Half Life 2 Combine Soldier
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Half life 2 combine soldier Continue CombineHalf-Life Series CharacterFour clip symbol seen in propaganda throughout Half-Life: Alyx and Half-Life 2.First gameHalf-Life 2 (2004)Created by Gabe Newell (1)Developed by Gabe Newell, Marc Laidlaw of the Universal Union Combine (/ˈkɒmˌbaɪn/COM-byne) is a multidimensional empire that serves as the main antagonistic force in the 2004 video game Half-Life 2 and subsequent episodes developed by Valve. The plant consists of organic, synthetic and highly mechanized elements. They meet throughout Half-Life 2 and its episodic extensions, as well as Half-Life: Alyx, as hostile non-tester characters as the player progresses through games in an attempt to topple the Earth's Occupation Combine. The combine often manifests itself as brutal rulers over the citizens of the Earth, suppressing dissent with brutality, police using violence and using invasive surgery to turn people into soldiers or slaves. Throughout the game, the player primarily battles transformed people as well as synthetic and mechanical enemies who are the product of the combine technology. In addition to its role in the Half-Life series, the combine was adapted for machinima productions and one type of character Combine was made into plush toys by Valve. The design of the civil protection officer's work Some elements of the plant's appearance, such as the appearance of the eaworker, are inspired by the works of Frank Herbert. The High Striders, seen throughout Half-Life 2 and its subsequent episodes, are based directly on the Martian tripods of Herbert Wells's novel War of the Worlds, which states that the Martians invade Victorian England using tripods as the main weapon. The very name Combine is a tribute to Ken Keezi's novel Flying Over the Cuckoo's Nest, which presents a collection of authorities that mechanistically manipulate and train people. During the development of Half-Life 2, various concepts for non-test Combine characters were cut. The killers of the women's combine, similar to the black ops killers shown in the first game, were planned but later abandoned, although they appear in the arcade game Half-Life 2: Survivor. Another non-ifefir character, the cremator, was conceptualized as a Plant worker who cleaned the streets of the bodies after a fight with an acid gun and, although removed from the game, his head was shown in Eli Vance's lab. Other cuts included various alien plant soldiers who would complement trans-human soldiers in the game and a number of synthetic combat vehicles. Many Of the Half-Life 2 characters have gone through a few redesigns; The Overwatch Soldier Combine was subjected to at least twelve redesigns before the final appearance was settled. Opera singer and actress McLain provides a voice for the Overwatch Plant Announcer and Dispatcher in Half-Life 2 and its episodic extensions and their prequel Half-Life virtual reality: Alyx. The various soldiers of the Combine throughout the game are voiced by John Patrick Lowry. The Attributes of the Little Society are revealed about the role of the Plant beyond Earth, but the dialogue in Half-Life 2 states that they control the worlds in different dimensions and are inhabited by different species. However, the occupation of the Earth by the Combination is shown as a brutal police state. In city 17, an Eastern European city, civil protection units often meet, often conducting random searches in apartment buildings, interrogating citizens and engaging in accidental police brutality. Overwatch's military forces are shown attacking human resistance bases in an attempt to further strengthen their control. The townspeople themselves are dressed in blue uniforms and live in specially designated apartment buildings. Citizens are shown to move to different cities or places to hire the Combine using passenger trains. Vortigaunts, alien creatures from the original Half-Life, are also shown to have been enslaved, and are observed in various works such as cleaners. According to Half-Life 2: Raising the bar, the plant is depleting earth's oceans, minerals and resources to be used on other worlds of the combine; While in both waterways of the city 17 and on the coast of the suburbs the water level is significantly reduced. At the heart of the Plant's command structure in Half-Life 2 is the Citadel, a huge construction structure of the Combine, reaching tens of thousands of feet into the sky from ground level, and deepening deep underground. Located within City 17, the citadel serves as the main headquarters of the plant, where both Combine Advisors and the office of The Earth Administrator Wallace Breen are located. Breen is often seen on big screens throughout the city from which he spreads propaganda. The citadel projectes an energy field that can prevent human reproduction, as well as a field that holds dangerous alien wildlife outside the city. In addition, the Citadel contains a transmeport that allows the Combine to travel between the native universe and the Earth. The citadel also contains construction facilities for various synthetic combat vehicles of the Combine. The image of the combine consists of different types and machines. The most common enemies throughout Half-Life 2 and its expansions are the transhuman Overwatch soldiers and civil protection officers. In addition, there are various combat vehicles, ranging from APCs and helicopter gunships to a giant smart wall that encloses the occupied cities and gradually destroys everything in its path, as well as a number of weapons-allied synths. Councillors The appearance was inspired by the works of science fiction author Frank Herbert. Advisers are large larvae-like creatures that are virtually faceless, with no visible eyes, ears or limbs, although they possess an eye-like mechanical device attached to the left side of the head, and removable mechanical hands. Their faces are covered with a form of respirator that is able to lift to reveal the mouth like a hole from which a long flexible proboscis extends. In doing so, they can explore objects, or attack and kill enemies. Counsellors appear to be feeding their victims during their attacks. It is implied that the councillors are the original race for the combine, with The Land Administrator Wallace Breen responding directly to them. Although advisers can usually be seen in protective pods protected by the Combine's soldiers, they also possess a telekinetic force by which they can float through the air and immobilize enemies so that their proboscis can survey their victims without interference. Their appearance was based on the Navigator Guild from the film Dune. Civil Protection of Civil Protection is the law enforcement agency of the Plant on Earth, consisting of people who agreed to work on behalf of the Combine. Also called metrocops, civil protection units wear light armor and gas masks, which strongly resemble a somewhat modified Soviet PMG mask. They are usually armed with stun batons and pistols, and are sometimes seen using MP-7 submachine guns. Metrocops are cruel in their methods, keeping the local population in line through intimidation and physical force. Interrogations, inspections, raids, random beatings, summary executions and extreme police brutality are used as a means of protecting their respective jurisdictions; their methods are justified by their role as protectors of the well-being of the civilian population. On the outskirts of city 17, civil protection units observed patrols for fugitives from the city. Civil protection officers are in constant contact with the headquarters of Combine Overwatch, which gives them goals and updates of the situation. After the officer's death, the officer's armor detects that his owner is no longer alive and automatically informs the headquarters of the death and advises nearby units on the place of death. Overwatch The Combine Overwatch is the main military force of the Combine on Earth. It consists of biomechanical enlarged people who wear heavily soft body armor with long sleeves and gas masks. The markings on the suit vary depending on the purpose and rank of each individual unit. Elite soldiers of the plant wear bright white armor with one red eye, while most soldiers wear blue armor. Shotgun units wear similar armor to a standard soldier's combine, but are painted brown with Eyes. They are armed with a variety of firearms, including submachine guns, sniper rifles and pulse rifles. Overwatch soldiers usually operate in small groups, using squad tactics and grenades to wash away and flank the player. They sometimes provide support for combining synths, and often travel to areas using drops. They use radios to communicate with each other and to Overwatch headquarters. Combine Overwatch soldiers usually meet outside city 17, and only appear in the city after the Uprising at the end of Half-Life 2. Combine Technology Combine to use a wide range of sci-fi technologies. They have access to teleportation technology that takes them from measurement to other dimensions. However, their teleport technology is restrictive compared to the technology developed by Eli Vance, Isaac Kleiner and Judith Mossman in that it cannot be used to teleport to other places within the measurement, it can only be used to move between measurements. Throughout the games, there are a variety of futuristic computer consoles, doors, power supplies and weapons installations. In addition, the plant uses small on-board robots, scanners, to monitor the citizens of the Earth. The urban version simply moves through the streets, monitors individuals and takes pictures, while the combat equivalent is able to drop mines in the area. Civil Protection uses small on-board robots called manhacks that fly with razor-sharp rotating blades, with which they attack their targets to cause lacerations.