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Release Notes for X11R6.8.2 the X.Orgfoundation the Xfree86 Project, Inc
Release Notes for X11R6.8.2 The X.OrgFoundation The XFree86 Project, Inc. 9February 2005 Abstract These release notes contains information about features and their status in the X.Org Foundation X11R6.8.2 release. It is based on the XFree86 4.4RC2 RELNOTES docu- ment published by The XFree86™ Project, Inc. Thereare significant updates and dif- ferences in the X.Orgrelease as noted below. 1. Introduction to the X11R6.8.2 Release The release numbering is based on the original MIT X numbering system. X11refers to the ver- sion of the network protocol that the X Window system is based on: Version 11was first released in 1988 and has been stable for 15 years, with only upwardcompatible additions to the coreX protocol, a recordofstability envied in computing. Formal releases of X started with X version 9 from MIT;the first commercial X products werebased on X version 10. The MIT X Consortium and its successors, the X Consortium, the Open Group X Project Team, and the X.OrgGroup released versions X11R3 through X11R6.6, beforethe founding of the X.OrgFoundation. Therewill be futuremaintenance releases in the X11R6.8.x series. However,efforts arewell underway to split the X distribution into its modular components to allow for easier maintenance and independent updates. We expect a transitional period while both X11R6.8 releases arebeing fielded and the modular release completed and deployed while both will be available as different consumers of X technology have different constraints on deployment. Wehave not yet decided how the modular X releases will be numbered. We encourage you to submit bug fixes and enhancements to bugzilla.freedesktop.orgusing the xorgproduct, and discussions on this server take place on <[email protected]>. -
An Introduction to the X Window System Introduction to X's Anatomy
An Introduction to the X Window System Robert Lupton This is a limited and partisan introduction to ‘The X Window System’, which is widely but improperly known as X-windows, specifically to version 11 (‘X11’). The intention of the X-project has been to provide ‘tools not rules’, which allows their basic system to appear in a very large number of confusing guises. This document assumes that you are using the configuration that I set up at Peyton Hall † There are helpful manual entries under X and Xserver, as well as for individual utilities such as xterm. You may need to add /usr/princeton/X11/man to your MANPATH to read the X manpages. This is the first draft of this document, so I’d be very grateful for any comments or criticisms. Introduction to X’s Anatomy X consists of three parts: The server The part that knows about the hardware and how to draw lines and write characters. The Clients Such things as terminal emulators, dvi previewers, and clocks and The Window Manager A programme which handles negotiations between the different clients as they fight for screen space, colours, and sunlight. Another fundamental X-concept is that of resources, which is how X describes any- thing that a client might want to specify; common examples would be fonts, colours (both foreground and background), and position on the screen. Keys X can, and usually does, use a number of special keys. You are familiar with the way that <shift>a and <ctrl>a are different from a; in X this sensitivity extends to things like mouse buttons that you might not normally think of as case-sensitive. -
Oracle® Secure Global Desktop Platform Support and Release Notes for Release 4.7
Oracle® Secure Global Desktop Platform Support and Release Notes for Release 4.7 E26357-02 November 2012 Oracle® Secure Global Desktop: Platform Support and Release Notes for Release 4.7 Copyright © 2012, Oracle and/or its affiliates. All rights reserved. Oracle and Java are registered trademarks of Oracle and/or its affiliates. Other names may be trademarks of their respective owners. Intel and Intel Xeon are trademarks or registered trademarks of Intel Corporation. All SPARC trademarks are used under license and are trademarks or registered trademarks of SPARC International, Inc. AMD, Opteron, the AMD logo, and the AMD Opteron logo are trademarks or registered trademarks of Advanced Micro Devices. UNIX is a registered trademark of The Open Group. This software and related documentation are provided under a license agreement containing restrictions on use and disclosure and are protected by intellectual property laws. Except as expressly permitted in your license agreement or allowed by law, you may not use, copy, reproduce, translate, broadcast, modify, license, transmit, distribute, exhibit, perform, publish, or display any part, in any form, or by any means. Reverse engineering, disassembly, or decompilation of this software, unless required by law for interoperability, is prohibited. The information contained herein is subject to change without notice and is not warranted to be error-free. If you find any errors, please report them to us in writing. If this is software or related documentation that is delivered to the U.S. Government or anyone licensing it on behalf of the U.S. Government, the following notice is applicable: U.S. GOVERNMENT END USERS: Oracle programs, including any operating system, integrated software, any programs installed on the hardware, and/or documentation, delivered to U.S. -
Qtile Documentation Release 0.15.1
Qtile Documentation Release 0.15.1 Aldo Cortesi Apr 14, 2020 Contents 1 Getting started 1 1.1 Installing Qtile..............................................1 1.2 Configuration...............................................5 2 Commands and scripting 25 2.1 Commands API............................................. 25 2.2 Scripting................................................. 28 2.3 qshell................................................... 28 2.4 iqshell.................................................. 30 2.5 qtile-top.................................................. 31 2.6 qtile-run................................................. 31 2.7 qtile-cmd................................................. 31 2.8 dqtile-cmd................................................ 34 3 Getting involved 37 3.1 Contributing............................................... 37 3.2 Hacking on Qtile............................................. 38 4 Miscellaneous 43 4.1 Reference................................................. 43 4.2 Frequently Asked Questions....................................... 107 4.3 License.................................................. 108 Index 109 i ii CHAPTER 1 Getting started 1.1 Installing Qtile 1.1.1 Distro Guides Below are the preferred installation methods for specific distros. If you are running something else, please see In- stalling From Source. Installing on Arch Linux Stable versions of Qtile are currently packaged for Arch Linux. To install this package, run: pacman -S qtile Please see the ArchWiki for more information on -
The Basis System Release 12.1
The Basis System Release 12.1 The Basis Development Team November 13, 2007 Lawrence Livermore National Laboratory Email: [email protected] COPYRIGHT NOTICE All files in the Basis system are Copyright 1994-2001, by the Regents of the University of California. All rights reserved. This work was produced at the University of California, Lawrence Livermore National Laboratory (UC LLNL) under contract no. W-7405-ENG-48 (Contract 48) between the U.S. Department of Energy (DOE) and The Regents of the University of California (University) for the operation of UC LLNL. Copyright is reserved to the University for purposes of controlled dissemination, commercialization through formal licensing, or other disposition under terms of Contract 48; DOE policies, regulations and orders; and U.S. statutes. The rights of the Federal Government are reserved under Contract 48 subject to the restrictions agreed upon by the DOE and University as allowed under DOE Acquisition Letter 88-1. DISCLAIMER This software was prepared as an account of work sponsored by an agency of the United States Government. Neither the United States Government nor the University of California nor any of their employees, makes any warranty, express or implied, or assumes any liability or responsibility for the accuracy, completeness, or usefulness of any information, apparatus, product, or process disclosed, or represents that its specific commercial products, process, or service by trade name, trademark, manufacturer, or otherwise, does not necessarily constitute or imply its endorsement, recommendation, or favoring by the United States Government or the University of California. The views and opinions of the authors expressed herein do not necessarily state or reflect those of the United States Government or the University of California, and shall not be used for advertising or product endorsement purposes. -
MIT 150 | Project Athena - X Window System Users and Developers Conference, Day 1 [3/4] 1/14/1987
MIT 150 | Project Athena - X Window System Users and Developers Conference, Day 1 [3/4] 1/14/1987 [MUSIC PLAYING] PALAY: My name is Andrew Palay I work at the Information Technology Center at Carnegie Mellon University. For those who don't know, the Information Technology Center is a joint project between Carnegie Mellon University and IBM. It also has some funding from the National Science Foundation. This talk is going to cover the Andrew toolkit. I'd like to begin this talk by providing a short example of what the toolkit's all about. In particular, how I made this slide. And actually some of the other slides. So I basically had the editor. In this case, I had typed in the text. And I selected a spot of the text and essentially asked to add a raster. This particular place, I added a raster. This object that we add into these will be referred to, and are referred to by the toolkit, as insets. The inset comes up as its default size, given that I've added nothing to it. I then request to read a known raster from the file, And this point, in this case the ITC logo. If you note, the actual inset itself hasn't increased in size to accommodate the raster image. The user has control over that size, can actually make it larger or smaller. Later in the talk, another slide you will see actually has a drawing. In this case, I selected areas that I wanted the drawing, actually created the drawing in place. -
Proceedings of the FREENIX Track: 2002 USENIX Annual Technical Conference
USENIX Association Proceedings of the FREENIX Track: 2002 USENIX Annual Technical Conference Monterey, California, USA June 10-15, 2002 THE ADVANCED COMPUTING SYSTEMS ASSOCIATION © 2002 by The USENIX Association All Rights Reserved For more information about the USENIX Association: Phone: 1 510 528 8649 FAX: 1 510 548 5738 Email: [email protected] WWW: http://www.usenix.org Rights to individual papers remain with the author or the author's employer. Permission is granted for noncommercial reproduction of the work for educational or research purposes. This copyright notice must be included in the reproduced paper. USENIX acknowledges all trademarks herein. XCL : An Xlib Compatibility Layer For XCB Jamey Sharp Bart Massey Computer Science Department Portland State University Portland, Oregon USA 97207–0751 fjamey,[email protected] Abstract 1 The X Window System The X Window System [SG86] is the de facto standard technology for UNIX applications wishing to provide a graphical user interface. The power and success of the X model is due in no small measure to its separation of The X Window System has provided the standard graph- hardware control from application logic with a stable, ical user interface for UNIX systems for more than 15 published client-server network protocol. In this model, years. One result is a large installed base of X applica- the hardware controller is considered the server, and in- tions written in C and C++. In almost all cases, these dividual applications and other components of a com- programs rely on the Xlib library to manage their inter- plete desktop environment are clients. -
How To: X11 Forwarding
written by Nate Book, `14 on 12/08/2011 updated 12/09/2011 How To: X11 Forwarding or, how to get Matlab through SSH Introduction SSH allows you to remotely access the cycle computers to test code for C (gcc, make), Prolog (pl), and Scheme (racket). All of these are accessible via the command-line. If you’re on Windows, you are familiar with something simple like PuTTY. On Linux or Mac, a command like ssh name@host brings it up for you. It’s command-line only and you’re stuck wondering, is there something better? Is there some way to access the familiar Dr. Racket interface as opposed to just racket? Is there a way to get the graphical Matlab environment (typing matlab just gives an error about a missing display— this is correct since it doesn’t know about your display. You might as well ssh from a non-graphical OS for all it cares)? Yes! The trick is X11 Forwarding. Linux and X11 X11 is the 11th version of the X Windows Server (not related to Windows in any way), a protocol allowing window managers to display GUIs on many Linux distributions such as Fedora or Ubuntu. X11 is a server in that applications “connect” to it and send it abstracted GUI information. It also allows remote computers to do the same through, for example, SSH. To actually do this on any OS you need two things, OpenSSH and X.Org. The following sections detail this for common operating systems. Linux/Unix-based This is astoundingly easy to do on any distribution that comes with X Windows. -
Aligning Intent and Behavior in Software Systems: How Programs Communicate & Their Distribution and Organization
© 2020 William B. Dietz ALIGNING INTENT AND BEHAVIOR IN SOFTWARE SYSTEMS: HOW PROGRAMS COMMUNICATE & THEIR DISTRIBUTION AND ORGANIZATION BY WILLIAM B. DIETZ DISSERTATION Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy in Computer Science in the Graduate College of the University of Illinois at Urbana-Champaign, 2020 Urbana, Illinois Doctoral Committee: Professor Vikram Adve, Chair Professor John Regehr, University of Utah Professor Tao Xie Assistant Professor Sasa Misailovic ABSTRACT Managing the overwhelming complexity of software is a fundamental challenge because complex- ity is the root cause of problems regarding software performance, size, and security. Complexity is what makes software hard to understand, and our ability to understand software in whole or in part is essential to being able to address these problems effectively. Attacking this overwhelming complexity is the fundamental challenge I seek to address by simplifying how we write, organize and think about programs. Within this dissertation I present a system of tools and a set of solutions for improving the nature of software by focusing on programmer’s desired outcome, i.e. their intent. At the program level, the conventional focus, it is impossible to identify complexity that, at the system level, is unnecessary. This “accidental complexity” includes everything from unused features to independent implementations of common algorithmic tasks. Software techniques driving innovation simultaneously increase the distance between what is intended by humans – developers, designers, and especially the users – and what the executing code does in practice. By preserving the declarative intent of the programmer, which is lost in the traditional process of compiling and linking and building software, it is easier to abstract away unnecessary details. -
Computational Weld Mechanics (CWM) Framework for Exploring Parametric Design Space to Manage Weld Optimization
Computational Weld Mechanics (CWM) Framework for Exploring Parametric Design Space to Manage Weld Optimization by Mahyar Asadi A Dissertation submitted to the Faculty of Graduate Studies and Research in partial fulfilment of the requirements for the degree of Doctor of Philosophy Ottawa-Carleton Institute for Mechanical and Aerospace Engineering Department of Mechanical and Aerospace Engineering Carleton University Ottawa, Ontario, Canada April 2011 Library and Archives Bibliotheque et 1*1 Canada Archives Canada Published Heritage Direction du Branch Patrimoine de I'edition 395 Wellington Street 395, rue Wellington OttawaONK1A0N4 OttawaONK1A0N4 Canada Canada Your file Votre reference ISBN: 978-0-494-81543-4 Our file Notre reference ISBN: 978-0-494-81543-4 NOTICE: AVIS: The author has granted a non L'auteur a accorde une licence non exclusive exclusive license allowing Library and permettant a la Bibliotheque et Archives Archives Canada to reproduce, Canada de reproduire, publier, archiver, publish, archive, preserve, conserve, sauvegarder, conserver, transmettre au public communicate to the public by par telecommunication ou par I'lnternet, preter, telecommunication or on the Internet, distribuer et vendre des theses partout dans le loan, distribute and sell theses monde, a des fins commerciales ou autres, sur worldwide, for commercial or non support microforme, papier, electronique et/ou commercial purposes, in microform, autres formats. paper, electronic and/or any other formats. The author retains copyright L'auteur conserve la propriete du droit d'auteur ownership and moral rights in this et des droits moraux qui protege cette these. Ni thesis. Neither the thesis nor la these ni des extraits substantiels de celle-ci substantial extracts from it may be ne doivent etre imprimes ou autrement printed or otherwise reproduced reproduits sans son autorisation. -
Free, Functional, and Secure
Free, Functional, and Secure Dante Catalfamo What is OpenBSD? Not Linux? ● Unix-like ● Similar layout ● Similar tools ● POSIX ● NOT the same History ● Originated at AT&T, who were unable to compete in the industry (1970s) ● Given to Universities for educational purposes ● Universities improved the code under the BSD license The License The license: ● Retain the copyright notice ● No warranty ● Don’t use the author's name to promote the product History Cont’d ● After 15 years, the partnership ended ● Almost the entire OS had been rewritten ● The university released the (now mostly BSD licensed) code for free History Cont’d ● AT&T launching Unix System Labories (USL) ● Sued UC Berkeley ● Berkeley fought back, claiming the code didn’t belong to AT&T ● 2 year lawsuit ● AT&T lost, and was found guilty of violating the BSD license History Cont’d ● BSD4.4-Lite released ● The only operating system ever released incomplete ● This became the base of FreeBSD and NetBSD, and eventually OpenBSD and MacOS History Cont’d ● Theo DeRaadt ○ Originally a NetBSD developer ○ Forked NetBSD into OpenBSD after disagreement the direction of the project *fork* Innovations W^X ● Pioneered by the OpenBSD project in 3.3 in 2002, strictly enforced in 6.0 ● Memory can either be write or execute, but but both (XOR) ● Similar to PaX Linux kernel extension (developed later) AnonCVS ● First project with a public source tree featuring version control (1995) ● Now an extremely popular model of software development anonymous anonymous anonymous anonymous anonymous IPSec ● First free operating system to implement an IPSec VPN stack Privilege Separation ● First implemented in 3.2 ● Split a program into processes performing different sub-functions ● Now used in almost all privileged programs in OpenBSD like httpd, bgpd, dhcpd, syslog, sndio, etc. -
The Linux Gamers' HOWTO
The Linux Gamers’ HOWTO Peter Jay Salzman Frédéric Delanoy Copyright © 2001, 2002 Peter Jay Salzman Copyright © 2003, 2004 Peter Jay SalzmanFrédéric Delanoy 2004-11-13 v.1.0.6 Abstract The same questions get asked repeatedly on Linux related mailing lists and news groups. Many of them arise because people don’t know as much as they should about how things "work" on Linux, at least, as far as games go. Gaming can be a tough pursuit; it requires knowledge from an incredibly vast range of topics from compilers to libraries to system administration to networking to XFree86 administration ... you get the picture. Every aspect of your computer plays a role in gaming. It’s a demanding topic, but this fact is shadowed by the primary goal of gaming: to have fun and blow off some steam. This document is a stepping stone to get the most common problems resolved and to give people the knowledge to begin thinking intelligently about what is going on with their games. Just as with anything else on Linux, you need to know a little more about what’s going on behind the scenes with your system to be able to keep your games healthy or to diagnose and fix them when they’re not. 1. Administra If you have ideas, corrections or questions relating to this HOWTO, please email me. By receiving feedback on this howto (even if I don’t have the time to answer), you make me feel like I’m doing something useful. In turn, it motivates me to write more and add to this document.