Dissertation a Meta-Modeling Approach to Specifying
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Engineering Modeling Languages Turning Domain Knowledge Into Tools Chapman & Hall/CRC Innovations in Software Engineering and Software Development
Engineering Modeling Languages Turning Domain Knowledge into Tools Chapman & Hall/CRC Innovations in Software Engineering and Software Development Series Editor Richard LeBlanc Chair, Department of Computer Science and Software Engineering, Seattle University AIMS AND SCOPE This series covers all aspects of software engineering and software development. Books in the series will be innovative reference books, research monographs, and textbooks at the undergradu- ate and graduate level. Coverage will include traditional subject matter, cutting-edge research, and current industry practice, such as agile software development methods and service-oriented architectures. We also welcome proposals for books that capture the latest results on the domains and conditions in which practices are most effective. PUBLISHED TITLES Building Enterprise Systems with ODP: An Introduction to Open Distributed Processing Peter F. Linington, Zoran Milosevic, Akira Tanaka, and Antonio Vallecillo Computer Games and Software Engineering Kendra M. L. Cooper and Walt Scacchi Engineering Modeling Languages: Turning Domain Knowledge into Tools Benoit Combemale, Robert B. France, Jean-Marc Jézéquel, Bernhard Rumpe, Jim Steel, and Didier Vojtisek Evidence-Based Software Engineering and Systematic Reviews Barbara Ann Kitchenham, David Budgen, and Pearl Brereton Fundamentals of Dependable Computing for Software Engineers John Knight Introduction to Combinatorial Testing D. Richard Kuhn, Raghu N. Kacker, and Yu Lei Introduction to Software Engineering, Second Edition Ronald -
Diploma Thesis in Informatics
Munich University of Technology Department of Informatics Diploma Thesis in Informatics Development of a programming-language-like temporal logic specification language Jonathan Streit Date: April 12th, 2006 Supervisor: Instructors: Prof. Dr. Dr. h.c. Manfred Broy Andreas Bauer Dr. Martin Leucker Acknowledgements I would like to express my gratitude to my project instructors, Andreas Bauer and Martin Leucker, for fruitful discussions, fast and detailed answers to my questions, their honesty and time. Furthermore I would like to thank Elmar J¨urgens and Friedemann Gerster- Streit for reading and commenting on this thesis, as well as Gerhard Dirlich for both comments on this thesis and advice on statistics. Abstract This thesis presents the high-level temporal specification language Salt (Struc- tured Assertion Language for Temporal Logic), designed for the comfortable creation of concise specifications to be used in model checking and runtime ver- ification. Unlike other specification languages, Salt does not target a specific domain. Besides the common temporal operators, Salt provides exception operators, counting quantifiers and support for simplified regular expressions, as well as scope operators, allowing to express that a property has to hold before, after or in between some events. Frequently occurring patterns can be defined as parameterisable macros and can be used in a similar way as operators of the language. A timed extension allows to express real-time constraints. In contrast to many proprietary specification languages, Salt can be trans- lated into Ltl—or in the case of real-time properties into Tltl—and thus be used as a front end to existing verification tools. A compiler performing this task has been implemented and is presented in this thesis. -
ESWP3 - Embedded Software Principles, Patterns and Procedures Release 1.0
ESWP3 - Embedded Software Principles, Patterns and Procedures Release 1.0 ESWP3 contributors September 24, 2015 Contents 1 Human Relation Patterns 3 1.1 Categorization of human relation patterns................................3 2 Principles 5 2.1 Categorization of principles.......................................5 2.2 All principles in alphabetic order....................................5 3 Build Patterns 7 3.1 Categorization of build patterns.....................................7 3.2 All build patterns in alphabetic order..................................8 4 Release Antipatterns 11 5 Requirement Patterns 13 5.1 Standardized Textual Specification Pattern............................... 13 5.2 Perform Manual Review Pattern..................................... 13 6 Design Patterns 15 6.1 Categorization of “design” patterns................................... 15 6.2 Pattern Selection Procedure....................................... 21 6.3 Legend to the design pattern sections.................................. 21 6.4 All design patterns in alphabetic order.................................. 21 7 Idioms in C 29 7.1 Classification of idioms......................................... 29 7.2 Add the name space........................................... 29 7.3 Constants to the left........................................... 29 7.4 Magic numbers as variables....................................... 30 7.5 Namend parameters........................................... 30 7.6 Sizeof to variables............................................ 30 8 Unit Test Patterns -
Model-Driven Development of Complex Software: a Research Roadmap Robert France, Bernhard Rumpe
Model-driven Development of Complex Software: A Research Roadmap Robert France, Bernhard Rumpe Robert France is a Professor in the Department of Computer Science at Colorado State University. His research focuses on the problems associated with the development of complex software systems. He is involved in research on rigorous software modeling, on providing rigorous support for using design patterns, and on separating concerns using aspect-oriented modeling techniques. He was involved in the Revision Task Forces for UML 1.3 and UML 1.4. He is currently a Co-Editor-In-Chief for the Springer international journal on Software and System Modeling, a Software Area Editor for IEEE Computer and an Associate Editor for the Journal on Software Testing, Verification and Reliability. Bernhard Rumpe is chair of the Institute for Software Systems Engineering at the Braunschweig University of Technology, Germany. His main interests are software development methods and techniques that benefit form both rigorous and practical approaches. This includes the impact of new technologies such as model-engineering based on UML-like notations and domain specific languages and evolutionary, test-based methods, software architecture as well as the methodical and technical implications of their use in industry. He has furthermore contributed to the communities of formal methods and UML. He is author and editor of eight books and Co-Editor-in-Chief of the Springer International Journal on Software and Systems Modeling (www.sosym.org). Future of Software Engineering(FOSE'07) -
Specification and Verification of Encapsulation in Java Programs
Specification and Verification of Encapsulation in Java Programs Andreas Roth Institut f¨urLogik, Komplexit¨at und Deduktionssysteme Universit¨atKarlsruhe, Germany E-mail: [email protected] Abstract. Encapsulation is a major concept in object-oriented designs as design pattern catalogues, approaches for alias control, and the need for modular correctness of components demonstrate. The way encapsu- lation can be formally specified in existing approaches has several short- comings. We show how encapsulation in sequential Java programs is specified by means of a new concept, called encapsulation predicates, in a clearly defined and comprehensible way, well fitting into the concept of design by contract. Encapsulation predicates extend existing functional specification languages. There are two kinds: basic predicates, which pro- vide the actual extension, and convenience predicates, which are abbre- viations for often used specification patterns. With encapsulation pred- icates, encapsulation properties in design patterns can be modelled and approaches to control aliasing can be simulated. Specifications contain- ing encapsulation predicates are deductively checkable, but can also be tackled by static analysis methods which are similar to alias control ap- proaches. 1 Introduction Encapsulation plays a major role in object-oriented software development for at least one important reason: Without it, the complexity of inter-object relations would become uncontrollable, and one of the most basic concepts of computer science, the division of tasks into subtasks, indispensable to master complex problems, would be impossible. It is thus quite striking that formal methods for software development have discovered only relative lately this problem for real-world object-oriented lan- guages, and have so far provided solutions that are only partially satisfactory (Sect. -
On the Interplay of Architecture and Collaboration on Software Evolution and Maintenance
On the Interplay of Architecture and Collaboration on Software Evolution and Maintenance A Thesis Submitted to the Faculty of Drexel University by Sunny Wong in partial fulfillment of the requirements for the degree of Ph.D. in Computer Science December 2010 c Copyright 2010 Sunny Wong. All Rights Reserved. Acknowledgements Numerous people have been involved in the completion of this thesis. I am grateful for their support and acknowledge that, without them, I would not be where I am today. Words cannot express my gratitude to everyone who has helped me along the way—but here goes anyways. First and foremost, I would like to express my gratitude and appreciation to my advisor, Dr. Yuanfang Cai, without whom this thesis would not be possible. Dr. Cai’s guidance and support has been the driving force behind my success. I am indebted to her patient advising in leading me through this journey known as graduate school and academic research. The unique opportunity of working with her as been a truly unforgettable experience. I would like to thank the other members of my thesis committee: Dr. Carliss Baldwin, Dr. Spiros Mancoridis, Dr. Ali Shokoufandeh, Dr. Giuseppe “Peppo” Valetto, and Dr. Tao Xie. The feedback and encouragement from my committee members have pushed me to look at my work from different perspectives and to work outside of my comfort zone. Their time and input has been greatly appreciated. I want to recognize Dr. Miryung Kim for her editorial advice and insights. She has helped me become a better writer in more clearly explaining technical details. -
Programming Embedded Manycore: Refinement and Optimizing
i THESE` DE DOCTORAT DE l’UNIVERSITE´ PIERRE ET MARIE CURIE Sp´ecialit´e Informatique Ecole´ Doctorale Informatique, T´el´ecommunications et Electronique´ (Paris) Pr´esent´eepar Ivan LLOPARD Pour obtenir le grade de DOCTEUR de l’UNIVERSITE´ PIERRE ET MARIE CURIE Sujet de la th`ese: Programming Embedded Manycore : Refinement and Optimizing Compilation of a Parallel Action Language for Hierarchical State Machines soutenue le 26 avril, 2016 devant le jury compos´ede : M. Reinhard von Hanxleden Rapporteur Professeur `al’Universit´ede Kiel, Allemagne M. Saddek Bensalem Rapporteur Professeur `al’Universit´eJoseph Fourier, Grenoble M. Robert de Simone Examinateur Directeur de recherche, INRIA Sophia-Antipolis, Valbonne Mme Sophie Dupuy-Chessa Examinateur Professeur `al’Universit´ePierre Mend`esFrance, Grenoble M. Lionel Lacassagne Examinateur Professeur `al’Universit´ePierre et Marie Curie, Paris M. Eric Lenormand Examinateur Thales Group R&T, Palaiseau M. Albert Cohen Directeur de th`ese Directeur de recherche, INRIA/ENS, Paris M. Christian Fabre Co-encadrant Ing´enieurChercheur, CEA LETI, Grenoble Remerciements Je remercie M. Reinhard VON HANXLEDEN, M. Saddek BENSALEM, M. Robert DE SIMONE, Mme Sophie DUPUY-CHESSA, M. Lionel LACASSAGNE et M. Eric LENORMAND, qui m’ont fait l’honneur et le plaisir de participer a` mon jury de these.` J’adresse mes plus grands remerciements a` mon directeur de these` Albert COHEN et mon co- encadrant Christian FABRE. Ils ont su me guider et m’encourager avec beaucoup de patience et de sagesse tout au long de mon parcours de these.` J’ai beaucoup grandi a` vos cotˆ es,´ humaine- ment et scientifiquement, et je vous en suis tres` reconnaissant. -
Youth, Race, and Envisioning the Postwar World, 1940-1960
THE UNIVERSITY OF CHICAGO FRANCE BETWEEN EUROPE AND AFRICA: YOUTH, RACE, AND ENVISIONING THE POSTWAR WORLD, 1940-1960 A DISSERTATION SUBMITTED TO THE FACULTY OF THE DIVISION OF THE SOCIAL SCIENCES IN CANDIDACY FOR THE DEGREE OF DOCTOR OF PHILOSOPHY DEPARTMENT OF HISTORY BY EMILY MARKER CHICAGO, ILLINOIS DECEMBER 2016 For My Parents TABLE OF CONTENTS List of Figures iv Abbreviations v Acknowledgements vi Introduction 1 Chapter 1 The Civilizational Moment: Postwar Empire and United Europe 37 Chapter 2 Rebuilding France, Europe and Empire: Wartime Planning for Education Reform from London to Brazzaville, 1940-1944 80 Chapter 3 The Culturalization of Christianity in Postwar Youth and Education Policy, 1944-1950 124 Chapter 4 Youth, Education, and the Making of Postwar Racial Common Sense, 1944-1950 175 Chapter 5 Encountering Difference in “Eurafrica”: Francophone African Students in France in the 1950s 217 Chapter 6 Global Horizons with Civilizational Boundaries: Cold War Youth Politics, Third Worldism, and Islam Noir, 1945-1960 276 Epilogue 310 Bibliography 323 iii LIST OF FIGURES Fig. 1 Reprinted Photograph of a March at the Congress of European Youth, 1953 2 Fig. 2 Reprinted Photograph of a Dinner at the Congress of European Youth, 1953 2 Fig. 3 Map of the European Economic Community in 1957 6 Fig. 4 Original Photograph of African Student Summer Program, 1960 11 Fig. 5 Reprinted Photograph of a Scouts de France Ceremony in Ziguinchor, 1958 108 Fig. 6 Reprinted Photograph of the Preparatory Session of the College of Europe, 1949 152 Fig. 7 Title Page of “De Jeunes Africains Parlent,” 1957 233 Fig. -
Composite Design Patterns
Composite Design Patterns Dirk Riehle Ubilab, Union Bank of Switzerland, Bahnhofstrasse 45, CH-8021 Zurich Phone: +41-1-234-2702, fax: +41-1-236-4671 E-mail: [email protected] or [email protected] WWW: http://www.ubs.com/ubilab + staff/riehle Abstract Software design patterns are the core abstractions from successful recurring problem solutions in software design. Composite design patterns are the core abstractions from successful recurring frameworks. A composite design pattern is a pattern that is best described as the composition of further patterns the integration of which shows a synergy that makes the composition more than just the sum of its parts. This paper presents examples of composite patterns, dis- cusses a role-based analysis and composition technique, and demonstrates that composite patterns extend the pattern idea from single problem solutions to object-oriented frameworks. 1 Introduction into a composite pattern, if and only if (a) a relevant synergy be- tween the pattern interactions arises, and (b) this synergy can be A developer versed in software design patterns might explain the observed as a recurring design theme. Model-View-Controller paradigm (MVC, [KP88, Ree96a]) for designing interactive software systems like this: “(a) MVC helps This paper discusses the notion of composite pattern. It introduces you design applications with graphical user interfaces. Its core are a notation based on roles to better describe and compose patterns. three collaborating objects: a Model object which represents an It presents an analysis and composition technique to better cope instance of a domain concept, a View object which realizes a with the complexity of composite patterns. -
Php|Architect's Guide to PHP Design Patterns
php|architect’s Guide to php|architect’s PHP Design Patterns Design patterns are comprehensive, well-tested solutions to common problems Guide to that developers everywhere encounter each day. Although designed for solving general programming issues, some of them have been successfully adapted to the specific needs of Web development. PHP Design Patterns php|architect’s Guide to PHP Design Patterns is the first comprehensive guide to the application of design patterns to the PHP development language. Designed to satisfy the need of enterprise-strength development, you will find this book both an excellent way to learn about design pattern and an A Practical Approach to Design Patterns irreplaceable reference for your day-to-day programming for the PHP 4 and PHP 5 Developer With coverage of more than XXX different types of patterns, including BLAH, BLAH, BLAH, BLAH and much more, this book is the ideal resource for your Jason E. Sweat enterprise development with PHP 4 and PHP 5. NanoBooks are excellent, in-depth resources created by the publishers of php|architect (http://www.phparch.com), the world’s premier magazine dedicated Guide PHP Design to Patterns php|architect’s to PHP professionals. NanoBooks focus on delivering high-quality content with in-depth analysis and expertise, centered around a single, well-defined topic and without any of the fluff of larger, more expensive books. USA $21.99 From the publishers of Canada $29.99 U.K. £16.99 Net Shelve under PHP/Web Development/Internet Programming Jason E. Sweat Jason E. 7.50 x 9.25 .309 7.50 x 9.25 PHP|ARCHITECT’S GUIDE TO PHP DESIGN PATTERNS by Jason E. -
Designpatternsphp Documentation 1.0
DesignPatternsPHP Documentation 1.0 Dominik Liebler and contributors 2015 04 12 Contents 1 Patterns 3 1.1 Creational................................................3 1.1.1 Abstract Factory........................................3 1.1.2 Builder............................................. 10 1.1.3 Factory Method......................................... 17 1.1.4 Multiton............................................. 22 1.1.5 Pool............................................... 24 1.1.6 Prototype............................................ 28 1.1.7 Simple Factory......................................... 31 1.1.8 Singleton............................................ 35 1.1.9 Static Factory.......................................... 37 1.2 Structural................................................. 40 1.2.1 Adapter / Wrapper....................................... 40 1.2.2 Bridge.............................................. 45 1.2.3 Composite............................................ 49 1.2.4 Data Mapper.......................................... 53 1.2.5 Decorator............................................ 60 1.2.6 Dependency Injection...................................... 65 1.2.7 Facade.............................................. 69 1.2.8 Fluent Interface......................................... 73 1.2.9 Proxy.............................................. 76 1.2.10 Registry............................................. 79 1.3 Behavioral................................................ 81 1.3.1 Chain Of Responsibilities................................... -
A UML Profile for Domain Specific Patterns: Application to Real-Time 33
A UML-Profile for domain specific patterns: Application to real-time Saoussen Rekhis1, Nadia Bouassida2, Rafik Bouaziz1, Bruno Sadeg3 1,2 MIRACL-ISIMS, Sfax University, BP 1088, 3018, Sfax, Tunisia. 3LITIS, UFR des Sciences et Techniques, BP 540, 76 058, Le Havre Cedex, France. 1{saoussen.rekhis, raf.bouaziz}@fsegs.rnu.tn [email protected] [email protected] Abstract. The design of Real-Time (RT) applications is a difficult task since it must take into account the specification of time-constrained data and time- constrained transactions. The design of these applications can be facilitated through the reuse of RT design patterns that improve software quality and capture RT domain knowledge and design expertise. However, the difficulty of RT design patterns comprehension reinforces the need for a suitable design language. This language has to express concepts modeling RT features and distinguishing the commonalities and differences between RT applications. This paper presents new UML notations that take into account the design of both RT specific concepts and the variability of domain specific patterns. The UML extensions are, then, illustrated in the RT context using an example of a controller pattern. Keywords: UML notation, domain specific patterns, instantiation, real- time applications. 1 Introduction A design pattern [1] is a description of a solution to a common problem in software design. It captures the design expertise necessary for developing applications and allows the reuse at both the design and code levels. Design patterns can be general and cover different domains of application (e.g. patterns of GoF [1]) and they can, also, be intended for a particular domain, in this case they are called domain-specific patterns [24].