The Computational Limits of Deep Learning
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Getting Started with Machine Learning
Getting Started with Machine Learning CSC131 The Beauty & Joy of Computing Cornell College 600 First Street SW Mount Vernon, Iowa 52314 September 2018 ii Contents 1 Applications: where machine learning is helping1 1.1 Sheldon Branch............................1 1.2 Bram Dedrick.............................4 1.3 Tony Ferenzi.............................5 1.3.1 Benefits of Machine Learning................5 1.4 William Golden............................7 1.4.1 Humans: The Teachers of Technology...........7 1.5 Yuan Hong..............................9 1.6 Easton Jensen............................. 11 1.7 Rodrigo Martinez........................... 13 1.7.1 Machine Learning in Medicine............... 13 1.8 Matt Morrical............................. 15 1.9 Ella Nelson.............................. 16 1.10 Koichi Okazaki............................ 17 1.11 Jakob Orel.............................. 19 1.12 Marcellus Parks............................ 20 1.13 Lydia Sanchez............................. 22 1.14 Tiff Serra-Pichardo.......................... 24 1.15 Austin Stala.............................. 25 1.16 Nicole Trenholm........................... 26 1.17 Maddy Weaver............................ 28 1.18 Peter Weber.............................. 29 iii iv CONTENTS 2 Recommendations: How to learn more about machine learning 31 2.1 Sheldon Branch............................ 31 2.1.1 Course 1: Machine Learning................. 31 2.1.2 Course 2: Robotics: Vision Intelligence and Machine Learn- ing............................... 33 2.1.3 Course -
Improved Policy Networks for Computer Go
Improved Policy Networks for Computer Go Tristan Cazenave Universite´ Paris-Dauphine, PSL Research University, CNRS, LAMSADE, PARIS, FRANCE Abstract. Golois uses residual policy networks to play Go. Two improvements to these residual policy networks are proposed and tested. The first one is to use three output planes. The second one is to add Spatial Batch Normalization. 1 Introduction Deep Learning for the game of Go with convolutional neural networks has been ad- dressed by [2]. It has been further improved using larger networks [7, 10]. AlphaGo [9] combines Monte Carlo Tree Search with a policy and a value network. Residual Networks improve the training of very deep networks [4]. These networks can gain accuracy from considerably increased depth. On the ImageNet dataset a 152 layers networks achieves 3.57% error. It won the 1st place on the ILSVRC 2015 classifi- cation task. The principle of residual nets is to add the input of the layer to the output of each layer. With this simple modification training is faster and enables deeper networks. Residual networks were recently successfully adapted to computer Go [1]. As a follow up to this paper, we propose improvements to residual networks for computer Go. The second section details different proposed improvements to policy networks for computer Go, the third section gives experimental results, and the last section con- cludes. 2 Proposed Improvements We propose two improvements for policy networks. The first improvement is to use multiple output planes as in DarkForest. The second improvement is to use Spatial Batch Normalization. 2.1 Multiple Output Planes In DarkForest [10] training with multiple output planes containing the next three moves to play has been shown to improve the level of play of a usual policy network with 13 layers. -
Lecture Notes Geoffrey Hinton
Lecture Notes Geoffrey Hinton Overjoyed Luce crops vectorially. Tailor write-ups his glasshouse divulgating unmanly or constructively after Marcellus barb and outdriven squeakingly, diminishable and cespitose. Phlegmatical Laurance contort thereupon while Bruce always dimidiating his melancholiac depresses what, he shores so finitely. For health care about working memory networks are the class and geoffrey hinton and modify or are A practical guide to training restricted boltzmann machines Lecture Notes in. Trajectory automatically learn about different domains, geoffrey explained what a lecture notes geoffrey hinton notes was central bottleneck form of data should take much like a single example, geoffrey hinton with mctsnets. Gregor sieber and password you may need to this course that models decisions. Jimmy Ba Geoffrey Hinton Volodymyr Mnih Joel Z Leibo and Catalin Ionescu. YouTube lectures by Geoffrey Hinton3 1 Introduction In this topic of boosting we combined several simple classifiers into very complex classifier. Separating Figure from stand with a Parallel Network Paul. But additionally has efficient. But everett also look up. You already know how the course that is just to my assignment in the page and writer recognition and trends in the effect of the motivating this. These perplex the or free liquid Intelligence educational. Citation to lose sight of language. Sparse autoencoder CS294A Lecture notes Andrew Ng Stanford University. Geoffrey Hinton on what's nothing with CNNs Daniel C Elton. Toronto Geoffrey Hinton Advanced Machine Learning CSC2535 2011 Spring. Cross validated is sparse, a proof of how to list of possible configurations have to see. Cnns that just download a computational power nor the squared error in permanent electrode array with respect to the. -
Mlops: from Model-Centric to Data-Centric AI
MLOps: From Model-centric to Data-centric AI Andrew Ng AI system = Code + Data (model/algorithm) Andrew Ng Inspecting steel sheets for defects Examples of defects Baseline system: 76.2% accuracy Target: 90.0% accuracy Andrew Ng Audience poll: Should the team improve the code or the data? Poll results: Andrew Ng Improving the code vs. the data Steel defect Solar Surface detection panel inspection Baseline 76.2% 75.68% 85.05% Model-centric +0% +0.04% +0.00% (76.2%) (75.72%) (85.05%) Data-centric +16.9% +3.06% +0.4% (93.1%) (78.74%) (85.45%) Andrew Ng Data is Food for AI ~1% of AI research? ~99% of AI research? 80% 20% PREP ACTION Source and prepare high quality ingredients Cook a meal Source and prepare high quality data Train a model Andrew Ng Lifecycle of an ML Project Scope Collect Train Deploy in project data model production Define project Define and Training, error Deploy, monitor collect data analysis & iterative and maintain improvement system Andrew Ng Scoping: Speech Recognition Scope Collect Train Deploy in project data model production Define project Decide to work on speech recognition for voice search Andrew Ng Collect Data: Speech Recognition Scope Collect Train Deploy in project data model production Define and collect data “Um, today’s weather” Is the data labeled consistently? “Um… today’s weather” “Today’s weather” Andrew Ng Iguana Detection Example Labeling instruction: Use bounding boxes to indicate the position of iguanas Andrew Ng Making data quality systematic: MLOps • Ask two independent labelers to label a sample of images. -
What's the Point: Semantic Segmentation with Point Supervision
What's the Point: Semantic Segmentation with Point Supervision Amy Bearman1, Olga Russakovsky2, Vittorio Ferrari3, and Li Fei-Fei1 1 Stanford University fabearman,[email protected] 2 Carnegie Mellon University [email protected] 3 University of Edinburgh [email protected] Abstract. The semantic image segmentation task presents a trade-off between test time accuracy and training-time annotation cost. Detailed per-pixel annotations enable training accurate models but are very time- consuming to obtain; image-level class labels are an order of magnitude cheaper but result in less accurate models. We take a natural step from image-level annotation towards stronger supervision: we ask annotators to point to an object if one exists. We incorporate this point supervision along with a novel objectness potential in the training loss function of a CNN model. Experimental results on the PASCAL VOC 2012 benchmark reveal that the combined effect of point-level supervision and object- ness potential yields an improvement of 12:9% mIOU over image-level supervision. Further, we demonstrate that models trained with point- level supervision are more accurate than models trained with image-level, squiggle-level or full supervision given a fixed annotation budget. Keywords: semantic segmentation, weak supervision, data annotation 1 Introduction At the forefront of visual recognition is the question of how to effectively teach computers new concepts. Algorithms trained from carefully annotated data enjoy better performance than their weakly supervised counterparts (e.g., [1] vs. [2], [3] vs. [4], [5] vs. [6]), yet obtaining such data is very time-consuming [5, 7]. It is particularly difficult to collect training data for semantic segmentation, i.e., the task of assigning a class label to every pixel in the image. -
CSC321 Lecture 23: Go
CSC321 Lecture 23: Go Roger Grosse Roger Grosse CSC321 Lecture 23: Go 1 / 22 Final Exam Monday, April 24, 7-10pm A-O: NR 25 P-Z: ZZ VLAD Covers all lectures, tutorials, homeworks, and programming assignments 1/3 from the first half, 2/3 from the second half If there's a question on this lecture, it will be easy Emphasis on concepts covered in multiple of the above Similar in format and difficulty to the midterm, but about 3x longer Practice exams will be posted Roger Grosse CSC321 Lecture 23: Go 2 / 22 Overview Most of the problem domains we've discussed so far were natural application areas for deep learning (e.g. vision, language) We know they can be done on a neural architecture (i.e. the human brain) The predictions are inherently ambiguous, so we need to find statistical structure Board games are a classic AI domain which relied heavily on sophisticated search techniques with a little bit of machine learning Full observations, deterministic environment | why would we need uncertainty? This lecture is about AlphaGo, DeepMind's Go playing system which took the world by storm in 2016 by defeating the human Go champion Lee Sedol Roger Grosse CSC321 Lecture 23: Go 3 / 22 Overview Some milestones in computer game playing: 1949 | Claude Shannon proposes the idea of game tree search, explaining how games could be solved algorithmically in principle 1951 | Alan Turing writes a chess program that he executes by hand 1956 | Arthur Samuel writes a program that plays checkers better than he does 1968 | An algorithm defeats human novices at Go 1992 -
A Framework for Representing Knowledge Marvin Minsky MIT-AI Laboratory Memo 306, June, 1974. Reprinted in the Psychology of Comp
A Framework for Representing Knowledge Marvin Minsky MIT-AI Laboratory Memo 306, June, 1974. Reprinted in The Psychology of Computer Vision, P. Winston (Ed.), McGraw-Hill, 1975. Shorter versions in J. Haugeland, Ed., Mind Design, MIT Press, 1981, and in Cognitive Science, Collins, Allan and Edward E. Smith (eds.) Morgan-Kaufmann, 1992 ISBN 55860-013-2] FRAMES It seems to me that the ingredients of most theories both in Artificial Intelligence and in Psychology have been on the whole too minute, local, and unstructured to account–either practically or phenomenologically–for the effectiveness of common-sense thought. The "chunks" of reasoning, language, memory, and "perception" ought to be larger and more structured; their factual and procedural contents must be more intimately connected in order to explain the apparent power and speed of mental activities. Similar feelings seem to be emerging in several centers working on theories of intelligence. They take one form in the proposal of Papert and myself (1972) to sub-structure knowledge into "micro-worlds"; another form in the "Problem-spaces" of Newell and Simon (1972); and yet another in new, large structures that theorists like Schank (1974), Abelson (1974), and Norman (1972) assign to linguistic objects. I see all these as moving away from the traditional attempts both by behavioristic psychologists and by logic-oriented students of Artificial Intelligence in trying to represent knowledge as collections of separate, simple fragments. I try here to bring together several of these issues by pretending to have a unified, coherent theory. The paper raises more questions than it answers, and I have tried to note the theory's deficiencies. -
Feature Mining: a Novel Training Strategy for Convolutional Neural
Feature Mining: A Novel Training Strategy for Convolutional Neural Network Tianshu Xie1 Xuan Cheng1 Xiaomin Wang1 [email protected] [email protected] [email protected] Minghui Liu1 Jiali Deng1 Ming Liu1* [email protected] [email protected] [email protected] Abstract In this paper, we propose a novel training strategy for convo- lutional neural network(CNN) named Feature Mining, that aims to strengthen the network’s learning of the local feature. Through experiments, we find that semantic contained in different parts of the feature is different, while the network will inevitably lose the local information during feedforward propagation. In order to enhance the learning of local feature, Feature Mining divides the complete feature into two com- plementary parts and reuse these divided feature to make the network learn more local information, we call the two steps as feature segmentation and feature reusing. Feature Mining is a parameter-free method and has plug-and-play nature, and can be applied to any CNN models. Extensive experiments demonstrate the wide applicability, versatility, and compatibility of our method. 1 Introduction Figure 1. Illustration of feature segmentation used in our method. In each iteration, we use a random binary mask to Convolution neural network (CNN) has made significant divide the feature into two parts. progress on various computer vision tasks, 4.6, image classi- fication10 [ , 17, 23, 25], object detection [7, 9, 22], and seg- mentation [3, 19]. However, the large scale and tremendous parameters of CNN may incur overfitting and reduce gener- training strategy for CNN for strengthening the network’s alizations, that bring challenges to the network training. -
Deep Learning I: Gradient Descent
Roadmap Intro, model, cost Gradient descent Deep Learning I: Gradient Descent Hinrich Sch¨utze Center for Information and Language Processing, LMU Munich 2017-07-19 Sch¨utze (LMU Munich): Gradient descent 1 / 40 Roadmap Intro, model, cost Gradient descent Overview 1 Roadmap 2 Intro, model, cost 3 Gradient descent Sch¨utze (LMU Munich): Gradient descent 2 / 40 Roadmap Intro, model, cost Gradient descent Outline 1 Roadmap 2 Intro, model, cost 3 Gradient descent Sch¨utze (LMU Munich): Gradient descent 3 / 40 Roadmap Intro, model, cost Gradient descent word2vec skipgram predict, based on input word, a context word Sch¨utze (LMU Munich): Gradient descent 4 / 40 Roadmap Intro, model, cost Gradient descent word2vec skipgram predict, based on input word, a context word Sch¨utze (LMU Munich): Gradient descent 5 / 40 Roadmap Intro, model, cost Gradient descent word2vec parameter estimation: Historical development vs. presentation in this lecture Mikolov et al. (2013) introduce word2vec, estimating parameters by gradient descent. (today) Still the learning algorithm used by default and in most cases Levy and Goldberg (2014) show near-equivalence to a particular type of matrix factorization. (yesterday) Important because it links two important bodies of research: neural networks and distributional semantics Sch¨utze (LMU Munich): Gradient descent 6 / 40 Roadmap Intro, model, cost Gradient descent Gradient descent (GD) Gradient descent is a learning algorithm. Given: a hypothesis space (or model family) an objective function or cost function a training set Gradient descent (GD) finds a set of parameters, i.e., a member of the hypothesis space (or specified model) that performs well on the objective for the training set. -
The History Began from Alexnet: a Comprehensive Survey on Deep Learning Approaches
> REPLACE THIS LINE WITH YOUR PAPER IDENTIFICATION NUMBER (DOUBLE-CLICK HERE TO EDIT) < 1 The History Began from AlexNet: A Comprehensive Survey on Deep Learning Approaches Md Zahangir Alom1, Tarek M. Taha1, Chris Yakopcic1, Stefan Westberg1, Paheding Sidike2, Mst Shamima Nasrin1, Brian C Van Essen3, Abdul A S. Awwal3, and Vijayan K. Asari1 Abstract—In recent years, deep learning has garnered I. INTRODUCTION tremendous success in a variety of application domains. This new ince the 1950s, a small subset of Artificial Intelligence (AI), field of machine learning has been growing rapidly, and has been applied to most traditional application domains, as well as some S often called Machine Learning (ML), has revolutionized new areas that present more opportunities. Different methods several fields in the last few decades. Neural Networks have been proposed based on different categories of learning, (NN) are a subfield of ML, and it was this subfield that spawned including supervised, semi-supervised, and un-supervised Deep Learning (DL). Since its inception DL has been creating learning. Experimental results show state-of-the-art performance ever larger disruptions, showing outstanding success in almost using deep learning when compared to traditional machine every application domain. Fig. 1 shows, the taxonomy of AI. learning approaches in the fields of image processing, computer DL (using either deep architecture of learning or hierarchical vision, speech recognition, machine translation, art, medical learning approaches) is a class of ML developed largely from imaging, medical information processing, robotics and control, 2006 onward. Learning is a procedure consisting of estimating bio-informatics, natural language processing (NLP), cybersecurity, and many others. -
Arxiv:2004.07999V4 [Cs.CV] 23 Jul 2021
REVISE: A Tool for Measuring and Mitigating Bias in Visual Datasets Angelina Wang · Alexander Liu · Ryan Zhang · Anat Kleiman · Leslie Kim · Dora Zhao · Iroha Shirai · Arvind Narayanan · Olga Russakovsky Abstract Machine learning models are known to per- petuate and even amplify the biases present in the data. However, these data biases frequently do not become apparent until after the models are deployed. Our work tackles this issue and enables the preemptive analysis of large-scale datasets. REVISE (REvealing VIsual bi- aSEs) is a tool that assists in the investigation of a visual dataset, surfacing potential biases along three Fig. 1: Our tool takes in as input a visual dataset and its dimensions: (1) object-based, (2) person-based, and (3) annotations, and outputs metrics, seeking to produce geography-based. Object-based biases relate to the size, insights and possible actions. context, or diversity of the depicted objects. Person- based metrics focus on analyzing the portrayal of peo- ple within the dataset. Geography-based analyses con- sider the representation of different geographic loca- the visual world, representing a particular distribution tions. These three dimensions are deeply intertwined of visual data. Since then, researchers have noted the in how they interact to bias a dataset, and REVISE under-representation of object classes (Buda et al., 2017; sheds light on this; the responsibility then lies with Liu et al., 2009; Oksuz et al., 2019; Ouyang et al., 2016; the user to consider the cultural and historical con- Salakhutdinov et al., 2011; J. Yang et al., 2014), ob- text, and to determine which of the revealed biases ject contexts (Choi et al., 2012; Rosenfeld et al., 2018), may be problematic. -
Mccarthy As Scientist and Engineer, with Personal Recollections
Articles McCarthy as Scientist and Engineer, with Personal Recollections Edward Feigenbaum n John McCarthy, professor emeritus of com - n the late 1950s and early 1960s, there were very few people puter science at Stanford University, died on actually doing AI research — mostly the handful of founders October 24, 2011. McCarthy, a past president (John McCarthy, Marvin Minsky, and Oliver Selfridge in of AAAI and an AAAI Fellow, helped design the I Boston, Allen Newell and Herbert Simon in Pittsburgh) plus foundation of today’s internet-based computing their students, and that included me. Everyone knew everyone and is widely credited with coining the term, artificial intelligence. This remembrance by else, and saw them at the few conference panels that were held. Edward Feigenbaum, also a past president of At one of those conferences, I met John. We renewed contact AAAI and a professor emeritus of computer sci - upon his rearrival at Stanford, and that was to have major con - ence at Stanford University, was delivered at the sequences for my professional life. I was a faculty member at the celebration of John McCarthy’s accomplish - University of California, Berkeley, teaching the first AI courses ments, held at Stanford on 25 March 2012. at that university, and John was doing the same at Stanford. As – AI Magazine Stanford moved toward a computer science department under the leadership of George Forsythe, John suggested to George, and then supported, the idea of hiring me into the founding fac - ulty of the department. Since we were both Advanced Research Project Agency (ARPA) contract awardees, we quickly formed a close bond concerning ARPA-sponsored AI research and gradu - ate student teaching.