Mathml) Version 3.0 2Nd Edition
Mathematical Markup Language (MathML) Version 3.0 2nd Edition W3C Proposed Edited Recommendation 11 February 2014 This version: http://www.w3.org/TR/2014/PER-MathML3-20140211/ Latest MathML 3 version: http://www.w3.org/TR/MathML3/ Latest MathML Recommendation: http://www.w3.org/TR/MathML/ Previous version: http://www.w3.org/TR/2010/REC-MathML3-20101021/ Editors’ version: http://www.w3.org/Math/draft-spec/ Editors: David Carlisle (NAG) Patrick Ion (Mathematical Reviews, American Mathematical Society) Robert Miner (deceased) (Design Science, Inc.) Principal Authors: Ron Ausbrooks, Stephen Buswell, David Carlisle, Giorgi Chavchanidze, Stéphane Dalmas, Stan Devitt, Angel Diaz, Sam Dooley, Roger Hunter, Patrick Ion, Michael Kohlhase, Azzeddine Lazrek, Paul Libbrecht, Bruce Miller, Robert Miner (deceased), Chris Rowley, Murray Sargent, Bruce Smith, Neil Soiffer, Robert Sutor, Stephen Watt Please refer to the errata for this document, http://www.w3.org/Math/Documents/mathml3-errata.html which may include some normative corrections. In addition to the HTML version, this document is also available in these non-normative formats: diff marked HTML version, XHTML+MathML version, single page HTML5+MathML version, and PDF version. See also http://www.w3.org/2005/11/Translations/Query?titleMatch=MathML3 for translations of this document. Copyright c 1998–2014 W3C R (MIT, ERCIM, Keio, Beihang), All Rights Reserved.W3C liability, trademark, document use and software licensing rules apply. Abstract This specification defines the Mathematical Markup Language, or MathML. MathML is a markup language for describing mathematical notation and capturing both its structure and content. The goal of MathML is to enable mathematics to be served, received, and processed on the World Wide Web, just as HTML has enabled this functionality for text.
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