History of Windows Device Drivers
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The Linux Kernel Module Programming Guide
The Linux Kernel Module Programming Guide Peter Jay Salzman Michael Burian Ori Pomerantz Copyright © 2001 Peter Jay Salzman 2007−05−18 ver 2.6.4 The Linux Kernel Module Programming Guide is a free book; you may reproduce and/or modify it under the terms of the Open Software License, version 1.1. You can obtain a copy of this license at http://opensource.org/licenses/osl.php. This book is distributed in the hope it will be useful, but without any warranty, without even the implied warranty of merchantability or fitness for a particular purpose. The author encourages wide distribution of this book for personal or commercial use, provided the above copyright notice remains intact and the method adheres to the provisions of the Open Software License. In summary, you may copy and distribute this book free of charge or for a profit. No explicit permission is required from the author for reproduction of this book in any medium, physical or electronic. Derivative works and translations of this document must be placed under the Open Software License, and the original copyright notice must remain intact. If you have contributed new material to this book, you must make the material and source code available for your revisions. Please make revisions and updates available directly to the document maintainer, Peter Jay Salzman <[email protected]>. This will allow for the merging of updates and provide consistent revisions to the Linux community. If you publish or distribute this book commercially, donations, royalties, and/or printed copies are greatly appreciated by the author and the Linux Documentation Project (LDP). -
Softwindows™ 95 for UNIX Administrator's Guide (Version 5 of Softwindows
SoftWindows™ 95 for UNIX Administrator’s Guide (Version 5 of SoftWindows 95) Document Number 007-3221-006 CONTRIBUTORS Edited by Karin Borda and Douglas B. O’Morain Production by Carlos Miqueo © 1998, Silicon Graphics, Inc.— All Rights Reserved The contents of this document may not be copied or duplicated in any form, in whole or in part, without the prior written permission of Silicon Graphics, Inc. RESTRICTED RIGHTS LEGEND Use, duplication, or disclosure of the technical data contained in this document by the Government is subject to restrictions as set forth in subdivision (c) (1) (ii) of the Rights in Technical Data and Computer Software clause at DFARS 52.227-7013 and/or in similar or successor clauses in the FAR, or in the DOD or NASA FAR Supplement. Unpublished rights reserved under the Copyright Laws of the United States. Contractor/manufacturer is Silicon Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94043-1389. TurboStart and SoftNode are registered trademarks of Insignia Solutions. SoftWindows is a trademark used under license. Silicon Graphics, the Silicon Graphics logo and IRIX are registered trademarks, and Indy, O2, and IRIS InSight are trademarks of Silicon Graphics, Inc. R5000 and R10000 are registered trademarks of MIPS Technologies, Inc. Apple and Macintosh are registered trademarks of Apple Computer, Inc. DEC is a trademark of Digital Equipment Corporation. WinPost is a trademark of Eastern Mountain Software. FLEXlm is a trademark of Globetrotter Software Inc. IBM is a registered trademark and IBM PC and IBM PC/AT are trademarks of International Business Machines Corp. Intel and Pentium are registered trademarks of Intel Corporation. -
Programming with the Kinect for Windows SDK What We’Ll Cover
Programming with the Kinect for Windows SDK What we’ll cover . Kinect Sensor . Using Cameras . Understanding Depth Data . Skeletal Tracking . Audio 3D DEPTH SENSORS RGB CAMERA MULTI-ARRAY MIC MOTORIZED TILT SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -created Windows SDK components components SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -created Windows SDK components components SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -
Using Winusb with MCU Integrating USB Device Controller
Freescale Semiconductor Document Number: AN4378 Application Note Rev. 0, 10/2011 Using WinUSB in a Visual Studio Project with Freescale USB device controller by: Paolo Alcantara Microcontroller Solutions Group Contents 1 Introduction 1 Introduction................................................................1 Freescale has different MCUs and MPUs with a USB device 1.1 Scope..............................................................1 controller for 8/16/32-bit architectures. Windows provides 1.2 Audience description.....................................1 default USB drivers for standard USB classes like human interface device (HID) class, mass storage device (MSD) or 2 WinUSB Overview....................................................2 communication device class (CDC). However Windows 3 Using FSLwinusb_v2................................................2 requires the development of new USB drivers when using a customized USB class for a specific use or a Windows non- 3.1 Running the example software and supported USB class. This application note explains how to firmware.........................................................2 skip the development of a Windows USB device driver by 4 Adding FSLwinusb_v2.dll........................................9 using a USB DLL named FSLwinusb_v2.dll. The dynamic link library (DLL) is based on a generic USB driver provided 4.1 FSLwinusb_v2.dll inside a C# by Microsoft named WinUSB. The MCF51JM128 is the project.............................................................9 device used to test the USB -
Introduction to Linux Kernel Driver Programming
IntroductionIntroduction toto LinuxLinux kernelkernel driverdriver programmingprogramming Introduction to Linux kernel driver programming The Linux kernel device model Authors and license ● Authors – Michael Opdenacker ([email protected]) Founder of Bootlin, kernel and embedded Linux engineering company https://bootlin.com/company/staff/michael-opdenacker ● License – Creative Commons Attribution – Share Alike 4.0 https://creativecommons.org/licenses/by-sa/4.0/ – Document sources: https://github.com/e-ale/Slides Need for a device model ● For the same device, need to use the same device driver on multiple CPU architectures (x86, ARM…), even though the hardware controllers are different. ● Need for a single driver to support multiple devices of the same kind. ● This requires a clean organization of the code, with the device drivers separated from the controller drivers, the hardware description separated from the drivers themselves, etc. Driver: between bus infrastructure and framework In Linux, a driver is always interfacing with: ● a framework that allows the driver to expose the hardware features in a generic way. ● a bus infrastructure, part of the device model, to detect/communicate with the hardware. Let’s focus on the bus infrastructure for now Device model data structures The device model is organized around three main data structures: ● The struct bus_type structure, which represent one type of bus (USB, PCI, I2C, etc.) ● The struct device_driver structure, which represents one driver capable of handling certain devices on a certain bus. ● The struct device structure, which represents one device connected to a bus The kernel uses inheritance to create more specialized versions of struct device_driver and struct device for each bus subsystem. -
Development of a Windows Device Driver for the Nintendo Wii Remote Entwicklung Eines Windows Treibers Für Die Nintendo Wii Remote
Development of a Windows Device Driver for the Nintendo Wii Remote Entwicklung eines Windows Treibers für die Nintendo Wii Remote Julian Löhr School of Informatics SRH Hochschule Heidelberg Heidelberg, Germany [email protected] Abstract—This paper is about the development of a device The Wii Remote uses Bluetooth for its wireless driver for the Nintendo Wii Remote on Windows PC’s. communication and is thereby connectable with a pc[1]. Windows does recognize the Wii Remote as a game controller, Keywords—Windows driver development, Wii Remote, human but as shown in Fig. 1 no inputs are exposed. Therefore it is not interface device, game controller, Bluetooth usable without any third party support. There are various programs to enable the Wii Remote to be used within video I. INTRODUCTION games, but all of them just map the inputs to keyboard keys[2]. Many PC games do support game controllers. The So this is useful for some single-player games, but does not Nintendo Wii Remote is a wireless controller for the Nintendo support analog input[2]. Additionally if multiple controllers are Wii console and the Nintendo Wii U console. It features needed, e.g. for local multiplayer games like FIFA, this several buttons, acceleration sensors and an infrared sensor. solution is not sufficient enough[2]. Furthermore it is possible to expand the controller via an additional port with various attachments. Those attachments So the objective is to develop a device driver to enable it as are, i.e. the Nunchuk, a controller with additional buttons and a native game controller. -
The Linux Device File-System
The Linux Device File-System Richard Gooch EMC Corporation [email protected] Abstract 1 Introduction All Unix systems provide access to hardware via de- vice drivers. These drivers need to provide entry points for user-space applications and system tools to access the hardware. Following the \everything is a file” philosophy of Unix, these entry points are ex- posed in the file name-space, and are called \device The Device File-System (devfs) provides a power- special files” or \device nodes". ful new device management mechanism for Linux. Unlike other existing and proposed device manage- This paper discusses how these device nodes are cre- ment schemes, it is powerful, flexible, scalable and ated and managed in conventional Unix systems and efficient. the limitations this scheme imposes. An alternative mechanism is then presented. It is an alternative to conventional disc-based char- acter and block special devices. Kernel device drivers can register devices by name rather than de- vice numbers, and these device entries will appear in the file-system automatically. 1.1 Device numbers Devfs provides an immediate benefit to system ad- ministrators, as it implements a device naming scheme which is more convenient for large systems Conventional Unix systems have the concept of a (providing a topology-based name-space) and small \device number". Each instance of a driver and systems (via a device-class based name-space) alike. hardware component is assigned a unique device number. Within the kernel, this device number is Device driver authors can benefit from devfs by used to refer to the hardware and driver instance. -
Topic 10: Device Driver
Topic 10: Device Driver Tongping Liu University of Massachusetts Amherst 1 Administration • Today it is the deadline of Project3 • Homework5 is posted, due on 05/03 • Bonus points: ECE570 – 3 points, ECE670-5 points – Design exam questions – Process&threads, scheduling, synchronization, IPC, memory management, device driver/virtualization – Due: 05/01 • Survey project (ECE570/ECE670): 05/12 University of Massachusetts Amherst 2 Objectives • Understanding concepts of device driver, e.g., device number, device file • Understand the difference of kernel modules and device drivers • Learn how to implement a simple kernel module • Learn how to implement a simple device driver University of Massachusetts Amherst 3 Outline • Basic concepts • Kernel module • Writing device driver University of Massachusetts Amherst 4 Device Driver • A special kind of computer program that operates or controls a particular type of device that is attached to a computer University of Massachusetts Amherst 5 Device Driver • A special kind of computer program that operates or controls a particular type of device that is attached to a computer – Needs to execute privileged instructions – Must be integrated into the OS kernel, with a specific format – Interfaces both to kernel and to hardware University of Massachusetts Amherst 6 Whole System Stack Note: This picture is excerpted from Write a Linux Hardware Device Driver, Andrew O’Shauqhnessy, Unix world University of Massachusetts Amherst 7 Another View from OS University of Massachusetts Amherst 8 Type of Devices • Character device – Read or write one byte at a time as a stream of sequential data – Examples: serial ports, parallel ports, sound cards, keyboard • Block device – Randomly access fixed-sized chunks of data (block) – Examples: hard disks, USB cameras University of Massachusetts Amherst 9 Linux Device Driver • Manage data flow between user programs and device • Typically a self-contained kernel module – Add and remove dynamically • Device is a special file in /dev that user can access, e.g. -
Analyst® Device Driver 1.3 Release Notes 2 / 16 RUO-IDV-03-1997-E Contents
Analyst® Device Driver 1.3 Release Notes RUO-IDV-03-1997-E May 2018 This document is provided to customers who have purchased SCIEX equipment to use in the operation of such SCIEX equipment. This document is copyright protected and any reproduction of this document or any part of this document is strictly prohibited, except as SCIEX may authorize in writing. Software that may be described in this document is furnished under a license agreement. It is against the law to copy, modify, or distribute the software on any medium, except as specifically allowed in the license agreement. Furthermore, the license agreement may prohibit the software from being disassembled, reverse engineered, or decompiled for any purpose. Warranties are as stated therein. Portions of this document may make reference to other manufacturers and/or their products, which may contain parts whose names are registered as trademarks and/or function as trademarks of their respective owners. Any such use is intended only to designate those manufacturers' products as supplied by SCIEX for incorporation into its equipment and does not imply any right and/or license to use or permit others to use such manufacturers' and/or their product names as trademarks. SCIEX warranties are limited to those express warranties provided at the time of sale or license of its products and are SCIEX’s sole and exclusive representations, warranties, and obligations. SCIEX makes no other warranty of any kind whatsoever, expressed or implied, including without limitation, warranties of merchantability or fitness for a particular purpose, whether arising from a statute or otherwise in law or from a course of dealing or usage of trade, all of which are expressly disclaimed, and assumes no responsibility or contingent liability, including indirect or consequential damages, for any use by the purchaser or for any adverse circumstances arising therefrom. -
Hard Configurator - Manual Version 4.1.1.1 (July 2019)
Hard_Configurator - Manual Version 4.1.1.1 (July 2019) Copyright: Andrzej Pluta, @Andy Ful Developer Web Page: https://github.com/AndyFul/Hard_Configurator/ @askalan website about Hard_Configurator: https://hard-configurator.com/ Malwaretips forum thread: https://malwaretips.com/threads/hard_configurator-windows-hardening-con- figurator.66416/ Distribution This software may be freely distributed as long as no modification is made to it. Disclaimer of Warranty THIS SOFTWARE IS DISTRIBUTED "AS IS". NO WARRANTY OF ANY KIND IS EXPRESSED OR IMPLIED. YOU USE IT AT YOUR OWN RISK. THE AUTHOR WILL NOT BE LIABLE FOR DATA LOSS, DAMAGES, LOSS OF PROFITS OR ANY OTHER KIND OF LOSS WHILE USING THIS SOFTWARE. TABLE OF CONTENTS INTRODUCTION ...................................................................... 3 INSTALLATION / DEINSTALLATION ................................... 6 SOFTWARE RESTRICTION POLICIES (SRP) ..................... 8 HOW SRP CAN CONTROL FILE EXECUTION/OPENING.. 10 WHITELISTING BY HASH ................................................... 15 WHITELISTING BY PATH .................................................... 16 WHITELIST PROFILES .......................................................... 17 DESIGNATED FILE TYPES .................................................... 19 DEFAULT SECURITY LEVELS ............................................ 20 ENFORCEMENT ...................................................................... 21 BLOCKING SPONSORS ......................................................... 23 PROTECTING ‘WINDOWS’ FOLDER ................................ -
United States Patent (19) 11 Patent Number: 5,987,611 Freund (45) Date of Patent: Nov
USOO5987611A United States Patent (19) 11 Patent Number: 5,987,611 Freund (45) Date of Patent: Nov. 16, 1999 54 SYSTEM AND METHODOLOGY FOR Postel, J., “RFC 821-Simple Mail Transfer Protocol.” MANAGING INTERNET ACCESS ON A PER Information Science Institute, University of Southern Cali APPLICATION BASIS FOR CLIENT fornia, Aug. 1982, pp. 1-68. COMPUTERS CONNECTED TO THE INTERNET (List continued on next page.) 75 Inventor: Gregor Freund, San Francisco, Calif. Primary Examiner Robert W. BeauSoliel, Jr. Assistant Examiner Stephen C. Elmore 73 Assignee: Zone Labs, Inc., San Francisco, Calif. Attorney, Agent, or Firm John A. Smart 21 Appl. No.: 08/851,777 57 ABSTRACT 22 Filed: May 6, 1997 A computing environment with methods for monitoring access to an open network, Such as a WAN or the Internet, Related U.S. Application Data is described. The System includes one or more clients, each 60 Provisional application No. 60/033,975, Dec. 31, 1996. operating applications or processes (e.g., Netscape Naviga torTM or Microsoft Internet ExplorerTM browser software) (51) Int. Cl." ...................................................... G06F 13/00 requiring Internet (or other open network) access (e.g., an 52 U.S. Cl. .............................................................. 713/201 Internet connection to one or more Web servers). Client 58 Field of Search ............................... 395/18701, 186; based monitoring and filtering of access is provided in 364/222.5, 286.4, 286.5; 711/163; 707/9, conjunction with a centralized enforcement Supervisor. The 10, 203; 713/200, 201 Supervisor maintains access rules for the client-based filter ing and verifies the existence and proper operation of the 56) References Cited client-based filter application. -
MSDN Magazine (ISSN 1528-4859) Is Published Monthly by 1105 Media, Inc., 9201 Oakdale Avenue, Infoworld Ste
Introducing There’s no better time to discover DevExpress. Visual Studio 11 beta is here and DevExpress tools are ready to run. DXv2 is the next generation of tools that will take your applications to a new level. Build stunning, touch enabled applications today. Download your free 30-day trial at www.DevExpress.com © 1998-2012 Developer Express Inc. ALL RIGHTS RESERVED. All trademarks or registered trademarks are property of their respective owners. Untitled-2 1 3/8/12 10:58 AM THE MICROSOFT JOURNAL FOR DEVELOPERS APRIL 2012 VOL 27 NO 4 Using CSS3 Media Queries to Build COLUMNS a More Responsive Web Brandon Satrom ....................................................................... 20 CUTTING EDGE Long Polling and SignalR A Code-Based Introduction to C++ AMP Dino Esposito, page 6 Daniel Moth ............................................................................ 28 DATA POINTS Let Power Users Create Their Introduction to Tiling in C++ AMP Own OData Feeds Daniel Moth ............................................................................ 40 Julie Lerman, page 14 Lowering the Barriers to Code Generation with T4 TEST RUN Peter Vogel .............................................................................. 48 Bacterial Foraging Optimization James McCaffrey, page 82 Integrating Windows Workfl ow Foundation CLIENT INSIGHT with the OpenXML SDK Using JsRender with JavaScript Rick Spiewak ............................................................................ 56 and HTML John Papa, page 86 Context-Aware Dialogue with Kinect