X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 1

LUCASARTS ENTERTAINMENT COMPANY PRESENTS

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BY L AWRENCE H OLLAND

INSTRUCTIONINSTRUCTION MANUAL MANUAL X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 2

TABLE OF CONTENTS

LOADING INSTRUCTIONS 6 SENSORS 13 DOCKING AND PICKING UP OBJECTS 22 SOUND OPTIONS 37

IF YOU HAVE TROUBLE INSTALLING 8 ENERGY LEVELS 14 IN-FLIGHT COMMUNICATION 22 GAME CONTROLLER OPTIONS 38

RUNNING THE GAME 8 MULTIFUNCTION DISPLAY (MFD) 16 IN-FLIGHT MAP 24 COMBAT SIMULATOR 39

QUICK START 9 COMBAT MULTIVIEW DISPLAY (CMD) 17 ENDING YOUR MISSION 25 QUICK SKIRMISH 41

FAMILY TRANSPORT 10 TARGETING CRAFT 18 AWARDS AND PROMOTIONS 26 TIPS FOR SUCCESS 45

MISSION BRIEFING 11 IDENTIFYING CRAFT AND CARGO 19 THE CONCOURSE 26 MULTIPLAYER SPACE COMBAT 48

HANGAR 12 CANNONS AND WARHEADS 19 TECH LIBRARY 26 CUSTOMER SUPPORT 65 HOW TO FLY 12 FIRING GUN TURRETS 20 PILOT PROVING GROUND 27 PRODUCT LICENSE AGREEMENT 65 THROTTLE CONTROLS 12 TYPES OF BEAM WEAPONS 21 KEYBOARD COMMANDS 29 CREDITS 68 VIEW CONTROLS 13 TYPES OF COUNTERMEASURES 21 GENERAL OPTIONS 34

COCKPITS AND HUD 13 SHIELDS 21 VIDEO OPTIONS 35 X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 2

2 : X-Wing Alliance Star Wars: X-Wing Alliance 3

INTRODUCTION

ITH THE REBELLION SPREADING FAMILIES ARE THE AZZAMEENS, THE OWNERS THIEVERY ARE SIMPLY“BUSINESS AS TAKEOVER ATTEMPTS BY THEIR RIVALS, THE WTHROUGHOUT THE GALAXY, THE OF A SMALL BUT THRIVING SHIPPING AND USUAL ,” AND FAMILY HONOUR MUST VIRAXO. HEADED BY PATRIARCH K’ARMYN EMPIRE HAS BEGUN TO REGROUP IN A STORAGE COMPANY. TO THEIR PREVAIL ABOVE ALL ELSE. VIRAXO, THIS FAMILY HAS ALWAYS SEEN THE DETERMINED EFFORT TO QUASH IT. MORE AND BUSINESS , THE AZZAMEENS HAVE FACED AN I N X-WING ALLIANCE, YOU’LL BE AZZAMEENS AS ENCROACHING ON THEIR TURF, MORE PLANETS AND CIVILISATIONS ARE BEING UPHILL BATTLE AGAINST THE STRONG-ARM FLYING A SERIES OF COMMERCIAL, AND COULD ESCALATE THE RIVALRY INTO PULLED INTO THE BLOODY CONFLICT BETWEEN TACTICS OF RIVAL FAMILIES, ORGANISED SMUGGLING, AND ESPIONAGE MISSIONS AS SOMETHING MUCH MORE DEADLY.

THESE TWO OPPOSING FORCES. EVEN FAMILIES CRIME , AND CROOKED IMPERIAL-BACKED “ACE,” THE YOUNGEST AZZAMEEN SON. G OOD LUCK, ACE... YOU’LL NEED IT. AND BUSINESSES , BOTH SMALL AND LARGE, CONGLOMERATES . THEIRS IS A WORLD Y OU’LL DO YOUR PART TO SAVE THE CANNOT ESCAPE THE TURMOIL. AMONG THESE WHERE BRIBERY, CORRUPTION, DECEIT AND COMPANY AND THE FAMILY FROM HOSTILE X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 4

4 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 5 Your Family Galin Azzameen Your oldest brother Family Friends Family Enemy and, appropriately, first in line to Members inherit the family business. Having Olin Garn Prior to joining the K’Armyn Viraxo He’s patriarch of the always been the quiet, brilliant sibling, Rebellion, Olin was an experienced Viraxo family and head of the shipping Tomaas Azzameen Your father has Galin is destined to follow Tomaas’ freighter pilot and freelance bounty conglomerate, Viraxo Industries. Viraxo been the head of the family shipping footsteps. Like Tomaas, his strong hunter. While contracting with the is a formidable enemy, and the company, Twin Suns Transport beliefs in the distinction between right Azzameens, he became a very close Azzameens are not in Viraxo’s favour. Services, since its inception, as well as and wrong have inspired a natural and trusted friend of Aeron. It wasn’t The Viraxo have dominated the local leader of the family. His decisions are sympathy to the Rebel cause just short long before the entire Azzameen family shipping lanes for years, mostly due to usually derived from calm, but of allegiance. adopted him as one of their own. their coercive tactics and close ties with calculated, reflection. His success at the Empire. With the growth of Twin making the family business grow has Emon Azzameen Your middle brother Emkay He is a heavily modified Kalibac Suns Transport Services, the Viraxo caused a rivalry with Viraxo Industries, and second in line to inherit the family Industries MK-09 Maintenance Droid. He family is not likely to give up their a less-than-honest shipping business business. He’s a skilled pilot whose hot has had many internal modifications position without a fight. with ties to the Empire. temper sometimes affects his better that allow him to repair, pilot and judgment. If there’s a fight nearby, copilot most light to medium vessels, For the Azzameens, every day is a Antan Azzameen Your uncle Emon is probably involved. Aeron once including starfighters. He is extremely battle for survival in the world of cofounded the family cargo company said, “Trouble clings to Emon like iron jealous of other droids and itching for commerce. And with the war between with your father. He tries his best to filings to a magnet, and he wouldn’t combat. In fact, his enthusiasm for the and the Empire keep the family neutral and avoid want it any other way.” action is so pronounced, there have looming in the background, the fate of possible reprisals from the Empire, been discussions about tweaking his your entire family depends on your especially after the narrow escape Aeron Azzameen Your older sister is aggression circuits. success. from Hoth. “My first and foremost well- known as an ingenious computer Dunari A close friend and prior concern is the Azzameen Family,” he hacker and systems slicing expert. business partner of your father, Dunari once stated. “It is not healthy to She’s open to new ideas and opinions, now is sole proprietor of one of the become involved in the struggle but can be strong-willed once her mind most notorious casinos in the galaxy. between the Empire and the Rebels. is made up. Olin Garn is the only Although he often deals in questionable Our only enemies are the Viraxo.” person outside of blood relatives to goods, his loyalty and friendship with experience her sensitive and caring the Azzameens is beyond doubt. nature. You, though, have always been her favourite in the family.

ANTAN AZZAMEEN EMON AZZAMEEN DUNARI

AERON AZZAMEEN OLIN GARN K’ARMYN VIRAXO

EMKAY

GALIN AZZAMEEN

TOMAAS AZZAMEEN X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 6

6 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 7 4 To install, click the Install X-Wing Alliance button. Follow the onscreen Loading Instructions instructions. To install on your PC: X-Wing Alliance 5 Choose an installation size, either minimum or complete. (You must do the 1 Close all open windows on your desktop and complete install to play multiplayer.) quit all other applications. 6 Next, choose the destination for X-Wing Alliance installation. The default Put the Disc 1 in your CD- 2 X-Wing Alliance directory is: C:\Program Files\LucasArts\XWingAlliance. If you wish to install ROM drive. elsewhere, specify 3 The X-Wing Alliance Installer will appear. a different drive or directory name. If Autoplay is disabled and the game’s 7 You’ll be given the option to create a series of shortcuts in your . Installer does not appear when you insert the Creating a shortcut will make it easier for you to launch the game. Click the CD-ROM in the drive, you’ll need to open the tickboxes to deselect any shortcuts you don’t want. Installer manually. To do this, double-click the 8 Setup will create an X-Wing Alliance Program Folder for the program icons. My Computer icon, then double-click the CD-ROM Click Next to choose the default (Start Menu\ icon in the window that opens. Double-click the INSTALLER SCREEN Programs\LucasArts\XWingAlliance), Alliance.exe file to open the Installer. It has these options: or create a new folder or select an existing folder, and then click Next. • Installs the game on your hard drive. Install X-Wing Alliance 9 You’ll be prompted to create a shortcut for your desktop. You’ll also have • Readme & Troubleshooting These another opportunity to view the Readme. documents give you the most up-to-date game information, and we strongly 10 You’ll be prompted to calibrate your joystick before playing. suggest you read them. See the Troubleshooting Guide for detailed installation and 11 A Setup Complete screen will now appear if the program successfully installed. troubleshooting tips. You can also view the Software License Agreement or install 12 After installing the program, you’ll be prompted to install DirectX 6.0, which is DirectX 6. necessary to run the program. If DirectX 6.0 (or a later version) is detected on • Analyse Your Computer Checks your your system, the tickbox to install it will remain empty, and you won’t need to system to see if it meets game requirements. install DirectX. Click Finish to complete the Setup. • Exit to Windows Returns you to your desktop. X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 8

8 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 9 13 You’ll be prompted to register QUICK START electronically. (You’ll need to be double-click the CD-ROM icon, when you To start flying X-Wing Alliance’s first connected to your Internet Service select the X-Wing Alliance shortcut mission right away: Provider.) from your Start menu, and when you 1 Create your pilot, then run the game, 14 You are now ready to play X-Wing double-click the Alliance.exe file. as described above. Alliance. 3 If you have not done so before, select 2 After the cinematic intro, you’ll start Pilot Options in the Launcher to create in the Family Transport. Click on Emkay, If You Have a pilot. your droid companion, to see your first 4 Select Play X-Wing Alliance in the mission briefing. Trouble Installing 3 After watching the briefing, click on See the Troubleshooting Guide for more Launcher to play the game. THE LAUNCHER the To Hangar button in the lower right detailed installation instructions and corner of the screen. troubleshooting tips. To access the The Launcher X-Wing Alliance 4 You’ll find yourself at the helm of Troubleshooting Guide: displays the 1 Insert an X-Wing Alliance disc, the following options: Corellian YT-1300 Light Transport Sabra. then double-click the My Computer • This launches Play X-Wing Alliance Press the SPACEBAR to exit the Hangar. icon. the game. Take a moment to familiarise yourself 2 In the window that opens, double- • Pilot Options Use this option to with the click the icon for your CD-ROM drive. create, delete, or load a pilot. To create LAUNCHER SCREEN joystick controls. (For details, see How This opens the Installer. You may also a pilot, press Create New Player, then to Fly on page 12.) need to double-click the enter a name and click OK. To load a Alliance.exe 5 Use these basic throttle keys to file to open the Installer. pilot, select a name from the list of • Uninstall X-Wing Alliance Click control your speed: 3 From the Installer, click Readme & pilots you have created, then click the here to remove the game from your Trouble- shooting, then Troubleshooting Load Player button. To delete a pilot, system. Guide. select the name from the list, then • Exit to Windows Returns you to Full Stop click Delete Player. Click Done when your desktop. \ you are finished. Running the • Hardware Configuration This Game option lets Getting Started [ One-Third Throttle (This will you analyse your computer to see if it allow you to turn the fastest.) 1 To run the game, insert the X-Wing Disc 1 into your CD-ROM drive. meets system requirements, install NAVIGATING Alliance Two-Thirds Throttle (This will The game’s Launcher will appear DirectX and calibrate your joystick. You use your mouse to move through ] allow you to turn faster than automatically if Autoplay is active. • Registration, On-line Options and the front end screens, and press your Here, you can view at full throttle, but not as fast 2 If Autoplay is disabled, find the X- Documentation mouse button to select options. You’ll the Readme document, or see the as at one-third.) Wing Alliance directory on your hard use a joystick when it’s time to fly Troubleshooting Guide for detailed drive. Double-click the X-Wing Alliance your missions. installation and trouble- shooting tips. application icon (Alliance.exe), or You can also join the LucasArts double-click the CD-ROM icon on My ∫ Full Throttle ExpressClub or go to the LucasArts Web Computer, then double-click site if you have Internet access. Alliance.exe file. 6 In the mission it is best to follow This Launcher appears whenever Aeron and Emkay’s instructions you insert a game disc, when you precisely. Target (T key) and pick up X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 10

10 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 11 cargo canister Xi 1, (not Xi 2.) You will is to achieving a rating promotion. need to be within 0.2 km of Xi 1 when Family Transport • Azzameen Mission Record Displays After you’ve launched the game, and you press SHIFT+P. Now follow Aeron to your combat record in missions flown description will be replaced by a more the hyperbuoy to Harlequin Station. moved through the opening screens, for your family. detailed mission briefing given by you’ll find yourself in a room with Press SPACEBAR when you are within • Combat Simulator Record This Emkay, your droid, complete with 0.5 km to initiate your hyperdrive. Emkay in the foreground. indicates how a pilot has performed in diagrams and step-by-step 7 Once you arrive, follow CORT Selu simulated missions. Only missions and watch Aeron deliver her cargo, you’ve successfully completed can be then deliver yours. Target the station, flown in the Combat Chamber. then press SHIFT+D to initiate the Combat Simulator Medal Case • Check E- This is where you’ll autodocking procedure. You must be receive messages about Azzameen within 1.0 km. family business, as well as information 8 Once both canisters are delivered, a from around the galaxy. Move the pair of Viraxo ships appear to attack Play Mission cursor over the message’s title or Harlequin Station. You must move to author, then click on it to read the MISSION BRIEFING SCREEN intercept them. As you come within message. range, they will turn their attack • Click on any of the You’re inside the Azzameen Family Souvenirs against you. All you have to do to get various souvenirs hanging inside the instructions. (Later, when you’re flying Transport. Moving the glove cursor them to leave is attack each of them. room to get an up-close view of them. Rebel Alliance missions, these briefings around the room brings up the Don’t bother trying to destroy them • Once you’ve joined the will be given by your Ship Commander following choices: Uniform because they will hyper out the Alliance, click on your uniform to see and Briefing Officer.) You’ll also see a • This sends you off on moment they are attacked. Play Mission your rank. row of buttons in the lower left-hand the first of a series of missions you can Once the Viraxo have departed, it is • Displays the awards corner, labelled: 9 fly as a member of the Azzameen Medal Case time to go back and get the supplies your pilot has won from the Rebel • Mission Overview Brings back the text family (see below). you came for. Aeron will pick up Chi 2 Alliance. description of the mission you saw earlier. • This lets you (the container with the coolant.) You Combat Simulator After you’ve joined the Rebellion, a If you select this, click on the View take part in missions you’ve already need to pick up Pi 3, (the container new option in the Family Transport will Briefing Map button in the lower left-hand flown, play a multiplayer game, or with the fuel cells.) Then hyperspace replace the Combat Simulator option. corner to return to the detailed briefing. create a Quick Skirmish to fly. home and deliver your cargo to your You’ll see: • Rewind Starts the mission briefing over. • Click on this to see home base. Once again, it is best to let Pilot Statistics • This • Stop Pauses the mission briefing. the records for each pilot. You can also Back to Calamari Cruiser Aeron deliver her cargo first. sends you to the Calamari Cruiser • Play Unpauses the mission briefing. read e-mail messages through the After both cargo containers have Concourse, a “command central” • Forward Skips current page. 10 Alliance.reb network. Move your cursor been delivered, your mission is a where you’ll be able to access most of When your mission briefing has over these arrow keys in the lower left- success and you may enter the Hangar. the features of the game. finished, click on one of these two hand corner, and click on one to make Since you’ve just delivered your cargo buttons in the lower right-hand corner: your selection. out on the Hangar Platform, simply • Back To Family Transport Returns • Displays the press the to initiate the Tour of Duty Record you to the Azzameen ship if you don’t SPACEBAR combat record while you’ve flown for automatic landing procedure. want to fly the mission. (Later, after the Alliance. This includes total score, Mission Briefing Selecting Play Mission from the Family you’ve flown several family missions, number of kills, assists, and craft this will say Back to Concourse.) losses, and indicates how close a pilot Transport brings up a brief text description of your mission, under the • To Hangar Sends you to the screen heading Mission Overview. This where you can launch your mission. X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 12

12 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 13 Hangar How to Fly View Controls Sensors After you’ve chosen Go to Craft Selection Move your joystick up, down, left, or You begin your mission in forward In the upper left- and right-hand or To Hangar from one of the earlier right to control the direction of your cockpit view. Press your keypad corners of each cockpit, you’ll see two Mission Briefing screens, you’ll find craft. Pressing the second joystick directional keys round sensors. These indicate the yourself inside the cockpit of the default button while moving left or right will (2, 4, 6, 8) to look at the different friendly and enemy craft and objects in craft, with a view of it in the lower roll the craft left or right. You can also views around your craft. Use the / key your vicinity, which are shown as dots middle of the screen. Here’s where adjust your joystick settings by to switch to external camera mode, within each circle. The display on the you’ll start your mission, or change pressing the ESC key to go to the then press the * key to look all around left shows the craft and objects in craft and weapons if you want. Move Options menu. Keep in mind that no your craft, using your joystick. See front of you, while the display on the your mouse in different directions to two craft handle exactly the same way. Multifunction Display (MFD) and Combat right shows the craft and objects look all around the Hangar. You can Multiview Display (CMD), starting on behind you. A brighter dot indicates a view the Hangar from different angles page 17, for a more detailed craft that is near you, while a dimmer with the I-O keys. Click the left mouse Throttle Controls description of your craft’s cockpit dot represents a craft that is farther button to centre view. These increase or decrease your craft’s instruments. away. When you target a craft (see current speed. Throttle is measured on Targeting Craft on page 18), a square a scale from (no throttle) to 100 will appear around a dot on one of the percent (full throttle). Use: displays, indicating the location of the targeted craft. [ for one-third throttle, ] for two-thirds throttle, Cockpits and HUD

for full throttle, Speed Warheads Ship I.D. ∫ Engine Thrust Available Mission Clock Rear Sensor Percentage Laser Cannon FAMILY BASE HANGAR for a full stop. Recharge level Engine Power In the left- and right-hand corners, \ Level Shield Recharge you’ll see two menus. Press the Level LEFT For fine control of any setting you ARROW key to activate the left menu, want, pressing the = key will increase Forward Sensor labelled Hangar Menu. Press the RIGHT Targeting Sight your throttle, and pressing the - key Shield/Hull ARROW key to activate the right Strength Indicator will decrease it. If you have a craft Targeted Ship menu. The border around each menu targeted (see Targeting Craft title will change colour when you’ve on page 18 for a more detailed selected it. Press the UP and DOWN Combat Multiview description), you can press the ENTER Display (CMD) keys to scroll within each ARROW key to match that craft’s current active menu. Your selection will be speed. Left Multifunction Right Multifunction highlighted. Press SPACEBAR to exit Display (MFD) Display (MFD) the hangar. CORELLIAN TRANSPORT COCKPIT X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 14

14 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 15

Speed Warheads Ship I.D. Speed Warheads Ship I.D. Engine Thrust Available Mission Clock Rear Sensor Engine Thrust Available Mission Clock Rear Sensor Percentage Percentage Laser Cannon Laser Cannon Engine Power Engine Power Recharge level Level Recharge level Level Shield Recharge Shield Recharge Beam Weapon Level Level Recharge Level Targeted Ship Forward Sensor Beam Weapon Forward Sensor Indicator Targeting Sight Shield/Hull Targeting Sight Shield/Hull Strength Strength Indicator Indicator Targeted Ship

Combat Multiview Laser Cannon Combat Multiview Ion Cannon Charge Display (CMD) Charge Display (CMD) (blue) Laser Cannon Charge (green) Left Multifunction Right Display (MFD) Multifunction Left Right Display (MFD) Multifunction Multifunction X-WING COCKPIT Display (MFD) TIE WITH BEAM WEAPON HUD Display (MFD)

Each dot is colour coded, to let you Press the F9 key repeatedly to cycle the most crucial aspect of your know whether they are friendly, Energy Levels through the different possible recharge starfighter. It allows you to control the Each craft has Energy Level Indicators hostile, or neutral. The colours you’ll rates of your primary weapons. Press power output to each of your systems, for weapons, shields, and engines see are: the F10 key repeatedly to allocating as much or as little power as displayed as coloured vertical bars. The • Green Rebel craft do the same for your shields. If your needed. Think of it as a central battery Weapons and Shields Energy Level • Red Imperial craft craft has beam weapons, press the F8 that all systems draw from. When all Indicators are located left of the left • Purple Family craft key for beam recharge rates. You can systems are charging at maintenance Sensor Display. The Engines Energy • Yellow Unknown or neutral craft, also transfer energy from your rates, shields and lasers will decrease Level Indicator is located right of the presumed hostile weapons to your shields by using the ‘ as damaged or used. To recharge one right Sensor Display. If your craft is • White Mines (apostrophe) and “ (quote) keys, and of your systems, you must take power armed with a beam weapon, its Energy • Blue Neutral craft, presumed transfer energy from your shields to away from the engines to redirect it to Level Indicator will be located below friendly your weapons by using the ; the system that needs recharging. the Engines Energy Level Indicator. (See • Flashing Yellow/Red Warheads (semicolon) key. the HUD diagram above.) This interplay between energy, shields You can redirect power to the and lasers, called the Energy Array, is different systems from your engines. X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 16

16 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 17 For example, if your ship’s shields have may double charge your shields by • Enemy Craft List Displays a list of taken damage, you must recharge the increasing your shield recharge rate hostile craft in the area, along with Combat Multiview shields. When you increase the shield until both of the first and second tiers information about shield and hull Display (CMD) charge rate, your ship draws the power are full. If the shield level display is damage they’ve sustained, their In the lower middle section of your from the engines. Therefore, even below mid-level, your shields will lose targets, and their orders. If cockpit, you’ll see the Combat though your ship remains at the same power, even if your ship is not being you have a long list, press the UP and Multiview Display, or CMD. It will show throttle rate, it will travel at a damaged. Like your laser system, you DOWN ARROW keys to see all the craft. the image of any friendly or enemy decreased speed with less can alternatively transfer energy to Craft names will appear as Unknown craft, station, buoy, or mine you’ve manoeuverability. Conversely, if you your shields from your lasers. Recharge until the craft have been identified. targeted, its name, what activity it’s need to get somewhere in the shortest your shields if you’ve taken a lot of hits. • Damage Assessment Displays the doing, along with the following amount of time, redirect all power to condition of your craft’s systems. If they information once you have identified the engines by dropping the laser and are damaged, it gives you the time the target: shield charge rates to minimum. Multifunction remaining until they are repaired. • SHD% Shows the strength of the • Engines Engines are controlled by Display (MFD) • Radio Messages Displays all radio targeted craft’s shields. thrust. You do not have direct charging These two displays, located in the two communications you’ve received since control of engine power. When power is lower corners of the cockpit, give you the start of the mission. If the list is long, redirected to or from lasers, shields or important mission information. press the UP and DOWN ARROW keys to the beam weapon, it is the engine level Pressing the DELETE key brings up the read all the messages. that increases or decreases. You may be left MFD, and the PAGE DOWN key • Mission Goals Displays the mission at 100 percent throttle, but if another brings up the right MFD. The display objectives you must achieve (in yellow system is drawing power from the that has the brighter border is the active text), the objectives that have been engines, you may not travel at full speed. MFD. Press the inactive MFD key (either achieved (in green text), the goals to • Lasers When your laser recharge rate DELETE or PAGE DOWN) to make it the prevent (in blue text), and the is at mid-level, laser cannons recharge active MFD. Press this key again to turn objectives you failed to accomplish (in at maintenance level. As laser cannon the MFD off. Press the LEFT and RIGHT red text). Some missions will have a shots are fired, laser power will dissipate ARROW keys to cycle through these number in parenthesis next to a goal. COMBAT MULTIVIEW DISPLAY SCREEN until it is recharged. If the display is display modes within the active MFD: This is displayed when the objective of • HULL% Shows the percentage of the below the mid-level line, laser cannons • Flight Commands This MFD mode a mission is to protect or destroy a targeted craft’s hull that is intact. If are charging at a decreased rate, and contains the interface for giving orders percentage of craft, and will be you’ve destroyed your target’s shields, your ship will lose laser power even if to your wingmates and support craft. updated during your mission. As the you’ll begin decreasing its hull integrity. you are not firing them. When the (See the In-Flight mission progresses, new mission When the percentage reaches 0, your display shows above mid-level, your laser Communication/Wingmates Commands objectives will be displayed. You’ll also target will be destroyed. cannons are recharging and will section on page 22 for detailed see the mission outcome, which will • SYS% Shows the percentage of the continue to recharge until they are at information and instructions.) either be unresolved, victory or loss. targeted craft’s systems that are full capacity. You can quickly transfer • Friendly Craft List Displays a list of • Mission Score Displays your name, functioning properly. Damage to these energy to your lasers from your shield friendly craft in the area, along with score, and number of kills you’ve systems can only be inflicted with ion system, if your craft is equipped with information about shield and hull achieved in your current mission. During weapons. one. Increase your laser recharge rate damage they’ve the races in the Pilot Proving Ground, the • Distance Shows the distance from once you get into heavy combat. sustained, and their targets. If the list is score lists the players according to their the targeted craft to your craft, in • Shields If your ship is equipped with long, press the UP and DOWN ARROW places in the current contest. kilometres. shields, they will have two levels. You keys to see all the craft. X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 18

18 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 19 • Displays contents of The curved bar above the reticule has Craft Cargo If Imperial craft are attacking a target craft’s cargo bay. Enemy craft (and four different indicator lights to alert you want to defend, press the A key to most neutral craft) must be inspected you to possible attacks by enemy craft craft. If your craft has more than one target the nearest attacking craft. to reveal their cargo. and weapons. If the left light on the of the same type of weapon, such as Since you have a mission to perform, • Targeted Component: Displays the bar comes on, your craft is being laser cannons, you can press the X key the O key is useful, as it targets the component of the vessel currently attacked by an enemy fighter. If the to link their fire, so they’ll all fire at the nearest mission objective. You can targeted. middle-left light is illuminated, your same time. However, doing this will even target individual components of a craft is being targeted by a laser turret slow down your rate of fire. On certain craft by pressing the , (comma) key. on a starship. The middle-right light craft, you can even link lasers and ion These will be displayed in the lower- Targeting Craft warns you that a beam weapon is cannons together using the X key. right corner of the CMD. In space combat, you’ll have numerous being used on your craft. The right Press the Z key for gun harmonisation. You can also target a craft by targeting options, which you’ll want to use light will flash yellow if an enemy craft (Gun Harmonisation determines the pointing your Targeting Reticule at it (see depending on your situation in a mission. is trying to lock a warhead onto your distance at which your lasers will below), then pressing your second To cycle through all the available craft, and will turn red if this lock has converge to a single point. Most craft joystick button. targets, press the T key repeatedly. been achieved. default to automatic, which means that Press the Y key repeatedly to cycle lasers will automatically converge at backwards through these targets. Press YOUR TARGETING the distance of the currently targeted the N key to target the nearest nav RETICULE Identifying and craft. The harmonisation can also be buoy that locates a hyperspace jump This round sight above the CMD is used Inspecting Craft manually changed. Some older craft, point. To locate and target nearest as a targeting device for your primary like the Z-95 Headhunter, do not have and Cargo automatic harmonisation, so they must enemy craft, mine or weapon, press weapons, your cannons, as well as During some missions, you’ll need to always be adjusted manually.) the R key. Press the E key repeatedly to your secondary weapons and your identify unknown craft and see what cycle through the enemy craft that are warheads. As you’re flying in combat, they’re carrying. To identify a craft, targeting your craft. Press the I key to try to line up a target inside the target it, then fly close to it (the target the nearest warhead that is reticule. When you’re firing laser distance varies from craft to craft). targeting your craft. If you aren’t cannons at a target, the reticule will be You’ll then see the craft’s name, along FIRING LINKED AND UNLINKED WEAPONS being targeted by a warhead, pressing illuminated green and you’ll hear a with other important statistics, this key will target the nearest enemy beeping noise when you have a shot displayed on your CMD. To inspect a TYPES OF CANNONS warhead. Press the U key to target the lined up with the targeted craft. craft, target it, then fly within about most recent craft to arrive in the If your craft is carrying warheads, • Laser Cannons The galaxy’s most 0.5-0.2 km of it. A description of the commonly used weapon, these fire combat area. the number available will be displayed ship’s contents will appear on your CMD. below the reticule. When you have bolts of coherent light that inflict these weapons armed, yellow brackets significant damage. will appear within the reticule when Selecting and • Ion Cannons These weapons are you aim it at a targeted craft in range. Firing Cannons useful for disabling craft. Its drawback The brackets will turn red when you’ve is that it has a shorter range than a and Warheads laser cannon. locked in on a target, and you should Depending on the craft you’ve chosen, fire your weapon. You’ll also hear a • Turbolasers Advanced laser and the way you’ve configured it, cannons typically found only on solid tone. Press the first button on you’ll have a variety of cannons and your joystick to fire your weapons. starships, these awesome weapons warheads to fire at a target. Press the cause much more damage than a laser W key repeatedly to cycle through the cannon and can also go farther. different available weapons for your TARGETED CRAFT X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 20

20 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 21 TYPES OF WARHEADS Types of Beam • Concussion Missiles Best used Weapons To use either of these when dogfighting with slower craft, countermeasures, press the C key when these weapons can be avoided by a These defensive weapons can paralyse and hinder enemy craft, to give you an a warhead is fired at you. If you’re quick, last-second turn. firing flares, it’s best to wait until the • Advanced Concussion Missiles advantage in space combat. There are three types of beam weapons: warhead is within 0.5 km before Swift and deadly, these powerful activating your countermeasure system. weapons are difficult to avoid. • Tractor Beam Use these to keep another craft from turning. Shields • Proton Torpedoes The most When your craft is hit, its shields deflect commonly used warhead in the galaxy, • Jamming Beam These prevent GUN TURRET another craft from firing weapons at much of the harmful energy to prevent these weapons are too slow to use your craft from being damaged or against fighters, but devastating your craft. Large targets may require Firing Gun more than one beam to be fully destroyed. As your shields weaken, against much larger capital ships. however, your craft will be more likely • Advanced Proton Torpedoes Fast Turrets neutralised. If you’re flying in a craft equipped with • Decoy Beam With this stealth to sustain damage. Your Shield Charge and powerful enough to be used Indicator, located on the left side of the against fighters and larger ships alike. laser gun turrets, such as the device, your craft won’t show up on Millennium Falcon, you can operate its enemy radar screens, and can’t be screen below the Forward Sensor • Heavy Rockets These slow Display, will show you how your front weapons can be easily shot down, but gun turrets yourself. Press the G key to targeted. move to the turret. Your craft will To activate a beam weapon, press and rear shields are holding up. if they hit a ship or installation, they The ship outline icon displays the can inflict significant damage. continue to fly in a straight line, but the B key. The decoy beam works you can press the F key to have Emkay, automatically, but you’ll need to aim integrity of your craft’s hull. If the icon • Space Bombs They are more is green, your craft is undamaged; if powerful than heavy rockets and are your droid copilot, follow your target the tractor and jamming beams at a and keep it in range. targeted craft. If your craft is equipped it’s yellow, your craft is damaged; if much harder to shoot down. Their it’s red, your craft is in serious danger. minimal guidance systems make them When you’re inside the gun turret, with a beam weapon, you’ll see a move your joystick up, down, left, and Beam Weapon Charge Indicator below The oval surrounding that icon shows most useful for destroying stationary the integrity of your craft’s shields, and or slow moving, heavily armed targets. right to look all around. Your laser your right sensor. cannons are mounted in the upper are also green if undamaged, yellow if • Mag Pulse Warheads While one of damaged, and red if critical. If your these weapons won’t damage a craft’s section of the turret. You’ll see a round targeting reticule in the upper-middle shields go down, your craft’s hull will shields or hull, it can knock out its Types of begin to weaken. To recharge your weapons systems for 30 seconds. of the screen. Press your first joystick button to fire at the target. Countermeasures shields, press the ‘ (apostrophe) or • Ion Pulse Warheads The latest in These weapons help you defend your To cycle through multiple turrets (if SHIFT+F9 keys to transfer laser energy warhead technology, these weapons craft against enemy warheads. The the craft has them) or return to the to shields. Press the SHIFT+‘ act like proton torpedoes to damage two kinds of countermeasures are: cockpit, press the G key again. You can (apostrophe) to transfer all laser shields, and act like ion cannons to • This electromagnetic energy fire your gun turret lasers from the Chaff energy to shields. disable a craft once its shields are shoots out from behind your craft to cockpit by linking them with your If your shields have been down. deflect warheads and beam weapons. forward lasers. Press the X key to do this. damaged, and you need to retreat • When fired, this miniature You can also have your gun turret laser Flare from battle or defend against frontal warhead will go after the nearest automatically track and fire at your attack, press the S key to cycle through enemy warhead that is bearing down current target by pressing the F key. the shield settings, and move your on you. If no warhead has been shield energy to the front, rear, or launched, it will target the nearest wherever you need it most. enemy craft. X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 22

22 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 23 6 Wait for orders. Docking and This tells the selected craft to stop the craft or option you want. This will 3 Line up. Picking take you to a series of sub-menus, moving and wait until you give the go- Up Objects ahead. Be very careful with this order, In this formation, each craft flies detailed below. The 0 key always takes directly below the next, forming a line. Occasionally, during the course of a you to the first menu. because it makes your wingmates very mission, you’ll need to dock with vulnerable. 4Vic. TACTICAL SUB-MENU In this formation, craft arrange another craft or pick up a floating 7 Proceed with mission. object in deep space. To dock, first 1 Attack my target. Tells selected craft that are waiting for themselves in a V shape. target the craft you want to dock with. This tells the selected craft to attack orders to resume flying the mission. 5 Finger four. When you’re within 1 km of the craft, the craft you currently have targeted. In this formation, each craft flies press SHIFT+D. This initiates the 2 Attack target component. above, forward, and to the left of the docking sequence. It’s also used for This tells the selected craft to attack an DEFENSIVE SUB-MENU next craft. delivering an object already being individual part of the craft you have 1 Defend my target. 6 Star. carried. To pick up an object, target it, targeted, indicated in the lower-right This tells the selected craft to attack In this formation, craft arrange then press SHIFT+P when your craft is corner of the CMD. anything that attacks your current themselves as if they were the points within .2 km of the object. Press 3 Attack target type. target. of a star, with the centre craft in the SHIFT+R to release the object. This tells the selected craft to attack all 2 Watch my six. middle. targets of the same type as the craft This tells the selected craft to attack 7 Tighten formation. you currently have targeted. Thus, if anything that attacks you. This command causes all craft In-Flight you have a TIE bomber targeted, you 3 Help me out. currently flying in formation to fly Communication/ are asking the selected craft to attack This tells the selected craft to attack the closer together. Wingmates all enemy TIE bombers. nearest craft currently attacking you. 8 Loosen formation. 4Disable target. This is different from the Watch My Six Causes all craft currently flying in Commands This tells the selected craft to use ion formation to fly further apart. Pressing the key defaults to the command in that it only applies when TAB cannons or ion pulse warheads to Flight Commands menu in your left MFD. something is currently attacking you. disable the craft you have targeted. If STATUS SUB-MENU You will see a list of the first six ships in 4Evasive manoeuver. the selected craft is not equipped with 1 Report in. your squadron, as well as options to This tells the selected craft to fly a these weapons, it will attack the target This tells the selected craft to tell you select your whole squadron, access the pattern designed to avoid enemy fire. until its shields are down. Be careful in its current orders. Support Craft sub-menu, and request this situation, because the selected reinforcements. Press the craft will continue to monitor the corresponding number key to select FORMATION SUB-MENU PLAYER SUB-MENU target until it is disabled. 1 Rejoin formation. If the player craft is selected from the 5 Inspect target type. This tells the selected craft to stop what Flight Commands main menu, these This tells the selected craft to inspect it’s doing and fly in formation with orders will become available. Options 1- all craft of the same type as the craft you, using the default formation for 5 are only available in a transport. you currently have targeted. Thus, if the current mission or the last 1 Dock with target or deliver a you have a bulk freighter targeted, the formation you selected. Each of the carried object. selected craft will inspect all enemy commands in this menu includes this This initiates a docking sequence with bulk freighters. command. the craft you currently have targeted. 2 Line abreast. You can only dock if you are within 1.0 In this formation, each craft flies side- km of the targeted craft. This can also by-side with the next, forming a line. be achieved by pressing SHIFT+D. FLIGHT COMMANDS MFD X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 24

24 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 25 2 Pick up target. This initiates a docking sequence with z Zooms in on key. If your mission is lost, you can the craft you currently have targeted, target on map quickly restart a mission by pressing H and picks it up. You can only dock if then SPACEBAR. you are within 0.2 km of the targeted craft. This can also be achieved by mExits map, returns you to cockpit pressing SHIFT+P. 3 Release carried object. Puts target in centre in 2D map This causes the object you are c viewing mode currently carrying to be released. This can also be achieved by pressing IN-FLIGHT MAP Toggles between 2D π and 3D map viewing MISSION DEBRIEFING SCREEN SHIFT+R. mode 4Gunner Autofire. When your mission ends, you’ll modes. Move your joystick up, down, In the right-hand corner, you’ll see If your craft is equipped with cannon move back to the Hangar and can go left, and right to view the entire grid the same information displayed on turrets, this tells your gunner to fire at on to the Mission Debriefing screen. At in 2D mode. When you’re in 3D your active MFD. Press the and the craft you currently have targeted. LEFT the top of the screen, you’ll see the mode, you can rotate and pivot the keys to cycle through This can also be achieved by pressing the RIGHT ARROW name of your mission, along with a camera around the targeted craft or the information displays. (See F key when you are in the pilot’s seat. text description of how you performed look around freely. The coloured lines Multifunction Display on page 16 for a 5 Autopilot. in that mission. that are attached to craft on the map description of the screens.) If you are in the gun turret, this tells Click the buttons in the lower left- will show the craft’s altitude, along When you’ve finished viewing the your copilot to keep your current hand corner to see your different with its target, if it has one. A mark at map, press to return to your mission. target in your sights. This can also be M mission evaluations. From left to right, achieved by pressing the F key when the bottom will indicate the craft’s heading and speed. they are: you are in the gun turret. • Mission Debriefing Displays a 6 Eject! The Map Help display in the lower Ending Your left-hand corner shows the following written evaluation of your performance. This will activate you craft’s auto- Mission • Player Statistics Shows kills, assists, ejection sequence, destroying it in the list of keyboard commands you can Your mission can end several different use to track your target on the map: and craft losses for your pilot in that process. This can also be achieved by ways. You can complete your mission mission. pressing ALT+E. Brings up Help screen goals and safely return to the Hangar, • Mission Hints Gives suggestions for h you can be shot down, the amount of how to do better the next time you fly time allotted for a mission can be used that mission. and Follows target on map up, or you can end your mission by / *on/off Once you’ve read your evaluation, In-Flight Map pressing the Q then SPACEBAR. and learned the hard lessons, choose Pressing the M key brings up your In- If you get shot down or press Q Flight Map. Note that while you’re viewing and Turns target one of the two keys in the lower right- + - tracking on map then SPACEBAR after you have won a hand corner: this map, you cannot control your craft, on/off mission, your victory may turn into a and it will fly in a straight line. • Back to Family Transport (or, later, failure. This will happen if you get shot Back to Concourse) This returns you to The In-Flight Map is a large grid down near hostile craft or you press Q that gives you a tactical overview of the Azzameen ship or the Calamari then SPACEBAR in a hostile region. To Cruiser. the combat area. make sure you secure your victory, pay It displays your craft, along with other • Fly Again This sends you back for attention to the Mission Ending another try at the mission you’ve just craft, stations, buoys, and mines. This Warning message when you press the map can be viewed in either 2D or 3D completed. X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 26

26 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 27 • Zoom This lets you view the craft Tech Library from closer up or farther away. Right- Awards and The Calamari Clicking on this moves you to a room click your mouse button repeatedly to Promotions Cruiser Concourse where you’ll be able to view technical zoom in, and left-click it repeatedly to During your career with the Alliance, Once you’ve joined the Rebellion and specifications for all known Imperial, zoom out. you will have many opportunities to selected the Back to Calamari Cruiser neutral and Rebel craft in X-Wing • Rotation Click on this to turn the distinguish yourself in the eyes of your option from the Family Transport, you’ll . A revolving image of each Alliance craft rotation off or on. commanders and fellow pilots. Your go to the Concourse inside the Calamari craft appears in the middle of the • Change Lighting Click on this to achievements will be recognised Cruiser. room. To view the craft from any angle change the angle of the light through promotions and awards. As Moving the cursor around the you want, move the cursor over the relative to the craft. you progress through your tour of Concourse from left to right brings up craft, press and hold your mouse To leave the Tech Library, click on duty, promotions will be granted on the following choices: button, then move your mouse around. Back to Concourse in the lower right- the basis of accumulated total mission • Combat Simulator Statistics will be displayed above hand corner. score. During each mission, a score is • Family Transport and below each rotating craft. These recorded that represents all the craft • Briefing Room will indicate what type of craft it is, its you have destroyed. The more valuable • Tech Library top speed, acceleration, weaponry, and Pilot Proving and dangerous the craft, the higher • Pilot Proving Ground other performance statistics. point value earned. The possible ranks Click the door to any of these To view all craft, and change the Ground If you want to enjoy success while in order of importance are: rooms to move inside them. The pair of way you view them, use the five flying your • Recruit large doors in the middle of the screen buttons in the lower left-hand corner. X-Wing Alliance missions, practice in the Pilot Proving • Flight Cadet is a passageway that will take you to From left to right, they are: Ground. It is located at a salvage yard • Flight Officer missions you can fly for the Rebel • Cycle by Type Click on this used to recycle metals by the Alliance. • Lieutenant Junior Grade Alliance. However, these Briefing Room repeatedly to cycle through all the Flying the salvage yard has been a • Lieutenant doors won’t open when family mission categories for the craft in X-Wing tradition with Rebel pilots since its • Captain obligations are your top priority. To fly Alliance, including starfighters, construction. Although not condoned by • Lieutenant Commander family missions, return to the Family transports, freighters, and more. This is Alliance High Command, there is no • Commander Transport where Emkay will have useful for skipping the types of craft organised effort to stop pilots from • General mission-related information for you. you aren’t interested in. using the extremely dangerous yard to In addition to being promoted, you Once you complete the family missions, • Cycle Craft Click on this repeatedly to test their skills and burn off energy. may be awarded the famed Kalidor the doors will open. cycle through each of the craft in each Crescent. of the categories, in alphabetical order. This medal is awarded for mission exploits that are above and beyond the call of duty. During a mission you will win bonus points for completing special mission objectives. When you have accumulated enough bonus points, you will enter into an elite cadre of pilots who have received this medal. Further success will earn you added embellishments to this medal.

THE CONCOURSE TECH LIBRARY PILOT PROVING GROUND HANGAR 28 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 29 Clicking on Pilot Proving Ground • Launch Sends you off to the salvage In-Flight Controls Propulsion Controls yard. from the Concourse will send you to KEYBOARD COMMANDS Increase throttle the Hangar Deck. You’ll be sitting in the • Return to Concourse Sends you = cockpit of the default craft for your back to the Calamari Cruiser. ESSENTIAL CONTROLS - Decrease throttle mission, with three displays in front of • Select Challenge Brings up a list of These are the basic keys you’ll need to use if you. The middle display shows the type the missions you can fly in the right you want to start flying right away: \ Full Stop of craft you’ll be flying, along display. Press the RIGHT ARROW key, r Target nearest enemy fighter with the title of the mission, and the then the UP or DOWN ARROW keys to [ 1/3 Throttle Hall of Fame of best times. Press the select a challenge, then press the Target nearest craft targeting you e 2/3 Throttle LEFT ARROW key to highlight the left ENTER key. ] Cycle forward through targets display. Press the • Instructions Brings up a text t Match targeted craft’s speed UP or DOWN ARROW keys to move up briefing ∆ for the currently selected challenge in o Target nearest objective and down the lists on the left display. ∫ Full Throttle The text in the right display will the right display. Nearest Hyperspace Nav Buoy change depending on what you’re • Select Craft Brings up a list of the n craft you can fly in the right display. Full Throttle Engage Hyperspace (You must viewing in the left display. You can use ∫ π be within .5 km of a hyper buoy the arrow keys to move between the Press the RIGHT ARROW key, then the and and then confirm a jump left and right menus. Press the ENTER UP or DOWN ARROW keys to select a 1/3 Throttle (You turn faster when into hyperspace by pressing [ you’re flying at this speed.) SPACEBAR.) key to make your selection. craft, then press the ENTER key. Switch weapon systems The left display, labelled Proving Pressing Launch sends you to the w Toggle S-Foil (X-wing and v B-wing only) Ground, has the following choices: Pilot Proving Ground to begin your Fire-Link weapons session. x Pilot Safety Controls Adjust cannon recharge rate ª Jump to new craft if available j (only in Quick Skirmish mode). º Adjust shield recharge rate å+ e Eject ’ Transfer laser energy to shields Propulsion Controls = Increase throttle - Decrease throttle \ Full Stop [ 1/3 Throttle ] 2/3 Throttle ∆ Match targeted craft’s speed ∫ Full Throttle 30 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 31 Energy Management Controls ∞ Select target Preset #1 Gun Turret Controls • Adjust beam weapon wWeaponsSwitch System weapons Controls as target g Switch to/from gunner recharge rate. § Select target Preset #2 as position Adjust laser cannon recharge Switch firing-linking modes target ª rate x Cycle gunner or pilot AI Select target Preset #3 as f settings Adjust shields recharge rate ¶ º b Toggle beam weapon on/off target ’ Communications Controls c Fire countermeasure ß+ ∞ Save target in target Preset #1 ß+ †Toggle chat line to other players or + Fire weapon å 2 ç Cancel chat line to other ß+ ªTransfer laser energy to shields players z Cycles through Gun ß+ § Save target in target Preset #2 + Transfer all lasers to shields Harmonisation modes † Cycle chat between team/ ß ’ ß+ ¶Save target in target Preset #3 enemy/all ; Targeting and CMD System Controls π Confirm critical orders r Target nearest starfighter , Cycle through your target’s or components ß+ 1 Custom Message #1 e Craft nearest craft < Reverse cycle through your ß+ ºTransfer shield energy to lasers targeting you target’s components ß+ 2 Custom Message #2 Targets next target t + Custom Message #3 Throttle/Energy Level Preset #1 ß 3 ⁄ (Switch to throttle and energy Targets previous target levels set for Preset #1 y + Custom Message #4 defined in General Options.) ß 4 u Target newest craft ¤ Throttle/Energy Level Preset #2 (Switch to throttle and energy Target nearest incoming levels set for Preset #2 i warhead defined in General Options.) o Target nearest objective craft Shield System Controls a Target attacker of target s Cycle shield settings p Target nearest player craft n Cycle through Nav Buoys Target forward to next ¡ friendly craft + Target backwards to ß ¡ previous friendly craft Target forward to next ™ neutral craft + Target backwards to ß ™ previous neutral craft Target forward to next £ enemy craft + Target backward to ß £ previous enemy craft 32 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 33 In-Flight Map Controls Other View Keys View/leave map (AI will not ViewRoll Controls Left (rudder) (Keypad Only) + Flyby Camera (only works in m Commands/Communications to 1 å j take over craft) + Attack my target external view) ßYour Wingmatesa + Target Camera HUD Pop-Ups Controls 2 Look down in cockpit view å u ß+ i Ignore my target ∂ Brings up/highlights/removes 3 Roll Right (rudder) å+ nWarhead Camera Left Multifunction Display. + Cover me ß c Allows you to look around the ∑ Brings up/highlights/removes 4 Look Left virtual cockpit using the Right Multifunction Display ß+ w Wait for orders mouse—click mouse to Centre view in cockpit centre view Brings up/removes CMD + Go ahead 5 ß g Game Controls “ Scroll up through MFD 6 Look Right ß+ b Board to reload qTHEN πQuit mission Scroll down through MFD 8 Look up in cockpit view æ ß+ e Evade THEN Restart mission Toggle cockpit on/off h π Scroll forward through MFD . ‘ ß+ h Head home å+ pPauses game—any key / Switch to/from external unpauses it … Scroll backwards through MFD ß+ r Report in camera mode å+ dCycle graphics detail settings Toggles Forward Sensor/ Shield Indicator off/on Wingmate Commands MFD Free Look (when in external + Toggle system message † * camera mode). Allows you to å sdisplay on/off look around your ship using Toggles middle HUD panel thru Wingmate MFD the joystick. Use Button 1 to + Displays game version off/on 1 0 zoom in, and Button 2 to å v © Toggles Rear Sensor off/on zoom out ¬+ Toggles HUD off/on å+ . Simple HUD Mode

Cockpit Controls . Turns cockpit off/on Padlock (switches your view l from reticule to targeted object) Docking and Pick-Up Controls ß+ dDock with targeted object ß+ pPick up targeted object ß+ rRelease targeted object X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 34

34 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 35 • Preset #1 Shield Level Click the Options Menu • Craft Collisions Turns collisions space between zero and full to set a Pressing the ESC key brings up a Main between starfighters on or off for single- specific level for your shield power Menu of game options, which you can player missions. settings. use to set all the configurations in X- • Invulnerable Turns indestructible • Preset #1 Beam Level Click the Wing Alliance. You’ll see the mode for your craft on or off for space between zero and full to adjust following options displayed: single-player missions. your beam weapons power settings. • Unlimited Ammo Toggles (In flight, you’ll activate your Preset #1 continually charged laser mode and configuration by pressing the F11 key.) endless weapons mode on or off for • Preset #2 Throttle Lets you set a single-player missions. If you turn specific throttle level for your craft, which VIDEO OPTIONS SCREEN Indestructible Mode or Unlimited is indicated by the number displayed. Ammo on, you will not receive bonus Click the two arrows to increase or VIDEO OPTIONS points and your combat score will be decrease your throttle setting. Use this to adjust your display settings. greatly reduced. • Preset #2 Laser Level Click the space • Message #1 Lets you create a between zero and full to set a specific SINGLE-PLAYER VIDEO OPTIONS custom text message to send to all level for your laser power settings. This sets the following configurations players in a multiplayer game. Click on • Preset #2 Shield Level Click the space for solo players: MAIN MENU SCREEN between zero and full to set a specific this, then type in your message, and • Video Display Driver Cycles GENERAL OPTIONS press ENTER. To send the message, level for your shield power settings. through your available display drivers, press SHIFT+1. • Preset #2 Beam Level Click the Click on this to adjust basic game settings so you can select one. • Message #2 Same as Message #1, space between zero and full to adjust that affect Tour of Duty flight, not • 3D Hardware Turns 3D board on or except press SHIFT and the 2 key to your beam weapons power settings. missions reflown in the Combat Simulator. off. Select Yes if your machine has a 3D send taunt. (In flight, you’ll activate your Preset #2 accelerator card. configuration by pressing the key.) • Message #3 Same as Message #1, F12 • Screen Resolution Cycles through except press SHIFT and the 3 key to • Use the F11 and F12 keys to switch the various screen resolutions available send message. your throttle and energy levels to for your computer. Preset #1 and Preset #2 respectively. • Message #4 Same as Message #1, • Brightness Click the space between except press SHIFT and the 4 key to • Restore Defaults Lets you revert to Dim and Bright to adjust the brightness send message. the original settings. level. • Returns you to Main Options • Preset #1 Throttle Lets you set a Back • Space Debris Turns flying bits of specific throttle level for your craft, menu. rubble in deep space on or off. which is indicated by the number • Explosion Chunks (Single-player displayed. Click either of the two only) This slider determines how much GENERAL OPTIONS SCREEN arrows to increase or decrease your debris is generated by a starship throttle setting. GENERAL PERFORMANCE • Difficulty Cycles through Easy, explosion. Reduce debris to improve • Preset #1 Laser Level Click the TUNING Medium, and Hard skill levels for game performance. space between zero and full to set a Choose between three general levels of single-player missions. Changing this specific level for your laser power performance settings that will affect your score. settings. automatically adjust your other detailed video and sound options depending on your computer’s capabilities. X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 36

36 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 37 • Particle Effects Turns sparks and smoke from hits on and off. • Missile Trails Turns long tail for missiles on or off. Turn off to improve performance. • Engine Glow Turns propulsion system colours on or off. Turning this off means less polygons are drawn, which could improve the frame rate. • Lens Flare Turns light source SINGLE-PLAYER VIDEO OPTIONS SCREEN HARDWARE ONLY VIDEO OPTIONS graphic effects on or off. SOUND OPTIONS • Use same • HUD Colour Cycles through colour • Backdrop Turns planets and Use Multiplayer Settings one time may improve game video settings as the multiplayer video settings for cockpit display. These will background visuals on/off. Off performance. settings. be displayed on the small cockpit icon improves performance. • This • Revert to original to the right. Sound Effects Quality • Starfield Density Cycles between Restore Defaults determines the resolution of your in- settings. Low, Medium, and High density, which flight sound effects. Normal resolution • Returns you to the previous affects the number of stars in the Back SOUND OPTIONS sounds take much less memory (and screen. background. Choose low to enhance Lets you change the music and sound thus can improve performance), but performance. effects settings in the game. don’t sound as good as high resolution • Click the Use Low Detail Models HARDWARE ONLY VIDEO • Concourse Music Click the space sounds. space between Near and Far to set the OPTIONS between Off and Max to adjust the • Flight Engine Exterior SFX Click the distance at • Hardware MIP Mapping Allows music levels inside the space between Off and Max to adjust which high-poly models appear in the your 3D card to determine the distance Calamari Cruiser and the Family the general sound effects settings in game. To increase performance, at which higher resolution textures Transport. flight. choose Near to become visible. Turn off to let the • Concourse SFX Click the space • Cockpit Interior SFX Click the space keep the models in low detail. software determine the distance. between Off and Max to adjust the between Off and Max to adjust the • Texture Resolution Cycles between Turning it on may improve frame rate. sound effects volume levels inside the sound effects volume levels for your high, low, and medium resolution • Palettized Textures Lets your 3D Calamari Cruiser and the Family cockpit instruments. textures. Use lower settings to speed card generate texture colours using its Transport. • Engine Sound Click the space up the game if you have a slow or internal palette. This makes textures • Flight Engine Music Click the space between Off and Max to adjust the erratic frame rate. use less RAM, and turning it on can between Off and Max to adjust the in- volume levels for your propulsion • Explosion Resolution Sets texture substantially increase performance on flight music volume levels. system. resolutions for explosions, not craft. those cards that support palettized • 3D Sound Enabled Turn option on if • Pilot Messages Your wingmates Setting this lower could improve frame textures. you have a compatible 3D sound card. will talk to you in flight. Use this to rate. • Bilinear Filtering Turns texture Turning 3D sound on if you do not have cycle between hearing all of their • Local Light Source Determines how smoothing on or off. Turn off to a sound card that supports it will result messages, hearing no messages, or often a local light source, like lasers, improve performance. in decreased performance. hearing some messages. will generate light. Lower settings to • Hit Effects Turns glowing shields, • Number of Channels Lets you set • Tactical Officer Messages Cycles improve frame rate. laser impact blasts, and other attack the maximum number of sound effects between hearing all messages, hearing • Diffuse Lighting Toggles global visuals on or off. Turn off to improve that can play concurrently. Reducing no messages, or hearing some light sources on or off. performance. the number of sound effects played at autogenerated messages about the X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 38

38 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 39 status of important craft. NETWORK OPTIONS • Special Mission Messages Choose • Force Feedback Centering Click Once you are connected to a game how many mission-specific radio the space between Weak and Strong to session, only the host can change these messages to hear. adjust the overall tension of your Force options. • Voice Volume Click the space Feedback joystick. • Password Required Specifies between Off and Max to adjust the • Invert Joystick Y-Axis Reverses the whether or not a password is required volume of anyone talking to you. pitch settings on craft so that the nose to join a multiplayer game. • Restore Defaults Lets you revert to goes up when you push the joystick • Password Specifies the password for the original settings. forward, and goes down when you pull a multiplayer game. • Back Returns you to the Main Options the joystick back. • Internet Specifies whether a menu. • Remap Joystick Buttons Maps multiplayer game is being played over COMBAT SIMULATOR keyboard commands to joystick the Internet. buttons. Choosing this will bring up a • Update Rate Use this setting to Combat Simulator GAME CONTROLLER list of your joystick buttons and their control the frequency in which game Here’s where you’ll be able to re-fly OPTIONS current functions. Press the joystick data is sent across the network. missions you’ve already completed, fly With this, you can adjust the settings button or the UP or DOWN ARROWS missions with or against live of your joystick or other controller. to highlight the button you want to opponents, and create your own • Rudder Enabled If you have rudder reassign. Clicking on the current VIEW CREDITS missions. When you play the game for pedals or a joystick that has a rudder function for that button or pressing This rolls the names of the who the first time, you’ll only be able to get feature, this activates those controllers. ENTER brings up a list of available contributed to the creation of X-Wing to the Combat Simulator from the Rudder control rolls your craft around its functions. Use the arrow keys or the Alliance. Press the ENTER, ESC, or Family Transport. However, once you line of flight. (You can also press and slider bar to scroll through the list, and SPACEBAR keys or your mouse button complete the family missions and join hold your second joystick button while click on the function you want. to stop the credits. the Rebellion, the Calamari Cruiser turning left or right.) You can also press a key while the list Concourse is open and you won’t be • Invert Rudder Switches the is up to assign that key to the chosen VIEW CUTSCENES able to get back to the Combat joystick button. Choose Restore Defaults direction in which your ship rotates. This lets you view animation of Simulator through the Family Transport. • Force Feedback Activates Force to go back to the original settings, and When you click on Combat choose Back to return to the previous important scenes in the game. Clicking Feedback if your joystick supports it. on this brings up several thumbnail Simulator, you’ll move to a screen • Force Feedback Strength Click the screen. depicting a simulator. Click on Single- • Restore Defaults Lets you revert to images from cutscenes. Cutscenes will space between Weak and Strong to adjust unlock as the player progresses Player to move to a mode where you’re the intensity of Force Feedback effects. the original settings. flying solo. Click on Multiplayer to take • Back Returns you to Main Options through the campaign missions. Click on one of these thumbnails to view. on other players over the Internet or menu. other network. (See Multiplayer Space Combat on page 46 for more RETURN TO GAME information.) Sends you back to the place in the Clicking on Single-Player sends you game where you chose to enter the to a Mission Selection screen. You’ll see Options menu. the name of the battle at the top of the screen, with the names of the missions EXIT TO WINDOWS you can fly within that battle at the Returns you to your desktop. bottom. To switch battles, click on GAME CONTROLLER OPTIONS X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 40

40 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 41 • Return to Family Transport (or, press ENTER to add the one you want. later, Back to Concourse): Sends you NOTE: These weapons are not available back to the Azzameen family ship or on all craft. the Calamari Cruiser Concourse. • Install Countermeasures To • Quick Start Skips the Mission change your craft’s defensive Briefing screen, and sends you to the weaponry, highlight this, then press Hangar Deck to begin your mission. the RIGHT ARROW key. Press the UP (See Hangar on page 12 for more and DOWN ARROW keys to scroll information.) through the countermeasures choices, • Go to Briefing Sends you to the then press ENTER to add one. NOTE: MISSION SELECTION SCREEN MISSION DESCRIPTION SCREEN Mission Briefing screen, where you’ll get These are not available on all craft. more detailed information about your When you’ve finished making your either of the large blinking arrows on Clicking on the mission icon mission. (See Mission Briefing on page 11 selections, press the SPACEBAR or either side of the screen. (You brings up a Mission Description screen, for a detailed description.) select Launch to begin your mission. can only change to a different battle if where you’ll read a brief overview of Go to the Hangar to start your you have already flown a mission your mission. You’ll also see Mission mission (See Hangar on page 12 for within that battle.) Click on the smaller Statistics displayed for your Tour of details). In the Hangar, you’ll have the Quick Skirmish blinking arrows to scroll through Duty and Combat Simulator missions, following choices: In Quick Skirmish mode, you can available missions within including the number of times you’ve • Launch Sends you off on your customise missions any way you want, a battle. (These arrows will only appear flown that mission, your best score, mission. within the limits of the game. You’ll if there are more than five missions best bonus score and best time. • Return to Concourse Sends you even be able to fly a variety of craft within a given battle.) You’ll also see You can adjust the settings for a back to your briefing. that can’t be flown in other two buttons in the lower left-hand mission by clicking on the Settings • Switch Craft To fly a different X-Wing Alliance missions, including corner labelled: icons in the lower part of the screen: spacecraft, highlight this, then press Imperial craft. NOTE: Skirmish mode • Lets you fly a • Cycles through Normal, Tour of Duty Difficulty the RIGHT ARROW key. Press the UP was designed to be as flexible as previously completed mission in the Challenging, and Hard difficulty levels. and DOWN ARROW keys to scroll possible, but some setting Combat Simulator. • Collisions Turns collisions between through the different craft choices, combinations a player creates may • Lets you create and your craft and other starfighters on or Quick Skirmish then press ENTER to select one. cause performance problems. fly a customised mission, or load a off. • Load Warheads To change the Clicking on the Quick Skirmish previously created mission, then take • Invulnerable Turns indestructible weaponry on your craft, highlight this, button part in it. (See Quick Skirmish on page mode for your craft on or off. then press the RIGHT ARROW key. in the Combat Chamber brings up a 41 for a description.) • Turns endless Unlimited Ammo Press the UP and DOWN ARROW keys Quick Skirmish Setup screen. In In the lower right-hand corner, ammunition mode for your craft on or to scroll through the different weapon building a mission, you’ll activate and you’ll see: off. If you turn Indestructible Mode or choices, then press ENTER to add or configure teams and flight groups, and • Return to Family Transport (or, Unlimited Ammo on, you will not change new warheads. give them a mission goal. A flight later, Back to Concourse): Sends you receive bonus points and your combat • Install Beam Weapon To configure group contains one to six craft of the back to the Azzameen family ship or score will be greatly reduced. your craft with this neutralising same type that fly together as a unit. the Calamari Cruiser Concourse. To begin flying your mission, or to weapon, highlight this, then press the At the bottom of the screen, you’ll select a different one, click on these RIGHT ARROW key. Press the UP and see a row of icons, which you can click buttons in the right-hand corner: DOWN ARROW keys to scroll through the on to configure your mission. These • Return to Select Battle Sends you various beam weapon choices, then are labelled: back to the previous screen. X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 42

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• Countermeasures (Starfighters only) Cycles through the available defenses for your craft. (See Types of Countermeasures on page 21 for more information.) • Primary FG This determines whether a flight group is considered a primary target for the purpose of goal resolution. For example, if you assign QUICK SKIRMISH SETUP SCREEN GOALS SCREEN FLIGHT GROUP CONFIGURATION SCREEN the goal “Destroy Primary Targets” to your team, and your opponent has a • # of Teams Cycles between two, On the Goals Screen, you’ll see the • Craft Use this setting to change the Star Destroyer and a corvette designated four, and eight teams. number of teams you’ve selected with a craft piloted by the selected flight as primary flight groups, then your • Setting Cycles through the various goal next to each team and the Skirmish group. Click on the word Inactive to goal is to destroy the Star Destroyer environments in space where your Mission Goal Type. Choose Melee or Combat bring up a list of types of craft. Click on and the corvette. If set to Yes, a red mission will take place. The choices are Engagement. For Melee skirmishes, the a type of craft to bring up all available exclamation point appears next to the deep space, mine field or asteroid goal is always to destroy more of your craft of that type. If the list is long, flight group. field. opponent’s craft in the allotted time than click the UP and DOWN ARROWS or • Duty Cycles through the different • Start Distance Lets you set the the other teams. Highest score wins. For drag the slider bar to see all the craft. duty assignments you want to give to distance your teams will be from one Combat Engagement skirmishes, teams Click on a craft to select it. Click on this flight group: another when the mission begins. can be given different goals. The first Cancel to return to the Flight Group • Superiority Attack fighters, then • Collisions Turns collisions between team to complete its goals wins. To Configuration screen. primary flight groups. starfighters on or off. change goals for a team, click on the • # Craft Per Wave Lets you choose • Strike Attack primary flight • Time Limit Sets the time limit for goals next to the team’s name. Click on from one to six craft in each wave. groups, then fighters. melee type skirmishes. the Flight Group Assignment button at the • Number of Waves Lets you choose • Escort Protect primary flight Once you’ve made your top of the Goals screen to leave it. from one to nine waves. Once all the groups. configuration choices, the number of craft in a wave have been shot down, • Disable Disable primary flight teams you’ve chosen will be displayed the next wave will appear. groups. on the Quick Skirmish Setup screen. To FLIGHT GROUP • Warheads Cycles between the • Capture Disable and capture give each team an objective for that CONFIGURATION available projectile weapons for the primary flight groups. mission, click on Goals button in the SCREEN craft you’ve chosen. (See Types of • Recon Inspect (determine cargo upper part of the screen. Below is a description of all the options Warheads on page 20 for more of) primary flight groups. on the screen. See the Flight Group information.) • No Duty Craft is stationary. Assignment section on page 44 to go • Beam Weapon (Starfighters only) Once you’ve finished configuring through the steps for using it. Cycles through the different beam the mission and flight groups, you can • Piloted By Cycles through the weapons available for your craft. (See click on the LEFT ARROW in the upper various Artificial Intelligence levels for Types of Beam Weapons on page 21 for middle of the screen to scroll through each flight group. If you assign more information.) flight group information, armaments yourself to this flight group, this setting and orders. Click on the RIGHT ARROW applies to your wingmates and your to see how these craft are armed. turret gunner. X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 44

44 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 45 You’ll see a row of buttons in the FLY A SKIRMISH the player statistics for that mission. lower left-hand corner, labelled: your AI turret gunner. To fly a skirmish, first load or create These include the mission result, the • Tour of Duty Exits Skirmish mode, 7 From Craft, change craft if you want one. Once you’ve dragged your pilot’s mission score, any awards you’ve returns you to Family Mission screen a different craft other than the one name to a flight group, a Begin button earned, the number of craft you’ve before you join the Rebellion or the selected. will appear in the lower right of your downed, and the number of craft Battle Selection screen after you join. 8 Select number of craft per wave. screen. Click on this to start flying. you’ve lost. • Load Loads a saved skirmish or clears This is the number of wingmates you’ll When your mission is over, you’ll move and begins a new skirmish. Clicking this have, including yourself. to a Debriefing screen, which displays brings up a list of skirmish templates. 9 Select the number of waves. Click on the one you want to play, or 10 Select the beam weapons you want. press Cancel to return to the previous 11 Select the counter measures you screen. If you select New Skirmish want. Mission, all flight groups and goals will 12 Select Yes or No for a primary flight be cleared. Skirmish templates are group. (If it’s set to Yes, a red TIPS FOR SUCCESS saved in the Skirmish folder in your X- exclamation point will appear next to Wing Alliance directory. flight group.) • PRESET YOUR POWER AND THROTTLE SETTINGS. DO THIS IN THE DATAPAD UNDERGENERAL • Save Click on this, then type in the 13 Select from a variety of duties. OPTIONS OR WITHSHIFT+F11 AND SHIFT+F12 KEYS. THEN USE THESE PRESETS TO CHANGE name of the skirmish you want to save. 14 Using the buttons along the bottom, YOUR THROTTLE AND REDIRECTS BY PRESSING F11 AND F12. To play it again later, click on Load. you can copy and paste your selections T HIS CAN BE USEFUL IF YOU WANT TO GET YOUR SHIP READY FOR SITUATIONS • New Skirmish Mission This option into other flight groups. SUCH AS DOGFIGHTS, WHEN YOU WANT LOTS OF ENGINE AND WEAPON POWER. clears all skirmish settings, including 15 Click Done to go to a Quick Skirmish the flight groups and goals. Setup screen. Assign AI flight groups to • I F YOUR SHIP HAS GUN TURRETS, FIRE THEM AT CRAFT THAT ARE fly with and against you in your CHASING YOU OR ARE BEHIND YOU BY USING THEF KEY WHILE IN mission. To assign an AI flight group: THE COCKPIT . YOU CAN ALSO USE THEM FOR ATTACKING A LARGE FLIGHT GROUP ASSIGNMENT 1 Click Inactive next to an empty slot. TARGET THAT YOU DON’T WANT TO GET TOO CLOSE TO. You’ll need to activate and assign as many 2 Select a craft from the list. (This is a flight groups as you want. To do this: list of all craft in the game.) You’ll also • T O DODGE MISSILES, TRY FLYING 90 1 Drag a player name to an empty slot see the point value of that flight group, MEGALIGHTS PER HOUR OR FASTER. at the Quick Skirmish Setup screen. along with the total point value of its 2 Click the word Inactive next to a team. (In multiplayer games, it is • T O TURN FASTER, TRY FLYING AT1/3 THROTTLE. pilot’s name in a slot. important to have these points equally 3 Select a craft from the list that shows balanced. The host sets the maximum • W HEN IN A DOGFIGHT, WOBBLE YOUR CRAFT TO MAKE IT all craft the player is allowed to fly. point value for each team, and each MORE DIFFICULT FOR ENEMY WEAPONS TO HIT. IF YOU CAN 4 At the Flight Group Configuration player gets to spend those points.) DO THIS WHILE SHOOTING YOUR OWN WEAPONS ACCURATELY, screen, you’ll have a series of choices 3 Select Piloted By. (This is the skill YOU’LL BE A REAL THORN IN YOUR OPPONENT’S SIDE! to fill out. level of the AI.) 5 Rename your group if you desire at 4 Follow from step 6 above. • D ON’T GET CLOSER THAN.8 KM TO CAPITAL SHIPS IF YOU the flashing cursor. CAN HELP IT . THEY CAN HIT YOU FAIRLY EASILY AT THAT RANGE, AND 6 Select a Wingman Skill. This affects GETTING ANY CLOSER PUTS YOU AT RISK FOR PROXIMITY DAMAGE FROM the AI of wingmen in the flight group. FRIENDLY WARHEADS . This is the level of your AI when you go to the map with AI. This is the level of • D ON’T SHOOT WARHEADS AT POINT-BLANK RANGE. YOU MIGHT GET CAUGHT IN YOUR OWN BLAST . X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 46

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MULTIPLAYER SPACE COMBAT X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 48

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Multiplayer Space Hosting a Game TCP/IP Combat The host must choose mission settings, Choose this Once you’ve honed your piloting skills in assign players (including himself) to service the single-player missions, take your flight groups, and become the provider to favourite Rebel or Imperial starfighter for the game session. As the host, you play over into combat against other live must set the following options to start the Inter- opponents for a different kind of a thrill. the network game before clicking the net or IPX Connect button: TCP/IP MULTIPLAYER MODE LAN. As the SIMULATOR PODS SERVICE PROVIDER host, you FEATURES must give • Play Up to Eight Players Up to Choose the type of connection for the your IP eight players are supported on a LAN, game. Just click the icon for the address to four players over the Internet, and two service provider you wish to use for each client players over serial or modem the game session. so they can TCP/IP connection, using Microsoft DirectPlay. IPX Choose this service provider to connect to your game. For information • Play over the Internet on MSN host a game on an IPX LAN. Click Begin on finding your IP address, refer to the Gaming Zone Access free Internet to start the multiplayer session once IP Configuration Viewer section on play on the MSN Gaming Zone, the you are ready. page 59. Click Begin to start the game popular and easy-to-use Internet session once you are ready. gaming Web site, using your Web browser. ( or Netscape MULTIPLAYER SETUP SCREEN Navigator and an account with an Internet Service Provider are required.) How to Play a • Starfighter Racing Modes Compete Multiplayer Game in series of starfighter races through To play a multiplayer game from the the rings of the Pilot Proving Ground. Family Transport or Concourse, click on • Multiplayer Quick Skirmish Set up the Combat Simulator door to enter the your own mission parameters or load Simulator room. Click on the large Currently Selected Service Provider one of the ready-made missions and fly group of simulator pods to go to the with friends. Multiplayer Setup Screen. NOTE: You can Game Name • Fly Imperial or Rebel Starfighters Password set multiplayer video settings, just as Internet Yes/No Pilot 28 different craft in multiplayer Update Rate you can for single-player games. You Select Service combat. These include all of the may wish to use different multiplayer Provider superiority fighters used by the Rebel video settings to improve performance. Back Alliance, as well as all of the various TIE See page 35 for details on Video Options. fighters, gunboats and missile boats in Connect Select whether you wish to Host (Start Game) service for the Galactic Empire. You can Game, Join Game, or connect to the HOST-CONNECTION SETUP SCREEN also pilot a number of civilian and MSN Gaming Zone. (For more pirate craft in combat, including the information about playing on the Zone, Millennium Falcon itself! see MSN Gaming Zone on page 57.) X-Wing Alliance PC UK Man 30/3/01 12:24 am Page 50

50 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 51 DIRECT MODEM Choose this to play a GAME NAME two-player game with a friend using Default is YourPilotname’s Game. You Joining a Game After clicking Join Game you must your modem. If there are multiple can change it to anything you wish, select one of the following service devices listed under Available Modems just click in the field below Game providers. (For definitions, see the in the list on the right, you must make Name and type in the new name, sure that your modem is selected by Glossary on page 62.) followed by ENTER. TCP/IP clicking on it. Once you are ready, click Choose TCP/IP Choose this service provider to Begin to start the game session. IPX PASSWORD this service play over the Internet or TCP/IP LAN. If provider to you are joining a game, you must type Allows you to password-protect your in the host’s IP address to find the game, allowing only the players to join a game on an IPX game on the Internet or LAN. Click whom you have given the password to Connect to start the game session once join your game. Click Yes or No to LAN. Click Connect to go you are ready. (For more information enable/disable password protection. IPX the LAN Game Join Screen. on TCP/IP, see page 64.) Direct Serial DIRECT MODEM Click in the field below Password to set Choose Direct the password. Serial to play a two-player INTERNET YES/NO game between This setting affects they way in which two PCs network communication is handled by connected via a DIRECT SERIAL X-Wing Alliance. Choosing Yes null modem cable. You must have each enables optimisations for Internet play. end of a null modem cable connected Click on the word Yes or No to toggle to a free serial port on the back of Currently Selected between the two settings. Default is Yes Service Provider each PC. Then you must set the COM for TCP/IP games and No for all other port to match the port that the cable is Service Providers. If you are hosting a plugged into (usually 1 or 2 on most TCP/IP LAN game, you should turn this computers). It is recommended that off for the best performance. Select Service you leave Baud Rate, Stop Bits, Parity, Provider Back and Flow Control settings at their defaults. If you have changed any of UPDATE RATE Connect (Look for the other settings or experience any Use this setting to control the Host’s Game) problems, click the Restore Defaults frequency in which game data is sent JOIN-CONNECTION SETUP SCREEN button. Once you are ready, click Begin across the network. Click on Low or to start the game session. High to toggle between the two settings. The High setting reduces the amount of warping in-flight, and is the recommended setting. Use Low only if you are experiencing performance problems. X-Wing Alliance PC UK Man 30/3/01 12:25 am Page 52

52 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 53 Racing Missions PLAYER ASSIGNMENT Choose Game to Selected Game Players will be automatically assigned Join from List This mode lets you compete in racing start positions and crafts as they join events against live players in the the game. The host can eject an unruly Salvage Yard. (See Pilot Proving Ground player from the game. Do this by on page 27 for details.) The courses dragging the player name to the Boot consist of a sequence of rings, some of Player icon. which have weapons aimed at any craft. Shooting the small yellow boxes Back on these rings will disable the Query All Games weapons. The rules for the particular Join Selected Game course will be displayed when the IPX LAN JOIN GAME SCREEN mission loads.

DIRECT MODEM Choose this to join a DIRECT SERIAL Choose Direct Serial to CHAT two-player game with a friend using join a two-player game between two your modems. Enter the host’s phone PCs connected via a null modem cable. Type a message any time the Chat number. If there are multiple devices You must have each end of a null Interface is visible at the top of the listed under Available Modems in the modem cable connected to a free screen. Press ENTER to send the list on the right, you must make sure serial port on the back of each PC. Then message. Click the T key to send to that your modem is selected by you must set the COM port to match only players on your team, and click clicking on it. Once you are ready, click the port that the cable is plugged into the A key to send to all players. Click Connect to start dialling and attempt to (usually 1 or 2 on most computers). It the DOWN ARROW on the right of the connect to the host’s modem. is recommended that you leave Baud Chat Interface to enlarge the Chat Box, Rate, Stop Bits, Parity, and Flow Control click it again to shrink the Chat Box. settings at their defaults. If you have changed any of the other settings or experience any problems, click the Restore Defaults button. Once you are Chat Interface ready, click Connect to start the game Player’s Craft session. Player Slots DIRECT MODEM Cycle Through Courses

Boot Player Cycle Game Race Options Back DIRECT SERIAL Switch to Quick Skirmish Mode Ready Button RACING MISSIONS X-Wing Alliance PC UK Man 30/3/01 12:25 am Page 54

54 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 55 RACING MISSION first identify them. With this turned off, additional multiplayer-specific options. QUICK SKIRMISH OPTIONS human pilots cannot be distinguished This section describes only the OPTIONS Only the host can modify these from computer pilots without first multiplayer aspects of Quick Skirmish. Only the host can modify these settings. Clients can view the host’s identifying their craft. For more information, see the Quick settings. Clients can view the host’s current settings. • Password Select Open so no Skirmish section on page 41. current settings. • Laps To change the length of a race, password is required to join this game. NOTE: For best success, we recommend • Craft Selection Select On to let modify the number of laps from one to If a password was entered by the host you load a pre-made Skirmish template. players choose their own craft and its 10. This setting only applies to Ringer 1, at the Host Connection Setup Screen, “Simple” templates are recommended settings. Select Host Only so the host Ringer 2 and the Crazy Eight race turning Required on will enable the for playing on the Internet or for low- can modify the craft settings and courses. password protection. end machines. “Complex” templates armaments. • Craft Selection Selecting Off means • Collisions Turns collisions between are designed for LAN use. • Number of Teams Cycles between craft cannot be changed from the starfighters on or off. two, four, and eight teams. default. Allows players to choose their CHAT • Setting Cycles through the various environments in space where your own craft and its settings by choosing Type a message any time the Chat Multiplayer Quick mission will take place. On. Selecting Host Only allows only the Interface is visible at the top of the Skirmish • MaxTeamPts Shows the maximum host modify the craft settings. screen. Press to send the Multiplayer Quick Skirmish, like in ENTER number of points available to any team • Finish Time Limit Sets the time message. Click the key single-player, allows you to create your T for Craft Selection and Armament. Every limit for when the game ends after the to only send to players on your team, own missions from scratch or you can craft setting has a point cost and this first player finishes the course. and click the key to send to all load one of the ready- made missions. A tally is designed to keep teams balanced. • Locate Players Choose Automatic to players. Click the on Multiplayer Quick Skirmish mode DOWN ARROW The host can set this from 500 to 10,000, allow all players to see other pilots’ the right of the Chat Interface to operates much the same way as it or Unlimited. If a team’s point total craft info in the CMD without having to enlarge the Chat Box, click it again to does in single-player mode with a few exceeds the maximum Team Points shrink the Chat Box. value, the Team Points will flash red. Your team point total must be under the Chat Interface PLAYER ASSIGNMENT maximum point total set by the host or The host must drag player names from the Ready button will not appear. Unassigned • Finish Time Limit Sets the amount Player Slots Player List the Unassigned Player list to one of the available team slots. If you load a of time before the mission ends, either ready-made Skirmish mission, you must to when a team has completed its Team Point mission goal or when only one team Total assign to a slot next to a flyable craft, replacing the computer pilot. The host has players left in it. • Lets you set the Boot Player can eject an unruly player by dragging Start Distance distance your teams will be from one Cycle Skirmish the player’s name to the Boot Player Options Load Skirmish icon. All players must be assigned to another when the mission begins. Quick Skirmish Save Skirmish • Locate Players Automatic allows Racing Clear team slots before the Ready button will Missions Mode Start appear for the host. all players to see other pilots craft info in the CMD without having to first MULTIPLAYER QUICK SKIRMISH SCREEN identify them. With this turned off, human pilots cannot be distinguished from computer pilots without first 56 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 57 identifying their craft. In-Flight ENDING A MISSION • Collisions Turns collisions between If you lose all of the craft assigned to starfighters on or off. Multiplayer Options you and your flight group, or you quit 4 Click MSN Gaming Zone. The game • Password The Open setting means no using Q then SPACEBAR, the mission will close down and attempt to password is required to join this game. IN-FLIGHT MESSAGING will end for you and you will be taken connect to the X-Wing Alliance game Select Required if a password was to the Map until the mission is over. lobby on the MSN Gaming Zone Web entered by the host at the Host + Brings up Chat The rest of the players will continue to site at .zone.com. If you are not ß † Console. Connection Setup screen. Turning this play in the mission until they have lost already connected to the Internet, you on will enable the password protection. Type your message, then their craft, the mission ends due to may be prompted by Windows to hit ENTER completion of goals or due to mission connect to your Internet Service time-out. If you don’t want to wait, Provider. If your computer is not Cycles through send to you can press ALT+Q, then SPACEBAR configured to connect to the Internet † Team/Enemy/All to disconnect from the game. To view automatically, you should connect the final scores, you should remain manually, then go back to Step 1. Aborts message and connected until the mission ends. If 5 The Zone Help section of the MSN returns keyboard control you are a client and disconnect from Gaming Zone will help you create a the game before it’s over, you won’t new UserID and password, or help you see your final score. If the host log in using an existing account. ∆ Sends message disconnects from the game, all clients 6 Once you are logged in, you can meet will be disconnected too. other X-Wing Alliance players and set up games in the game lobbies. Once Target nearest player you have joined a lobby and the host p craft MSN Gaming Zone hits the Launch button, X-Wing The Zone is a free gaming service that Alliance will start and players will be allows you to play challenging games connected to the game automatically. on the Internet. Here, you can compete GET A FREE against some of the best players on the MEMBERSHIP Internet or just meet new people over ON THE ZONE a casual game. It’s also a place to go NOTE: If you already have a Zone account to get the latest game tips and news and the software installed, you can skip about X-Wing Alliance. Incoming Chat and these steps. Go directly to the section Radio Messages To play on the Zone, you will need Playing X-Wing Alliance on the Zone. either Internet Explorer (version 3.2 or 1 Connect to your Internet Service later) or Netscape Navigator (version Provider. 4.0 or later). 2 Launch either Internet Explorer or Netscape Navigator. MSN GAMING ZONE 3 Type msn.zone.com and press Type Chat Here QUICK START ENTER. This will bring you to the Zone (SHIFT+TAB) Web site. Player Name INSTRUCTIONS 4 At the Zone Web site, click New 1 Launch X-Wing Alliance. Zone Users: Signup to Play Games if you Click Combat Simulator. MULTIPLAYER SKIRMISH 2 are not a member of the Zone. 3 Click Multiplayer. X-Wing Alliance PC UK Man 30/3/01 12:25 am Page 58

58 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 59 Complete the form and click Submit to You’ll find a Glossary of Internet-Related register on the Zone. the Host icon and wait for other players Terms on page 62. If you are not 5 In the “Sign In was successful!” to join. Use the chat feature to recruit familiar with a term or acronym used your game. If you are playing with a window, click Zone Software to install other players. When all players are in this manual, refer to the Glossary. friend, you could e-mail them this the software on your computer system. logged on and ready to go, click number or call them (if you have 6 Click Complete Install and type an Launch to begin. NOTE: If you are access to a phone that isn’t tied up by hosting a game and decide to quit, the HOSTING YOUR OWN your connection to the Internet). install directory. INTERNET GAME 7 Once the Zone software is installed, first player who joined your game will 4 Launch X-Wing Alliance and you are ready to begin. become the host. This section helps you host and join choose to host a TCP/IP multiplayer 10 You can also join a game hosted by Internet games without a matchmaking game by following the Hosting a Game another player. Move your mouse over service such as the MSN Gaming Zone. instructions on page 49. PLAYING X-WING a table and click Join to add your name Setting up your own Internet 5 Once the game is active and you are ALLIANCE to the game, and wait for the host to games can be somewhat difficult for waiting in the Multiplayer Options ON THE ZONE launch it. Next to each player’s name is less experienced Internet users. If you screen, your opponent will be able to have trouble, try playing join using the IP Address you gave 1 Make sure both the X-Wing a latency indicator. The latency X-Wing on the MSN Gaming Zone. It them. Just wait until they show up in Alliance and Zone software are indicator shows how fast your current Alliance the game. installed on your computer system. connection is to each player. If you are really simplifies the connection process JOINING AN INTERNET GAME and provides a place to meet other 2 Place your X-Wing Alliance Disc 1 joining a game, it is recommended that 1 You will need to obtain the IP Address or Disc 2 in the CD-ROM drive. If the you connect to a host with a green players. of the computer hosting the game. You game Launcher appears, do not start latency indicator. Advanced users will probably be could arrange the game online through the game; instead, exit from it. 11 If you have any problems, see the able to find players in an X-Wing an IRC Chat program or obtain the room using an IRC Chat 3 Connect to your Internet Service Help page for more details. Alliance address via e-mail or other means. This Provider and launch either Internet program, or a pop-up Chat program. In number will usually change every time Explorer or Netscape Navigator. an IRC Chat room, you can arrange a the host connects to the Internet, so you Playing X-Wing game and exchange the IP Address, as 4 Type msn.zone.com and press need to obtain the host’s current IP Alliance on the mentioned in Step 3 below. Please ENTER. Address before joining a game. consult the Glossary on page 62 for 5 At the Zone Web site, click Games Internet 2 Launch X-Wing Alliance and uses DirectPlay, the List and an entire list of games will X-Wing Alliance more information on IRC. choose to join a TCP/IP multiplayer multiplayer component of DirectX 6.0. appear. game by following the Joining a Game DirectPlay has support for TCP/IP, the 6 Find X-Wing Alliance in the Games instructions on page 51. network protocol used on the Internet. List and click it. SUGGESTED STEPS FOR HOSTING 3 Select the TCP/IP protocol as your This means that you can challenge a 7 Type your Member ID and password AN INTERNET GAME service provider. friend to a game in the Sign In window. Click OK and the X-Wing Alliance 4 Enter the IP Address when prompted anytime, provided you have access to 1 Connect to the Internet. Zone X-Wing Alliance page will and click OK. Be sure to enter the the Internet via an Internet Service 2 Determine your IP Address. This appear. number exactly and include periods to Provider (ISP). number is usually different each time 8 Begin playing by clicking one of the you connect. You can use the IP separate the numbers. A valid number X-Wing Alliance rooms listed in the Configuration Viewer (included with will look something like this: game room window. GETTING STARTED Windows 95 or 98) to determine your 9 A list of game tables will appear. We’ve provided some useful IP Address. See the section entitled 199.3.89.200 Move your mouse over any one of information to help you play X-Wing Useful Internet Utilities Included with 5 Once you have entered a valid IP them. If a table is unoccupied, a host Alliance directly over the Internet Windows 95 or 98 below for details. Address and clicked OK, X-Wing icon will appear. To host a game, click without the MSN Gaming Zone in case 3 You will need to give your current IP Alliance will search for the game. If you want to set up your own game. Address to anyone interested in joining the game isn’t found, click the LEFT ARROW button to go back and try X-Wing Alliance PC UK Man 30/3/01 12:25 am Page 60

60 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 61 again. Carefully reenter the IP Address. PING 6 When the game is found, click the You can use the DOS-based PING game name, then click the RIGHT command to determine latency ARROW button to connect and proceed between you and the host. To use the to the Multiplayer Options screen. PING command: 1 Click on the Start menu, then choose Useful Internet Programs. 2 Click MS-DOS Prompt to open a DOS Utilities Included window. with Windows 3 At the MS-DOS Prompt, type PING 95/98 followed by the IP address of the host and then press ENTER. IP CONFIGURATION VIEWER For example: This utility allows you to view your C:\Windows>ping 199.3.89.200 TCP/IP settings, such as your IP address. You will then see something like this: To join an Internet game, you will need Pinging 199.3.89.200 with 32 bytes of to know the IP Address of the computer data: hosting the game. The host can use the Reply from 199.3.89.200: bytes=32 time=296ms TTL=128 IP Configuration Viewer to identify his Reply from 199.3.89.200: bytes=32 IP address and give this number to you time=302ms TTL=128 Reply from 199.3.89.200: bytes=32 so that you can find his game on the time=331ms TTL=128 Internet. To obtain your IP Address: Reply from 199.3.89.200: bytes=32 Internet local Internet Service Provider will time=290ms TTL=128 1 Connect to your ISP. Performance Tips generally offer the best performance. Click the Start button. 2 The PING command will “ping” the host for X-Wing Then click Run. CONNECT TO THE INTERNET USING 3 four times and return the above Alliance Type , and press to YOUR MODEM’S HIGHEST SPEED 4 WINIPCFG ENTER information. The number following display the IP Configuration Viewer. POSSIBLE. 5 Click the arrow to the right of the time=is your latency. An average YOU NEED A QUALITY When you connect to your ISP, you will drop-down box and select PPP Adapter latency of 500 ms (milliseconds) or less CONNECTION TO THE INTERNET. see a message Connected at 28800 bps from the list (if necessary). is generally acceptable for playing The Internet is always changing and is or something similar. This is especially 6 Make note of the number in the IP X-Wing Alliance, but the lower this unpredictable by nature. If you have important if you are the host for an Address window. This is your current number the better your game performance problems while playing Internet game. Internet IP Address. You will need to give experience will be. A “Ping time” of online, you might want to disconnect this number to others who wish to join 300 ms or less (average) is optimal for from your ISP and reconnect to attempt playing X-Wing Alliance. to get a better connection. You may also IT IS IMPORTANT TO HAVE A your Internet game. This address will LOW LATENCY CONNECTION. usually change every time you disconnect NOTE: If you get Request timed out one or have a better experience by playing at A latency of 500 ms (milliseconds) or and re-connect to your ISP. You can now more times while pinging a host, you will other times of the day or night, when less between players is acceptable; it is minimise the viewer and your IP address likely experience poor performance while the Internet is less congested. Some recommended that you have an average will be displayed on the . playing with that host. Try reconnecting commercial membership online services to your ISP and pinging again to see if that offer Internet access may not latency of 300 ms or less. Refer to the your connection improves. perform adequately. An independent or PING command in the Useful Internet Utilities Included with Windows 95/98 X-Wing Alliance PC UK Man 30/3/01 12:25 am Page 62

62 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 63 section on page 59 for more whenever you connect to the Internet. monthly fee. Some online services offer information. Some online membership You should use the IP Configuration Internet access as part of a number of services that offer access to the Internet DIRECTX Viewer to obtain this number if you services. These types of ISPs may not (through their proprietary dial-up DirectX is the API (Applications are hosting an Internet game. Refer to be adequate for online gaming due to services) have high latency and may not Programming Interface) that X-Wing the IP Configuration Viewer in the the inherent latency caused by the perform well with X-Wing Alliance. Alliance uses to access your computer’s Useful Internet Utilities Included with overhead of their proprietary services. hardware. DirectX has been developed by Windows 95/98 section on page 59 for THE HOST SHOULD BE THE Microsoft to integrate into the Windows more information. LAN (Local Area Network) FASTEST MACHINE IN THE GAME. 95/98 operating system and provides Two or more computers connected games with a standard method of direct IPX (Internetwork Packet together with network adapter cards and It is always a good idea to have the fastest Exchange) network cable. machine in a multiplayer game be the access to the advanced features of your computer’s hardware, without having to Network protocol used in Novell host. If you are on the Zone and don’t have Netware-compatible networks. Most LATENCY a really fast machine, you should join develop specifically for that hardware. DirectX is made up of five components: commonly used protocol for LANs. Latency, or Internet lag as it is games hosted by other people on faster Some commercial gaming services commonly referred to, is a measure (in machines, rather than hosting yourself. Direct- Draw for 2D display capabilities, Direct3D for 3D display, DirectSound for such as Kali and MSN Gaming Zone’s milliseconds) of the amount of time that The basic rule of thumb is the faster the ZoneLAN are designed to allow IPX it takes for data to travel from one frame rate on the host machine, the better sound capabilities, DirectPlay for multiplayer capabilities, and DirectInput games to be played over the Internet computer to another and back, over a the game will be for all players. A fast using custom software. This software network or the Internet. This lag time machine running too high of a resolution for input devices such as mice, keyboards and joysticks. converts IPX packets to TCP packets for can be measured using the PING that yields a less than optimal frame rate transmission over the Internet. X- command. (See the Useful Utilities will result in poor performance overall. HOST (also see Client) Wing Alliance is supported directly section on page 59 for more The host is the computer that creates by the MSN Gaming Zone so there is no information on the PING command and Glossary of the multiplayer game for others to join. need to play it using ZoneLAN. latency). Latency is usually not an issue Internet-Related The host’s computer also handles a lot on a Local Area Network, but on the Terms of the chores associated with IRC (Internet Relay Chat) Internet, excessive latency can cause communication between participants Using an IRC program (not included game performance to degrade in a multiplayer game. with X-Wing Alliance, but available as substantially. Therefore, when playing any BANDWIDTH shareware from many sources on the game over the Internet, it is important to The amount of data that can be INTERNET Internet), you can connect to chat have a low latency connection. High transmitted or received in a given The Internet is an internetwork, or rooms across the country. It is likely that latency can cause poor multiplayer amount of time. For example, a 28.8 network of smaller networks that you can find chat rooms dedicated to performance and can decrease stability. modem can send and receive at 28.8 kbps spans the entire globe. Since its Internet gaming or specifically, X- (kilobits per second) and an ISDN card inception in the 1970s, the Internet has Wing Alliance, in which you can NETWORK PROTOCOL can transmit at speeds ranging from 56 grown to epic proportions and, in exchange IP Addresses and arrange The method, or language, that Kps (Kilobytes per second) to 128 Kps. essence, has become a public network. Internet games. computers use to communicate with each other over a network or the CLIENT (also see Host) IPADDRESS (Internet Protocol ISP (Internet Service Internet. For computers to be able to In multiplayer gaming, a client refers to Address) Provider) communicate over a network, they a person who is joining a network This is a number, commonly referred to A company or service that provides must share a common protocol. It is game that has been created by another as an IP Address, that is assigned to all local dial-up access to the Internet common for Windows 95/98 computers player. The player that creates the game computers on a TCP/IP network. Your using your modem, usually for a to use more than one protocol at the is referred to as the host (or server). ISP assigns one of these to you X-Wing Alliance PC UK Man 30/3/01 12:25 am Page 64

64 Star Wars: X-Wing Alliance Star Wars: X-Wing Alliance 65 same time for compatibility with Internet and you will most likely see For support via the web please visit various networks. Common protocols better performance. http://support.lucasarts.com OWNERSHIP. All title, ownership rights are IPX, NetBEUI, and TCP/IP. and intellectual property rights in and PING CUSTOMER AND to this Product and any and all copies NULL MODEM CABLE This is a DOS command line program TECHNICAL SUPPORT IN thereof (including but not limited to A null modem cable is a serial cable (included with Windows 95/98) that EUROPE any titles, computer code, themes, with the send and receive wires allows you to measure latency between objects, characters, character names, reversed. Direct serial play requires a your computer and another computer For Customer Support you can contact Activision in the UK on 0990 143 525 stories, dialog, catch phrases, locations, null modem cable to be connected to on a TCP/IP network or the Internet. It concepts, artwork, animation, sounds, an available serial port on each sends a small amount of data to an IP between the hours of 8.00am and 7.00pm musical compositions, audio-visual computer. This can be a special cable Address you specify and awaits a effects, methods of operation, moral acquired from your local computer response. When it gets a response from PRODUCT LICENSE rights, and any related documentation, store, or you can attach a null modem the other computer, it will display (in incorporated into this Product) are adapter to a standard serial cable to milliseconds) how long it takes for the AGREEMENT owned by Activision or its licensors. make a null modem cable. Serial data to make the trip over the network. IMPORTANT - READ CAREFULLY: USE This Product is protected by the cables (without a null modem adapter) This is called “pinging” the host. OF THIS PRODUCT IS SUBJECT TO THE copyright laws of the United States, and parallel cables are not supported SOFTWARE LICENSE TERMS SET FORTH international copyright treaties and by X-Wing Alliance. PPP (Point-to-Point Protocol) BELOW. "PRODUCT" INCLUDES THE conventions and other laws. This You must have a PPP account with an SOFTWARE INCLUDED WITH THIS Product contains certain licensed PACKET Internet Service Provider (ISP) to play AGREEMENT, THE ASSOCIATED MEDIA, ANY materials and Activision's licensors A single unit of data sent over a network X-Wing Alliance on the Internet. If PRINTED MATERIALS, AND ANY ON-LINE OR may protect their rights in the event of or the Internet. When computers you can browse the Web, you most ELECTRONIC DOCUMENTATION, AND ANY any violation of this Agreement. communicate with each other, they likely have this type of account. AND ALL COPIES AND DERIVATIVE WORKS YOU SHALL NOT: group their data into a form called a OF SUCH SOFTWARE AND MATERIALS. BY • Exploit this Program or any of its packet. Each packet of information is TCP/IP OPENING THIS PACKAGE, AND/OR USING THE parts commercially, including but then addressed so that it can find its way This is a network protocol used on LANs PRODUCT, YOU ACCEPT THE TERMS OF THIS not limited to use at a cyber cafe, to the intended recipient. Games work and the Internet. You need this protocol LICENSE WITH ACTIVISION, INC. computer gaming centre or any best if each packet sent by the game is loaded and configured properly to play ("ACTIVISION"). other location-based site. Activision received intact and in a timely manner. TCP/IP games on the Internet. If you are may offer a separate Site License A problem that can happen on connected via modem, you should have LIMITED USE LICENSE. Activision grants Agreement to permit you to make overcrowded networks and especially the this protocol configured for use with a you the non-exclusive, non- this Product available for commercial Internet is that packets can get lost or Dial-Up adapter. We recommend that transferable, limited right and license use; see the contact information dropped. In this case, the packet is you use Microsoft’s TCP/IP protocol that to use one copy of this Product solely below. resent, requiring extra work for the is supplied with Windows 95/98. Third and exclusively for your personal use. • Sell, rent, lease, license, distribute or sending computer and creating more party TCP/IP software has not been All rights not specifically granted otherwise transfer this Product, or data that needs to be sent through your fully tested with X-Wing Alliance. under this Agreement are reserved by any copies of this Product, without modem. Excessive dropped packets can Activision. This Product is licensed, not the express prior written consent of cause performance problems during sold. Your license confers no title or Activision. gameplay, and strange phenomena can ownership in this Product and should • Reverse engineer, derive source code, occur. Try playing at different times to not be construed as a sale of any modify, decompile, disassemble, or avoid prime-time congestion of the rights in this Product. create derivative works of this Product, in whole or in part. X-Wing Alliance PC UK Man 30/3/01 12:25 am Page 66

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• Remove, disable or circumvent any MERCHANTABILITY, FITNESS FOR A PARTICULAR FOR THE LICENSE TO USE THIS PRODUCT. MISCELLANEOUS. This Agreement proprietary notices or labels PURPOSE OR NON-INFRINGEMENT, AND NO SOME STATES/COUNTRIES DO NOT ALLOW represents the complete agreement contained on or within the Product. OTHER REPRESENTATIONS OR CLAIMS OF ANY LIMITATIONS ON HOW LONG AN IMPLIED concerning this license between the • Export or re-export this Product or KIND SHALL BE BINDING ON OR OBLIGATE WARRANTY LASTS AND/OR THE EXCLUSION parties and supersedes all prior any copy or adaptation in violation of ACTIVISION. OR LIMITATION OF INCIDENTAL OR agreements and representations any applicable laws or regulations. When returning the Program for CONSEQUENTIAL DAMAGES, SO THE ABOVE between them. It may be amended LIMITED WARRANTY. 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In such event, to be defective within such period one year after the date of purchase, California residents entered into and to you must destroy all copies of this be performed within California, except upon its receipt of the Product, please include cheque or money order Product and all of its component parts. postage paid, with proof of the date of for £20.00 sterling or AUD $20 per disc as governed by federal law and you purchase, as long as the Product is still replacement. INJUNCTION. Because Activision would consent to the exclusive jurisdiction of being manufactured by Activision. 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