Player Game Guide

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Player Game Guide Navy Gold Coast 2018 and NDIA San Diego Patriot Golf Day Welcome to the Navy Gold Coast 2018 and NDIA San Diego Patriot Golf Day Benefiting the FOR EVERY WAVING FLAG, THERE ARE Folds of Honor Foundation THOUSANDS FOLDED. This year, for the third time in event history, the greatest golfer of all time, Jack Nicklaus, has joined PLAYER Folds of Honor as Honorary Chairman of Patriot Golf Day®. Since 2007, Patriot Golf Day® has GAME GUIDE helped raise money for educational scholarships Courtesy of INDUS Technology, Inc. for deserving military families. Join Jack, and help us continue to change lives through the game of golf at your local course. Honor, with respect to golf, is more than “the privilege of playing first from the tee.” • A qualified player is one who has purchased the On-Course Contest Package, either as a single or as a foursome. • Max Score on any hole: Bogey. Pick up and move to the next hole. • Pace of Play. Please endeavor to complete each hole in 15 minutes or less. Hole 1: Win a Game, Play Up. Each qualified player of the foursome participates in the pre-tee off contest. If any qualified player of the foursome wins the pre-tee off contest, the foursome’s first strokes MAY be taken from the designated area about 110 yards below the hole in the center of the fairway. If no player wins the game, each player of the foursome takes their tee shot from his or her designated teeing ground and plays in accordance with the Patriot Golf Day scramble rules. Either way, the foursome’s remaining strokes are taken in accordance with the Patriot Golf Day scramble rules. Hole 2: Traditional Closest to the Pin. Regular Scramble Rules. Any qualified player may compete in the Closest to the Pin contest. The object is to be the golfer that lands the ball closest to the hole for the day. A marker will be provided by the golf course for golfers to identify the closest shot to the hole. Each player of the foursome takes their tee shot from his or her designated teeing ground. The foursome’s next strokes are taken in accordance with the Patriot Golf Day scramble rules. The qualified player that lands the ball closest to the hole for the day wins. Hole 3: With Luck, Play Up. Each player of the foursome takes their tee shot from his or her designated teeing ground. If any player’s drive lies in any of the designated areas, the foursome’s next strokes are taken from the designated area on the green. The foursome’s following strokes are taken in accordance with the Patriot Golf Day scramble rules. Hole 4: Hit the Tub on the Pond. Stop at the Hit-the-Tub teeing ground (the usual middle tees) before continuing this hole. Each qualified player of the foursome participates in the Hit-the-Tub pre-tee off contest. If any qualified player of the foursome has won the pre-tee off contest by landing a chip shot in the tub floating on the pond (even if the ball bounces out of the tub), the foursome’s first strokes are taken from the designated area on the green. If no qualified player has won the pre-tee off contest, the foursome’s first strokes are taken in accordance with the Patriot Golf Day scramble rules. The designated teeing ground for both men and women is the forward teeing ground. THIS IS ALSO A CLOSEST TO THE PIN CONTEST. Hole 5: Bunker to Bunker. Each player of the foursome takes their tee shot from his or her designated teeing ground. If any player’s drive lies in any of the three fairway bunkers, the foursome’s next strokes may be taken from either the greenside bunker or the location of one of the other players’ drives not in a fairway bunker. The foursome’s remaining strokes are taken in accordance with the Patriot Golf Day scramble rules. Hole 6: Straightest Drive. Regular Scramble Rules. Any qualified player may compete in the Straightest Drive contest. The object is to be the golfer that lands the ball closest for the day to the line in the fairway. A marker will be provided by the golf course for golfers to identify the straightest drive. Each player of the foursome takes their tee shot from his or her designated teeing ground. If the qualified player’s drive is closer to the line in the fairway than the marked drive, whether shorter or longer, relocate the drive mark and record the player’s name on the card. The foursome’s next strokes are taken in accordance with the Patriot Golf Day scramble rules. The drive closest for the day to the straightest drive line wins. Hole 7: Play Up w/ Danger. Each qualified player of the foursome participates in the pre-tee off contest. If any qualified player of the foursome has won the pre- tee off contest, the foursome’s first strokes are taken from the designated area in the middle of the fairway 210 yards from the green. If no qualified player has won the pre-tee off contest, the foursome’s first strokes must be taken from the designated area in the rough to the right of the fairway. Hole 8: Longest Drive. Regular Scramble Rules. Any qualified player may compete in the Longest Drive contest. The object is to be the golfer that hits the ball farthest for the day while remaining in the fairway. A marker will be provided by the golf course for golfers to identify the longest drive. Each player of the foursome takes their tee shot from his or her designated teeing ground. If the qualified player’s drive is farther in the fairway than the marked drive, relocate the drive mark and record the player’s name on the card. The foursome’s next strokes are taken in accordance with the Patriot Golf Day scramble rules. The drive farthest in the fairway for the day wins. Hole 9: Pitching Wedge Drive. Regular Scramble Rules. Each player of the foursome takes their tee shot from his or her designated teeing ground using a pitching wedge or similar club. The foursome’s next strokes are taken in accordance with the Patriot Golf Day scramble rules. Hole 10: Play Up w/ Danger. Each qualified player of the foursome participates in the pre-tee off contest. If any qualified player of the foursome has won the pre- tee off contest, the foursome’s first strokes are taken from the designated area in the middle of the fairway 150 yards from the green. If no qualified player has won the pre-tee off contest, the foursome’s first strokes must be taken from the designated area in the fairway bunker. Hole 11: Traditional Closest to the Pin. Regular Scramble Rules. Any qualified player may compete in the Closest to the Pin contest. The object is to be the golfer that lands the ball closest to the hole for the day. A marker will be provided by the golf course for golfers to identify the closest shot to the hole. Each player of the foursome takes their tee shot from his or her designated teeing ground. The foursome’s next strokes are taken in accordance with the Patriot Golf Day scramble rules. The qualified player that lands the ball closest to the hole for the day wins. Hole 12: Timed Play. Regular Scramble Rules. Any foursome with at least one qualified player may compete in the timed play contest. The object is to be the foursome that plays the hole in the shortest time for the day. Each player of the foursome takes their tee shot from his or her designated teeing ground. The foursome’s next strokes are taken in accordance with the Patriot Golf Day scramble rules. A course marshal starts a timer with the fourth player’s tee stroke and stops the timer when the ball is holed, or when the ball is picked up with a bogey score. The shortest time wins, except when that time results from not playing the hole to completion. Prizes will be awarded to the winning foursome. Hole 13: Non-traditional Closest to the Pin. Regular Scramble Rules. Any qualified player may compete in the Non-traditional Closest to the Pin contest. The object is to be the golfer that lands the ball closest to the hole for the day. A marker will be provided by the golf course for golfers to identify the closest shot to the hole. Each player of the foursome takes their tee shot from his or her designated teeing ground in the rough behind the green. The foursome’s next strokes are taken in accordance with the Patriot Golf Day scramble rules. The qualified player that lands the ball closest to the hole for the day wins. Hole 14: Second Shot Closest to the Pin. Regular Scramble Rules. Any qualified player may compete in the Second Shot Closest to the Pin contest. The object is to be the golfer that hits the second shot ball closest to the hole for the day. A marker will be provided by the golf course for golfers to identify the closest second shot to the hole. Each player of the foursome takes their tee shot from his or her designated teeing ground. Each player of the foursome takes their second shot in accordance with the Patriot Golf Day scramble rules. This shot is used for the Second Shot closest to the pin contest.
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