WRIST: Watch-Ring Interaction and Sensing Technique for Wrist Gestures and Macro-Micro Pointing Hui-Shyong Yeo Juyoung Lee Hyung-il Kim School of Computer Science Graduate School of Culture Technology Graduate School of Culture Technology University of St. Andrews KAIST KAIST Fife, United Kingdom Daejeon, Republic of Korea Daejeon, Republic of Korea
[email protected] [email protected] [email protected] Aakar Gupta Andrea Bianchi Daniel Vogel Cheriton School of Computer Science Department of Industrial Design Cheriton School of Computer Science University of Waterloo KAIST University of Waterloo Waterloo, Canada Daejeon, Republic of Korea Waterloo, Canada
[email protected] [email protected] [email protected] Hideki Koike Woontack Woo Aaron Quigley Department of Computer Science Graduate School of Culture Technology School of Computer Science Tokyo Institute of Technology KAIST University of St. Andrews Tokyo, Japan Daejeon, Republic of Korea Fife, United Kingdom
[email protected] [email protected] [email protected] ABSTRACT present a set of applications that demonstrate the benefits of To better explore the incorporation of pointing and gesturing WRIST. We conclude with a discussion of the limitations and into ubiquitous computing, we introduce WRIST, an inter- highlight possible future pathways for research in pointing action and sensing technique that leverages the dexterity and gesturing with wearable devices. of human wrist motion. WRIST employs a sensor fusion CCS CONCEPTS approach which combines inertial measurement unit (IMU) data from a smartwatch and a smart ring. The relative ori- • Human-centered computing → User studies; Point- entation difference of the two devices is measured asthe ing devices; Pointing; Gestural input.