portal to the Combine dimension, which is slowly moving towards the stage where the Combine can send overwhelming reinforcements. They also discover that the data package in the message they received from the Citadel contains codes that can be used to close the portal, and thus cross the countryside to deliver the package to the Resistance headquarters in the White Forest. As they progress, it becomes apparent that the Plant's advisers have escaped the destruction of the Citadel and that the remaining forces of the Combine will regroup, albeit under occasional Vortigant attacks. Aware of the resistance plans to close the super portal, the Combine attacks the White Forest in force, but pushes back. The super portal collapses after the launch of a resistance satellite containing the relevant data. However, in the final scenes of the game, two counselors attack Freeman, Elix and Eli Vance, and kill Eli before being driven out by the Dog. Combine feature again as the main antagonist in the VR-exclusive prequel, Half-Life: Alyx, which takes place between The Half-Life and Half-Life 2 events. The game focuses on the efforts of Elix Vance, her father Eli and fellow resistance Russell as they try to infiltrate the plant's massive vault, believing that he possesses weapons they could use to weaken the occupation of the Plant on Earth. After navigating the various quarantine zones of City 17 and rescuing Ilya after his capture by the Combine, they discover that the vault is not built for needles, but as a prison, which, in their opinion, is Gordon Freeman. Alyx manages to infiltrate the vault and discovers that it is not used to imprison Gordon Freeman, but instead harboring a mysterious G-Man that shows Alyx a glimpse of Ilay's death in the future and offers her a chance to prevent it, which she takes before placing her in stasis. Appearances in other media using sandbox apps such as Garry's Mod have allowed you to combine non-test characters to be used in a variety of web comedians and machinima productions. The combine is also mentioned in the Portal series. In one web coma, The plant is portrayed as an extremely bureaucratic and often inept organization. One of the issues shows a civil protection briefing to try to capture the comic's protagonist Gordon Froman, in which officers are tasked with grouping around explosive barrels, seeking shelter on unstable structures and descending from bridges in front of fast-moving vehicles. In another example, the Machine Series Combine Nation follows civil protection officers in the same style as police procedural documentaries. Officers perform their duties with various turns, such as medical officer teams having an obsession with glue bandages and a legal adviser, overwatch soldiers, in favor of dramatic recordings, such as throwing flashbangs, which often have the opposite effect on him. Another web series called The Combine parodies the TV show The Office. This series tries to portray the plant as an intergalactic corporation that suffers from everyday office problems and problems. One episode shows soldiers trying to bypass a web filter so they can watch videos online rather than work. Other media outlets portray Combine with more serious overtones, such as a live video of The Combine Interview, which parodies an interview with Tom Cruise discussing Scientology. The video, described by ActionTrip as creepy, to say the least, and both Joystiq and as creepy, instead presents interviews with a civil protection officer, discussing the Earth Combine rule, adapting Cruz's words to fit the theme of the Combine. PC Gamer UK noted that the suggestion, of course, is that the purpose or self-assessment of Scientology in some way resembles a homogenizing intergalactic murderous alien collective. The cultural impact of Merchandise The Combine inspired the creation of several products for the Half-Life series. The plush toy was created by Valve based on the synthetic Hunters tripod presented in the second episode. Sold and distributed through the online store Valve, the toy was released in February 2008. In addition, Valve has released T-shirts depicting the idea of the evolution of mankind, from the monkey to the soldier-combination Overwatch, as well as lithographs, displaying twelve works of concept art for the soldier of the Combine. Receiving collectively, the Combine expressed control over every aspect of human life, from designated living quarters to an energy field designed to suppress human reproduction. [...] They turned people into faceless soldiers known as civil protection and thoughtless slaves known as Stalkers. -IGN, The Top 100 Videogame Villains, The Combine received a positive reaction from critics. 1UP.com praised the epic feeling created by the Combine and their harsh reign of City 17 in Half-Life 2, saying it created a 'world run by newspeak, decorated decadence and devoid of any hope. [41] [41] Echoed that praise, saying the vision of a dystopian police state was frighteningly effective. PC Zone described the appearance of the Soldiers Of the Combine as a stormtrooper-like, but while stating that overall for the game was extremely competent, the combine of non-gay characters could use the best survival instincts, citing their reluctance to take cover and the tendency to charge at the player and in the shotgun blast. A number of Episode One reviews have been frustrated by the lack of new characters for the Combine, although GameSpot praised the improved AI for the Soldiers Of the Combine and the addition of new abilities such as rappelling down buildings. The addition of The Huntsman in the second episode was particularly well received by critics; said they were challenging to fight and were a very welcome addition to the series, while IGN said the Hunters were impressively designed... They are smooth and powerful all at once and smells of malicious alien intelligence. The combine took first place #22 IGN's Top 100 video game villain list. Links to b 100 best game creators of all time -16. Gabe Newell. Ign. Received on January 25, 2016. Mark Laidlaw. A . Received on January 25, 2016. and b John Patrick Lowry. Imdb. Received on January 25, 2016. a b c d e Hodgson, David (2004). Half-Life 2: Raising the Bar of prima game. ISBN 978-0-7615-4364-0. b Half-Life 2 Combine Soldier Lithography. Valve. Archive from the original on March 13, 2008. Received 2008-09-19. Glados says. Ign. October 31, 2007. Received on June 8, 2015. Alyx Vance will be voiced by a new actor in Half-Life: Alyx. PC Geimer. November 21, 2019. Received on November 21, 2019. Valve (2004). Half-Life 2 (PC). Level/area: Dark energy. Wallace Breen: Carbon stars with ancient companions colonized by intelligent mushrooms; gas giants inhabited by extensive meteorological intelligence; worlds stretched thinly across the membranes, where the dimensions intersect ... Impossible to describe with our limited vocabulary! Valve (2004). Half-Life 2 (PC). Level/area: Point inserts. Citizen: No matter how many times I get moved, I... never get used to it. - Half-Life 2 Height Of the Citadel - Valve (2006). Half-Life 2: Episode 1 (PC). Level/area: City flight. Isaac Kleiner: I think it is my duty to point out that a more successful side effect of reactor destruction is the complete removal of the plant's reproductive suppression field. Previously, some protein chains important for embryonic development were selectively prevented; that's no longer the case. For those who are so inclined, now would be a great time for procreation, that is, from the point of view of non-specific, you should seriously consider contributing to the rebirth of the species. Valve Half-Life 2: Episode 1 (PC). Level/area: Lowlife. Alyx Vance: Antlions here? The Plant's defense field must have collapsed. It makes sense if it was powered by the Citadel. Valve (2004). Half-Life 2 (PC). Level/area: Dark energy. Alyx Vance: This is the Citadel's dark thermonuclear reactor. He feeds their tunnel device to obfuscation. b c d e f g h i Half-Life 2 Enemies. Planet Semi-Life. Ign. Archive from the original on October 22, 2006. Received 2008-09-23. b c d Half-Life 2: Episode one enemy. Planet Semi-Life. Ign. Archive from the original on April 26, 2013. Received 2008-09-23. Valve (2004). Half-Life 2 (PC). Level/area: Dark energy. Dr. Wallace Breen: (adviser) That's me you have to worry about! I can still deliver the Earth, but not without your help! [..] The destination portal is untenable, surely you can install a relay still where. There's no way I can survive in this environment! The owner's body?! You must be joking, I can't. Hurry up, he's right behind me! Half life 2: Raising the bar and valve (2004). Half-Life 2 (PC). Level/area: Black Mesa East. Judith Mossman: We're closing in on a robust local teleportation technology, something that the plant hasn't mastered yet. Eli thinks their models are based on strings similar to our Calabi-Yau model, but they don't take into account dark energy equations. They can tunnel through their universe, but once they're here, they depend on local transport. Valve (2006). Half-Life 2: Episode One. Level/area: Direct intervention. Alyx Vance: Damn combine! This is what happens to you if you resist... or if you're just in the wrong place at the wrong time. [..] God, I hope you don't remember who you are... Planet Semi-Life. Ign. Archive from the original on November 13, 2012. Received 2008-05-26. Valve (2004). Half-Life 2 (PC). Level/area: Water hazard. Wallace Breen: Now we have a direct confirmation of the destroyer among us, one who has acquired an almost messianic reputation in the minds of some citizens. His figure is synonymous with the darkest impulses of instinct, ignorance and decline; some of the worst excesses of the Black Mesa incident were laid right at his feet. Yet unsophisticated minds continue to tame him with romantic power, giving him such dangerous poetic labels as One Free Man, The Discoverer of the Path. Half-Life 2 Passage-Chapter 10: Confusing. Planet Semi-Life. Ign. Archive from the original on November 13, 2012. Received 2008-05-26. Half-Life 2: Episode One Step-By-Chapter 1: Unjustified Anxiety. Planet Semi-Life. Ign. Archive from the original on October 10, 2012. Received 2008-05-26. Half-Life 2: Episode One Step-By-Chapter 5: Exit 17. Planet Semi-Life. Ign. Archive of October 10, 2012. Received 2008-05-26. Valve (2007). Half-Life 2: Episode Two (PC). Level/area: to the White Forest. Isaac Kleiner: What you see is the infancy of the superport. If it retains full force - / Eli Vance: It will be a seven-hour war, over and over again! Except this time we won't last seven minutes! Valve (2007). Half-Life 2: Episode Two (PC). Level/area: Freeman pontiff. Vortigaunt: They wear Shu'ulathoi: Counselors are still in incubation pods. They assemble and unite disparate combined forces. Valve (2007). Half-Life 2: Episode Two (PC). Level/area: Our mutual villain. Resistance fighter: We counted a dozen Strideders north of us. Our job is to keep them from reaching the base south. If they get close enough for one good shot in the bunker, the whole launch bust. And in case the Strideers aren't bad enough, intelligence indicates that they are accompanied by packs of Hunters. Ingram, Nathan (November 21, 2019). Half-Life: Alyx is a VR prequel set before the Half-Life 2 events. Engadget. Received on November 21, 2019. Valve (October 9, 2007). Portal. Valve. Level/area: Test camera 19, final boss. GLaDOS: What's going on there is making you wish you came back here. I have an infinite ability to know, and even I'm not sure what's going on outside. All I know is that I'm the only thing standing between us and them. Well, I was. Livingston, Christopher (2005-10-07). It's #62 question. : Half the life and death of Gordon Freeman. Archive from the original on May 12, 2012. Received 2008-09-19. Combine Nation: Episode One. Lit fuse movies. Archive from the original on October 11, 2007. Received 2008-09-19. Combine Episode 2: Workfilter. Currentpie Productions. Received 2011-01-05. Paul, Ure (2008-09-03). Tom Cruise Scientology Interview, Combine Style. ActionTrip. Archive from the original 2008-09-13. Received 2008-10-03. McElroy, Justin (2008-09-03). Combine Interview puts Tom Cruise in a new light. Joystick. Received 2008-10-03. Plunkett, Luke (2008-09-02). Creepy Tom Cruise Interviews Redone as Creepy Half-Life 2 Interview. Kotaku. Received 2008-10-03. Tom Cruise's combine. PC Geimer. No 194. United Kingdom: . December 2008. page 113. Hunter is a plush toy. Valve. Archive from the original on March 19, 2008. Received 2008-09-19. Plunkett, Luke (2008-02-18). Hunter plush is now available. Kotaku. Archive from the original on March 2, 2008. Received 2008-09-19. Half-Life 2 Evolution shirt. Valve. Archive from the original on March 13, 2008. Received 2008-09-19. a b Top 100 video game villains. Ign. Archive from the original on August 6, 2010. Received on June 8, 2015. Pfister, Andrew (2005-01-17). Half-Life 2 Review. 1UP.com archive from the original 2012-06-04. Received 2008-10-03. PC Review: Half-Life 2. Zone. Computer and video games. 2004-11-16. Archive from the original December 8, 2006. Received 2008-05-26. McNamara, Tom (2006-06-01). Half-Life 2: Episode One review. Ign. Received 2008-05-26. Jason Ocampo (2008-06-02). Half-Life 2: Episode One for PC Review. Gamespot. Archive from the original on September 20, 2011. Received 2008-05-26. Robinson, Andy (2007-10-10). Review: Half-Life 2: Episode Two. Computer and video games. Archive from the original on June 24, 2007. Received 2008-05-26. Adams, Dan (2007-10-09). Half-Life 2: Episode Two Review. Ign. Received 2008-05-26. Notes - As pictured in The Half-Life 2: Episode 2 External Links Combine at OverWiki Combine, external wiki-received from (Half-Life) oldid-983450699 (Half-Life)-oldid-983450699 half life 2 combine soldier costume. half life 2 combine soldier quotes. half life 2 combine soldier voice. half life 2 combine soldier unmasked. half life 2 combine soldier mod. half life 2 combine soldier sounds. half life 2 combine soldier voice actor. half life 2 combine soldier skin

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