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Hl2e2 Solution.Pdf HALF-LIFE 2 : EPISODE TWO SOLUTION mise à jour : 30/12/17 Valve (2007) DETAILLEE http://asthalis.free.fr HALF-LIFE 2 : EPISODE TWO (Valve, 2007) guide par Asthalis [email protected] http://asthalis.free.fr 1. A PROPOS DE CE DOCUMENT 2 En bref 2 Précisions 2 Conditions d’utilisation 2 Historique 3 2. DETAIL DU PARCOURS 4 Introduction 4 Chapitre 1 : Direction White Forest 4 Chapitre 2 : La condition vortelle 6 Chapitre 3 : Freeman : un pont entre les risques 12 Chapitre 4 : Voyage à la place du mort 15 Chapitre 5 : L’art de la discrétion 17 Chapitre 6 : L’ennemi commun 20 Chapitre 7 : T moins un 26 1 HALF-LIFE 2 : EPISODE TWO SOLUTION mise à jour : 30/12/17 Valve (2007) DETAILLEE http://asthalis.free.fr 1. A PROPOS DE CE DOCUMENT En bref Ce document s’adresse aux joueurs ayant un peu de pratique sur Half-Life 2. Son but est de les guider étape par étape et selon les règles vers la fin du jeu. Il détaille les actions à mener et comprend l’essentiel des dialogues du jeu. Je l’ai créé à partir de mon expérience personnelle du jeu et non d’autres sources. Précisions Half-Life 2 : Episode Two est divisé en chapitres dont le titre est rappelé à l’écran en cours de jeu. Chaque chapitre est lui-même divisé en secteurs, correspondant chacun à une zone accessible sans avoir à charger la suite du jeu. J’ai conservé ce découpage dans ce document, en illustrant chaque secteur par une vignette issue d’une capture d’écran. Au-dessous figurent dans l’ordre : Le numéro de chapitre et du secteur relatif (2-04 : 4ème secteur du 2ème chapitre) Un titre générique (celui que j’ai choisi et non une appellation officielle) Conditions d’utilisation Ce document peut être copié et diffusé sous sa forme première. Toute autre utilisation reste à la discrétion de l’auteur. Historique + nouveauté ou ajout > mise à jour ! correction - suppression 30/12/17 révision 2 > nouvelles images de secteurs > modifications mineures ! corrections mineures - suppression des codes de secteurs 12/05/13 révision 1 > reformulation partielle > logo « œil » et changement de signature 01/08/12 version initiale 2 HALF-LIFE 2 : EPISODE TWO SOLUTION mise à jour : 30/12/17 Valve (2007) DETAILLEE http://asthalis.free.fr 2. DETAIL DU PARCOURS Entre, ma chérie ! Retirez ou détruire les planches qui bloquent la grille proche à la Introduction verticale. La grille s'incline et forme une rampe. La prendre pour rejoindre Alyx vers l'écran. Rétrospective de l'épisode précédent ALYX Ca va ? Ca recommence, comme au premier jour. J'espère qu'il n'en reste plus beaucoup. Retourner vers le pont détruit et entrer dans la galerie sur la gauche dont les grillages bloquant l'entrée ont été détruits par l'onde de choc. Suivre la voie ferrée et briser la planche en haut pour continuer. ALYX Je parie que cet endroit a été utilisé par les rebelles. Au fond du passage, passer par le trou au sol puis avancer et dégager le passage vers les cadavres de zombies et de fourmilions. ALYX Bon, c'est pas un abri très sûr ! Avancer et descendre les marches. ALYX Des zombies ! Je m'en charge. Couvert par Alyx, avancer dans la galerie en contournant la partie effondrée du sol. Des zombies et des fourmilions Chapitre 01 combattent à l'extérieur. S'approcher jusqu'à ce qu'un zombie du DIRECTION WHITE FOREST cartel fasse tout sauter. Entrer dans le préfabriqué à l'extérieur. ALYX 1.1 Rescapés du train OK, un centre de communication. Voyons si on peut envoyer un Rejoindre l'autre extrémité du wagon, en contrebas, et sauter message à mon père. Le professeur Kleiner et mon père sont au dans l'eau. Monter dans le wagon suivant, qui s'enfonce nord dans une vieille base de missiles. J'espère qu'ils utilisent partiellement dans l'eau. encore cette fréquence. Ils essaient de lancer une... ah, ça y est ! ALYX Alyx met en marche mais un court circuit arrête le système. Gordon ? Gordon ! Ah, vous voilà, dieu merci, vous allez bien ! ALYX Une minute, je vais vous tirer de là. Ah, zut ! Quoi encore ? Si je devais... voyons si je peux le faire Alyx prend le pistolet anti-gravité. marcher... ALYX Alyx escalade la mezzanine proche et commence à chercher. Pourvu qu'il marche encore. Reculez... c'est parti ! ALYX Alyx arrache la porte au fond du wagon. Quel souk ! Ca risque de prendre du temps. Et si vous savez ALYX comment réparer ça... surtout, n'hésitez pas ! Wow ! J'avais oublié comme ce truc-là avait la pêche ! Tenez, Une prise se met à pendre au bout d'un fil. La brancher au mur à prenez le pistolet anti-gravité, vous le maniez mieux que moi. côté des 2 autres. Prendre le pistolet. ALYX ALYX J'sais pas ce que j'ai fait mais ça marche ! Bon, vérifions... Comme je ne vous trouvais pas, j'ai cru... hum... je sais, je sais, Alyx redescend et s'installe devant l'écran. j'aurais pas dû m'inquiéter. Bon, il faut continuer. Je parie que le ALYX cartel ne nous a pas oubliés. J'ai entendu des vortigaunts tout à White Forest ! White Forest ! Ici, Alyx Vance, vous m'entendez ? l'heure, ils sont peut-être encore là. On a encore beaucoup de White Forest, répondez ! White Forest, vous êtes là ? chemin à faire avant de retrouver mon père. On aurait bien KLEINER besoin de renforts. Alyx ! Mon dieu ! C'est vraiment vous ? Escalader la rive sur la droite puis passer par le wagon renversé ALYX en débloquant la porte vers l'autre côté. Continuer vers la gauche Oui, je suis avec Gordon, ça va, on a réussi à sortir de Cité 17. jusqu'au point de vue vers la citadelle détruite. ELI VANCE ALYX Ah, Alyx, dieu merci ! Je n'arrive pas à y croire ! Oh, mon dieu ! La citadelle ! Mais qu'est-ce qui se passe ? C'est ALYX quoi ? T'inquiète pas, Papa. Mais il se passe quelque chose de bizarre Un violent faisceau d'énergie secoue tous les environs. à la citadelle. ALYX KLEINER Un ouragan de portail ! Regardez, le pont ! Oui, nous avons suivi la situation attentivement. L'implosion du Le pont proche est détruit et un train en tombe. noyau a donné naissance à un faisceau cohérent d'énergie de ALYX portail. Allez ! ELI VANCE ELI VANCE (depuis l'écran) 3 HALF-LIFE 2 : EPISODE TWO SOLUTION mise à jour : 30/12/17 Valve (2007) DETAILLEE http://asthalis.free.fr Il s'agit du cartel, leurs unités tentent d'ouvrir un portail vers une Ressortir du préfabriqué par l'autre porte et rejoindre une autre passerelle. nouvelle galerie (énergie dans la caisse). Sur la droite, éliminer KLEINER le grand crabe de tête au bas de l'escalier puis descendre Oui, vous avez sous les yeux l'ébauche d'un super-portail ! Et s'il jusqu'à la sortie de la galerie barrée de planches. atteint sa puissance maximale... ALYX ELI VANCE On dirait que ces bâtiment étaient encore occupés récemment. Ce sera de nouveau la guerre des 7 heures ! Sauf que, cette On devrait y trouver une issue. fois, on ne tiendra pas plus de 7 minutes. Remonter le long de la voie ferrée puis libérer les planches qui ALYX retiennent le chariot chargé de poutrelles. Il dévale la pente et Mon dieu... Gordon, et si c'était pour ça qu'ils envoyaient tant de brise les planches en libérant la sortie. signaux de la citadelle ? Pour que... ALYX KLEINER Bravo, ça marche ! Je peux toujours compter sur vous pour Des données ? de la citadelle ? trouver une solution ! Le docteur Magnusson a une vieille fusée à ALYX White Forest. Il espérait qu'un jour, il pourrait lancer un satellite De la citadelle. Ils chargeaient de gros volumes de données qui accéderait à l'ancien réseau établi à Black Mesa. Mais directement dans la séquence de destruction centrale. effectuer un lancement tant que le cartel était intact, c'était ELI VANCE impossible. Je ne sais pas trop comment la satellite pourrait Magnusson, vous avez entendu ? Ca doit être le code de portail fermer le portail mais... on verra bien une fois sur place. du cartel ! Sortir et escalader la pente sur la droite jusqu'au grillage. Un MAGNUSSON drone observe depuis un toit proche puis s'enfuit. Oui, oui, je ne suis pas sourd ! ALYX ALYX C'était quoi ? Vous avez entendu ? J'ai téléchargé tout le paquet. Depuis, ils sont à nos trousses. Descendre du côté des wagons. MAGNUSSON ALYX Bien sûr qu'ils nous pourchassent ! Vous voyez, Kleiner, c'est Chut, silence ! Il y a du monde ! tout l'intérêt de leur visite. Alyx s'approche d'un panneau grillagé fermé. KLEINER ALYX Oui, je sais, je n'ai jamais dit que... Hé, vous pouvez trouver un moyen d'ouvrir cette porte ? MAGNUSSON Par les échelles des wagons et la charpente en bois, rejoindre le Quelque part dans cette séquence, ils ont dû établir une toit en pente à gauche du gros réservoir cylindrique. connexion avec le côté opposé. Ce que vous avez là, jeune fille, ALYX est le code de contact pour le monde supérieur du cartel ! Attention, là-haut ! Je vais faire le guet ici. ELI VANCE Entrer dans la cabane par un trou du toit. Le drone passe en Grands dieux ! courant sur le toit. Libérer la trappe au sol (caisse d'énergie) puis KLEINER presser le bouton vert sur le pupitre.
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